Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.18 @ 03:35:57 Player: ktur Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (83) 415 Value Destroyed (2636) 2636 Prototype IDs (49) 980 Alien Tech Used (1) 200 Bonus (7371) 7371 TOTAL SCORE: 21302 Bonus ------- High Alert Combat Kills 98 Follower Combat Kills 3150 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Win 3000 Friendly Fire -77 Cogmind --------- Core Integrity 857/1600 Matter 291/300 Energy 98/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (16) ----- Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Antigrav Array Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Combat Gravmag System Improved Antigrav System Improved Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Experimental Cooling System Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor Advanced Transmission Jammer Advanced Reaction Control System Advanced Cloaking Device Improved Utility Shielding Zionite Weapon Casing Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Antimissile System Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact HERF Cannon Power Sword > --- INVENTORY -------- Impulse Thruster Array Advanced Powered Armor Transdimensional Reconstructor [Rating: 160] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Makeshift Hacking Suite Device Long-range Terrain Scanner Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Lance Energy Gun Beam Rifle Energy Cannon Compact HERF Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . Utility 14 | . . 2 2 2 . . . . . . 1 . . . . . . . . . 1 . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 256 | 6 8 23 15 24 2 3 7 . 10 . 31 3 . . 6 14 2 4 5 2 7 8 2 32 24 18 Power 39 | 1 2 3 2 2 1 . 1 . . . 4 . . . . 3 . 1 2 2 1 2 1 4 5 2 Engine 16 | 1 2 3 1 . 1 . 1 . . . 2 . . . . 2 . 1 1 1 . . . . . . Core 10 | . . . 1 2 . . . . . . 2 . . . . 1 . . . . 1 2 1 . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 1 . . . 4 5 2 Propulsion 59 | 2 2 4 4 3 1 . 3 . . . 6 . . . 2 4 . . . . 3 2 1 13 6 3 Treads 12 | 2 2 4 3 . . . . . . . . . . . . . . . . . . . . 1 . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Wheel 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . 4 . . . . . . . . . . 2 . 12 6 3 Flight 18 | . . . 1 3 1 . 3 . . . 1 . . . 2 4 . . . . 3 . . . . . Utility 93 | 1 3 7 5 14 . 2 1 . 8 . 14 1 . . 2 5 . 1 2 . 2 1 . 5 11 8 Device 26 | . . 1 1 2 . . . . . . 4 . . . 2 3 . 1 1 . . . . 2 6 3 Storage 7 | 1 2 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . Processor 11 | . 1 . . 1 . 2 . . 5 . 1 . . . . . . . . . . . . 1 . . Hackware 17 | . . . . 8 . . . . 3 . . . . . . 1 . . 1 . 2 . . 2 . . Protection 32 | . . 5 4 2 . . 1 . . . 8 1 . . . . . . . . . 1 . . 5 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 65 | 2 1 9 4 5 . 1 2 . 2 . 7 2 . . 2 2 2 2 1 . 1 3 . 10 2 5 Energy Gun 9 | . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 18 | 2 . 3 2 . . . . . . . . . . . . . . . . . . 1 . 8 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . . 3 . . 2 . . . 1 . . . 1 . 1 1 . . . 1 . . . 3 Special Weapon 4 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . 1 . 1 . . Piercing Weapon 8 | . . . . . . . . . 1 . 1 2 . . 1 1 1 1 . . . . . . . . Special Melee Weapon 6 | . . . . 1 . . . . 1 . 3 . . . . . . . . . 1 . . . . . Unidentified Prototypes 18 | . . . 1 1 . . . . 5 . 4 . . . . . . . 2 . . . . 3 . 2 Parts Lost 127 | . 5 11 8 1 2 2 2 . . . 11 . 2 . 5 . 1 . . . 3 3 14 17 8 32 Power 21 | . 1 2 1 1 1 . 1 . . . 1 . . . 1 . 1 . . . . . 1 4 2 4 Propulsion 35 | . 2 1 3 . . 1 . . . . 4 . 1 . 3 . . . . . 1 1 5 6 2 5 Utility 46 | . 1 2 3 . . 1 1 . . . 4 . 1 . 1 . . . . . 2 . 6 3 2 19 Weapon 25 | . 1 6 1 . 1 . . . . . 2 . . . . . . . . . . 2 2 4 2 4 Highest Loss Streak 14 | . 3 5 6 1 2 1 1 . . . 4 . 2 . 3 . 1 . . . 2 2 9 7 4 14 Average Slot Usage (%) 82 | . 91 89 95 94 96 91 82 92 98 100 79 93 89 86 84 67 88 88 92 88 81 94 37 49 57 68 Engine 3 | . 9 9 5 . . 7 4 7 7 7 2 6 6 6 . 2 . . 4 . . . . . . . Core 1 | . . . 3 7 5 . . . . . 2 . . . . . 5 5 5 . 4 9 2 . 1 . Treads 5 | . 26 21 17 . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 6 20 14 13 12 . . . . . . 7 1 19 13 17 Flight 6 | . . . . 14 15 14 9 15 15 15 4 . . . . 13 17 17 17 17 17 14 1 . . . Device 6 | . . 4 5 6 7 7 7 7 2 . 5 13 13 13 18 2 11 11 9 11 10 10 3 3 7 16 Storage 5 | . 15 23 27 . . . . . . . . . . . . . 5 5 5 5 3 . . . . . Processor 9 | . 11 . . 2 7 12 15 15 21 23 14 13 13 13 13 11 11 11 11 11 10 10 5 4 8 7 Hackware 17 | . . . . 42 38 38 34 30 28 30 26 26 26 26 26 23 23 23 23 23 23 26 14 9 10 4 Protection 4 | . . 9 18 4 7 1 1 7 7 7 2 6 1 . . . . . . . . 4 . . 2 11 Energy Gun 1 | . 1 9 8 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 26 10 9 . . . . . . . . . . . . . . . . . . 1 . 5 3 . Slashing Weapon 1 | . . . . 6 7 7 7 7 . . 4 5 . . . . . . . . . . 2 1 4 3 Piercing Weapon 2 | . . . . . . . . . 