Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.20 @ 21:41:56 Player: Inkie Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (112) 560 Value Destroyed (4645) 4645 Prototype IDs (287) 5740 Alien Tech Used (5) 1000 Bonus (27860) 27860 TOTAL SCORE: 50705 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 151 Entered Garrisons 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Win 3000 Friendly Fire -24 Cogmind --------- Core Integrity 323/1600 Matter 13/300 Energy 769/840 System Corruption 3% Temperature Cool (35) Movement Flying (10) Location 0b11 Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (8) --- Cooled Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster Experimental Q-thruster > --- UTILITY (11) ----- Experimental Coolant Injector Medium Storage Unit Experimental Energy Well Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Improved Diametric Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Diametric Drive Q-thruster Q-thruster Electron Diverter Improved Diametric Drive Experimental Q-thruster > --- UTILITY ---------- Experimental Heat Sink Experimental Cooling System Advanced Coolant Injector Experimental Coolant Injector Advanced Quantum Shading Machine Spectral Analyzer Advanced Signal Interpreter Femtoactuators Experimental Reaction Control System Advanced Phase Shifter Medium Regenerative Plating > --- WEAPON ----------- Cooled Nova Cannon Vibroblade Molecular Scythe > --- INVENTORY -------- Zero-point Reactor Quantum Shading Machine AEGIS Remote Shield Supercharged TR Compact HERF Cannon [Rating: 209] Favorites ----------- Power Zero-point Reactor Engine Backup Power III Power Core Improved Fusion Compressor Reactor Zero-point Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Constructs Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Terrain Scan Processor Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Medium Regenerative Plating Weapon Molecular Scythe Energy Gun Lightning Gun Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Molecular Scythe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . . . 4 . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . 2 . . . . . . Utility 9 | . . . . . 4 . . . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 269 | 7 5 1 . . 6 13 17 3 8 4 . . 3 1 4 1 10 . 17 . 10 2 . 13 . 12 7 8 25 21 53 18 Power 27 | 2 . . . . 1 1 1 . 1 . . . . . . . . . . . 2 . . 1 . 1 1 2 2 3 9 . Engine 5 | 2 . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . . . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 1 1 . 1 4 . Reactor 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 5 . Propulsion 60 | 2 . . . . 1 3 1 . 1 . . . . . 1 . 3 . 4 . 4 . . 4 . 4 2 1 6 5 8 10 Treads 4 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . 1 2 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Flight 49 | . . . . . . 1 . . . . . . . . . . 3 . 4 . 4 . . 3 . 4 2 1 6 5 8 8 Utility 126 | 1 2 . . . . 6 6 2 5 3 . . 2 1 3 1 6 . 11 . 3 2 . 3 . 6 4 5 11 8 31 4 Device 73 | . 1 . . . . 3 6 1 1 2 . . 2 1 1 . 2 . 4 . 2 1 . 1 . 3 2 . 7 7 25 1 Storage 14 | 1 1 . . . . . . 1 . . . . . . . . 2 . . . 1 . . 1 . . . . 1 . 5 1 Processor 13 | . . . . . . 1 . . 1 1 . . . . 2 1 . . 1 . . . . 1 . 1 1 1 . . . 2 Hackware 11 | . . . . . . . . . 1 . . . . . . . 1 . 5 . . . . . . 1 . 1 1 1 . . Protection 15 | . . . . . . 2 . . 2 . . . . . . . 1 . 1 . . 1 . . . 1 1 3 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 1 . . 4 3 9 1 1 1 . . 1 . . . 1 . 2 . 1 . . 5 . 1 . . 6 5 5 4 Energy Gun 6 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . 1 . . . . 2 . . . Energy Cannon 20 | . 2 1 . . 2 3 1 . . . . . . . . . . . . . . . . 1 . . . . 1 3 2 4 Ballistic Gun 4 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon 6 | . . . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 5 | . . . . . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . . . . . . . . . . . . . . 1 . 2 . 1 . . . . 1 . . 2 . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . 1 . . . 1 1 . . 1 . . . . . . . 4 . 3 . . . . 6 . 2 2 2 8 3 7 . Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Parts Lost 57 | . 1 . . . . 3 6 . . . . . . 8 1 . . . . . 5 1 . . 1 5 2 2 . 1 7 14 Power 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . 2 . . . . 1 Propulsion 15 | . . . . . . . 1 . . . . . . 3 . . . . . . 1 1 . . . 2 . . . . 5 2 Utility 26 | . . . . . . 1 3 . . . . . . 2 1 . . . . . 3 . . . 1 2 . 2 . . 2 9 Weapon 11 | . 1 . . . . 1 2 . . . . . . 2 . . . . . . 1 . . . . 1 . . . 1 . 2 Highest Loss Streak 7 | . 1 . . . . 1 3 . . . . . . 7 2 . . . . . 2 1 . . 1 3 2 2 . 1 3 7 To Critical Strikes 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 84 100 100 100 54 76 86 72 70 73 73 73 78 54 37 51 61 76 78 89 77 65 68 87 99 86 87 82 90 92 80 76 Engine 3 | . 14 14 14 14 9 8 3 . 2 5 6 6 6 2 . . . . . . . . . 8 5 3 . . . . . . Core 1 | . . . . . . . 5 9 3 . . . . . . . . . . . 3 . . 1 5 4 7 3 4 4 . 3 Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 1 . . . . . . 4 4 1 5 4 Treads 2 | . 28 28 28 28 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Wheel 4 | . . . . . 8 9 8 9 11 13 13 13 13 5 5 5 2 . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . . . . . . . 7 17 25 31 23 15 15 18 31 28 27 26 25 31 23 30 Device 17 | . 1 14 14 14 9 19 31 27 17 13 13 13 13 12 10 11 10 11 6 10 8 10 10 13 10 8 1 . 5 9 27 24 Storage 5 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 3 . . . . . . 4 5 5 5 5 4 4 4 4 4 1 6 Processor 9 | . . . . . . 7 9 9 10 13 13 13 13 11 14 28 26 17 8 10 10 10 10 11 14 9 12 8 13 8 7 2 Hackware 5 | . . . . . . . . . 3 6 6 6 6 5 5 5 5 11 22 26 19 15 15 15 15 18 19 21 21 20 1 . Protection 3 | . . . . . . 5 2 . 2 6 6 6 6 2 . . 1 5 2 . . 2 5 . . . 3 4 2 . 