Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.28 @ 12:54:12 Player: CreepyD Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (1803) 1803 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (272) 272 TOTAL SCORE: 4815 Bonus ------- High Alert Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 142/160 System Corruption 1% Temperature Cool (239) Movement Core (750) Ox14 Location -7/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (4) ------- Heavy Particle Cannon > --- INVENTORY (12) --- Improved Heat Sink Advanced Signal Interpreter Relay Coupler [Sentry] (26) Relay Coupler [Sentry] (23) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Transport Network Coupler Improved Targeting Computer > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Improved Treads Aluminum Leg Aluminum Leg Improved Heat Sink Advanced Signal Interpreter Relay Coupler [Sentry] Relay Coupler [Sentry] Beam Rifle Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Gauss Cannon [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Gauss Cannon Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion . | . . . . . . Utility 3 | . . . 2 1 . Weapon 2 | . . 2 . . . Parts Attached 60 | 6 1 11 21 7 14 Power 8 | 1 . 1 2 1 3 Engine 4 | 1 . . 2 1 . Core 4 | . . 1 . . 3 Reactor . | . . . . . . Propulsion 15 | 2 . 5 3 1 4 Treads 5 | . . 4 . . 1 Leg 6 | . . . 2 1 3 Wheel 4 | 2 . 1 1 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 2 3 2 1 Device 5 | . . . 2 2 1 Storage 3 | 1 1 1 . . . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 27 | 2 . 3 13 3 6 Energy Gun 8 | 1 . 1 5 . 1 Energy Cannon 10 | . . . 4 3 3 Ballistic Gun 6 | 1 . 2 2 . 1 Ballistic Cannon 3 | . . . 2 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 31 | . . 1 7 2 21 Power 5 | . . . 1 . 4 Propulsion 8 | . . . 3 . 5 Utility 4 | . . . . 1 3 Weapon 14 | . . 1 3 1 9 Highest Loss Streak 18 | . . 1 7 1 18 Average Slot Usage (%) 91 | . 83 92 98 99 80 Engine 7 | . 14 7 4 15 2 Core 2 | . . 3 4 . 2 Treads 5 | . . 14 10 . . Leg 8 | . . . 6 15 12 Wheel 2 | . 28 7 . . . Device 9 | . . . 9 15 13 Storage 8 | . 12 11 9 7 7 Processor 13 | . . 10 18 15 14 Energy Gun 8 | . 14 10 14 10 . Energy Cannon 6 | . . . 7 3 12 Ballistic Gun 7 | . 14 27 8 . . Ballistic Cannon 8 | . . . 4 15 12 Naked Turns . | . . . . . . Heaviest Build 74 | 13 17 48 58 74 74 Greatest Support 46 | 20 20 46 46 28 28 Greatest Overweight (x) 16 | . . 1 16 3 2 Average Overweight (x) 1 | . . . 1 2 1 Largest Inventory Capacity 12 | 6 8 12 12 12 12 Average Capacity 11 | 4 7 10 12 12 12 Most Carried 12 | 3 1 11 12 11 12 Average Carried 8 | . . 3 10 10 10 Final Capacity 12 | 6 8 12 12 12 12 Final Carried 12 | . . 11 12 10 4 Class Distribution -------------------- 40% | Scavenger-Gunner 23% | Scavenger-Skirmisher 16% | Mutant 11% | Scavenger-Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1207 | 110 83 291 270 . 453 Remotely . | . . . . . . Salvage Created 1636 | . 105 462 534 96 439 Parts 91 | . 5 35 24 4 23 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 31 | . 2 7 7 3 12 Guns 14 | . 1 7 6 . . Cannons 14 | . . . 1 1 12 AOE 3 | . 1 . . 2 . Classes Destroyed 10 | . 2 3 2 . 3 Worker 1 | . . 1 . . . Hauler 2 | . . 1 1 . . Recycler 1 | . . . 1 . . Operator 1 | . . . 1 . . Watcher 4 | . 1 1 1 1 . Swarmer 2 | . . . . . 2 Grunt 20 | . 2 2 7 2 7 Duelist 1 | . . . . . 1 Sentry 7 | . . 5 . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 4 | . 3 3 4 3 3 Combat Bots Only 3 | . 2 3 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 4049 | . 23 232 967 224 2603 Core 852 | . . . 144 38 670 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 100 100 73 . . Volleys Fired 100 | . 6 21 19 8 46 Largest 4 | . 2 4 4 4 4 Hottest 256 | . 60 122 242 232 256 Shots Fired 272 | . 12 59 70 31 100 Gun 139 | . 12 59 48 13 7 Cannon 133 | . . . 22 18 93 Launcher . | . . . . . . Special . | . . . . . . Kinetic 148 | . 6 41 26 16 59 Thermal 100 | . . 10 34 15 41 Explosive . | . . . . . . Electromagnetic 24 | . 6 8 10 . . Robot Hit Streak 23 | . 4 21 23 19 11 Robot Miss Streak 2 | . 2 1 2 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . 2 . . Max Gunslinging Chain 2 | . . . 2 . . Shots Hit Robots 188 | . 6 38 52 22 70 Core Hits 72 | . 4 18 22 6 22 Critical Hits 3 | . . . 1 . 2 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4073 | . 203 520 783 787 1780 Guns 1366 | . 101 520 508 170 67 Cannons 2240 | . . . 275 262 1703 Explosions 457 | . 102 . . 355 . Melee . | . . . . . . Ramming 10 | . . . . . 10 Kinetic 1730 | . 36 320 176 237 961 Thermal 2016 | . 102 131 465 509 809 Explosive 41 | . . . . 41 . Electromagnetic 276 | . 65 69 142 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 8 | . . . . 2 6 Message Errors 4 | . . . . . 4 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . . 1 Targeting Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . 2 . . 75 2 Projectiles 2 | . . . . . 2 Explosions 77 | . 2 . . 75 . Melee . | . . . . . . Knockbacks 13 | . . . . . 13 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary 2 | . . . . . 