6 7 1 1 13 13 12 9 5 7 6 5 5 . . . . . Special Melee Weapon 1 | . . . . . 5 . . . 6 7 3 . . . . . . . . . 3 5 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | 10 41 64 70 40 12 11 16 12 13 11 16 21 21 17 17 22 25 29 32 34 36 26 23 36 72 78 Greatest Support 150 | 40 40 40 40 21 21 20 29 20 20 11 44 44 44 33 33 32 32 32 32 32 40 32 32 150 115 108 Greatest Overweight (x) 11 | . 1 1 11 3 . . 1 . . . 1 . . . . . . . . 1 1 1 2 4 1 . Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 22 22 22 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 6 | 5 9 16 22 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 22 | 6 14 20 22 19 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Carried 6 | 3 7 16 20 4 3 4 3 4 3 4 3 4 4 4 3 3 4 4 3 4 3 3 3 3 3 3 Final Capacity 22 | 6 16 22 22 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 20 | 6 14 19 20 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 4 4 4 4 3 Class Distribution -------------------- 54% | Hacker-Mutant 13% | Mutant 9% | Scavenger-Mutant 6% | Wizard-Mutant 6% | Hacker-Sprinter 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -8/Materials Wizard-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Matter Collected 4009 | 272 326 665 223 120 . . 329 . 202 130 547 10 10 . 57 95 100 71 . 88 30 91 8 300 206 129 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3728 | 75 480 819 505 20 . . 26 . . 55 314 12 . . 269 208 223 44 . 120 . 140 72 214 99 33 Parts 186 | . 31 42 34 2 . . 2 . . 5 12 . . . 5 11 3 5 . 10 . 3 2 8 5 6 Haulers Intercepted 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . 4 . 2 5 . . . . 2 . 3 4 . 8 . 10 2 . . . Prevented 13 | . . . . . . . . . . 2 . . . . . . . . . 11 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 58 | . 9 15 11 . . . 2 . . 1 2 . . . 1 1 2 5 . 2 . 2 1 3 1 . Melee 14 | . . . 1 . . . . . . 1 2 . . . 1 1 . . . 2 . 2 1 2 1 . Guns 33 | . 9 14 9 . . . . . . . . . . . . . . . . . . . . 1 . . AOE 10 | . . . 1 . . . 2 . . . . . . . . . 2 5 . . . . . . . . Classes Destroyed 14 | 1 3 2 3 . . . . . . . 1 . . . 1 1 2 . . . . . . . . . Worker 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Builder 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Tunneler 4 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Hauler 6 | . 2 3 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Operator 5 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 Swarmer 18 | . . 4 3 . . . 2 . . . . . . . . 1 2 5 . . . . . 1 . . Grunt 23 | . 9 5 6 . . . . . . . 1 . . . . . . . . . . 1 . 1 . . Duelist 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 8 | . . 6 . . . . . . . . . . . . . . . . . . . . . 1 1 . Hunter 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 . . . Programmer 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . Decomposer 5 | . . . . . . . . . . . . 1 . . 3 . 1 . . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 7 | 1 4 4 7 1 . . 2 . . 1 3 . . . 1 4 2 5 . 2 . 1 1 1 1 2 Combat Bots Only 6 | . 2 4 6 . . . 2 . . 1 1 . . . 1 1 2 5 . 2 . 1 1 1 1 . Max Kills in Single Turn 2 | 1 2 2 1 1 . . 2 . . 1 1 1 . . 1 1 2 2 . 1 . 1 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . . . 2 . . . . . . . . . 2 2 . . . . . . . . Melee 1 | . . . 1 . . . . . . 1 1 . . . 1 1 . . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Damage Taken 17679 | . 635 1331 983 291 45 127 169 . . . 1012 . 290 . 464 98 18 80 . 27 283 271 1796 3149 2063 4547 Core 3773 | . 80 165 39 33 . 54 32 . . . 223 . 20 . 272 23 . . . 19 23 36 856 713 442 743 Absorbed by Shields 46 | . . . . . . . . . . . 30 . . . 16 . . . . . . . . . . . Core Remaining (%) 65 | 100 68 58 92 . . . . . . 83 . . . . 39 . . . . 95 . . 20 45 69 53 Volleys Fired 207 | 3 49 89 46 . . . 1 . . . 2 . . . 2 . 2 3 . . . 2 . 5 1 2 Largest 2 | 2 2 2 2 . . . 1 . . . 1 . . . 1 . 1 1 . . . 1 . 2 1 1 Hottest 112 | 40 60 112 81 . . . 45 . . . 36 . . . 36 . 36 36 . . . 36 . 70 40 94 Shots Fired 366 | 6 97 146 90 . . . 1 . . . 2 . . . 2 . 2 3 . . . 2 . 12 1 2 Gun 352 | 6 97 146 90 . . . . . . . . . . . . . . . . . . . . 12 1 . Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 13 | . . . . . . . 1 . . . 2 . . . 2 . 2 3 . . . 2 . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 278 | 6 96 95 68 . . . . . . . . . . . . . . . . . . . . 12 1 . Thermal 40 | . . 34 6 . . . . . . . . . . . . . . . . . . . . . . . Explosive 13 | . . . . . . . 1 . . . 2 . . . 2 . 2 3 . . . 2 . . . 1 Electromagnetic 35 | . 1 17 16 . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 28 | 3 13 28 16 . . . . . . . . . . . . . . . . . . . . 3 . . Robot Miss Streak 4 | 1 4 2 4 . . . . . . . . . . . . . . . . . . 3 . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 3 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 362 | 4 71 118 59 3 . . . . . 1 20 1 . . 10 6 13 . . 4 . 9 7 19 3 14 Core Hits 160 | 2 24 30 26 1 . . 5 . . 1 8 . . . 5 5 8 9 . 2 . 