Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.17 @ 13:57:55 Player: SunShine214 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (5130) 5130 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (456) 456 TOTAL SCORE: 14451 Bonus ------- High Alert Combat Kills 456 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Spectral Analyzer Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Melee Analysis Suite Core Analyzer Advanced Reaction Control System Advanced Force Field Hacking Suite Improved Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Advanced Micro-nuke Launcher > --- INVENTORY -------- Improved Recalibrator Smartbomb Launcher Fusion Bomb Launcher Falx [Rating: 169] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Hover Unit Combat Linear Gravjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Sensor Array Storage Small Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Falx Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 5 | . . . . . . . 2 1 . . 1 . . 1 . . Utility 12 | . . . 2 . . . . 1 2 2 . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 139 | 7 10 . 6 1 . . 25 6 15 27 . . . 19 10 13 Power 19 | 1 1 . 1 . . . 4 . 1 4 . . . 5 1 1 Engine 5 | 1 . . . . . . 2 . 1 1 . . . . . . Core 8 | . 1 . 1 . . . 2 . . 2 . . . 2 . . Reactor 6 | . . . . . . . . . . 1 . . . 3 1 1 Propulsion 38 | 2 3 . . . . . 11 2 5 7 . . . 3 1 4 Treads 6 | 2 3 . . . . . 1 . . . . . . . . . Leg 4 | . . . . . . . . . . 4 . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . 2 Flight 26 | . . . . . . . 10 2 5 3 . . . 3 1 2 Utility 48 | 2 2 . 3 . . . 4 2 6 10 . . . 7 5 7 Device 19 | 1 . . 1 . . . 1 1 2 5 . . . 1 3 4 Storage 4 | 1 1 . . . . . . . . . . . . 2 . . Processor 15 | . 1 . 2 . . . 2 1 1 3 . . . 3 1 1 Hackware 7 | . . . . . . . . . 3 . . . . 1 1 2 Protection 3 | . . . . . . . 1 . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 4 . 2 1 . . 6 2 3 6 . . . 4 3 1 Energy Gun 11 | 2 . . . . . . 2 2 2 1 . . . . 2 . Energy Cannon 3 | . . . . . . . . . . 2 . . . 1 . . Ballistic Gun 6 | . 3 . 1 1 . . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . . . 1 . . 2 . . . 2 1 1 Special Weapon 1 | . 1 . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 . 1 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 1 . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . . . 3 . 2 2 . . . 5 3 1 Parts Lost 68 | . 2 . 2 . . . 14 1 5 16 . . . . 1 27 Power 7 | . . . 1 . . . 2 . . 1 . . . . . 3 Propulsion 22 | . . . . . . . 7 . 2 6 . . . . . 7 Utility 24 | . . . 1 . . . 2 . 2 5 . . . . 1 13 Weapon 15 | . 2 . . . . . 3 1 1 4 . . . . . 4 Highest Loss Streak 13 | . 1 . 2 . . . 5 1 3 6 . . . . 1 13 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . 1 Average Backups 5 | 1 6 8 7 8 8 8 6 4 4 4 5 5 5 4 4 3 Power . | . 1 1 1 . . . . 1 . 1 1 1 1 . . . Propulsion . | . 1 2 2 3 3 3 2 . . . . . . . . . Utility 2 | . 1 3 1 2 3 3 3 3 3 2 3 3 3 2 1 . Weapon 1 | . 1 2 2 2 2 2 . . . 1 1 1 1 1 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 18 | . . . 3 1 . . . 2 5 5 . . 1 1 . . Power 3 | . . . . 1 . . . . 2 . . . . . . . Propulsion 3 | . . . 3 . . . . . . . . . . . . . Utility 9 | . . . . . . . . 2 3 3 . . . 1 . . Weapon 3 | . . . . . . . . . . 2 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 97 100 93 100 100 100 74 92 93 61 78 78 78 83 85 70 Engine 2 | . 1 . . . . . 1 7 5 3 . . . . . . Core 4 | . 12 14 7 11 11 11 4 . . . 5 5 5 5 . . Reactor 1 | . . . . . . . . . . . . . . 2 8 5 Treads 9 | . 28 28 22 22 22 22 9 . . . . . . . . . Flight 12 | . . . . . . . 12 33 28 7 15 15 15 18 17 11 Device 7 | . 8 . 6 . . . . 7 6 6 15 15 15 13 17 12 Storage 4 | . 