Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.21 @ 13:59:19 Player: .fresh Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (485) 2425 Value Destroyed (22119) 22119 Prototype IDs (42) 840 Alien Tech Used (4) 800 Bonus (27517) 27517 TOTAL SCORE: 64601 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10785 Follower Combat Kills 2090 Network Hubs Disabled 200 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 890 Built Enhanced Grunts 300 Met R17 at Cetus 500 Read Decrypted Archives 300 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -148 Cogmind --------- Core Integrity 642/1600 Matter 300/300 Energy 1070/1090 System Corruption 11% Temperature Warm (199) Movement Treading (155) Location To Fleet Rendezvous Parts ------- > --- POWER (4) -------- Graviton Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION (6) --- Improved Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (13) ----- Coolant Network Coolant Network (fused) Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Core Analyzer Energy Filter Layered Heavy Armor Plating Advanced Force Field > --- WEAPON (2) ------- Improved Potential Cannon > --- INVENTORY (20) --- Light Quantum Reactor Light Quantum Reactor Improved Heavy Treads Improved Heavy Treads Armored Heavy Treads Experimental Sensor Array Heavy Armor Plating Phase Armor Advanced Thermal Shield Antimissile System Core Cannon Hypervelocity Multirail Fusion Bomb Launcher Vibroblade Peak State ------------ > --- POWER ------------ Graviton Reactor Graviton Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Improved Heavy Siege Treads > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Spectral Analyzer Experimental Sensor Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter Phase Armor Improved Force Field > --- WEAPON ----------- Improved Potential Cannon > --- INVENTORY -------- Quantum Reactor Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads Coolant Network Advanced Sensor Array Experimental Sensor Array Energy Filter Centrium Medium Armor Plating Improved Potential Cannon Core Cannon Hypervelocity Multirail Long-range Missile Launcher Fusion Bomb Launcher Vibroblade [Rating: 231] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Improved Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Improved Cesium-ion Thruster Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Power Sword Energy Gun Improved Spread Laser Energy Cannon Improved Potential Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Launcher Smartbomb Launcher Special Weapon Multitool Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Slots Evolved 18 | . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 Propulsion 4 | . . . 2 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Utility 11 | . . . 2 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 . 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 523 | 2 15 20 56 41 2 43 8 7 1 10 36 . 13 . 2 5 4 18 1 9 11 13 29 10 2 2 6 15 12 41 19 70 Power 43 | . 1 1 5 3 . 2 . . . . 3 . . . . . . 1 . . . . 6 . . . . 2 . 7 . 12 Engine 13 | . 1 1 2 2 . 1 . . . . . . . . . . . 1 . . . . 4 . . . . . . 1 . . Core 9 | . . . 3 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Reactor 21 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . 6 . 11 Propulsion 94 | 2 2 10 16 15 . 3 1 . . 1 7 . 1 . . . . 2 . 2 . . 1 3 . . . . 1 9 7 11 Treads 47 | 2 1 6 8 6 . . . . . . . . . . . . . . . . . . . . . . . . . 