Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.15 @ 11:13:21 Player: souux Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2032) 2032 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 5380 Bonus ------- High Alert Combat Kills 78 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Structural Scanner Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Improved Cooling System Medium Storage Unit High-capacity Matter Pod (200) Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg VSS Leg Arachnoskeleton > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Structural Scanner Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Assault Cannon Flak Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Spiked Treads Spiked Treads Armored Treads Advanced Treads Improved Flight Unit High-capacity Matter Pod Advanced Visual Processing Unit Seismic Detector Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Heavy Mace [Rating: 51] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Spiked Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Battle Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . . 2 1 . Weapon 1 | . . . 1 . . Parts Attached 81 | 9 11 10 28 22 1 Power 9 | 1 3 1 3 1 . Engine 8 | 1 3 1 3 . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 23 | 4 5 4 7 3 . Treads 8 | . 2 2 4 . . Leg 8 | 2 2 2 2 . . Wheel 3 | 2 1 . . . . Hover . | . . . . . . Flight 4 | . . . 1 3 . Utility 28 | 2 1 1 10 13 1 Device 11 | 1 . 1 6 2 1 Storage 4 | 1 1 . 2 . . Processor 3 | . . . . 3 . Hackware 4 | . . . . 4 . Protection 6 | . . . 2 4 . Artifact . | . . . . . . Weapon 21 | 2 2 4 8 5 . Energy Gun 5 | 2 1 . 2 . . Energy Cannon 2 | . 1 . . 1 . Ballistic Gun 5 | . . 1 4 . . Ballistic Cannon 3 | . . 1 2 . . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . 1 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 1 . Parts Lost 27 | . 2 2 14 7 2 Power 4 | . 2 . 1 1 . Propulsion 9 | . . . 5 3 1 Utility 6 | . . 1 3 1 1 Weapon 8 | . . 1 5 2 . Highest Loss Streak 7 | . 2 2 7 4 2 To Critical Strikes . | . . . . . . Average Backups 11 | 4 12 14 15 4 4 Power 1 | . . 1 1 . . Propulsion 4 | 3 5 4 7 . . Utility 3 | . 3 4 2 3 4 Weapon 2 | . 2 2 3 . . Tool/Special . | . . . . . . Unused Backups 17 | . 1 2 3 9 2 Power 5 | . . 2 3 . . Propulsion 5 | . . . . 5 . Utility 5 | . . . . 3 2 Weapon 2 | . 1 . . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 83 | . 99 99 85 55 52 Engine 8 | . 13 14 7 . . Treads 5 | . 8 5 9 . . Leg 11 | . 17 13 16 . . Wheel 2 | . 1 8 . . . Flight 3 | . . . . 11 6 Device 12 | . 14 13 15 6 6 Storage 8 | . 14 14 8 . . Processor 3 | . . . . 12 7 Hackware 4 | . . . . 12 23 Protection 2 | . . . 6 2 . Energy Gun 5 | . 18 6 1 . . Energy Cannon 2 | . 9 3 . . . Ballistic Gun 3 | . . 6 8 . . Ballistic Cannon 2 | . . 1 8 . . Impact Weapon 3 | . . 9 2 2 . Slashing Weapon 1 | . . . . 4 7 Peak Build Rating 51 | 7 10 15 51 35 21 Average Rating 20 | 5 9 11 36 22 20 On Entrance 12 | . 7 10 15 18 24 Avg Prop Armor Cover (%) 3 | . . 11 2 . . Naked Turns . | . . . . . . Heaviest Build 76 | 15 31 32 76 15 4 Greatest Support 88 | 26 40 40 88 15 6 Greatest Overweight (x) 10 | . 10 2 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 5 Average Capacity 12 | 7 14 15 17 5 5 Most Carried 20 | 7 15 15 20 10 5 Average Carried 11 | 5 12 14 15 4 4 Final Capacity 20 | 8 15 15 20 5 5 Final Carried 15 | 7 14 15 11 5 4 Class Distribution -------------------- 57% | Mutant 14% | Hacker-Mutant 13% | Tank 6% | Derelict-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 2461 | 290 210 367 1191 383 20 Remotely . | . . . . . . Salvage Created 2346 | 148 409 191 1231 367 . Parts 140 | 13 28 9 69 21 . Haulers Intercepted 4 | . 