14 14 11 11 11 11 7 . . . . . . . . . Processor 20 | . 5 14 23 33 33 33 25 23 19 24 21 21 21 22 22 19 Hackware 5 | . . . . . . . . . 13 11 10 10 10 9 10 14 Protection 1 | . . . . . . . 1 7 4 . . . . . . . Energy Gun 2 | . 7 . . . . . . 4 4 . . . . . 3 2 Ballistic Gun 6 | . 17 28 17 21 22 22 4 . . . . . . . . . Impact Weapon 2 | . . . . . . . 5 7 6 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 5 5 5 4 3 3 Peak Build Rating 169 | 9 11 9 14 16 16 16 35 48 68 79 79 79 79 138 153 169 Average Rating 53 | 5 9 9 10 15 16 16 19 43 60 51 79 79 78 110 149 125 On Entrance 48 | . 9 9 9 14 16 16 16 35 44 55 79 79 79 79 138 153 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . . . . . 8 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 60 | 15 15 14 18 18 18 18 20 20 23 24 19 19 19 53 57 60 Greatest Support 60 | 40 40 40 40 40 40 40 60 33 35 35 26 26 26 55 59 60 Greatest Overweight (x) 2 | . . . . . . . 2 . . 2 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 5 | 1 6 8 7 7 8 8 6 4 4 4 5 5 4 4 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 42% | Hacker-Scout 41% | Mutant 7% | Hacker-Mutant 6% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 3021 | 90 500 . 68 155 . 56 470 60 234 326 . . 212 262 388 200 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4612 | 40 870 . 187 57 . . 826 110 467 681 . . 36 306 669 363 Parts 246 | 8 45 . 22 6 . . 29 5 11 28 . . . 17 50 25 Haulers Intercepted 6 | . 2 . . . . . . 1 1 1 . . . 1 . . Recyclers Shooed 7 | 1 1 . 1 . . . 3 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 95 | . 8 . 9 3 . . 20 1 8 19 . . . 6 10 11 Melee 17 | . . . . . . . 5 . 3 2 . . . . 5 2 Guns 25 | . 8 . 7 3 . . 4 1 1 . . . . . 1 . Cannons 3 | . . . . . . . . . . 3 . . . . . . AOE 38 | . . . 2 . . . 6 . . 11 . . . 6 4 9 Classes Destroyed 13 | 1 6 . 2 . . . 3 . 1 . . . . . . . Worker 12 | . 3 . . . . . 1 . 1 4 . . . 2 . 1 Builder 5 | . . . 1 . . . 1 . . . . . . 1 . 2 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . Hauler 6 | . 2 . . . . . . 1 1 1 . . . 1 . . Recycler 8 | . 4 . . . . . 2 . . . . . . 1 1 . Operator 8 | . 1 . 1 . . . 1 1 1 . . . . 1 1 1 Watcher 8 | . 3 . 1 . . . . . 2 . . . . . 2 . Swarmer 35 | . . . 7 3 . . 2 . 3 4 . . . 5 4 7 Grunt 36 | . 8 . 2 . . . 13 1 2 9 . . . . . 1 Sentry 5 | . . . . . . . 2 . 1 1 . . . 1 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . . 1 . 1 2 . . . . . 1 Programmer 12 | . . . . . . . . . 1 3 . . . . 6 2 Decomposer 2 | . . . . . . . . . . . . . 2 . . . Best Kill Streak 9 | 2 5 . 3 3 . . 7 1 4 6 . . . 9 4 7 Combat Bots Only 6 | . 2 . 3 3 . . 3 1 4 5 . . . 6 4 4 Max Kills in Single Turn 4 | 1 1 . 2 1 . . 2 1 1 4 . . 1 3 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . Exploded 4 | . . . 2 . . . 1 . . 4 . . . 2 3 2 Melee 1 | . . . . . . . 1 . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 943 | . 72 . 51 13 . . 186 17 84 171 . 7 . 13 62 267 Missed 367 | . 14 . 18 3 . . 79 5 38 61 . 5 . 7 29 108 Hits 576 | . 58 . 33 10 . . 107 12 46 110 . 2 . 6 33 159 Projectile 576 | . 58 . 33 10 . . 107 12 46 110 . 2 . 6 33 159 AOE 3 | . . . . . . . . . . . . . . . . 3 Critical Strikes 30 | . 2 . . . . . 6 1 . 10 . . . . 3 8 Actively Blocked 1 | . . . . . . . . . . 1 . . . . . . Damage Taken 9869 | . 746 . 281 77 . . 1539 189 594 2124 . 24 . 88 419 3788 Core 3518 | . 131 . 66 10 . . 449 29 121 993 . . . . 101 1618 Absorbed by Shields 913 | . . . . . . . . . . 20 . . . 65 338 490 Redirected to Shielding 179 | . . . . . . . 29 31 82 37 . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . 29 . . . . . . . . . Core Remaining (%) 71 | 100 . 47 . . . 81 18 95 85 . . . 