Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.28 @ 21:05:59 Player: Mozco Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (172) 860 Value Destroyed (7742) 7742 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (2216) 2216 TOTAL SCORE: 17478 Bonus ------- High Alert Combat Kills 374 Follower Combat Kills 383 Entered DSFs 500 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Flexi-carbon Leg Flexi-carbon Leg Phase Gun Improved Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Centrium Wheel Centrium Wheel > --- UTILITY ---------- Power Amplifier Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Damper Plating > --- WEAPON ----------- Heavy Phase Cannon Matter Neutralizer Makeshift Axe > --- INVENTORY -------- Antimatter Reactor Heavy Treads Heavy Treads Biometal Medium Treads Dynamic Insulation System Heavy Disruptor Cannon Enhanced Nova Cannon Ragnarok Missile Launcher Improved Datajack [Rating: 126] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Centrium Wheel Utility Huge Storage Unit Device Active Sensor Suite Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Slots Evolved 12 | . . 2 2 2 . 2 . . 2 . . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . 1 2 . . . . . . . . . . 1 . . Utility 6 | . . 1 . 2 . 2 . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . Parts Attached 237 | 5 16 17 31 2 25 6 9 . 9 4 2 13 14 27 9 48 Power 24 | 1 2 2 1 . 1 1 . . 1 1 . 2 2 3 1 6 Engine 11 | 1 2 2 1 . 1 1 . . 1 . . 1 . 1 . . Core 5 | . . . . . . . . . . 1 . 1 . 2 . 1 Reactor 8 | . . . . . . . . . . . . . 2 . 1 5 Propulsion 84 | 2 3 6 21 1 15 1 5 . 1 1 1 7 3 6 1 10 Treads 75 | . 2 5 21 1 15 1 5 . 1 1 1 7 3 5 1 6 Leg 1 | . . . . . . . . . . . . . . 1 . . Wheel 8 | 2 1 1 . . . . . . . . . . . . . 4 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 72 | 1 2 2 3 1 6 3 1 . 7 . 1 2 4 15 3 21 Device 43 | . . 1 3 1 3 2 1 . 4 . 1 1 2 8 2 14 Storage 3 | 1 1 . . . . . . . . . . . . 1 . . Processor 7 | . 1 1 . . 1 . . . . . . . 1 3 . . Hackware 6 | . . . . . . 1 . . 3 . . . . 1 . 1 Protection 13 | . . . . . 2 . . . . . . 1 1 2 1 6 Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 1 9 7 6 . 3 1 3 . . 2 . 2 5 3 4 11 Energy Gun 11 | . 7 2 . . . . . . . . . . 2 . . . Energy Cannon 32 | . . 4 2 . 3 . 2 . . 1 . 1 3 3 3 10 Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . 2 . . . . . . . . . . . . . Launcher 6 | . . 1 2 . . 1 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . 1 1 . . . 1 . . . . . . 1 1 2 . Corrupted Parts 7 | . . . 2 . . . . . . . . 1 4 . . . System Corruption 32 | . . . 9 . . . . . . . . 2 21 . . . Parts Lost 68 | . . 2 6 . 1 . 2 . 1 . 1 . 6 12 . 37 Power 9 | . . 1 1 . . . . . . . . . 1 1 . 5 Propulsion 16 | . . 1 2 . . . . . 1 . . . 1 4 . 7 Utility 27 | . . . . . 1 . 1 . . . 1 . 3 6 . 15 Weapon 16 | . . . 3 . . . 1 . . . . . 1 1 . 10 Highest Loss Streak 13 | . . 1 2 . 1 . 2 . 1 . 1 . 4 4 . 13 To Critical Strikes 2 | . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 90 | . 97 99 99 92 96 86 85 86 87 88 88 86 88 94 94 75 Engine 6 | . 14 11 8 7 7 6 6 6 11 7 5 5 4 . 5 3 Core 1 | . . . . . . . . . . 3 5 5 5 1 . . Reactor 1 | . . . . . . . . . . . . . . 7 5 5 Treads 29 | . 14 32 44 38 37 33 32 33 28 29 29 29 29 29 21 12 Wheel 1 | . 13 . . . . . . . . . . . . . . 7 Device 13 | . . 11 9 15 13 12 12 13 12 17 17 16 18 15 18 16 Storage 6 | . 14 11 9 7 7 6 6 6 5 5 5 5 5 5 5 4 Processor 8 | . 11 11 9 7 12 13 13 13 6 5 5 5 6 11 15 4 Hackware 1 | . . . . . . . . . 