Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.28 @ 00:15:30 // Halloween2020/ForbiddenLore Player: Sid Pariah Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (775) 775 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4080 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 155/300 Energy 100/100 System Corruption 1% Temperature Cool (249) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Aluminum Leg Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Skeleton Box > --- WEAPON ----------- Guided Plasma Cannon Shotgun > --- INVENTORY -------- Carbon-fiber Leg Medium Armor Plating Hardened Light Armor Plating Medium Laser Particle Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Skeleton Box Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Shotgun Energy Gun EM Pulse Gun Energy Cannon Guided Plasma Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 3 | . . . 2 . . . 1 Utility 1 | . . . . . . . 1 Weapon . | . . . . . . . . Parts Attached 24 | 8 1 . 2 3 2 3 5 Power 3 | 2 . . . . 1 . . Engine 3 | 2 . . . . 1 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 3 . . 2 1 . 1 1 Treads 2 | . . . 2 . . . . Leg 5 | 2 . . . 1 . 1 1 Wheel 1 | 1 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 5 | 1 1 . . . 1 1 1 Device 1 | . . . . . 1 . . Storage 1 | 1 . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 3 | . 1 . . . . 1 1 Artifact . | . . . . . . . . Weapon 8 | 2 . . . 2 . 1 3 Energy Gun 1 | 1 . . . . . . . Energy Cannon 3 | . . . . . . 1 2 Ballistic Gun 2 | 1 . . . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 13 | . . . . . . . 13 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . . . . 5 Utility 3 | . . . . . . . 3 Weapon 4 | . . . . . . . 4 Highest Loss Streak 13 | . . . . . . . 13 Average Slot Usage (%) 98 | . 99 100 100 100 99 99 87 Engine 10 | . 14 14 11 11 10 11 7 Treads 9 | . . . 22 17 11 10 . Leg 31 | . 28 28 22 26 33 33 39 Device 3 | . . . . . 2 10 . Storage 10 | . 14 14 11 11 11 11 8 Protection 8 | . 13 14 11 11 8 . 15 Energy Gun 2 | . 14 14 11 . . . . Energy Cannon 3 | . . . . . . 11 7 Ballistic Gun 10 | . 14 14 11 11 11 11 7 Launcher 4 | . . . . 10 11 . . Naked Turns 20 | . . . . . . . 20 Heaviest Build 34 | 12 17 17 17 21 21 27 34 Greatest Support 60 | 20 20 20 20 30 30 45 60 Greatest Overweight (x) 2 | 2 . . . 1 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 5 Most Carried 6 | 6 6 6 6 6 6 6 5 Average Carried 4 | 4 6 6 4 4 4 5 3 Final Capacity 6 | 6 6 6 6 6 6 6 4 Final Carried 6 | 6 6 6 6 4 6 6 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 489 | 224 22 . . 105 . 138 . Remotely . | . . . . . . . . Salvage Created 909 | . 38 26 . 48 . 399 398 Parts 48 | . 4 5 . 1 . 21 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 27 | . 3 2 . 1 . 10 11 Guns 3 | . 1 . . . . 2 . Cannons 14 | . . . . . . 8 6 AOE 10 | . 2 2 . 1 . . 5 Classes Destroyed 7 | . 1 . . 1 . 3 2 Worker 1 | . . . . . . . 1 Recycler 1 | . . . . . . 1 . Swarmer 14 | . 3 2 . . . 5 4 Grunt 8 | . . . . 1 . 2 5 Brawler 1 | . . . . . . 1 . Sentry 2 | . . . . . . . 2 Hunter 2 | . . . . . . 2 . Best Kill Streak 9 | . 3 2 . 1 . 4 9 Combat Bots Only 8 | . 3 2 . 1 . 4 8 Max Kills in Single Turn 4 | . 2 2 . 1 . 2 4 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 . 1 . . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1872 | . 55 16 81 . . 158 1562 Core 577 | . . . 12 . . 12 553 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 98 | 100 . 100 . . . 94 . Volleys Fired 57 | . 2 1 7 1 . 24 22 Largest 2 | . 