100 100 93 . Volleys Fired 252 | 2 83 . 24 7 . . 41 5 5 48 . . 2 5 14 16 Largest 2 | 2 2 . 2 2 . . 2 1 1 2 . . 1 1 1 1 Hottest 150 | 90 150 . 50 46 . . 53 55 69 140 . . 98 98 65 52 Shots Fired 371 | 4 158 . 48 14 . . 48 5 5 52 . . 2 5 14 16 Gun 280 | 4 157 . 45 14 . . 34 5 5 4 . . . . 12 . Cannon 32 | . . . . . . . . . . 29 . . 2 1 . . Launcher 58 | . . . 3 . . . 14 . . 19 . . . 4 2 16 Special 1 | . 1 . . . . . . . . . . . . . . . Kinetic 163 | . 70 . 45 14 . . 34 . . . . . . . . . Thermal 120 | 2 69 . . . . . . . 5 29 . . 2 1 12 . Explosive 58 | . . . 3 . . . 14 . . 19 . . . 4 2 16 Electromagnetic 30 | 2 19 . . . . . . 5 . 4 . . . . . . Robot Hit Streak 21 | 1 9 . 4 4 . . 21 4 9 14 . . 3 7 6 3 Robot Miss Streak 5 | 1 5 . 4 3 . . 3 1 . 4 . . . 1 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . Shots Hit Robots 334 | 2 88 . 24 7 . . 67 8 26 44 . . 2 9 31 26 Core Hits 204 | 2 39 . 15 4 . . 33 4 5 36 . . 1 18 19 28 Critical Kills 5 | . 1 . . . . . 1 . 2 1 . . . . . . Critical Parts Destroyed 20 | . . . . . . . 7 1 8 4 . . . . . . Critical Strikes 41 | . 6 . . . . . 9 1 11 6 . . . . 4 4 Burn 5 | . 5 . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . Smash 25 | . . . . . . . 8 1 11 5 . . . . . . Sever 8 | . . . . . . . . . . . . . . . 4 4 Melee Attacks 353 | . . . . . . . 40 39 63 35 1 . . 57 65 53 Impact 173 | . . . . . . . 40 39 63 31 . . . . . . Slashing 180 | . . . . . . . . . . 4 1 . . 57 65 53 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 3 1 2 1 . . . 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 16762 | 40 1273 . 576 122 . . 2448 295 1381 3597 . . 68 1345 2097 3520 Guns 2584 | 40 1263 . 297 111 . . 397 61 111 10 . . . . 294 . Cannons 592 | . . . . . . . . . . 493 . . 68 31 . . Explosions 7724 | . . . 279 . . . 1022 . . 2220 . . . 986 569 2648 Melee 5796 | . . . . . . . 1007 234 1270 851 . . . 328 1234 872 Ramming 66 | . 10 . . 11 . . 22 . . 23 . . . . . . Kinetic 1322 | . 517 . 297 111 . . 397 . . . . . . . . . Thermal 2567 | 25 592 . . . . . . . 111 1446 . . 68 31 294 . Explosive 6771 | . . . 279 . . . 1022 . . 1267 . . . 986 569 2648 Electromagnetic 240 | 15 154 . . . . . . 61 . 10 . . . . . . Impact 3284 | . . . . . . . 1007 234 1270 773 . . . . . . Slashing 2512 | . . . . . . . . . . 78 . . . 328 1234 872 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . . 1 1 6 . . . . 6 14 Average Corruption 3 | . . . . . . . . 1 1 5 . . . . 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 39 | . . . . . . . . 4 4 8 . . . . 12 11 Message Errors 11 | . . . . . . . . 2 1 3 . . . . 3 2 Matter Fused 9 | . . . . . . . . . 3 1 . . . . 1 4 Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . 1 . Energy Discharges 4 | . . . . . . . . . . 1 . . . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . . . . 2 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 4 | . . . . . . . . . . 1 . . . . 2 1 Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2257 | . . . 87 . . . 253 152 685 497 . . 18 161 151 253 Projectiles 38 | . . . . . . . . . . 20 . . 18 . . . Explosions 566 | . . . 87 . . . 17 . . 115 . . . 127 . 220 Melee 1653 | . . . . . . . 236 152 685 362 . . . 34 151 33 Knockbacks 15 | . . . . . . . 4 1 6 4 . . . . . . Impact 13 | . . . . . . . 4 . 5 4 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 502 | . . . . . . . 54 . . 151 . . . . . 297 Shots 16 | . . . . . . . 4 . . 6 . . . . . 6 Rammed 8 | . 2 . . 3 . . 2 . . 1 . . . . . . Targets Rammed 28 | . 3 . . 3 . . 3 . . 19 . . . . . . Kicked 18 | . . . . . . . . . . 18 . . . . . . Crushed 2 | . 1 . . . . . 1 . . . . . . . . . Highest Temperature 430 | 30 384 . . . . . 