6 7 11 Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 12 | . 1 4 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 30 | . . . . 5 . 3 1 . . 1 7 . 1 . . . . 2 . 2 . . 1 3 . . . . 1 3 . . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 197 | . 4 3 16 12 2 9 5 2 . 2 6 . 1 . 2 4 1 10 . 1 6 4 18 5 2 . . 8 3 20 9 42 Device 105 | . 1 3 4 4 1 4 2 1 . 1 2 . . . 2 2 1 7 . 1 3 2 15 2 . . . 7 . 7 6 27 Storage 8 | . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 Processor 25 | . . . 3 1 1 1 1 . . . 2 . . . . 2 . 1 . . 1 . . 1 . . . . 1 6 . 4 Hackware 13 | . . . 1 3 . 2 1 . . . 1 . 1 . . . . 1 . . . 1 1 . . . . 1 . . . . Protection 43 | . 1 . 7 3 . 2 1 1 . 1 1 . . . . . . 1 . . 2 1 2 2 2 . . . 1 5 2 8 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Weapon 189 | . 8 6 19 11 . 29 2 5 1 7 20 . 11 . . 1 3 5 1 6 5 9 4 2 . 2 6 5 8 5 3 5 Energy Gun 14 | . . 2 9 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 29 | . . 1 . . . 7 . 1 . 2 1 . . . . . . 1 . 1 1 2 1 . . . . 1 5 1 1 3 Ballistic Gun 28 | . 6 2 4 . . 2 . 2 1 3 2 . 1 . . . . . . . . . . . . . . . 1 2 1 1 Ballistic Cannon 23 | . . . . . . 4 . 1 . 1 4 . 2 . . 1 2 1 . 1 2 1 1 1 . 1 . . . . . . Launcher 20 | . 2 . . . . 5 1 . . . 3 . 1 . . . . 1 1 1 1 3 . 1 . . . . . . . . Special Weapon 20 | . . . . 3 . 3 . . . . 5 . 2 . . . . . . 1 1 . . . . . 3 2 . . . . Impact Weapon 17 | . . . 2 4 . 3 1 1 . 1 1 . 4 . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . 1 . 5 . . . . 4 . 1 . . . 1 2 . 2 . 3 2 . . 1 3 2 2 2 1 1 Piercing Weapon 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . 2 2 . 2 1 . . . . . 1 . . . . . . . 2 . . . 1 . . . 3 7 3 2 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . System Corruption 10 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Lost 46 | . 1 7 12 1 . 3 1 . . 1 5 . 2 . . . . . . 1 . . 2 . . . 1 . . . . 9 Power 9 | . 1 1 2 . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 Propulsion 18 | . . 2 7 . . 1 1 . . 1 3 . . . . . . . . 1 . . . . . . . . . . . 2 Utility 12 | . . 1 1 1 . 1 . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . 5 Weapon 7 | . . 3 2 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 1 2 4 1 . 2 1 . . 1 2 . 1 . . . . . . 1 . . 1 . . . 1 . . . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 99 98 94 86 89 99 99 92 98 95 93 97 93 92 92 93 96 97 94 97 94 90 84 84 88 89 98 98 97 91 81 Engine 3 | . 14 13 1 3 . 4 . . . . . . . . . . . 5 5 5 5 5 5 . . . . . . . . . Core 2 | . . . 6 3 7 2 7 7 7 7 5 6 6 6 6 6 6 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 8 9 11 13 15 Treads 11 | . 27 20 25 7 . . . . . . . . . . . . . . . . . . . . . . . . . 16 21 18 Wheel 2 | . . 7 8 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . 14 30 29 29 30 30 29 31 33 33 33 33 33 33 34 35 35 35 35 31 31 31 31 31 28 27 7 . . Device 11 | . 1 12 8 10 . 4 6 6 7 6 10 13 13 13 12 12 13 12 11 11 10 7 12 15 15 15 15 22 14 14 15 17 Storage 7 | . 14 14 10 7 7 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 8 4 4 4 Processor 9 | . . . 6 9 9 7 7 7 7 7 11 13 13 13 13 13 13 11 11 11 11 11 10 11 15 15 15 14 18 21 22 14 Hackware 6 | . . . . 6 23 23 23 23 23 23 15 13 12 13 13 13 13 14 17 17 17 17 15 4 . . . 4 4 4 4 . Protection 4 | . 10 1 9 8 . 2 . . . . . . . . . . . . . . . 3 . 4 5 5 5 4 4 5 1 2 Energy Gun 2 | . . 11 10 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . 7 . . . . . . . . . . . . . . . 2 2 . 2 . 1 . . . . 3 3 . . 3 Ballistic Gun 4 | . 27 5 6 . . . 7 6 . 