Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 16:29:58 Player: whodovoodoo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2349) 2349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 5077 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/700 Matter 246/300 Energy 88/100 System Corruption 14% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Large Storage Unit Structural Scanner > --- WEAPON (4) ------- Welding Torch > --- INVENTORY (15) --- Improved Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Lightning Gun Heavy Assault Rifle Gauss Rifle Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Hardened Light Armor Plating Recalibrator Improved Field Recycling Unit > --- WEAPON ----------- Lightning Gun Autogun Autogun Shotgun > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Lightning Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Gauss Rifle Rocket Launcher Rocket Launcher Welding Torch [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 3 | . . 1 1 1 Weapon 2 | . . 1 1 . Parts Attached 63 | 7 5 9 12 30 Power 10 | 1 . 1 4 4 Engine 5 | 1 . 1 2 1 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 13 | 2 2 1 4 4 Treads . | . . . . . Leg 6 | . . . 2 4 Wheel 7 | 2 2 1 2 . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 1 4 1 9 Device 10 | 1 . 1 1 7 Storage 2 | 1 . 1 . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 23 | 2 2 3 3 13 Energy Gun 5 | 1 . . . 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 11 | 1 . 3 1 6 Ballistic Cannon 1 | . 1 . . . Launcher 3 | . 1 . 1 1 Special Weapon 2 | . . . . 2 Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 3 2 23 Power 6 | . . . . 6 Propulsion 6 | . . 1 2 3 Utility 8 | . . 1 . 7 Weapon 8 | . . 1 . 7 Highest Loss Streak 11 | . . 1 2 11 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 7 12 13 Power 2 | . 1 1 3 3 Propulsion 2 | 1 4 3 1 2 Utility . | . 1 . 2 . Weapon 4 | 1 2 2 5 6 Tool/Special . | . . . . . Unused Backups 19 | . 5 2 2 10 Power 5 | . . 1 2 2 Propulsion 10 | . 4 1 . 5 Utility 1 | . . . . 1 Weapon 3 | . 1 . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 97 96 90 Engine 7 | . 14 11 7 4 Core 4 | . . . 1 7 Leg 6 | . . . 5 10 Wheel 11 | . 28 21 11 3 Device 10 | . 8 3 6 15 Storage 8 | . 14 10 9 6 Processor 5 | . 5 11 9 2 Protection 7 | . . 7 9 8 Energy Gun 6 | . 2 . 8 8 Energy Cannon 2 | . . . 6 2 Ballistic Gun 13 | . 6 19 12 12 Ballistic Cannon 3 | . 7 11 2 . Launcher 3 | . 11 1 5 1 Peak Build Rating 36 | 8 8 12 19 36 Average Rating 18 | 5 7 10 15 25 On Entrance 9 | . 8 8 11 19 Naked Turns . | . . . . . Heaviest Build 63 | 15 17 33 42 63 Greatest Support 32 | 26 32 26 26 20 Greatest Overweight (x) 11 | 4 . 1 11 7 Average Overweight (x) 1 | . . . 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 8 15 14 Most Carried 15 | 8 8 12 15 15 Average Carried 11 | 3 7 7 12 13 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 8 8 12 15 11 Class Distribution -------------------- 31% | Scavenger-Tank 23% | Gunner 15% | Mutant 12% | Scavenger-Skirmisher 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1784 | 303 95 464 325 597 Remotely . | . . . . . Salvage Created 2709 | 137 254 599 842 877 Parts 153 | 10 10 32 48 53 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 58 | . 4 18 17 19 Guns 29 | . 1 10 7 11 Cannons 12 | . . 6 5 1 AOE 15 | . 3 2 5 5 Classes Destroyed 12 | 2 2 2 4 2 Worker 4 | . . . 1 3 Builder 7 | . . . 2 5 Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 6 | 1 1 1 2 1 Watcher 1 | . . . 1 . Swarmer 17 | . . 6 4 7 Grunt 29 | . 4 9 7 9 Duelist 1 | . . . 1 . Sentry 8 | . . 3 5 . Hunter 2 | . . . . 2 Programmer 1 | . . . . 1 Best Kill Streak 11 | 3 3 6 11 7 Combat Bots Only 6 | . 2 6 6 6 Max Kills in Single Turn 5 | 1 2 3 5 3 Gunslinging . | . . . . . Exploded 2 | . 2 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 294 | . 14 56 48 176 Missed 69 | . 5 9 14 41 Hits 225 | . 9 47 34 135 Projectile 225 | . 