Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 16:21:47 Player: Bearly Playable Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (2220) 2220 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 4573 Bonus ------- High Alert Combat Kills 113 Friendly Fire -55 Cogmind --------- Core Integrity 239/550 Matter 264/300 Energy 15/100 System Corruption 3% Temperature Cool (45) Movement Walking (110) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (3) ------ Machine Analyzer Core Analyzer > --- WEAPON (4) ------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY (5) ---- Aluminum Leg Heavy Ion Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Core Analyzer Core Analyzer > --- WEAPON ----------- Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Aluminum Leg Heavy Ion Cannon Missile Launcher Missile Launcher [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . . 1 Weapon 2 | . . . 1 1 Parts Attached 76 | 6 12 7 20 31 Power 11 | 1 3 1 3 3 Engine 7 | 1 2 1 2 1 Core 4 | . 1 . 1 2 Reactor . | . . . . . Propulsion 17 | 2 . 2 6 7 Treads . | . . . . . Leg 14 | 2 . 2 3 7 Wheel 3 | . . . 3 . Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 1 5 Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor 6 | . . 1 1 4 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 37 | 2 6 3 10 16 Energy Gun 7 | . . . 3 4 Energy Cannon 16 | . 6 2 1 7 Ballistic Gun 7 | 2 . . 2 3 Ballistic Cannon 1 | . . . 1 . Launcher 4 | . . 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes . | . . . . . Parts Lost 27 | . . 5 9 13 Power 5 | . . 1 1 3 Propulsion 9 | . . 2 4 3 Utility 5 | . . 1 . 4 Weapon 8 | . . 1 4 3 Highest Loss Streak 4 | . . 4 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 96 96 86 81 Engine 7 | . 10 9 7 3 Core 3 | . 4 3 2 5 Leg 22 | . 28 26 13 24 Wheel 3 | . . . 10 . Device 3 | . 10 3 . . Storage 10 | . 14 14 11 . Processor 7 | . . 9 11 13 Energy Gun 3 | . . . 7 5 Energy Cannon 17 | . 25 19 5 22 Ballistic Gun 4 | . 3 . 9 4 Launcher 3 | . . 8 5 2 Naked Turns . | . . . . . Heaviest Build 42 | 13 26 25 29 42 Greatest Support 54 | 20 20 20 30 54 Greatest Overweight (x) 7 | 4 1 2 7 3 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 9 10 10 5 Most Carried 10 | 1 10 10 10 8 Average Carried 6 | . 8 7 6 4 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 1 10 6 8 4 Class Distribution -------------------- 54% | Mutant 20% | Scavenger-Gunner 15% | Scavenger-Skirmisher 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1757 | 250 194 95 793 425 Remotely . | . . . . . Salvage Created 2635 | . 493 213 1173 756 Parts 180 | . 28 15 76 61 Haulers Intercepted . | . . . . . Recyclers Shooed 5 | . . . 5 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 63 | . 9 11 26 17 Melee 1 | . . . . 1 Guns 20 | . 4 . 12 4 Cannons 31 | . 5 8 8 10 AOE 11 | . . 3 6 2 Classes Destroyed 13 | . 7 1 4 1 Worker 9 | . 2 1 4 2 Builder 4 | . 1 . 1 2 Tunneler 2 | . . . 1 1 Recycler 4 | . 1 . 3 . Mechanic 2 | . . . 1 1 Operator 4 | . 1 . 1 2 Watcher 5 | . 3 . 1 1 Swarmer 22 | . 5 6 7 4 Grunt 25 | . 4 3 12 6 Brawler 2 | . . . 1 1 Sentry 8 | . . . 6 2 Specialist 4 | . . . . 4 Assembled 2 | . . 2 . . Best Kill Streak 7 | . 5 3 7 5 Combat Bots Only 6 | . 2 3 6 3 Max Kills in Single Turn 2 | . 1 2 2 2 Gunslinging . | . . . . . Exploded 2 | . . 2 2 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 361 | . 37 89 97 138 Missed 84 | . 16 20 23 25 Damage Taken 3596 | . 218 754 957 1667 Core 695 | . 75 107 202 311 Absorbed by Shields . | . . . . . Core Remaining (%) 58 | 100 . 27 49 . Volleys Fired 194 | . 42 39 68 45 Largest 4 | . 2 2 3 4 Hottest 260 | . 136 136 204 260 Shots Fired 418 | . 84 55 153 126 Gun 173 | . 22 . 98 53 Cannon 219 | . 62 49 42 66 Launcher 26 | . . 6 13 7 Special . | . . . . . Kinetic 136 | . 22 . 97 17 Thermal 256 | . 62 49 43 102 Explosive 26 | . . 6 13 7 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 6 4 10 6 Robot Miss Streak 9 | . 9 4 6 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 203 | . 36 14 87 66 Core Hits 121 | . 19 13 51 38 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 3 | . . . 