Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.12.22 @ 11:53:20 Player: Some Pennies Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (210) 1050 Value Destroyed (7218) 7218 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (3626) 3626 TOTAL SCORE: 17414 Bonus ------- High Alert Combat Kills 1120 Follower Combat Kills 406 Entered Garrisons 200 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 264/300 Energy 80/100 System Corruption 2% Temperature Warm (173) Movement Treading (400) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (5) --- Light Treads Armored Huge Wheel Zionite Glidesys I > --- UTILITY (4) ------ Experimental Heat Sink High-capacity Storage Unit Zionite Metafield Generator > --- WEAPON (2) ------- Zionite Laser-M Neutron Cannon > --- INVENTORY (20) --- Experimental Heat Sink Advanced Energy Well (500) Zionite Biocell (600) Machine Analyzer Encrypted Comm Array Advanced Particle Charger Improved Transmission Jammer Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Long-range Tractor Beam EM Pulse Cannon EM Pulse Cannon Field Lobotomy Kit (5) Impact Mace Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Light Treads Light Treads Armored Huge Wheel Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Zionite Heavy Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Experimental Heat Sink Advanced Energy Well Zionite Biocell Zionite Metafield Generator Machine Analyzer Encrypted Comm Array Advanced Particle Charger Improved Transmission Jammer Zionite Weapon Casing Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Experimental Hacking Suite Long-range Tractor Beam EM Pulse Cannon EM Pulse Cannon Neutron Cannon Field Lobotomy Kit Impact Mace [Rating: 79] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Heavy Armor Plating Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Slots Evolved 6 | . . . . . 4 . . 2 . . . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . . . . 2 . . 1 . . . . . Utility 2 | . . . . . 2 . . . . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 143 | 7 5 3 3 1 21 19 27 15 2 9 9 22 . Power 14 | 1 2 . . . 1 2 . 4 . 1 1 2 . Engine 8 | 1 1 . . . . . . 4 . 1 1 . . Core 4 | . 1 . . . 1 2 . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 . Propulsion 37 | 2 . . . 1 6 3 13 7 1 1 . 3 . Treads 34 | 2 . . . 1 6 3 13 6 1 1 . 1 . Leg . | . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . 1 . . . 1 . Hover 1 | . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . Utility 58 | 2 3 2 2 . 8 7 8 2 . 5 7 12 . Device 22 | 1 2 2 . . 2 5 2 1 . 2 . 5 . Storage 7 | 1 1 . 2 . . . . . . . . 3 . Processor 7 | . . . . . . . . . . . 5 2 . Hackware 1 | . . . . . . . 1 . . . . . . Protection 21 | . . . . . 6 2 5 1 . 3 2 2 . Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . 1 1 . 6 7 6 2 1 2 1 5 . Energy Gun 14 | . . 1 . . 1 3 4 2 . 1 . 2 . Energy Cannon 5 | . . . . . . 1 1 . . 1 . 2 . Ballistic Gun 5 | 2 . . . . 1 1 1 . . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 4 | . . . . . 2 1 . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . 1 . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 2 . 3 1 1 . 5 9 . Corrupted Parts 8 | . . . . . . . 5 . . 2 . 1 . System Corruption 34 | . . . . . . . 15 . . 17 . 2 . Parts Lost 30 | . . 1 . . . 3 8 2 . 8 . 5 3 Power 6 | . . . . . . 1 1 1 . 2 . 1 . Propulsion 10 | . . . . . . 1 2 . . 2 . 4 1 Utility 9 | . . 1 . . . 1 3 1 . 2 . . 1 Weapon 5 | . . . . . . . 2 . . 2 . . 1 Highest Loss Streak 5 | . . 1 . . . 1 3 1 . 5 . 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 20 | 2 9 14 16 18 22 23 24 23 23 22 21 19 19 Power . | . . . 1 1 1 . 1 . . . . . . Propulsion 2 | . . 2 2 2 2 4 3 5 5 4 2 . . Utility 8 | . 4 7 7 8 7 8 10 10 10 10 10 12 14 Weapon 5 | 1 2 4 5 4 8 7 6 4 4 4 5 4 3 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 43 | . 4 1 . 3 9 3 5 5 . . . 2 11 Power 3 | . . . . . . 2 1 . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 23 | . 