3 3 Energy Cannon 4 | . 8 28 28 28 17 17 4 . . . . . . . . . 2 5 2 . . . . . . . . . . 2 2 . Ballistic Cannon 2 | . . . . . . . 4 9 9 6 6 6 5 . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . . . . 1 5 5 5 4 5 5 3 . . 4 4 5 8 7 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 31 34 34 34 38 51 61 111 120 115 105 105 108 110 3 2 14 14 26 22 32 24 18 41 28 31 31 48 58 55 87 87 Greatest Support 81 | 40 40 40 40 40 40 28 28 28 56 56 56 56 56 56 3 3 18 18 48 57 48 26 19 39 35 50 50 57 58 58 81 81 Greatest Overweight (x) 3 | . . . . . 1 1 2 3 3 2 1 1 1 1 . . 1 . . . . 1 . 1 . . . . 1 1 2 1 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 25 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 15 10 Average Capacity 13 | 6 11 15 15 15 15 15 15 19 25 25 25 25 25 16 5 5 5 5 5 5 9 10 10 10 10 10 10 10 11 15 6 10 Most Carried 25 | 1 6 9 10 11 15 15 15 24 25 25 25 25 25 25 5 5 5 5 5 5 7 10 9 10 10 10 10 10 14 15 15 10 Average Carried 12 | . 5 7 9 10 14 14 14 16 24 24 25 25 25 16 4 4 4 5 4 5 5 9 9 9 9 7 9 9 10 14 6 7 Final Capacity 25 | 8 15 15 15 15 15 15 15 25 25 25 25 25 25 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 15 15 10 10 Final Carried 25 | 1 6 9 10 11 15 15 15 24 25 25 25 25 25 5 5 5 5 5 5 5 7 9 9 10 9 10 10 10 14 15 10 1 Scrap Engine Consumption 62 | . . . . . . . . 9 . 14 3 . 2 2 . 7 1 . 24 . . . . . . . . . . . . . Constructs Created 7 | . . . . . . . . . . 3 . . . 1 . . 1 . 2 . . . . . . . . . . . . . Constructs Modified 5 | . . . . . . . . . . 1 2 . 1 . . . 1 . . . . . . . . . . . . . . . Class Distribution -------------------- 57% | Mutant 10% | Hacker-Sprinter 5% | Sprinter 5% | Scavenger-Mutant 4% | Wizard-Sprinter 4% | Hacker-Mutant 3% | Wizard-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Garrison Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Assassin | -5/Proximity Caves Assassin | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Scout | -1/Access Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Matter Collected 4467 | 221 168 50 . . 82 120 430 182 134 201 117 . 90 29 40 10 100 . 105 . 168 26 25 187 . 95 . 166 305 519 893 4 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5936 | . 259 . . . 471 787 620 67 264 . 51 . 82 70 . . 101 . 105 . 655 35 . . 33 144 29 159 210 425 1369 . Parts 253 | . 24 . . . 31 37 34 5 10 . . . 5 6 . . 2 . 4 . 20 4 . . 3 10 3 4 5 31 15 . Haulers Intercepted 9 | . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . 1 2 2 . . Recyclers Shooed 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 4 . 14 . . . 1 . . . . 3 . . 2 . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Combat Hostiles Destroyed 75 | . 7 . . . 15 13 20 2 4 . . . 2 5 . . . . . . 2 . . . . 1 . . . 1 3 . Melee 7 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . 1 2 . Guns 12 | . 5 . . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . . . . . Cannons 41 | . 2 . . . 11 11 10 2 3 . . . 2 . . . . . . . . . . . . . . . . . . . AOE 10 | . . . . . 3 . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 14 | . 4 . . . 3 1 1 . 2 . . . . . . . . . . . 2 1 . . . . . . . . . . Worker 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Builder 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 2 . . Hauler 9 | . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . 1 2 2 . . Recycler 5 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 6 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 . Swarmer 23 | . 3 . . . 8 . 7 . . . . . . 5 . . . . . . . . . . . . . . . . . . Cutter 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 23 | . 4 . . . 3 7 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 2 6 3 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 6 | . . . . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 6 . . . 9 3 7 1 4 . . . 2 5 . . . . 1 . 2 1 . . 1 2 1 1 1 3 2 . Combat Bots Only 8 | . 4 . . . 8 3 7 1 3 . . . 2 5 . . . . . . 1 . . . . 1 . . . 1 1 . Max Kills in Single Turn 3 | . 2 . . . 3 1 2 1 2 . . . 1 1 . . . . 1 . 1 1 . . 1 1 1 1 1 1 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Damage Taken 12913 | . 494 . . 11 660 705 919 59 204 78 . . 502 1537 167 . . 41 25 . 716 60 . . 334 411 300 325 340 177 1386 3462 Core 2714 | . 112 . . 11 142 145 92 10 9 . . . 112 378 59 . . . . . 153 . . . 227 102 47 24 37 50 222 782 Absorbed by Shields 1728 | . . . . . . 104 252 22 33 . . . . . . . . . . . . . . . . . . . . . 817 500 Reduced by Siege Mode 199 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 199 Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 78 37 . . . . Regen/Repaired (Parts) 1443 | . . . . . . 206 . 10 . 34 20 . 22 . . 100 . . 400 . . . . 34 . . . . 76 . 455 86 Core Remaining (%) 65 | 100 . . . 50 . . . 29 . . . . 85 . . . . 56 . . . . . . 66 . 88 . 95 . . 20 Volleys Fired 318 | . 29 . . 1 35 45 89 6 15 25 17 . 15 12 . . . . . . . . . . . . . . 18 3 4 4 Largest 2 | . 2 . . 2 2 2 2 2 2 1 1 . 1 1 . . . . . . . . . . . . . . 1 1 1 1 Hottest 200 | . 88 . . 136 136 120 120 114 105 56 90 . 90 90 . . . . . . . . . . . . . . 120 20 150 200 Shots Fired 465 | . 57 . . 2 68 88 122 8 22 25 17 . 15 12 . . . . . . . . . . . . . . 18 3 4 4 Gun 105 | . 40 . . . . . 39 . . . . . . 12 . . . . . . . . . . . . . . 14 . . . Cannon 348 | . 17 . . 2 66 88 76 8 22 25 17 . 15 . . . . . . . . . . . . . . . 4 . 4 4 Launcher 9 | . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 166 | . 40 . . . . . 44 8 22 25 15 . . 12 . . . . . . . . . . . . . . . . . . Thermal 251 | . 17 . . 2 66 88 32 . . . 2 . 15 . . . . . . . . . . . . . . . 18 3 4 4 Explosive 9 | . . . . . 2 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 39 | . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 6 . . . 6 28 9 4 9 5 8 . 