1 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5318 | . 694 510 2081 2033 Guns 1558 | . 151 . 868 539 Cannons 2328 | . 543 267 658 860 Explosions 1346 | . . 228 516 602 Melee . | . . . . . Ramming 86 | . . 15 39 32 Kinetic 1294 | . 151 . 984 159 Thermal 2691 | . 543 267 641 1240 Explosive 1247 | . . 228 417 602 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 7 | . . . . 7 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 4 | . . . . 4 Data Loss (minor) 4 | . . . . 4 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 119 | . . 2 66 51 Projectiles 35 | . . . . 35 Explosions 84 | . . 2 66 16 Melee . | . . . . . Knockbacks 4 | . . . 4 . Impact . | . . . . . Kinetic 4 | . . . 4 . Secondary . | . . . . . Self-Inflicted Damage 172 | . . 128 44 . Shots 5 | . . 4 1 . Rammed . | . . . . . Targets Rammed 28 | . . 8 4 16 Kicked 28 | . . 8 4 16 Crushed . | . . . . . Highest Temperature 749 | . 342 428 682 749 Average Temperature 144 | . 79 114 141 212 Received Heat Transfer 932 | . 66 50 357 459 Effects 56 | . . 3 25 28 Shutdowns 5 | . . 1 2 2 Energy Bleed 4 | . . 1 1 2 Interference 18 | . . . 5 13 Matter Decay 4 | . . . 2 2 Short Circuit 2 | . . . 1 1 Damage (minor) 6 | . . . 2 4 Damage (major) 17 | . . 1 12 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 1 . . 4 Heat Transferred 4934 | . 1073 481 1160 2220 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 574 | . 259 136 541 574 Initial 208 | . . . 41 208 Average 213 | . 100 49 291 410 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 54 | 100 85 100 35 . Level 1 19 | . 14 . 32 26 Level 2 25 | . . . 32 73 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . . . 4 4 Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 5 | . . . 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 21 12 27 25 Peak Tracking Total 6 | . 4 3 6 5 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts 11 | . . . . 11 Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 2 | . . . . 2 Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 13 | . 1 . 6 6 Max in Single Turn 2 | . 1 . 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 5 | . 1 . 3 1 Terminals 5 | . 1 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 8 | . 1 . 5 2 Successful 3 | . 1 . 1 1 Failed 5 | . . . 4 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 1 . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 1 . 1 1 Prototype ID Bank 1 | . . . . 1 Unreport Threat 1 | . . . 1 . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . . 1 Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 1 | . . 1 . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 4091 | 61 1263 691 1164 912 Spaces Moved 2149 | 39 654 301 691 464 Core 28 | 12 . . 16 . Treads . | . . . . . Legs 1756 | 27 654 301 310 464 Wheels 365 | . . . 365 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 80 110 Average Speed 153 | 131 167 190 132 143 Slowest Speed 400 | 250 190 260 400 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 4 72 40 76 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 276 | . . 69 110 97 Melee . | . . . . . Projectile 24 | . . . . 24 AOE 252 | . . 69 110 73 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2562 | 45 737 358 821 601 Wait 18 | . . . 9 9 Move 2145 | 38 653 300 690 464 Hop . | . . . . . Pick Up 57 | 1 19 2 20 15 Fast Attach 15 | 6 4 . . 5 Attach 27 | . . 6 11 10 Detach 2 | . . 1 1 . Swap 34 | . 8 1 9 16 Drop 31 | . 11 1 9 10 Fire 194 | . 42 39 68 45 Melee . | . . . . . Ram . | . . . . . Kick 28 | . . 8 4 16 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 11 | . . . . 