Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.02 @ 02:42:19 Player: corny Result: Destroyed by as-83690 with Assembled Maul Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (206) 206 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 666 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 230/250 System Corruption 6% Temperature Cool (0) Movement Core (450) Ox8 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Compact Wheel Compact Wheel Utility Shielding Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Compact Wheel Compact Wheel Medium Storage Unit Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Storage Large Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 7 2 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 3 . Treads . | . . . Leg 3 | . 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device . | . . . Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 1 | . . 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 5 | . . 5 To Critical Strikes . | . . . Average Slot Usage (%) 98 | . 98 97 Engine 13 | . 14 13 Leg 28 | . 28 28 Storage 14 | . 14 14 Processor 12 | . 12 12 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 28 | 13 28 28 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 13 15 Most Carried 13 | . 13 13 Average Carried 9 | . 8 12 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 302 | 200 102 . Remotely . | . . . Salvage Created 293 | . 293 . Parts 23 | . 23 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 9 | . 9 . Guns 9 | . 9 . Classes Destroyed 5 | . 5 . Hauler 1 | . 1 . Mechanic 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 3 | . 3 . Best Kill Streak 4 | . 4 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 838 | . 356 482 Core 263 | . 124 139 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 35 | . 32 3 Largest 2 | . 2 2 Hottest 70 | . 70 70 Shots Fired 68 | . 64 4 Gun 68 | . 64 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 35 | . 32 3 Thermal 33 | . 32 1 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 13 . Robot Miss Streak 4 | . 1 4 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 44 | . 44 . Core Hits 20 | . 20 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 460 | . 451 9 Guns 460 | . 451 9 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 185 | . 176 9 Thermal 275 | . 275 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . . 6 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . . 2 Matter Fused 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 198 | . 198 30 Average Temperature 57 | . 58 16 Received Heat Transfer 123 | . 123 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 962 | . 962 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 208 | . 208 81 Initial 81 | . . 81 Average 82 | . 84 76 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | . 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 21 | . 14 7 Peak Tracking Total 7 | . 5 7 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 7 | . 7 . Failed 7 | . 7 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 7 | . 7 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 5 | . 5 . Robot Analysis 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 916 | . 752 164 Spaces Moved 488 | 1 405 82 Core . | . . . Treads . | . . . Legs 488 | 1 405 82 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 162 | 120 157 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 2 82 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 548 | . 461 87 Wait 12 | . 12 . Move 486 | . 404 82 Hop . | . . . Pick Up 3 | . 3 . Fast Attach 2 | . 2 . Attach 2 | . . 2 Detach 1 | . 1 . Swap 5 | . 5 . Drop 2 | . 2 . Fire 35 | . 32 3 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 4) 577 | -10/Materials | Central database locked down 607 | -10/Materials | Discovered new exit (range 8) 753 | -10/Materials | Entered Mines 827 | -10/Mines | Assembled infested the area 832 | -10/Mines | Assisted by a Guerilla fighting off Assembled 876 | -10/Mines | Core integrity fell below 50% 885 | -10/Mines | Core integrity fell below 20% 917 | -10/Mines | Destroyed by as-83690 with Assembled Maul Last Messages --------------- 00884_ as-05449 suffers critical hit (Destroy). 00886_ Lgt. Ion Engine destroyed. 00886_ System corrupted by crushing effect (+4). 00887_ HV Slug penetrates as-84757. 00889_ System corrupted: Matter fused (-7). 00891_ Targeting Computer destroyed. 00891_ System corrupted by crushing effect (+2). 00893_ HV Slug penetrates Wall. 00895_ Knocked back. 00895_ as-09094 suffers critical hit (Destroy). 00898_ Knocked back. 00905_ HV Slug penetrates Wall. 00908_ Knocked back. 00909_ HV Slug penetrates as-63676. 00909_ HV Slug penetrates Wall. 00911_ Med. Laser destroyed. 00911_ Aluminum Leg destroyed. 00912_ Knocked back. 00913_ System corrupted: Aluminum Leg rejected. 00916_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | # #?# #???? ????????????????????????????????????? | | ## ##??? ????????????????????????????????????? | | #? % ##?? #???????????????????????????????????? | | ###### ##? #???????????????????????????????????? | | ????# #? #???????????????????????????????????? | | ????# ## #???????????????????????????????????? | | ???## ## #???????????????????????????????????? | | ???# ### #???????????????????????????????????? | | ??## ## #???????????????????????????????????? | | ??# # #???????????????????????????????????? | | ??# ##??????????????????????????????????? | | ??# #??????????????????????????????????? | | ??# #??????????????????????????????????? | | ?# ## ##??????????????????????????????????? | | # #?## ##???????????????????????????????????? | | ???# ##????????????????????????????????????? | | ???# ????????????????????????????????????? | | ????# ###?????????????????????????????????? | | ?????## ##????????????????????????????????? | | ???????## ##???????????????????????????????? | | ?????????## ##??????????????????????????????? | | ??????????####% ##???????????? #???????????????? | | ?????????????## ##?????????? #???????????????? | | ?????????????## #???????? #????????????????? | | ????????????## #??##### #????????????????? | | ???????????## #### @ #?????????????????? | | ???????????# ## aa #?????????????????? | | ??????????# ##?????????????????? | | ??????????# % ###??????????????????? | | ?????????# ######????????????????????? | | ?????????# ### ;#?????????????????????????? | | ?????????# ## ??#####??????????????????????????? | | ?????????# ?# ?????????????????????????????????? | | ?????????# ??# ?????????????????????????????????? | | ????????? ??# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderEnergyAutobeam Manual? 0 Play Time 00:09:15 Cumulative 177.4 hours Start 2023.08.02 @ 02:22:04 End 2023.08.02 @ 02:42:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 192 Rogue 169 Adventurer 19 Explorer 4 Win Type - Total 5 Types 4/0/1/0/0/0/0/0/0 Lore% 56 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters SATURATION(80) Steam X RUN: 0084e3ec-aa80-4376-9dd2-5bf2b93b0157