7 5 5 2 . 1 . . Protection 1 | . . . . . 2 . . . . . . 2 4 3 2 3 Energy Gun 2 | . 26 9 . . . . . . . . . . 2 . . . Energy Cannon 10 | . . 11 10 7 13 10 12 13 11 10 11 8 5 13 15 9 Ballistic Cannon 1 | . . . 6 7 . . . . . . . . . . . . Naked Turns 94 | . . . . . . . . . . . . . . . . 94 Heaviest Build 186 | 11 91 98 102 103 111 108 108 106 124 124 124 131 142 153 153 186 Greatest Support 169 | 26 40 60 103 103 112 110 118 118 118 126 129 140 137 165 141 169 Greatest Overweight (x) 32 | . 2 32 1 . 1 . 1 . 1 1 . 1 1 1 1 8 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 7 24 25 25 24 25 25 25 25 24 25 25 25 25 21 25 25 Average Carried 22 | 3 10 24 24 24 24 24 24 25 22 24 24 24 23 17 22 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 24 25 25 24 25 25 25 25 23 25 24 25 18 17 25 5 Class Distribution -------------------- 33% | Mutant 26% | Scavenger-Mutant 15% | Scavenger-Skirmisher 12% | Skirmisher 4% | Scavenger-Assassin 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Matter Collected 3264 | 250 106 236 705 . 389 . 236 . 178 45 36 130 111 182 188 472 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9351 | . 178 1278 1230 . 388 284 295 39 768 155 111 . 476 980 901 2268 Parts 361 | . 9 58 69 . 10 12 8 1 25 5 2 . 21 38 9 94 Haulers Intercepted 7 | . . 2 5 . . . . . . . . . . . . . Recyclers Shooed 7 | . . 4 . . . . . . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . 5 . 11 . . . Prevented 10 | . . . . . . . . . . . 2 . 8 . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Combat Hostiles Destroyed 143 | . 4 18 29 . 5 4 7 . 9 1 2 . 12 19 . 33 Melee 8 | . . . . . . . . . . . . . . . . 8 Guns 16 | . 4 6 . . . . . . . . . . 6 . . . Cannons 87 | . . 8 21 . 5 2 4 . 8 1 2 . 4 18 . 14 AOE 18 | . . 3 7 . . 2 3 . . . . . 2 . . 1 Classes Destroyed 17 | . 2 7 2 . 1 1 1 1 1 . . . . 1 . . Worker 7 | . . 1 2 . . 2 . . . . . . . 1 . 1 Builder 2 | . 1 . . . . . . . . . . . . 1 . . Hauler 7 | . . 2 5 . . . . . . . . . . . . . Recycler 8 | . . 4 . . . 1 . . 2 . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 4 | . . 3 1 . . . . . . . . . . . . . Swarmer 23 | . . . 5 . . . . . . . 1 . 4 10 . 3 Grunt 52 | . 4 11 14 . 2 3 . . 6 . . . 3 . . 9 Brawler 6 | . . 1 . . . . . . . . 1 . . . . 4 Duelist 3 | . . 1 . . . . . . . . . . . . . 2 Sentry 20 | . . 5 9 . . 1 . . . . . . . 2 . 3 Hunter 12 | . . . . . . . . . . . . . 4 2 . 6 Programmer 14 | . . . . . . . . . 3 . . . 1 4 . 6 Heavy 2 | . . . 1 . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . 2 . . . . . . . . . Samaritan 3 | . . . . . . . . 1 . 2 . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . Butcher 5 | . . . . . . . 5 . . . . . . . . . Guerrilla 2 | . . . . . 2 . . . . . . . . . . . Mutant 2 | . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 7 | . 2 4 7 . 2 6 5 . 4 1 1 . 4 7 . 3 Combat Bots Only 7 | . 2 3 7 . 2 3 5 . 3 1 1 . 4 6 . 3 Max Kills in Single Turn 3 | . 1 2 2 . 1 3 2 1 1 1 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 . . 1 1 . . . . . 1 . . 1 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Damage Taken 18299 | . 213 623 1993 . 861 491 853 . 948 209 129 108 1429 2762 . 7680 Core 1959 | . 77 118 211 . 88 46 52 . 101 15 29 . 64 72 . 1086 Absorbed by Shields 1588 | . . . 204 . . . . . 295 75 45 41 321 187 . 420 Reduced by Siege Mode 281 | . . . . . . . . . . . . . . . . 281 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . 104 Regen/Repaired (Parts) 704 | . 42 76 131 . . . . . 190 . . 157 . . . 108 Core Remaining (%) 79 | 100 69 70 61 . 87 . . 88 . . . . 79 . . . Volleys Fired 557 | . 17 68 96 . 40 10 21 5 40 10 10 1 41 75 22 101 Largest 3 | . 2 2 2 . 2 2 2 2 2 2 2 2 2 3 2 3 Hottest 276 | . 90 136 136 . 128 128 136 136 136 136 136 108 131 230 130 276 Shots Fired 1016 | . 30 134 166 . 80 13 34 9 79 21 21 2 72 163 27 165 Gun 151 | . 30 81 . . . . . . . . . 1 39 . . . Cannon 845 | . . 50 159 . 80 10 27 9 79 21 21 1 33 163 27 165 Launcher 20 | . . 3 7 . . 3 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 76 | . . . 76 . . . . . . . . . . . . . Thermal 751 | . 13 131 73 . 80 10 27 9 79 21 21 2 16 163 26 80 Explosive 20 | . . 3 7 . . 3 7 . . . . . . . . . Electromagnetic 130 | . 17 . 10 . . . . . . . . . 17 . 1 85 Entropic 39 | . . . . . . . . . . . . . 39 . . . Robot Hit Streak 22 | . 7 22 21 . 15 8 13 10 17 11 6 . 10 12 10 13 Robot Miss Streak 8 | . 2 3 2 . 2 3 2 . 3 1 2 . 8 4 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . Capacitor 6 | . . . . . . . . . . . . . . 6 . . Shots Hit Robots 761 | . 21 97 124 . 56 10 23 9 60 15 15 . 41 113 21 156 Core Hits 315 | . 9 38 51 . 13 13 20 2 27 8 5 . 22 35 7 65 Critical Kills 4 | . . . 1 . . . . . 1 . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . Critical Strikes 17 | . 1 5 2 . . . . . 1 . . . 2 1 . 5 Burn 6 | . 1 5 . . . . . . . . . . . . . . Meltdown 4 | . . . 1 . . . . . 1 . . . . 1 . 1 Blast 1 | . . . 1 . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 Sever 2 | . . . . . . . . . . . . . . . . 2 Detonate 2 | . . . . . . . . . . . . . 2 . . . Melee Attacks 63 | . . . . . . . . . . 2 . 2 . . . 59 Impact . | . . . . . . . . . . . . . . . . . Slashing 63 | . . . . . . . . . . 2 . 2 . . . 59 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 23648 | . 327 1999 3799 . 1341 801 1184 183 1333 328 351 . 1541 3319 602 6540 Guns 1894 | . 265 814 . . . . . . . . . . 815 . . . Cannons 16311 | . . 913 2714 . 1341 154 432 183 1333 328 351 . 473 3249 602 4238 Explosions 3825 | . 62 250 1062 . . 647 752 . . . . . 253 . . 799 Melee 1479 | . . . . . . . . . . . . . . . . 1479 Ramming 139 | . . 22 23 . . . . . . . . . . 70 . 24 Kinetic 1316 | . . . 1316 . . . . . . . . . . . . . Thermal 14953 | . 175 1727 1168 . 1341 456 432 183 1333 328 351 . 463 3249 564 3183 Explosive 2383 | . . 250 1036 . . 345 752 . . . . . . . . . Electromagnetic 2563 | . 152 . 256 . . . . . . . . . 263 . 38 1854 Impact . | . . . . . . . . . . . . . . . . . Slashing 1479 | . . . . . . . . . . . . . . . . 1479 Piercing . | . . . . . . . . . . . . . . . . . Entropic 815 | . . . . . . . . . . . . . 815 . . . Highest Corruption 26 | . 3 . 9 . . 1 6 6 2 2 2 3 26 3 3 17 Average Corruption 3 | . 2 . 8 . . 1 5 6 1 2 2 2 4 1 2 3 Corruption Purged 3 | . . . . . . . . . . . . . . . 2 1 Corruption Blocked 3 | . . . . . . . . . . . . 3 . . . . Effects 129 | . 8 . 17 . . . 18 2 1 8 7 9 27 4 10 18 Message Errors 39 | . 1 . 4 . . . 6 . 1 5 . 4 9 2 2 5 Matter Fused 25 | . 3 . 4 . . . 6 . . 1 2 . 4 . 4 1 Heat Flow Errors 10 | . . . 1 . . . 1 . . 1 . 2 2 1 . 2 Energy Discharges 19 | . 1 . 6 . . . 1 1 . . 1 1 5 . 1 2 Parts Rejected 3 | . . . . . . . 1 . . . . 1 . . . 1 Parts Fused 2 | . . . 1 . . . . . . . . . 1 . . . Data Loss (minor) 10 | . 2 . 1 . . . 1 . . . 2 . 2 . 1 1 Data Loss (major) 7 | . 1 . . . . . 1 . . . 1 . 2 . . 2 Misfires 4 | . . . . . . . . . . 1 1 . 1 . 