Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 18:24:10 Player: VraethrDalkr Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (18) 90 Value Destroyed (433) 433 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 5586 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/1150 Matter 0/300 Energy 98/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Shield Generator Phase Cannon Heavy Machine Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cooled VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Small Storage Unit Advanced Signal Interpreter Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- High-powered Field Laser Mini Smartbomb Launcher > --- INVENTORY -------- Enhanced Nuclear Core Cesium-ion Thruster Nuclear Pulse Array Advanced Signal Interpreter Phase Cannon Hypervelocity Gauss Rifle Advanced Assault Cannon [Rating: 71] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Cesium-ion Thruster Wheel Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Smartbomb Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power 1 | . . . . . 1 . . . . Propulsion 5 | . . 1 1 1 . 1 1 . . Utility 6 | . . 1 1 1 1 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 77 | 12 7 6 17 8 11 14 1 . 1 Power 9 | 1 . . 2 1 . 4 . . 1 Engine 4 | 1 . . 2 . . 1 . . . Core 5 | . . . . 1 . 3 . . 1 Reactor . | . . . . . . . . . . Propulsion 28 | 5 4 1 6 2 5 5 . . . Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 5 | 5 . . . . . . . . . Hover . | . . . . . . . . . . Flight 23 | . 4 1 6 2 5 5 . . . Utility 24 | 3 . 5 4 2 5 4 1 . . Device 15 | 1 . 4 1 2 3 3 1 . . Storage 4 | 2 . . 1 . 1 . . . . Processor 3 | . . . 1 . 1 1 . . . Hackware . | . . . . . . . . . . Protection 2 | . . 1 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 16 | 3 3 . 5 3 1 1 . . . Energy Gun 4 | . . . 2 1 1 . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | 3 3 . 3 1 . . . . . Ballistic Cannon 1 | . . . . 1 . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 2 1 3 . . . Parts Lost 16 | . . . . . . 14 . 2 . Power 1 | . . . . . . 1 . . . Propulsion 8 | . . . . . . 8 . . . Utility 7 | . . . . . . 5 . 2 . Weapon . | . . . . . . . . . . Highest Loss Streak 11 | . . . . . . 11 . 2 . To Critical Strikes 1 | . . . . . . 1 . . . Average Slot Usage (%) 74 | . 94 97 98 100 93 73 14 8 . Engine 2 | . 14 11 9 . . . . . . Core 4 | . . . . 6 6 8 . . . Flight 25 | . 16 33 36 38 33 26 . . . Device 13 | . 14 25 18 15 20 14 4 2 . Storage 4 | . 9 . 8 7 6 3 . . . Processor 4 | . . . 1 7 6 6 10 5 . Protection 4 | . . 5 7 7 6 3 . . . Energy Gun 3 | . . . 3 7 6 2 . . . Ballistic Gun 5 | . 28 22 14 1 . . . . . Ballistic Cannon 2 | . . . . 5 6 2 . . . Peak Build Rating 71 | 10 10 15 31 43 57 71 17 17 6 Average Rating 31 | 7 9 12 20 42 52 53 16 10 1 On Entrance 18 | . 10 8 11 31 41 55 12 17 2 Naked Turns 268 | . . . . . . . . 36 232 Heaviest Build 37 | 16 12 12 19 27 29 37 1 1 8 Greatest Support 37 | 26 20 12 20 31 33 37 3 3 3 Greatest Overweight (x) 8 | . 2 . . 8 . . . . 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 8 8 8 8 5 5 5 Average Capacity 6 | 7 7 5 7 8 8 7 5 5 5 Most Carried 8 | 8 8 5 8 8 8 8 5 5 5 Average Carried 6 | 4 7 4 7 7 7 6 5 5 4 Final Capacity 8 | 8 5 5 8 8 8 5 5 5 5 Final Carried 8 | 8 5 5 8 8 8 5 5 5 4 Class Distribution -------------------- 39% | Mutant 38% | Sprinter 8% | Scavenger-Mutant 7% | Scout 5% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Sprinter | -7/Factory Scout | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Matter Collected 1027 | 360 102 80 167 177 104 27 . . 10 Remotely . | . . . . . . . . . . Salvage Created 521 | 116 163 . . 31 99 112 . . . Parts 44 | 11 15 . . 4 4 10 . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Combat Hostiles Destroyed 9 | . 3 . . . 2 4 . . . Guns 4 | . 3 . . . 1 . . . . Cannons 1 | . . . . . 1 . . . . AOE 4 | . . . . . . 