Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 22:50:01 Player: Darsidian Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (198) 990 Value Destroyed (7457) 7457 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 14469 Bonus ------- High Alert Combat Kills 773 Follower Combat Kills 846 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1217 Cogmind --------- Core Integrity 0/1000 Matter 291/500 Energy 310/310 System Corruption 7% Temperature Cool (0) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Wheel > --- UTILITY (8) ------ Advanced Heat Sink Medium Storage Unit High-capacity Matter Pod Graphene Brace > --- WEAPON (4) ------- Plasma Cannon Heavy Machine Gun > --- INVENTORY (10) --- Light Angular Momentum Engine Wheel Huge Storage Unit Relay Coupler [NC] (34) Relay Coupler [Swarmer] (45) Field Recycling Unit (0) High-powered Shock Rifle Smartbomb Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Advanced Hacking Suite System Shield Relay Coupler [Hunter] Heart of Steel > --- WEAPON ----------- Heavy Particle Gun Gauss Rifle Mass Driver > --- INVENTORY -------- Wheel Advanced Heat Sink High-capacity Matter Pod Improved Kinecellerator Transmission Jammer ECM Suite Improved Shield Generator Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] High-powered Tractor Beam Drone Bay Drone Bay Drone Bay Gauss Rifle Heavy Machine Gun Heavy Machine Gun Enhanced Gauss Cannon Long-range Missile Launcher Precision Rocket Launcher Remote Datajack [Rating: 81] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Huge Wheel Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Slots Evolved 10 | . . 2 . 2 2 . 2 . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . Utility 6 | . . . . 2 1 . 2 . . . 1 Weapon 2 | . . 1 . . . . . . . . 1 Parts Attached 270 | 7 27 27 21 40 21 29 37 1 . 6 54 Power 19 | 1 5 3 4 1 . 1 . . . . 4 Engine 16 | 1 4 2 4 1 . 1 . . . . 3 Core 3 | . 1 1 . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 46 | 2 8 6 3 4 4 1 2 . . . 16 Treads . | . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . 7 Wheel 38 | 2 8 6 3 4 4 1 2 . . . 8 Hover 1 | . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . Utility 78 | 2 3 2 2 20 9 8 15 1 . . 16 Device 45 | 1 1 1 . 14 6 4 6 1 . . 11 Storage 7 | 1 2 . 1 1 . . . . . . 2 Processor 5 | . . 1 . . 2 2 . . . . . Hackware 11 | . . . 1 1 . . 7 . . . 2 Protection 10 | . . . . 4 1 2 2 . . . 1 Artifact . | . . . . . . . . . . . . Weapon 127 | 2 11 16 12 15 8 19 20 . . 6 18 Energy Gun 36 | 1 5 8 1 3 2 4 7 . . 1 4 Energy Cannon 6 | . . 2 2 1 . . . . . . 1 Ballistic Gun 42 | 1 3 4 3 5 4 6 6 . . 3 7 Ballistic Cannon 10 | . . . . 2 1 3 . . . 1 3 Launcher 14 | . . 2 2 2 1 2 2 . . 1 2 Special Weapon 10 | . . . . . . 4 5 . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 8 | . 3 . 3 2 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . Unidentified Prototypes 11 | . 1 1 3 3 1 . 1 . . . 1 Parts Lost 56 | . 10 8 1 4 1 . 2 . . . 30 Power 6 | . 2 1 . . . . . . . . 3 Propulsion 17 | . 4 3 1 . . . 1 . . . 8 Utility 10 | . . . . 1 1 . 1 . . . 7 Weapon 23 | . 4 4 . 3 . . . . . . 12 Highest Loss Streak 7 | . 6 5 1 3 1 . 1 . . . 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 83 | . 96 91 98 98 89 73 71 80 80 80 69 Engine 6 | . 12 4 11 9 7 7 6 6 6 6 2 Leg 1 | . . . . . . . . . . . 7 Wheel 18 | . 27 32 32 26 20 15 13 13 13 13 5 Device 8 | . 14 3 . 10 11 5 4 6 6 6 14 Storage 8 | . 14 11 11 9 7 7 6 6 6 6 6 Processor 1 | . . 7 1 . 7 2 . . . . . Hackware 9 | . . . 9 9 7 7 19 20 20 20 9 Protection 3 | . . . . 7 2 6 6 6 6 6 2 Energy Gun 6 | . 