Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.15 @ 11:03:16 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by DAS Turret with DAS Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (719) 719 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 2304 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 33 Aligned with FarCom 300 Friendly Fire -51 Cogmind --------- Core Integrity 0/700 Matter 260/300 Energy 176/185 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -10/Exiles Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (3) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Improved Heat Sink Improved Heat Sink Modified TNC Targeting Computer > --- WEAPON (2) ------- Beam Rifle Grenade Launcher > --- INVENTORY (2) ---- Light Armor Plating Field Lobotomy Kit Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Modified TNC Targeting Computer > --- WEAPON ----------- Beam Rifle Grenade Launcher > --- INVENTORY -------- Light Armor Plating Field Lobotomy Kit [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Slots Evolved 7 | 3 3 1 . Power 1 | . 1 . . Propulsion 2 | 1 1 . . Utility 3 | 1 1 1 . Weapon 1 | 1 . . . Parts Attached 31 | 5 15 9 2 Power 5 | 1 3 1 . Engine 4 | 1 3 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 5 1 . Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 6 | . 5 1 . Utility 9 | . 5 3 1 Device 5 | . 2 3 . Storage . | . . . . Processor 4 | . 3 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 2 4 1 Energy Gun 5 | 2 1 2 . Energy Cannon 2 | . 1 1 . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . 1 1 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . 1 1 . Highest Loss Streak 1 | . 1 1 . Average Slot Usage (%) 95 | . 90 98 100 Engine 12 | . 15 11 9 Core 4 | . . 6 9 Wheel 7 | . 15 . . Flight 20 | . 12 27 27 Device 21 | . 19 24 21 Processor 6 | . 1 9 15 Energy Gun 14 | . 21 9 9 Energy Cannon 5 | . 3 8 3 Launcher 1 | . . . 6 Naked Turns . | . . . . Heaviest Build 17 | 9 14 17 17 Greatest Support 26 | 26 26 17 17 Greatest Overweight (x) 3 | 1 3 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 1 | 1 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | . 1 1 1 Final Capacity 2 | 2 2 2 2 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Resources | -11 -10 -10 -10 ----------- Run | Scr Mat Min Exi Matter Collected 508 | 246 142 120 . Remotely . | . . . . Salvage Created 996 | . 654 325 17 Parts 72 | . 40 29 3 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Combat Hostiles Destroyed 25 | . 11 14 . Guns 17 | . 9 8 . Cannons 6 | . 2 4 . AOE 2 | . . 2 . Classes Destroyed 9 | . 7 1 1 Worker 3 | . 3 . . Builder 2 | . 2 . . Hauler 2 | . 2 . . Operator 2 | . 2 . . Watcher 3 | . 3 . . Swarmer 13 | . 4 9 . Grunt 11 | . 7 4 . Sentry 1 | . . 1 . Zionite 1 | . . . 1 Best Kill Streak 4 | . 4 3 1 Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Damage Taken 1399 | . 678 358 363 Core 1154 | . 542 284 328 Absorbed by Shields . | . . . . Redirected to Core 814 | . 432 248 134 Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | . 58 31 4 Largest 2 | . 2 2 2 Hottest 125 | . 125 125 86 Shots Fired 171 | . 103 62 6 Gun 129 | . 94 31 4 Cannon 38 | . 9 29 . Launcher 4 | . . 2 2 Special . | . . . . Kinetic . | . . . . Thermal 128 | . 87 37 4 Explosive 4 | . . 2 2 Electromagnetic 39 | . 16 23 . Robot Hit Streak 22 | . 11 22 15 Robot Miss Streak 4 | . 3 4 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | . 61 43 4 Core Hits 53 | . 29 20 4 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2356 | . 1378 832 146 Guns 1207 | . 787 392 28 Cannons 422 | . 104 318 . Explosions 727 | . 487 122 118 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1169 | . 702 439 28 Explosive 727 | . 487 122 118 Electromagnetic 460 | . 189 271 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 87 | . 87 . . Projectiles . | . . . . Explosions 87 | . 87 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 288 | . 288 2 . Average Temperature 84 | . 87 1 . Received Heat Transfer 300 | . 213 87 . Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 2 3 . Heat Transferred 2775 | . 1776 925 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Peak Influence 507 | . 369 507 . Average Influence 230 | . 172 318 . Maximum Alert Level 2 | . 1 2 . Low Security (%) 39 | 100 56 14 . Level 1 48 | . 43 58 . Level 2 11 | . . 26 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 20 15 8 Peak Tracking Total 13 | . 5 3 13 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Scr Mat Min Exi Machines Disabled 6 | . 3 1 2 Max in Single Turn 1 | . 1 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Machines Accessed 7 | . 5 . 2 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 27 | . 17 . 10 Successful 20 | . 10 . 10 Failed 7 | . 7 . . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 11 | . 10 . 1 Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 6 . 10 Record 9 | . . . 9 Robot Analysis 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . 1 . . Locate Traps 1 | . 1 . . Hauler Manifests 1 | . 1 . . EX-Prototype ID Bank 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Assimilate 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 5 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Scr Mat Min Exi Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Scr Mat Min Exi Total Allies 4 | . 1 3 . Largest Group 3 | . 1 3 3 Highest-Rated Group 40 | . 10 40 40 Highest-Rated Ally 16 | . 10 16 16 Total Orders 2 | . 2 . . GOTO 1 | . 1 . . FOLLOW 1 | . 1 . . Ally Attacks 12 | . . 1 11 Total Damage 89 | . . 11 78 Kills 1 | . . 1 . Allies Corrupted 1 | . 1 . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Scr Mat Min Exi Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Scr Mat Min Exi Turns Passed 1366 | 41 590 490 245 Spaces Moved 2000 | 41 606 780 573 Core 8 | 7 1 . . Treads . | . . . . Legs . | . . . . Wheels 193 | 34 159 . . Hover . | . . . . Flight 1799 | . 446 780 573 Fastest Speed 34 | 50 34 34 34 Average Speed 39 | 76 49 34 34 Slowest Speed 200 | 100 200 34 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . 5 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 4 74 99 79 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 30 | . 16 11 3 Melee . | . . . . Projectile . | . . . . AOE 30 | . 16 11 3 Actions | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Total 2391 | 47 789 937 618 Wait 227 | . 91 100 36 Move 1977 | 40 595 769 573 Hop 10 | . 5 5 . Pick Up 12 | 2 6 3 1 Fast Attach 18 | 5 9 3 1 Attach 3 | . 1 1 1 Detach . | . . . . Swap 10 | . 5 5 . Drop 20 | . 12 6 2 Fire 93 | . 58 31 4 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 20 | . 6 14 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 369 | -10/Materials | Core integrity fell below 50% 481 | -10/Materials | Discovered new exit (range 8) 515 | -10/Materials | Reached level 2 518 | -10/Materials | Upgraded with Power slot (x1) 518 | -10/Materials | Upgraded with Propulsion slot (x1) 518 | -10/Materials | Upgraded with Utility slot (x1) 545 | -10/Materials | Discovered new exit (range 8) 562 | -10/Materials | Discovered new exit (range 5) 632 | -10/Materials | Entered Mines 649 | -10/Mines | Core integrity fell below 20% 657 | -10/Mines | Build established: Scavenger-Mutant 672 | -10/Mines | Discovered new exit (range 11) 679 | -10/Mines | Learned location of Storage (-9) 706 | -10/Mines | Reached level 3 716 | -10/Mines | Learned location of 2 exits from Materials 717 | -10/Mines | Upgraded with Utility slot (x1) 861 | -10/Mines | Discovered new exit (range 9) 919 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 922 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 922 | -10/Mines | Discovered new exit (range 5) 1122 | -10/Mines | Entered Exiles 1122 | -10/Exiles | Accompanied by 3 allies 1127 | -10/Exiles | Discovered new exit (range 16) 1136 | -10/Exiles | Met 8R-AWN 1146 | -10/Exiles | Met EX-HEX 1183 | -10/Exiles | Met EX-BIN 1189 | -10/Exiles | Aligned with FarCom system 1189 | -10/Exiles | Given EX-Vault access code 1202 | -10/Exiles | Opened EX-Vault 1207 | -10/Exiles | Found Field Lobotomy Kit 1209 | -10/Exiles | Found Modified TNC 1219 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1249 | -10/Exiles | Met EX-DEC 1310 | -10/Exiles | Visited The Gauntlet 1351 | -10/Exiles | Attacked by the Exiles 1367 | -10/Exiles | Destroyed by DAS Turret with DAS Cannon Last Messages --------------- >>Record "DEC-099/Infernogeddon Engine" [REDACTED] ** HEX: No. 9A-5A3(z): I wish the Exiles would finish that old telephasing project they were working on, it sure would save us a lot of time when running errands. I'm not complaining though, nope, not me! I get that having only half of the bot ever arrive at its destination is tough on maintenance, and they said there likely wouldn't be any breakthroughs in the near term so they're doing FarCom instead. 01351_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 01353_ EX-DEC: "Let's see what this bad boy can do..." 01353_ EX-DEC deploys DAS Turret. 01353_ Machine disabled. 01358_ Mercenary 1a destroyed. 01359_ EX-BIN: "I just want to science!" 01359_ Trooper 1b destroyed. 01360_ Trooper 1a destroyed. 01363_ 9A-5A3(z) destroyed. 01365_ The unstable cave ceiling collapses. 01365_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????#" #?????????? | | ?????????????????????????#" ## #?????????? | | ?????????????????????????#""""""## #?######### | | ?????????????????????????##"###### #?#"""""""# | | ????????????????????????? "?????# #?#"""""""# | | ????????????????????????""" ?????# #?#"""""""# | | ???????????????????????#""" ????## ###"" """"# | | ?????????????????????????"" ????#" """"# | | ??????????????????????????##????#" """# | | ????????????????????????????????#" """# | | ????????????????????????????????#" """# | | ???????????????????##???????????#" """# | | ??????????????????? """#???????#" """# | | ???????????????????" """#???????## """" | | ??????????????????"" ?????????# """# | | ?????????????????#"" ?????????#" "X" """" | | ??????????????????"" "?????????#" """ # | | ?????????????????? ""?????????#" """""""""# | | ???????????????????" "?????????##" ########### | | ???? ????????????# #????????##"" #?????????? | | ???? #####????### ###?######"" #?????????? | | ??? """#####X# #"###""""""" ##????????? | | ??? """""" " "" ##???##### | | ???# "" """ " #####"""" | | ????# " " " "" | | ??????# @ "" | | ????????# " | | ????????## | | ?????????## | | ??????????##" | | ???????????#""" = """""" | | ??????????##" !%! ######""" | | ??????????#"" ##????#####""" | | ?????????##""" #?????????##""" | | ?????????#""" # #??????????#"""" | | ?????????#""" ###??????????#"" | | ?????????#"" a########?????#"""" | | ?????????#""" =% ## ####""" | | ?????????#"" ![= """" | | ?????????##"" *%= | | ??????????#"""" *c | | ??????????## !%* " | | ???????????# "" " | | ???????????#"" ""## ##""" " " "" | | ???????????#"" ""###? #?####""" """ | | ???????????#" """"##?????#????###""""# | | ???????????#""" """#?????????????#####? | | ???????????## ""##??????????????????? | | ????????????#" """##???????????????????? | | ????????????##""" ##????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 6 Terrain Scan Density 10 Evasion (%) 63 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 --------- Run | Scr Mat Min Exi Levels Raised 2 | . 1 1 . XP Earned 7487 | 3000 1760 2377 350 XP Spent 5985 | 2250 2250 1485 . Upgrades 17 | 5 5 7 . Power Slot 1 | . 1 . . Propulsion Slot 2 | 1 1 . . Utility Slot 3 | 1 1 1 . Weapon Slot 1 | 1 . . . Core Integrity 2 | . . 2 . Heat Dissipation 1 | . 1 . . Mass Support 1 | . 1 . . Inventory Capacity 2 | 2 . . . Sight Range 1 | . . 1 . Sensor Range 3 | . . 3 . Protomatter Created 151 | . 44 107 . Integrity Restored 453 | . 132 321 . Core 453 | . 132 321 . Protomatter Decayed . | . . . . Game ------ Seed TerrabombHeatWeb Manual? 0 Play Time 00:28:29 Cumulative 51.5 hours Start 2020.07.15 @ 10:28:15 End 2020.07.15 @ 11:03:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 54 Gallery% 39 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a8a44f4-4728-4208-87cf-1cbb70404667