1 . Alerts 3 | . . . . . . . . . . . . 1 . 1 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 6 | . . . . . . . 1 1 . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 576 | . 8 25 72 . 21 10 66 11 25 . . . . 84 . 254 Projectiles 254 | . . 24 38 . 21 . . 11 25 . . . . 66 . 69 Explosions 236 | . 8 . 34 . . 10 66 . . . . . . . . 118 Melee 86 | . . 1 . . . . . . . . . . . 18 . 67 Knockbacks 9 | . . . 8 . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . 1 . . Kinetic 8 | . . . 8 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 697 | . 47 . 113 . . 161 174 . . . . . . . . 202 Shots 18 | . 2 . 3 . . 4 5 . . . . . . . . 4 Rammed 13 | . . 3 3 . . . . . . . . . . 2 . 5 Targets Rammed 14 | . . 3 3 . . . . . . . . . . 3 . 5 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . Highest Temperature 737 | . 246 42 222 . 539 8 223 12 102 97 87 101 189 456 . 737 Average Temperature 101 | . 110 17 66 . 170 5 110 7 30 31 28 55 114 141 . 154 Received Heat Transfer 2748 | . 90 264 614 . 108 75 36 . 292 55 54 18 95 87 . 960 Effects 22 | . 1 . . . 2 . . . . . . . . 2 . 17 Shutdowns 5 | . . . . . 1 . . . . . . . . . . 4 Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . Interference 6 | . 1 . . . . . . . . . . . . 1 . 4 Matter Decay 3 | . . . . . 1 . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . . . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . 3 Damage (core) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations 2 | . . . . . . . . . . . . . . . . 2 Total Turns 52 | . . . . . . . . . . . . . . . . 52 Longest Duration 36 | . . . . . . . . . . . . . . . . 36 Robots Corrupted 8 | . . . . . . . . . . . . . . . . 8 Combat Hostiles 8 | . . . . . . . . . . . . . . . . 8 Parts Fried 22 | . . . 1 . . . . . . . . . 2 1 . 18 Impact Corruptions 2 | . . 1 . . . . . . . . . . . 1 . . Robots Melted 6 | . . 1 1 . . . . . 1 . . . . 1 . 2 Combat Hostiles 6 | . . 1 1 . . . . . 1 . . . . 1 . 2 Parts Melted 45 | . 1 8 7 . . 2 . 1 7 . 2 . . 14 . 3 Heat Transferred 22154 | . 507 3996 2048 . 2183 559 777 333 2294 592 629 . 520 4366 777 2573 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 2 . 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Peak Influence 617 | . 228 265 617 240 243 492 . . 254 . . . . 358 97 495 Initial 240 | . . 17 69 240 168 127 . . 44 . . . . 12 95 1 Average 232 | . 92 157 408 240 222 228 . . 155 . . . . 109 52 337 Maximum Alert Level 2 | . 1 1 2 1 1 2 . . 1 . . . . 1 . 2 Low Security (%) 45 | 100 76 63 9 . 25 65 . . 60 . . . . 68 100 16 Level 1 34 | . 23 36 38 100 74 19 . . 39 . . . . 31 . 41 Level 2 19 | . . . 52 . . 15 . . . . . . . . . 42 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . . . . . Squads Dispatched 30 | . 4 2 8 . 1 2 . . 3 . . . . 1 . 9 Investigation 10 | . 2 1 3 . . 1 . . 2 . . . . . . 1 Extermination 7 | . . . . . . 1 . . 1 . . . . 1 . 4 Reinforcement 8 | . 2 1 2 . 1 . . . . . . . . . . 2 Assault 3 | . . . 1 . . . . . . . . . . . . 2 Garrison 2 | . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . 1 . . 1 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Distress Signals 12 | . 1 3 1 . . 1 . . 2 . . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 266 | . 10 28 41 . 8 11 7 . 14 1 8 48 12 22 . 56 Peak Tracking Total 18 | . 3 5 6 . 5 3 5 . 4 1 5 18 4 6 . 7 Tactical Retreats 13 | . . . 1 . . 2 . . . . 1 1 . 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Traps Triggered 15 | . 3 2 4 . 1 . . . 1 . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 30 | . . . . . . . 2 . . 2 1 25 . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Machines Disabled 25 | . . . 2 . 1 11 . . 1 . . . . 1 . 9 Max in Single Turn 11 | . . . 1 . 1 11 . . 1 . . . . 1 . 5 Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Machines Accessed 40 | . 7 8 10 1 . 3 . . 4 . . 3 . 2 . 2 Terminals 21 | . 4 6 6 1 . 2 . . . . . . . 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 6 | . 1 1 1 . . . . . 2 . . . . . . 1 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 2 . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . . . . 1 . . Total Hacks 127 | . 22 30 29 2 . 15 . . 10 . . 10 . 5 . 4 Successful 74 | . 11 19 14 1 . 9 . . 6 . . 10 . 2 . 2 Failed 53 | . 11 11 15 1 . 6 . . 4 . . . . 3 . 2 Catastrophic 7 | . . . 3 . . 1 . . . . . . . 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 42 | . 9 9 20 . . 4 . . . . . . . . . . Terminals 65 | . 13 22 20 2 . 4 . . . . . . . 3 . 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . . Repair Stations 17 | . 3 2 3 . . . . . 6 . . . . . . 3 Recycling Units 6 | . 6 . . . . . . . . . . . . . . . Scanalyzers 24 | . . 6 5 . . 11 . . 2 . . . . . . . Garrison Access 3 | . . . 1 . . . . . . . . . . 2 . . Terminal Hacks 32 | . 6 7 7 1 . . . . . . . 10 . 1 . . Record 4 | . . . . . . . . . . . . 4 . . . . Part Schematic 2 | . . . 2 . . . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 1 5 . . . . . . . . . . . . . Prototype ID Bank 9 | . 3 1 . . . . . . . . . 5 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . 4 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 10 | . 2 2 2 . . . . . 2 . . . . . . 2 Scan Component 5 | . 1 1 1 . . . . . 1 . . . . . . 1 Repair 5 | . 1 1 1 . . . . . 1 . . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 17 | . . 6 . . . 9 . . 2 . . . . . . . Insert Component 8 | . . 3 . . . 4 . . 1 . . . . . . . Analyze 9 | . . 3 . . . 5 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . 1 . . . . . . . . . . 1 . . Seal Access 2 | . . . 1 . . . . . . . . . . 1 . . Unauthorized Hacks 10 | . 2 4 4 . . . . . . . . . . . . . Terminals 9 | . 1 4 4 . . . . . . . . . . . . . Track 1 | . . 1 . . . . . . . . . . . . . . Botnet 8 | . 1 3 4 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 6 7 9 1 . 3 . . 3 . . . . 2 . 2 Full Trace Events 3 | . . 1 1 . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 3 2 . . 4 . . 1 . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . Time 28 | . . . . . . . . . 28 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . 8 . . . . . . . Parts Repaired 5 | . 1 1 1 . . . . . 1 . . . . . . 1 Time 144 | . 26 32 16 . . . . . 19 . . . . . . 51 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . 3 . . . 4 . . 1 . . . . . . . Part Schematics Acquired 8 | . . 3 . . . 4 . . 1 . . . . . . . Parts Damaged 1 | . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . 4 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Total Allies 4 | . . . . . . . . . . 4 . . . . . . Largest Group 4 | . . . . . . . . . . 4 4 4 . . . . Highest-Rated Group 124 | . . . . . . . . . . 124 124 122 . . . . Highest-Rated Ally 31 | . . . . . . . . . . 31 31 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . . . . . . . . 10 38 49 . . . . Total Damage 1623 | . . . . . . . . . . 165 709 749 . . . . Kills 10 | . . . . . . . . . . 1 4 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Robot Analysis Total 8 | . 