Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.09 @ 04:08:26

Player: Fangrelle

Result: Destroyed by GQ-OWK(R) with Subdweller Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (22)      110
Value Destroyed (779)      779
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1289

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     290/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Treading (480) Ox4
Location                   -10/Subcaves

 Parts 
-------
>            --- POWER (1) --------
  Subdweller Power Source
>            --- PROPULSION (2) ---
    Improved Treads
    Improved Treads
>            --- UTILITY (2) ------
             Humpback
>            --- WEAPON (2) -------
  Subdweller Beam Cannon
             Barrage Gun
>            --- INVENTORY (35) ---
       Small Storage Unit
  Subdweller Optics
             Signal Interpreter
    Improved Terrain Scanner
             Salvage Targeting Computer
   Makeshift Light Armor Plating
   Makeshift Thermal Plating
             Scrap Shield
  Subdweller Laser
   Makeshift Laser
             Battle Rifle
             Ripper
             Scrap Shield Fragment (44)
             Scrap Shield Fragment (23)
             SUBCON Basin (Full)

 Peak State 
------------
>            --- POWER ------------
  Subdweller Power Source
>            --- PROPULSION -------
    Improved Treads
    Improved Treads
>            --- UTILITY ----------
             Humpback
>            --- WEAPON -----------
  Subdweller Beam Cannon
             Barrage Gun
>            --- INVENTORY --------
       Small Storage Unit
  Subdweller Optics
             Signal Interpreter
    Improved Terrain Scanner
             Salvage Targeting Computer
   Makeshift Light Armor Plating
             Scrap Shield
  Subdweller Laser
   Makeshift Laser
             Battle Rifle
             Ripper
             Scrap Shield Fragment
             Scrap Shield Fragment
             SUBCON Basin
[Rating: 34]

 Favorites 
-----------
Power                      Subdweller Power Source
  Engine                   Subdweller Power Source
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Wheel                    Subdweller Monowheel
Utility                    Humpback
  Storage                  Humpback
  Processor                Salvage Targeting Computer
Weapon                     Barrage Gun
  Energy Gun               Makeshift Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Barrage Gun
  Launcher                 Grenade Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             37   | 6   6   25  
  Power                    6    | 1   .   5   
    Engine                 6    | 1   .   5   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               10   | 2   2   6   
    Treads                 8    | 2   2   4   
    Leg                    .    | .   .   .   
    Wheel                  2    | .   .   2   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   1   1   
    Device                 .    | .   .   .   
    Storage                2    | 1   .   1   
    Processor              1    | .   1   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   18   | 2   3   13  
    Energy Gun             3    | .   1   2   
    Energy Cannon          1    | .   .   1   
    Ballistic Gun          9    | 2   1   6   
    Ballistic Cannon       .    | .   .   .   
    Launcher               5    | .   1   4   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 8    | .   .   8   
  Power                    1    | .   .   1   
  Propulsion               3    | .   .   3   
  Utility                  .    | .   .   .   
  Weapon                   4    | .   .   4   
  Highest Loss Streak      5    | .   .   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     86   | .   89  86  
  Engine                   12   | .   14  12  
  Treads                   26   | .   28  26  
  Storage                  14   | .   14  14  
  Processor                5    | .   4   5   
  Energy Gun               5    | .   4   6   
  Energy Cannon            5    | .   .   5   
  Ballistic Gun            9    | .   20  8   
  Launcher                 4    | .   2   5   
Peak Build Rating          34   | 6   12  34  
  Average Rating           15   | 5   8   16  
  On Entrance              6    | .   6   12  
Naked Turns                .    | .   .   .   
Heaviest Build             216  | 11  14  216 
  Greatest Support         46   | 40  46  46  
  Greatest Overweight (x)  8    | .   .   8   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 35   | 8   8   35  
  Average Capacity         22   | 7   8   24  
  Most Carried             31   | 6   8   31  
  Average Carried          11   | 3   7   12  
  Final Capacity           35   | 8   8   35  
  Final Carried            30   | 6   8   30  

 Class Distribution 
--------------------
 54% | Hauler-Mutant
 44% | Mutant

 Dominant Class 
----------------
        Mutant | -10/Materials
 Hauler-Mutant | -10/Subcaves