6 6 . . . . . . . . . . . . . . . 6 . 8 Robot Miss Streak 5 | . 5 . . 2 3 3 4 1 1 . . . 2 3 . . . . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 350 | . 33 . . . 39 61 59 6 11 4 3 . 15 13 . . 3 . 4 . 12 1 . . 1 7 2 6 3 12 53 2 Core Hits 157 | . 13 . . . 24 21 25 2 12 2 1 . 12 7 . . 1 . 1 . 5 1 . . . 3 1 3 1 7 14 1 Critical Kills 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . . . . . 1 1 6 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Meltdown 3 | . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 313 | . . . . . . . . . . . . . . 6 . . 3 4 15 . 25 14 24 4 29 15 16 12 22 23 92 9 Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Slashing 251 | . . . . . . . . . . . . . . . . . 3 4 15 . 25 14 24 4 . 1 6 11 21 23 91 9 Piercing 55 | . . . . . . . . . . . . . . . . . . . . . . . . . 29 14 10 1 1 . . . Sneak Attacks 23 | . . . . . . . . . . . . . . . . . . . 2 . 4 1 . . 1 2 . 1 2 6 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 11 . Damage Inflicted 15393 | . 580 . . . 1006 1401 2057 202 687 154 93 . 324 303 . . 255 . 490 . 822 68 . . 92 378 99 388 298 902 4079 715 Guns 835 | . 333 . . . . . 314 . . . . . . 188 . . . . . . . . . . . . . . . . . . Cannons 5377 | . 247 . . . 879 1401 1297 202 433 154 93 . 324 . . . . . . . . . . . . . . . . . . 347 Explosions 1149 | . . . . . 127 . 446 . 254 . . . . . . . . . . . . . . . . . . . . . . 322 Melee 7944 | . . . . . . . . . . . . . . 107 . . 255 . 490 . 822 68 . . 92 378 99 388 298 868 4079 . Ramming 54 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . 46 Kinetic 2309 | . 333 . . . . . 906 202 433 154 93 . . 188 . . . . . . . . . . . . . . . . . . Thermal 4323 | . 247 . . . 879 1401 515 . 254 . . . 324 . . . . . . . . . . . . . . . . 34 . 669 Explosive 449 | . . . . . 127 . 322 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 314 | . . . . . . . 314 . . . . . . . . . . . . . . . . . . . . . . . . . Impact 107 | . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . . . . . Slashing 7237 | . . . . . . . . . . . . . . . . . 255 . 490 . 822 68 . . . . . 357 298 868 4079 . Piercing 600 | . . . . . . . . . . . . . . . . . . . . . . . . . 92 378 99 31 . . . . Highest Corruption 18 | . . . . . . . 1 1 . . . . . . . . . . 6 12 18 18 18 18 1 4 6 . 1 . 8 3 Average Corruption 5 | . . . . . . . 1 1 . . . . . . . . . . 4 6 15 18 18 18 1 3 4 . 1 . 7 2 Corruption Purged 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Corruption Blocked 72 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 . 32 . Effects 84 | . . . . . . . 4 4 . . . . . . . . . . 6 . 17 4 7 1 . 2 5 . . . 34 . Message Errors 23 | . . . . . . . 1 . . . . . . . . . . . 1 . 3 1 3 . . 1 2 . . . 11 . Matter Fused 20 | . . . . . . . . 1 . . . . . . . . . . 1 . 4 1 3 . . . 1 . . . 9 . Heat Flow Errors 14 | . . . . . . . 1 2 . . . . . . . . . . . . 3 . 1 1 . . . . . . 6 . Energy Discharges 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 14 | . . . . . . . 1 . . . . . . . . . . . 3 . 3 2 . . . . . . . . 5 . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 1575 | . . . . . 2 2 163 . 58 . . . . 7 . . 55 . 229 . 206 . . . 52 55 . 65 58 254 294 75 Projectiles 98 | . . . . . 2 2 76 . 18 . . . . . . . . . . . . . . . . . . . . . . . Explosions 202 | . . . . . . . 87 . 40 . . . . . . . . . . . . . . . . . . . . . . 75 Melee 1275 | . . . . . . . . . . . . . . 7 . . 55 . 229 . 206 . . . 52 55 . 65 58 254 294 . Knockbacks 10 | . . . . . . . 6 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 439 | . . . . . . . 175 . 9 . . . . . . . . . . . . . . . . . . . . . . 255 Shots 8 | . . . . . . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 516 | . 399 . . 33 327 166 181 149 9 36 76 . 228 352 . . . . . 141 252 . 146 229 9 66 . 122 224 516 359 50 Average Temperature 72 | . 174 . . 16 88 37 36 83 7 12 13 . 119 179 . . . . . 92 97 . 80 52 2 33 . 56 61 74 69 27 Received Heat Transfer 1604 | . 192 . . 6 162 339 268 12 82 36 . . . 99 . . . 12 . . 30 24 . . 12 9 45 . 27 27 53 169 Effects 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 3 3 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Interference 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Longest Duration 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . . 5 9 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Heat Transferred 6136 | . 444 . . . 1591 2257 779 . 250 . . . 600 . . . . . . . . . . . . . . . . 111 . 104 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Peak Influence 1001 | . 217 84 . 53 448 245 1001 455 413 . . . . 102 . . . . 178 62 339 . . . . 229 163 225 251 207 140 . Initial 450 | . . 84 . . 18 189 65 450 311 . . . . . . . . . 159 2 43 . . . . 9 128 99 91 32 24 . Average 177 | . 109 56 . 18 205 154 451 263 272 . . . . 50 . . . . 83 29 142 . . . . 92 95 123 78 58 62 . Maximum Alert Level 3 | . 1 . . . 2 1 3 2 2 . . . . . . . . . . . 1 . . . . 1 . 1 1 1 . . Low Security (%) 77 | 100 81 100 . 100 49 58 11 38 23 . . . . 100 . . . . 100 100 87 . . . . 91 100 97 91 91 100 . Level 1 16 | . 18 . . . 40 41 39 48 75 . . . . . . . . . . . 12 . . . . 8 . 2 8 8 . . Level 2 4 | . . . . . 10 . 34 13 1 . . . . . . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 1 2 . . . . . . . 1 . . . . . . 1 . . . . . 2 1 4 4 8 . Investigation 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 2 1 . Extermination 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Reinforcement 13 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 6 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Distress Signals 43 | . 2 . . . 4 1 . . . . . . . . . . . 1 . . 2 . . 1 . . 1 10 2 . 19 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 317 | . 13 . . 3 27 19 23 2 5 7 . . 3 12 2 . . 