Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.24 @ 11:25:30 Player: Decinym Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (60) 300 Value Destroyed (1476) 1476 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (199) 199 TOTAL SCORE: 5515 Bonus ------- Follower Combat Kills 242 Friendly Fire -43 Cogmind --------- Core Integrity 0/700 Matter 103/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Deuterium Engine Medium Treads Medium Armor Plating EM Pulse Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Precision Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg High-capacity Storage Unit Core Analyzer Improved Weapon Shielding Medium Armor Plating Medium Armor Plating Hardened Light Armor Plating Improved Medium Armor Plating Chronowheel Arc Projector Heavy Particle Gun Heavy Particle Gun Precision Beam Rifle EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Grenade Launcher Improved Grenade Launcher Makeshift Hammer [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Device Structural Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 54 | . . 4 4 5 21 19 1 Power 4 | . . . . 1 2 1 . Engine 4 | . . . . 1 2 1 . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | . . . 2 . 6 6 1 Treads 10 | . . . 2 . 6 2 . Leg 5 | . . . . . . 4 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | . . 1 2 1 7 7 . Device 3 | . . . . . 2 1 . Storage 5 | . . . 2 1 . 2 . Processor 4 | . . 1 . . 1 2 . Hackware 1 | . . . . . 1 . . Protection 5 | . . . . . 3 2 . Artifact . | . . . . . . . . Weapon 17 | . . 3 . 3 6 5 . Energy Gun 7 | . . . . . 5 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . Ballistic Cannon 2 | . . 1 . 1 . . . Launcher 5 | . . 2 . . 1 2 . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 22 | . . 1 . . 8 8 5 Power 1 | . . . . . 1 . . Propulsion 11 | . . . . . 4 4 3 Utility 7 | . . . . . 3 2 2 Weapon 3 | . . 1 . . . 2 . Highest Loss Streak 7 | . . 1 . . 5 7 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 85 92 100 100 95 99 91 Engine 11 | . 14 14 14 14 9 7 6 Treads 22 | . . . 25 28 25 26 . Leg 5 | . 28 28 2 . . 3 26 Device 4 | . . . . . 9 13 6 Storage 11 | . 14 14 14 14 9 7 6 Processor 13 | . . 7 14 14 13 16 21 Protection 3 | . . . . . 6 7 6 Energy Gun 5 | . 14 . . . 7 14 13 Ballistic Gun 8 | . 14 14 14 6 4 . . Ballistic Cannon 1 | . . 1 . . 5 . . Launcher 7 | . . 11 14 13 . . . Naked Turns 6 | . . . . . . . 6 Heaviest Build 108 | 14 14 15 90 50 67 108 61 Greatest Support 91 | 20 20 20 40 40 63 91 64 Greatest Overweight (x) 2 | . . . 2 1 1 1 1 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 25 | . 8 8 25 20 20 25 20 Average Capacity 19 | . 8 8 22 16 20 24 19 Most Carried 25 | . 8 8 13 15 20 25 19 Average Carried 14 | . 6 7 11 13 17 22 18 Final Capacity 20 | 8 8 8 15 20 20 20 5 Final Carried 20 | 6 8 7 13 14 20 19 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Mutant 16% | Derelict-Mutant 4% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 920 | 200 . 69 1 168 398 84 . Remotely . | . . . . . . . . Salvage Created 1607 | . . 139 17 116 726 609 . Parts 103 | . . 21 . 11 46 25 . Haulers Intercepted 5 | . . . . . 5 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 41 | . . 11 . 7 10 13 . Melee 2 | . . . . 2 . . . Guns 15 | . . 2 . . 7 6 . Cannons 1 | . . . . . 1 . . AOE 23 | . . 9 . 5 2 7 . Classes Destroyed 14 | . . 2 . 1 5 6 . Worker 3 | . . . . 1 1 1 . Builder 2 | . . . . . . 2 . Hauler 5 | . . . . . 5 . . Recycler 4 | . . . . . 2 2 . Mechanic 1 | . . . . . . 1 . Watcher 4 | . . . . . 2 2 . Swarmer 21 | . . 9 . 5 6 1 . Grunt 6 | . . 2 . 2 2 . . Protector 1 | . . . . . . 1 . Sentry 1 | . . . . . 1 . . Specialist 3 | . . . . . . 3 . Hunter 6 | . . . . . . 6 . Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . 1 . . Best Kill Streak 14 | . . 3 . 4 6 14 . Combat Bots Only 8 | . . 