430 79 72 224 . . 5 3 136 21 Average Temperature 89 | 18 126 . . . . . 137 16 33 52 . . 3 2 102 13 Received Heat Transfer 1968 | . 459 . 24 . . . 459 126 63 534 . . . 17 . 286 Effects 6 | . 3 . . . . . 3 . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . Interference 4 | . 1 . . . . . 3 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 16 | . . . . . . . 6 1 7 2 . . . . . . Combat Hostiles 11 | . . . . . . . 5 . 4 2 . . . . . . Parts Fried 22 | . . . . . . . 8 . 14 . . . . . . . Impact Corruptions 39 | . . . . . . . 10 3 16 10 . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 10 | . 3 . . . . . . 1 . 5 . . . . . 1 Heat Transferred 4151 | 74 2109 . . . . . . . 185 1300 . . 100 50 333 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Maximum Alert Level 3 | . . . 1 . . . 1 . . 2 1 . . 1 2 3 Low Security (%) 75 | 100 100 100 81 100 . 100 58 100 100 31 . . . 98 54 . Level 1 7 | . . . 18 . . . 41 . . 2 100 . . 1 8 11 Level 2 11 | . . . . . . . . . . 65 . . . . 36 18 Level 3 4 | . . . . . . . . . . . . . . . . 70 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 910 | 10 80 . 222 126 . . 301 143 132 697 328 . . 275 504 910 Initial 326 | . . . . 66 . . . 130 17 56 326 . . 36 150 300 Average 158 | 1 16 . 98 56 . . 152 61 18 451 326 . . 37 259 687 Influence Increases 5534 | 10 361 . 307 100 . . 739 187 349 1171 2 30 . 511 663 1104 Destroy 0b10 Robot/C 1900 | . 160 . 180 60 . . 400 20 160 380 . . . 120 200 220 Destroy 0b10 Robot/NC 250 | 10 65 . 15 . . . 30 10 25 25 . . . 30 20 20 Destroy Leader 388 | . 60 . 32 10 . . 90 2 46 62 . . . 22 34 30 Successful Hack 234 | . 14 . . . . . 20 26 39 48 . . . 62 25 . Disable Machine 405 | . 45 . 30 15 . . 60 75 . 90 . . . 45 15 30 Destroy Structure 1352 | . 2 . 20 . . . 94 24 34 296 2 . . 172 189 519 Partial Spotted 45 | . . . . . . . 15 . . . . . . 15 . 15 Lose Combat Pursuer 960 | . 15 . 30 15 . . 30 30 45 270 . 30 . 45 180 270 Influence Decreases 4654 | 10 361 . 135 272 . . 450 439 271 620 350 169 125 298 429 725 Entered New Map 1174 | . . . . 106 . . . 159 20 59 340 119 35 18 117 201 Time Decay 2713 | 10 341 . 115 166 . . 310 270 170 355 10 50 90 270 302 254 Lost Part 670 | . 20 . 20 . . . 140 10 50 150 . . . . 10 270 Lost Ally 10 | . . . . . . . . . . . . . . 10 . . Purge Threat 87 | . . . . . . . . . 31 56 . . . . . . Squads Dispatched 35 | . 2 . 2 . . . 4 4 6 5 . . . 3 5 4 Investigation 9 | . 1 . . . . . 1 2 3 . . . . 1 . 1 Extermination 12 | . . . . . . . . 2 2 2 . . . 1 3 2 Reinforcement 13 | . 1 . 2 . . . 3 . 1 2 . . . 1 2 1 Assault 1 | . . . . . . . . . . 1 . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 1 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 17 | . 2 . 1 . . . 3 1 3 . . . . 2 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 242 | . 22 . 13 4 . . 34 7 18 35 3 6 . 15 27 58 Peak Tracking Total 15 | . 3 . 4 3 . . 6 4 4 10 3 6 . 5 6 15 Tactical Retreats 32 | . 1 . 2 1 . . 2 2 1 7 . 1 . 2 6 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 6 | . 1 . . . . . 1 1 . 2 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 27 | . 3 . 2 1 . . 4 5 . 6 . . . 3 1 2 Max in Single Turn 3 | . 1 . 2 1 . . 2 1 . 3 . . . 1 1 1 Garrison Access 4 | . . . . . . . . . 1 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 54 | . 5 . . . . . 5 4 12 7 2 2 . 8 5 4 Terminals 35 | . 4 . . . . . 4 3 8 4 1 . . 5 2 4 Fabricators 3 | . . . . . . . . . 1 1 . . . . 1 . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . . . . . . 1 1 . Scanalyzers 5 | . . . . . . . . 1 1 1 . . . 1 1 . Garrison Access 5 | . . . . . . . . . 2 1 1 . . 1 . . Total Hacks 112 | . 13 . . . . . 12 7 26 13 2 7 . 