Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 16:33:20 Player: beans Result: Destroyed self via exploding Power Conduit Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (108) 540 Value Destroyed (3106) 3106 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 6602 Bonus ------- High Alert Combat Kills 136 Cogmind --------- Core Integrity 0/700 Matter 55/300 Energy 31/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [R/Combat] HERF Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled Airjet Cooled Airjet Cooled Airjet > --- UTILITY ---------- Core Analyzer Authchip [Weapon] Dynamic Insulation System > --- WEAPON ----------- HERF Cannon Greatsword > --- INVENTORY -------- Authchip [R/Combat] Authchip [R/Combat] HERF Cannon [Rating: 47] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Dynamic Insulation System Storage Medium Storage Unit Processor Targeting Computer Hackware Authchip [Weapon] Protection Insulated Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 3 | . . 1 2 . . . Utility 2 | . . . . 2 . . Weapon 1 | . . 1 . . . . Parts Attached 70 | 5 4 15 23 3 . 20 Power 5 | 1 . 1 1 . . 2 Engine 4 | 1 . 1 1 . . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 22 | 2 . 8 7 1 . 4 Treads 2 | 2 . . . . . . Leg 7 | . . . 5 1 . 1 Wheel . | . . . . . . . Hover 3 | . . . . . . 3 Flight 10 | . . 8 2 . . . Utility 10 | 1 1 1 . 2 . 5 Device 3 | . . . . 2 . 1 Storage 2 | 1 1 . . . . . Processor 2 | . . 1 . . . 1 Hackware 2 | . . . . . . 2 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 33 | 1 3 5 15 . . 9 Energy Gun 14 | . 1 . 12 . . 1 Energy Cannon 3 | . . . . . . 3 Ballistic Gun 12 | 1 1 5 3 . . 2 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 1 4 . . 1 Parts Lost 33 | . 1 4 4 1 5 18 Power 3 | . 1 . . . 1 1 Propulsion 10 | . . 2 1 1 2 4 Utility 4 | . . . . . . 4 Weapon 16 | . . 2 3 . 2 9 Highest Loss Streak 7 | . 1 3 3 1 3 7 To Critical Strikes . | . . . . . . . Average Backups 8 | . 2 9 9 10 9 7 Power . | . . . . . . . Propulsion . | . 1 2 . . . . Utility 4 | . . 1 6 6 6 4 Weapon 2 | . 1 4 2 3 2 1 Tool/Special . | . . . . . . . Unused Backups 11 | . . 4 2 . . 5 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 5 | . . 1 1 . . 3 Weapon 3 | . . 1 1 . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 74 | . 73 83 96 95 83 54 Engine 5 | . 5 5 9 7 5 4 Treads 2 | . 28 . . . . . Leg 14 | . . . 29 37 31 7 Hover 1 | . . . . . . 2 Flight 6 | . . 30 15 . . . Device 3 | . . . . 10 11 4 Storage 7 | . 14 11 9 7 7 5 Processor 6 | . . 3 9 7 7 7 Protection 1 | . . . . . . 4 Energy Gun 10 | . 6 . 15 23 19 7 Ballistic Gun 7 | . 18 31 9 . . . Ballistic Cannon 1 | . . . . . . 2 Peak Build Rating 47 | 5 7 19 38 46 46 47 Average Rating 26 | 3 5 10 32 43 38 26 On Entrance 18 | . 5 7 19 36 46 13 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 38 | 9 15 20 27 32 32 38 Greatest Support 75 | 40 40 15 75 75 75 36 Greatest Overweight (x) 2 | . . 2 1 . . 2 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 8 | . 2 9 9 10 9 7 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | . 10 10 10 10 10 3 Class Distribution -------------------- 49% | Mutant 37% | Gunner 7% | Scavenger-Gunner 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Matter Collected 1835 | 250 180 324 678 70 . 333 Remotely . | . . . . . . . Salvage Created 4040 | . 320 748 1568 483 . 921 Parts 260 | . 21 58 101 22 . 58 Haulers Intercepted 11 | . 1 3 6 . . 1 Recyclers Shooed 7 | . 1 4 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 10 11 21 8 . 14 Melee 3 | . . . . . . 3 Guns 42 | . 8 11 18 4 . 1 Cannons 6 | . . . . . . 6 AOE 9 | . 2 . 2 2 . 3 Classes Destroyed 14 | . 3 4 5 . . 2 Worker 7 | . . 2 . . . 5 Builder 2 | . . . 1 . . 1 Tunneler 5 | . . . 3 . . 2 Hauler 11 | . 1 3 6 . . 1 Recycler 6 | . . 3 1 1 . 1 Mechanic 1 | . . . . . . 1 Operator 3 | . . . 1 1 . 1 Watcher 9 | . . 3 3 . . 3 Swarmer 21 | . 4 7 4 4 . 2 Grunt 22 | . 6 1 8 1 . 