Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 10:00:46 Player: LordRochester Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1718) 1718 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6803 Bonus ------- Follower Combat Kills 105 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -205 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Wheel Medium Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Medium Storage Unit 0b10 Decoder Chip [Skirmisher] Improved Targeting Computer Improved Propulsion Shielding Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- EM Pulse Gun Autogun Heavy Battle Rifle Heavy Rocket Launcher > --- INVENTORY -------- Light Ion Engine Improved Deuterium Engine Carbon-fiber Leg Wheel Wheel Wheel Wheel Compact Wheel Advanced Sensor Array Improved Melee Analysis Suite [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Protection Insulated Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Launcher Heavy Rocket Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 6 . . . Power 1 | . . . . . . 1 . . . Propulsion 1 | . . . . . . 1 . . . Utility 4 | . . 1 . . . 3 . . . Weapon 2 | . . 1 . . . 1 . . . Parts Attached 65 | 6 5 10 . 2 1 26 1 . 14 Power 10 | 1 . 1 . . . 6 . . 2 Engine 4 | 1 . 1 . . . 1 . . 1 Core 6 | . . . . . . 5 . . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 2 . . . 5 . . 9 Treads 7 | 2 . . . . . 4 . . 1 Leg . | . . . . . . . . . . Wheel 9 | . . 2 . . . 1 . . 6 Hover . | . . . . . . . . . . Flight 2 | . . . . . . . . . 2 Utility 18 | 1 3 3 . . 1 8 1 . 1 Device 6 | . 1 2 . . . 2 . . 1 Storage 5 | 1 2 1 . . . 1 . . . Processor 2 | . . . . . 1 1 . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . . 4 1 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 2 4 . 2 . 7 . . 2 Energy Gun 5 | . 1 2 . . . 2 . . . Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 12 | 2 1 2 . 2 . 4 . . 1 Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 43 | . 1 7 . . . 10 . . 25 Power 7 | . . 1 . . . 2 . . 4 Propulsion 12 | . . 2 . . . 1 . . 9 Utility 10 | . . 1 . . . 3 . . 6 Weapon 14 | . 1 3 . . . 4 . . 6 Highest Loss Streak 20 | . 1 4 . . . 10 . . 20 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 80 100 100 100 93 100 100 59 Engine 3 | . 14 6 11 11 11 . . . . Core 7 | . . . . . . 11 13 13 7 Treads 13 | . 28 9 . . . 11 20 20 10 Wheel 6 | . . 3 22 22 22 8 . . 1 Device 6 | . 13 7 22 22 12 7 . . . Storage 9 | . 14 20 11 11 11 9 6 6 4 Processor 8 | . . . . . 9 13 13 13 6 Protection 9 | . . . . . . 5 20 20 9 Energy Gun 10 | . 7 14 33 27 11 8 6 6 3 Ballistic Gun 12 | . 20 17 . 5 22 13 13 13 7 Launcher 2 | . . . . . . 1 6 6 3 Peak Build Rating 45 | 6 8 12 12 15 18 43 45 44 44 Average Rating 29 | 4 7 7 12 12 17 37 43 44 24 On Entrance 20 | . 6 7 12 12 15 18 43 44 44 Naked Turns 5 | . . . . . . . . . 5 Heaviest Build 46 | 13 20 25 24 25 25 45 46 46 46 Greatest Support 68 | 40 40 40 26 26 26 68 68 40 40 Greatest Overweight (x) 7 | . . 7 . . . 1 1 1 3 Average Overweight (x) . | . . 1 . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 8 Most Carried 10 | 6 10 9 10 10 10 10 10 8 8 Average Carried 8 | 4 8 6 9 9 10 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 9 9 10 10 10 10 8 8 5 Class Distribution -------------------- 47% | Scavenger-Tank 20% | Skirmisher 10% | Mutant 8% | Gunner 6% | Scavenger-Gunner 5% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Matter Collected 1599 | 175 184 402 68 20 16 363 206 . 165 Remotely . | . . . . . . . . . . Salvage Created 1804 | . 184 402 . . 57 487 297 . 377 Parts 92 | . 11 21 . . 2 30 10 . 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . 2 1 . 5 . 13 Prevented 7 | . . . . . 5 . 1 . 1 Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Combat Hostiles Destroyed 41 | . 6 10 . . 1 8 6 . 10 Melee 1 | . . . . . . . . . 1 Guns 23 | . 6 8 . . 1 6 1 . 1 AOE 16 | . . 2 . . . 2 5 . 7 Classes Destroyed 13 | . 2 4 . . . 5 2 . . Builder 2 | . . 1 . . . 1 . . . Tunneler 1 | . . . . . . 1 . . . Recycler 1 | . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 2 | . . 1 . . . 1 . . . Swarmer 12 | . 3 3 . . . 3 . . 3 Grunt 24 | . 3 6 . . 1 2 5 . 