6 . . . . . . . . . . . . . . . . . . . 3 3 . Ballistic Cannon 1 | . . . . . . . . . . . 1 6 1 6 6 5 6 2 . 2 1 1 2 5 5 5 5 . . . . . Slashing Weapon 1 | . . . . 2 7 2 . . . . 2 . 4 . . . . 2 2 . 3 . 2 . . 4 5 4 3 3 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 204 | 10 54 59 137 117 32 43 34 34 34 34 44 43 43 43 43 43 43 51 50 54 54 54 77 76 76 76 71 87 84 134 130 204 Greatest Support 230 | 40 40 40 80 36 36 36 36 35 35 35 48 48 48 48 48 48 48 58 58 66 66 66 69 79 79 79 79 79 97 187 195 230 Greatest Overweight (x) 8 | . 3 3 8 7 . 1 . . . . . . . . . . . . . . . . 1 . . . 1 1 1 2 . 1 Average Overweight (x) . | . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Capacity 18 | 8 18 20 24 20 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 18 20 20 Most Carried 25 | 6 20 20 25 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Average Carried 17 | 6 16 19 23 20 14 14 14 14 15 13 14 14 14 15 15 14 14 14 14 14 14 14 14 14 15 14 15 14 14 17 19 18 Final Capacity 25 | 8 20 20 25 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Final Carried 24 | 6 20 19 24 15 14 15 14 15 15 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 Class Distribution -------------------- 21% | Hacker-Scout 19% | Mutant 18% | Scavenger-Mutant 10% | Hacker-Mutant 8% | Scavenger-Assassin 7% | Generator-Mutant 3% | Machinist-Scout 3% | Commander-Scout 3% | Scavenger-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Machinist-Scout | -4/Extension Commander-Scout | -4/Cetus Commander-Scout | -4/Archives Commander-Scout | -4/Hub_04(d) Scavenger-Ninja | -3/Research Scavenger-Ninja | -3/Testing Scavenger-Assassin | -2/Research Scavenger-Assassin | -2/Quarantine Generator-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Matter Collected 10449 | 199 326 264 1057 460 . 720 197 118 . 166 588 175 353 . 68 13 105 396 52 138 625 100 765 836 62 20 97 160 100 722 338 1229 Remotely 526 | . . . . . . . . . . . . . . . . . . . . . 179 . 198 149 . . . . . . . . Salvage Created 23419 | . 384 298 1930 666 . 965 20 64 . 113 649 . 492 . 48 . 45 477 54 32 166 125 643 716 . 77 1 235 257 1670 814 12478 Parts 977 | . 37 15 99 38 . 51 3 . . 2 24 . 20 . 2 . 4 26 7 1 6 16 34 34 . 10 1 10 12 64 56 405 Haulers Intercepted 17 | . 1 . 5 3 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 1 1 Recyclers Shooed 8 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . 2 . . . . 4 . . 2 . . . . 2 . 4 . 6 . . 6 . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Combat Hostiles Destroyed 365 | . 14 6 32 10 . 16 3 1 . 3 11 . 4 . 1 . 1 7 5 2 7 11 9 17 . . . . 4 22 10 169 Melee 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guns 110 | . 7 4 31 8 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 22 10 26 Cannons 88 | . . 1 . . . 3 . 1 . 3 3 . 1 . 1 . 1 3 . 1 2 2 7 12 . . . . 1 . . 46 AOE 157 | . 7 . . . . 13 2 . . . 7 . 3 . . . . 4 5 1 5 9 1 5 . . . . 3 . . 92 Classes Destroyed 27 | . 8 2 4 2 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . 4 . 4 Worker 31 | . 1 . 2 . . 5 . . . . . . 1 . . . . 1 . . . . 3 . . . . 2 . . . 16 Builder 25 | . 2 . . 2 . 3 . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . 15 Tunneler 5 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hauler 17 | . 1 . 5 3 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 1 1 Recycler 37 | . . . 3 1 . 9 . . . . 4 . 2 . . . . 1 . . . . 2 1 . . . . 1 . . 13 Carrier 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 Mechanic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Operator 7 | . 