Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 23:13:14 Player: MrWaffler Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (103) 515 Value Destroyed (3174) 3174 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10729 Bonus ------- Entered DSFs 1000 Acquired ECA 300 Cogmind --------- Core Integrity 1071/1150 Matter 7/300 Energy 142/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -4/DSF Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- Medium Treads Medium Treads Impulse Thruster Array > --- UTILITY (8) ------ Cooling System Large Storage Unit Advanced Terrain Scanner Advanced Targeting Computer Recoil Stabilizer Hacking Suite Hacking Suite > --- WEAPON (3) ------- Antimatter Cannon Missile Launcher > --- INVENTORY (15) --- Improved Transmission Jammer Tesla Rifle Heavy Plasma Cannon Heavy Plasma Cannon Grenade Launcher Grenade Launcher Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Recoil Stabilizer Improved Transmission Jammer Hardened Heavy Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Medium Treads Cooling System Advanced Targeting Computer Tesla Rifle Heavy Plasma Cannon Heavy Plasma Cannon Antimatter Cannon Grenade Launcher Grenade Launcher Grenade Launcher Missile Launcher Power Maul [Rating: 70] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Assault Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Slots Evolved 12 | . . . 2 . 2 2 . 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . 1 . . 2 . . Utility 6 | . . . 2 . . 2 . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 89 | 8 4 . 11 2 40 3 8 5 . 1 3 . 4 Power 15 | 1 . . 4 . 6 1 1 1 . 1 . . . Engine 10 | 1 . . 4 . 2 1 1 1 . . . . . Core 5 | . . . . . 4 . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 25 | 2 2 . 2 1 11 . 2 1 . . 2 . 2 Treads 16 | . 2 . 2 1 5 . 2 1 . . 2 . 1 Leg 8 | 2 . . . . 6 . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 Utility 26 | 3 1 . 2 1 11 2 3 1 . . 1 . 1 Device 11 | 2 . . 1 . 6 . . 1 . . 1 . . Storage 3 | 1 1 . 1 . . . . . . . . . . Processor 5 | . . . . . 3 . 1 . . . . . 1 Hackware 2 | . . . . . . 2 . . . . . . . Protection 5 | . . . . 1 2 . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 23 | 2 1 . 3 . 12 . 2 2 . . . . 1 Energy Gun 7 | 1 . . 1 . 5 . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . Ballistic Gun 2 | 1 . . 1 . . . . . . . . . . Ballistic Cannon 7 | . . . . . 5 . 1 1 . . . . . Launcher 5 | . . . 1 . 2 . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 . . 1 . . . . . Parts Lost 34 | . . 1 4 . 16 . 3 . . . 2 . 8 Power 4 | . . 1 1 . 1 . . . . . 1 . . Propulsion 14 | . . . 2 . 7 . 1 . . . . . 4 Utility 5 | . . . . . 2 . 1 . . . 1 . 1 Weapon 11 | . . . 1 . 6 . 1 . . . . . 3 Highest Loss Streak 8 | . . 1 1 . 4 . 2 . . . 2 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 12 | 3 7 9 9 14 14 13 14 13 13 14 13 12 11 Power 1 | . 1 1 . 3 3 2 2 1 1 . . . . Propulsion 1 | 1 2 2 1 1 . . 2 2 2 3 1 1 . Utility 4 | . 1 3 3 4 6 6 4 4 3 3 3 2 1 Weapon 4 | . 2 3 3 5 3 5 5 6 7 7 8 9 8 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 26 | . 2 . . 1 17 . . 1 . . . . 5 Power 3 | . . . . . 3 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . . . . 4 . . 1 . . . . . Weapon 17 | . 2 . . 1 9 . . . . . . . 5 Tool/Special 1 | . . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 100 100 93 100 93 99 95 92 100 98 97 88 87 Engine 7 | . 14 14 10 11 4 7 7 13 13 9 4 . . Core 2 | . . . . . 4 . . . . 2 5 5 5 Treads 18 | . 11 28 16 22 12 7 20 25 26 26 34 31 29 Leg 6 | . 16 . . . 12 15 2 . . . . . . Device 13 | . 14 14 32 31 9 7 2 5 13 13 9 14 15 Storage 8 | . 14 14 11 11 9 7 7 6 6 6 5 5 5 Processor 8 | . . . . . 14 15 9 6 6 6 4 . . Hackware 4 | . . . . . . 