 Resources                      | -11 -10 -10 
-----------                Run  | Yrd Mat Sub 
Matter Collected           1092 | 296 .   796 
  Remotely                 .    | .   .   .   
Salvage Created            743  | 80  16  647 
  Parts                    44   | 5   2   37  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           1    | 1   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      19   | .   .   19  
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  19   | .   .   19  
  Guns                     7    | .   .   7   
  Cannons                  3    | .   .   3   
  AOE                      9    | .   .   9   
Classes Destroyed          5    | 2   1   2   
  Builder                  1    | .   1   .   
  Tunneler                 1    | 1   .   .   
  Recycler                 1    | 1   .   .   
  Grunt                    2    | .   .   2   
  Subdweller               17   | .   .   17  
Best Kill Streak           3    | 1   1   3   
  Combat Bots Only         3    | .   .   3   
Max Kills in Single Turn   1    | 1   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 1    | .   .   1   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        78   | .    .    78   
  Missed                   32   | .    .    32   
Damage Taken               1503 | .    18   1485 
  Core                     265  | .    .    265  
  Absorbed by Shields      .    | .    .    .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              86   | 9    9    68   
  Largest                  2    | 2    2    2    
  Hottest                  108  | 40   95   108  
Shots Fired                148  | 18   16   114  
  Gun                      102  | 18   10   74   
  Cannon                   4    | .    .    4    
  Launcher                 42   | .    6    36   
  Special                  .    | .    .    .    
  Kinetic                  56   | 18   2    36   
  Thermal                  43   | .    8    35   
  Explosive                42   | .    6    36   
  Electromagnetic          7    | .    .    7    
  Robot Hit Streak         11   | 10   11   7    
  Robot Miss Streak        3    | 1    1    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           69   | 15   1    53   
  Core Hits                38   | 3    2    33   
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         .    | .    .    .    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           2023 | 146  69   1808 
  Guns                     674  | 146  10   518  
  Cannons                  80   | .    .    80   
  Explosions               1269 | .    59   1210 
  Melee                    .    | .    .    .    
  Ramming                  .    | .    .    .    
  Kinetic                  428  | 146  10   272  
  Thermal                  285  | .    .    285  
  Explosive                1269 | .    59   1210 
  Electromagnetic          41   | .    .    41   
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            17   | .    10   7    
  Projectiles              .    | .    .    .    
  Explosions               17   | .    10   7    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      18   | .    18   .    
  Shots                    1    | .    1    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        180  | .    180  18   
  Average Temperature      64   | .    76   13   
  Received Heat Transfer   153  | .    .    153  
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         592  | .    .    592  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             33   | 10  33  .   
  Initial                  6    | .   6   .   
  Average                  11   | 3   15  .   
Maximum Alert Level        .    | .   .   .   
  Low Security (%)         100  | 100 100 .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          .    | .   .   .   
  Investigation            .    | .   .   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              22   | .   1   21  
  Peak Tracking Total      2    | .   1   2   
  Tactical Retreats        2    | .   .   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            3    | .   1   2   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                2    | .   .   2   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          .    | .   .   .   
  Max in Single Turn       .    | .   .   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          4    | .   2   2   
  Terminals                2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                11   | .   8   3   
  Successful               7    | .   4   3   
  Failed                   4    | .   4   .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   8    | .   8   .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             4    | .   1   3   
  Record                   1    | .   .   1   
  Open Door                1    | .   .   1   
  Terminal Index           1    | .   1   .   
  Release Object           1    | .   .   1   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         3    | .   3   .   
  Terminals                3    | .   3   .   
    Assimilate             1    | .   1   .   
    Botnet                 2    | .   2   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         2    | .   2   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               3835 | 134  256  3445 
Spaces Moved               1375 | 71   131  1173 
  Core                     39   | 17   .    22   
  Treads                   1293 | 54   131  1108 
  Legs                     .    | .    .    .    
  Wheels                   43   | .    .    43   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  110  
  Average Speed            254  | 133  160  271  
  Slowest Speed            800  | 160  160  800  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       29   | 4    19   65   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             9    | .    .    9    
Spaces Dug                 11   | .    11   .    
Terrain Destroyed          144  | .    20   124  
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      144  | .    20   124  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      1566 | 91   163  1312 
  Wait                     16   | .    5    11   
  Move                     1373 | 70   130  1173 
  Hop                      .    | .    .    .    
  Pick Up                  31   | 6    6    19   
  Fast Attach              19   | 6    3    10   
  Attach                   6    | .    .    6    
  Detach                   1    | .    .    1    
  Swap                     12   | .    3    9    
  Drop                     20   | .    7    13   
  Fire                     86   | 9    9    68   
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     2    | .    .    2    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
    8 | -11/Scrapyard | Discovered new exit (range 15)
  135 | -11/Scrapyard | Entered Materials
  334 | -10/Materials | Build established: Mutant
  378 | -10/Materials | Discovered new exit (range 8)
  391 | -10/Materials | Entered Subcaves
  403 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
  441 | -10/Subcaves  | Shifting Twisted Machinery released Humpback
  446 | -10/Subcaves  | Shifting Twisted Machinery released Riot Gun
  651 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Shrapnel Launcher
  787 | -10/Subcaves  | Core integrity fell below 50%
  904 | -10/Subcaves  | Lost 5 parts (1p2n2w)
 1177 | -10/Subcaves  | Core integrity fell below 20%
 1754 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 1948 | -10/Subcaves  | Learned location of 1 exit from Materials
 1976 | -10/Subcaves  | Shifting Twisted Machinery released Barrage Gun
 1985 | -10/Subcaves  | Discovered new exit (range 9)
 2057 | -10/Subcaves  | Build established: Hauler-Mutant
 3247 | -10/Subcaves  | Found SUBCON Basin
 3836 | -10/Subcaves  | Destroyed by GQ-OWK(R) with Subdweller Laser