1 . 2 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 Watcher 18 | . 2 . 2 3 . 3 . . . . 2 . 1 . . . . . . . . . . 2 . . . 2 . . . 1 Swarmer 83 | . 9 . 7 3 . 11 3 . . . 10 . 3 . . . . 4 5 . . 11 4 5 . . . . . 2 . 6 Saboteur 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Grunt 99 | . 5 . 14 2 . 3 . . . 2 . . . . 1 . . 1 . . 3 . 1 2 . . . . . 2 . 63 Brawler 10 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 Duelist 10 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Protector 8 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 7 Sentry 28 | . . . 9 2 . 1 . 1 . . . . . . . . . . . . . . . 7 . . . . . . . 8 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hunter 34 | . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . 8 3 20 Programmer 43 | . . . . 2 . 1 . . . . 1 . 1 . . . 1 2 . 1 1 . 2 2 . . . . 4 3 . 22 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 6 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 . . . . . . . 2 Quarantine Guard 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Executioner 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 6 Artisan 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 48 | . 7 1 5 3 . 15 3 1 . 3 4 . 3 . 1 . 1 5 5 1 5 5 4 5 . . 1 1 3 6 3 48 Combat Bots Only 35 | . 5 1 5 3 . 6 3 1 . 3 4 . 3 . 1 . 1 4 5 1 5 5 4 5 . . . . 2 6 3 35 Max Kills in Single Turn 13 | . 3 1 2 1 . 13 1 1 . 1 3 . 2 . 1 . 1 3 4 1 2 3 2 5 . . 1 1 2 2 1 8 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 3 . . . . 5 1 . . . 3 . 2 . . . . 3 4 1 2 3 1 5 . . . . 1 . . 4 Melee 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Hostile Shots Fired 1360 | . 56 59 211 67 . 135 11 18 . 25 72 . 9 . 1 . 3 20 6 23 4 8 33 19 2 . 20 14 30 58 9 447 Missed 472 | . 12 13 59 25 . 71 2 10 . 9 36 . 3 . 1 . 1 12 3 5 3 . 9 7 1 . 5 8 13 18 4 142 Damage Taken 14180 | . 497 897 2143 549 . 836 134 42 . 280 684 . 158 . 66 . 39 270 56 164 12 167 451 271 14 . 611 114 507 410 78 4730 Core 2051 | . 36 162 312 61 . 97 15 10 . 95 86 . 13 . 14 . . 55 18 . . . . 49 . . . . 98 17 . 913 Absorbed by Shields 3915 | . . . . . . . . . . . . . . . . . . 19 . . 12 . . . 14 . . 25 . 426 80 3339 Reduced by Siege Mode 323 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . 305 Redirected to Core 657 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 657 Regen/Repaired (Parts) 749 | . 85 . 19 . . 114 . . . . 253 21 76 . . . . 69 . . 51 . 61 . . . . . . . . . Core Remaining (%) 72 | 100 . 20 43 . . . . . . 60 . . . . . . 86 . . . . 92 . . . . 95 . 92 . 98 40 Volleys Fired 800 | . 56 24 123 22 . 38 6 5 . 15 26 . 12 . 2 . 5 29 5 29 26 13 37 64 2 . 1 2 8 49 13 188 Largest 2 | . 2 2 2 2 . 1 1 1 . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 Hottest 300 | . 40 140 150 150 . 90 39 60 . 90 60 . 60 . 60 . 60 98 98 98 98 75 98 75 75 . 61 113 200 200 50 300 Shots Fired 1024 | . 107 47 243 41 . 38 7 5 . 16 25 . 13 . 4 . 5 29 5 28 26 13 37 64 2 . 1 2 8 49 13 196 Gun 548 | . 102 37 243 41 . . 3 . . 1 3 . . . . . . . . . . . . . . . . . . 47 13 58 Cannon 412 | . . 10 . . . 27 . 5 . 15 16 . 12 . 4 . 5 27 3 13 17 5 37 63 2 . 1 2 8 2 . 138 Launcher 64 | . 5 . . . . 11 4 . . . 6 . 1 . . . . 2 2 15 9 8 . 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 602 | . 102 26 148 . . 10 3 5 . 12 19 . 12 . 4 . 5 23 . 4 11 5 29 63 2 . 1 . . 47 13 58 Thermal 358 | . . 21 95 41 . 17 . . . 4 . . . . . . . 4 3 9 6 . 8 . . . . 2 8 2 . 138 Explosive 64 | . 