Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.08.25 @ 02:57:11 Player: Tango Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2371) 2371 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1040) 1040 TOTAL SCORE: 5641 Bonus ------- High Alert Combat Kills 444 Follower Combat Kills 596 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 240/240 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -8/Storage Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Melee Analysis Suite Transmission Jammer Drone Bay (0/2) > --- WEAPON (3) ------- Scythe > --- INVENTORY (10) --- Heat Sink High-capacity Matter Pod (200) Weight Redist. System Advanced Visual Processing Unit Transport Network Coupler Hardened Medium Armor Plating Recalibrator Drone Bay (2/2) Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core > --- PROPULSION ------- Light Treads Airjet > --- UTILITY ---------- Large Storage Unit Melee Analysis Suite Transmission Jammer Drone Bay > --- WEAPON ----------- Particle Gun Mini Grenade Launcher Scythe > --- INVENTORY -------- Light Treads Heat Sink High-capacity Matter Pod Weight Redist. System Transport Network Coupler Light Armor Plating Recalibrator Drone Bay Drone Bay Drone Bay [Rating: 31] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Shield Generator Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 80 | 11 17 12 21 19 Power 14 | 1 1 1 6 5 Engine 8 | 1 1 1 3 2 Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 17 | 3 4 4 1 5 Treads 3 | . . . . 3 Leg 5 | 2 . 2 1 . Wheel 3 | 1 1 1 . . Hover 3 | . . 1 . 2 Flight 3 | . 3 . . . Utility 22 | 5 5 3 4 5 Device 7 | 1 . 1 2 3 Storage 10 | 4 3 2 1 . Processor 3 | . 2 . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 27 | 2 7 4 10 4 Energy Gun 5 | 1 1 1 1 1 Energy Cannon 2 | . 1 . 1 . Ballistic Gun 4 | 1 2 1 . . Ballistic Cannon 2 | . . . 1 1 Launcher 10 | . 2 1 6 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . 1 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 18 | . . . 9 9 Power 4 | . . . 3 1 Propulsion 5 | . . . 2 3 Utility 4 | . . . 2 2 Weapon 5 | . . . 2 3 Highest Loss Streak 6 | . . . 5 6 Average Slot Usage (%) 86 | . 78 94 84 89 Engine 9 | . 14 17 10 2 Core 5 | . . . 1 14 Treads 4 | . . . . 12 Leg 5 | . 6 1 15 . Wheel 3 | . 5 10 . . Flight 3 | . 10 7 . . Device 10 | . 3 10 13 13 Storage 11 | . 11 11 10 11 Processor 7 | . 4 11 9 7 Energy Gun 6 | . 5 10 4 5 Energy Cannon 1 | . 1 . 3 . Ballistic Gun 1 | . 6 1 . . Launcher 8 | . 5 8 12 8 Slashing Weapon 3 | . . . 1 8 Naked Turns . | . . . . . Heaviest Build 43 | 16 11 31 42 43 Greatest Support 40 | 20 20 30 30 40 Greatest Overweight (x) 13 | . 2 3 13 11 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 10 | 8 4 10 10 10 Average Capacity 8 | 5 4 8 10 10 Most Carried 10 | 4 4 10 10 10 Average Carried 6 | 2 3 6 8 8 Final Capacity 10 | 4 4 10 10 10 Final Carried 10 | 4 3 10 10 9 Class Distribution -------------------- 79% | Mutant 13% | Commander-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1768 | 385 258 372 311 442 Remotely 86 | 86 . . . . Salvage Created 2850 | 222 323 648 1487 170 Parts 158 | 21 22 33 71 11 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 4 | . 2 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 46 | . 3 11 28 4 Guns 9 | . 1 7 1 . AOE 35 | . 2 3 26 4 Classes Destroyed 14 | 3 3 1 6 1 Worker 8 | 2 3 . 2 1 Builder 3 | . 2 . 1 . Tunneler 5 | 5 . . . . Hauler 2 | . . . 2 . Recycler 8 | 1 2 1 3 1 Mechanic 2 | . . . 2 . Operator 2 | . . . 2 . Watcher 6 | . 2 2 2 . Swarmer 4 | . . . 2 2 Grunt 32 | . 3 10 18 1 Brawler 2 | . . . 2 . Duelist 1 | . . . . 1 Protector 1 | . . . 1 . Sentry 6 | . . 1 5 . Best Kill Streak 12 | 3 6 5 12 4 Combat Bots Only 11 | . 2 4 11 4 Max Kills in Single Turn 4 | 1 1 2 4 4 Gunslinging . | . . . . . Exploded 4 | . 