1 1 . . 4 . 2 5 . . . 2 8 Weapon 13 | . 1 . . 3 5 1 2 . . . . . 1 Tool/Special 4 | . 2 . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 99 100 85 100 98 89 92 92 91 88 80 86 83 Engine 4 | . 7 . . . . . . 10 15 12 13 7 . Core 7 | . 6 14 14 14 9 8 9 3 . . . . . Treads 31 | . 27 28 28 28 35 35 35 25 23 26 38 20 14 Wheel 1 | . . . . . . . . 5 7 5 . 5 7 Device 11 | . 14 14 13 14 12 9 8 14 14 13 7 8 7 Storage 9 | . 14 14 14 14 9 9 9 7 7 7 7 7 7 Protection 6 | . . . . . 13 8 8 7 7 6 6 6 7 Energy Gun 7 | . . 7 . 14 6 9 16 5 6 5 . 9 14 Ballistic Gun 6 | . 27 20 . 14 8 4 . 6 7 5 . . . Peak Build Rating 79 | 9 11 18 19 19 34 45 48 62 60 62 60 79 79 Average Rating 38 | 6 9 15 13 19 29 37 43 58 58 56 51 66 78 On Entrance 35 | . 9 11 18 19 19 34 45 48 58 59 47 56 79 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 124 | 13 30 33 87 53 112 122 120 121 118 121 115 124 78 Greatest Support 126 | 40 40 40 40 40 80 87 87 100 28 126 123 123 28 Greatest Overweight (x) 4 | . . . 2 1 1 1 2 4 4 4 . 4 2 Average Overweight (x) 1 | . . . 1 1 . 1 1 2 4 3 . 1 2 Largest Inventory Capacity 25 | 8 15 15 25 20 25 25 25 25 25 25 25 25 20 Average Capacity 22 | 7 10 15 24 20 23 25 25 25 25 25 25 21 20 Most Carried 25 | 4 15 15 19 20 25 25 25 25 25 25 24 24 20 Average Carried 21 | 2 9 14 16 18 22 24 24 24 24 23 22 20 19 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 20 20 Final Carried 25 | 4 15 15 17 20 25 25 25 25 25 19 23 20 18 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Matter Collected 4690 | 342 597 256 . 84 542 844 640 529 98 362 84 312 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9647 | 151 1136 358 . 53 956 1411 3230 1208 141 696 . 165 142 Parts 466 | 17 48 28 . 4 50 69 143 61 7 24 . 11 4 Haulers Intercepted 9 | . 2 . . . 2 . 4 1 . . . . . Recyclers Shooed 14 | . 10 . . . 1 . 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 6 22 . . 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Combat Hostiles Destroyed 139 | . 9 10 . 1 15 33 37 13 3 12 . 3 3 Guns 81 | . 9 10 . 1 11 8 22 8 3 8 . . 1 Cannons 10 | . . . . . . 5 . . . 1 . 2 2 AOE 28 | . . . . . 4 16 5 3 . . . . . Classes Destroyed 20 | 3 6 1 . 1 2 1 3 1 . 1 . 1 . Worker 15 | 2 1 1 . . 1 . 7 3 . . . . . Builder 7 | . 1 . . . 1 . 2 3 . . . . . Tunneler 8 | 4 1 1 . . . . 1 1 . . . . . Hauler 9 | . 2 . . . 2 . 4 1 . . . . . Recycler 22 | 1 7 1 . . 3 . 6 4 . . . . . Mechanic 3 | . . . . . . . 3 . . . . . . Operator 3 | . 1 . . . 1 . 1 . . . . . . Watcher 6 | . 1 . . . . . 4 1 . . . . . Swarmer 18 | . 1 5 . . 3 6 2 . . . . . 1 Grunt 66 | . 8 4 . . 5 19 16 7 . 7 . . . Brawler 9 | . . . . . . 1 5 . . 2 . . 1 Duelist 7 | . . . . . . . 5 . . 1 . . 1 Protector 1 | . . . . . . . 1 . . . . . . Sentry 23 | . . . . 1 5 4 8 3 1 1 . . . Specialist 4 | . . . . . 1 3 . . . . . . . Hunter 4 | . . . . . 1 . . 1 2 . . . . Programmer 2 | . . . . . . . . 2 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . Z-Technician 2 | . . . . . . . . . . . . 2 . Z-Light 1 | . . . . . . . . . . . . 1 . Assembled 2 | . . 1 . . . . . . . . . 1 . Best Kill Streak 9 | 4 3 4 . 1 5 9 7 7 1 4 . 1 3 Combat Bots Only 9 | . 3 3 . 1 4 9 4 4 1 4 . 1 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 2 2 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 2 2 1 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Hostile Shots Fired 829 | . 47 39 . . 62 131 148 148 14 161 . 56 23 Missed 238 | . 10 12 . . 19 33 38 52 7 51 . 12 4 Damage Taken 9776 | . 438 297 . . 697 1314 2131 934 61 2462 . 1102 340 Core 1250 | . 85 89 . . 40 194 132 110 24 423 . 135 18 Absorbed by Shields 450 | . . . . . 98 243 109 . . . . . . Ignored by Resistances 126 | . . . . . . . . . . . . 126 . Regen/Repaired (Parts) 536 | . 184 . . . 197 . 155 . . . . . . Core Remaining (%) 54 | 100 . . . 30 . . 33 . . . . . . Volleys Fired 546 | 12 83 41 . 1 52 77 129 63 7 40 . 36 5 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 . 2 2 Hottest 163 | 40 40 95 . 