Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.26 @ 22:06:26 Player: Tisa Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2605) 2605 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6885 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 488 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (15) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (3) ------ Scrap Engine > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Enhanced Autogun Mining Laser [Rating: 42] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Constructs Flight Unit Improved VTOL Module Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Slug Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Slots Evolved 8 | . . . 4 . . 4 Power 1 | . . . 1 . . . Propulsion 4 | . . . 2 . . 2 Utility 1 | . . . . . . 1 Weapon 2 | . . . 1 . . 1 Parts Attached 69 | 7 6 12 22 17 5 . Power 13 | 1 1 2 1 7 1 . Engine 11 | 1 . 2 1 6 1 . Core 2 | . 1 . . 1 . . Reactor . | . . . . . . . Propulsion 18 | 2 . 5 10 . 1 . Treads 7 | 2 . . 4 . 1 . Leg 5 | . . . 5 . . . Wheel 3 | . . 3 . . . . Hover . | . . . . . . . Flight 3 | . . 2 1 . . . Utility 11 | 2 1 2 3 . 3 . Device 6 | 1 . 2 1 . 2 . Storage 2 | 1 1 . . . . . Processor 2 | . . . 2 . . . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 27 | 2 4 3 8 10 . . Energy Gun 9 | 2 2 . 5 . . . Energy Cannon . | . . . . . . . Ballistic Gun 9 | . 2 . . 7 . . Ballistic Cannon 5 | . . 2 1 2 . . Launcher 3 | . . . 2 1 . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . 1 4 1 . Parts Lost 23 | . . 5 9 . . 9 Power 4 | . . 1 1 . . 2 Propulsion 10 | . . 3 3 . . 4 Utility 3 | . . . 2 . . 1 Weapon 6 | . . 1 3 . . 2 Highest Loss Streak 7 | . . 2 7 . . 5 To Critical Strikes 1 | . . 1 . . . . Average Backups 2 | 1 3 3 1 3 1 . Power . | . . . . 1 . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon 1 | . 3 3 1 2 . . Tool/Special . | . . . . . . . Unused Backups 12 | . 1 2 1 4 1 3 Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 1 | . . . . 1 . . Weapon 8 | . 1 2 . 2 . 3 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 70 | . 100 75 70 85 62 27 Engine 10 | . 3 8 10 15 11 5 Core 1 | . 10 2 . 1 . . Treads 16 | . 28 6 11 36 17 . Leg 1 | . . . 11 . . . Wheel 3 | . . 6 2 . 2 4 Device 7 | . 1 7 4 9 9 6 Storage 6 | . 26 16 . . . . Protection 1 | . . . 2 . 2 . Energy Gun 8 | . 27 6 13 . 6 10 Ballistic Gun 8 | . . 4 4 17 11 . Ballistic Cannon 4 | . . 13 2 5 . . Peak Build Rating 42 | 7 11 12 24 28 42 42 Average Rating 20 | 5 9 9 17 23 29 35 On Entrance 16 | . 7 11 12 20 28 38 Avg Prop Armor Cover (%) 4 | . . 5 2 6 . . Naked Turns . | . . . . . . . Heaviest Build 29 | 15 19 23 18 28 29 16 Greatest Support 85 | 40 40 40 82 82 85 52 Greatest Overweight (x) 6 | . . 6 . . . 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 7 5 5 5 5 Most Carried 7 | 3 5 7 5 5 5 3 Average Carried 2 | 1 3 3 1 3 1 . Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | 1 5 1 4 4 . . Scrap Engine Consumption 86 | . . . . . 77 9 Constructs Created 4 | . . . . . 4 . Constructs Modified 20 | . . . . . 18 2 Class Distribution -------------------- 47% | Mutant 20% | Construct 12% | Tank 9% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -8/Storage Construct | -8/Recycling Construct | -6/Factory Resources | -11 -10 -10 -8 -8 -8 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Matter Collected 2241 | 270 31 324 442 669 355 150 Remotely 70 | 70 . . . . . . Salvage Created 2623 | 73 309 340 545 738 345 273 Parts 150 | 2 21 33 30 37 20 7 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 19 | . . 19 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Combat Hostiles Destroyed 61 | . 6 17 12 13 7 6 Guns 48 | . 6 11 8 10 7 6 Cannons 10 | . . 6 1 3 . . AOE 3 | . . . 3 . . . Classes Destroyed 11 | 1 2 2 5 1 . . Worker 1 | . . . 1 . . . Builder 2 | . . . 1 . 1 . Recycler 2 | 1 . . . 1 . . Operator 3 | . . . 1 2 . . Watcher 3 | . 3 . . . . . Swarmer 9 | . . 9 . . . . Grunt 26 | . 6 . 7 8 . 