16 9 7 Successful 57 | . 4 . . . . . 5 2 14 7 1 7 . 9 6 2 Failed 53 | . 9 . . . . . 7 5 11 6 1 . . 6 3 5 Catastrophic 12 | . 2 . . . . . . 4 3 . 1 . . . . 2 Database Lockouts 2 | . . . . . . . . . 1 . . . . 1 . . Manual 30 | . . . . . . . 4 1 9 6 . . . 5 . 5 Terminals 74 | . 11 . . . . . 10 5 18 8 1 . . 10 4 7 Fabricators 5 | . . . . . . . . . 3 1 . . . . 1 . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . Recycling Units 6 | . 2 . . . . . . . . . . . . 2 2 . Scanalyzers 11 | . . . . . . . . 2 1 3 . . . 3 2 . Garrison Access 7 | . . . . . . . . . 4 1 1 . . 1 . . Terminal Hacks 36 | . 3 . . . . . 3 1 10 3 . 7 . 5 2 2 Record 13 | . . . . . . . . . 2 1 . 6 . 2 . 2 Part Schematic 1 | . . . . . . . . . 1 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . . Prototype ID Bank 2 | . 1 . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . Level Access Points 3 | . . . . . . . . . 2 . . . . 1 . . Branch Access Points 4 | . . . . . . . 1 . 1 . . . . 1 1 . Unreport Threat 4 | . . . . . . . . . 2 2 . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . Registered Components 3 | . 1 . . . . . 1 . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 1 . . . . 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 1 1 . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . 1 . Retrieve Components 2 | . 1 . . . . . . . . . . . . . 1 . Scanalyzer 7 | . . . . . . . . 1 1 2 . . . 1 2 . Retrieve Study 7 | . . . . . . . . 1 1 2 . . . 1 2 . Garrison Access Hacks 4 | . . . . . . . . . 1 1 1 . . 1 . . Seal Access 4 | . . . . . . . . . 1 1 1 . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . . . . . . 2 . . Assimilate 2 | . . . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 36 | . 4 . . . . . 3 4 9 3 1 . . 6 3 3 Full Trace Events 7 | . . . . . . . . 2 3 . . . . 1 . 1 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . . 1 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 127 | . . . . . . . . . 58 69 . . . . . . Total Part Build Rating 25 | . . . . . . . . . 7 18 . . . . . . Part Studies Acquired 7 | . . . . . . . . 1 1 2 . . . 1 2 . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . . . . . . . . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . . . . . . . 26 . . Highest-Rated Ally 26 | . . . . . . . . . . . . . . 26 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 6305 | 5 918 . 176 . . . 297 598 1166 909 20 119 192 680 669 556 Optics 5055 | . . . . . . . 297 598 1015 909 20 119 192 680 669 556 Sensors 4573 | . . . 176 . . . . 598 1166 599 20 119 192 680 669 354 Terrain 937 | 5 918 . . . . . . . . . . . . . . 14 Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 8693 | 80 1462 143 323 386 351 140 899 598 1166 909 20 119 192 680 669 556 Spaces Moved 9404 | 40 741 90 147 223 220 88 752 837 1262 1027 55 372 581 912 1249 808 Core 187 | 2 . . . . . . 33 . . 145 . . . . . 7 Treads 1759 | 38 741 90 147 223 220 88 212 . . . . . . . . . Legs 34 | . . . . . . . . . . 34 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 101 | . . . . . . . . . . . . . . . . 101 Flight 7323 | . . . . . . . 507 837 1262 848 55 372 581 912 1249 700 Fastest Speed 27 | 50 160 160 160 160 160 160 29 27 27 32 32 32 32 29 32 32 Average Speed 57 | 154 160 160 160 160 160 160 73 29 30 45 32 32 32 29 32 37 Slowest Speed 160 | 160 160 160 160 160 160 160 160 31 37 150 32 32 32 106 32 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . . . . . . . . 1 10 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 4 81 51 15 66 62 31 55 26 43 32 2 57 60 28 31 34 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . . Known Exits Taken 13 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . 1 . . . . . . 3 . . . Spaces Dug 206 | . . . . . . . 1 24 34 27 1 . . 48 41 30 Terrain Destroyed 745 | . . . 19 . . . 95 24 34 181 1 . . 103 62 226 Melee 192 | . . . . . . . 1 24 34 13 1 . . 48 41 30 Projectile 5 | . . . . . . . . . . 3 . . . . 2 . AOE 548 | . . . 19 . . . 94 . . 165 . . . 55 19 196 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Acc Total 11570 | 51 855 89 192 237 219 87 964 1105 1914 1345 55 371 584 1216 1369 917 Wait 1194 | . 5 . . 2 . . 89 210 539 123 . . . 185 18 23 Move 9367 | 39 740 89 146 222 219 87 751 836 1261 1026 54 371 580 911 1246 789 Hop 10 | . . . . . . . . . . . . . . . 1 9 Pick Up 53 | 3 6 . 7 1 . . 4 4 10 12 . . 1 2 2 1 Fast Attach 83 | 7 1 . 2 . . . 13 3 5 17 . . . 14 7 14 Attach 29 | . 1 . 2 . . . 6 1 3 11 . . . . 2 3 Detach 10 | . . . . . . . . . . 7 . . . 3 . . Swap 83 | . 10 . 4 1 . . 11 3 13 7 . . . 21 7 6 Drop 80 | . 6 . 7 1 . . 6 4 15 12 . . 1 18 7 3 Fire 252 | 2 83 . 24 7 . . 41 5 5 48 . . 2 5 14 16 Melee 353 | . . . . . . . 40 39 63 35 1 . . 57 65 53 Ram 1 | . . . . . . . . . . 1 . . . . . . Kick 18 | . . . . . . . . . . 18 . . . . . . Crush 9 | . 3 . . 3 . . 3 . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 28 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / Qua x2) -2/Research (discovered 3 exits: *Acc / Tes x2) -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 10) 655 | -10/Materials | Discovered new exit (range 4) 682 | -10/Materials | Discovered new exit (range 16) 763 | -10/Materials | Core integrity fell below 50% 1214 | -10/Materials | Discovered new exit (range 11) 1406 | -10/Materials | Discovered new exit (range 16) 1543 | -10/Materials | Entered Mines 1563 | -10/Mines | Learned location of 1 exit from Materials 1576 | -10/Mines | Met a Derelict bent on vengeance 1601 | -10/Mines | Learned location of Zion (-7) 1652 | -10/Mines | Learned location of Storage (-7) 1670 | -10/Mines | Discovered new exit (range 10) 1686 | -10/Mines | Entered Materials 1686 | -9/Materials | Evolved 2 slots: Utility x2 1687 | -9/Materials | Identified exit to Mines 2009 | -9/Materials | Entered Mines 2208 | -9/Mines | Discovered new exit (range 12) 2213 | -9/Mines | Learned Materials terminal intel 2290 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2294 | -9/Mines | Found Prototype Device 2342 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2357 | -9/Mines | Identified exit to Zion 2387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2389 | -9/Mines | Discovered new exit (range 5) 2394 | -9/Mines | Identified exit to Exiles 2395 | -9/Mines | Entered Exiles 2395 | -9/Exiles | Found Exiles lab abandoned 2727 | -9/Exiles | Discovered new exit (range 14) 2744 | -9/Exiles | Identified exit to Mines 2746 | -9/Exiles | Entered Mines 2870 | -8/Mines | Discovered new exit (range 10) 2884 | -8/Mines | Identified exit to Materials 2886 | -8/Mines | Entered Materials 2886 | -8/Materials | Evolved 2 slots: Propulsion x2 2887 | -8/Materials | Loaded intel: 12 terminal locations 3331 | -8/Materials | Lost 5 parts (1p2n1u1w) 3385 | -8/Materials | Core integrity fell below 50% 3601 | -8/Materials | Identified Exp. Sensor Array 3631 | -8/Materials | Lost 3 parts (1p1n1u) 3715 | -8/Materials | Core integrity fell below 20% 3728 | -8/Materials | Discovered new exit (range 15) 3777 | -8/Materials | Repaired Imp. Propulsion Shielding 3784 | -8/Materials | Identified exit to Factory 3785 | -8/Materials | Entered Factory 3785 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4076 | -7/Factory | Build established: Scout 4381 | -7/Factory | Discovered new exit (range 9) 4382 | -7/Factory | Identified exit to Factory 4383 | -7/Factory | Entered another Factory area 4383 | -6/Factory | Evolved 2 slots: Utility x2 4395 | -6/Factory | Identified exit to Lower Caves 4419 | -6/Factory | Identified exit to Factory 4572 | -6/Factory | Fabricated Field Propulsion Array? 