95 103 115 126 113 113 123 . 153 163 Shots Fired 983 | 24 165 82 . 2 100 124 245 96 13 70 . 52 10 Gun 881 | 24 165 82 . 2 97 79 233 90 13 62 . 28 6 Cannon 57 | . . . . . . 19 3 . . 8 . 23 4 Launcher 45 | . . . . . 3 26 9 6 . . . 1 . Special . | . . . . . . . . . . . . . . Kinetic 456 | 24 165 67 . 1 48 51 2 57 7 34 . . . Thermal 214 | . . 15 . 1 49 13 2 33 6 36 . 49 10 Explosive 17 | . . . . . 3 11 3 . . . . . . Electromagnetic 296 | . . . . . . 49 238 6 . . . 3 . Robot Hit Streak 14 | 4 8 10 . 1 9 14 12 11 11 13 . 3 7 Robot Miss Streak 7 | 2 7 7 . 1 4 7 6 4 2 4 . 4 1 Penetration Max 1 | . . . . . . . . 1 . 1 . . . Secondary Targets 12 | . 1 . . . 2 1 4 1 . 3 . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 . 1 . . . Shots Hit Robots 618 | 13 92 52 4 1 66 82 149 68 9 63 . 12 7 Core Hits 351 | 8 37 18 . 1 33 64 93 47 7 34 . 5 4 Critical Kills 4 | . . . . 1 1 . . . . 2 . . . Critical Parts Destroyed 6 | . . . . . 1 1 . 1 . 3 . . . Critical Strikes 18 | . . . . 1 5 3 3 1 . 5 . . . Burn 4 | . . . . . 3 1 . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 6 | . . . . 1 2 1 . 1 . 1 . . . Corrupt 4 | . . . . . . 1 3 . . . . . . Smash 3 | . . . . . . . . . . 3 . . . Melee Attacks 43 | . . . 4 . 4 17 5 3 1 8 . 1 . Impact 11 | . . . . . 1 . . . 1 8 . 1 . Slashing 17 | . . . . . 3 6 5 3 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 4 . 2 11 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17010 | 184 1225 753 . 14 1738 3394 4683 2245 211 1853 . 463 247 Guns 10968 | 184 1224 753 . 14 1262 1031 3162 1728 211 1228 . 68 103 Cannons 1077 | . . . . . . 389 65 . . 189 . 290 144 Explosions 4311 | . . . . . 332 1971 1456 517 . . . 35 . Melee 628 | . . . . . 122 . . . . 436 . 70 . Ramming 26 | . 1 . . . 22 3 . . . . . . . Kinetic 4968 | 184 1224 575 . 14 510 760 53 1014 68 566 . . . Thermal 4149 | . . 178 . . 752 336 485 799 143 851 . 358 247 Explosive 1671 | . . . . . 332 1028 311 . . . . . . Electromagnetic 5568 | . . . . . . 1267 3834 432 . . . 35 . Impact 506 | . . . . . . . . . . 436 . 70 . Slashing 122 | . . . . . 122 . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . 2 2 2 2 . . 18 1 1 18 18 2 2 Average Corruption 3 | . 2 2 2 2 . . 6 1 1 3 5 2 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 131 | . 14 12 6 16 . . 47 . 4 14 7 8 3 Message Errors 35 | . 3 3 . 5 . . 12 . 2 4 4 2 . Matter Fused 38 | . 4 2 6 4 . . 12 . . 4 2 3 1 Heat Flow Errors 18 | . 3 2 . 2 . . 7 . 2 1 . . 1 Energy Discharges 13 | . 2 . . 3 . . 5 . . 2 . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 11 | . . 1 . 1 . . 6 . . 1 1 . 1 Data Loss (major) 7 | . 1 2 . 1 . . 1 . . 1 . 1 . Misfires 2 | . . 1 . . . . 1 . . . . . . Alerts 2 | . . . . . . . 1 . . . . 1 . Weapon Failures 4 | . 1 1 . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 451 | . . . . . 51 112 82 . . 179 . 27 . Projectiles 18 | . . . . . . 6 . . . 12 . . . Explosions 193 | . . . . . 5 106 82 . . . . . . Melee 240 | . . . . . 46 . . . . 167 . 27 . Knockbacks 11 | . . . . . . 10 . . . . . 1 . Impact 1 | . . . . . . . . . . . . 1 . Kinetic 10 | . . . . . . 10 . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 497 | . . . . . 113 100 238 46 . . . . . Shots 20 | . . . . . 2 8 8 2 . . . . . Rammed 4 | . 1 . . . 2 1 . . . . . . . Targets Rammed 5 | . 2 . . . 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . Highest Temperature 608 | . 175 83 . 242 156 323 372 282 95 608 300 293 137 Average Temperature 92 | . 42 18 . 106 32 77 111 63 32 180 159 112 69 Received Heat Transfer 3879 | . 219 105 . . 233 582 880 234 6 1224 . 342 54 Effects 24 | . . . . . . 1 4 1 . 11 . 7 . Shutdowns 1 | . . . . . . . . . . 1 . . . Energy Bleed 3 | . . . . . . . 2 . . . . 1 . Interference 9 | . . . . . . . 2 1 . . . 6 . Matter Decay 1 | . . . . . . . . . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . . . . . Damage (minor) 3 | . . . . . . . . . . 3 . . . Damage (major) 4 | . . . . . . . . . . 4 . . . Damage (core) 2 | . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 19 | . . . . . . 4 12 1 . 1 . 1 . Combat Hostiles 17 | . . . . . . 4 10 1 . 1 . 1 . Parts Fried 40 | . . . . . . 6 28 3 . 1 . 2 . Impact Corruptions 5 | . . . . . . . . . . 3 . 2 . Robots Melted 3 | . . . . . . . . 1 . 2 . . . Combat Hostiles 3 | . . . . . . . . 1 . 2 . . . Parts Melted 5 | . . . . . . . . 1 1 3 . . . Heat Transferred 7149 | . . 296 . . 1554 468 599 1650 325 1774 . 372 111 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . 3 8 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Maximum Alert Level 5 | . . . . . 1 5 3 2 . . . . . Low Security (%) 46 | 100 100 100 . 100 99 3 . 17 . . . . . Level 1 12 | . . . . . . 13 4 73 . . . . . Level 2 18 | . . . . . . 33 46 8 . . . . . Level 3 16 | . . . . . . 25 48 . . . . . . Level 4 3 | . . . . . . 19 . . . . . . . Level 5 1 | . . . . . . 4 . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1659 | 15 95 90 . 46 223 1659 1046 434 . . . . . Initial 808 | . . 10 . . 3 143 808 434 . . . . . Average 373 | 2 41 26 . 3 29 801 683 300 . . . . . Influence Increases 5404 | 35 398 255 . 46 573 1586 1560 526 80 285 . . 60 Destroy 0b10 Robot/C 2880 | . 180 180 . 40 320 700 840 260 60 240 . . 60 Destroy 0b10 Robot/NC 385 | 35 70 15 . . 40 5 150 65 . 5 . . . Destroy Leader 600 | . 56 30 . . 104 50 216 84 20 40 . . . Allied During Kill 63 | . . . . 6 3 12 42 . . . . . . Successful Hack 148 | . 47 . . . 10 21 70 . . . . . . Disable Machine 270 | . 30 . . . 45 15 120 60 . . . . . Anti-Garrison Action 650 | . . . . . . 650 . . . . . . . Destroy Structure 183 | . . . . . 36 73 62 12 . . . . . Lose Combat Pursuer 225 | . 15 30 . . 15 60 60 45 . . . . . Influence Decreases 3752 | 35 370 265 . 36 356 70 1412 676 180 332 . . 20 Time Decay 2652 | 35 370 265 . 36 336 . 672 506 180 252 . . . Lost Part 230 | . . . . . . 30 80 20 . 80 . . 20 Lost Ally 120 | . . . . . 20 40 60 . . . . . . Purge Threat 750 | . . . . . . . 600 150 . . . . . Squads Dispatched 30 | . 2 . . . 10 . 11 6 . . . . 1 Investigation 7 | . 1 . . . 2 . 3 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 7 | . 1 . . . 4 . 1 1 . . . . . Assault 5 | . . . . . . . 4 . . . . . 1 Garrison 9 | . . . . . 4 . 3 2 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Distress Signals 10 | . 2 . . . 1 . 4 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 202 | . 18 13 . 2 19 38 60 22 3 13 . 5 9 Peak Tracking Total 9 | . 3 3 . 1 3 6 5 6 1 5 . 3 9 Tactical Retreats 11 | . 1 1 . . 1 3 4 1 . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Traps Triggered 12 | . 2 . . . 1 5 4 . . . . . . Indirectly 1 | . . . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Disabled 28 | . 2 . . . 3 5 8 4 1 . 3 2 . Max in Single Turn 4 | . 1 . . . 1 1 2 4 1 . 1 1 . Garrison Relay 4 | . . . . . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Machines Accessed 37 | . 7 1 2 . 5 3 15 2 . 1 1 . . Terminals 23 | . 6 1 . . 1 3 11 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . 2 . 2 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . Total Hacks 118 | . 26 3 5 . 17 5 49 6 . 1 6 . . Successful 73 | . 15 . 5 . 12 2 29 3 . 1 6 . . Failed 45 | . 11 3 . . 5 3 20 3 . . . . . Catastrophic 5 | . 2 . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 50 | . 17 3 1 . 5 . 21 2 . . 1 . . Terminals 72 | . 18 3 . . 5 5 36 5 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 22 | . 8 . . . 6 . 8 . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . Scanalyzers 9 | . . . . . 4 . 5 . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . Terminal Hacks 31 | . 2 . 5 . . 2 13 2 . 1 6 . . Record 4 | . . . 4 . . . . . . . . . . Part Schematic 6 | . . . . . . . . . . . 6 . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . 2 . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . 1 . . . . . . Alert Level 5 | . . . . . . . 4 1 . . . . . Unreport Threat 5 | . . . . . . . 4 1 . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 15 | . 