14 15 13 13 13 11 10 10 Protection 1 | . . . . 1 3 . 4 . . . . 5 4 Energy Gun 4 | . 8 . 5 . 8 . . . . . . . . Energy Cannon 1 | . 5 14 8 11 . . . . . . . . . Ballistic Gun 2 | . 14 14 8 11 1 . . . . . . . . Ballistic Cannon 12 | . . . . . 12 23 23 18 20 20 17 15 13 Peak Build Rating 70 | 9 8 8 17 17 38 44 50 57 57 57 66 70 70 Average Rating 35 | 5 7 7 11 17 31 43 47 55 56 55 63 69 65 On Entrance 34 | . 7 8 7 17 17 38 44 50 55 57 55 60 70 Avg Prop Armor Cover (%) 8 | . . . 7 . 9 9 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 72 | 13 19 19 37 39 45 49 68 72 55 55 64 66 67 Greatest Support 152 | 20 40 40 40 40 62 32 76 104 104 104 152 152 152 Greatest Overweight (x) 3 | 3 . . 1 . 2 1 1 . . . . . . Average Overweight (x) . | . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 14 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 9 9 15 15 15 14 15 15 15 15 15 13 12 Average Carried 13 | 3 7 9 9 14 14 13 14 14 14 14 14 12 11 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 9 9 15 15 15 14 15 15 15 15 14 12 8 Class Distribution -------------------- 25% | Hacker-Skirmisher 18% | Mutant 18% | Scavenger-Skirmisher 10% | Skirmisher 7% | Tank 7% | Hacker-Tank 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/DSF Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Tank | -4/Factory Hacker-Tank | -4/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Matter Collected 3002 | 286 94 17 355 38 1283 . 389 112 189 100 130 . 9 Remotely 173 | . . . . . 173 . . . . . . . . Salvage Created 3001 | 26 230 47 458 114 1509 . 215 75 . 119 29 . 179 Parts 154 | 4 13 5 34 6 77 . 8 2 . . . . 5 Haulers Intercepted 7 | . 2 . 1 . 4 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . 5 . . . . Prevented 2 | . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Combat Hostiles Destroyed 84 | . 5 3 18 3 36 . 10 3 . . 2 . 4 Guns 29 | . 4 2 3 2 18 . . . . . . . . Cannons 35 | . . 1 4 1 17 . 6 3 . . 2 . 1 AOE 20 | . 1 . 11 . 1 . 4 . . . . . 3 Classes Destroyed 15 | 1 3 . 5 1 4 . . 1 . . . . . Worker 2 | . . . 1 . 1 . . . . . . . . Builder 3 | . . . 1 . 2 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 7 | . 2 . 1 . 4 . . . . . . . . Recycler 3 | . . . 2 . 1 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . . . Swarmer 30 | . 3 3 15 . 5 . 3 1 . . . . . Cutter 2 | . . . . . 2 . . . . . . . . Grunt 34 | . 2 . 1 2 19 . 6 1 . . . . 3 Brawler 1 | . . . . . . . . 1 . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . Sentry 8 | . . . 2 . 6 . . . . . . . . Hunter 3 | . . . . . 2 . . . . . 1 . . Heavy 4 | . . . . . 1 . 1 . . . 1 . 1 Packrat 2 | . . . . . . . . . . 2 . . . Best Kill Streak 6 | 1 2 3 6 3 5 . 5 3 . . 1 . 4 Combat Bots Only 6 | . 2 3 6 3 4 . 5 3 . . 1 . 4 Max Kills in Single Turn 4 | 1 2 1 4 1 2 . 4 1 . 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 . 2 . 1 . 4 . . . . . 2 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Hostile Shots Fired 528 | . 14 26 89 17 236 . 52 18 9 1 18 . 48 Missed 130 | . 1 5 24 3 57 . 14 3 5 . 4 . 14 Hits 398 | . 13 21 65 14 179 . 38 15 4 1 14 . 34 Melee 9 | . . . . 2 4 . . 2 . 1 . . . Projectile 389 | . 13 21 65 12 175 . 38 13 4 . 14 . 34 AOE 2 | . . . . . 2 . . . . . . . . Critical Strikes 17 | . . 1 1 1 10 . 2 1 . . 1 . . Damage Taken 6925 | 4 135 183 685 192 2898 . 861 278 . . 610 . 1079 Core 916 | 2 23 6 126 43 407 . 45 39 . . 146 . 79 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 39 | . . . . . 39 . . . . . . . . Core Remaining (%) 77 | 99 . 87 . 57 26 . 93 . . 95 85 . . Volleys Fired 221 | 2 18 4 41 6 102 . 19 5 . 5 9 . 10 Largest 3 | 2 2 2 2 2 3 . 3 3 . 3 3 . 3 Hottest 185 | 60 80 80 110 83 185 . 120 120 . 120 120 . 120 Shots Fired 539 | 4 37 7 80 12 260 . 