Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.02 @ 20:47:16 Player: Teshkan Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (234) 234 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (537) 537 TOTAL SCORE: 2556 Bonus ------- Follower Combat Kills 36 Met Imprinter 300 Was Imprinted 300 Friendly Fire -99 Cogmind --------- Core Integrity 0/400 Matter 61/300 Energy 99/100 System Corruption 5% Temperature Cool (27) Movement Walking (140) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Makeshift Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Backup Laser III Battle Cannon > --- INVENTORY (8) ---- Backup Power III Backup Propulsion III Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg > --- UTILITY ---------- Small Storage Unit Hacking Drone Bay > --- WEAPON ----------- Backup Laser III Battle Cannon Rocket Launcher > --- INVENTORY -------- Backup Power III Backup Propulsion III [Rating: 25] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Makeshift Leg Leg Makeshift Leg Hover Unit Backup Propulsion III Flight Unit Flight Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Makeshift Terrain Scan Processor Weapon Rocket Launcher Energy Gun Backup Laser III Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 28 | 6 2 . 9 2 9 . Power 4 | 1 . . 2 . 1 . Engine 4 | 1 . . 2 . 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 9 | 2 . . 5 1 1 . Treads . | . . . . . . . Leg 5 | 2 . . 2 . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight 4 | . . . 3 1 . . Utility 8 | 1 2 . . . 5 . Device 2 | . 1 . . . 1 . Storage 4 | 1 1 . . . 2 . Processor 2 | . . . . . 2 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 . . 2 1 2 . Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . Ballistic Cannon 1 | . . . . . 1 . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 13 | . . . 10 . . 3 Power 3 | . . . 2 . . 1 Propulsion 4 | . . . 4 . . . Utility 2 | . . . 1 . . 1 Weapon 4 | . . . 3 . . 1 Highest Loss Streak 10 | . . . 10 . . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 71 | . 96 100 61 19 70 67 Engine 10 | . 14 14 9 . 10 9 Leg 10 | . 28 28 8 . 8 11 Hover 1 | . . . . . 1 . Flight 2 | . . . 13 11 2 . Device 1 | . 9 . . . 1 . Storage 16 | . 15 28 11 . 16 15 Energy Gun 9 | . . . 3 . 10 11 Ballistic Gun 3 | . 28 28 13 . . . Ballistic Cannon 6 | . . . . . 7 11 Launcher 9 | . . . . 8 11 9 Peak Build Rating 25 | 6 7 7 9 3 25 17 Average Rating 14 | 4 6 7 5 2 16 16 On Entrance 5 | . 6 7 7 . 3 17 Naked Turns 8 | . . . 8 . . . Heaviest Build 22 | 13 15 15 15 4 22 22 Greatest Support 20 | 20 20 20 20 4 20 20 Greatest Overweight (x) 3 | . . . 3 . 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 8 8 Average Capacity 7 | 6 8 8 5 5 7 8 Most Carried 5 | 2 2 2 5 3 5 2 Average Carried 2 | . . 2 3 1 2 2 Final Capacity 8 | 8 8 8 5 5 8 8 Final Carried 2 | . 2 2 2 2 2 2 Class Distribution -------------------- 59% | Derelict-Bomber 36% | Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Bomber | -7/Zion Derelict-Bomber | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 410 | 211 . 40 . 65 75 19 Remotely . | . . . . . . . Salvage Created 238 | . . 40 90 . . 108 Parts 23 | . . 8 9 . . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 10 | . . 2 3 . . 5 Guns 5 | . . 2 3 . . . AOE 5 | . . . . . . 5 Classes Destroyed 5 | . . 2 2 . . 1 Builder 1 | . . . 1 . . . Tunneler 1 | . . 1 . . . . Watcher 1 | . . . 1 . . . Swarmer 9 | . . 2 3 . . 4 Brawler 1 | . . . . . . 1 Best Kill Streak 5 | . . 1 5 . . 5 Combat Bots Only 5 | . . 1 3 . . 5 Max Kills in Single Turn 3 | . . 1 1 . . 3 Gunslinging . | . . . . . . . Exploded 3 | . . . . . . 3 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 181 | . . 15 148 . . 18 Missed 63 | . . 4 55 . . 4 Damage Taken 1306 | . . 93 859 . . 354 Core 441 | . . 24 296 . . 121 Absorbed by Shields . | . . . . . . . Core Remaining (%) 95 | 100 . 