6 3 9 3 13 Critical Hits 5 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . 3 . . Critical Kills 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Critical Parts Destroyed 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . Melee Attacks 230 | . . . . 26 . 11 2 . . 2 44 1 2 . 13 18 15 . . 6 5 10 11 19 12 33 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 157 | . . . . 25 . 11 2 . . . 37 1 . . . . . . . . . 6 11 19 12 33 Piercing 68 | . . . . . . . . . . 2 6 . 2 . 13 18 15 . . 6 5 1 . . . . Sneak Attacks 34 | . . . . 2 . . . . . . 7 1 . . 3 5 8 . . . . 3 . 4 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage Inflicted 11519 | 27 771 1670 961 174 . 182 127 . . 21 1247 153 . . 917 517 1110 393 . 185 . 264 286 1017 119 1378 Guns 3551 | 27 771 1655 900 . . . . . . . . . . . . . . . . . . . . 198 . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1580 | . . . 53 . . 182 127 . . . . . . . . . 147 393 . . . 14 . . . 664 Melee 6364 | . . . . 174 . . . . . 21 1247 153 . . 917 517 963 . . 185 . 250 285 819 119 714 Ramming 24 | . . 15 8 . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 2702 | 27 755 1081 641 . . . . . . . . . . . . . . . . . . . . 198 . . Thermal 762 | . . 407 113 . . 182 . . . . . . . . . . . . . . . . . . . 60 Explosive 1285 | . . . . . . . 127 . . . . . . . . . 147 393 . . . 14 . . . 604 Electromagnetic 382 | . 16 167 199 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3698 | . . . . 174 . . . . . . 1247 153 . . . . . . . . . 187 285 819 119 714 Piercing 2666 | . . . . . . . . . . 21 . . . . 917 517 963 . . 185 . 63 . . . . Highest Corruption 18 | . . 4 . . . 1 1 1 2 2 1 1 1 1 2 . . . . 1 . . 15 5 1 18 Average Corruption 3 | . . 3 . . . 1 1 1 1 2 1 1 1 1 1 . . . . 1 . . 15 5 1 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 85 | . . 18 . . . . 3 . 4 3 2 . 2 . 4 . . . . 1 . . 20 15 . 13 Message Errors 19 | . . 4 . . . . 1 . 2 . 1 . 2 . 2 . . . . 1 . . 1 5 . . Matter Fused 8 | . . 2 . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Heat Flow Errors 9 | . . 2 . . . . . . . . . . . . 1 . . . . . . . 3 . . 3 Energy Discharges 12 | . . 4 . . . . . . 1 2 1 . . . 1 . . . . . . . 1 1 . 1 Parts Rejected 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 8 | . . 1 . . . . 2 . 1 1 . . . . . . . . . . . . 1 1 . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . 4 Targeting Errors 9 | . . 3 . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1707 | . . . . 107 . 110 7 . . . 289 134 . . 245 93 383 . . . . 17 . 267 . 55 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 161 | . . . . . . 110 7 . . . 13 . . . . . . . . . . 17 . . . 14 Melee 1546 | . . . . 107 . . . . . . 276 134 . . 245 93 383 . . . . . . 267 . 41 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 306 | . . . . . . . 38 . . . 35 . . . . . . . . . . 38 . . . 195 Shots 6 | . . . . . . . 2 . . . 1 . . . . . . . . . . 1 . . . 2 Rammed 6 | . . 5 . . . . . . . . . . . . . . . . . . . . 1 . . . Targets Rammed 7 | . . 5 1 . . . . . . . . . . . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . 18 249 37 . . . . . . . . . . . 173 . . . . . . 12 261 18 17 114 Average Temperature 41 | . 5 77 10 . . . . . . . . . . . 87 . . . . . . 9 116 11 9 23 Received Heat Transfer 2720 | . 357 459 315 30 . 66 63 . . . 327 . 93 . . 9 . . . . 9 27 171 434 153 207 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1338 | . . 940 248 . . 100 . . . . . . . . . . . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Peak Influence 1111 | 5 167 293 250 610 172 149 . . . . 459 . . . . 384 . . . . 98 . . 614 914 1111 Initial 542 | . 3 56 20 22 157 106 . . . . 44 . . . . . . . . . 63 . . 88 353 542 Average 273 | 1 100 118 62 299 156 50 . . . . 312 . . . . 92 . . . . 72 . . 284 644 866 Maximum Alert Level 4 | . . 1 1 2 . . . . . . 2 . . . . 1 . . . . . . . 2 3 4 Low Security (%) 55 | 100 100 75 93 38 100 100 . . . . 24 . . . . 77 . . . . 100 . . 39 . . Level 1 14 | . . 24 6 . . . . . . . 32 . . . . 22 . . . . . . . 30 13 . Level 2 18 | . . . . 61 . . . . . . 43 . . . . . . . . . . . . 30 36 13 Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 50 86 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 3 1 1 1 . 3 . . . . 5 . . . . 2 . . . . . . . 5 5 8 Investigation 10 | . 2 . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 3 Extermination 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 1 1 Reinforcement 9 | . 1 1 1 1 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 . Assault 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 3 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Distress Signals 20 | . . 3 1 . . 1 . . . . 2 . . . 9 . . . . . . . . 1 . 3 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Times Spotted 365 | . 16 30 21 12 5 13 10 1 . 2 35 9 11 . 6 8 5 4 . 3 12 11 8 52 25 66 Peak Tracking Total 25 | . 5 5 10 5 5 6 7 1 . 1 7 7 10 . 5 3 5 3 . 2 6 7 7 17 10 25 Tactical Retreats 54 | . 