2 1 5 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . . . 3 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Turns Passed 14883 | 55 749 1608 2097 93 441 624 711 29 797 864 557 1637 1030 997 741 1853 Spaces Moved 6727 | 45 424 516 824 56 155 326 384 9 278 469 319 919 420 364 334 885 Core 167 | 1 . 1 . . . . . . . . . . . . . 165 Treads 5912 | . 138 515 824 56 155 326 384 9 278 469 319 919 420 364 334 402 Legs . | . . . . . . . . . . . . . . . . . Wheels 648 | 44 286 . . . . . . . . . . . . . . 318 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 240 160 164 158 168 166 166 166 164 162 162 166 164 170 50 Average Speed 179 | 89 143 255 194 164 172 168 166 166 224 168 163 172 193 180 198 149 Slowest Speed 1650 | 100 320 1650 245 164 248 168 247 166 250 250 164 245 246 246 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 69 60 60 2 93 11 56 6 6 70 53 84 68 10 95 23 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . 1 . . . . . 1 . . . . . . . . . Known Exits Taken 8 | . . . . 1 . 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . 1 . . . Scrap Searched 9 | . . . . . . . 1 . . 4 2 . 2 . . . Spaces Dug 13 | . . . . . . . 9 . . 2 . 2 . . . . Terrain Destroyed 356 | . 5 6 53 . . 93 42 . . 2 . 2 77 13 2 61 Melee 4 | . . . . . . . . . . 2 . 2 . . . . Projectile 104 | . . . 10 . . . . . . . . . 66 13 2 13 AOE 248 | . 5 6 43 . . 93 42 . . . . . 11 . . 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 --------- Run | Jun Mat Mat Mat Fac DSF Fac Low Low Fac Upp Upp War Pro Fac Was Fac Total 8506 | 57 535 676 1161 57 262 391 421 13 370 516 337 978 564 575 394 1199 Wait 578 | . 48 41 162 . . 39 4 . 36 . 1 18 87 86 . 56 Move 6712 | 44 423 515 823 55 154 325 383 8 277 468 318 918 419 364 333 885 Hop . | . . . . . . . . . . . . . . . . . Pick Up 160 | 8 20 16 21 . 16 5 2 . 6 1 3 12 2 14 12 22 Fast Attach 54 | 4 8 6 3 . 2 1 3 . 1 . . 4 2 7 2 11 Attach 84 | 1 1 4 8 1 6 1 2 . 4 . 1 2 7 13 3 30 Detach 6 | . . . . . 1 . . . . . . . . . 3 2 Swap 99 | . 7 7 20 1 17 4 4 . 4 4 1 7 5 7 4 7 Drop 145 | . 11 16 25 . 26 6 2 . 2 . 3 14 1 6 12 21 Fire 557 | . 17 68 96 . 40 10 21 5 40 10 10 1 41 75 22 101 Melee 63 | . . . . . . . . . . 2 . 2 . . . 59 Ram 5 | . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . Crush 9 | . . 3 3 . . . . . . . . . . 3 . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 34 | . . . . . . . . . . 31 . . . . 3 . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [Sto]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Upp) -4/Waste -4/Factory History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 16) 56 | -11/Junkyard | Entered Materials 196 | -10/Materials | Repaired EM Pulse Gun 229 | -10/Materials | Discovered new exit (range 13) 301 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 339 | -10/Materials | Discovered new exit (range 13) 643 | -10/Materials | Discovered new exit (range 15) 805 | -10/Materials | Entered another Materials area 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1269 | -9/Materials | Discovered new exit (range 16) 1404 | -9/Materials | Discovered new exit (range 14) 2300 | -9/Materials | Repaired Particle Cannon 2330 | -9/Materials | Discovered new exit (range 16) 2413 | -9/Materials | Entered another Materials area 2413 | -8/Materials | Evolved 2 slots: Propulsion x2 2467 | -8/Materials | Garrison activated, responded to threat 2774 | -8/Materials | Build established: Scavenger-Mutant 