4 . . . Classes Destroyed 9 | 3 1 . . 2 1 2 . . . Worker 1 | 1 . . . . . . . . . Builder 1 | . . . . 1 . . . . . Tunneler 3 | 2 . . . 1 . . . . . Recycler 3 | 1 2 . . . . . . . . Operator 1 | . . . . 1 . . . . . Swarmer 3 | . 3 . . . . . . . . Grunt 3 | . . . . . 2 1 . . . Brawler 1 | . . . . . . 1 . . . Hunter 2 | . . . . . . 2 . . . Best Kill Streak 5 | 2 5 . . 1 2 4 . . . Combat Bots Only 4 | . 3 . . . 2 4 . . . Max Kills in Single Turn 1 | 1 1 . . 1 1 1 . . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Hostile Shots Fired 263 | . 16 20 6 11 16 145 1 3 45 Missed 123 | . 4 13 2 5 9 79 1 . 10 Damage Taken 3077 | . 96 120 41 57 95 1503 . 146 1019 Core 1742 | . 33 11 . . 15 533 . 146 1004 Absorbed by Shields 142 | . . . . . 15 127 . . . Regen/Repaired (Parts) 11 | . . . . . . 11 . . . Core Remaining (%) 89 | 100 86 97 100 100 98 46 . . . Volleys Fired 79 | 10 13 . . 44 4 8 . . . Largest 2 | 2 2 . . 2 2 1 . . . Hottest 118 | 40 40 . . 118 118 80 . . . Shots Fired 122 | 20 26 . . 60 8 8 . . . Gun 95 | 20 26 . . 45 4 . . . . Cannon 19 | . . . . 15 4 . . . . Launcher 8 | . . . . . . 8 . . . Special . | . . . . . . . . . . Kinetic 66 | 20 26 . . 16 4 . . . . Thermal 48 | . . . . 44 4 . . . . Explosive 8 | . . . . . . 8 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 6 6 . . 3 4 12 . . . Robot Miss Streak 4 | 2 4 . . 4 1 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 52 | 13 16 . . 9 6 8 . . . Core Hits 32 | 5 8 . . 2 4 13 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 1 | . . . . 1 . . . . . Blast 1 | . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1341 | 148 187 . . 212 150 644 . . . Guns 513 | 148 187 . . 110 68 . . . . Cannons 184 | . . . . 102 82 . . . . Explosions 644 | . . . . . . 644 . . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 519 | 148 187 . . 102 82 . . . . Thermal 178 | . . . . 110 68 . . . . Explosive 644 | . . . . . . 644 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . . . . 4 4 . 6 6 Average Corruption 3 | . . . . . 4 1 . 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 13 | . . . . . 4 2 . 1 6 Message Errors 5 | . . . . . 2 . . 1 2 Matter Fused 3 | . . . . . 1 . . . 2 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 4 | . . . . . 1 2 . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 10 | . . . . 10 . . . . . Projectiles 10 | . . . . 10 . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . Impact . | . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 449 | . 4 . 1 449 162 397 . . . Average Temperature 104 | . 3 . 1 108 59 103 . . . Received Heat Transfer 276 | . 6 30 9 27 18 186 . . . Effects 8 | . . . . 5 . 3 . . . Shutdowns 3 | . . . . 2 . 1 . . . Energy Bleed 1 | . . . . 1 . . . . . Interference 3 | . . . . 1 . 2 . . . Short Circuit 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 296 | . . . . 185 111 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Peak Influence 613 | 20 163 177 149 135 273 613 337 117 127 Initial 295 | . 13 68 74 67 25 133 295 117 67 Average 148 | 7 92 103 107 81 160 297 311 108 88 Maximum Alert Level 2 | . . . . . 1 2 1 . . Low Security (%) 78 | 100 100 100 100 100 57 41 . 100 100 Level 1 14 | . . . . . 42 26 100 . . Level 2 7 | . . . . . . 32 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . 2 2 1 6 . . 4 Investigation 9 | . . . 1 1 1 4 . . 2 Extermination 1 | . . . . . . 1 . . . Reinforcement 6 | . 1 . 1 1 . 1 . . 2 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Distress Signals 8 | . . 1 2 . 2 2 . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 115 | . 9 14 7 9 12 48 1 5 10 Peak Tracking Total 18 | . 5 11 5 4 7 18 2 5 8 Tactical Retreats 19 | . 1 1 . 1 4 10 1 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Traps Triggered 10 | . . . . 1 4 4 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Machines Accessed 22 | . 2 3 . 4 3 6 1 . 3 Terminals 14 | . 