18 19 1 6 5 3 2 6 6 5 3 Ballistic Gun 8 | . 6 9 19 10 11 7 1 13 13 9 5 Ballistic Cannon 3 | . . . . 4 3 6 5 . . 3 2 Naked Turns 8 | . . . . . . . . . . . 8 Heaviest Build 139 | 12 89 57 98 111 110 134 139 125 125 133 131 Greatest Support 65 | 26 26 36 38 38 56 56 56 56 56 56 65 Greatest Overweight (x) 34 | 3 8 2 2 2 1 2 2 2 2 2 34 Average Overweight (x) 1 | . 2 1 1 2 1 1 2 2 2 2 1 Largest Inventory Capacity 25 | 8 25 20 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 23 20 24 25 25 25 25 25 25 25 17 Most Carried 25 | 5 20 20 25 25 25 25 25 22 22 24 24 Average Carried 20 | 2 9 17 22 24 23 24 23 21 22 22 14 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 10 Final Carried 25 | 5 20 17 25 24 24 25 19 22 22 24 9 Class Distribution -------------------- 26% | Bothacker-Tank 14% | Scavenger-Gunner 13% | Scavenger-Mutant 12% | Gunner 9% | Scavenger-Tank 8% | Tank 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Tank | -8/Materials Gunner | -7/Factory Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Lower Caves Bothacker-Tank | -6/Zion Bothacker-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Matter Collected 6442 | 275 266 473 293 741 725 977 902 186 . 175 1429 Remotely 755 | . . . . . . . 41 . . . 714 Salvage Created 6866 | 97 733 1169 270 885 651 667 905 . . 172 1317 Parts 390 | 7 47 70 15 52 38 40 48 . . 13 60 Haulers Intercepted 6 | . 1 2 . 3 . . . . . . . Recyclers Shooed 8 | . . 1 . . . . 1 . . . 6 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . 14 . Prevented 2 | . . . . . . . . 2 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Combat Hostiles Destroyed 139 | . 15 21 9 17 13 19 15 . . 10 20 Melee 4 | . 4 . . . . . . . . . . Guns 65 | . 11 15 2 4 10 9 4 . . 3 7 Cannons 31 | . . 1 1 8 2 5 10 . . 1 3 AOE 38 | . . 4 6 5 1 5 1 . . 6 10 Classes Destroyed 16 | 2 6 3 1 2 1 1 . . . . . Worker 13 | . 3 2 . . 1 . 2 . . . 5 Builder 15 | . 1 1 . . . . 4 . . . 9 Tunneler 1 | 1 . . . . . . . . . . . Hauler 6 | . 1 2 . 3 . . . . . . . Recycler 10 | 1 . 2 . . 1 . 2 . . . 4 Operator 4 | . 1 2 . 1 . . . . . . . Drone 6 | . . . . 2 . 2 . . . 2 . Watcher 7 | . . 2 . 2 2 . 1 . . . . Swarmer 32 | . 5 5 . 3 3 7 3 . . 6 . Grunt 61 | . 10 10 6 6 5 5 8 . . 1 10 Brawler 3 | . . 1 1 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . . . Protector 1 | . . . 1 . . . . . . . . Sentry 22 | . . 5 2 5 3 4 . . . 1 2 Hunter 10 | . . . . 2 . 1 2 . . . 5 Programmer 10 | . . . . . 2 1 3 . . . 4 Best Kill Streak 9 | 2 7 7 6 5 5 4 4 . . 8 9 Combat Bots Only 8 | . 5 5 6 4 4 4 3 . . 8 5 Max Kills in Single Turn 5 | 1 1 3 5 3 2 2 3 . . 3 5 Gunslinging 1 | . . 1 . . . . . . . . . Exploded 4 | . . 2 4 3 1 2 1 . . 3 2 Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Hostile Shots Fired 1031 | . 92 115 5 96 157 123 91 . 22 26 304 Missed 339 | . 23 44 3 26 75 41 22 . 10 5 90 Damage Taken 10638 | . 731 1029 133 1042 674 1005 1218 . 118 467 4221 Core 1693 | . 95 311 27 109 54 40 31 . . 17 1009 Absorbed by Shields 386 | . . . . . 164 . 217 . . . 5 Ignored by Resistances 69 | . . . . . . . . . . . 69 Regen/Repaired (Parts) 381 | . . . 123 124 . . . . . . 134 Core Remaining (%) 72 | 100 62 . 15 80 . 86 . . . 94 . Volleys Fired 527 | 5 68 50 10 63 44 81 98 . . 13 95 Largest 4 | 2 2 3 3 3 3 3 3 . . 3 4 Hottest 181 | 60 90 135 128 132 161 156 130 . . 140 181 Shots Fired 1029 | 10 131 149 29 165 105 136 119 . . 28 157 Gun 746 | 10 131 139 17 109 85 71 51 . . 23 110 Cannon 211 | . . 4 8 52 19 45 49 . . 2 32 Launcher 38 | . . 6 4 4 1 3 3 . . 3 14 Special 34 | . . . . . . 17 16 . . . 