2899 | -8/Materials | Destroyed 7 combat bots 3631 | -8/Materials | Repaired Imp. Treads 3765 | -8/Materials | Build established: Mutant 4007 | -8/Materials | Discovered new exit (range 15) 4413 | -8/Materials | First assault squad dispatched 4510 | -8/Materials | Entered Factory 4510 | -7/Factory | Evolved 2 slots: Utility x2 4602 | -7/Factory | Identified exit to DSF 4603 | -7/Factory | Entered DSF 4670 | -7/DSF | Additional patrols routed to DSF 4735 | -7/DSF | Wild Derelicts raided the area 4885 | -7/DSF | Sterilization system engaged 4905 | -7/DSF | Ambient heat levels rising (+10) 4920 | -7/DSF | Ambient heat levels rising (+10) 4935 | -7/DSF | Ambient heat levels rising (+10) 4950 | -7/DSF | Ambient heat levels rising (+10) 4954 | -7/DSF | Found Prototype Device 4965 | -7/DSF | Ambient heat levels rising (+10) 4979 | -7/DSF | Discovered new exit (range 15) 4980 | -7/DSF | Ambient heat levels rising (+10) 4995 | -7/DSF | Ambient heat levels rising (+10) 5010 | -7/DSF | Ambient heat levels rising (+10) 5025 | -7/DSF | Ambient heat levels rising (+10) 5040 | -7/DSF | Ambient heat levels rising (+10) 5044 | -7/DSF | Entered Factory 5044 | -6/Factory | Evolved 2 slots: Utility x2 5045 | -6/Factory | Identified Active Sensor Suite 5260 | -6/Factory | Discovered new exit (range 11) 5333 | -6/Factory | Build established: Skirmisher 5666 | -6/Factory | Identified exit to Lower Caves 5668 | -6/Factory | Entered Lower Caves 5719 | -6/Lower Caves | Attacked by a faux Warlord 5755 | -6/Lower Caves | Met a Warlord Commander 5756 | -6/Lower Caves | Learned location of Warlord (-5) 5781 | -6/Lower Caves | Found Encrypted Comm Array 6284 | -6/Lower Caves | Learned Factory interactive machine intel 6349 | -6/Lower Caves | Discovered new exit (range 9) 6370 | -6/Lower Caves | Identified exit to Lower Caves 6379 | -6/Lower Caves | Entered another Lower Caves area 6379 | -6/Lower Caves | Discovered new exit (range 8) 6391 | -6/Lower Caves | Identified exit to Factory 6408 | -6/Lower Caves | Entered Factory 6408 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6409 | -5/Factory | Loaded intel: 52 interactive machine locations 6409 | -5/Factory | Discovered new exit (range 12) 6610 | -5/Factory | Fabricated Hvy. Ion Cannon? 6739 | -5/Factory | Repaired Arm. Treads 6744 | -5/Factory | Build established: Hacker-Skirmisher 7107 | -5/Factory | Identified exit to Upper Caves 7125 | -5/Factory | Build established: Skirmisher 7205 | -5/Factory | Entered Upper Caves 7475 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 7814 | -5/Upper Caves | Build established: Scavenger-Skirmisher 8054 | -5/Upper Caves | Discovered new exit (range 8) 8068 | -5/Upper Caves | Identified exit to Upper Caves 8069 | -5/Upper Caves | Entered another Upper Caves area 8069 | -5/Upper Caves | Accompanied by 4 allies 8110 | -5/Upper Caves | Discovered new exit (range 18) 8111 | -5/Upper Caves | Encountered a Warlord checkpoint 8165 | -5/Upper Caves | Learned 4 Factory zone layouts 8424 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8495 | -5/Upper Caves | Learned location of 1 exit from Factory 8573 | -5/Upper Caves | Learned 4 Factory zone layouts 8603 | -5/Upper Caves | Discovered new exit (range 15) 8624 | -5/Upper Caves | Identified exit to Warlord 8626 | -5/Upper Caves | Entered Warlord 8626 | -5/Warlord | Accompanied by 4 allies 8683 | -5/Warlord | System corruption cleaned by Quarantine