6 Duelist 2 | . . . 1 . . 1 Sentry 12 | . . 3 6 2 . 1 Hunter 5 | . . . 2 1 . 2 Programmer 2 | . . . . . . 2 Best Kill Streak 11 | . 4 5 11 3 . 9 Combat Bots Only 5 | . 4 4 5 3 . 3 Max Kills in Single Turn 7 | . 2 1 2 2 . 7 Gunslinging . | . . . . . . . Exploded 2 | . 2 . 2 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Hostile Shots Fired 484 | . 76 70 66 56 7 209 Missed 157 | . 26 16 22 30 2 61 Hits 327 | . 50 54 44 26 5 148 Melee 11 | . . . 3 . 5 3 Projectile 316 | . 50 54 41 26 . 145 Critical Strikes 14 | . . . 4 . 3 7 Damage Taken 4879 | . 544 613 746 283 221 2472 Core 1249 | . 150 273 126 30 . 670 Absorbed by Shields . | . . . . . . . Ignored by Resistances 18 | . . . . . . 18 Core Remaining (%) 62 | 100 40 31 77 . . . Volleys Fired 280 | . 40 69 83 19 4 65 Largest 3 | . 2 3 3 3 3 3 Hottest 183 | . 85 60 183 165 165 165 Shots Fired 672 | . 72 200 217 56 12 115 Gun 614 | . 71 200 217 56 12 58 Cannon 57 | . . . . . . 57 Launcher 1 | . 1 . . . . . Special . | . . . . . . . Kinetic 438 | . 61 200 132 . . 45 Thermal 32 | . 10 . 4 . . 18 Explosive 1 | . 1 . . . . . Electromagnetic 201 | . . . 81 56 12 52 Robot Hit Streak 15 | . 7 14 14 15 14 15 Robot Miss Streak 12 | . 5 5 7 4 . 12 Penetration Max 1 | . . . 1 . . . Secondary Targets 4 | . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 396 | . 42 107 122 37 12 76 Core Hits 216 | . 21 45 61 19 3 67 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 2 | . . 1 1 . . . Critical Strikes 6 | . . 2 3 . . 1 Destroy 4 | . . 2 2 . . . Corrupt 1 | . . . 1 . . . Sever 1 | . . . . . . 1 Melee Attacks 11 | . . . . . . 11 Impact . | . . . . . . . Slashing 11 | . . . . . . 11 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7598 | . 596 890 2273 769 12 3058 Guns 4655 | . 471 890 2111 691 12 480 Cannons 622 | . . . . . . 622 Explosions 1758 | . 125 . 162 78 . 1393 Melee 550 | . . . . . . 550 Ramming 13 | . . . . . . 13 Kinetic 2886 | . 407 890 1130 . . 459 Thermal 1603 | . 64 . 182 78 . 1279 Explosive 401 | . 125 . . . . 276 Electromagnetic 2145 | . . . 961 691 12 481 Impact . | . . . . . . . Slashing 550 | . . . . . . 550 Piercing . | . . . . . . . Highest Corruption 7 | . . . 5 . 7 7 Average Corruption 6 | . . . 5 . 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 52 | . . . 9 . 2 41 Message Errors 20 | . . . 4 . 1 15 Matter Fused 13 | . . . 2 . . 11 Heat Flow Errors 5 | . . . 1 . . 4 Energy Discharges 5 | . . . . . 1 4 Data Loss (minor) 4 | . . . . . . 4 Data Loss (major) 1 | . . . 1 . . . Alerts 2 | . . . . . . 2 Weapon Failures 2 | . . . 1 . . 1 Overload Shots . | . . . . . . . Overflow Damage 297 | . . . 9 . . 288 Projectiles . | . . . . . . . Explosions 146 | . . . 9 . . 137 Melee 151 | . . . . . . 151 Knockbacks 15 | . . . . . . 15 Impact . | . . . . . . . Kinetic 15 | . . . . . . 15 Secondary . | . . . . . . . Self-Inflicted Damage 522 | . . 112 93 33 . 284 Shots 8 | . . 1 2 1 . 4 Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 446 | . 36 56 252 446 295 267 Average Temperature 76 | . 11 16 64 153 130 86 Received Heat Transfer 1308 | . 207 48 243 33 . 777 Effects 2 | . . . . . 2 . Interference 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 4 | . . . 2 1 . 1 Combat Hostiles 4 | . . . 2 1 . 1 Robots Corrupted 4 | . . . 1 2 . 1 Combat Hostiles 4 | . . . 1 2 . 1 Parts Fried 15 | . . . 4 6 . 5 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1535 | . 148 . 237 50 . 1100 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 6 | . . . 2 1 . 3 Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Maximum Alert Level 2 | . . 1 2 1 . 2 Low Security (%) 68 | 100 100 95 20 30 100 80 Level 1 14 | . . 4 29 69 . . Level 2 17 | . . . 49 . . 19 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 650 | . 169 211 497 267 78 650 Initial 221 | . . 62 65 221 78 . Average 160 | . 59 142 338 211 31 113 Influence Increases 2692 | . 259 387 798 236 . 