90 . . . . Volleys Fired 62 | . . 18 39 . . 5 Largest 3 | . . 2 2 . . 3 Hottest 112 | . . 40 65 . . 112 Shots Fired 102 | . . 36 52 . . 14 Gun 93 | . . 36 52 . . 5 Cannon 5 | . . . . . . 5 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 87 | . . 36 46 . . 5 Thermal 5 | . . . . . . 5 Explosive 4 | . . . . . . 4 Electromagnetic 6 | . . . 6 . . . Robot Hit Streak 9 | . . 3 6 . . 9 Robot Miss Streak 6 | . . 6 5 . . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 38 | . . 13 17 . . 8 Core Hits 25 | . . 5 7 . . 13 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 926 | . . 151 234 . . 541 Guns 425 | . . 151 234 . . 40 Cannons 37 | . . . . . . 37 Explosions 464 | . . . . . . 464 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 377 | . . 151 189 . . 37 Thermal 40 | . . . . . . 40 Explosive 464 | . . . . . . 464 Electromagnetic 45 | . . . 45 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . . . 5 Average Corruption 1 | . 1 1 . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . 1 1 . . . . Message Errors 1 | . 1 . . . . . Data Loss (minor) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 5 | . . . . . . 5 Projectiles 5 | . . . . . . 5 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . . . . 48 Shots 2 | . . . . . . 2 Rammed . | . . . . . . . Targets Rammed 2 | . . . 2 . . . Kicked 2 | . . . 2 . . . Crushed . | . . . . . . . Highest Temperature 261 | . . . 29 . . 261 Average Temperature 82 | . . . 11 . . 138 Received Heat Transfer 303 | . . . 222 . . 81 Effects 2 | . . . . . . 2 Interference 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 111 | . . . . . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 90 | . 15 90 62 19 . . Initial 35 | . . 5 35 19 . . Average 29 | . 12 44 44 19 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . 1 . . 1 Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 1 3 18 . . 9 Peak Tracking Total 11 | . 1 3 11 . . 10 Tactical Retreats 1 | . . 1 . . . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 3 | . 3 . . . . . Successful 2 | . 2 . . . . . Failed 1 | . 1 . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 7 | . . . . . 7 . Terminals 3 | . 3 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 2 | . 2 . . . . . Record 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . 1 . . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events 1 | . 1 . . . . . Corruption 1 | . 1 . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . . . 2 4 . Largest Group 4 | . . . . 2 4 4 Highest-Rated Group 153 | . . . . 41 153 153 Highest-Rated Ally 40 | . . . . 31 40 40 Total Orders . | . . . . . . . Ally Attacks 9 | . . . . . . 9 Total Damage 338 | . . . . . . 338 Kills 3 | . . . . . . 3 Allies Corrupted 1 | . . . . . . 1 Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . Drone Launches 1 | . . . . . 1 . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 2660 | 66 116 135 149 46 2075 73 Spaces Moved 1612 | 49 90 71 74 75 1219 34 Core 22 | 6 . . 16 . . . Treads . | . . . . . . . Legs 1110 | 43 90 71 13 . 859 34 Wheels . | . . . . . . . Hover 296 | . . . . . 296 . Flight 184 | . . . 45 75 64 . Fastest Speed 34 | 50 120 120 34 40 40 140 Average Speed 143 | 111 120 120 57 40 158 168 Slowest Speed 290 | 120 120 120 290 40 210 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 1 . 1 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 18 24 12 16 88 5 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 2 . Spaces Dug . | . . . . . . . Terrain Destroyed 22 | . . . . . . 22 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 22 | . . . . . . 22 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 1871 | 60 98 88 129 90 1366 40 Wait 139 | . . . . 12 126 1 Move 1602 | 48 89 70 71 74 1216 34 Hop 2 | . . . 1 . 1 . Pick Up 25 | 6 5 . 4 2 8 . Fast Attach . | . . . . . . . Attach 19 | 6 1 . 