6 3 4 25 6 . . 8 18 24 20 20 9 22 36 Peak Tracking Total 33 | . 6 . . 3 10 4 4 1 3 4 . . 2 8 2 . . 5 2 4 13 4 . . 7 12 9 16 11 3 5 33 Tactical Retreats 32 | . 1 . . 1 . 2 1 . . 4 . . . 1 1 . . 1 2 . 4 2 . . 1 1 2 1 4 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Traps Triggered 17 | . 1 . . . . 1 6 . 1 . . . . . . . . . 1 . 2 . . . . 1 1 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 5 . Traps Extracted 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . Installed 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 . Triggered 18 | . . . . . . . . . . . . . . . . . . . . . . 3 . 9 . . . . . . 6 . Most Traps Carried 9 | . . . . . . . 4 4 4 4 4 4 4 4 . . . . . . . 3 3 9 8 8 8 8 8 8 8 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Disabled 34 | . . . . . 2 2 9 . 4 . . . . . . . . . . . . . . . . . 3 . 4 . 2 8 Max in Single Turn 4 | . . . . . 1 1 1 . 4 . . . . . . . . . . . . . . . . . 1 . 1 . 1 1 Garrison Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 1 . . Garrison Relay 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Machines Accessed 104 | . 3 1 1 . 1 6 3 11 6 1 . 3 . 1 . . 4 . 5 . 4 . . 3 . 5 7 3 14 12 10 . Terminals 62 | . 3 . . . 1 4 3 6 5 . . . . . . . . . 2 . 3 . . . . 2 6 . 9 9 9 . Fabricators 7 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . 1 1 2 . . Repair Stations 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Recycling Units 6 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 2 . . . Garrison Access 7 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 . 1 . . Total Hacks 319 | . 5 1 1 . 2 25 6 23 15 1 . 25 . 1 . . 17 . 21 . 9 . . 6 . 23 20 6 40 40 32 . Successful 216 | . 2 1 1 . 1 16 1 11 5 1 . 25 . . . . 17 . 16 . 6 . . 6 . 16 12 4 31 24 20 . Failed 102 | . 3 . . . 1 9 5 12 10 . . . . 1 . . . . 5 . 3 . . . . 7 8 2 9 15 12 . Catastrophic 21 | . . . . . . 3 3 2 1 . . . . 1 . . . . 1 . . . . . . 1 2 . 2 4 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Manual 166 | . 5 . . . 2 13 3 21 9 . . . . . . . . . 12 . 6 . . 1 . 11 14 . 20 28 21 . Terminals 196 | . 5 . . . 2 20 6 18 14 . . . . . . . . . 10 . 7 . . . . 10 19 . 28 30 27 . Fabricators 22 | . . . . . . . . . 1 . . . . . . . . . 8 . . . . . . . . 2 2 9 . . Repair Stations 14 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 6 . 5 . Recycling Units 9 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 4 . . . . . . Scanalyzers 17 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . 3 4 . . . Garrison Access 10 | . . . . . . 2 . . . . . . . 1 . . . . 3 . . . . . . 1 1 1 . 1 . . Terminal Hacks 113 | . 1 1 1 . . 7 1 3 1 1 . 25 . . . . 17 . 5 . 3 . . 6 . 1 6 . 13 11 10 . Record 12 | . . . 1 . . . . . . . . 6 . . . . 5 . . . . . . . . . . . . . . . Part Schematic 19 | . . . . . . . . . . . . 11 . . . . 4 . . . 1 . . . . . 1 . 1 1 . . Robot Schematic 6 | . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 14 | . . . . . . 1 . . . . . 3 . . . . 4 . . . . . . 4 . . . . 2 . . . Open Door 6 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . 1 . Branch Access Points 5 | . 1 . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . Terminal Index 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 8 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 2 . 2 1 1 . Unreport Threat 13 | . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . . . . 1 . 3 2 1 . Locate Traps 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 3 2 . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 13 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . 2 1 6 . . Load Schematic 7 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 1 3 . . Build 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 3 . . Repair Station Hacks 11 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . 5 . 4 . Scan Component 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Repair 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 8 . 1 3 . . . Insert Component 9 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . 1 3 . . . Analyze 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . . . Garrison Access Hacks 6 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 . 1 . . Unauthorized Hacks 59 | . 1 . . . 1 6 . 8 4 . . . . . . . . . 6 . 1 . . . . 6 5 . 9 6 6 . Terminals 42 | . 1 . . . 1 5 . 3 4 . . . . . . . . . 2 . 1 . . . . 3 5 . 7 4 6 . Track 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 2 . Assimilate 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Botnet 28 | . . . . . 1 3 . 3 4 . . . . . . . . . 2 . 1 . . . . 2 3 . 4 2 3 . Operators 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Fabricators 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 1 2 . . Report 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . 3 . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Tunnel 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 70 | . 2 . . . 1 5 3 6 6 . . . . 1 . . . . 3 . 4 . . . . 4 6 2 10 10 7 . Full Trace Events 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . . . . . . . . . 11 . . . . 4 . . . 2 . . . . 1 1 . 5 1 . . Parts Built 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . 3 . . Authchips 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . Time 330 | . . . . . . . . . . . . . . . . . . . 115 . . . . . . . . 39 . 176 . . Total Part Build Rating 57 | . . . . . . . . . . . . . . . . . . . 19 . . . . . . . . 14 . 24 . . Parts Repaired 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Time 238 | . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . 145 . 49 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Destruction 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total Allies 13 | . . . . 2 . 1 . . . . . . 1 . . . . . . . . . . 