1 . 3 4 . 2 4 . . . 4 . 4 . . 1 . . . . 4 . 2 12 2 11 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Traps Triggered 12 | . 1 2 . 2 . 1 . . . . 2 . . . 1 1 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Disabled 8 | . . . 1 1 . 3 . . . . . . . . . . . . . . 1 1 . . . 1 Max in Single Turn 3 | . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fab Network Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Machines Accessed 54 | . 5 5 1 10 . 5 . . 1 . 5 1 . 4 . 3 1 . 4 . 2 . . 1 3 3 Terminals 20 | . 5 5 1 5 . 4 . . . . . . . . . . . . . . . . . . . . Fabricators 13 | . . . . 2 . 1 . . . . 5 . . . . 2 . . . . . . . 1 1 1 Repair Stations 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . 1 1 Total Hacks 231 | . 15 16 5 31 . 36 . . 6 . 27 1 . 29 . 19 1 . 16 . 5 . . 3 11 10 Successful 159 | . 5 6 1 27 . 23 . . 6 . 19 1 . 29 . 7 1 . 16 . 3 . . 2 7 6 Failed 70 | . 10 10 4 3 . 12 . . . . 8 . . . . 12 . . . . 2 . . 1 4 4 Catastrophic 3 | . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Database Lockouts 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Manual 155 | . 14 15 5 13 . 27 . . . . 21 . . . . 17 . . . . 6 . . 13 11 13 Terminals 85 | . 15 16 5 18 . 31 . . . . . . . . . . . . . . . . . . . . Fabricators 63 | . . . . 8 . 5 . . . . 27 . . . . 14 . . . . . . . 3 5 1 Repair Stations 16 | . . . . 3 . . . . . . . . . . . . . . . . 2 . . . 5 6 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 2 . . . . . . . . . . . 5 . . . . 3 . . . 1 3 Terminal Hacks 89 | . 3 5 1 14 . 13 . . 6 . . 1 . 29 . . 1 . 16 . . . . . . . Record 16 | . . . . . . . . . . . . . . 11 . . . . 5 . . . . . . . Part Schematic 28 | . 1 1 . 5 . 4 . . 6 . . . . 8 . . . . 3 . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Analysis 8 | . 1 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . . Prototype ID Bank 8 | . . 1 . . . . . . . . . . . 3 . . . . 4 . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 10 | . . 2 1 3 . 4 . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 29 | . . . . 5 . 2 . . . . 13 . . . . 5 . . . . . . . 2 2 . Network Status 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Load Schematic 13 | . . . . 2 . 1 . . . . 6 . . . . 2 . . . . . . . 1 1 . Build 14 | . . . . 2 . 1 . . . . 6 . . . . 3 . . . . . . . 1 1 . Repair Station Hacks 12 | . . . . 2 . . . . . . . . . . . . . . . . 2 . . . 3 5 Scan Component 6 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 3 Repair 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 1 2 Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . Seal Access 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . Unauthorized Hacks 25 | . 2 1 . 4 . 8 . . . . 6 . . . . 2 . . . . . . . . 1 1 Terminals 12 | . 2 1 . 3 . 6 . . . . . . . . . . . . . . . . . . . . Track 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . 1 . 2 . . . . 6 . . . . 1 . . . . . . . . 1 1 Prioritize 5 | . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 1 . Siphon 6 | . . . . 1 . 1 . . . . 3 . . . . 1 . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 5 1 7 . 4 . . . . 3 . . . . 3 . . . . 1 . . 1 2 2 Full Trace Events 6 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 1 Feedback Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 1 . 5 . 4 . . 6 . . . . 8 . 8 . . 3 . . . . . . . Parts Built 11 | . . . . 1 . 1 . . . . 4 . . . . 3 . . . . . . . 1 1 . Matter 1885 | . . . . 142 . 126 . . . . 668 . . . . 496 . . . . . . . 285 168 . Time 697 | . . . . 95 . 42 . . . . 284 . . . . 158 . . . . . . . 76 42 . Total Part Build Rating 43 | . . . . 5 . 4 . . . . 15 . . . . 10 . . . . . . . 5 4 . Parts Repaired 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 2 Time 148 | . . . . 8 . . . . . . . . . . . . . . . . 60 . . . 18 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Non-combat 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . find_chute 2 | . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total Allies 42 | . . . . . . 1 . . 4 . 6 2 . . 1 3 . . . . 8 2 . 9 2 4 Largest Group 5 | . . . . . . 1 . . 4 4 3 5 2 . 1 3 3 3 3 3 5 2 . 5 1 2 Highest-Rated Group 314 | . . . . . . 26 . . 156 156 210 202 99 . 94 126 126 126 126 126 314 100 . 183 268 268 Highest-Rated Ally 268 | . . . . . . 26 . . 40 40 125 70 64 . 94 42 42 42 42 42 103 50 . 39 268 268 Zionite Dispatches 16 | . . . . . . . . . . . 3 . . . . 1 . . . . 3 . . 4 2 3 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Hacker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Demo 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hero 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 DROP 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Ally Attacks 224 | . . . . . . . . . . 9 40 29 3 . 5 1 7 . . 19 4 26 . 37 23 21 Total Damage 11311 | . . . . . . . . . . 212 1463 1635 279 . 184 40 121 . . 283 177 1522 . 616 2585 2194 Kills 73 | . . . . . . . . . . 1 18 10 . . . . 