1 . 3 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 1 . . 3 Prevented 5 | . . . . . 5 Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 50 | . 13 8 26 3 . Melee 2 | . . . . 2 . Guns 20 | . 10 . 10 . . Cannons 21 | . 1 4 16 . . AOE 5 | . . 4 . 1 . Classes Destroyed 16 | 2 5 1 6 2 . Worker 4 | . . . 3 1 . Builder 7 | . . . 1 6 . Tunneler 4 | 4 . . . . . Hauler 4 | . 1 . 3 . . Recycler 2 | 1 . . . 1 . Mechanic 1 | . . . . 1 . Operator 2 | . 1 . . 1 . Watcher 4 | . 2 . 2 . . Swarmer 13 | . 9 4 . . . Cutter 2 | . . . 2 . . Grunt 16 | . 4 . 12 . . Brawler 1 | . . . 1 . . Sentry 9 | . . . 9 . . Hunter 2 | . . . 2 . . Programmer 3 | . . . . 3 . Subdweller 4 | . . 4 . . . Best Kill Streak 6 | 5 6 4 6 2 . Combat Bots Only 6 | . 6 4 3 1 . Max Kills in Single Turn 3 | 2 1 3 2 1 . Gunslinging . | . . . . . . Exploded 3 | . . 3 . 1 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 551 | . 66 53 240 162 30 Missed 180 | . 9 14 67 75 15 Hits 371 | . 57 39 173 87 15 Melee 4 | . . . 4 . . Projectile 367 | . 57 39 169 87 15 AOE 2 | . . . 2 . . Critical Strikes 16 | . . 1 11 3 1 Damage Taken 5820 | . 532 602 3280 1177 229 Core 1263 | . 90 142 320 572 139 Absorbed by Shields . | . . . . . . Core Remaining (%) 49 | 100 . 7 41 . . Volleys Fired 187 | 14 42 15 108 8 . Largest 3 | 2 2 2 3 1 . Hottest 135 | 100 110 110 135 30 . Shots Fired 415 | 28 84 29 266 8 . Gun 264 | 28 71 14 151 . . Cannon 139 | . 13 13 113 . . Launcher 12 | . . 2 2 8 . Special . | . . . . . . Kinetic 262 | . . 11 251 . . Thermal 131 | 28 84 16 3 . . Explosive 12 | . . 2 2 8 . Electromagnetic 10 | . . . 10 . . Robot Hit Streak 22 | 6 11 22 12 . . Robot Miss Streak 8 | 4 5 1 8 . . Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 288 | 14 53 25 172 24 . Core Hits 151 | 6 18 11 105 11 . Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 11 | 1 2 1 3 4 . Burn 4 | 1 2 1 . . . Destroy 1 | . . . 1 . . Blast 2 | . . . 2 . . Smash 2 | . . . . 2 . Sever 2 | . . . . 2 . Melee Attacks 149 | . . 40 . 108 1 Impact 82 | . . 40 . 42 . Slashing 67 | . . . . 66 1 Piercing . | . . . . . . Sneak Attacks 10 | . . . . 10 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6480 | 187 743 630 3298 1622 . Guns 2426 | 187 566 174 1499 . . Cannons 2090 | . 177 249 1664 . . Explosions 439 | . . 207 18 214 . Melee 1408 | . . . . 1408 . Ramming 117 | . . . 117 . . Kinetic 3234 | . . 186 3048 . . Thermal 1187 | 187 743 237 20 . . Explosive 439 | . . 207 18 214 . Electromagnetic 95 | . . . 95 . . Impact 569 | . . . . 569 . Slashing 839 | . . . . 839 . Piercing . | . . . . . . Highest Corruption 2 | . 2 2 . 1 1 Average Corruption 1 | . 2 2 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . 7 19 . 1 4 Message Errors 8 | . 3 4 . . 1 Matter Fused 6 | . 2 3 . . 1 Heat Flow Errors 7 | . 1 5 . . 1 Energy Discharges 2 | . . 2 . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 4 | . . 2 . 1 1 Misfires 1 | . . 1 . . . Alerts 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 699 | . . 5 . 694 . Projectiles . | . . . . . . Explosions 5 | . . 5 . . . Melee 694 | . . . . 694 . Knockbacks 38 | . . 1 36 1 . Impact 1 | . . . . 1 . Kinetic 36 | . . 1 35 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 110 | . . 49 40 21 . Shots 6 | . . 2 1 3 . Rammed 1 | . . . 1 . . Targets Rammed 18 | . . . 18 . . Kicked 17 | . . . 17 . . Crushed . | . . . . . . Highest Temperature 412 | 292 276 224 412 . 119 Average Temperature 102 | 120 138 80 81 . 60 Received Heat Transfer 1719 | . 150 180 1179 210 . Effects 7 | . 5 . 