9 47 34 135 Critical Strikes 8 | . . 1 3 4 Actively Blocked 1 | . . 1 . . Damage Taken 4371 | . 101 525 590 3155 Core 938 | . . 93 130 715 Absorbed by Shields 136 | . . . . 136 Redirected to Shielding 64 | . . 13 27 24 Regen/Repaired (Parts) 107 | . . 26 . 81 Core Remaining (%) 88 | 100 100 76 76 . Volleys Fired 130 | 11 14 35 22 48 Largest 4 | 2 2 3 4 4 Hottest 181 | 70 70 83 181 181 Shots Fired 377 | 22 21 103 87 144 Gun 283 | 22 6 66 57 132 Cannon 71 | . 9 35 22 5 Launcher 21 | . 6 2 8 5 Special 2 | . . . . 2 Kinetic 257 | 11 14 101 46 85 Thermal 59 | 11 1 . 33 14 Explosive 21 | . 6 2 8 5 Electromagnetic 40 | . . . . 40 Robot Hit Streak 15 | 14 15 13 13 11 Robot Miss Streak 7 | 1 2 6 4 7 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 230 | 19 16 59 54 82 Core Hits 130 | 5 9 29 40 47 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . . 2 Critical Strikes 8 | . . . 3 5 Burn 4 | . . . 3 1 Destroy 2 | . . . . 2 Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5542 | 248 467 982 1487 2358 Guns 2621 | 248 75 525 451 1322 Cannons 726 | . 66 324 311 25 Explosions 2130 | . 326 107 699 998 Melee . | . . . . . Ramming 61 | . . 26 26 9 Kinetic 2133 | 133 129 849 341 681 Thermal 1101 | 115 12 . 421 553 Explosive 1673 | . 326 107 699 541 Electromagnetic 574 | . . . . 574 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . 2 . 14 Average Corruption 7 | . . 2 . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 43 | . . 10 . 33 Message Errors 9 | . . 3 . 6 Matter Fused 7 | . . 2 . 5 Heat Flow Errors 5 | . . 2 . 3 Energy Discharges 2 | . . 1 . 1 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . . 1 . 6 Data Loss (major) 2 | . . . . 2 Misfires 2 | . . . . 2 Alerts 1 | . . . . 1 Misdirections 2 | . . . . 2 Weapon Failures 4 | . . 1 . 3 Overload Shots . | . . . . . Overflow Damage 189 | . . . 25 164 Projectiles 5 | . . . 5 . Explosions 184 | . . . 20 164 Melee . | . . . . . Knockbacks 4 | . 1 3 . . Impact . | . . . . . Kinetic 4 | . 1 3 . . Secondary . | . . . . . Self-Inflicted Damage 802 | . . 31 134 637 Shots 15 | . . 1 3 11 Rammed 6 | . . 3 2 1 Targets Rammed 9 | . . 3 2 4 Kicked 3 | . . . . 3 Crushed . | . . . . . Highest Temperature 429 | 54 15 287 267 429 Average Temperature 84 | 20 6 52 103 109 Received Heat Transfer 769 | . 57 108 216 388 Effects 5 | . . . . 5 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Fried 2 | . . . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 2188 | 333 37 . 1147 671 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 2 Low Security (%) 52 | 100 100 57 37 41 Level 1 43 | . . 42 47 54 Level 2 4 | . . . 14 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 458 | 10 52 250 458 409 Initial 198 | . . 14 88 198 Average 200 | 1 21 166 284 244 Influence Increases 1985 | 20 143 450 550 822 Destroy 0b10 Robot/C 1160 | . 80 360 340 380 Destroy 0b10 Robot/NC 110 | 20 10 5 30 45 Destroy Leader 244 | . 22 70 72 80 Successful Hack 27 | . . . 4 23 Disable Machine 210 | . . . 15 195 Destroy Structure 189 | . 31 15 59 84 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 1669 | 20 109 274 322 944 Entered New Map 382 | . . 20 122 240 Time Decay 1007 | 20 109 224 180 474 Lost Part 280 | . . 30 20 230 Squads Dispatched 14 | . 2 2 5 5 Investigation 4 | . 1 2 . 1 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 2 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 3 | . . 1 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 7 24 18 30 Peak Tracking Total 6 | . 3 4 5 6 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 17 | . 3 . 1 13 Max in Single Turn 6 | . 3 . 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 3 1 5 Terminals 9 | . 2 2 1 4 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 29 | . 5 6 3 15 Successful 12 | . . 2 1 9 Failed 17 | . 5 4 2 6 Catastrophic 6 | . 1 2 1 2 Database Lockouts . | . . . . . Manual 9 | . 5 1 1 2 Terminals 17 | . 