57 15 . 15 27 . 25 Gun 244 | 4 34 4 47 6 149 . . . . . . . . Cannon 273 | . 3 3 26 6 103 . 55 15 . 15 27 . 20 Launcher 22 | . . . 7 . 8 . 2 . . . . . 5 Special . | . . . . . . . . . . . . . . Kinetic 308 | 2 18 4 35 6 111 . 55 15 . 15 27 . 20 Thermal 186 | . 3 3 38 6 136 . . . . . . . . Explosive 16 | . . . 7 . 2 . 2 . . . . . 5 Electromagnetic 29 | 2 16 . . . 11 . . . . . . . . Robot Hit Streak 38 | 1 10 13 14 16 18 . 6 12 . 5 14 . 38 Robot Miss Streak 7 | 1 7 2 4 . 4 . 2 2 . 2 2 . . Penetration Max 1 | . . . . . 1 . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . Shots Hit Robots 347 | 2 20 4 44 11 166 . 34 10 . 10 22 . 24 Core Hits 180 | 2 12 3 27 4 76 . 22 5 . 3 10 . 16 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 15 | . . . 2 . 10 . 2 1 . . . . . Burn 7 | . . . 2 . 5 . . . . . . . . Blast 8 | . . . . . 5 . 2 1 . . . . . Melee Attacks 1 | . . . . . . . . 1 . . . . . Impact 1 | . . . . . . . . 1 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9960 | 91 366 58 1292 189 4431 . 1176 262 . 265 684 . 1146 Guns 2582 | 27 207 24 377 83 1864 . . . . . . . . Cannons 5262 | . 54 34 209 106 2387 . 831 262 . 265 539 . 575 Explosions 2116 | 64 105 . 706 . 180 . 345 . . . 145 . 571 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 5407 | 14 82 24 264 83 2468 . 831 262 . 265 539 . 575 Thermal 2385 | 64 159 34 322 106 1700 . . . . . . . . Explosive 1716 | . . . 706 . 94 . 345 . . . . . 571 Electromagnetic 452 | 13 125 . . . 169 . . . . . 145 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 3 | . 3 3 1 1 . . . . . . . . . Average Corruption 1 | . 2 3 1 1 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 8 | . 4 2 . 2 . . . . . . . . . Message Errors 2 | . 1 1 . . . . . . . . . . . Matter Fused 1 | . 1 . . . . . . . . . . . . Data Loss (minor) 3 | . 1 . . 2 . . . . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 228 | . 7 . 36 . 108 . 23 . . 40 . . 14 Projectiles 163 | . . . . . 108 . 1 . . 40 . . 14 Explosions 65 | . 7 . 36 . . . 22 . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 35 | . . . . . 19 . 7 1 . 5 3 . . Impact . | . . . . . . . . . . . . . . Kinetic 33 | . . . . . 17 . 7 1 . 5 3 . . Secondary 2 | . . . . . 2 . . . . . . . . Self-Inflicted Damage 265 | 4 29 . 78 . 9 . 60 . . . 85 . . Shots 11 | 1 1 . 2 . 3 . 2 . . . 2 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 426 | 12 36 36 378 210 426 . 170 421 . . 209 . . Average Temperature 102 | 12 13 16 51 112 124 . 87 207 . . 82 . . Received Heat Transfer 1701 | . 12 . 99 72 1134 . 225 45 . . . . 114 Effects 9 | . . . 2 . 5 . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . Interference 8 | . . . 2 . 4 . . 2 . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . . 1 7 . . . . . . . . Heat Transferred 5356 | 100 261 74 925 222 3774 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 2 . . . 1 . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Maximum Alert Level 1 | . . . 1 . 1 . 1 . . . . . . Low Security (%) 78 | 100 100 100 42 100 71 100 71 100 . . 100 100 100 Level 1 21 | . . . 57 . 28 . 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Peak Influence 307 | 5 109 87 303 184 307 116 279 146 . . 130 55 121 Initial 146 | . . 17 20 114 9 116 60 146 . . . 55 32 Average 114 | 1 66 68 200 101 131 103 145 62 . . 21 44 46 Influence Increases 2835 | 10 194 85 617 70 1191 . 249 64 . . 175 21 159 Destroy 0b10 Robot/C 1680 | . 100 60 360 60 720 . 200 60 . . 40 . 80 Destroy 0b10 Robot/NC 95 | 10 10 . 30 . 45 . . . . . . . . Destroy Leader 336 | . 24 10 64 10 178 . 30 . . . 20 . . Successful Hack 56 | . 8 . 12 . 8 . . . . . 7 21 . Disable Machine 195 | . 15 . 45 . 45 . . . . . 90 . . Destroy Structure 203 | . 