1012 Destroy 0b10 Robot/C 1280 | . 200 220 420 160 . 280 Destroy 0b10 Robot/NC 220 | . 5 55 75 10 . 75 Destroy Leader 390 | . 42 62 158 30 . 98 Disable Machine 555 | . . 30 90 15 . 420 Destroy Structure 157 | . 12 20 40 6 . 79 Partial Spotted 15 | . . . 15 . . . Lose Combat Pursuer 75 | . . . . 15 . 60 Influence Decreases 2062 | . 110 381 464 500 225 382 Entered New Map 592 | . . 87 90 268 147 . Time Decay 1185 | . 100 254 334 222 70 205 Lost Part 285 | . 10 40 40 10 8 177 Squads Dispatched 16 | . 2 1 3 1 . 9 Investigation 1 | . 1 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 7 | . 1 1 . 1 . 4 Assault 2 | . . . . . . 2 Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Distress Signals 16 | . 3 5 3 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 122 | . 19 16 29 11 6 41 Peak Tracking Total 6 | . 5 5 6 2 6 6 Tactical Retreats 4 | . . . . 1 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Traps Triggered 3 | . 1 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Disabled 37 | . . 2 6 1 . 28 Max in Single Turn 21 | . . 2 3 1 . 21 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Machines Accessed 6 | . . 1 1 1 . 3 Terminals . | . . . . . . . Fabricators 3 | . . . . 1 . 2 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . 1 1 . . 1 Garrison Access . | . . . . . . . Total Hacks 16 | . . 2 3 1 . 10 Successful 11 | . . 1 2 1 . 7 Failed 4 | . . . 1 . . 3 Catastrophic . | . . . . . . . Database Lockouts 1 | . . 1 . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 7 | . . . . 1 . 6 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 9 | . . 2 3 . . 4 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks 6 | . . . . 1 . 5 Network Status 3 | . . . . 1 . 2 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 1 2 . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Retrieve Study 3 | . . 1 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built 2 | . . . . . . 2 Authchips 2 | . . . . . . 2 Time 234 | . . . . . . 234 Total Part Build Rating 14 | . . . . . . 14 Part Studies Acquired 3 | . . 1 2 . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Turns Passed 4023 | 58 288 540 745 469 214 1709 Spaces Moved 2345 | 44 101 267 539 375 178 841 Core 25 | 19 . . . . . 6 Treads 126 | 25 101 . . . . . Legs 1466 | . . . 314 375 178 599 Wheels . | . . . . . . . Hover 236 | . . . . . . 236 Flight 492 | . . 267 225 . . . Fastest Speed 28 | 50 160 34 28 105 105 30 Average Speed 116 | 112 160 112 78 105 105 145 Slowest Speed 245 | 160 160 200 190 105 105 245 Overloaded Moves 73 | . . . . . . 73 Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 3 27 35 58 11 72 29 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 153 | . 11 18 38 6 . 80 Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE 151 | . 11 18 36 6 . 80 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Total 3110 | 53 160 396 708 405 194 1194 Wait 291 | . 2 19 32 5 7 226 Move 2340 | 43 100 266 538 375 177 841 Hop . | . . . . . . . Pick Up 52 | 5 12 15 10 . 1 9 Fast Attach 35 | . . 3 16 3 4 9 Attach 37 | 5 2 8 6 . . 16 Detach 7 | . . . 2 . . 5 Swap 17 | . 3 5 2 3 . 4 Drop 35 | . 1 11 19 . 1 3 Fire 280 | . 40 69 83 19 4 65 Melee 11 | . . . . . . 11 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 4 | . . . . . . 4 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Discovered new exit (range 10) 288 | -10/Materials | Core integrity fell below 50% 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 559 | -9/Materials | Core integrity fell below 50% 603 | -9/Materials | Lost 3 parts (2n1w) 611 | -9/Materials | Central database locked down 622 | -9/Materials | Discovered new exit (range 5) 875 | -9/Materials | Discovered new exit (range 13) 887 | -9/Materials | Build established: Scavenger-Gunner 887 | -9/Materials | Entered another Materials area 887 | -8/Materials | Evolved 2 slots: Propulsion x2 1076 | -8/Materials | Garrison activated, responded to