2 2 2 1 . 1 1 Hottest 120 | . 60 60 60 33 . 120 120 Shots Fired 67 | . 4 2 14 1 . 24 22 Gun 28 | . 4 2 14 . . 8 . Cannon 34 | . . . . . . 16 18 Launcher 5 | . . . . 1 . . 4 Special . | . . . . . . . . Kinetic 18 | . 2 1 7 . . 8 . Thermal 34 | . . . . . . 16 18 Explosive 5 | . . . . 1 . . 4 Electromagnetic 10 | . 2 1 7 . . . . Robot Hit Streak 18 | . 3 . 5 . . 12 18 Robot Miss Streak 6 | . . 2 3 . . 6 2 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 41 | . 3 . 10 . . 11 17 Core Hits 36 | . 3 2 1 1 . 11 18 Critical Hits . | . . . . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1824 | . 97 83 90 33 . 573 948 Guns 183 | . 21 10 90 . . 62 . Cannons 1031 | . . . . . . 511 520 Explosions 610 | . 76 73 . 33 . . 428 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 103 | . . . 41 . . 62 . Thermal 1180 | . 76 73 . . . 511 520 Explosive 461 | . . . . 33 . . 428 Electromagnetic 80 | . 21 10 49 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . . 1 Average Corruption 1 | . . . . . . . 1 Corruption Purged . | . . . . . . . . Effects 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 78 | . . . . . . 31 47 Projectiles 35 | . . . . . . 31 4 Explosions 43 | . . . . . . . 43 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 180 | . 33 . . . . . 147 Shots 5 | . 1 . . . . . 4 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 1015 | . 57 30 84 . . 429 1015 Average Temperature 285 | . 31 16 37 . . 166 485 Received Heat Transfer 546 | . . . 42 . . 9 495 Effects 24 | . . . . . . 1 23 Shutdowns 3 | . . . . . . . 3 Energy Bleed 1 | . . . . . . . 1 Interference 1 | . . . . . . . 1 Matter Decay 4 | . . . . . . 1 3 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . . 1 Damage (major) 9 | . . . . . . . 9 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . . . . . 5 4 Heat Transferred 2500 | . 50 50 . . . 1200 1200 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 310 | . 89 74 108 72 . 151 310 Initial 48 | . . 34 28 42 . . 48 Average 55 | . 62 72 73 62 . 25 102 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 . 100 78 Level 1 3 | . . . . . . . 21 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 3 . . . 1 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . 2 . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 43 | . 4 3 8 1 . 12 15 Peak Tracking Total 10 | . 3 3 3 1 . 4 10 Tactical Retreats 4 | . . . 2 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 8 | . 1 . 1 . 5 . 1 Terminals 3 | . 1 . 1 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 58 | . 3 . 2 . 50 . 3 Successful 58 | . 3 . 2 . 50 . 3 Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . . 1 . . Terminals 8 | . 3 . 2 . . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . 3 . 2 . 50 . 3 Record 55 | . 3 . . . 49 . 3 Alert Level 1 | . . . 1 . . . . Zone Layout 1 | . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . 1 . . . . . 1 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 2383 | 97 167 67 249 187 725 590 301 Spaces Moved 1725 | 69 134 54 157 137 599 422 153 Core 22 | 22 . . . . . . . Treads . | . . . . . . . . Legs 1703 | 47 134 54 157 137 599 422 153 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 Average Speed 120 | 107 120 120 120 128 120 120 120 Slowest Speed 150 | 150 120 120 120 150 120 120 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 6 29 11 18 19 91 78 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 49 | . 4 5 . 13 . 1 26 Melee . | . . . . . . . . Projectile 2 | . . . . . . 