7 . 46 . 60 . 4 4 . . 18 . 64 Partial Spotted 15 | . 15 . . . . . . . . . . . . Lose Combat Pursuer 255 | . 15 15 60 . 135 . 15 . . . . . 15 Influence Decreases 2724 | 10 148 79 374 341 957 172 56 300 43 . 61 89 94 Entered New Map 647 | . . 29 32 181 15 142 26 133 16 . . 59 14 Time Decay 1484 | 10 148 40 302 160 529 30 . 167 27 . 41 30 . Lost Part 310 | . . 10 40 . 130 . 30 . . . 20 . 80 Purge Threat 283 | . . . . . 283 . . . . . . . . Squads Dispatched 13 | . 1 . . . 6 . 1 2 . . 1 1 1 Investigation 6 | . . . . . 4 . . 1 . . . 1 . Extermination 1 | . . . . . . . . 1 . . . . . Reinforcement 6 | . 1 . . . 2 . 1 . . . 1 . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Distress Signals 11 | . 1 . 5 . 4 . . . . . 1 . . Communications Jammed 3 | . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . 3 . . Times Spotted 133 | . 9 5 34 3 53 . 10 4 1 1 4 . 9 Peak Tracking Total 8 | . 4 3 8 3 5 . 5 3 1 1 2 . 5 Tactical Retreats 12 | . 1 1 2 . 6 . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Traps Triggered 5 | . 2 . 1 . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Machines Disabled 13 | . 1 . 3 . 3 . . . . . 6 . . Max in Single Turn 5 | . 1 . 2 . 1 . . . . . 5 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Machines Accessed 20 | . 1 . 2 . 7 2 . 3 . . 2 3 . Terminals 13 | . 1 . 2 . 5 1 . . . . 1 3 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . 1 . . . . . Scanalyzers 4 | . . . . . 1 . . 2 . . 1 . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . 4 . 4 . 20 4 . 7 . . 3 5 . Successful 25 | . 2 . 2 . 11 2 . 3 . . 3 2 . Failed 21 | . 2 . 2 . 9 2 . 3 . . . 3 . Catastrophic 6 | . 1 . . . 4 . . . . . . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . Manual 19 | . 3 . . . 12 . . . . . 1 3 . Terminals 33 | . 4 . 4 . 16 3 . . . . 1 5 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 1 . . 2 . . . . . Scanalyzers 10 | . . . . . 3 . . 5 . . 2 . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 15 | . 2 . 2 . 7 1 . . . . 1 2 . Record 1 | . . . . . 1 . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . 1 . . Branch Access Points 4 | . 1 . 1 . 2 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 1 . . 2 . . . . . Report Inventory 2 | . . . . . 1 . . 1 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer 6 | . . . . . 3 . . 1 . . 2 . . Retrieve Study 6 | . . . . . 3 . . 1 . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 13 | . . . . . 7 1 . 2 . . 1 2 . Full Trace Events 6 | . . . . . 4 . . 1 . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 . . 1 . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . 2 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Initial Warlord ECA Mod 9 | . . . . . . . . 9 9 9 8 7 7 Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Active Infowar (turns) 6589 | 40 321 83 675 338 2883 66 290 386 726 106 398 68 209 Optics 4344 | . . . . . 2374 66 290 384 726 106 398 . . Terrain 4641 | 25 . . 674 338 1600 66 86 352 726 106 391 68 209 Structural 1068 | . . . 675 338 55 . . . . . . . . Seismic 1942 | 15 321 83 675 307 541 . . . . . . . . Jamming 296 | . . . . . . . . . . . 265 18 13 Robot Analysis Total 2 | . 1 . . . . . . . . . . 1 . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Turns Passed 6767 | 109 321 83 675 338 2930 66 290 392 726 106 454 68 209 Spaces Moved 3174 | 65 166 45 233 196 1211 33 117 218 446 54 255 40 95 Core 12 | 12 . . . . . . . . . . . . . Treads 2207 | . 73 45 233 196 449 . 103 218 446 54 255 40 95 Legs 955 | 53 93 . . . 762 33 14 . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 123 195 160 162 162 162 163 163 162 Average Speed 168 | 124 137 160 196 160 176 195 167 162 162 162 163 163 162 Slowest Speed 320 | 200 160 160 240 160 320 195 240 162 162 162 163 163 163 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 37 18 34 28 80 1 90 7 67 12 9 2 70 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . Known Exits Taken 6 | . 1 . 1 . 1 1 . . . . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 . . . 1 1 1 . . . Scrap Searched 1 | . . . . . . . . . . 1 . . . Spaces Dug 3 | . . . . . 2 . . 1 . . . . . Terrain Destroyed 164 | 5 5 . 41 . 56 . 4 4 . 2 12 . 35 Melee 1 | . . . . . . . . 1 . . . . . Projectile 43 | . . . . . 36 . . 3 . 2 2 . . AOE 120 | 5 5 . 41 . 20 . 4 . . . 10 . 35 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac DSF Total 4110 | 86 223 48 364 209 1778 35 168 244 450 61 274 43 127 Wait 449 | 6 25 . 58 . 326 . 9 4 3 1 . 2 15 Move 3161 | 64 165 44 232 195 1210 32 116 217 445 53 254 39 95 Hop . | . . . . . . . . . . . . . . Pick Up 80 | 6 7 . 11 3 38 . 7 2 1 1 4 . . Fast Attach 19 | 6 . . 2 . 7 . 1 2 . . . . 1 Attach 45 | 1 . . 7 1 15 2 3 4 1 1 4 2 4 Detach 4 | . . . . . 1 . . 3 . . . . . Swap 74 | 1 4 . 11 2 43 1 7 3 . . 1 . 1 Drop 56 | . 4 . 2 2 36 . 6 3 . . 2 . 1 Fire 221 | 2 18 4 41 6 102 . 19 5 . 5 9 . 10 Melee 1 | . . . . . . . . 1 . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 5 exits: *Fac x4 / Upp) -4/Factory -4/DSF History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 21 | -11/Scrapyard | Discovered new exit (range 16) 110 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Identified exit to Mines 338 | -10/Materials | Build established: Mutant 431 | -10/Materials | Entered Mines 485 | -10/Mines | Discovered new exit (range 13) 514 | -10/Mines | Entered Materials 514 | -9/Materials | Evolved 2 slots: Utility x2 534 | -9/Materials | Identified exit to Mines 1189 | -9/Materials | Entered Mines 1314 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1324 | -9/Mines | Discovered new exit (range 5) 1429 | -9/Mines | Assembled infested the area 1434 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1493 | -9/Mines | Build established: Scavenger-Mutant 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2797 | -8/Materials | Lost 4 parts (2n2w) 2901 | -8/Materials | Core integrity fell below 50% 3312 | -8/Materials | Discovered new exit (range 11) 3422 | -8/Materials | Build established: Scavenger-Skirmisher 3493 | -8/Materials | Identified exit to Factory 3927 | -8/Materials | Discovered exit to Factory (range 9) 4261 | -8/Materials | Build established: Skirmisher 4457 | -8/Materials | Entered Factory 4457 | -7/Factory | Evolved 2 slots: Utility x2 4521 | -7/Factory | Identified exit to DSF 4523 | -7/Factory | Entered DSF 4568 | -7/DSF | Additional patrols routed to DSF 4756 | -7/DSF | Discovered new exit (range 15) 4779 | -7/DSF | Sterilization system engaged 4799 | -7/DSF | Ambient heat levels rising (+10) 4813 | -7/DSF | Entered Factory 4813 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4934 | -6/Factory | Spotted B-75 Beast 5113 | -6/Factory | Discovered new exit (range 20) 5142 | -6/Factory | Central database locked down 5205 | -6/Factory | Entered Lower Caves 5211 | -6/Lower Caves | Met a Warlord Commander 5212 | -6/Lower Caves | Learned location of Warlord (-4) 5213 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5454 | -6/Lower Caves | Build established: Hacker-Skirmisher 5781 | -6/Lower Caves | Encountered a Warlord checkpoint 5867 | -6/Lower Caves | Discovered new exit (range 19) 5909 | -6/Lower Caves | Learned location of 1 exit from Factory 5910 | -6/Lower Caves | Spotted B-75 Beast 5931 | -6/Lower Caves | Entered another Lower Caves area 6009 | -6/Lower Caves | Discovered new exit (range 14) 6037 | -6/Lower Caves | Entered Factory 6037 | -5/Factory | Evolved 2 slots: Propulsion x2 6038 | -5/Factory | Identified exit to Upper Caves 6066 | -5/Factory | Identified exit to Factory 6491 | -5/Factory | Entered another Factory area 6491 | -4/Factory | Evolved 2 slots: Utility x2 6557 | -4/Factory | Identified exit to DSF 6559 | -4/Factory | Entered DSF 6678 | -4/DSF | Additional patrols routed to DSF 6768 | -4/DSF | Self-destructed Last Messages --------------- 06722_ Med. Treads+ destroyed. 