 Last Messages 
---------------
03548_ Searching scrap...
03548_ Found Sub. Power Source.
03548_ Found Mak. Light Armor Plating.
03548_ Found 45 Matter.
03549_ Acquired 45 matter.
03558_ Acquired Mak. Light Armor Plating.
03559_ Searching scrap...
03559_ Found Ripper.
03559_ Found 66 Matter.
03560_ Acquired 26 matter.
03568_ Acquired Ripper.
03574_ Searching scrap...
03574_ Found Mak. Thermal Plating.
03574_ Found 51 Matter.
03584_ Acquired Mak. Thermal Plating.
03594_ Acquired Sub. Power Source.
03606_ Subatomizers dissect the Sub. Monowheel.
03624_ Dropped Broken Sub. Power Source.
03626_ Subatomizers dissect the Broken Sub. Power Source. <x5>
03731_ Sub. Power Source shoots sparks and powers down.

 Map 
-----
+----------------------------------------------------+
| ?????????????????#" """"#????????????????????????  |
| ?????????????????## #####????????????????????????  |
| ?????????????????#" ""#??????????????????????????  |
| ?????????????????#X   ##?????????????????????????  |
| ????????????????###    ##????????????????????????  |
| #????????????#### ####  #????????????????????????  |
| #???######???#  # ##   ######????????????????????  |
| #??##"% %#???#       ###    #????????????????????  |
| #??#   "##???##             #????????????????????  |
| #??# ####?????##     ###    #????????????????????  |
| #??#"&&&#?????##           ###?###???????????????  |
| ##?### ####???#           ## ### #???????????????  |
|  #?##"&"  ######  #      #       #???????????????  |
|  #?#*      ## ##  #              #???????????????  |
|  ###               #             ##??????????????  |
|                   ###   ##        #??????????????  |
|        ### # ## ###?#   ##       ##??????????????  |
|       ##?########???##         ###???????????????  |
|      ##??????????????#        ##?????????????????  |
|     ##???????????????##       #??????????????????  |
|     #?????????????????###     #??????????????????  |
|      #??????????????????##    ##?????????????????  |
|      #???????????????????#     ##????????????????  |
| ###   #????????????????####     ##???????????????  |
| ??#     #?????????????## ##      #???????????????  |
| ??#     #?????????????#  @    ####???????????????  |
| ??###   #????????????#       ##??????????????????  |
| ?????    ?????????          ##???????????????????  |
| ?????     ?????          ####????????????????????  |
| ## #?   #???             ????????????????????????  |
|        #?????#       ## O????????????????????????  |
|       ##?????##     #?   ????????????????????????  |
| # # ###???????#### #?    ????????????????????????  |
| ###??????????????##?#    ????????????????????????  |
| ????????????????????##  ?????????????????????????  |
| ?????????????????????#  ?????????????????????????  |
| ?????????????????????   ?????????????????????????  |
| ?????????????????????   ?????????????????????????  |
| ?????????????????????RR ?????????????????????????  |
| ?????????????????????  ??????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
| ?????????????????????????????????????????????????  |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            200
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2
Salvage Targeting          1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ExoskeletonGuidedSpiker
  Manual?         0
Play Time         00:14:24
  Cumulative      26.2 hours
  Start           2024.11.09 @ 03:56:01
  End             2024.11.09 @ 04:08:26
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          52
  Rogue           52
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             21
Gallery%          24
Achievement%      28
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          91x25
Zoom Use          92%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 601d05c5-21b8-438c-a65b-af1804d90e05