2 3 . 2 3 2 1 . 1 Fabricators 1 | . . . . . . 1 . . . Repair Stations 3 | . . . . . . 2 . . 1 Recycling Units 4 | . . . . 2 . 1 . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 48 | . 6 7 . 8 8 11 3 . 5 Successful 19 | . 3 4 . 2 2 7 1 . . Failed 29 | . 3 3 . 6 6 4 2 . 5 Catastrophic 8 | . . 2 . 1 2 1 . . 2 Database Lockouts . | . . . . . . . . . . Manual 10 | . . 1 . . 8 . . . 1 Terminals 33 | . 6 7 . 4 8 3 3 . 2 Fabricators 1 | . . . . . . 1 . . . Repair Stations 6 | . . . . . . 5 . . 1 Recycling Units 8 | . . . . 4 . 2 . . 2 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 12 | . 3 4 . 2 2 . 1 . . Record 1 | . . . . . . . 1 . . Prototype ID Bank 1 | . . 1 . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . Locate Traps 3 | . . 2 . 1 . . . . . Zone Layout 5 | . 2 1 . 1 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . 4 . . . Scan Component 2 | . . . . . . 2 . . . Repair 2 | . . . . . . 2 . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 2 . 4 3 4 1 . 3 Full Trace Events 4 | . . . . . 1 1 . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 93 | . . . . . . 93 . . . Total Part Build Rating 7 | . . . . . . 7 . . . Parts Repaired 1 | . . . . . . 1 . . . Time 108 | . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Turns Passed 2373 | 129 176 159 182 529 255 521 98 86 238 Spaces Moved 4733 | 91 165 430 290 1034 682 1215 189 171 466 Core 836 | 3 . . . 2 . 5 189 171 466 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 128 | 88 40 . . . . . . . . Hover . | . . . . . . . . . . Flight 3769 | . 125 430 290 1032 682 1210 . . . Fastest Speed 20 | 50 37 34 26 23 24 20 50 50 50 Average Speed 32 | 85 57 34 29 24 24 24 50 50 50 Slowest Speed 450 | 100 200 34 31 450 25 50 50 50 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 35 | . 1 4 3 10 5 12 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 34 37 25 21 25 38 6 87 12 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 5 | . . . . 5 . . . . . Terrain Destroyed 46 | . . . . 7 . 39 . . . Melee . | . . . . . . . . . . Projectile 7 | . . . . 7 . . . . . AOE 39 | . . . . . . 39 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Was Fac Total 5430 | 121 229 437 389 1250 761 1414 192 170 467 Wait 400 | . 25 . 62 142 . 171 . . . Move 4658 | 90 162 421 284 1014 671 1191 189 170 466 Hop 32 | . 1 4 2 9 5 11 . . . Pick Up 38 | 5 5 2 7 8 6 4 1 . . Fast Attach 36 | 9 3 5 5 4 3 6 1 . . Attach 16 | . . 1 2 3 1 8 . . 1 Detach 14 | 2 . . 3 2 1 6 . . . Swap 25 | 3 4 . 10 1 7 . . . . Drop 68 | 2 16 4 14 10 12 9 1 . . Fire 79 | 10 13 . . 44 4 8 . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 64 | . . . . 13 51 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 130 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 460 | -9/Materials | Discovered new exit (range 16) 465 | -9/Materials | Entered another Materials area 465 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 596 | -8/Materials | Met 7R-MNS 600 | -8/Materials | Discovered new exit (range 14) 647 | -8/Materials | Identified exit to Factory 647 | -8/Materials | Entered Factory 647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 648 | -7/Factory | Caught up to 7R-MNS 1173 | -7/Factory | Discovered new exit (range 10) 1175 | -7/Factory | Identified exit to Factory 1176 | -7/Factory | Entered another Factory area 1176 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1316 | -6/Factory | Identified exit to Lower Caves 1419 | -6/Factory | Discovered new exit (range 10) 1431 | -6/Factory | Identified exit to Factory 1431 | -6/Factory | Entered another Factory area 1431 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1474 | -5/Factory | Repaired Cesium-ion Thruster 1597 | -5/Factory | Build established: Sprinter 1599 | -5/Factory | Fabricated Cld. Phase Cannon (x1) 1729 | -5/Factory | Found Prototype Launcher 1729 | -5/Factory | Identified Mni. Smartbomb Launcher 1853 | -5/Factory | Lost 11 parts (1p7n3u) 1944 | -5/Factory | Discovered new exit (range 16) 1952 | -5/Factory | Core integrity fell below 50% 1952 | -5/Factory | Entered another Factory area 1952 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -4/Factory | Sucked down chute 2050 | -4/Factory | Entered Waste 2054 | -4/Waste | Spotted C-40 Crusher 2055 | -4/Waste | Spotted C-40 Crusher 2064 | -4/Waste | Spotted C-40 Crusher 2065 | -4/Waste | EMP discharged 2067 | -4/Waste | Spotted C-40 Crusher 2076 | -4/Waste | Spotted C-40 Crusher 2098 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2100 | -4/Waste | Crushed by Compactor (1 part destroyed) 2116 | -4/Waste | Spotted C-40 Crusher 2128 | -4/Waste | Discovered new exit (range 15) 2136 | -4/Waste | Entered Factory 2225 | -4/Factory | Build established: Mutant 2334 | -4/Factory | Core integrity fell below 50% 2355 | -4/Factory | Core integrity fell below 20% 2374 | -4/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 02304_ U-05 Engineer lays Concrete. 02305_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02305_ Knocked back. 02305_ U-05 Engineer lays Concrete. 02306_ Enh. Nuclear Core severed. 02307_ U-05 Engineer lays Concrete. 02307_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 02308_ U-05 Engineer lays Concrete. 02327_ Knocked back. 02327_ C-35 Carver knocked back. 02348_ RVD>5CL:LG8DO5,VWU U6SEEDC1R 02351_ Connecting with Terminal... 02351_ ALERT: Suspicious activity at Terminal F013. Dispatching Investigation squad. 02355_ U-05 Engineer lays Concrete. 02357_ U-05 Engineer builds a Wall. 02357_ U-05 Engineer lays Concrete. 02367_ GP/,FJF4JD7QLH&N:K/L7LWVXCY Map ----- +----------------------------------------------------+ | | | ??????????????#################??????????????????? | | ??????????????# """ / #??????????????????? | | ??????????????# ""R" """ ###########????????? | | ??????????????# "" " """ # #????????? | | ??????????????# = """ # #????????? | | ??????????????# # #????????? | | ??????????????# """ """ """ # #????????? | | ??????????????# """ """ """ # !#????????? | | ??????????????# """ """ """ # #????????? | | ######????????# #] #????????? | | #????????# # #????????? | | ##########+######+##########+################ | | # | | """ # ##### ################ | | """ # #???# #??????????????? | | """ + #???# #??????????????? | | # #???# #??????????????? | | # ##########+#####??# #??????????????? | | ###### #?# ? gg #??# #??????????????? | | !#?# """ """ #??# ###############? | | #?# """ """b #??# ## #? | | """"" #?# """ """o #??# ## +? | | " ""Y"" #?# c #??# ## #? | | " #?# """ """ #??# ## #? | | " #?# """ """ @#??# + """ #? | | #?# """ """ c #??# ##### """ #? | | " """ """ #?#= c ####+##??# !!! """ #? | | " """ """ #?# # #??# !! #? | | " """ """ #?# = "T" # #??# !! """ #? | | #?# """ # #??# """ #? | | #?####+######### """ #??# """ #? | | #????# # ## """ ### #? | | ###### # ## """ #####+####### | | # "" ## | | # "" ## """* | | # """ ## """ | | # """ ## """ | | + """ ## | | ############### ## # ###"##+ | | ## # ###########+######/#### #?????? | | + ???? | | ##### ?? | | #??????| ?? | | #?????????? | | #?????????? | | #+#### ##+####################### #?????????? | | ##### #???????????# #?????????? | | #???# #???????????? #?????????? | | #???# #???????????? #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 66 Particle Charging 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. Phase Cannon | x1 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumStorageStick Manual? 0 Play Time 01:29:40 Cumulative 130.8 hours Start 2024.11.01 @ 11:23:12 End 2025.01.01 @ 18:24:10 Sessions 79 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 58 Adventurer 10 Explorer 0 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3baeb0da-4ac2-403e-b662-a9c36280435f