1 Kinetic 545 | 5 30 43 16 114 69 89 61 . . 16 102 Thermal 323 | . 85 38 7 47 35 27 39 . . 9 36 Explosive 38 | . . 6 4 4 1 3 3 . . 3 14 Electromagnetic 89 | 5 16 62 2 . . . . . . . 4 Robot Hit Streak 18 | 6 13 14 4 10 18 10 8 . . 5 12 Robot Miss Streak 7 | 2 5 7 4 5 6 3 6 . . 6 5 Penetration Max 1 | . . . . . . 1 1 . . . 1 Secondary Targets 6 | . 2 3 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . . . . . 1 Shots Hit Robots 609 | 7 79 94 13 97 70 76 64 . . 13 96 Core Hits 355 | 3 37 50 18 42 39 40 34 . . 17 75 Critical Kills 2 | . . . . . . 1 . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . . . 1 1 Critical Strikes 16 | . 1 2 . 2 1 2 5 . . 1 2 Burn 2 | . . 2 . . . . . . . . . Destroy 4 | . . . . . . 1 . . . 1 2 Blast 9 | . . . . 2 1 1 5 . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks 22 | . 15 . 5 2 . . . . . . . Impact . | . . . . . . . . . . . . Slashing 21 | . 15 . 4 2 . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . 1 . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 18759 | 74 1031 2024 885 2198 1754 1986 2700 . . 923 5184 Guns 7850 | 74 776 1413 89 907 1309 858 629 . . 194 1601 Cannons 4009 | . . 38 79 704 262 774 1547 . . 28 577 Explosions 6583 | . . 573 717 567 149 354 524 . . 701 2998 Melee 255 | . 255 . . . . . . . . . . Ramming 62 | . . . . 20 34 . . . . . 8 Kinetic 7544 | 22 143 366 89 1066 868 1333 1752 . . 166 1739 Thermal 4216 | . 473 590 40 545 703 299 637 . . 56 873 Explosive 5650 | . . 387 717 567 149 354 311 . . 701 2464 Electromagnetic 1032 | 52 160 681 39 . . . . . . . 100 Impact . | . . . . . . . . . . . . Slashing 255 | . 255 . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . 2 . . . 1 2 . . . . 6 Average Corruption 1 | . 2 . . . 1 1 . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 61 | . 12 . . . 15 21 . . . . 13 Message Errors 16 | . 5 . . . 4 4 . . . . 3 Matter Fused 12 | . 2 . . . 1 5 . . . . 4 Heat Flow Errors 6 | . 2 . . . 3 1 . . . . . Energy Discharges 9 | . 2 . . . 2 4 . . . . 1 Parts Rejected 2 | . . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . Data Loss (minor) 5 | . 1 . . . 1 . . . . . 3 Data Loss (major) 3 | . . . . . . 3 . . . . . Misfires 2 | . . . . . . 2 . . . . . Alerts 2 | . . . . . 1 1 . . . . . Weapon Failures 3 | . . . . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 560 | . 4 89 20 25 9 62 149 . . 11 191 Projectiles 106 | . . . . . . 2 104 . . . . Explosions 441 | . . 89 20 25 . 60 45 . . 11 191 Melee 13 | . 4 . . . 9 . . . . . . Knockbacks 15 | . . . . 3 1 3 3 . . . 5 Impact 1 | . . . . . 1 . . . . . . Kinetic 12 | . . . . 2 . 3 3 . . . 4 Secondary 2 | . . . . 1 . . . . . . 1 Self-Inflicted Damage 830 | . . 165 49 34 17 16 127 . . 88 334 Shots 22 | . . 4 1 1 . 1 4 . . 3 8 Rammed 2 | . . . . 1 1 . . . . . . Targets Rammed 5 | . . . . 1 1 . . . . . 3 Kicked 3 | . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . Highest Temperature 496 | 20 265 496 108 429 234 258 370 . . 132 264 Average Temperature 84 | 15 59 110 38 142 63 57 79 . . 39 95 Received Heat Transfer 2712 | . 303 366 33 558 201 162 111 . . 63 915 Effects 11 | . . 6 . 4 . . 1 . . . . Shutdowns 1 | . . . . 1 . . . . . . . Energy Bleed 4 | . . 2 . 1 . . 1 . . . . Interference 2 | . . . . 2 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Fried 6 | . 3 3 . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 8 | . . 1 . . 4 . 2 . . . 1 Heat Transferred 8008 | . 1075 1260 64 1073 1587 686 1095 . . 111 1057 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Peak Influence 1037 | 10 206 530 436 413 369 1037 981 . . . 