5 . . 1 . 1 1 1 . Largest Group 5 | . . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . 5 . . 1 . 1 1 1 . Highest-Rated Group 268 | . . . . 39 . 16 16 . . . . . 96 . . . . . . . . . . 268 . . 45 . 82 45 26 . Highest-Rated Ally 96 | . . . . 31 . 16 16 . . . . . 96 . . . . . . . . . . 65 . . 45 . 82 45 26 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 10 . 1 6 . . . . . 16 . . . . . . . . . . 6 . . . . 3 . . . Total Damage 1188 | . . . . 126 . 15 78 . . . . . 651 . . . . . . . . . . 312 . . . . 6 . . . Kills 7 | . . . . 2 . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . . 2 . 1 . . 1 . 1 . . . 2 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Turns Passed 18565 | 81 311 596 254 314 299 885 1299 720 618 1666 1324 97 456 155 120 310 102 91 428 16 273 145 202 907 195 150 178 434 489 436 4773 241 Spaces Moved 20021 | 48 130 356 159 193 134 350 850 498 434 625 586 85 364 124 217 583 178 261 1064 78 699 340 471 1017 441 312 489 854 1198 1002 4719 1162 Core 2379 | 5 . . . . . . . . . . . . . 7 217 583 93 . . . . . . . . . . . . . 1474 . Treads 971 | 43 130 356 159 193 11 . . . . . . . . 78 . . . . . . . . . . . . . . . . . 1 Legs 42 | . . . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . Wheels 3954 | . . . . . 123 350 850 498 434 625 586 85 364 39 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12675 | . . . . . . . . . . . . . . . . . 85 261 1022 78 699 340 471 1017 441 312 489 854 1198 1002 3245 1161 Fastest Speed 10 | 50 160 160 160 160 115 115 115 115 115 115 115 115 115 50 50 50 29 29 22 12 22 28 30 20 24 21 25 20 15 11 11 10 Average Speed 61 | 148 160 160 160 160 118 115 116 127 127 115 115 115 115 88 50 50 40 29 28 19 26 30 30 67 24 23 25 23 21 12 65 11 Slowest Speed 160 | 160 160 160 160 160 160 115 130 145 145 130 115 115 115 115 50 50 105 29 109 22 32 103 30 103 24 27 32 25 93 89 150 160 Overloaded Moves 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . . . . . . . . . . . . . . 1 5 . 15 . . . . 1 6 5 5 2 7 15 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 54 | 5 30 96 54 41 13 76 91 96 18 69 75 74 63 5 46 73 63 46 26 68 28 59 64 95 57 12 43 30 89 32 92 60 Regions Visited 32 Branch Regions 21 Pre-discovered Areas 17 | . . 1 1 . . . . 5 . 1 1 1 1 . . 1 3 . . . . 2 . . . . . . . . . . Known Exits Taken 13 | . 1 . . . . 1 . . 1 . . . . 1 . . . . . . 1 1 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 16 | 1 . 1 1 1 1 . . 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . . 1 . . . 1 . Scrap Searched 25 | . . 1 . 1 . . . . . 7 4 . 3 . 3 5 . . . . . . . . 1 . . . . . . . Spaces Dug 186 | . . . . . . . 12 . 5 21 5 . . 1 . . . 4 11 . 9 13 22 . 22 5 3 6 18 10 17 2 Terrain Destroyed 318 | . . . . . 14 5 47 2 32 26 9 . . 1 . . . 4 11 . 9 13 22 . 22 5 3 6 23 10 18 36 Melee 137 | . . . . . . . . . . . . . . 1 . . . 4 11 . 9 13 22 . 22 5 3 6 13 10 16 2 Projectile 72 | . . . . . . 5 11 2 7 26 9 . . . . . . . . . . . . . . . . . 10 . 2 . AOE 109 | . . . . . 14 . 36 . 25 . . . . . . . . . . . . . . . . . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Tes Acc Com Ac0 Total 25386 | 54 176 383 159 196 209 743 1036 577 477 1549 1219 84 385 145 226 601 201 267 1148 77 729 359 494 1225 494 377 521 1062 1379 1270 6327 1237 Wait 4146 | . 6 23 . 2 17 326 37 57 4 872 617 . 4 1 3 14 1 4 42 . 4 . . 152 28 23 2 192 95 201 1379 40 Move 19876 | 47 129 355 158 192 133 349 849 497 433 624 585 84 363 123 216 582 177 258 1054 77 672 339 470 1016 440 309 476 845 1188 998 4705 1133 Hop 51 | . . . . . . . . . . . . . . . . . . 1 5 . 11 . . . . 1 6 3 4 1 6 13 Pick Up 119 | . 4 4 1 1 7 4 6 10 8 9 . . . . 3 2 2 . 5 . 3 2 . 6 1 4 9 1 6 3 18 . Fast Attach 162 | 6 4 . . . 3 8 5 1 6 1 . . 1 . 2 1 9 . 10 . 9 1 . 7 . 6 4 7 17 14 33 7 Attach 57 | . . 1 . . . 3 2 1 2 . . . . 1 2 . 2 . 2 . 1 1 . 3 . 5 1 1 1 2 13 13 Detach 30 | . . . . . . 1 . 1 1 2 . . . . . . . . . . 1 1 . . . 4 . . 2 3 7 7 Swap 55 | 1 1 . . . 3 2 10 1 . 3 . . 2 . . . . . 5 . . . . 3 . 1 3 . 7 5 8 . Drop 179 | . 3 . . . 11 5 6 3 8 13 . . . 1 . 2 7 . 10 . 3 1 . 9 2 2 9 2 21 12 42 7 Fire 318 | . 29 . . 1 35 45 89 6 15 25 17 . 15 12 . . . . . . . . . . . . . . 18 3 4 4 Melee 278 | . . . . . . . . . . . . . . 6 . . 3 4 15 . 25 14 24 4 23 14 11 11 20 19 76 9 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 74 | . . . . . . . 32 . . . . . . . . . . . . . . . . . . 8 . . . 9 25 . Rewire 25 | . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . 3 . Trap 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 8 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / Upp x2 / Ext x2 / Arm) -4/Waste -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 15) 82 | -11/Junkyard | Entered Materials 256 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 393 | -10/Materials | Entered Mines 545 | -10/Mines | Learned location of Zion (-7) 548 | -10/Mines | Discovered new exit (range 12) 549 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 560 | -10/Mines | Discovered new exit (range 14) 582 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 725 | -10/Mines | Learned location of 1 exit from Materials 983 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 983 | -10/Mines | Discovered new exit (range 5) 989 | -10/Mines | Entered Exiles 1029 | -10/Exiles | Met 8R-AWN 1057 | -10/Exiles | Met EX-HEX 1125 | -10/Exiles | Met EX-DEC 1230 | -10/Exiles | Discovered new exit (range 10) 1243 | -10/Exiles | Entered Mines 1446 | -9/Mines | Discovered new exit (range 10) 1557 | -9/Mines | Entered Materials 1557 | -8/Materials | Evolved 4 slots: Utility x4 1558 | -8/Materials | Identified exit to Factory 1770 | -8/Materials | Discovered new exit (range 13) 1852 | -8/Materials | Destroyed 8 combat bots 1856 | -8/Materials | Entered Storage 2224 | -8/Storage | Repaired Arm. Huge Wheel? 