5 . . . . 11 4 . . . 6 . 1 . . . . 2 2 15 9 8 . 1 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 9 26 19 11 . 9 1 5 . 9 6 . 3 . 2 . 3 10 . 2 4 4 10 18 20 . . . 21 22 22 38 Robot Miss Streak 9 | . 4 1 7 9 . 4 1 . . 1 3 . 2 . . . . 1 . 3 3 1 2 3 . . . . 3 3 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 1 Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 799 | . 62 45 191 48 . 28 2 6 . 9 27 . 14 . 2 . 1 22 . 2 6 6 29 55 2 2 1 12 3 46 13 165 Core Hits 727 | . 39 11 111 56 . 36 5 1 . 2 18 . 8 . 1 . 1 10 5 6 17 15 18 26 . 2 1 6 3 47 14 268 Critical Kills 74 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 23 10 40 Critical Parts Destroyed 65 | . 1 . 2 2 . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . 20 6 29 Critical Strikes 174 | . 1 1 10 2 . 2 . 3 . 1 2 . 4 . . . . 2 . 2 . 2 2 8 1 . . 3 . 43 16 69 Burn 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 127 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 43 16 64 Blast 23 | . . . . . . . . 2 . 1 2 . 2 . . . . 1 . 2 . 2 2 8 1 . . . . . . . Smash 7 | . . . . 2 . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . Impale 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 299 | . . 17 20 29 . 25 . 1 . 11 35 . 31 . . . 2 19 3 2 7 3 30 . . 2 3 19 13 5 12 10 Impact 57 | . . . 2 12 . 9 . 1 . 11 12 . 10 . . . . . . . . . . . . . . . . . . . Slashing 207 | . . . . 17 . 16 . . . . 23 . 21 . . . 2 19 3 2 7 3 30 . . 2 3 19 13 5 12 10 Piercing 35 | . . 17 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . 1 3 2 . 8 . 1 . . 4 . 4 . . . . 2 . . . 2 7 . . . 1 3 . . 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage Inflicted 75715 | . 1132 872 3415 1386 . 4600 455 342 . 433 2096 . 1095 . 108 . 73 1934 510 1123 1943 1247 2376 4081 135 238 88 648 1220 476 235 43454 Guns 6266 | . 539 481 3150 666 . . 22 . . . 40 . . . . . . . . . . . . . . . . . . 476 139 753 Cannons 27579 | . . 213 . . . 658 . 269 . 433 468 . 328 . 108 . 73 1070 . 170 476 248 1141 3791 135 . . . 621 . . 17377 Explosions 35406 | . 581 . . . . 2877 433 . . . 793 . 230 . . . . 492 510 953 1467 830 365 290 . . . . 566 . . 25019 Melee 6294 | . . 178 257 720 . 1065 . 73 . . 795 . 537 . . . . 276 . . . 169 816 . . 238 88 648 33 . 96 305 Ramming 170 | . 12 . 8 . . . . . . . . . . . . . . 96 . . . . 54 . . . . . . . . . Kinetic 12935 | . 539 274 1704 . . 400 22 269 . 433 508 . 328 . 108 . 73 1070 . 170 476 248 1019 3791 135 . . . . 476 139 753 Thermal 47878 | . . 420 1446 666 . 1641 . . . . . . . . . . . . . . . . 122 . . . . . 1187 . . 42396 Explosive 8396 | . 581 . . . . 1485 433 . . . 760 . 230 . . . . 492 510 953 1467 830 365 290 . . . . . . . . Electromagnetic 42 | . . . . . . 9 . . . . 33 . . . . . . . . . . . . . . . . . . . . . Impact 1213 | . . . . 431 . 475 . 73 . . 75 . 159 . . . . . . . . . . . . . . . . . . . Slashing 4646 | . . . . 289 . 590 . . . . 720 . 378 . . . . 276 . . . 169 816 . . 238 88 648 33 . 96 305 Piercing 435 | . . 178 257 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 4 2 2 3 3 3 3 3 14 14 15 15 15 15 . . . 3 3 . . . . . 7 . 3 4 4 11 Average Corruption 6 | . . . 3 1 2 2 3 3 3 3 4 14 14 15 15 15 . . . 2 3 . . . . . 5 . 2 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 13 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Effects 290 | . . . 11 1 1 15 10 7 1 10 15 10 42 16 10 . . . . 9 1 . . . . . . . 2 2 16 111 Message Errors 70 | . . . 6 . . 2 2 2 . 2 4 1 9 7 2 . . . . 2 . . . . . . . . . 