5 Sentry 11 | . . . 4 4 2 1 Demolisher 1 | . . . . 1 . . Hunter 1 | . . . 1 . . . Subdweller 13 | . . 8 . . 5 . Best Kill Streak 7 | 1 3 3 7 4 2 5 Combat Bots Only 6 | . 3 3 6 3 2 5 Max Kills in Single Turn 2 | 1 1 2 2 2 1 1 Gunslinging 1 | . . 1 1 . . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Hostile Shots Fired 650 | . 29 105 89 54 12 361 Missed 227 | . 9 40 11 14 3 150 Hits 423 | . 20 65 78 40 9 211 Projectile 423 | . 20 65 78 40 9 211 AOE 3 | . . 2 . 1 . . Critical Strikes 14 | . . 1 4 1 . 8 Damage Taken 5269 | . 231 845 1228 545 135 2285 Core 1384 | . 8 152 325 45 . 854 Absorbed by Shields . | . . . . . . . Ignored by Resistances 1415 | . 73 219 282 156 38 647 Regen/Repaired (Parts) 205 | . . . . . 25 180 Core Remaining (%) 56 | 100 . 36 . . 32 . Volleys Fired 200 | 1 20 52 32 40 21 34 Largest 3 | 2 2 2 3 3 3 2 Hottest 193 | 100 130 130 193 87 100 71 Shots Fired 434 | 2 40 87 85 104 59 57 Gun 377 | 2 40 52 80 88 58 57 Cannon 38 | . . 21 1 16 . . Launcher 4 | . . . 4 . . . Special 15 | . . 14 . . 1 . Kinetic 247 | . . 47 18 103 56 23 Thermal 181 | 2 40 40 62 . 3 34 Explosive 4 | . . . 4 . . . Electromagnetic 2 | . . . 1 1 . . Robot Hit Streak 27 | 2 15 25 14 27 12 26 Robot Miss Streak 2 | . 1 2 2 2 1 2 Penetration Max . | . . . . . . . Secondary Targets 12 | . . 3 4 2 . 3 Max Gunslinging Chain 1 | . . 1 1 1 . 1 Shots Hit Robots 320 | 2 32 59 63 79 31 54 Core Hits 184 | 2 18 23 33 28 16 64 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 13 | 1 5 2 4 1 . . Burn 11 | 1 5 1 4 . . . Blast 1 | . . 1 . . . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5999 | 25 436 1105 1387 1416 526 1104 Guns 4803 | 25 436 614 984 1214 526 1004 Cannons 715 | . . 491 22 202 . . Explosions 381 | . . . 381 . . . Melee . | . . . . . . . Ramming 100 | . . . . . . 100 Kinetic 3239 | . . 789 168 1389 507 386 Thermal 2369 | 25 436 316 955 . 19 618 Explosive 246 | . . . 246 . . . Electromagnetic 45 | . . . 18 27 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . . . . . . 7 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 66 | . . . 66 . . . Projectiles . | . . . . . . . Explosions 66 | . . . 66 . . . Melee . | . . . . . . . Knockbacks 3 | . . 3 . . . . Impact . | . . . . . . . Kinetic 3 | . . 3 . . . . Secondary . | . . . . . . . Self-Inflicted Damage 172 | . . . 128 . . 44 Shots 3 | . . . 3 . . . Rammed 31 | . . . . . . 31 Targets Rammed 31 | . . . . . . 31 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 888 | 39 297 144 888 179 132 150 Average Temperature 122 | 20 102 53 248 58 49 53 Received Heat Transfer 2439 | . 141 153 567 288 45 1245 Effects 29 | . 2 . 27 . . . Shutdowns 5 | . . . 5 . . . Energy Bleed 2 | . . . 2 . . . Interference 7 | . 2 . 5 . . . Matter Decay 5 | . . . 5 . . . Damage (minor) 5 | . . . 5 . . . Damage (major) 2 | . . . 2 . . . Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 10 | . 4 1 4 . 1 . Heat Transferred 5033 | 148 1628 851 2246 . 5 155 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Maximum Alert Level 2 | . . . . 1 . 2 Low Security (%) 84 | 100 100 . 100 47 100 22 Level 1 15 | . . . . 52 . 74 Level 2 . | . . . . . . 3 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 400 | 5 70 . 128 341 133 400 Initial 350 | . . . . 2 73 350 Average 70 | . 21 . 32 200 10 290 Influence Increases 2658 | 5 204 290 384 987 258 530 Destroy 0b10 Robot/C 1240 | . 120 180 240 540 40 120 Destroy 0b10 Robot/NC 60 | 5 15 . 15 20 5 . Destroy Leader 298 | . 36 20 70 142 . 30 Allied During Kill 62 | . . . . 62 . . Successful Hack 31 | . 17 . 5 9 . . Select Force Hacks 240 | . . . . . 210 30 Disable Machine 54 | . . . 9 45 . . Destroy Structure 53 | . 1 . 45 4 3 . Advance Influence 350 | . . . . . . 350 Lose Combat Pursuer 270 | . 15 90 . 165 . . Influence Decreases 2558 | 5 204 290 376 772 481 430 Entered New Map 156 | . . . . 6 150 . Time Decay 1882 | 5 204 260 296 546 331 240 Search Patrol Dispatched 100 | . . . . . . 100 Lost Part 200 | . . 