3 . . 2 1 8 . 10 13 7 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Robot Analysis Total 8 | . 1 1 . 2 . . . . . . . . . . . . . . 4 . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . 1 1 . 1 2 . . . 1 1 . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . 1 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Turns Passed 9563 | 77 696 980 537 517 36 252 223 17 849 267 938 183 197 49 385 323 173 143 89 191 261 264 253 653 363 647 Spaces Moved 10963 | 36 320 377 205 912 86 465 428 45 1244 257 905 273 350 87 375 432 252 265 154 259 389 346 348 808 432 913 Core 393 | 3 . . . . . . . . . . . . . . . . . . . . . . 249 68 . 73 Treads 934 | 33 320 377 204 . . . . . . . . . . . . . . . . . . . . . . . Legs 53 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . Wheels 126 | . . . . . . . . . . . 126 . . . . . . . . . . . . . . . Hover 3670 | . . . . . . . . . . . 328 273 350 87 304 . . . . . . 270 46 740 432 840 Flight 5787 | . . . 1 912 86 465 428 45 1244 257 451 . . . 71 432 252 265 154 259 389 76 . . . . Fastest Speed 27 | 50 160 160 180 34 34 37 37 37 37 37 37 52 52 56 34 30 30 30 30 30 27 30 50 31 44 44 Average Speed 56 | 150 162 178 183 34 34 37 41 37 37 37 59 52 55 56 55 33 33 35 30 30 30 51 62 62 60 50 Slowest Speed 825 | 160 180 180 825 259 40 40 120 37 37 37 130 52 56 56 60 40 34 40 30 103 103 120 150 250 151 80 Overloaded Moves 58 | . . . . . . . . . . . . . . . . . . . . . . . . 17 41 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 36 | . . . . 13 . 8 1 . . . 6 . . . 1 1 . . . . 5 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 40 | 3 72 36 26 23 77 13 52 13 90 49 25 48 54 69 55 10 41 47 60 49 13 41 56 26 16 27 Regions Visited 26 Branch Regions 14 Pre-discovered Areas 7 | . . . . . . . 1 . 2 . . . . 1 . . . . 3 . . . . . . . Known Exits Taken 20 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . . 5 . 3 . . 2 2 . 1 . 1 3 . 2 . 1 2 . . . Spaces Dug 189 | . . . . 16 . 11 39 . . . 38 . 1 . 16 8 2 12 . 2 5 . 2 2 9 26 Terrain Destroyed 284 | . . . 3 16 . 27 39 . . . 53 . 1 . 20 8 14 20 . 2 5 27 2 3 9 35 Melee 96 | . . . . 16 . 11 2 . . . 24 . 1 . . 8 2 . . 2 5 . 2 2 9 12 Projectile 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AOE 187 | . . . 3 . . 16 37 . . . 29 . . . 20 . 12 20 . . . 27 . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp Res Res Acc Total 13560 | 50 410 536 289 1061 91 515 467 44 1633 425 1228 311 351 86 532 584 314 309 196 360 518 415 368 917 508 1042 Wait 1713 | . 17 11 12 82 3 36 19 . 365 165 218 28 1 . 131 118 44 37 31 91 119 49 4 26 35 71 Move 10868 | 35 319 376 204 886 85 449 425 44 1243 256 893 272 349 86 372 429 251 264 153 258 379 343 347 807 431 912 Hop 33 | . . . . 13 . 7 1 . . . 5 . . . 1 1 . . . . 4 1 . . . . Pick Up 94 | 6 14 22 7 5 1 . 5 . 5 1 7 . . . . 2 . . 1 . 2 1 . 12 1 2 Fast Attach 152 | 6 2 5 6 11 . 2 3 . 7 . 20 3 . . 2 10 . 2 5 2 3 6 1 24 18 14 Attach 70 | . 4 11 7 9 2 . 4 . 3 . 6 . . . 2 3 . . 1 . 3 1 1 7 4 2 Detach 27 | . . 1 2 3 . . 2 . 7 . 3 . . . 1 3 . . . . 1 . 1 1 2 . Swap 35 | . 2 7 2 4 . 1 . . . . 5 . . . 2 1 2 2 . . 1 1 . 1 2 2 Drop 97 | . 3 9 2 22 . 1 5 . 3 1 13 2 . . 1 2 . 1 5 3 1 1 2 15 2 3 Fire 207 | 3 49 89 46 . . . 1 . . . 2 . . . 2 . 2 3 . . . 2 . 5 1 2 Melee 223 | . . . . 26 . 11 2 . . 2 44 1 1 . 10 15 15 . . 6 5 10 11 19 12 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Crush 6 | . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . 8 . . . . 12 . . . 8 . . . . . . . . . . 1 Rewire 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 14) 409 | -10/Materials | Discovered new exit (range 10) 719 | -10/Materials | Discovered new exit (range 7) 722 | -10/Materials | Lost 3 parts (1n1u1w) 774 | -10/Materials | Entered another Materials area 774 | -9/Materials | Evolved 2 slots: Utility x2 1018 | -9/Materials | Lost 5 parts (1n1u3w) 1229 | -9/Materials | Build established: Scavenger-Mutant 1562 | -9/Materials | Discovered new exit (range 13) 1754 | -9/Materials | Entered another Materials area 1754 | -8/Materials | Evolved 2 slots: Utility x2 1927 | -8/Materials | Build established: Hauler-Mutant 2103 | -8/Materials | Lost 6 parts (3n2u1w) 2282 | -8/Materials | Discovered new exit (range 5) 2291 | -8/Materials | Entered Factory 2291 | -7/Factory | Evolved 2 slots: Utility x2 2355 | -7/Factory | Central database locked down 2359 | -7/Factory | Identified exit to Lower Caves 2481 | -7/Factory | Repaired Lgt. Armor Plating? 2489 | -7/Factory | Local fabrication network quarantined 2491 | -7/Factory | Found Prototype Launcher 2491 | -7/Factory | Identified Rocket Array 2543 | -7/Factory | Fabricated Imp. System Shield? 