2 Self-Inflicted Damage 23 | . . . . 20 3 Shots 1 | . . . . 1 . Rammed 2 | . . . . . 2 Targets Rammed 3 | . . . . . 3 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 394 | . 6 130 333 394 378 Average Temperature 121 | . 6 47 115 147 163 Received Heat Transfer 1452 | . 12 72 531 60 777 Effects 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3186 | . 100 333 814 607 1332 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 519 | . 112 287 196 335 519 Initial 234 | . . 46 120 61 234 Average 195 | . 34 161 114 154 355 Maximum Alert Level 2 | . . 1 . 1 2 Low Security (%) 59 | 100 100 63 100 77 . Level 1 31 | . . 36 . 22 68 Level 2 9 | . . . . . 31 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 2 1 . Investigation 3 | . 1 . 1 1 . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 6 | . 1 3 . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 7 8 10 5 17 Peak Tracking Total 8 | . 4 4 5 3 8 Tactical Retreats 4 | . 1 . . 1 2 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 6 | . 1 . 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 9 | . . . 2 6 1 Max in Single Turn 4 | . . . 1 4 1 Garrison Relay 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 6 | . . 2 2 2 . Terminals 3 | . . 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 15 | . . 7 4 4 . Successful 12 | . . 7 3 2 . Failed 3 | . . . 1 2 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 5 | . . 1 2 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . 2 . . Scanalyzers 6 | . . 6 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 4 | . . 1 2 1 . Part Schematic 1 | . . . . 1 . Level Access Points 1 | . . 1 . . . Unreport Threat 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 4 | . . 1 1 2 . Full Trace Events 1 | . . . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . 3 . 1 . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . . 1 . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 1573 | 33 84 273 389 328 466 Spaces Moved 672 | 30 75 119 147 150 151 Core 9 | 8 . . 1 . . Treads 151 | . . 70 78 . 3 Legs 364 | . . . 66 150 148 Wheels 148 | 22 75 49 2 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 130 180 150 Average Speed 159 | 72 80 137 185 187 179 Slowest Speed 850 | 80 80 180 850 210 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 29 19 16 6 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 71 | . 5 . 7 58 1 Melee . | . . . . . . Projectile 12 | . . . 7 4 1 AOE 59 | . 5 . . 54 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 972 | 41 87 185 214 179 266 Wait 70 | . 4 8 12 9 37 Move 667 | 29 74 118 146 149 151 Hop . | . . . . . . Pick Up 49 | 6 1 21 13 4 4 Fast Attach 2 | . . . . . 2 Attach 39 | 6 1 5 11 6 10 Detach . | . . . . . . Swap 19 | . . 6 10 1 2 Drop 13 | . 1 6 3 2 1 Fire 100 | . 6 21 19 8 46 Melee . | . . . . . . Ram . | . . . . . . Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -7/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 34 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 9) 118 | -10/Materials | Entered another Materials area 118 | -9/Materials | Evolved 2 slots: Weapon x2 198 | -9/Materials | Identified exit to Materials 246 | -9/Materials | Discovered new exit (range 10) 391 | -9/Materials | Entered another Materials area 391 | -8/Materials | Evolved 2 slots: Utility x2 662 | -8/Materials | Lost 7 parts (1p3n3w) 774 | -8/Materials | Discovered new exit (range 4) 780 | -8/Materials | Entered Factory 780 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1107 | -7/Factory | Identified exit to Garrison 1108 | -7/Factory | Entered Garrison 1178 | -7/Garrison | Triggered checkpoint 1227 | -7/Garrison | Lost 3 parts (2p1w) 1246 | -7/Garrison | Garrison Relay disabled 1424 | -7/Garrison | Triggered checkpoint 1514 | -7/Garrison | Core integrity fell below 50% 1538 | -7/Garrison | Core integrity fell below 20% 1574 | -7/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01515_ G-47 Trooper knocked back. 01517_ S-27 Virus destroyed. 01518_ Aluminum Leg destroyed. 01524_ S-27 Virus knocked back. 01526_ Destroyed Lgt. Nuclear Core. 01527_ Imp. Heat Sink destroyed. 01529_ Imp. Targeting Computer destroyed. 01530_ S-27 Virus destroyed. 01532_ Slug penetrates S-27 Virus. 01534_ Destroyed VTOL Module. 01538_ G-47 Trooper knocked back. 01540_ Acquired 55 matter. 01541_ Gauss Cannon destroyed. 01545_ G-47 Trooper destroyed. 01546_ Acquired 47 matter. 01552_ Acquired Lgt. Nuclear Core. 01559_ W-25 Informer springs to life. 01559_ W-25 Informer sends out distress signal. 01564_ Hvy. Assault Rifle destroyed. 01570_ Imp. Treads destroyed. 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Signal Interpreter | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticControlChainsword Manual? 0 Play Time 00:22:41 Cumulative 101.0 hours Start 2021.10.28 @ 11:40:32 End 2021.10.28 @ 12:54:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 95 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 61 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b20c1573-25d6-443a-9094-1435eb45e6cb