2 3 26 Matter Fused 81 | . . . 3 . . 7 3 1 . 5 7 2 14 1 1 . . . . 2 1 . . . . . . . . . 4 30 Heat Flow Errors 25 | . . . . 1 . 1 1 2 . 2 . 1 6 . 2 . . . . 1 . . . . . . . . . . 1 7 Energy Discharges 37 | . . . . . 1 1 . 1 1 . . 2 5 3 . . . . . 1 . . . . . . . . 1 . 4 17 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Parts Fused 4 | . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 30 | . . . 2 . . 2 1 1 . . 1 1 3 3 2 . . . . 2 . . . . . . . . . . 1 11 Data Loss (major) 9 | . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . 1 4 Misfires 14 | . . . . . . . 1 . . 1 . . 1 . 2 . . . . . . . . . . . . . . . 1 8 Alerts 7 | . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 4 Misdirections 7 | . . . . . . . . . . . 1 1 3 1 . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 8604 | . 48 26 12 238 . 1210 . 73 . 26 353 . 292 . . . . 292 . 50 37 96 280 229 . . . 93 421 . . 4828 Projectiles 3650 | . . . . . . 21 . . . 26 98 . 54 . . . . 94 . 50 23 2 168 229 . . . . 271 . . 2614 Explosions 2951 | . 48 . . . . 501 . . . . 44 . . . . . . 73 . . 14 10 . . . . . . 141 . . 2120 Melee 2003 | . . 26 12 238 . 688 . 73 . . 211 . 238 . . . . 125 . . . 84 112 . . . . 93 9 . . 94 Knockbacks 26 | . . . . 1 . 2 . . . 1 3 . 3 . 1 . . 6 . 1 1 1 3 3 . . . . . . . . Impact 4 | . . . . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Kinetic 22 | . . . . . . 1 . . . 1 3 . 2 . 1 . . 5 . 1 1 1 3 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1830 | . 70 . . . . 245 12 . . . 17 . . . . . . 48 . . . 7 27 . . . . . 106 . . 1298 Shots 30 | . 2 . . . . 6 1 . . . 1 . . . . . . . . . . 1 . . . . . . 2 . . 17 Rammed 7 | . 3 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Targets Rammed 7 | . 3 . 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 567 | . 44 84 378 196 . 264 107 264 . 241 20 257 273 . 301 . 10 132 88 142 146 51 166 60 24 . 10 142 288 310 567 227 Average Temperature 70 | . 9 26 68 53 . 84 61 89 . 99 10 132 85 . 93 . 6 20 40 57 40 14 33 22 16 . 9 85 106 71 168 106 Received Heat Transfer 1800 | . 138 162 855 147 . 117 . . . 102 12 . . . . . 9 17 27 . . 9 . 18 . . 21 . . . . 166 Effects 7 | . . . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . 2 . Interference 4 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 16 Total Turns 1467 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 28 1407 Longest Duration 1016 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 8 1016 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . 9 . 2 . 2 . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 29 | . . . . 8 . 7 . 6 . . 2 . 2 . . . . 3 . . . . 1 . . . . . . . . . Robots Melted 16 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Combat Hostiles 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Melted 39 | . . 2 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . . 29 Heat Transferred 31637 | . . 546 2413 550 . 1250 . . . . . . . . . . . . . . . . 150 . . . . . 630 . . 26098 Parts Sabotaged 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Peak Influence 5932 | . 233 . 415 347 119 782 . . . . 562 209 781 . . . . 273 . . . . 596 673 775 429 466 293 477 477 464 5932 Initial 376 | . . . . 188 74 83 . . . . 46 186 146 . . . . . . . . . 135 170 376 310 142 206 95 267 267 213 Average 937 | . 59 . 206 210 95 387 . . . . 376 198 482 . . . . 90 . . . . 324 371 672 374 302 222 227 108 372 3842 Maximum Alert Level 5 | . 1 . 2 1 . 3 . . . . 2 1 3 . . . . 1 . . . . 