Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.30 @ 19:07:27 Player: Sir Cheese Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (440) 440 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-24) -24 TOTAL SCORE: 2291 Bonus ------- Friendly Fire -24 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Lightning Gun Advanced Beam Rifle Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Improved Hover Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Targeting Computer Microactuators ECM Suite > --- WEAPON ----------- Advanced Beam Rifle Plasma Cutter > --- INVENTORY -------- Small Storage Unit Advanced Beam Rifle High-powered Shotgun Datajack Mining Laser [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Subdweller Optics Storage Medium Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 34 | 7 2 2 8 15 Power 4 | 2 . . 1 1 Engine 3 | 2 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 4 | 2 . . . 2 Leg . | . . . . . Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight . | . . . . . Utility 11 | 1 2 1 2 5 Device 6 | . 1 1 2 2 Storage 2 | 1 1 . . . Processor 2 | . . . . 2 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 . 1 5 4 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 4 | . . 1 1 2 Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . . 8 8 Power 1 | . . . . 1 Propulsion 5 | . . . 2 3 Utility 5 | . . . 2 3 Weapon 5 | . . . 4 1 Highest Loss Streak 8 | . . . 3 8 To Critical Strikes . | . . . . . Average Backups 7 | 1 4 7 8 5 Power . | . 1 1 1 . Propulsion . | . . . . . Utility 2 | . 1 3 3 1 Weapon 2 | . 1 2 3 2 Tool/Special . | . . . . . Unused Backups 6 | . . . . 6 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 88 | . 90 100 89 79 Engine 11 | . 14 14 14 2 Core 1 | . . . . 6 Treads 21 | . 28 28 24 5 Wheel 2 | . . . . 11 Device 13 | . 4 14 13 16 Storage 11 | . 14 14 14 4 Processor 3 | . . . . 16 Energy Gun 2 | . . . 2 7 Ballistic Gun 10 | . 28 26 8 . Launcher 1 | . . . 2 . Special Weapon 6 | . . 1 7 5 Peak Build Rating 26 | 6 7 7 11 26 Average Rating 10 | 4 6 7 7 19 On Entrance 4 | . 6 7 7 4 Avg Prop Armor Cover (%) 7 | . . . . 7 Naked Turns 7 | . . . . 7 Heaviest Build 22 | 13 20 20 22 17 Greatest Support 42 | 40 40 40 40 42 Greatest Overweight (x) 5 | . . . 5 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 6 Most Carried 10 | 3 7 8 10 8 Average Carried 7 | 1 4 7 8 5 Final Capacity 10 | 8 10 10 10 5 Final Carried 8 | 2 7 8 7 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 536 | 146 59 92 228 11 Remotely . | . . . . . Salvage Created 390 | . . . 229 161 Parts 16 | . . . 11 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 7 | . . . 7 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 10 | . . . 9 1 Guns 2 | . . . 2 . AOE 7 | . . . 7 . Classes Destroyed 5 | . . . 3 2 Recycler 1 | . . . . 1 Grunt 4 | . . . 4 . Specialist 1 | . . . . 1 Artisan 1 | . . . 1 . Subdweller 5 | . . . 5 . Best Kill Streak 4 | . . . 4 1 Combat Bots Only 4 | . . . 4 1 Max Kills in Single Turn 1 | . . . 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 154 | . . . 49 105 Missed 45 | . . . 17 28 Hits 109 | . . . 32 77 Projectile 109 | . . . 32 77 AOE 5 | . . . 5 . Critical Strikes 6 | . . . 1 5 Damage Taken 2612 | . . . 1026 1586 Core 754 | . . . 186 568 Absorbed by Shields . | . . . . . Core Remaining (%) 62 | 100 . . 25 . Volleys Fired 78 | . . 5 69 4 Largest 2 | . . 1 2 2 Hottest 120 | . . 100 120 100 Shots Fired 84 | . . 5 74 5 Gun 20 | . . . 18 2 Cannon . | . . . . . Launcher 22 | . . . 22 . Special 42 | . . 5 34 3 Kinetic 15 | . . . 15 . Thermal 44 | . . 5 34 5 Explosive 22 | . . . 22 . Electromagnetic 3 | . . . 3 . Robot Hit Streak 10 | . . . 10 1 Robot Miss Streak 2 | . . . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 25 | . . . 19 6 Core Hits 17 | . . . 15 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Smash 1 | . . . . 1 Melee Attacks 12 | . . . . 12 Impact 12 | . . . . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1221 | . . 10 1017 194 Guns 258 | . . . 238 20 Cannons . | . . . . . Explosions 779 | . . . 779 . Melee 163 | . . . . 163 Ramming 10 | . . 10 . . Kinetic 204 | . . . 204 . Thermal 31 | . . . . 31 Explosive 779 | . . . 779 . Electromagnetic 34 | . . . 34 . Impact 163 | . . . . 163 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 71 | . . . 7 64 Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee 64 | . . . . 64 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 85 | . . . 85 . Shots 4 | . . . 4 . Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 44 | . . 44 . 12 Average Temperature 17 | . . 24 . 4 Received Heat Transfer 294 | . . . 33 261 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 5 | . . . . 5 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 74 | . . . . 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 20 | . 