Array 9354 | -5/Warlord | Warlord's base attacked by MAIN.C 9403 | -5/Warlord | Found Prototype Energy Gun 9408 | -5/Warlord | Found Prototype Energy Gun 9625 | -5/Warlord | P-80 Master assimilated allied 4X-FZN(Y) 9704 | -5/Warlord | Warlord forces counterattacked 9794 | -5/Warlord | P-70 Sage assimilated allied YV-5QY(l) 9800 | -5/Warlord | Spotted Striker 10029 | -5/Warlord | Warlord base infiltrated, sounded retreat 10068 | -5/Warlord | Met Warlord 10164 | -5/Warlord | Build established: Scavenger-Assassin 10169 | -5/Warlord | Spotted Executioner 10188 | -5/Warlord | Spotted Striker 10242 | -5/Warlord | Discovered new exit (range 14) 10256 | -5/Warlord | Spotted Striker 10257 | -5/Warlord | Spotted Striker 10262 | -5/Warlord | Identified exit to Proximity Caves 10263 | -5/Warlord | Entered Proximity Caves 10568 | -4/Proximity Caves | Identified Vortex Rail (x2) 10630 | -4/Proximity Caves | Ambushed by research squad 10928 | -4/Proximity Caves | Build established: Scavenger-Mutant 11142 | -4/Proximity Caves | Spotted B-86 Titan 11235 | -4/Proximity Caves | System corruption reached 10% 11241 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 11270 | -4/Proximity Caves | Discovered new exit (range 11) 11293 | -4/Proximity Caves | Entered Factory 11293 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 11294 | -4/Factory | Identified exit to Upper Caves 11295 | -4/Factory | Identified exit to Research 11316 | -4/Factory | Found Quantum Capacitor 11472 | -4/Factory | Spotted B-86 Titan 11734 | -4/Factory | Spotted B-86 Titan 11790 | -4/Factory | Destroyed B-86 Titan 11818 | -4/Factory | Lost 3 parts (1n2u) 12007 | -4/Factory | Lost 3 parts (1n2u) 12085 | -4/Factory | Lost 4 parts (1p1n1u1w) 12290 | -4/Factory | Sucked down chute 12290 | -4/Factory | Entered Waste 12290 | -4/Waste | The area was eerily silent 12575 | -4/Waste | Found Prototype Launcher 12575 | -4/Waste | Identified Ragnarok Missile Launcher 12596 | -4/Waste | Discovered new exit (range 20) 12842 | -4/Waste | Found Damper Plating 13031 | -4/Waste | Entered Factory 13293 | -4/Factory | Build established: Scavenger-Tank 13360 | -4/Factory | Lost 3 parts (2u1w) 13616 | -4/Factory | Build established: Scavenger-Mutant 13996 | -4/Factory | Spotted B-86 Titan 14069 | -4/Factory | Repaired Broken Quantum Reactor? 14281 | -4/Factory | First assault squad dispatched 14335 | -4/Factory | Lost 9 parts (1p1n5u2w) 14396 | -4/Factory | Lost 3 parts (1n1u1w) 14579 | -4/Factory | Build established: Mutant 14634 | -4/Factory | Core integrity fell below 50% 14704 | -4/Factory | Lost 13 parts (1p4n5u3w) 14741 | -4/Factory | System corruption reached 10% 14790 | -4/Factory | Released all parts (4) 14792 | -4/Factory | Core integrity fell below 20% 14820 | -4/Factory | Lost 6 parts (3p1n2w) 14884 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14790_ Released Huge Storage Unit. 14790_ Released Centrium Wheel. 14790_ Released Hvy. Neutron Cannon. 14792_ Overheating: Core damaged (-126). 14803_ System corrupted: Component data lost. 14816_ Acquired 65 matter. 14823_ Triggered Tesla Bomb Trap. 14823_ A bubble of electromagnetic force engulfs the area. 14823_ R-10 Processor destroyed. 14824_ K-01 Serf collects debris. 14834_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 14836_ Slammed into W-44 Eye. 14841_ Slammed into K-01 Serf. 14843_ System corrupted: Matter fused (-10). 14859_ M5A|MHR4VLU:VB:C KI JNX