30 80 . . 90 Lost Ally 220 | . . . . 220 . . Squads Dispatched 12 | . . . 3 6 . 3 Investigation 3 | . . . 1 1 . 1 Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 . 1 Assault 2 | . . . . 2 . . Garrison 3 | . . . 1 1 . 1 Intercept . | . . . . . . . Searches Triggered 1 | . . . . . . 1 Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Distress Signals 5 | . 1 . 1 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 9 24 24 41 7 13 Peak Tracking Total 6 | . 4 5 6 5 1 6 Tactical Retreats 10 | . 1 2 . 7 . . Traps | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Traps Triggered 6 | . 2 2 . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Disabled 6 | . . . 1 5 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Machines Accessed 22 | . 2 . 2 9 8 1 Terminals 10 | . 2 . 1 7 . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 9 | . . . . 1 7 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 37 | . 6 . 5 15 10 1 Successful 23 | . 2 . 2 8 10 1 Failed 14 | . 4 . 3 7 . . Catastrophic 3 | . 1 . 1 1 . . Database Lockouts . | . . . . . . . Manual 17 | . 2 . 2 4 8 1 Terminals 21 | . 6 . 2 13 . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 9 | . . . . 1 7 1 Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 12 | . 1 . 1 7 3 . Record 4 | . . . . 3 1 . Open Door 4 | . . . . 4 . . Branch Access Points 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Release Object 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . 1 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 9 | . 1 . . . 7 1 Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 8 | . . . . . 7 1 Tunnel 8 | . . . . . 7 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . Used . | . . . . . . . Hacking Detections 9 | . 2 . 2 5 . . Full Trace Events 2 | . . . 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Total Allies 12 | . . . . 12 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 173 | . . . . 173 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 109 | . . . . 109 . . Total Damage 1325 | . . . . 1325 . . Kills 16 | . . . . 16 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Active Infowar (turns) 1839 | . . 1442 397 . . . Optics 616 | . . 219 397 . . . Seismic 1223 | . . 1223 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Turns Passed 9062 | 98 710 2597 867 1172 3129 489 Spaces Moved 4677 | 54 278 1282 490 558 1776 239 Core 437 | 5 . 352 . . 22 58 Treads 2700 | 49 278 433 153 558 1229 . Legs 238 | . . . 238 . . . Wheels 1294 | . . 489 99 . 525 181 Hover . | . . . . . . . Flight 8 | . . 8 . . . . Fastest Speed 37 | 50 160 37 110 156 50 50 Average Speed 159 | 149 160 180 129 156 155 153 Slowest Speed 350 | 160 160 350 156 160 180 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 55 | 4 62 79 45 88 99 9 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 8 | . . . . . 7 1 Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 54 | . . 5 47 1 1 . Melee . | . . . . . . . Projectile 7 | . . 5 . 1 1 . AOE 47 | . . . 47 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Total 5927 | 69 502 1453 663 810 2115 315 Wait 783 | . 181 77 78 151 291 5 Move 4671 | 53 277 1281 489 557 1775 239 Hop . | . . . . . . . Pick Up 86 | 8 10 12 27 22 4 3 Fast Attach 1 | . . . . 1 . . Attach 49 | 7 . 10 18 12 2 . Detach 1 | . . . 1 . . . Swap 35 | . 8 9 5 8 5 . Drop 70 | . 6 12 13 19 17 3 Fire 200 | 1 20 52 32 40 21 34 Melee . | . . . . . . . Ram 31 | . . . . . . 