3 . 3 5 8 . Max Kills in Single Turn 5 | . . 2 . 3 2 5 . Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . 2 . 2 2 3 . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3595 | . 22 186 . 167 1149 1540 531 Core 1030 | . . 51 . 28 241 237 473 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 71 | . . . . . 71 . . Core Remaining (%) 74 | 100 . . . 68 56 . . Volleys Fired 104 | . . 15 2 3 50 34 . Largest 2 | . . 2 1 1 2 2 . Hottest 122 | . . 60 30 30 122 122 . Shots Fired 184 | . . 27 2 3 93 58 1 Gun 145 | . . 21 . . 76 47 1 Cannon 17 | . . 1 . . 16 . . Launcher 22 | . . 5 2 3 1 11 . Special . | . . . . . . . . Kinetic 44 | . . 14 . . 30 . . Thermal 110 | . . . . . 62 47 1 Explosive 22 | . . 5 2 3 1 11 . Electromagnetic 8 | . . 8 . . . . . Robot Hit Streak 21 | . . 5 7 . 21 18 . Robot Miss Streak 4 | . . 4 . 2 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 139 | . . 14 2 4 72 47 . Core Hits 98 | . . 12 5 8 32 41 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 16 | . . . . . 8 8 . Burn 15 | . . . . . 7 8 . Blast 1 | . . . . . 1 . . Melee Attacks 6 | . . . . 5 . 1 . Impact 1 | . . . . . . 1 . Slashing 5 | . . . . 5 . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4900 | . . 619 190 600 1369 2108 14 Guns 1873 | . . 101 . . 1039 733 . Cannons 261 | . . 17 . . 244 . . Explosions 2615 | . . 501 190 463 86 1375 . Melee 137 | . . . . 137 . . . Ramming 14 | . . . . . . . 14 Kinetic 442 | . . 79 . . 363 . . Thermal 1883 | . . 42 . 188 920 733 . Explosive 2385 | . . 459 190 275 86 1375 . Electromagnetic 39 | . . 39 . . . . . Impact . | . . . . . . . . Slashing 137 | . . . . 137 . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 Average Corruption 1 | . . . . . . 1 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . . 3 3 Message Errors 2 | . . . . . . 1 1 Matter Fused 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Misfires 2 | . . . . . . 1 1 Overload Shots . | . . . . . . . . Overflow Damage 70 | . . 25 . 38 . 7 . Projectiles . | . . . . . . . . Explosions 70 | . . 25 . 38 . 7 . Melee . | . . . . . . . . Knockbacks 4 | . . 1 . . 3 . . Impact . | . . . . . . . . Kinetic 4 | . . 1 . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 198 | . . 32 . 66 . 95 5 Shots 10 | . . 1 . 3 . 6 . Rammed 5 | . . . . . . . 5 Targets Rammed 5 | . . . . . . . 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 384 | . . 30 . 7 375 384 16 Average Temperature 113 | . . 19 . 4 125 107 10 Received Heat Transfer 318 | . 12 36 . 33 162 75 . Effects 4 | . . . . . 4 . . Shutdowns 1 | . . . . . 1 . . Interference 2 | . . . . . 2 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 15 | . . . . 1 6 8 . Heat Transferred 4490 | . . . . 200 2405 1885 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 276 | . 8 276 . 168 186 258 61 Initial 67 | . . 3 . . 59 67 61 Average 90 | . 6 182 . 72 82 66 57 Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 94 | . 100 70 . 100 100 97 100 Level 1 5 | . . 29 . . . 2 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . . . 2 2 . Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . . 2 . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 1 | . . . . . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 4 11 . 9 27 24 6 Peak Tracking Total 12 | . 4 3 . 3 6 12 6 Tactical Retreats 2 | . . . . . 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . . . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 4 | . . . . 2 1 1 . Max in Single Turn 1 | . . . . 1 1 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 18 | . 1 1 4 . 8 4 . Terminals 9 | . 1 1 . . 5 2 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . 1 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 52 | . 3 2 7 . 27 13 . Successful 32 | . 1 1 7 . 16 7 . Failed 20 | . 2 1 . . 11 6 . Catastrophic 3 | . . . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 22 | . 3 2 1 . 7 9 . Terminals 33 | . 3 2 . . 20 8 . Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . . . . . 4 1 . Recycling Units 1 | . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 1 1 7 . 10 2 . Record 6 | . . . 6 . . . . Part Schematic 2 | . . 1 . . . 1 . Prototype ID Bank 4 | . . . . . 4 . . Level Access Points 1 | . . . . . 1 . . Branch Access Points 3 | . 1 . . . 1 1 . Alert Level 3 | . . . . . 3 . . Unreport Threat 1 | . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks 3 | . . . . . 3 . . Scan Component 2 | . . . . . 2 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . . 4 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators 3 | . . . . . . 3 . Report 1 | . . . . . . 1 . Liberate 1 | . . . . . . 1 . Fabnet 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 1 1 . . 6 3 . Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 1 . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 53 | . . . . . 53 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . . 10 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . 2 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 5 | . . . 2 3 . . . Largest Group 4 | . . . 2 4 4 . . Highest-Rated Group 61 | . . . 29 61 61 . . Highest-Rated Ally 21 | . . . 21 21 21 . . Total Orders . | . . . . . . . . Ally Attacks 43 | . . . . 6 37 . . Total Damage 706 | . . . . 104 602 . . Kills 10 | . . . . 2 8 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 6423 | . 90 703 2066 593 1539 1293 139 Spaces Moved 2996 | 1 69 546 747 313 690 531 99 Core 5 | . . . . . . . 5 Treads 2066 | . . . 616 313 690 447 . Legs 925 | 1 69 546 131 . . 84 94 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 160 160 125 50 Average Speed 194 | 120 120 120 269 181 181 215 123 Slowest Speed 320 | 120 120 120 320 240 243 242 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 52 | 2 18 98 93 92 52 20 44 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 12 | . . . . . 11 1 . Terrain Destroyed 106 | . . 37 6 23 11 29 . Melee 1 | . . . . . . 1 . Projectile . | . . . . . . . . AOE 105 | . . 37 6 23 11 28 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 3392 | . 78 565 798 328 884 624 115 Wait 121 | . . 1 1 . 84 25 10 Move 2990 | . 68 545 746 312 689 531 99 Hop . | . . . . . . . . Pick Up 47 | . 6 . 7 1 24 9 . Fast Attach 15 | . . 1 . . 10 3 1 Attach 18 | . . 1 . . 7 10 . Detach 2 | . . . . . . 2 . Swap 21 | . . 2 4 5 4 6 . Drop 26 | . 4 . 1 2 16 3 . Fire 104 | . . 15 2 3 50 34 . Melee 6 | . . . . 5 . 1 . Ram 5 | . . . . . . . 5 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 37 | . . . 37 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Low x2) -7/Waste History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 14 | -10/Materials | Identified exit to Mines 91 | -10/Materials | Entered Mines 205 | -10/Mines | Learned location of Mines (-9) 210 | -10/Mines | Discovered new exit (range 7) 310 | -10/Mines | Build established: Mutant 594 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 630 | -10/Mines | Discovered new exit (range 9) 789 | -10/Mines | Discovered new exit (range 5) 794 | -10/Mines | Entered Exiles 794 | -10/Exiles | Found Exiles lab destroyed 1450 | -10/Exiles | Learned location of Zion (-7) 1834 | -10/Exiles | Opened EX-Vault 1866 | -10/Exiles | Found Chronowheel 2426 | -10/Exiles | Discovered new exit (range 15) 2847 | -10/Exiles | Discovered new exit (range 10) 2860 | -10/Exiles | Entered Mines 2860 | -9/Mines | Accompanied by 2 allies 2861 | -9/Mines | Learned location of Storage (-9) 3246 | -9/Mines | Learned Materials emergency access door positions 3275 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3371 | -9/Mines | Discovered new exit (range 15) 3402 | -9/Mines | Discovered new exit (range 15) 3453 | -9/Mines | Entered Materials 3453 | -8/Materials | Accompanied by 4 allies 3453 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3738 | -8/Materials | Build established: Derelict-Mutant 3881 | -8/Materials | Repaired Broken Adv. Targeting Computer 4319 | -8/Materials | Identified exit to Factory 4546 | -8/Materials | Lost 5 parts (1p3n1u) 4992 | -8/Materials | Entered Factory 4992 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5281 | -7/Factory | Build established: Scavenger-Mutant 5730 | -7/Factory | Identified exit to Lower Caves 6135 | -7/Factory | Cargo convoy interrupted 6190 | -7/Factory | Destroyed 8 combat bots 6191 | -7/Factory | Lost 7 parts (4n1u2w) 6285 | -7/Factory | Sucked down chute 6285 | -7/Factory | Entered Waste 6297 | -7/Waste | Spotted C-40 Crusher 6342 | -7/Waste | Spotted C-40 Crusher 6389 | -7/Waste | Spotted C-40 Crusher 6394 | -7/Waste | Spotted C-40 Crusher 6394 | -7/Waste | Spotted C-40 Crusher 6395 | -7/Waste | Spotted C-40 Crusher 6409 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6412 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6415 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6415 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6416 | -7/Waste | Core integrity fell below 50% 6418 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6422 | -7/Waste | Core integrity fell below 20% 6424 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06415_ Imp. Sensor Array crushed. 06415_ Adv. Targeting Computer crushed. 06415_ Hcp. Storage Unit crushed. 06417_ Slammed into C-40 Crusher. 06418_ Carbon-fiber Leg crushed. 06418_ Chronowheel crushed. 06418_ Com. Wheel crushed. 06418_ Imp. Weapon Shielding crushed. 06418_ Slammed into C-40 Crusher. 06418_ Grenade Launcher crushed. 06418_ Hvy. Particle Gun crushed. 06418_ EM Pulse Cannon crushed. 06418_ Arc Projector crushed. 06418_ Imp. Signal Interpreter crushed. 06418_ Machine Analyzer crushed. 06418_ Hpw. Shotgun crushed. 06418_ Hrd. Light Armor Plating crushed. 06418_ Hcp. Storage Unit crushed. 06418_ Hvy. Particle Gun crushed. 06419_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????######??????######?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ????### ######## #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????# #?????????????????????????? | | ????### ######## #???????????#?????????????? | | ####??# #??????# #?????????? #?????????????? | | #??# #??????# #????????? #?????????????? | | #??# #??????# CC#???????? #?????????????? | | #### ######## CC######## #?????????????? | | CC !CC! #?????????????? | | CC CCCC* #?????????????? | | CCCC*CC #?????????????? | | CC[@!CC #?????????????? | | #### ######## ######## #?????????????? | | #??# #??????# #???????? #?????????????? | | #??# #??????# #?????????? #?????????????? | | ####??# #??????# #?????????????????????????? | | ??????# [#??????# #?????????????????????????? | | ?????? #??????# #?????????????????????????? | | ?????? #??????# #?????????????????????????? | | ?????? #??????# #?????????????????????????? | | ?????? #??????# #?????????????????????????? | | ??????# #??????# #?????????????????????????? | | ??????? #??????# ??????????????????????????? | | ??????? #??????# ??????????????????????????? | | ??????? ????????# ??????????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????#####??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Mines | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Imp. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldDirtyEdition Manual? 0 Play Time 00:28:16 Cumulative 357.0 hours Start 2022.05.24 @ 10:58:15 End 2022.05.24 @ 11:25:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 29 Types 18/3/2/1/2/0/3/0/0 Lore% 89 Gallery% 88 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2767788e-6b2e-4a75-a4ae-63121bc5b2ed