4678 | -6/Factory | Build established: Hacker-Scout 5139 | -6/Factory | Spotted B-75 Beast 5481 | -6/Factory | Lost 3 parts (2n1u) 5520 | -6/Factory | Central database locked down 5549 | -6/Factory | Entered another Factory area 5549 | -5/Factory | Evolved 2 slots: Utility x2 5644 | -5/Factory | Found Prototype Launcher 5644 | -5/Factory | Identified Mni. Smartbomb Launcher 5817 | -5/Factory | Lost 6 parts (1p2n3u) 5926 | -5/Factory | Core integrity fell below 50% 5995 | -5/Factory | Core integrity fell below 20% 6043 | -5/Factory | Lost 3 parts (2n1w) 6068 | -5/Factory | Build established: Hacker-Mutant 6149 | -5/Factory | First assault squad dispatched 6330 | -5/Factory | Fabricated Lgt. Quantum Reactor (x2) 6347 | -5/Factory | Discovered new exit (range 13) 6353 | -5/Factory | Identified exit to Upper Caves 6390 | -5/Factory | Build established: Hacker-Scout 6397 | -5/Factory | Cargo convoy interrupted 6455 | -5/Factory | Discovered new exit (range 9) 6458 | -5/Factory | Identified exit to Factory 6458 | -5/Factory | Entered another Factory area 6458 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6473 | -4/Factory | Discovered new exit (range 18) 6478 | -4/Factory | Identified exit to Upper Caves 6478 | -4/Factory | Entered Upper Caves 6518 | -4/Upper Caves | Learned Research security intel 6530 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6559 | -4/Upper Caves | Entered an active Warlord outpost 6564 | -4/Upper Caves | Learned location of 1 exit from Research 6564 | -4/Upper Caves | Learned 8 Research zone layouts 6564 | -4/Upper Caves | Learned Armory emergency access door positions 6564 | -4/Upper Caves | Learned Armory stockpile data 6564 | -4/Upper Caves | Learned Research garrison access intel 6596 | -4/Upper Caves | Discovered new exit (range 6) 6597 | -4/Upper Caves | Identified exit to Upper Caves 6597 | -4/Upper Caves | Entered another Upper Caves area 6604 | -4/Upper Caves | Discovered new exit (range 10) 6607 | -4/Upper Caves | Identified exit to Research 6650 | -4/Upper Caves | Encountered a Warlord checkpoint 6789 | -4/Upper Caves | Entered Research 6789 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6790 | -3/Research | Identified exit to Research 6793 | -3/Research | Loaded intel: 3 garrison access locations 6829 | -3/Research | Spotted B-86 Titan 7023 | -3/Research | Identified exit to Armory 7023 | -3/Research | Identified exit to Quarantine 7029 | -3/Research | Found Prototype Launcher 7029 | -3/Research | Identified Com. Tesla Bomb Launcher 7247 | -3/Research | Central database locked down 7346 | -3/Research | Found Prototype Processor 7346 | -3/Research | Identified Spectral Analyzer 7386 | -3/Research | Found Prototype Launcher 7386 | -3/Research | Identified Adv. Micro-nuke Launcher 7469 | -3/Research | Entered another Research area 7469 | -2/Research | Evolved 2 slots: Utility x2 7558 | -2/Research | Found Fusion Bomb Launcher 7598 | -2/Research | Found Prototype Launcher 7598 | -2/Research | Identified Smartbomb Launcher 7872 | -2/Research | Spotted B-90 Cyclops 8040 | -2/Research | Spotted B-90 Cyclops 8055 | -2/Research | Identified exit to Testing 8133 | -2/Research | Discovered new exit (range 17) 8138 | -2/Research | Identified exit to Access 8138 | -2/Research | Entered Access 8138 | -1/Access | Evolved 2 slots: Utility x2 8454 | -1/Access | Lost 5 parts (1p2n2u) 8529 | -1/Access | Spotted B-99 Colossus 8555 | -1/Access | Crushed by falling debris 8555 | -1/Access | System corruption reached 10% 8623 | -1/Access | Core integrity fell below 50% 8649 | -1/Access | Core integrity fell below 20% 8670 | -1/Access | Lost 13 parts (1p3n7u2w) 8694 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08633_ Adv. Cooling System destroyed. 