1 1 3 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2263 | . 117 115 1209 822 Core 612 | . 42 20 399 151 Absorbed by Shields 201 | . . 47 154 . Core Remaining (%) 92 | 100 83 95 . . Volleys Fired 129 | 15 28 30 55 1 Largest 3 | 2 1 2 3 1 Hottest 108 | 60 100 78 108 30 Shots Fired 180 | 30 28 38 83 1 Gun 91 | 30 14 27 20 . Cannon 12 | . 3 . 9 . Launcher 74 | . 8 11 54 1 Special 3 | . 3 . . . Kinetic 33 | 15 13 . 5 . Thermal 22 | 15 7 . . . Explosive 38 | . 8 2 27 1 Electromagnetic 87 | . . 36 51 . Robot Hit Streak 19 | 11 16 8 19 2 Robot Miss Streak 5 | 1 1 5 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 128 | 23 20 18 62 5 Core Hits 135 | 9 16 17 84 9 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 11 | . . . 7 4 Impact . | . . . . . Slashing 11 | . . . 7 4 Piercing . | . . . . . Sneak Attacks 4 | . . . 1 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6729 | 269 574 702 4459 725 Guns 934 | 266 159 285 224 . Cannons 250 | . 35 . 215 . Explosions 4924 | . 356 415 3739 414 Melee 592 | . . . 281 311 Ramming 5 | 3 . 2 . . Kinetic 366 | 126 147 . 93 . Thermal 1078 | 140 71 66 801 . Explosive 2765 | . 356 100 1895 414 Electromagnetic 1923 | . . 534 1389 . Impact . | . . . . . Slashing 592 | . . . 281 311 Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Effects 4 | . 4 . . . Message Errors 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Energy Discharges 2 | . 2 . . . Overload Shots . | . . . . . Overflow Damage 316 | . 17 6 216 77 Projectiles 52 | . 4 . 48 . Explosions 138 | . 13 6 105 14 Melee 126 | . . . 63 63 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 210 | . 50 1 126 33 Shots 15 | . 3 . 10 2 Rammed 2 | . 1 1 . . Targets Rammed 4 | 2 1 1 . . Kicked 2 | 2 . . . . Crushed . | . . . . . Highest Temperature 231 | . 151 62 231 9 Average Temperature 25 | . 32 19 26 5 Received Heat Transfer 1059 | . 51 54 612 342 Siege Activations . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles 2 | . . 1 1 . Parts Fried 8 | . . 3 5 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 1424 | 325 149 100 850 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . . 1 9 . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 1046 | 40 107 390 1046 721 Average Influence 371 | 14 51 178 707 556 Maximum Alert Level 3 | . . 1 3 3 Low Security (%) 41 | 100 100 55 8 . Level 1 16 | . . 44 13 21 Level 2 26 | . . . 20 70 Level 3 15 | . . . 57 7 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 14 | . . 2 6 6 Investigation 4 | . . 1 . 3 Extermination . | . . . . . Reinforcement 6 | . . 1 2 3 Assault 2 | . . . 2 . Garrison 2 | . . . 2 . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 7 | . . 1 4 2 Communications Jammed 6 | . . . . 6 Distress Signals 5 | . . . . 5 Times Spotted 92 | . 6 21 39 26 Peak Tracking Total 8 | . 2 5 8 6 Tactical Retreats 6 | . . . 4 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 4 | . 3 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 15 | . 1 2 11 1 Max in Single Turn 4 | . 1 1 4 1 Garrison Access 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 10 | . 2 1 2 5 Terminals 7 | . 2 1 1 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 34 | . 8 2 12 12 Successful 24 | . 6 . 9 9 Failed 10 | . 2 2 3 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 6 | . . . . 6 Terminals 22 | . 8 2 3 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers 9 | . . . 9 . Garrison Access . | . . . . . Terminal Hacks 15 | . 6 . 3 6 Record 2 | . . . 2 . Open Door 1 | . . . . 1 Level Access Points 1 | . . . . 1 Locate Traps 2 | . 1 . . 1 Dispatch Records 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Investigation Status 1 | . 1 . . . Recall Investigation 1 | . 1 . . . Recall Assault 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . . . 3 Process 1 | . . . . 1 Report Inventory 1 | . . . . 1 Retrieve Components 1 | . . . . 