7 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . 1 . . . 1 . . . Programmer 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . . 1 . . Mutant 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 3 8 . . 1 3 3 . 8 Combat Bots Only 8 | . 3 6 . . 1 2 3 . 8 Max Kills in Single Turn 5 | . 1 4 . . 1 2 2 . 5 Gunslinging . | . . . . . . . . . . Exploded 5 | . . 2 . . . 1 2 . 5 Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Hostile Shots Fired 429 | . 60 80 . . . 91 10 . 188 Missed 147 | . 18 33 . . . 37 3 . 56 Damage Taken 4572 | . 451 477 . . . 1069 151 . 2424 Core 1003 | . 90 55 . . . 14 . . 844 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 81 | . . . . . . 3 . . 78 Ignored by Resistances 6 | . . . . . . 6 . . . Core Remaining (%) 83 | 100 64 . . . 86 . . . . Volleys Fired 118 | . 36 39 . . 1 27 8 . 7 Largest 4 | . 2 3 . . 3 4 4 . 4 Hottest 181 | . 70 110 . . 98 173 135 . 181 Shots Fired 318 | . 68 93 . . 3 101 35 . 18 Gun 301 | . 68 93 . . 3 97 27 . 13 Cannon 1 | . . . . . . . . . 1 Launcher 16 | . . . . . . 4 8 . 4 Special . | . . . . . . . . . . Kinetic 181 | . 44 49 . . 2 59 19 . 8 Thermal 82 | . 24 39 . . . 19 . . . Explosive 16 | . . . . . . 4 8 . 4 Electromagnetic 39 | . . 5 . . 1 19 8 . 6 Robot Hit Streak 8 | . 7 6 . . 3 8 5 . 5 Robot Miss Streak 7 | . 6 4 . . . 7 2 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . 2 3 . . . 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . Shots Hit Robots 166 | . 44 47 . . 2 51 13 . 9 Core Hits 112 | . 12 22 . . 1 28 17 . 32 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 5 | . 2 . . . . 3 . . . Burn 4 | . 2 . . . . 2 . . . Destroy 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4891 | . 524 1093 . . 33 1234 729 . 1278 Guns 2521 | . 524 570 . . 33 1067 216 . 111 Cannons 28 | . . . . . . . . . 28 Explosions 2277 | . . 523 . . . 141 513 . 1100 Melee . | . . . . . . . . . . Ramming 65 | . . . . . . 26 . . 39 Kinetic 1566 | . 312 315 . . 18 683 164 . 74 Thermal 1609 | . 212 733 . . . 246 . . 418 Explosive 1336 | . . . . . . 141 513 . 682 Electromagnetic 315 | . . 45 . . 15 138 52 . 65 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 2 2 Average Corruption 1 | . . . . . . 1 2 2 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 64 | . . . . . . 12 40 4 8 Message Errors 16 | . . . . . . 3 11 . 2 Matter Fused 17 | . . . . . . 2 12 1 2 Heat Flow Errors 8 | . . . . . . . 4 2 2 Energy Discharges 5 | . . . . . . 2 2 . 1 Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . 4 4 . . Data Loss (major) 3 | . . . . . . . 2 1 . Misfires 3 | . . . . . . . 3 . . Alerts 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 68 | . . 53 . . . . . . 15 Projectiles . | . . . . . . . . . . Explosions 68 | . . 53 . . . . . . 15 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 94 | . . . . . . 10 18 . 66 Shots 3 | . . . . . . . 1 . 2 Rammed 38 | . . . . . . 8 . . 30 Targets Rammed 38 | . . . . . . 8 . . 30 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 562 | . 232 390 . . . 509 562 229 304 Average Temperature 134 | . 84 135 . . . 132 180 105 119 Received Heat Transfer 966 | . 144 132 . . . 420 63 . 207 Effects 20 | . . 4 . . . 8 8 . . Shutdowns 4 | . . . . . . 1 3 . . Energy Bleed 4 | . . 1 . . . 2 1 . . Interference 2 | . . 2 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . Short Circuit 2 | . . . . . . . 2 . . Damage (major) 7 | . . . . . . 5 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried 2 | . . . . . 1 . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 2878 | . 777 1029 . . . 592 . . 480 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Peak Influence 268 | . 146 253 55 . . 268 . . . Initial 55 | . . . 55 . . 17 . . . Average 90 | . 57 128 55 . . 97 . . . Maximum Alert Level 1 | . . 1 . . . 1 . . . Low Security (%) 83 | 100 100 62 100 . . 84 . . . Level 1 16 | . . 37 . . . 15 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . 1 1 . . . 3 . . . Investigation 1 | . . . . . . 1 . . . Extermination 1 | . . . . . . 1 . . . Reinforcement 3 | . 1 1 . . . 1 . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . 10 13 . . 1 16 4 . 25 Peak Tracking Total 12 | . 3 6 . . 1 4 3 . 12 Tactical Retreats 5 | . . 