Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.30 @ 16:26:03 Player: GU2 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (210) 210 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 690 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 142/300 Energy 250/250 System Corruption 0% Temperature Cool (6) Movement Flying (37) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Flight Unit Flight Unit > --- UTILITY (2) ------ Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 4 10 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 4 | . . 4 Utility 3 | 1 1 1 Device 1 | . 1 . Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 3 4 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 4 | . 1 3 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 7 | . 3 4 Power . | . . . Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 3 | . 2 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 2 | . 1 4 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . 1 3 Tool/Special . | . . . Unused Backups 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 77 | . 85 71 Engine 14 | . 14 14 Wheel 14 | . 24 6 Flight 8 | . . 14 Device 2 | . 6 . Storage 10 | . 14 7 Processor 6 | . . 10 Energy Gun 9 | . 16 4 Ballistic Gun 5 | . 1 8 Launcher 5 | . 6 4 Peak Build Rating 8 | 6 7 8 Average Rating 5 | 4 6 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 16 | 14 16 15 Greatest Support 26 | 26 26 20 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 6 Most Carried 6 | . 3 6 Average Carried 3 | . 1 4 Final Capacity 8 | 8 8 5 Final Carried 3 | . 3 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 366 | 180 38 148 Remotely . | . . . Salvage Created 183 | . 84 99 Parts 30 | . 14 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 7 8 Guns 8 | . 2 6 AOE 7 | . 5 2 Classes Destroyed 3 | . 3 . Watcher 1 | . 1 . Swarmer 14 | . 6 8 Grunt 1 | . 1 . Best Kill Streak 5 | . 5 3 Combat Bots Only 4 | . 4 3 Max Kills in Single Turn 3 | . 3 2 Gunslinging . | . . . Exploded 3 | . 3 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 29 59 Missed 22 | . 5 17 Hits 66 | . 24 42 Projectile 66 | . 24 42 Damage Taken 739 | . 340 399 Core 258 | . 112 146 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 33 | . 13 20 Largest 2 | . 2 2 Hottest 80 | . 80 80 Shots Fired 58 | . 23 35 Gun 50 | . 17 33 Cannon . | . . . Launcher 8 | . 6 2 Special . | . . . Kinetic 29 | . . 29 Thermal 8 | . 4 4 Explosive 8 | . 6 2 Electromagnetic 13 | . 13 . Robot Hit Streak 6 | . 2 6 Robot Miss Streak 6 | . 3 6 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 25 | . 9 16 Core Hits 22 | . 11 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 1 | . . 1 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 641 | . 393 248 Guns 215 | . 91 124 Cannons . | . . . Explosions 426 | . 302 124 Melee . | . . . Ramming . | . . . Kinetic 111 | . . 111 Thermal 26 | . 13 13 Explosive 426 | . 302 124 Electromagnetic 78 | . 78 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 72 | . 56 16 Projectiles . | . . . Explosions 72 | . 56 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 211 | . 147 64 Shots 5 | . 3 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 72 | . 72 30 Average Temperature 24 | . 34 9 Received Heat Transfer . | . . . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 74 | . 37 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 71 100 Level 1 10 | . 28 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 220 | . 220 154 Initial 78 | . . 78 Average 102 | . 92 129 Influence Increases 496 | . 290 206 Destroy 0b10 Robot/C 300 | . 140 160 Destroy 0b10 Robot/NC 5 | . 5 . Destroy Leader 52 | . 22 30 Disable Machine 30 | . 30 . Destroy Structure 64 | . 48 16 Lose Combat Pursuer 45 | . 45 . Influence Decreases 342 | . 90 252 Entered New Map 122 | . . 122 Time Decay 150 | . 60 90 Lost Part 70 | . 30 40 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 11 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 3 | . 3 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked 1 | . . 1 Non-combat . | . . . Combat 1 | . . 1 Robot Hacks Applied 1 | . . 1 parse_system 1 | . . 1 Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 230 | . 72 158 Optics 158 | . . 158 Sensors 72 | . 72 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 371 | 37 140 194 Spaces Moved 373 | 33 102 238 Core 4 | 2 . 2 Treads . | . . . Legs . | . . . Wheels 172 | 31 102 39 Hover . | . . . Flight 197 | . . 197 Fastest Speed 37 | 50 90 37 Average Speed 63 | 87 91 48 Slowest Speed 250 | 90 95 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 25 47 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 81 | . 65 16 Melee . | . . . Projectile . | . . . AOE 81 | . 65 16 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 450 | 38 124 288 Wait 2 | . 2 . Move 371 | 32 101 238 Hop . | . . . Pick Up 8 | . 3 5 Fast Attach 13 | 6 3 4 Attach 7 | . 1 6 Detach 4 | . 1 3 Swap 5 | . . 5 Drop 6 | . . 6 Fire 33 | . 13 20 Melee 1 | . . 1 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 178 | -10/Materials | Entered Mines 179 | -10/Mines | Core integrity fell below 50% 222 | -10/Mines | Identified exit to Materials 259 | -10/Mines | Core integrity fell below 20% 288 | -10/Mines | Learned location of Storage (-7) 291 | -10/Mines | Lost 3 parts (2n1w) 300 | -10/Mines | Build established: Mutant 332 | -10/Mines | Discovered exit to Materials (range 17) 372 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Acquired 12 matter. Acquired Lgt. Ion Engine. A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. LD-JLO(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." LD-JLO(g) slips back into the shadows. K-01 Serf collects debris. EXIT=FOUND: MATERIALS S-10 Pest destroyed. Switching to secondary target: S-10 Pest. Acquired 14 matter. S-10 Pest destroyed. Switching to secondary target: S-10 Pest. 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