5 . . . 5 . 5 . . . . . . Scan Component 9 | . 3 . . . 3 . 3 . . . . . . Repair 6 | . 2 . . . 2 . 2 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 9 | . . . . . 4 . 5 . . . . . . Insert Component 4 | . . . . . 2 . 2 . . . . . . Analyze 5 | . . . . . 2 . 3 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 8 . . . 2 . 6 . . . . . . Terminals 16 | . 8 . . . 2 . 6 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . Operators 3 | . 1 . . . 1 . 1 . . . . . . Skim 10 | . 5 . . . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . Hacking Detections 32 | . 7 1 . . 4 3 15 2 . . . . . Full Trace Events 7 | . 1 1 . . 1 1 2 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . 2 . 2 . . . 6 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 6 | . 2 . . . 2 . 2 . . . . . . Time 182 | . 52 . . . 76 . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . . . . . Parts Scanalyzed 4 | . . . . . 2 . 2 . . . . . . Part Schematics Acquired 4 | . . . . . 2 . 2 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 4 | . . . 4 . . . . . . . . . . Non-combat 3 | . . . 3 . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . Robot Hacks Applied 4 | . . . 4 . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . Relay Couplers Released 17 | . . . . . . 17 . . . . . . . Machine Destruction 17 | . . . . . . 17 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total Allies 11 | . . . . 3 . 6 . . . . 2 . . Largest Group 4 | . . . . 3 3 4 4 . . . 2 2 . Highest-Rated Group 192 | . . . . 40 40 96 96 . . . 192 192 . Highest-Rated Ally 96 | . . . . 16 16 31 24 . . . 96 96 . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 121 | . . . . 3 14 13 59 . . . . 32 . Total Damage 2094 | . . . . 43 114 338 901 . . . . 698 . Kills 18 | . . . . 1 1 2 8 . . . . 6 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Active Infowar (turns) 1853 | 74 1170 47 . . . . . . . 562 . . . Terrain 230 | 74 156 . . . . . . . . . . . . Seismic 1061 | . 1014 47 . . . . . . . . . . . Jamming 562 | . . . . . . . . . . 562 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 1 . 1 Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Turns Passed 15930 | 164 1170 907 774 1070 1648 2367 2616 1372 376 851 1379 1040 196 Spaces Moved 6696 | 83 512 483 244 441 625 825 798 560 212 410 770 598 135 Core 17 | 17 . . . . . . . . . . . . . Treads 5258 | 66 512 483 244 441 625 825 798 317 . 64 770 113 . Legs . | . . . . . . . . . . . . . . Wheels 1421 | . . . . . . . . 243 212 346 . 485 135 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 160 240 232 160 160 160 164 130 130 Average Speed 196 | 137 160 160 311 240 207 240 239 207 160 161 164 144 130 Slowest Speed 400 | 160 160 160 320 240 240 242 325 246 160 243 164 400 130 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 77 87 63 95 41 73 78 17 34 52 84 68 31 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 7 | . . 1 1 1 . . 3 . 1 . . . . Known Exits Taken 6 | . 1 1 . . 1 . 1 1 1 . . . . Unknown Exits Taken 6 | 1 . . 1 1 . . . . . 1 1 1 . Scrap Searched 9 | . . 2 . 1 . . . . 1 2 3 . . Spaces Dug 18 | . . . . . 2 1 8 3 . . . 4 . Terrain Destroyed 165 | . . . . . 37 25 69 11 1 6 . 13 3 Melee 11 | . . . . . 2 1 5 3 . . . . . Projectile 29 | . . . . . . . 1 5 1 6 . 13 3 AOE 125 | . . . . . 35 24 63 3 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Total 8400 | 105 697 536 257 453 874 1062 1251 705 237 520 830 728 145 Wait 540 | . 66 5 . 1 103 65 214 23 6 23 11 20 3 Move 6684 | 82 511 482 243 440 625 824 797 559 211 409 769 597 135 Hop . | . . . . . . . . . . . . . . Pick Up 132 | 4 17 2 1 6 25 16 19 11 1 9 4 17 . Fast Attach 64 | 7 3 1 1 . 5 2 15 7 2 1 8 12 . Attach 49 | . . 1 2 . 4 4 11 3 . 10 2 10 2 Detach 13 | . . . 3 . 2 . 1 2 . . 1 4 . Swap 130 | . 6 1 3 1 21 32 32 12 5 9 . 8 . Drop 160 | . 9 3 . 4 31 18 28 22 4 11 7 23 . Fire 546 | 12 83 41 . 1 52 77 129 63 7 40 . 36 5 Melee 43 | . . . 4 . 4 17 5 3 1 8 . 