7 1 . 20 Initial . | . . . . . Average . | . . . . 1 Influence Increases 190 | . 12 2 100 76 Destroy 0b10 Robot/C 100 | . . . 80 20 Destroy 0b10 Robot/NC 5 | . . . . 5 Destroy Leader 20 | . . . 20 . Successful Hack 27 | . 12 . . 15 Disable Machine 15 | . . . . 15 Destroy Structure 8 | . . 2 . 6 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 190 | . 12 1 101 76 Entered New Map 1 | . . . 1 . Time Decay 159 | . 12 1 90 56 Lost Part 30 | . . . 10 20 Squads Dispatched 4 | . . . . 4 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . . 2 13 14 Peak Tracking Total 9 | . . 2 4 9 Tactical Retreats 3 | . . . 1 2 ECM-based Alert Blocks 1 | . . . . 1 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 1 | . . . 1 . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 7 | . 2 . 1 4 Terminals 6 | . 2 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 6 . 4 12 Successful 12 | . 3 . 4 5 Failed 10 | . 3 . . 7 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 12 | . 1 . . 11 Terminals 18 | . 6 . . 12 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 3 . 4 4 Record 4 | . . . 4 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 5 | . 1 . . 4 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Botnet 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 2533 | . 56 312 1610 555 Optics 1022 | . . . 928 94 Sensors 474 | . . . . 474 Structural 973 | . . 291 682 . ECM 567 | . 56 21 . 490 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2786 | 85 166 312 1642 581 Spaces Moved 1564 | 45 99 162 862 396 Core 65 | 1 . . 2 62 Treads 1334 | 44 99 162 860 169 Legs . | . . . . . Wheels 165 | . . . . 165 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 50 Average Speed 151 | 157 160 160 160 124 Slowest Speed 300 | 160 160 160 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 4 28 37 54 35 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 5 | . . 1 4 . Spaces Dug 10 | . . 4 . 6 Terrain Destroyed 131 | . . 4 121 6 Melee 5 | . . . . 5 Projectile 5 | . . 4 . 1 AOE 121 | . . . 121 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1802 | 59 106 198 981 458 Wait 56 | . . 28 28 . Move 1560 | 44 98 161 861 396 Hop . | . . . . . Pick Up 37 | 8 6 1 7 15 Fast Attach 5 | . . . . 5 Attach 20 | 6 1 . 4 9 Detach . | . . . . . Swap 15 | 1 1 2 6 5 Drop 15 | . . . 5 10 Fire 78 | . . 5 69 4 Melee 12 | . . . . 12 Ram 1 | . . . . 1 Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . . 1 . Miscellaneous 1 | . . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines -10/Subcaves -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 16) 216 | -10/Materials | Discovered new exit (range 10) 225 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Entered Mines 306 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 310 | -10/Mines | Identified exit to Subcaves 313 | -10/Mines | Build established: Mutant 564 | -10/Mines | Entered Subcaves 565 | -10/Subcaves | Approached by a straggling Scientist 783 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 795 | -10/Subcaves | Learned Materials trap positions 849 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1467 | -10/Subcaves | Ambushed by Subdweller buried in earth 1467 | -10/Subcaves | Ambushed by Subdweller buried in earth 1467 | -10/Subcaves | Ambushed by Subdweller buried in earth 1580 | -10/Subcaves | Learned location of Zion (-7) 1580 | -10/Subcaves | Met a Zionite searching for "candidates" 1662 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1870 | -10/Subcaves | Discovered new exit (range 18) 1872 | -10/Subcaves | Lost 3 parts (1n1u1w) 1949 | -10/Subcaves | Visited Clippyterm 1953 | -10/Subcaves | Learned Factory emergency access door positions 2131 | -10/Subcaves | Core integrity fell below 50% 2206 | -10/Subcaves | Entered Materials 2206 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2207 | -8/Materials | Loaded intel: 13 trap records 2704 | -8/Materials | Discovered new exit (range 12) 2736 | -8/Materials | Garrison activated, responded to threat 2774 | -8/Materials | Identified exit to Factory 2779 | -8/Materials | Core integrity fell below 50% 2780 | -8/Materials | Released all parts (5) 2785 | -8/Materials | Core integrity fell below 20% 2787 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Knocked back. Released Flail. Released Sml. Storage Unit. Released Com. Wheel. Released Targeting Computer. Released Imp. Signal Interpreter. Dropped Corrupted Imp. Deuterium Engine. Acquired Datajack. Slug penetrates Wall. Slammed into S-10 Pest. Destabilizing: Core damaged (-22). Acquired Hacking Suite. U-05 Engineer builds a Wall. Hacking Suite destroyed. Critical hit (Blast). Knocked back. Slug penetrates Wall. U-05 Engineer builds a Door. Acquired 8 matter. Acquired 3 matter. 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