2587 | -7/Factory | Build established: Wizard-Mutant 2808 | -7/Factory | Manually triggered Chute Trap 2808 | -7/Factory | Sucked down chute 2808 | -7/Factory | Entered Waste 2812 | -7/Waste | Spotted C-40 Crusher 2821 | -7/Waste | Spotted C-40 Crusher 2823 | -7/Waste | Spotted C-40 Crusher 2825 | -7/Waste | Spotted C-40 Crusher 2830 | -7/Waste | Spotted C-40 Crusher 2835 | -7/Waste | Discovered new exit (range 14) 2836 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2844 | -7/Waste | Entered Factory 2917 | -7/Factory | Discovered new exit (range 15) 2948 | -7/Factory | Discovered exit to Lower Caves (range 11) 2955 | -7/Factory | Build established: Hacker-Mutant 2961 | -7/Factory | Central database locked down 3047 | -7/Factory | Fabricated Enh. Optical Array (x1) 3096 | -7/Factory | Entered Lower Caves 3216 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3268 | -7/Lower Caves | Learned location of Zion (-7) 3317 | -7/Lower Caves | Discovered new exit (range 7) 3319 | -7/Lower Caves | Identified exit to Lower Caves 3319 | -7/Lower Caves | Entered another Lower Caves area 3326 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3327 | -7/Lower Caves | Discovered new exit (range 9) 3335 | -7/Lower Caves | Identified exit to Zion 3336 | -7/Lower Caves | Entered Zion 3342 | -7/Zion | Received a visual enhancement algorithm 3360 | -7/Zion | Discovered new exit (range 19) 3389 | -7/Zion | System corruption cleaned by Quarantine Array 3451 | -7/Zion | Learned location of Data Miner (-6) 3472 | -7/Zion | Given the Hacking Drone Bay 3495 | -7/Zion | Learned Factory fabricator intel 3605 | -7/Zion | Found Prototype Hackware 3605 | -7/Zion | Identified Exp. System Shield 3609 | -7/Zion | Found Prototype Processor 3609 | -7/Zion | Identified Exp. Core Analyzer 3611 | -7/Zion | Found Prototype Processor 3611 | -7/Zion | Identified Exp. Signal Interpreter 3614 | -7/Zion | Found Prototype Processor 3614 | -7/Zion | Identified Exp. Targeting Computer 3616 | -7/Zion | Found Prototype Processor 3616 | -7/Zion | Identified Exp. Melee Analysis Suite 3701 | -7/Zion | Imprinted 3703 | -7/Zion | Declared Zion's savior 3735 | -7/Zion | Found Exp. Targeting Computer 4178 | -7/Zion | Identified exit to Proximity Caves 4185 | -7/Zion | Entered Proximity Caves 4185 | -6/Proximity Caves | Accompanied by 4 allies 4228 | -6/Proximity Caves | Identified exit to Factory 4336 | -6/Proximity Caves | Spotted B-75 Beast 4452 | -6/Proximity Caves | Entered Factory 4452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4453 | -6/Factory | Identified exit to Lower Caves 4454 | -6/Factory | Loaded intel: 6 fabricator locations 4500 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 4666 | -6/Factory | Zion hero teleported in (AD-0RF) 4802 | -6/Factory | First assault squad dispatched 5034 | -6/Factory | Fabricated Imp. VTOL Module (x1) 5075 | -6/Factory | Lost 4 parts (1p3u) 5076 | -6/Factory | Fabricated Lrn. Terrain Scanner (x1) 5136 | -6/Factory | Fabricated Lrn. Terrain Scanner? 5230 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 5231 | -6/Factory | Zion Light squad teleported in 5271 | -6/Factory | Found Prototype Protection 5271 | -6/Factory | Identified Zio. Weapon Casing 5356 | -6/Factory | Zion Demo squad teleported in 5390 | -6/Factory | Entered Lower Caves 5390 | -6/Lower Caves | Accompanied by 3 allies 5400 | -6/Lower Caves | Learned Factory interactive machine intel 5427 | -6/Lower Caves | Attacked by a faux Warlord 5528 | -6/Lower Caves | Discovered new exit (range 16) 5536 | -6/Lower Caves | Identified exit to Lower Caves 5573 | -6/Lower Caves | Entered another Lower Caves area 5573 | -6/Lower Caves | Accompanied by 3 allies 5598 | -6/Lower Caves | Discovered new exit (range 17) 5758 | -6/Lower Caves | Discovered new exit (range 15) 5765 | -6/Lower Caves | Identified exit to Data Miner 5770 | -6/Lower Caves | Entered Data Miner 5770 | -6/Data Miner | Discovered new exit (range 6) 5781 | -6/Data Miner | Met Data Miner 5797 | -6/Data Miner | Learned location of Section 7 (-3) 5797 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5802 | -6/Data Miner | Received God Mode back door access code from Data Miner 5818 | -6/Data Miner | Identified exit to Proximity Caves 5819 | -6/Data Miner | Entered Proximity Caves 6061 | -5/Proximity Caves | Spotted B-75 Beast 6063 | -5/Proximity Caves | Escorted by Enhanced Grunt 6192 | -5/Proximity Caves | Core integrity fell below 50% 6198 | -5/Proximity Caves | Discovered new exit (range 14) 6203 | -5/Proximity Caves | Identified exit to Factory 6204 | -5/Proximity Caves | Entered Factory 6204 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 6205 | -5/Factory | Identified exit to Upper Caves 6206 | -5/Factory | Loaded intel: 46 interactive machine locations 6220 | -5/Factory | Lost 3 parts (3n) 6286 | -5/Factory | Fabricated Imp. VTOL Module (x1) 6346 | -5/Factory | Fabricated Imp. VTOL Module (x1) 6405 | -5/Factory | Fabricated Lrn. Terrain Scanner? 