31 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 540 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Discovered new exit (range 7) 784 | -10/Materials | Discovered new exit (range 10) 809 | -10/Materials | Entered Subcaves 1283 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1293 | -10/Subcaves | Learned location of 1 exit from Materials 1338 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1423 | -10/Subcaves | Disturbed a concealed Subdweller 1850 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1851 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2168 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3144 | -10/Subcaves | Core integrity fell below 50% 3192 | -10/Subcaves | Discovered new exit (range 10) 3255 | -10/Subcaves | Discovered new exit (range 4) 3309 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3406 | -10/Subcaves | Entered Materials 3406 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 3407 | -8/Materials | Identified exit to Factory 3581 | -8/Materials | Garrison activated, responded to threat 3927 | -8/Materials | Discovered new exit (range 12) 3971 | -8/Materials | Core integrity fell below 50% 4005 | -8/Materials | Lost 7 parts (3n1u3w) 4226 | -8/Materials | Identified exit to Storage 4273 | -8/Materials | Entered Storage 4357 | -8/Storage | Met a pair of Derelict thieves 4602 | -8/Storage | Build established: Gunner 4781 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4854 | -8/Storage | Lost 6 allies 5174 | -8/Storage | Discovered exit to Factory (range 16) 5259 | -8/Storage | Garrison activated, responded to threat 5439 | -8/Storage | Used back door to open Recycling access 5439 | -8/Storage | Discovered new exit (range 5) 5445 | -8/Storage | Entered Recycling 5981 | -8/Recycling | Discovered new exit (range 10) 6007 | -8/Recycling | Build established: Tank 6725 | -8/Recycling | Entered Scraplab 6735 | -8/Recycling | Found Prototype Device 6737 | -8/Recycling | Identified Scrap Engine 7032 | -8/Recycling | Build established: Mutant 7393 | -8/Recycling | Build established: Construct 8574 | -8/Recycling | Entered Factory 8574 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 8743 | -6/Factory | Discovered new exit (range 14) 8924 | -6/Factory | Search patrols dispatched 8967 | -6/Factory | Lost 5 parts (4n1w) 9009 | -6/Factory | Garrison activated, responded to threat 9030 | -6/Factory | Core integrity fell below 50% 9058 | -6/Factory | Core integrity fell below 20% 9063 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Destabilizing: System corrupted (+1). System corrupted: Matter fused (-7). Slammed into Y-54 Guardian. M-28 Smith repairs G-50 Soldier Carbon-fiber Leg. Slammed into Y-54 Guardian. Arm. Scrap Engine destroyed. Scrap Engine core remains intact and functional. Slammed into Y-54 Guardian. Destabilizing: System corrupted (+2). Slammed into Y-54 Guardian. M-28 Smith repairs G-50 Soldier. Critical hit (Burn: +37). Slammed into Y-54 Guardian. Destabilizing: System corrupted (+2). System corrupted: Energy discharge (-31). Slammed into Y-54 Guardian. ALERT: Cargo convoy en route, clear transfer corridor. M-28 Smith destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ????????????????? | | ??????????????????????????# ?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ????????????????########### #?????????????????? | | ???????????????? +?????????????????? | | ????????????????? #?????????????????? | | ?????????????????? #?????????????????? | | ???????????????????? #?????????????????? | | ????################### #?????????????##### | | ????# %+ #?????????????# ! | | ????# %%#% ############### | | ????# %/%%%% " | | ????# %[###g##+####+##+######### | | ????# % #=%@%! !# #??#! | | ????# #%gYgY # #??##### | | ????# #%""" """ # #??????? | | ????###################%"""G""" # #??????? | | ??????????????????????#####################??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fitting Room For Emergencies Only I Have A Map? Network Effect Not So Scrappy Scrappetite Suspicious Throw Away The Key \\IAMDERELICT Challenges ------------ None Game ------ Seed DisruptionMicroCape Manual? 0 Play Time 00:53:01 Cumulative 11.3 hours Start 2026.03.26 @ 13:27:03 End 2026.03.26 @ 22:06:26 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 18 Rogue 0 Adventurer 18 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 13 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a3226e59-b066-4f99-8eda-be5244acb636