5 3 3 6 Fabricators . | . . . . . Repair Stations 12 | . . 3 . 9 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Open DSF 1 | . . . . 1 Dispatch Records 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . 2 . 7 Scan Component 5 | . . 1 . 4 Repair 4 | . . 1 . 3 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 2 3 1 4 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . 1 . 3 Time 104 | . . 26 . 78 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 640 | 16 150 139 . 335 Terrain 463 | . . 139 . 324 Structural 325 | . . . . 325 Seismic 166 | 16 150 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2429 | 114 243 492 364 1216 Spaces Moved 1303 | 59 214 327 212 491 Core 18 | 13 . . 1 4 Treads . | . . . . . Legs 296 | . . . 33 263 Wheels 989 | 46 214 327 178 224 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 95 Average Speed 135 | 107 92 93 122 192 Slowest Speed 600 | 250 100 115 600 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered 2 | . . . . 2 Exploration Rate (%) 22 | 5 46 26 21 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 198 | . 36 14 66 82 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 195 | . 36 14 63 82 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1689 | 84 244 438 266 657 Wait 102 | . . 53 4 45 Move 1299 | 58 213 326 211 491 Hop . | . . . . . Pick Up 44 | 8 5 7 7 17 Fast Attach 28 | 7 . 4 2 15 Attach 16 | . . 2 3 11 Detach 1 | . . . . 1 Swap 32 | . 5 6 8 13 Drop 28 | . 7 2 7 12 Fire 130 | 11 14 35 22 48 Melee . | . . . . . Ram 6 | . . 3 2 1 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 358 | -10/Materials | Entered another Materials area 358 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 595 | -9/Materials | Repaired Sml. Storage Unit 735 | -9/Materials | Build established: Gunner 758 | -9/Materials | Discovered new exit (range 13) 850 | -9/Materials | Entered another Materials area 850 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 940 | -8/Materials | Garrison activated, responded to threat 1181 | -8/Materials | Discovered new exit (range 9) 1214 | -8/Materials | Entered Factory 1214 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1298 | -7/Factory | Repaired Lrg. Storage Unit 1353 | -7/Factory | Repaired Wheel 1383 | -7/Factory | Repaired Wheel 1474 | -7/Factory | Identified exit to DSF 1569 | -7/Factory | Crushed by falling debris 1579 | -7/Factory | Crushed by falling debris 1610 | -7/Factory | Lost 4 parts (1p2u1w) 1921 | -7/Factory | Build established: Scavenger-Tank 1923 | -7/Factory | System corruption reached 10% 2170 | -7/Factory | Core integrity fell below 50% 2378 | -7/Factory | Build established: Scavenger-Skirmisher 2418 | -7/Factory | Core integrity fell below 20% 2430 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- Acquired 26 matter. Aluminum Leg destroyed. Ion Engine destroyed. S-27 Virus suffers critical hit (Destroy). Destroyed Lgt. Nuclear Core. Lgt. Assault Rifle destroyed. Hvy. Assault Rifle destroyed. K-01 Serf cleans the Fusion Modulator. P-60 Hacker resets S-27 Virus, system corruption cleaned. Imp. Heat Sink destroyed. Terrain Scanner destroyed. K-01 Serf cleans the Fusion Modulator. Structural Scanner destroyed. System corrupted: Component data lost. Acquired 30 matter. K-01 Serf collects debris. M-28 Smith repairs S-27 Virus. M-28 Smith fits Backup Power III on S-27 Virus. Slammed into P-60 Hacker. 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Storage Unit | 82% | -9/Materials Lrg. Storage Unit | 92% | -7/Factory Wheel | 27% | -7/Factory Wheel | 35% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AerolevNetworkedCompressor Manual? 0 Play Time 00:45:00 Cumulative 35.0 hours Start 2025.10.02 @ 18:28:51 End 2025.10.05 @ 16:29:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 3 Adventurer 0 Explorer 28 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd529621-f158-457b-9f09-a9b6f2bf0239