11 Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 855 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Discovered new exit (range 8) 1158 | -10/Materials | Discovered new exit (range 13) 1325 | -10/Materials | Entered Mines 1332 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Discovered new exit (range 9) 1437 | -10/Mines | Discovered new exit (range 12) 1522 | -10/Mines | Core integrity fell below 50% 1556 | -10/Mines | Lost 4 parts (1p2n1u) 1666 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1748 | -10/Mines | Excavation squad dispatched 1748 | -10/Mines | A large section of the Mines collapsed 1780 | -10/Mines | Lost 3 allies 2016 | -10/Mines | Entered Materials 2016 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2167 | -9/Materials | Lost 3 parts (1n2w) 2788 | -9/Materials | Discovered new exit (range 8) 2813 | -9/Materials | Discovered new exit (range 5) 2893 | -9/Materials | Build established: Scavenger-Skirmisher 2943 | -9/Materials | Core integrity fell below 50% 3134 | -9/Materials | Discovered new exit (range 18) 3180 | -9/Materials | Entered another Materials area 3180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3273 | -8/Materials | Lost 3 parts (1p2u) 3377 | -8/Materials | Lost 3 parts (3w) 3529 | -8/Materials | Build established: Scavenger-Gunner 4064 | -8/Materials | Core integrity fell below 50% 4092 | -8/Materials | Self-destructed Last Messages --------------- Critical hit (Blast). K-01 Serf destroyed. K-01 Serf collects debris. G-47 Trooper destroyed. K-01 Serf collects debris. Overheating: Machine Analyzer damaged (-5). K-01 Serf collects debris. Power failure, Imp. Deuterium Engine shutdown. Imp. Carbon-fiber Leg destroyed. Overheating: System interference. Core Analyzer temporarily disabled. Hvy. Ion Cannon temporarily disabled. Gauss Rifle temporarily disabled. System corrupted: Matter fused (-5). K-01 Serf collects debris. Imp. Deuterium Engine destroyed. K-01 Serf collects debris. Acquired 5 matter. K-01 Serf collects debris. &/HER8TU Z 7T5YC3QTNFSUUXQ&MBDC9B|GFWI% Map ----- +----------------------------------------------------+ | ?# """ # ############+##= | | ?# """ # T ![ ! | | ?# # * | | ?########### ##########/### ############+##+ | | ???# ?# # # ## ###????# ! # | | ???#= # # ## ##% #??????# # | | ???# + #### ## #??????# # | | ???# "T" # + ## #??????# "T" # | | ???? ! """?# #### ## #????### "== # " | | ????###????# ## # ## #????# # = *[# " | | ??????????## #### ## #????########## " | | ??????????# / ## ] ## ############??# | | ??????????#!! ! ############# # ?### | | ?"""??????#!!!! #???????????# # """ """ ???? | | ?"""??????########???????????# + " """ ???? | | ?"""????????????????????????## # "" """ #??? | | ????????????????????????????## # = #??? | | ?????????????????????????????# % ############+##?? | | ?????????????????????????????# ! | | ?????????????????????????????# % %= | | ?????????????????????????????# "" [*! | | ??????????????????????######## "" %/ ##? | | ??????????????????????# """ !*=#?? | | ??????????????????????# H =%! %|%"#? | | ??????????????????????# * [!#"? | | ??????????????????????# @########### " " ? | | ??????????????????????# #?????????? """ ? | | ??????????????????????# #?????????? """ ?? | | ??????????????????????# +?????????? """ "?? | | ??????????????????????# #??????????? ????? ??? | | ??????????????????????# #??????????? ????????? | | ??????????????????????; #??????????? """???????? | | ?????????????????????? Y ??????????? """???????? | | ????????????????????? ????????????"""???????? | | ????????????????????? ????????????"""???????? | | ???????????????????? ??????????????????????? | | ????????????????????#; ??????????????????????? | | ????????????????????### #????????????"""???????? | | ??????????????????????# ?????????????"""???????? | | ??????????????????????# ????"""??????"""???????? | | ??????????????????????? ????"""??????"""???????? | | ??????????????????????????????"""????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"""????????????????? | | ??????????????????????????????"""????????????????? | | ??????????????????????????????"""??????"T"???????? | | ???????????????????????????????????????"""???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Core Analysis 9 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Remodeling Challenges ------------ None Game ------ Seed MetafieldGhostWand Manual? 0 Play Time 00:44:38 Cumulative 3.9 hours Start 2024.04.12 @ 15:36:56 End 2024.04.12 @ 16:21:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9cc1649b-d313-483a-a1f0-ec9d63485020