2446 | -8/Storage | Identified exit to Garrison 2692 | -8/Storage | Build established: Scavenger-Mutant 2711 | -8/Storage | Discovered exit to Factory (range 5) 2720 | -8/Storage | Core integrity fell below 50% 2731 | -8/Storage | Garrison activated, responded to threat 2741 | -8/Storage | Entered Garrison 2741 | -8/Garrison | Accompanied by 1 ally 2776 | -8/Garrison | Triggered checkpoint 2804 | -8/Garrison | Garrison Relay disabled 2911 | -8/Garrison | Triggered checkpoint 2914 | -8/Garrison | Triggered checkpoint 3013 | -8/Garrison | Discovered new exit (range 8) 3044 | -8/Garrison | Triggered checkpoint 3091 | -8/Garrison | Lost 3 parts (2u1w) 3109 | -8/Garrison | Garrison Relay disabled 3344 | -8/Garrison | Triggered checkpoint 3348 | -8/Garrison | Build established: Mutant 3396 | -8/Garrison | Garrison Relay disabled 3427 | -8/Garrison | Discovered new exit (range 13) 3502 | -8/Garrison | Triggered checkpoint 3558 | -8/Garrison | Destroyed 7 combat bots 3786 | -8/Garrison | Garrison Relay disabled 3818 | -8/Garrison | Discovered new exit (range 15) 3958 | -8/Garrison | Phase Generator disabled 4000 | -8/Garrison | Triggered checkpoint 4040 | -8/Garrison | Entered Recycling 4043 | -8/Recycling | Found Scrap Engine 4731 | -8/Recycling | Discovered new exit (range 15) 4760 | -8/Recycling | Entered Factory 4760 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4895 | -6/Factory | Identified exit to Lower Caves 5110 | -6/Factory | Search patrols dispatched 5378 | -6/Factory | Entered Lower Caves 5457 | -6/Lower Caves | Met a Warlord Commander 5458 | -6/Lower Caves | Learned location of Warlord (-4) 5462 | -6/Lower Caves | Found Encrypted Comm Array 5739 | -6/Lower Caves | Encountered a Warlord checkpoint 7011 | -6/Lower Caves | Discovered new exit (range 15) 7044 | -6/Lower Caves | Entered another Lower Caves area 7226 | -6/Lower Caves | Discovered new exit (range 12) 8022 | -6/Lower Caves | Discovered new exit (range 13) 8270 | -6/Lower Caves | Learned 12 Factory zone layouts 8368 | -6/Lower Caves | Entered Data Miner 8368 | -6/Data Miner | Discovered new exit (range 6) 8383 | -6/Data Miner | Met Data Miner 8418 | -6/Data Miner | Learned location of Section 7 (-3) 8418 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8433 | -6/Data Miner | Received God Mode back door access code from Data Miner 8465 | -6/Data Miner | Entered Proximity Caves 8636 | -5/Proximity Caves | Spotted B-75 Beast 8638 | -5/Proximity Caves | Escorted by Enhanced Grunt 8666 | -5/Proximity Caves | Allies destroyed B-75 Beast 8874 | -5/Proximity Caves | Build established: Assassin 8894 | -5/Proximity Caves | Discovered new exit (range 13) 8921 | -5/Proximity Caves | Entered Factory 8921 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8922 | -5/Factory | Identified exit to Upper Caves 8924 | -5/Factory | Discovered new exit (range 16) 8982 | -5/Factory | Garrison activated, responded to threat 9060 | -5/Factory | Lost 7 parts (1p2n2u2w) 9076 | -5/Factory | Entered Upper Caves 9172 | -5/Upper Caves | Discovered new exit (range 6) 9196 | -5/Upper Caves | Entered another Upper Caves area 9228 | -5/Upper Caves | Encountered a Warlord checkpoint 9487 | -5/Upper Caves | Discovered new exit (range 8) 9506 | -5/Upper Caves | Entered Zhirov 9506 | -5/Zhirov | Discovered new exit (range 3) 9516 | -5/Zhirov | Met Zhirov 9527 | -5/Zhirov | Learned location of Quarantine (-3) 9527 | -5/Zhirov | Learned location of Testing (-2) 9527 | -5/Zhirov | Learned location of Command (-1) 9534 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9535 | -5/Zhirov | Build established: Derelict-Mutant 9542 | -5/Zhirov | Found Alien Artifact 9542 | -5/Zhirov | Identified Integrated Reactor 9542 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 9596 | -5/Zhirov | Found Alien Artifact 9608 | -5/Zhirov | Entered Proximity Caves 9645 | -4/Proximity Caves | Spotter reported a threat 9696 | -4/Proximity Caves | Learned location of 2 exits from Research 9696 | -4/Proximity Caves | Discovered new exit (range 10) 9699 | -4/Proximity Caves | Entered Factory 9699 | -4/Factory | Evolved 2 slots: Propulsion x2 9727 | -4/Factory | Spotted B-86 Titan 9845 | -4/Factory | Build established: Hacker-Sprinter 9859 | -4/Factory | Identified exit to Upper Caves 9859 | -4/Factory | Identified exit to Extension 9859 | -4/Factory | Identified exit to Armory 9915 | -4/Factory | Found Prototype Slashing Weapon 9915 | -4/Factory | Identified Centrium Greatsword 9970 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 9989 | -4/Factory | Found Prototype Processor 9989 | -4/Factory | Identified Exp. Signal Interpreter 10074 | -4/Factory | Discovered new exit (range 10) 10080 | -4/Factory | Identified exit to Research 10087 | -4/Factory | Fabricated Nanoactuators (x2) 10127 | -4/Factory | Manually triggered Chute Trap 10127 | -4/Factory | Sucked down chute 10127 | -4/Factory | Entered Waste 10130 | -4/Waste | Spotted C-40 Crusher 10131 | -4/Waste | Spotted C-40 Crusher 10134 | -4/Waste | Spotted C-40 Crusher 10141 | -4/Waste | Spotted C-40 Crusher 10141 | -4/Waste | Spotted C-40 Crusher 10141 | -4/Waste | Discovered new exit (range 10) 10142 | -4/Waste | EMP discharged 10142 | -4/Waste | System corruption reached 10% 10142 | -4/Waste | Identified exit to Factory 10143 | -4/Waste | Entered Factory 10165 | -4/Factory | Spotted B-86 Titan 10416 | -4/Factory | Entered Upper Caves 10453 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10458 | -4/Upper Caves | Encountered a Warlord checkpoint 10556 | -4/Upper Caves | Discovered new exit (range 8) 10558 | -4/Upper Caves | Identified exit to Upper Caves 10561 | -4/Upper Caves | Entered another Upper Caves area 10726 | -4/Upper Caves | Discovered new exit (range 14) 10729 | -4/Upper Caves | Identified exit to Warlord 10743 | -4/Upper Caves | Learned Research non-interactive machine intel 10763 | -4/Upper Caves | Entered Warlord 10774 | -4/Warlord | System corruption cleaned by Quarantine Array 11103 | -4/Warlord | Build established: Hacker-Mutant 11276 | -4/Warlord | Warlord's base attacked by MAIN.C 11395 | -4/Warlord | Met Warlord 11408 | -4/Warlord | Opened Warlord's prototype stash 11422 | -4/Warlord | Found Prototype Processor 11424 | -4/Warlord | Found Prototype Processor 11432 | -4/Warlord | Found Prototype Hackware 11453 | -4/Warlord | Found Prototype Energy Cannon 11453 | -4/Warlord | Identified Vortex Cannon 11456 | -4/Warlord | Found Prototype Energy Gun 11456 | -4/Warlord | Identified Vortex Shotgun 11464 | -4/Warlord | Identified Exp. Targeting Computer 11486 | -4/Warlord | Opened side exit 11626 | -4/Warlord | Warlord forces counterattacked 11667 | -4/Warlord | Discovered new exit (range 12) 11669 | -4/Warlord | Identified exit to Proximity Caves 11670 | -4/Warlord | Entered Proximity Caves 11689 | -3/Proximity Caves | Spotted B-86 Titan 11719 | -3/Proximity Caves | Build established: Hacker-Sprinter 11832 | -3/Proximity Caves | Crushed by falling debris 11864 | -3/Proximity Caves | Discovered exit to Research (range 5) 11865 | -3/Proximity Caves | Entered Research 11865 | -3/Research | Evolved 2 slots: Propulsion x2 11866 | -3/Research | Identified exit to Quarantine 11867 | -3/Research | Loaded intel: 56 non-interactive machine locations 11888 | -3/Research | Identified Ghost Barrier 11911 | -3/Research | Identified Transdimensional Reconstructor 11911 | -3/Research | Identified Exp. Armor Integrity Analyzer 11989 | -3/Research | Found Prototype Slashing Weapon 11989 | -3/Research | Identified Molecular Scythe 11991 | -3/Research | Found Antimissile System 12008 | -3/Research | Found Fusion Bomb Launcher 12015 | -3/Research | Entered Quarantine 12026 | -3/Quarantine | Lost 3 parts (2n1u) 12028 | -3/Quarantine | Found Prototype Processor 12028 | -3/Quarantine | Identified Spectral Analyzer 12043 | -3/Quarantine | Found Alien Impact Weapon 12107 | -3/Quarantine | Found Alien Artifact 12109 | -3/Quarantine | Identified Subatomic Replicator 12109 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 12149 | -3/Quarantine | Incoming investigation squad redirected 12158 | -3/Quarantine | Found Alien Artifact 12160 | -3/Quarantine | Found Alien Artifact 12171 | -3/Quarantine | Found Alien Artifact 12191 | -3/Quarantine | Discovered new exit (range 8) 12193 | -3/Quarantine | Entered Research 12193 | -2/Research | Warlord forces began assault on 0b10 12193 | -2/Research | Evolved 2 slots: Utility x2 12218 | -2/Research | Distinguished unit "Vikings" dispatched to help 12240 | -2/Research | Identified Supercharged TR 12243 | -2/Research | Fabricated Imp. Fusion Compressor? 12303 | -2/Research | Research machine network offline 12515 | -2/Research | Build established: Wizard-Sprinter 12570 | -2/Research | Discovered new exit (range 16) 12577 | -2/Research | Borebot progress halted 12603 | -2/Research | Spotted Striker 12618 | -2/Research | Discovered new exit (range 10) 12618 | -2/Research | Spotted Striker 12618 | -2/Research | Spotted Striker 12618 | -2/Research | Spotted Striker 12626 | -2/Research | Identified exit to Testing 12627 | -2/Research | Entered Testing 12636 | -2/Testing | Found Prototype Device 12636 | -2/Testing | Identified AEGIS Remote Shield 12652 | -2/Testing | Found Prototype Energy Gun 12652 | -2/Testing | Identified Hyp. EM Gauss Rifle 12696 | -2/Testing | Repaired Broken Cld. Nuclear Pulse Thruster 12714 | -2/Testing | Identified Hpw. Transdimensional Reconstructor (x2) 12714 | -2/Testing | Identified Dimensional Node Initializer 12774 | -2/Testing | Found Med. Regenerative Plating 12808 | -2/Testing | Identified Core Stripper 12819 | -2/Testing | Found Prototype Hackware 12819 | -2/Testing | Identified System Mapper 12879 | -2/Testing | Spotted Alpha 7 12908 | -2/Testing | Discovered new exit (range 7) 12909 | -2/Testing | Identified exit to Access 12932 | -2/Testing | Repaired Electron Diverter? 12942 | -2/Testing | Found Prototype Slashing Weapon 12942 | -2/Testing | Identified Vibroblade 12954 | -2/Testing | Spotted PG-PVZS057BV5 13116 | -2/Testing | Entered Access 13116 | -1/Access | Evolved 2 slots: Weapon x2 13160 | -1/Access | Spotted B-99 Colossus 13190 | -1/Access | Central database locked down 13199 | -1/Access | Spotted B-99 Colossus 13264 | -1/Access | Fabricated Cld. Impulse Thruster? 13322 | -1/Access | Fabricated Femtoactuators? 13437 | -1/Access | Fabricated Adv. Actuator Array (x1) 13442 | -1/Access | Build established: Wizard-Scout 13483 | -1/Access | Identified exit to Command 13552 | -1/Access | Entered Command 13610 | -1/Command | Disengaged cave seal 13610 | -1/Command | Derelicts emerged from the dark tunnel 13610 | -1/Command | Welcomed Warlord to Command 13701 | -1/Command | Disengaged cave seal 13701 | -1/Command | Derelicts emerged from the dark tunnel 13790 | -1/Command | Spotted Striker 13800 | -1/Command | Spotted Striker 13806 | -1/Command | Spotted Alpha 7 13825 | -1/Command | Spotted Alpha 7 13847 | -1/Command | Found Prototype Ballistic Gun 13847 | -1/Command | Identified Multirail 13880 | -1/Command | Repaired Imp. Fusion Compressor 13881 | -1/Command | Adv. Hacking Suite fried by hacking feedback 13899 | -1/Command | Incoming investigation squad redirected 13910 | -1/Command | Repaired Cld. Nuclear Pulse Thruster 13990 | -1/Command | Spotted M Guard 13991 | -1/Command | Spotted M Guard 14009 | -1/Command | Spotted Combat Programmer 14009 | -1/Command | Spotted Combat Programmer 14032 | -1/Command | Spotted KA-5C5(L) 14040 | -1/Command | Lost 3 parts (2n1u) 14056 | -1/Command | Warlord commented on Warlord statues 14058 | -1/Command | Destroyed M Guard 14058 | -1/Command | All MAIN.C guards destroyed 14064 | -1/Command | Found Prototype Reactor 14064 | -1/Command | Identified Zero-point Reactor 14113 | -1/Command | Found Zero-point Reactor 14137 | -1/Command | Found Prototype Device 14137 | -1/Command | Identified Thermal Barrier 14141 | -1/Command | Found AEGIS Remote Shield 14272 | -1/Command | Met MAIN.C 14274 | -1/Command | Warlord shut down involuntarily 14277 | -1/Command | 0b10 Conduit disabled 14302 | -1/Command | Destroyed MAIN.C Shell 14304 | -1/Command | MAIN.C activated Command garrisons 14328 | -1/Command | Destroyed MAIN.C 14329 | -1/Command | Discovered new exit (range 38) 14329 | -1/Command | Discovered new exit (range 85) 14329 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 14654 | -1/Command | Build established: Sprinter 15179 | -1/Command | Found Cld. Nova Cannon 15224 | -1/Command | Found Exp. System Purifier 15537 | -1/Command | Build established: Mutant 17669 | -1/Command | Found Zero-point Reactor 17942 | -1/Command | Found Exp. Core Analyzer 18219 | -1/Command | Found Imp. Potential Cannon 18249 | -1/Command | Found Particle Cleaver 18323 | -1/Command | Warped through subspace to slip node 18323 | -1/Command | Discovered new exit (range 5) 18325 | -1/Command | Entered Access_0 18326 | -1/Access_0 | Met Architect 18338 | -1/Access_0 | Subspace Access Node disabled 18355 | -1/Access_0 | A6 warped into view 18365 | -1/Access_0 | Subspace Access Node disabled 18376 | -1/Access_0 | Found Integrated Reactor 18376 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 18388 | -1/Access_0 | Subspace Access Node disabled 18395 | -1/Access_0 | A5 warped into view 18397 | -1/Access_0 | Subspace Access Node disabled 18468 | -1/Access_0 | A4 warped into view 18468 | -1/Access_0 | Singularity Gate disabled 18468 | -1/Access_0 | Singularity Gate disabled 18533 | -1/Access_0 | Lost 7 parts (1n5u1w) 18538 | -1/Access_0 | Warped through subspace to slip node 18538 | -1/Access_0 | Discovered new exit (range 8) 18540 | -1/Access_0 | Core integrity fell below 50% 18566 | *** | Establishing 0b11! Last Messages --------------- 18556_ Exp. Q-thruster destroyed. 18556_ Imp. Potential Cannon destroyed. 18556_ Destroyed Imp. Potential Cannon. 18556_ AEGIS Remote Shield destroyed. 18556_ Destroyed AEGIS Remote Shield. 18558_ The unstable cave ceiling collapses. 18558_ Penetrated by Quantum Shear. 18559_ The unstable cave ceiling collapses. 18561_ Penetrated by Quantum Shear. 18562_ The unstable cave ceiling collapses. 18563_ Ended siege mode. 18563_ Penetrated by Quantum Shear. 18563_ Exp. Q-thruster severed. 18563_ Dropped Adv. Heavy Siege Treads. 18564_ The unstable cave ceiling collapses. 18564_ Acquired Exp. Q-thruster. 18565_ The unstable cave ceiling collapses. 18565_ Penetrated by Quantum Shear. 18565_ Quantum Shear penetrates Earth. 18566_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#;#??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ?????????????????????### #?????????????????????? | | ???????????????????### ###??#????????????????? | | ???????????????????# # #? #????????????????? | | ??????????????????## # # #?????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# = ###??????????????????? | | ??????????????????# # 0 # #??????????????????? | | ??????????????????## # ##??????????????????? | | ???????????????????## # #???????????????????? | | ???????????????????### # ##???????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Coolant Potential 220 Energy Generation 117 Energy Capacity 980 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 60 Additional Mass Support 25 Armor Coverage 450 Propulsion Shielding 90 Point Defense Rating 240 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 96 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 54 Defensive Hacking 20 Authchip Count 8 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Nanoactuators | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Arm. Medium Treads | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Imp. Fusion Compressor | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -3/Research | Scanalyzed Adv. Actuator Array | -3/Quarantine | Hacked Med. Regenerative Plating | -2/Testing | Hacked Cld. Impulse Thruster | -2/Testing | Archive Spectral Analyzer | -2/Testing | Archive Plasma Sword | -2/Testing | Archive Exp. Focal Shield | -2/Testing | Archive Femtoactuators | -1/Access | Hacked Robot Schematics ------------------ M-28 Smith | -8/Storage | Hacked Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free K-01 Serf | -2/Testing | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Nanoactuators | x2 | -4/Factory | Authchip Imp. Fusion Compressor | x2 | -2/Research Cld. Impulse Thruster | x1 | -1/Access | Authchip Femtoactuators | x1 | -1/Access Adv. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Reactor Subatomic Replicator Core Stripper High-powered Transdimensional Reconstructor Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed LightningCloakAutogun Manual? 0 Play Time 03:52:37 Cumulative 505.2 hours Start 2023.05.20 @ 17:04:44 End 2023.05.20 @ 21:41:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 532 Rogue 523 Adventurer 8 Explorer 1 Win Type 1 Total 10 Types 5/2/3/0/0/0/0/0/0 Lore% 82 Gallery% 91 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84cd2b79-1b99-4dc0-bb36-d42a60a4b07e