threat 1160 | -8/Materials | Lost 3 parts (1n2w) 1542 | -8/Materials | Discovered new exit (range 15) 1619 | -8/Materials | Build established: Gunner 1632 | -8/Materials | Entered Factory 1632 | -7/Factory | Evolved 2 slots: Utility x2 1706 | -7/Factory | Discovered new exit (range 12) 2101 | -7/Factory | Sucked down chute 2101 | -7/Factory | Entered Waste 2113 | -7/Waste | Spotted C-40 Crusher 2116 | -7/Waste | EMP discharged 2159 | -7/Waste | Spotted C-40 Crusher 2168 | -7/Waste | Spotted C-40 Crusher 2177 | -7/Waste | Spotted C-40 Crusher 2216 | -7/Waste | EMP discharged 2238 | -7/Waste | Spotted C-40 Crusher 2246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2249 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2252 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2254 | -7/Waste | Spotted C-40 Crusher 2283 | -7/Waste | Lost 3 parts (1p1n1w) 2283 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2286 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2299 | -7/Waste | Discovered new exit (range 15) 2315 | -7/Waste | Entered Factory 2878 | -7/Factory | Build established: Mutant 3252 | -7/Factory | Fabricated HERF Cannon (x2) 3800 | -7/Factory | Core integrity fell below 50% 3823 | -7/Factory | Discovered new exit (range 4) 3830 | -7/Factory | Lost 7 parts (3u4w) 3915 | -7/Factory | First assault squad dispatched 3990 | -7/Factory | Discovered new exit (range 15) 3995 | -7/Factory | Lost 4 parts (1p1u2w) 4021 | -7/Factory | Core integrity fell below 20% 4024 | -7/Factory | Destroyed self via exploding Power Conduit Last Messages --------------- G-47 Trooper destroyed. C-45 Heavy ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. B-48 Gladiator unfolds itself. L-41 Fighter unfolds itself. M-28 Smith unfolds itself. U-05 Engineer lays Concrete. Acquired Gauss Cannon. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-10). EXIT=FOUND Cld. Airjet destroyed. System corrupted: Gauss Cannon jammed. Cld. Airjet destroyed. Gauss Cannon severed. Cld. Airjet destroyed. System corrupted: Matter fused (-5). Power Conduit explodes. Destroyed Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????????????????????????????? | | ????????#! ####################### #?????? | | ????????# """ ; ] < +?????? | | ????????# """ # @ bl ###### #?????? | | ????????# """ # gb #????????????????? | | ????????# # g #????????????????? | | ????????# ! # """"""""" #????????????????? | | ??###########+## #????????????????? | | ??# + #????????????????? | | ??# # ######## #????????????????? | | ??# """" # #??????# #????????????????? | | ??# """" # #??????# ????????????????? | | ??# """" # #??????##########???????????????? | | ??# """" # #?????????????###########???????? | | ??# # ###???????????# ! """" #???????? | | ??# " ""######??????# """" #???????? | | ??#####"##" " """" #??????# """" #????? | | ? ="F " #??????# ] """" #???? | | # *[= ######## #???? | | # = = ! ! + + #??? | | # % ! ######## [ #?? | | # =! = #??????# #? #? | | # % "####################+### #? | | + ] "%" #? | | ####### % " +? | | ??????# #? | | ??????# #? | | ??????+ #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 150 Resistance: EM 15 Evasion (%) 64 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Authchip Count 5 Item Schematics ----------------- HERF Cannon | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ HERF Cannon | x2 | -7/Factory | Preloaded, Authchip Repaired ---------- Nothing Studied --------- Flight Unit | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Shock Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaUltimateSaw Manual? 0 Play Time 00:32:15 Cumulative 229.0 hours Start 2026.01.18 @ 14:17:10 End 2026.01.29 @ 16:33:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 641 Rogue 640 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 63 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b3013508-002d-4458-9a0a-52c89ca103f5