08634_ The unstable cave ceiling collapses. 08634_ Penetrated by Slug. 08634_ Adv. Targeting Computer destroyed. 08635_ Penetrated by Slug. 08636_ Imp. System Shield destroyed. 08638_ The unstable cave ceiling collapses. 08639_ Penetrated by Slug. 08639_ Cmb. Linear Gravjet destroyed. 08640_ System corrupted: Energy discharge (-1). 08655_ System corrupted: Cmb. Linear Gravjet rejected. 08655_ Acquired Cmb. Linear Gravjet. 08663_ W-44 Eye sends out distress signal. 08670_ System corrupted: Energy discharge (-5). 08685_ Critical hit (Burn: +37). 08686_ Imp. Hacking Suite destroyed. 08688_ Fusion Bomb Launcher destroyed. 08688_ Lgt. Quantum Reactor destroyed. 08691_ Cmb. Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????"""#?????????????????? | | ???????????????????????????? #?#######?????????? | | ???????????????????????????? # ??????????? | | ???????????????????????????? # ?????????????? | | ??? ##########+########## ss ???????????????? | | ??? s#?????????????????? | | ?? #?????????????????? | | ?? k k @ #?????????????????? | | ?????????????############# ##?????????????????? | | ?????????????????????????# ##?????????????????? | | ??????????????????######## #?????????????????? | | ??????????????????# #????? ??????? | | ??????????????????# ] # #????? | | ??????????????????# g #????? | | ??????????????????# ##########????????? | | ??????????????????# #????????????????? | | ??? ?????????????# ??????? | | ??? ????????????# ??????? | | ??? ????????????# ??????? | | ??? #???????????# ??????? | | ??? #???????????# ??????? | | ??? #???????????# # # ??????? | | ??? #???????????# # ##############?????? | | ??# #???????????# # #???????????? | | ??# #???????????# # #???????????? | | ??# #???????????######## #???????????? | | ### +??????????????????# #???????????? | | ## #??????????????????####+### #?????????? # | | ## #????????????????????? ?# #???????? | | ## ##???????????????????? ?# #?????? | | # #??????????????????? # #???? | | # #????????????? ????? # #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 44 Energy Capacity 400 Matter Stores 300 Matter Capacity 700 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Resistance: TH 25 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 34 Defensive Hacking 12 Item Schematics ----------------- Field Propulsion Array | -6/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -3/Research | Hacked Fabricated ------------ Field Propulsion Array | x1 | -6/Factory Lgt. Quantum Reactor | x2 | -5/Factory | Preloaded Repaired ---------- Imp. Propulsion Shielding | 71% | -8/Materials Studied --------- Xenon Bombardment Thruster | -7/Factory | Hacked Cesium-ion Thruster | -6/Factory | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Adv. Plasma Cannon | -5/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Deadly Force Dodgeball, But With Guns Prolific Hacker Challenges ------------ None Game ------ Seed ElectronImprovedAutobeam Manual? 0 Play Time 01:43:08 Cumulative 69.5 hours Start 2026.02.17 @ 12:10:20 End 2026.02.17 @ 13:57:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 42 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb053754-ce2f-426a-af2b-0f37e991f9fb