6450 | -5/Factory | Retrieved Zion intel report: Guard Positions 6465 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 6472 | -5/Factory | Incoming investigation squad redirected 6520 | -5/Factory | Retrieved Zion intel report: Active Garrisons 6521 | -5/Factory | Zion Hacker squad teleported in 6527 | -5/Factory | Entered Upper Caves 6527 | -5/Upper Caves | Accompanied by 3 allies 6583 | -5/Upper Caves | Learned Factory stockpile data 6662 | -5/Upper Caves | Discovered new exit (range 10) 6665 | -5/Upper Caves | Identified exit to Upper Caves 6700 | -5/Upper Caves | Entered another Upper Caves area 6700 | -5/Upper Caves | Accompanied by 3 allies 6792 | -5/Upper Caves | Learned Factory terminal intel 6829 | -5/Upper Caves | Discovered new exit (range 9) 6832 | -5/Upper Caves | Identified exit to Zhirov 6843 | -5/Upper Caves | Entered Zhirov 6843 | -5/Zhirov | Accompanied by 3 allies 6843 | -5/Zhirov | Discovered new exit (range 3) 6849 | -5/Zhirov | Met Zhirov 6855 | -5/Zhirov | Learned location of Quarantine (-3) 6855 | -5/Zhirov | Learned location of Testing (-2) 6855 | -5/Zhirov | Learned location of Command (-1) 6857 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6863 | -5/Zhirov | Found Alien Artifact 6863 | -5/Zhirov | Identified Integrated Reactor 6863 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6869 | -5/Zhirov | Found Alien Artifact 6901 | -5/Zhirov | Identified exit to Proximity Caves 6932 | -5/Zhirov | Entered Proximity Caves 6932 | -4/Proximity Caves | Accompanied by 3 allies 7086 | -4/Proximity Caves | Discovered new exit (range 19) 7118 | -4/Proximity Caves | Identified exit to Factory 7123 | -4/Proximity Caves | Entered Factory 7123 | -4/Factory | Accompanied by 2 allies 7123 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7125 | -4/Factory | Loaded intel: 20 terminal locations 7144 | -4/Factory | Build established: Hacker-Sprinter 7185 | -4/Factory | Discovered new exit (range 21) 7204 | -4/Factory | Zion Fire squad teleported in 7223 | -4/Factory | Zion Heavy squad teleported in 7244 | -4/Factory | Incoming assault squad redirected 7310 | -4/Factory | Zion Demo squad teleported in 7317 | -4/Factory | Identified exit to Upper Caves 7384 | -4/Factory | Entered Upper Caves 7384 | -4/Upper Caves | Accompanied by 2 allies 7391 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7420 | -4/Upper Caves | Learned Research trap positions 7642 | -4/Upper Caves | Discovered new exit (range 11) 7647 | -4/Upper Caves | Identified exit to Upper Caves 7648 | -4/Upper Caves | Entered another Upper Caves area 7650 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7676 | -4/Upper Caves | Crushed by falling debris 7676 | -4/Upper Caves | System corruption reached 10% 7736 | -4/Upper Caves | Lost 9 parts (4n5u) 7786 | -4/Upper Caves | Core integrity fell below 50% 7837 | -4/Upper Caves | Lost 5 parts (1p1n1u2w) 7898 | -4/Upper Caves | Discovered new exit (range 8) 7900 | -4/Upper Caves | Identified exit to Research 7901 | -4/Upper Caves | Entered Research 7901 | -3/Research | Evolved 2 slots: Utility x2 7902 | -3/Research | Loaded intel: 86 trap records 7940 | -3/Research | Zion Hover Resupply teleported in 7986 | -3/Research | Build established: Hacker-Mutant 7989 | -3/Research | Zion Kinetic Resupply teleported in 8040 | -3/Research | Spotted B-86 Titan 8229 | -3/Research | Zion Fire squad teleported in 8251 | -3/Research | Garrison activated, responded to threat 8257 | -3/Research | Found Antimissile System 8258 | -3/Research | Lost 5 parts (2n1u2w) 8426 | -3/Research | Zion Fire squad teleported in 8437 | -3/Research | Fabricated Exp. Terrain Scan Processor? 8479 | -3/Research | Lost 7 parts (3p2n1u1w) 8533 | -3/Research | Found Adv. Powered Armor 8537 | -3/Research | Discovered new exit (range 16) 8542 | -3/Research | Core integrity fell below 50% 8553 | -3/Research | Identified exit to Research 8554 | -3/Research | Entered another Research area 8554 | -2/Research | Evolved 2 slots: Utility x2 8579 | -2/Research | Lost 5 parts (1p2n1u1w) 8596 | -2/Research | Repaired Cmb. Gravmag System 8606 | -2/Research | Incoming investigation squad redirected 8693 | -2/Research | Zion Experimental squad teleported in 8731 | -2/Research | Fabricated Lrn. Terrain Scanner (x1) 8757 | -2/Research | Lost 4 parts (1p2n1u) 8798 | -2/Research | Spotted B-90 Cyclops 8804 | -2/Research | First assault squad dispatched 8814 | -2/Research | Allies destroyed B-90 Cyclops 8838 | -2/Research | Retrieved Zion intel report: Main Access 8838 | -2/Research | Identified exit to Access 8839 | -2/Research | Zion Hover Resupply teleported in 8917 | -2/Research | Entered Access 8917 | -1/Access | Evolved 2 slots: Utility x2 8962 | -1/Access | Incoming investigation squad redirected 8963 | -1/Access | Zion Heavy squad teleported in 8980 | -1/Access | Found Zio. Weapon Casing 9136 | -1/Access | Incoming investigation squad redirected 9167 | -1/Access | First assault squad dispatched 9213 | -1/Access | Lost 12 parts (1p1n9u1w) 9233 | -1/Access | Retrieved Zion intel report: Active Terminals 9234 | -1/Access | Zion Explosive Resupply teleported in 9238 | -1/Access | Found Prototype Launcher 9239 | -1/Access | Identified Mni. Smartbomb Launcher 9311 | -1/Access | Repaired Adv. Powered Armor 9341 | -1/Access | Repaired Cmb. Gravmag System 9455 | -1/Access | System corruption reached 10% 9467 | -1/Access | Build established: Mutant 9488 | -1/Access | Zion Experimental squad teleported in 9488 | -1/Access | Incoming assault squad redirected 9494 | -1/Access | Lost 4 parts (4u) 9496 | -1/Access | Incoming assault squad redirected 9502 | -1/Access | Energy Cycler disabled 9508 | -1/Access | Spotted B-99 Colossus 9515 | -1/Access | Incoming investigation squad redirected 9521 | -1/Access | Garrison activated, responded to threat 9542 | -1/Access | Incoming assault squad redirected 9556 | -1/Access | Lost 14 parts (2p4n5u3w) 9561 | -1/Access | Discovered new exit (range 6) 9564 | *** | Escaped! Last Messages --------------- 09525_ U-05 Engineer lays Concrete. 09527_ R-10 Processor collects Myomer Leg. 09528_ Penetrated by Slug. 09529_ Z-Experimental system terminally corrupted. 09529_ The unstable cave ceiling collapses. 09529_ U-05 Engineer lays Concrete. 09529_ M-36 Artificer fits Backup Power VII on L-61 Swordsman. 09530_ U-05 Engineer lays Concrete. 09530_ R-10 Processor collects Adv. Phase Shifter. 09532_ R-10 Processor collects Lgt. Quantum Reactor. 09532_ U-05 Engineer lays Concrete. 09533_ U-05 Engineer builds a Wall. 09542_ System corrupted: Matter fused (-9). 09542_ ALERT: Higher priority target reported, redirecting assault. 09545_ Penetrated by Slug. 09558_ System corrupted: Heat flow error (+166). 09558_ Detecting system override signal. 09561_ The Access Shell folds into the floor. 09561_ EXIT=FOUND [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | # ###/################# ########## | | ## ## ############### ########## | | ## ## "" # ########## | | #####"#####+## ## ## # ########## | | #???# ## ]## # | | ##### ## ## [ #% | | ### ## ## ! # | | |% % ## [ ## "" # ##### " | | |*% ######+### ## """ + ##### "" | | %% # ## "R # ##### "" | | !*[%# # ## """ # ##### " | | !![[= ## " # ## """ # ##### | | =*%%[ ## """ # ## # ##### | | !!! ### ] G ######## # ##### | | % #?# """ #?##??############### ##### | | #?# " #??####??##??######## ##### | | """""#### #??############?###?# ########## | | %/" #????#???############ ###?###### | | ###########???##?##???##?###### ########## | | #???????????????#####?######### ########## | | #????????????########## ####### ####?###?# | | ### #????????????" ######?#?# | | ??# #????????????" ########## | | ??# #????????????" ########## | | ??# ???????????" #######?## | | ??# ?????????" "@ ########?# | | ??# ????????" "" ###?##?### | | ??# ??????" ###?#?#?#? | | ??####+### ?????" #?????###? | | ?????????? ????" """ """ k##??#????? | | ??????????? ????" """T""" #????????? | | ????????????###?????########## ####### #????????? | | ?????????????????????????????###?????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 55 Energy Capacity 1150 Matter Stores 550 Matter Capacity 550 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 9 Armor Coverage 675 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 5 Core Analysis 15 Recoil Reduction 2 Offensive Hacking 60 Defensive Hacking 42 Item Schematics ----------------- Signal Interpreter | -10/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Lrn. Terrain Scanner | -7/Factory | Hacked Imp. System Shield | -7/Factory | Hacked Enh. Fission Core | -7/Factory | Hacked Smartbomb Launcher | -7/Factory | Hacked Hvy. Phase Cannon | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Hacking Suite | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Barrage Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Prc. Matter Filter | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Imp. Cesium-ion Thruster | -5/Factory | Z-intel Exp. Optical Array | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Adv. Power Amplifier | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. System Shield | x1 | -7/Factory Enh. Optical Array | x1 | -7/Factory Lrn. Terrain Scanner | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Lrn. Terrain Scanner | x1 | -6/Factory Lrn. Terrain Scanner | x1 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Lrn. Terrain Scanner | x1 | -5/Factory Exp. Terrain Scan Processor | x1 | -3/Research Lrn. Terrain Scanner | x1 | -2/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Derelict Escape Challenges ------------ None Game ------ Seed MachineChainMembrane Manual? 0 Play Time 02:03:05 Cumulative 241.5 hours Start 2021.10.18 @ 01:35:21 End 2021.10.18 @ 03:35:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 9/0/2/1/0/0/0/0/0 Lore% 87 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f07e218-e1cd-4df0-868f-cf1557761fb1