1 . . . . . . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . 1 . . . 1 Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Disabled 12 | . 1 4 . . . 1 . . 6 Max in Single Turn 4 | . 1 4 . . . . . . 3 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Machines Accessed 6 | . . 2 . . . . . 4 . Terminals 2 | . . 2 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 35 | . . 5 . . . . . 30 . Successful 31 | . . 1 . . . . . 30 . Failed 4 | . . 4 . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 2 | . . 2 . . . . . . . Terminals 5 | . . 5 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . . 1 . . . . . 30 . Record 11 | . . . . . . . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . 2 . . . . . . . Full Trace Events 1 | . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total Allies 5 | . . . . 4 . . . . 1 Largest Group 4 | . . . . 4 4 4 . . 1 Highest-Rated Group 151 | . . . . 151 151 151 . . 96 Highest-Rated Ally 96 | . . . . 39 39 39 . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . . . . 1 62 . . 5 Total Damage 1002 | . . . . . . 773 . . 229 Kills 5 | . . . . . . 5 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . 2 . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Decoded 0b10 Intel 14 | . . . . . . 14 . . . Garrisons 2 | . . . . . . 2 . . . Patrols 4 | . . . . . . 4 . . . Reinforcements 1 | . . . . . . 1 . . . Guards 7 | . . . . . . 7 . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Turns Passed 7387 | 123 452 593 117 974 484 1053 2731 253 607 Spaces Moved 4553 | 69 213 270 129 875 533 686 1111 102 565 Core 73 | 2 . 53 . . . . . . 18 Treads 2071 | 67 213 121 . . . 342 1111 102 115 Legs . | . . . . . . . . . . Wheels 2100 | . . 96 129 875 533 344 . . 123 Hover . | . . . . . . . . . . Flight 309 | . . . . . . . . . 309 Fastest Speed 32 | 50 160 90 90 90 90 86 166 250 32 Average Speed 146 | 156 160 172 90 90 90 131 241 250 91 Slowest Speed 400 | 160 160 400 90 90 90 250 250 250 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 46 | 5 33 29 27 83 53 17 88 75 51 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 3 | . . . 1 . . . 1 1 . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . Scrap Searched 4 | . . . . 1 . . 1 . 2 Spaces Dug 10 | . . . . . . . 10 . . Terrain Destroyed 171 | . . 15 . . . 45 72 . 39 Melee . | . . . . . . . . . . Projectile 3 | . . . . . . 1 2 . . AOE 168 | . . 15 . . . 44 70 . 39 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Dat Pro Total 5026 | 82 259 328 129 1061 534 769 1141 101 622 Wait 199 | . . . . 181 . . 18 . . Move 4544 | 68 212 269 128 874 532 685 1110 101 565 Hop . | . . . . . . . . . . Pick Up 45 | 8 4 7 1 2 . 18 1 . 4 Fast Attach 16 | 4 1 2 . . . 5 . . 4 Attach 36 | 2 1 9 . . . 15 . . 9 Detach 4 | . . 2 . . . . . . 2 Swap 14 | . 3 . . 2 1 6 1 . 1 Drop 12 | . 2 . . 2 . 5 3 . . Fire 118 | . 36 39 . . 1 27 8 . 7 Melee . | . . . . . . . . . . Ram 28 | . . . . . . 7 . . 21 Kick . | . . . . . . . . . . Crush 10 | . . . . . . 1 . . 9 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 547 | -10/Materials | Discovered new exit (range 16) 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 888 | -9/Materials | Lost 4 parts (1p2n1u) 1156 | -9/Materials | Discovered new exit (range 11) 1169 | -9/Materials | Entered Mines 1270 | -9/Mines | Discovered new exit (range 5) 1272 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1276 | -9/Mines | Discovered new exit (range 13) 1286 | -9/Mines | Entered Zion 1369 | -7/Zion | Build established: Skirmisher 1757 | -7/Zion | Met Imprinter 1782 | -7/Zion | Imprinted 1784 | -7/Zion | Declared Zion's savior 2228 | -7/Zion | Given the Hacking Drone Bay 2245 | -7/Zion | Discovered new exit (range 9) 2260 | -7/Zion | Entered Proximity Caves 2260 | -6/Proximity Caves | Accompanied by 4 allies 2555 | -6/Proximity Caves | Learned Factory emergency access door positions 2560 | -6/Proximity Caves | Identified exit to Factory 2608 | -6/Proximity Caves | Build established: Gunner 2744 | -6/Proximity Caves | Entered Factory 2744 | -6/Factory | Accompanied by 4 allies 2744 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3041 | -6/Factory | Build established: Derelict-Gunner 3232 | -6/Factory | Lost 10 parts (2p1n3u4w) 3451 | -6/Factory | Build established: Scavenger-Gunner 3758 | -6/Factory | Discovered new exit (range 11) 3797 | -6/Factory | Entered Lower Caves 3885 | -6/Lower Caves | Build established: Scavenger-Tank 5913 | -6/Lower Caves | Encountered a Warlord checkpoint 6497 | -6/Lower Caves | Learned location of Extension (-4) 6498 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6528 | -6/Lower Caves | Entered Data Miner 6528 | -6/Data Miner | Discovered new exit (range 6) 6576 | -6/Data Miner | Met Data Miner 6658 | -6/Data Miner | Learned location of Section 7 (-2) 6658 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6708 | -6/Data Miner | Received God Mode back door access code from Data Miner 6781 | -6/Data Miner | Entered Proximity Caves 7066 | -5/Proximity Caves | Attracted the attention of an 0b10 base 7100 | -5/Proximity Caves | Core integrity fell below 50% 7101 | -5/Proximity Caves | Destroyed 8 combat bots 7165 | -5/Proximity Caves | Lost 20 parts (3p6n6u5w) 7232 | -5/Proximity Caves | Core integrity fell below 20% 7388 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07352_ Searching scrap... 07352_ Found Adv. Terrain Scan Processor. 07352_ Found Mak. Spear. 07352_ Found Adv. Signal Interpreter. 07352_ Found 47 Matter. 07353_ Acquired Adv. Signal Interpreter. 07355_ Acquired Adv. Terrain Scan Processor. 07356_ Acquired Mak. Spear. 07366_ Searching scrap... 07366_ Found Unknown Device. 07366_ Found 48 Matter. 07371_ VTOL Module destroyed. 07372_ S-27 Virus destroyed. 07376_ Slammed into S-27 Virus. 07381_ VTOL Module destroyed. 07382_ Slammed into S-27 Virus. 07382_ Lgt. Nuclear Core destroyed. 07383_ Autogun destroyed. 07383_ Slammed into S-27 Virus. 07386_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ????????## ####?????????????????????????????????? | | #???????# #?????????????????????????????????? | | #####???# ??????????????????????????????????? | | ## #??## #????????????????????????????????????? | | #### #???????????????????#????????????????? | | ######????????????? ##???????????????? | | ##### ##! #?????####??? ##??????????????? | | ###???## %#???### #### ##?????????????? | | #??????# ###### #?????????????? | | #?????# ## ### % #?????????????? | | #?????# ##### ## ss s #??????????????? | | #?????# #?# ## s%%% #?????????????????????? | | #???? #?# %## #?????????????????????? | | #??? ## #?# %#### @ #?????????????????????? | | #??#??# ??# #??# #????????????????????? | | #### ## #?# ## ##??# #??????????????????? | | ## #?###???##### ?????????????????? | | ###### #?????????????## ???????????????? | | #????# ???????????????? #??????????????? | | #????# ??? ????????? #??????????????? | | ##??## ??? #????????? #?????????????? | | ##?# ??? ????????? #????????????? | | ### # ??? ????????? #???????????? | | ### ## ??# ?????????? ????????????? | | ### ##???# ???????????# #????????????? | | #??## ???????????????????????????? | | ### #??# ???????????????????????????? | | #### #?## ??????????????????????????????? | | ### #?????????????????????????????????? | | #??????????????????????????????????? | | ## % #??????????????????????????????????? | | # ## ##?????????????????????????????????? | | ## ## ###???????????????????????????????? | | ?#### ## ###?????????????????????????????? | | ????#### ##????????????????????????????? | | ???????## ##???????????????????????????? | | ??# ????# ##??????????????????????????? | | ??# ## #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 31 Energy Capacity 310 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: EM 15 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Centrium Wheel | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Backstab Fist Fight Power Corrupts Quick And Dirty The Oracle Challenges ------------ None Game ------ Seed BladeMissileThermoblaster Manual? 0 Play Time 00:52:09 Cumulative 3.9 hours Start 2025.03.29 @ 14:38:26 End 2025.04.04 @ 10:00:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 38x25 Zoom Use 91% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8750e781-ff2b-4778-b278-fec2894308c5