1 1 AOE 47 | . 4 5 . 13 . . 25 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 1971 | 91 136 54 205 148 605 484 248 Wait 134 | 3 . . 38 . . 26 67 Move 1718 | 68 133 53 156 136 598 421 153 Hop . | . . . . . . . . Pick Up 24 | 11 . . 2 3 3 5 . Fast Attach 2 | 1 1 . . . . . . Attach 16 | 6 . . 2 . 1 2 5 Detach 3 | 1 . . . . 1 . 1 Swap 6 | 1 . . . 3 1 1 . Drop 11 | . . . . 5 1 5 . Fire 57 | . 2 1 7 1 . 24 22 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Entered Mines 313 | -10/Mines | Discovered new exit (range 10) 318 | -10/Mines | Build established: Mutant 332 | -10/Mines | Entered Materials 332 | -9/Materials | Evolved 2 slots: Propulsion x2 570 | -9/Materials | Discovered new exit (range 9) 581 | -9/Materials | Entered Mines 586 | -9/Mines | Met a Derelict bent on vengeance 588 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 762 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 763 | -9/Mines | Discovered new exit (range 5) 768 | -9/Mines | Entered Exiles 809 | -9/Exiles | Met 8R-AWN 825 | -9/Exiles | Met EX-HEX 872 | -9/Exiles | Met EX-DEC 938 | -9/Exiles | Visited The Gauntlet 1093 | -9/Exiles | Learned location of Zion (-7) 1139 | -9/Exiles | Discovered new exit (range 10) 1227 | -9/Exiles | Met EX-BIN 1262 | -9/Exiles | Aligned with FarCom system 1263 | -9/Exiles | Given EX-Vault access code 1328 | -9/Exiles | Opened EX-Vault 1332 | -9/Exiles | Found Prototype Device 1333 | -9/Exiles | Identified Skeleton Box 1361 | -9/Exiles | Found Gui. Plasma Cannon 1387 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1493 | -9/Exiles | Stole two prototypes: Skeleton Box, Gui. Plasma Cannon 1493 | -9/Exiles | Entered Mines 2057 | -8/Mines | Discovered new exit (range 13) 2083 | -8/Mines | Entered Materials 2083 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2362 | -8/Materials | Core integrity fell below 50% 2363 | -8/Materials | Destroyed 8 combat bots 2375 | -8/Materials | Core integrity fell below 20% 2384 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02360_ U-05 Engineer lays Concrete. 02361_ Particle Cannon permanently disabled. 02361_ Overheating: Short circuit. 02361_ Broken Particle Cannon destroyed. 02361_ U-05 Engineer lays Concrete. 02363_ Overheating: Gui. Plasma Cannon damaged (-61). 02363_ Overheating: Sml. Storage Unit damaged (-3). 02363_ U-05 Engineer lays Concrete. 02364_ Sml. Storage Unit destroyed. 02364_ Critical hit. 02364_ Gui. Plasma Cannon destroyed. 02364_ U-05 Engineer lays Concrete. 02364_ U-05 Engineer builds a Wall. 02368_ Overheating: Matter decay (-36). 02368_ U-05 Engineer builds a Wall. 02369_ U-05 Engineer lays Concrete. 02374_ Overheating: Core damaged (-71). 02374_ U-05 Engineer lays Concrete. 02381_ G-47 Trooper destroyed. 02381_ U-05 Engineer builds a Wall. 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[ ] ?????? | | ?????????????#####??# u ### ?????? | | ????????????????????##### # ###?# ######??????? | | ???????????????????????#######???? #???????????? | | ??????????????????????????????????? #???????????? | | ??????????????????????????????????? +???????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????????????????????#???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????s?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WarpGatlingDerivative Manual? 0 Play Time 00:43:05 Cumulative 14.1 hours Start 2020.11.27 @ 23:20:24 End 2020.11.28 @ 00:15:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f595529-57cc-4c07-a602-52ec1ec63d9e