1 Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 1 2 4 Full Trace Events 7 | . 1 1 2 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 33 | . . . . 33 Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . 3 . Machine Destruction 3 | . . . 3 . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 173 | . . . . 173 Highest-Rated Ally 29 | . . . . 29 Total Orders . | . . . . . Ally Attacks 104 | . . . . 104 Total Damage 1318 | . . . . 1318 Kills 19 | . . . . 19 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2561 | 273 540 372 583 793 Spaces Moved 1498 | 196 431 265 257 349 Core 94 | 50 11 . 5 28 Treads 305 | . . . . 305 Legs 492 | 138 83 19 252 . Wheels 495 | 8 241 246 . . Hover 16 | . . . . 16 Flight 96 | . 96 . . . Fastest Speed 40 | 50 40 90 120 160 Average Speed 135 | 101 101 100 149 213 Slowest Speed 700 | 120 200 150 700 600 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 8 48 25 25 53 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 250 | . 42 11 190 7 Melee . | . . . . . Projectile 2 | . 2 . . . AOE 248 | . 40 11 190 7 Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1850 | 241 503 337 369 400 Wait 6 | . . 1 5 . Move 1494 | 195 430 264 256 349 Hop . | . . . . . Pick Up 72 | 14 10 18 13 17 Fast Attach . | . . . . . Attach 60 | 10 12 7 15 16 Detach 15 | 1 6 2 5 1 Swap 20 | 1 5 5 6 3 Drop 39 | 3 11 9 7 9 Fire 129 | 15 28 30 55 1 Melee 11 | . . . 7 4 Ram 2 | . 1 1 . . Kick 2 | 2 . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 10 | -11/Scrapyard | Discovered new exit (range 15) 274 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 16) 775 | -10/Materials | Discovered new exit (range 6) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1140 | -9/Materials | Discovered new exit (range 7) 1186 | -9/Materials | Entered another Materials area 1186 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1398 | -8/Materials | Garrison activated, responded to threat 1454 | -8/Materials | Destroyed 11 combat bots 1566 | -8/Materials | Lost 5 parts (2p1u2w) 1586 | -8/Materials | First assault squad dispatched 1632 | -8/Materials | Destroyed 8 combat bots 1721 | -8/Materials | Discovered new exit (range 5) 1732 | -8/Materials | Core integrity fell below 50% 1769 | -8/Materials | Entered Storage 1927 | -8/Storage | Core integrity fell below 20% 1934 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2110 | -8/Storage | Discovered new exit (range 5) 2130 | -8/Storage | Identified exit to Factory 2236 | -8/Storage | Build established: Commander-Mutant 2562 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02545_ Lgt. Treads destroyed. 02547_ Destroyed Flight Unit. 02547_ S-10 Pest destroyed. 02547_ Compression Vault explodes. 02547_ Destroyed Lgt. Ion Engine. 02547_ S-10 Pest destroyed. 02547_ L-31 Rogue destroyed. 02547_ G-47 Trooper signal jammed. 02547_ G-47 Trooper destroyed. 02548_ Lgt. Treads destroyed. 02552_ Drone Bay destroyed. 02555_ Drone released from Drone Bay. 02555_ U-05 Engineer lays Concrete. 02556_ Drone released from Drone Bay. 02556_ Mni. Grenade Launcher destroyed. 02556_ U-05 Engineer lays Concrete. 02557_ Drone destroyed. 02557_ U-05 Engineer lays Concrete. 02561_ U-05 Engineer builds a Wall. 02561_ U-05 Engineer lays Concrete. 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Matter Pod | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Lgt. Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Remodeling Significant Disruption The More The Merrier Universal Adapter Challenges ------------ None Game ------ Seed ProtonAntimissileMediator Manual? 0 Play Time 01:13:06 Cumulative 9.4 hours Start 2020.08.21 @ 05:36:32 End 2020.08.25 @ 02:57:11 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 21 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9032ec00-0bad-447d-bc33-298949cebbac