1 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 5 | . 2 . . . 2 1 . . . . . . . Escape Stasis 6 | . . . . . . 6 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 28 | . . . . . . . . . . . 28 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 4 exits: Mat x2 / *Exi / Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / *Pro) -7/Deep Caves -6/Proximity Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 165 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Met a group of wandering Federalists 266 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 968 | -10/Materials | Discovered new exit (range 13) 1038 | -10/Materials | Identified exit to Subcaves 1038 | -10/Materials | Identified exit to Mines 1086 | -10/Materials | Learned location of 2 exits from Mines 1122 | -10/Materials | Loaded intel: 8 terminal locations 1149 | -10/Materials | Learned location of 2 exits from Mines 1177 | -10/Materials | Learned 4 Recycling zone layouts 1206 | -10/Materials | Learned 4 Subcaves zone layouts 1236 | -10/Materials | Learned location of 3 exits from Materials 1256 | -10/Materials | Repaired Lgt. Treads 1278 | -10/Materials | Learned Storage security intel 1282 | -10/Materials | Repaired Assault Rifle 1335 | -10/Materials | Entered Mines 1336 | -10/Mines | Identified exit to Exiles 1336 | -10/Mines | Identified exit to Materials 1357 | -10/Mines | Met a Derelict bent on vengeance 1513 | -10/Mines | Core integrity fell below 50% 1791 | -10/Mines | Excavation squad dispatched 1791 | -10/Mines | A large section of the Mines collapsed 2234 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2242 | -10/Mines | Entered Exiles 2329 | -10/Exiles | Met 8R-AWN 2382 | -10/Exiles | Met EX-HEX 2467 | -10/Exiles | Met EX-BIN 2506 | -10/Exiles | Aligned with FarCom system 2510 | -10/Exiles | Given EX-Vault access code 2586 | -10/Exiles | Opened EX-Vault 2612 | -10/Exiles | Found Field Lobotomy Kit 2680 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2773 | -10/Exiles | Met EX-DEC 2795 | -10/Exiles | Learned location of Zion (-7) 2994 | -10/Exiles | Discovered new exit (range 10) 3016 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3016 | -10/Exiles | Entered Mines 3017 | -9/Mines | Learned location of Storage (-9) 3081 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3368 | -9/Mines | Discovered new exit (range 10) 3659 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3753 | -9/Mines | Learned Materials terminal intel 3834 | -9/Mines | Discovered new exit (range 13) 3887 | -9/Mines | Found a hidden stash of uninstalled traps 4086 | -9/Mines | Entered Materials 4086 | -8/Materials | Accompanied by 3 allies 4086 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4087 | -8/Materials | Identified exit to Factory 4088 | -8/Materials | Loaded intel: 12 terminal locations 4113 | -8/Materials | Garrison activated, responded to threat 4290 | -8/Materials | Build established: Scavenger-Mutant 4692 | -8/Materials | Repaired Beamcaster 4818 | -8/Materials | Met 7R-MNS 4829 | -8/Materials | Repaired Lgt. Treads? 5734 | -8/Materials | Identified exit to Garrison 5734 | -8/Materials | Entered Garrison 6050 | -8/Garrison | Triggered checkpoint 6136 | -8/Garrison | Garrison Relay disabled 6364 | -8/Garrison | Triggered checkpoint 6608 | -8/Garrison | Discovered new exit (range 86) 6608 | -8/Garrison | Discovered new exit (range 43) 6608 | -8/Garrison | Discovered new exit (range 15) 7288 | -8/Garrison | Triggered checkpoint 7298 | -8/Garrison | Triggered checkpoint 7338 | -8/Garrison | Destroyed 9 combat bots 7428 | -8/Garrison | Triggered checkpoint 7458 | -8/Garrison | Garrison Relay disabled 7581 | -8/Garrison | Build established: Mutant 7662 | -8/Garrison | Triggered checkpoint 7740 | -8/Garrison | Garrison Relay disabled 7894 | -8/Garrison | Triggered checkpoint 7950 | -8/Garrison | Triggered checkpoint 7967 | -8/Garrison | Garrison Relay