752 Initial 543 | . 6 21 179 183 81 199 543 . . . 300 Average 366 | 5 65 303 269 173 106 654 800 . . . 384 Maximum Alert Level 3 | . 1 2 2 2 1 3 3 . . . 3 Low Security (%) 35 | 100 97 20 16 58 79 . . . . . 5 Level 1 26 | . 2 57 70 34 20 5 . . . . 55 Level 2 21 | . . 22 12 6 . 52 30 . . . 36 Level 3 17 | . . . . . . 41 69 . . . 2 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 42 | . 4 1 3 2 9 . 13 . . . 10 Investigation 10 | . 3 . 1 . 2 . 3 . . . 1 Extermination 8 | . . . . . 3 . 3 . . . 2 Reinforcement 11 | . 1 1 . 2 1 . 3 . . . 3 Assault 3 | . . . 2 . . . 1 . . . . Garrison 10 | . . . . . 3 . 3 . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 2 . . . 3 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Distress Signals 8 | . . 2 . 2 . . 1 . . . 3 Communications Jammed 8 | . . . . . . . 8 . . . . Distress Signals 8 | . . . . . . . 8 . . . . Times Spotted 225 | . 27 33 15 29 18 25 33 . 5 9 31 Peak Tracking Total 9 | . 5 6 9 4 4 4 4 . 5 7 8 Tactical Retreats 10 | . 2 3 . . . 1 2 . 1 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Traps Triggered 7 | . 2 1 . . 1 1 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Machines Disabled 35 | . 1 2 3 2 4 5 11 . . . 7 Max in Single Turn 4 | . 1 2 1 1 1 1 4 . . . 1 Garrison Relay 5 | . . . . . . 5 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Machines Accessed 48 | . 6 9 6 5 4 2 9 1 1 . 5 Terminals 31 | . 5 8 5 2 2 2 5 . . . 2 Fabricators 2 | . . . . . . . 1 . . . 1 Repair Stations 3 | . . . 1 1 . . . . . . 1 Recycling Units 6 | . 1 . . 1 1 . 2 . . . 1 Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 131 | . 13 23 16 19 12 2 18 1 5 . 22 Successful 70 | . 4 10 12 15 5 2 5 1 5 . 11 Failed 61 | . 9 13 4 4 7 . 13 . . . 11 Catastrophic 17 | . . 5 . . 1 . 7 . . . 4 Database Lockouts . | . . . . . . . . . . . . Manual 60 | . 9 18 4 7 7 . 10 . . . 5 Terminals 83 | . 12 21 12 6 6 2 13 . . . 11 Fabricators 5 | . . . . . . . 1 . . . 4 Repair Stations 13 | . . . 4 5 . . . . . . 4 Recycling Units 12 | . 1 . . 2 3 . 3 . . . 3 Scanalyzers 8 | . . 2 . 6 . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . . . . Terminal Hacks 21 | . . 2 6 2 . 2 . 1 5 . 3 Part Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 1 | . . . 1 . . . . . . . . Open Door 3 | . . . 2 . . . . 1 . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 Recycling Unit Index 1 | . . . . . . . . . . . 1 Alert Level 2 | . . 1 . 1 . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . 4 4 . . . . . . 2 Scan Component 5 | . . . 2 2 . . . . . . 1 Repair 5 | . . . 2 2 . . . . . . 1 Recycling Unit Hacks 8 | . 1 . . 1 2 . 2 . . . 2 Report Inventory 5 | . 1 . . 1 . . 2 . . . 1 Retrieve Matter 2 | . . . . . 2 . . . . . . Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer 8 | . . 2 . 6 . . . . . . . Insert Component 3 | . . 1 . 2 . . . . . . . Analyze 5 | . . 1 . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 20 | . 3 6 2 2 2 . 3 . . . 2 Terminals 19 | . 3 6 2 2 2 . 2 . . . 2 Botnet 19 | . 3 6 2 2 2 . 2 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 34 | . 4 7 4 3 4 2 6 . . . 4 Full Trace Events 8 | . 1 2 1 . 2 . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 40 | . . . . . . . . . . . 40 Total Robot Build Rating 1 | . . . . . . . . . . . 1 Part Schematics Acquired 8 | . . 1 . 2 . . . . 5 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 5 | . . . 2 2 . . . . . . 1 Time 191 | . . . 58 83 . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 Parts Scanalyzed 3 | . . 1 . 2 . . . . . . . Part Schematics Acquired 3 | . . 