2 . . Shutdowns 1 | . . . 1 . . Energy Bleed 4 | . 3 . 1 . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . . 6 . Impact Corruptions 15 | . . . . 15 . Robots Melted 2 | . 2 . . . . Combat Hostiles 2 | . 2 . . . . Parts Melted 7 | 1 5 1 . . . Heat Transferred 3515 | 629 2183 666 37 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Maximum Alert Level 3 | . . . 2 3 . Low Security (%) 62 | 100 100 . 48 45 . Level 1 26 | . . . 35 39 . Level 2 11 | . . . 16 14 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 840 | 20 136 . 486 840 . Initial 214 | . . . . 214 . Average 186 | 3 57 . 212 270 . Influence Increases 3122 | 25 460 140 1014 1438 45 Destroy 0b10 Robot/C 920 | . 260 80 520 60 . Destroy 0b10 Robot/NC 140 | 25 20 . 45 50 . Destroy Leader 256 | . 56 . 170 30 . Successful Hack 110 | . 48 . 26 36 . Select Force Hacks 30 | . 30 . . . . Disable Machine 60 | . 15 . 15 30 . Destroy Structure 136 | . 1 . 28 107 . Partial Spotted 165 | . . . . 165 . Lose Combat Pursuer 1305 | . 30 60 210 960 45 Influence Decreases 2698 | 25 448 152 542 1070 461 Entered New Map 576 | . . 7 . 258 311 Time Decay 1652 | 25 428 125 402 542 130 Search Patrol Dispatched 200 | . . . . 200 . Lost Part 270 | . 20 20 140 70 20 Squads Dispatched 27 | . 4 . 9 14 . Investigation 9 | . 3 . 1 5 . Extermination 4 | . . . . 4 . Reinforcement 8 | . 1 . 3 4 . Assault . | . . . . . . Garrison 6 | . . . 5 1 . Intercept . | . . . . . . Searches Triggered 2 | . . . . 2 . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 4 | . . . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 177 | . 25 11 54 82 5 Peak Tracking Total 11 | . 8 4 9 11 4 Tactical Retreats 34 | . 2 2 8 20 2 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 5 | . 1 1 1 2 . Max in Single Turn 1 | . 1 1 1 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 30 | . 8 2 8 12 . Terminals 17 | . 7 . 5 5 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . . 1 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 3 | . . . 1 2 . Garrison Access 3 | . . . 1 2 . Total Hacks 100 | . 20 6 29 45 . Successful 54 | . 15 6 14 19 . Failed 46 | . 5 . 15 26 . Catastrophic 5 | . . . 2 3 . Database Lockouts . | . . . . . . Manual 41 | . 15 . 13 13 . Terminals 65 | . 19 . 24 22 . Fabricators 8 | . . . . 8 . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 12 | . . . 2 10 . Garrison Access 5 | . . . 2 3 . Terminal Hacks 23 | . 7 6 6 4 . Record 5 | . . 5 . . . Part Schematic 2 | . 2 . . . . Prototype ID Bank 2 | . 2 . . . . Locate Traps 3 | . 1 . 2 . . Maintenance Status 2 | . . . . 2 . Patrol Status 2 | . . . 2 . . Transport Status 1 | . 1 . . . . Reinforcement Status 1 | . . . 1 . . Recall Reinforcements 2 | . . . . 2 . Hauler Manifests 2 | . 1 . 1 . . Proto ID Catalog 1 | . . 1 . . . Fabricator Hacks 4 | . . . . 4 . Load Schematic 3 | . . . . 3 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Matter 1 | . . . 1 . . Scanalyzer 6 | . . . 1 5 . Insert Component 2 | . . . . 2 . Analyze 2 | . . . . 2 . Retrieve Study 2 | . . . 1 1 . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 19 | . 8 . 6 5 . Terminals 16 | . 7 . 6 3 . Botnet 6 | . 2 . 2 2 . Skim 10 | . 5 . 4 1 . Fabricators 2 | . . . . 2 . Recompile 2 | . . . . 2 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 22 | . 7 . 6 9 . Full Trace Events 4 | . . . 1 3 . Feedback Events . | . . . . . . Feedback Blocked 1 | . . . . 1 . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . 2 . . 2 . Parts Built 1 | . . . . 1 . Authchips 1 | . . . . 1 . Time 99 | . . . . 99 . Total Part Build Rating 2 | . . . . 2 . Part Studies Acquired 2 | . . . 