disabled 8014 | -8/Garrison | Build established: Scavenger-Mutant 8101 | -8/Garrison | Entered Materials 8101 | -8/Materials | Accompanied by 4 allies 8142 | -8/Materials | Repaired Lgt. Treads 8644 | -8/Materials | Discovered exit to Factory (range 16) 8812 | -8/Materials | Build established: Mutant 8901 | -8/Materials | First assault squad dispatched 9368 | -8/Materials | Core integrity fell below 50% 9472 | -8/Materials | Repaired Tesla Rifle 9480 | -8/Materials | Garrison activated, responded to threat 10404 | -8/Materials | Discovered exit to Factory (range 14) 10511 | -8/Materials | Learned Factory trap positions 10554 | -8/Materials | Learned Factory emergency access door positions 10634 | -8/Materials | Learned Factory emergency access door positions 10682 | -8/Materials | Lost 3 parts (1u2w) 10693 | -8/Materials | System corruption reached 10% 10694 | -8/Materials | Learned location of 1 exit from Lower Caves 10717 | -8/Materials | Entered Factory 10717 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 10718 | -7/Factory | Identified exit to Lower Caves 10719 | -7/Factory | Loaded intel: 81 trap records 11702 | -7/Factory | Garrison activated, responded to threat 11991 | -7/Factory | Garrison activated, responded to threat 12089 | -7/Factory | Entered Lower Caves 12090 | -7/Lower Caves | Identified exit to Lower Caves 12114 | -7/Lower Caves | Met a Warlord Commander 12115 | -7/Lower Caves | Learned location of Warlord (-5) 12116 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12117 | -7/Lower Caves | Found Alien Artifact 12117 | -7/Lower Caves | Identified Dimensional Node Initializer 12117 | -7/Lower Caves | Initialized slip node 12125 | -7/Lower Caves | Found Encrypted Comm Array 12328 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12465 | -7/Lower Caves | Entered another Lower Caves area 12515 | -7/Lower Caves | Discovered new exit (range 13) 12600 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13018 | -7/Lower Caves | Spotted B-75 Beast 13157 | -7/Lower Caves | Destroyed B-75 Beast 13168 | -7/Lower Caves | Lost 5 parts (2p1n2u) 13169 | -7/Lower Caves | System corruption reached 10% 13201 | -7/Lower Caves | Core integrity fell below 50% 13218 | -7/Lower Caves | Lost 3 parts (1n2w) 13284 | -7/Lower Caves | Encountered a Warlord checkpoint 13286 | -7/Lower Caves | Discovered new exit (range 11) 13309 | -7/Lower Caves | Learned Factory terminal intel 13316 | -7/Lower Caves | Entered Zion 13378 | -7/Zion | Given A8's code to call for help 13410 | -7/Zion | System corruption cleaned by Quarantine Array 13461 | -7/Zion | Discovered new exit (range 11) 13627 | -7/Zion | Learned 4 Factory zone layouts 13750 | -7/Zion | Found Prototype Hackware 13757 | -7/Zion | Found Prototype Processor 13757 | -7/Zion | Identified Spectral Analyzer 13760 | -7/Zion | Found Prototype Processor 13760 | -7/Zion | Identified Exp. Target Analyzer 13764 | -7/Zion | Found Prototype Processor 13764 | -7/Zion | Identified Exp. Terrain Scan Processor 13772 | -7/Zion | Found Prototype Processor 13772 | -7/Zion | Identified Exp. Melee Analysis Suite 13816 | -7/Zion | Learned Factory terminal intel 13893 | -7/Zion | Identified exit to Proximity Caves 14075 | -7/Zion | System corruption cleaned by Quarantine Array 14308 | -7/Zion | Rebuked by Imprinter 14590 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14591 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14687 | -7/Zion | Discovered new exit (range 3) 14687 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14695 | -7/Zion | Entered Deep Caves 14695 | -7/Deep Caves | Accompanied by 2 allies 14925 | -7/Deep Caves | Attacked by Z-Imprinter 14941 | -7/Deep Caves | Core integrity fell below 20% 14956 | -7/Deep Caves | Destroyed Z-Imprinter 15060 | -7/Deep Caves | Found Prototype Protection 15060 | -7/Deep Caves | Identified Zio. Weapon Casing 15079 | -7/Deep Caves | Found Prototype Device 15079 | -7/Deep Caves | Identified Zio. Metafield Generator 15124 | -7/Deep Caves | Build established: Scavenger-Mutant 15223 | -7/Deep Caves | Z-Facility disabled 15402 | -7/Deep Caves | Found Prototype Protection 15402 | -7/Deep Caves | Identified Zio. Heavy Carapace 15729 | -7/Deep Caves | Discovered new exit (range 6) 15735 | -7/Deep Caves | Entered Proximity Caves 15829 | -6/Proximity Caves | Learned Factory emergency access door positions 15916 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15931 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15779_ System corrupted: Heat flow error (+144). 15829_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 15856_ System corrupted: Component data lost. 15915_ Zio. Laser-M destroyed. 15915_ Penetrated by Slug. 15915_ S-27 Virus springs to life. 15916_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 15920_ Y-64 Sentinel: "REQUESTING BACKUP." 15921_ S-27 Virus destroyed. 15922_ System corrupted: Matter fused (-5). 15924_ L-41 Fighter destroyed. 15925_ Lgt. Treads destroyed. 15928_ B-48 Gladiator destroyed. 15929_ Axe fries itself beyond repair. 15930_ Zio. Heavy Carapace destroyed. 15931_ Core Shielding fries itself beyond repair. 15931_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????????????????????????? | | ????????????????????#"" ?????????????????????????? | | ????????????????????#" ????????###??????????????? | | ?????????????????????" ?????? ???????????????? | | ????????????????##???? ????# ????????????????? | | ????????????????# ?### ### # ?????????????????? | | ??????????????### # # ; #????????????????? | | ??????????????? ?? # #????????????????? | | ????????????????# ??? g! #????????????????? | | ??????????????#### #####gg #????????????????? | | ??????????????# s @; ;###????????????????? | | ?????????????????## s #####??????????????????? | | ??????????????# ?## " #??????????????????????? | | ?????????# ??# ## " #??????????????????????? | | ????????? ?# "" #??????????????????????? | | ???????? ## " #??????????????????????? | | ?????????# # " """ #??????????????????????? | | ??????????? "" "" #??????????????????????? | | ??????????? "" " #??????????????????????? | | ???????????# "" #??????????????????????? | | ??????????????# "" #??????????????????????? | | ?????###??????# "" #??????????????????????? | | ????## ##????## " #??????????????????????? | | ????# ###??# #??????????????????????? | | ???## ##?## #??????????????????????? | | ??## #??# #######??????????????????????? | | ### ## #??# #???????????????????????????? | | ### #?## #???????????????????????????? | | #?# #?# #???????????????????????????? | | #?# #?# ### ##???????????????????????????? | | #####?# #?# #?## #????????????????????????????? | | ##?????# ### #??# #????????????????????????????? | | ##?###### "## #### #????????????????????????????? | | ???# #????????????????????????????? | | ???# #### ##########????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 32 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Jamming Range 14 Armor Coverage 1200 Resistance: TH 20 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Arm. Medium Treads | -8/Materials | Scanalyzed Imp. Transmission Jammer | -8/Materials | Scanalyzed Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Barrage Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 32% | -10/Materials Assault Rifle | 11% | -10/Materials Beamcaster | 2% | -8/Materials Lgt. Treads | 22% | -8/Materials Lgt. Treads | 35% | -8/Materials Tesla Rifle | 14% | -8/Materials Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed CombatMetaMegatreads Manual? 0 Play Time 01:43:13 Cumulative 515.7 hours Start 2024.12.21 @ 11:30:30 End 2024.12.22 @ 11:53:20 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 333 Rogue 328 Adventurer 5 Explorer 0 Win Type - Total 15 Types 6/0/7/0/0/0/2/0/0 Lore% 85 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 849a77b4-f8d6-4a0e-b197-6478e8d6ef29