5 2 5 . Detach 4 | . . . 2 . 2 . Swap 9 | . 1 . 4 . 4 . Drop 7 | . 2 . 1 . 4 . Fire 62 | . . 18 39 . . 5 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . 2 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 12) 183 | -10/Materials | Entered Mines 266 | -10/Mines | Discovered new exit (range 5) 311 | -10/Mines | Build established: Mutant 318 | -10/Mines | Entered Materials 318 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 454 | -9/Materials | Core integrity fell below 50% 462 | -9/Materials | Discovered new exit (range 10) 467 | -9/Materials | Entered Mines 473 | -9/Mines | Discovered new exit (range 7) 486 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 490 | -9/Mines | Lost 10 parts (2p4n1u3w) 513 | -9/Mines | Entered Zion 513 | -7/Zion | Accompanied by 1 ally 563 | -7/Zion | Led the pair of lost Derelicts to a safe place 694 | -7/Zion | Found CR-A16's Pointy Stick 1003 | -7/Zion | Given the Hacking Drone Bay 1003 | -7/Zion | Found Prototype Device 1007 | -7/Zion | Identified Hacking Drone Bay 1058 | -7/Zion | Received a visual enhancement algorithm 1359 | -7/Zion | Met Imprinter 1396 | -7/Zion | Build established: Derelict-Bomber 1399 | -7/Zion | Imprinted 1401 | -7/Zion | Declared Zion's savior 2394 | -7/Zion | Discovered new exit (range 13) 2440 | -7/Zion | Given A8's code to call for help 2479 | -7/Zion | Learned Factory terminal intel 2588 | -7/Zion | Entered Proximity Caves 2588 | -6/Proximity Caves | Accompanied by 4 allies 2618 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2638 | -6/Proximity Caves | Core integrity fell below 20% 2661 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02638_ The unstable cave ceiling collapses. 02638_ Imp. Heat Sink crushed. 02641_ Overheating: System interference. 02641_ Battle Cannon temporarily disabled. 02641_ Backup Laser III temporarily disabled. 02641_ Corrupted Mace self-destruct mechanism malfunctions. 02642_ Autogun fries itself beyond repair. 02643_ VTOL Module fries itself beyond repair. 02644_ Penetrated by Slug. 02646_ VTOL Module fries itself beyond repair. 02655_ Slug penetrates Wall. 02656_ Rocket Launcher destroyed. 02656_ System corrupted by crushing effect (+5). 02658_ Penetrated by Slug. 02658_ Mak. Power Source destroyed. 02660_ The unstable cave ceiling collapses. 02660_ Penetrated by Slug. 02661_ Acquired 19 matter. 02661_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####??####???????????????? | | ??????????????????????## #### #???????????????? | | ??????????????????????# ## #???????????????? | | ????????????????####### ## #???????????????? | | ????????????????# b #???????????????? | | ????????????????# Y #???????????????? | | ????????????????# #### ! ##???????????????? | | ????????????????# #??# % #####????????????????? | | ???????????????## ##?# [%@ # #???????????????????? | | ??????????????## #?# [/ #??????????????????? | | ?????????????## ## %% #???????????????? | | ????????????## ### *g ????????????? | | ????????????# ### #####???????????? | | ????????????# ##?#### % % "??????????????? | | ????????????# ##?????# ?????????????? | | ????????????## #??????# Y???????????? | | ?????????????#### #??????### b???????????? | | ????????????????####????????? 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"""????????????? | | ????????????????????????????? #??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? #????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 251 Matter Capacity 500 Sight Range 16 Terrain Scan Density 135 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Challenges ------------ None Game ------ Seed SlugFlyingLink Manual? 0 Play Time 00:32:42 Cumulative 3.7 hours Start 2025.05.02 @ 20:14:33 End 2025.05.02 @ 20:47:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e0280ff9-e745-4182-93c9-965ba97d4860