1 1 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 2 . Part Schematics Acquired 2 | . . . . 2 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 141 | . . . . . 141 Highest-Rated Ally 141 | . . . . . 141 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Active Infowar (turns) 4985 | 49 990 781 1343 1546 276 Optics 1822 | . . . . 1546 276 Structural 1618 | . . . 1343 . 275 Seismic 3937 | 49 990 781 1315 802 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 6340 | 149 1120 1689 1556 1550 276 Spaces Moved 5564 | 75 525 1025 759 2741 439 Core 58 | 2 1 . . 52 3 Treads 600 | . 119 217 264 . . Legs 1271 | 50 340 386 495 . . Wheels 510 | 23 65 422 . . . Hover . | . . . . . . Flight 3125 | . . . . 2689 436 Fastest Speed 32 | 50 95 95 90 32 40 Average Speed 83 | 108 171 144 132 37 40 Slowest Speed 550 | 120 550 260 255 110 100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 21 | . . . . 21 . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 3 99 58 67 62 41 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . Known Exits Taken 3 | . 1 1 . 1 . Unknown Exits Taken 2 | 1 . . 1 . . Scrap Searched 3 | . . 3 . . . Spaces Dug 104 | . . 16 . 87 1 Terrain Destroyed 159 | . . 16 26 116 1 Melee 83 | . . 9 . 73 1 Projectile 10 | . . . 10 . . AOE 66 | . . 7 16 43 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 6618 | 110 659 1141 1100 3072 536 Wait 478 | 4 63 26 132 159 94 Move 5517 | 74 524 1024 758 2698 439 Hop 21 | . . . . 21 . Pick Up 59 | 8 11 8 20 12 . Fast Attach 43 | 7 3 3 13 17 . Attach 34 | . 1 2 18 12 1 Detach 10 | . . . 3 7 . Swap 32 | 2 8 13 8 1 . Drop 70 | 1 7 10 22 29 1 Fire 187 | 14 42 15 108 8 . Melee 149 | . . 40 . 108 1 Ram . | . . . . . . Kick 17 | . . . 17 . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 583 | -10/Materials | Discovered new exit (range 15) 722 | -10/Materials | Identified exit to Materials 754 | -10/Materials | Learned 4 Subcaves zone layouts 775 | -10/Materials | Discovered new exit (range 7) 791 | -10/Materials | Learned Storage emergency access door positions 805 | -10/Materials | Identified exit to Subcaves 1270 | -10/Materials | Entered Subcaves 1271 | -10/Subcaves | Identified exit to Materials 1276 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1833 | -10/Subcaves | Visited Clippyterm 1838 | -10/Subcaves | Learned location of Section 7 (-2) 1838 | -10/Subcaves | Learned Research security intel 2040 | -10/Subcaves | Core integrity fell below 50% 2138 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2152 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2279 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2344 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2416 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2566 | -10/Subcaves | Core integrity fell below 20% 2735 | -10/Subcaves | Visited 4L-MR0's lab 2763 | -10/Subcaves | Found Arachnoskeleton 2959 | -10/Subcaves | Entered Materials 2959 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3409 | -8/Materials | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3551 | -8/Materials | Garrison activated, responded to threat 3660 | -8/Materials | Garrison activated, responded to threat 3691 | -8/Materials | Build established: Tank 3834 | -8/Materials | Garrison activated, responded to threat 4104 | -8/Materials | Discovered new exit (range 10) 4321 | -8/Materials | Lost 3 parts (1n1u1w) 4397 | -8/Materials | Lost 7 parts (1p2n1u3w) 4445 | -8/Materials | Discovered new exit (range 4) 4463 | -8/Materials | Lost 3 parts (2n1u) 4465 | -8/Materials | Core integrity fell below 50% 4515 | -8/Materials | Entered Factory 4515 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4585 | -7/Factory | Build established: Mutant 5075 | -7/Factory | Discovered new exit (range 15) 5087 | -7/Factory | Identified exit to Lower Caves 5262 | -7/Factory | Discovered new exit (range 19) 5315 | -7/Factory | Search patrols dispatched 5316 | -7/Factory | Identified exit to Factory 5359 | -7/Factory | Build established: Hacker-Mutant 5420 | -7/Factory | Fabricated Imp. Flight Unit? 5715 | -7/Factory | Search patrols dispatched 5776 | -7/Factory | Build established: Hacker-Sprinter 5838 | -7/Factory | Core integrity fell below 50% 5980 | -7/Factory | Garrison activated, responded to threat 6022 | -7/Factory | Core integrity fell below 20% 6041 | -7/Factory | Discovered exit to Lower Caves (range 6) 6045 | -7/Factory | Lost 4 parts (2n2w) 6065 | -7/Factory | Entered Lower Caves 6071 | -7/Lower Caves | 1C-UTU showed up to help 6076 | -7/Lower Caves | 1C-UTU revealed a hidden path 6138 | -7/Lower Caves | Spotted B-75 Beast 6144 | -7/Lower Caves | Build established: Hacker-Mutant 6341 | -7/Lower Caves | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 06046_ Acquired Core Analyzer. LOCATION=LOWER CAVES GOAL=ESCAPE 06065_ Discarded Core Analyzer. A strange signal echoes through the caves. 1C-UTU: "I heard there was danger around here, I'd suggest staying clear until it cools off." 1C-UTU: "There's a hidden path right here." 06089_ M-14 Sweeper extracts Dirty Bomb Trap. 06128_ System corrupted: Heat flow error (+149). 06180_ System corrupted: Substantial component data lost. 06182_ Acquired 20 matter. 06264_ =BILKP2KTN N,5TX579/YZ 06288_ Slug penetrates Wall. 06311_ System corrupted: Matter fused (-9). 06334_ Slug penetrates Wall. 06338_ Xenon Bombardment Thruster destroyed. 06341_ Penetrated by Slug. 06341_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ###### ########## ##??????????? | | ######### ##??????????? | | ###### ###?????????? | | #### ###?????????? | | ## ##?????????? | | ## ##?????????? | | ## ### ##?????????? | | # ## ### ## ##?????????? | | ####### ### ### ##?????????? | | ####### ### s########## ##?????????? | | ####### ####### h ######## ##?????????? | | #### ### #### ######## ###?????????? | | ## #### ########?????????? | | ## ##### #######??????????? | | ###### ### ##### ###???????????????? | | ####### ## #### ###???????????????? | | ????#### #### ##????????????????? | | ######## ##### ###?####??????????? | | ################# #########?????????? | | ## ######## ## ### ###?????????? | | ####?## ## ##?????????? | | ###### ## ##?????????? | | # ###### ##?????????? | | # ## ## ##?????????? | | # ## ## #########?????????? | | ### ## ## @ #########?????????? | | #### # # ### ##????????????????? | | ### > # ### ##????????????????? | | ### ## # #### ##????????????????? | | #### ##### ########### ###????????????????? | | #################################????????????????? | | ??######?########???????########?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 280 Matter Stores 326 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 63 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Imp. Flight Unit | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory | Authchip Repaired ---------- Nothing Studied --------- Deuterium Engine | -8/Materials | Hacked Grenade Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombElectrostormMapper Manual? 0 Play Time 01:31:16 Cumulative 170.3 hours Start 2026.01.15 @ 09:26:18 End 2026.01.15 @ 11:13:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f34a3767-b23d-4f2c-b581-4665af14db90