1 . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 8 | . . . . . . . 7 . . . 1 Non-combat 3 | . . . . . . . 3 . . . . Combat 5 | . . . . . . . 4 . . . 1 Robot Hacks Applied 9 | . . . . . . . 8 . . . 1 no_distress 2 | . . . . . . . 2 . . . . find_recycling 1 | . . . . . . . 1 . . . . overwrite_iff 1 | . . . . . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 . . . . formatsys_high 4 | . . . . . . . 4 . . . . Relay Couplers Released 25 | . . . . . . 25 . . . . . Machine Destruction 22 | . . . . . . 22 . . . . . Programmers 3 | . . . . . . 3 . . . . . Attached 6 | . . . . . . . 5 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 10 | . . . 1 . . 9 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Total Allies 36 | . . . 12 . 3 11 8 . . . 2 Largest Group 10 | . . . 10 2 3 7 7 . . . 1 Highest-Rated Group 196 | . . . 88 62 93 181 196 . . . 41 Highest-Rated Ally 80 | . . . 31 31 31 80 80 . . . 41 Total Orders 58 | . . . . 18 26 8 . 2 1 3 . STAY 2 | . . . . . 2 . . . . . . ROAM 1 | . . . . 1 . . . . . . . FOLLOW 16 | . . . . 5 8 1 . 1 . 1 . EXPLORE 27 | . . . . 9 10 4 . 1 1 2 . RETURN 12 | . . . . 3 6 3 . . . . . Ally Attacks 158 | . . . 26 7 34 28 61 . . . 2 Total Damage 3463 | . . . 301 128 550 838 1523 . . . 123 Kills 26 | . . . 5 2 3 5 10 . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches 44 | . . . . 22 9 10 . 1 1 1 . Drone Recoveries 27 | . . . . 15 7 4 . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Turns Passed 11827 | 83 1163 876 524 1513 1623 1340 1804 219 342 620 1720 Spaces Moved 6979 | 57 664 576 338 825 1062 744 1094 151 96 429 943 Core 25 | 15 . . . . . . . . . . 10 Treads . | . . . . . . . . . . . . Legs 317 | . . . . . . . . . . . 317 Wheels 6592 | 42 664 576 338 825 1062 744 1094 151 96 429 571 Hover 45 | . . . . . . . . . . . 45 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 95 101 120 107 115 130 130 130 130 50 Average Speed 122 | 93 126 98 114 120 112 128 130 130 130 130 133 Slowest Speed 1750 | 200 200 110 120 120 115 130 130 130 130 130 1750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 87 46 43 50 23 71 26 42 84 67 19 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 6 | . . . . . . . . 2 . 4 . Spaces Dug 49 | . 1 . 1 2 . 1 22 . . 22 . Terrain Destroyed 481 | . 1 65 33 36 10 21 79 . . 50 186 Melee 4 | . 1 . 1 2 . . . . . . . Projectile 54 | . . . . 5 2 4 29 . . 2 12 AOE 423 | . . 65 32 29 8 17 50 . . 48 174 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac Gar Fac Low Zio Pro Fac Total 9299 | 73 828 770 441 1211 1411 1018 1333 172 313 466 1263 Wait 1212 | . 17 98 41 240 256 101 78 21 218 14 128 Move 6966 | 56 663 575 337 824 1061 743 1093 148 95 428 943 Hop 1 | . . . . . . . . 1 . . . Pick Up 150 | 5 27 10 17 18 10 25 12 1 . 3 22 Fast Attach 67 | 7 5 8 3 7 6 4 5 . . . 22 Attach 68 | . 8 8 1 7 3 5 8 . . 2 26 Detach 12 | . 1 . . 3 . 3 2 . . 1 2 Swap 138 | . 14 11 17 26 12 23 24 1 . 4 6 Drop 123 | . 10 10 10 20 18 25 13 . . 1 16 Fire 527 | 5 68 50 10 63 44 81 98 . . 13 95 Melee 22 | . 15 . 5 2 . . . . . . . Ram 2 | . . . . 1 1 . . . . . . Kick 3 | . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 424 | -10/Materials | Lost 3 parts (2n1w) 600 | -10/Materials | Derelicts attacked the area 675 | -10/Materials | Build established: Scavenger-Mutant 799 | -10/Materials | Discovered new exit (range 10) 895 | -10/Materials | Lost 6 parts (1p2n3w) 1081 | -10/Materials | Discovered new exit (range 15) 1119 | -10/Materials | Discovered new exit (range 16) 1208 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Entered another Materials area 1247 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1511 | -9/Materials | Lost 5 parts (1p1n3w) 1637 | -9/Materials | Core integrity fell below 50% 1705 | -9/Materials | Discovered new exit (range 10) 1874 | -9/Materials | Build established: Scavenger-Gunner 2118 | -9/Materials | Discovered new exit (range 9) 2123 | -9/Materials | Entered Storage 2158 | -9/Storage | Core integrity fell below 20% 2358 | -9/Storage | Repaired Hvy. Assault Rifle 2398 | -9/Storage | Repaired Com. Wheel 2456 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2518 | -9/Storage | Lost 8 allies 2554 | -9/Storage | Met a pair of Derelict thieves 2588 | -9/Storage | Discovered new exit (range 16) 2647 | -9/Storage | Entered Materials 2647 | -8/Materials | Accompanied by 2 allies 2647 | -8/Materials | Evolved 2 slots: Utility x2 2873 | -8/Materials | Lost 3 allies 2938 | -8/Materials | Lost 3 parts (1u2w) 3252 | -8/Materials | Repaired Arm. Wheel 3419 | -8/Materials | Repaired Cld. Ion Engine 3419 | -8/Materials | Build established: Scavenger-Tank 3442 | -8/Materials | Discovered new exit (range 10) 3791 | -8/Materials | Discovered new exit (range 18) 4160 | -8/Materials | Entered Factory 4160 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4459 | -7/Factory | Build established: Scavenger-Gunner 5061 | -7/Factory | Build established: Gunner 5278 | -7/Factory | Allied Derelicts emerged from ambush trap array 5338 | -7/Factory | Garrison activated, responded to threat 5616 | -7/Factory | Identified exit to Garrison 5783 | -7/Factory | Entered Garrison 5792 | -7/Garrison | Triggered checkpoint 5859 | -7/Garrison | Triggered checkpoint 5896 | -7/Garrison | Garrison Relay disabled 5960 | -7/Garrison | Triggered checkpoint 6045 | -7/Garrison | Garrison Relay disabled 6320 | -7/Garrison | Learned Factory security intel 6334 | -7/Garrison | Lost 4 allies 6371 | -7/Garrison | Garrison Relay disabled 6430 | -7/Garrison | Triggered checkpoint 6430 | -7/Garrison | Triggered checkpoint 6453 | -7/Garrison | Discovered new exit (range 32) 6468 | -7/Garrison | Lost 4 allies 6476 | -7/Garrison | Triggered checkpoint 6714 | -7/Garrison | Found embedded Infiltrators 6719 | -7/Garrison | Build established: Tank 6734 | -7/Garrison | Triggered checkpoint 6838 | -7/Garrison | Garrison Relay disabled 6982 | -7/Garrison | Triggered checkpoint 7007 | -7/Garrison | Installed Relay Interface Framework 7059 | -7/Garrison | Garrison Relay disabled 7111 | -7/Garrison | Discovered new exit (range 8) 7123 | -7/Garrison | Entered Factory 7123 | -6/Factory | Accompanied by 2 allies 7123 | -6/Factory | Evolved 2 slots: Utility x2 7311 | -6/Factory | Build established: Bothacker-Tank 7937 | -6/Factory | Garrison activated, responded to threat 7999 | -6/Factory | Lost 6 allies 8308 | -6/Factory | Discovered new exit (range 6) 8816 | -6/Factory | Discovered new exit (range 4) 8873 | -6/Factory | First assault squad dispatched 8927 | -6/Factory | Entered Lower Caves 9000 | -6/Lower Caves | Found Prototype Device 9130 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9146 | -6/Lower Caves | Entered Zion 9438 | -6/Zion | RIF detected upon attempting to enter Zion 9438 | -6/Zion | Attacked by Zionites 9438 | -6/Zion | Spotted 8U-12K(B) 9438 | -6/Zion | Spotted IY-9KA(B) 9468 | -6/Zion | Discovered new exit (range 16) 9488 | -6/Zion | Entered Proximity Caves 9592 | -5/Proximity Caves | Spotter reported a threat 9737 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9773 | -5/Proximity Caves | Destroyed 8 combat bots 9845 | -5/Proximity Caves | Spotter reported a threat 10013 | -5/Proximity Caves | Discovered new exit (range 6) 10049 | -5/Proximity Caves | Learned Factory emergency access door positions 10108 | -5/Proximity Caves | Entered Factory 10108 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10173 | -5/Factory | Fabricated K-01 Serf? 10430 | -5/Factory | Identified Heart of Steel 10720 | -5/Factory | Build established: Hacker-Skirmisher 10944 | -5/Factory | Lost 7 parts (1p1n1u4w) 10967 | -5/Factory | Garrison activated, responded to threat 11010 | -5/Factory | Core integrity fell below 50% 11043 | -5/Factory | Released all parts (7) 11076 | -5/Factory | Core integrity fell below 20% 11098 | -5/Factory | Lost 5 parts (1n1u3w) 11218 | -5/Factory | Lost 3 parts (1p1n1w) 11237 | -5/Factory | Garrison activated, responded to threat 11328 | -5/Factory | Build established: Scavenger-Mutant 11553 | -5/Factory | Repaired Flexi-carbon Leg 11664 | -5/Factory | Build established: Scavenger-Tank 11701 | -5/Factory | Lost 3 parts (2n1u) 11828 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 11702_ Acquired Hpw. Shock Rifle. 11705_ The unstable cave ceiling collapses. 11718_ Acquired Unknown Device. 11718_ Identified Recoil Nullifier. 11758_ Acquired Smartbomb Launcher. 11796_ Slug penetrates Wall. 11804_ Slug penetrates P-70 Sage. 11807_ Slug penetrates Wall. 11810_ Med. Insulated Plating destroyed. 11813_ Slug penetrates P-70 Sage. 11813_ Wheel destroyed. 11813_ Lrn. Missile Launcher destroyed. 11816_ Slug penetrates P-70 Sage. 11819_ Kicked P-70 Sage. 11819_ ECM Suite destroyed. 11821_ Kicked P-70 Sage. 11823_ Kicked P-70 Sage out of the way. 11823_ Recoil Nullifier destroyed. 11825_ Gauss Rifle destroyed. 11825_ Construction Platform disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????+?+????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#############????????????????????????????? | | ????????# +????????????????????????????? | | ????????# #???###############??????????? | | ????????# #???# #??????????? | | ????????# #???# #??????????? | | ????????# #???# #??????????? | | ????????# #???# """" """" #??????????? | | ????????# ! #???# """" """" #??????????? | | ????????# ##### """" """" !#??????????? | | ????????# / pp"""" """" #??????????? | | ?????#### #####@ """ """" #??????????? | | ###### # #???# """" """" #??????????? | | # #???# """" """" #??????????? | | # # # #???# #??????????? | | # #####+######?#######+#######??????????? | | # ??? ???????????????? | | # % ? ?????????????? | | ???????????? | | ?????????? | | ???????? | | # ## ##########+############??????? | | # # # ##????????????????????????????? | | #######?????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #########+####???????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 18 Energy Capacity 310 Matter Stores 460 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Armor Coverage 600 Resistance: EM 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 6 Offensive Hacking 14 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 52 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Slug Cannon | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Beamcaster | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyPowerPurifier Manual? 0 Play Time 04:17:56 Cumulative 118.3 hours Start 2024.03.25 @ 22:36:52 End 2024.03.26 @ 22:50:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 43 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 36d982e6-e13b-443e-9969-ce76d79d6475