06724_ Penetrated by Slug. 06730_ Destroyed Imp. Targeting Computer. 06731_ Adv. Assault Cannon+ destroyed. 06738_ G-67 Veteran destroyed. 06741_ Arm. Treads destroyed. 06741_ Hrd. Heavy Armor Plating destroyed. 06742_ Penetrated by Slug. 06742_ Med. Treads+ destroyed. 06743_ H-71 Marshal destroyed. 06744_ Adv. Assault Cannon+ destroyed. 06747_ G-67 Veteran destroyed. 06755_ Acquired 9 matter. 06758_ C-30 ARC bursts open, deploying its payload. 06758_ G-73 Enforcer unfolds itself. 06758_ G-67 Veteran unfolds itself. 06758_ Med. Treads+ destroyed. 06765_ Acquired Impulse Thruster Array. 06768_ Dropped Arm. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????#??????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????#?????????????? | | ?????????????????????????#?????????????????? | | ???????????????????????#???????????????????? | | ??????????????????????????????#????????????? | | ???????????????????????????????????????????? | | ?????????????????????? ??????? ? "????????? | | ?????????????????????#?????????? ""??????#?# | | ???????????????????????????????? %#????????? | | ??????????????????????????????## "##???????? | | ??????????????????????????????]] ]#???????? | | ??????????????????????#?????##]] ]##??????? | | ????????????????????????????# ##?????? | | ?????#?????#????? ?????????## | ##????? | | ??????????????#???????#????? %[ #??????? | | ??????????????#]] ??????#??? | % #??????? | | ######??????????# ######### = ! #??????? | | # #????#????# ==@#/// [ [[#??????? | | # ##? ???? # A A #===#/// # [[#??????? | | # ??? ##???#?? | | # ????? ^ % "#?#???# | | # ????? ^ % " #??#?? | | #!! #?? ??|||# A A !!!# "# # #??#? | | #!! #?? ?????## !!!# ## #??????? | | ?## ###???????## ############ ###??##??? | | ?# #???????!! !!?????###== =#???????? | | ?# #??????#!! !???#???##== =#?????#?? | | ## #??????#!! !????????#== =#???????? | | ?## ###??????### ###???#??### ##???#???? | | ?# #??????# #??????#== =#?#?????# | | ?# #????#?# #?#??#?#== =#???????? | | ?## ########## ########## ##???????? | | ### ###!!#!!!#?# #?#===# ### ###???##?? | | #"" ##!!#!!!### ###===# ## ""##?????? | | """ """""????? | | #"" % ""##"????? | | #"""""##!!# #]]=== # #==##"""""##?????? | | #"""""#########]]=== #########"""""#??##??? | | ####"###??????####"#"##??#????##"####???#??? | | ???#"#????#????##########??????#"#??#??????? | | ???""#?????#???#?????????????#??""?#???????? | | ???###???????????????#???????????#?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 27 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 600 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 10 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Cannon | -8/Materials | Hacked Plasma Cutter | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Adv. Assault Cannon | -6/Factory | Hacked Med. Treads | -5/Factory | Hacked Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DoorIonMediator Manual? 0 Play Time 01:35:32 Cumulative 58.2 hours Start 2026.02.27 @ 19:26:48 End 2026.02.28 @ 23:13:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 28 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 34 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a17ed33-a5cf-4a69-997b-b3eed5fb5090