2 2 3 2 2 1 2 2 2 5 Low Security (%) 35 | 100 96 . 53 35 100 5 . . . . 1 46 4 . . . . 81 . . . . 35 23 . . 26 24 62 82 . . Level 1 30 | . 3 . 41 64 . 48 . . . . 67 53 22 . . . . 18 . . . . 29 31 2 45 48 75 16 13 56 4 Level 2 16 | . . . 5 . . 42 . . . . 31 . 69 . . . . . . . . . 35 44 51 54 25 . 20 3 43 6 Level 3 2 | . . . . . . 3 . . . . . . 4 . . . . . . . . . . . 45 . . . . . . 6 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Squads Dispatched 101 | . 4 . 9 10 . 7 . . . . 7 . 7 . . . . 5 . . . 1 4 . . . 4 1 1 1 3 37 Investigation 23 | . 1 . 1 3 . 4 . . . . 4 . 5 . . . . 2 . . . . 2 . . . 1 . . . . . Extermination 12 | . . . . 3 . 1 . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . 3 Reinforcement 26 | . 3 . 2 4 . 2 . . . . 1 . . . . . . 2 . . . . 1 . . . 2 1 . 1 3 4 Assault 29 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . . 26 Garrison 11 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 Haulers Reinforced 6 | . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Distress Signals 35 | . 1 . 2 . . 1 . . . . 1 . . . . . . 5 . . . . 3 . 1 . 1 4 2 6 3 5 Communications Jammed 96 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 76 Distress Signals 94 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . 74 Times Spotted 616 | . 33 9 55 23 6 39 6 1 . 4 30 5 16 4 1 . 9 21 4 3 8 14 25 25 9 . 24 9 10 31 7 185 Peak Tracking Total 17 | . 5 2 6 4 6 8 4 1 . 3 6 6 7 4 1 . 4 4 4 1 8 5 5 4 5 . 15 3 7 4 3 17 Tactical Retreats 54 | . 2 1 5 3 . 9 . . . 1 6 1 3 1 . . 4 4 1 . . 4 3 2 . . . . . 1 1 2 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Traps Triggered 25 | . 1 1 3 4 . 2 . . . . 5 . 1 . 1 . . 2 . . . . 1 3 . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . 2 . . . . . . . . . . . . . . . . 8 2 . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Machines Disabled 67 | . . . 1 . . 16 . . . . 8 . 6 . . . . 1 . . 1 . 9 1 1 1 2 . 2 4 6 8 Max in Single Turn 11 | . . . 1 . . 11 . . . . 2 . 1 . . . . 1 . . 1 . 4 . . . 1 . 1 3 1 1 Garrison Access 9 | . . . 1 1 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . 2 Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Machines Accessed 132 | . 5 1 11 13 . 11 2 1 4 . 17 . 16 . . . . 11 1 1 4 . 9 6 2 1 4 3 3 3 . 3 Terminals 71 | . 4 . 7 7 . 4 . . . . 8 . 9 . . . . 5 . . . . 5 6 2 . 4 2 3 3 . 2 Fabricators 12 | . . . . 1 . 2 . . . . 3 . 3 . . . . 2 . . . . 1 . . . . . . . . . Repair Stations 11 | . 1 . 1 . . 2 . . . . 2 . 3 . . . . 1 . . . . 1 . . . . . . . . . Recycling Units 9 | . . . 1 2 . 2 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 6 | . . . 1 2 . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . Garrison Access 8 | . . . 1 1 . 1 . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . 1 Total Hacks 417 | . 13 1 27 35 . 46 7 1 31 . 45 . 46 . . . . 34 1 1 11 . 33 16 6 25 4 5 10 13 . 6 Successful 253 | . 6 1 15 21 . 23 7 1 31 . 26 . 17 . . . . 23 1 1 11 . 21 7 4 25 1 2 2 6 . 1 Failed 164 | . 7 . 12 14 . 23 . . . . 19 . 29 . . . . 11 . . . . 12 9 2 . 3 3 8 7 . 5 Catastrophic 28 | . . . 3 2 . 2 . . . . 3 . 3 . . . . 1 . . . . 1 4 . . 1 1 2 3 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 161 | . 11 . 12 21 . 17 . . . . 27 . 19 . . . . 16 . . 1 . 10 9 1 . 4 4 . 8 . 1 Terminals 212 | . 11 . 18 20 . 18 . . . . 24 . 26 . . . . 19 . . . . 19 16 6 . 4 4 10 13 . 4 Fabricators 46 | . . . . 3 . 11 . . . . 11 . 10 . . . . 7 . . . . 4 . . . . . . . . . Repair Stations 33 | . 2 . 4 . . 8 . . . . 4 . 8 . . . . 4 . . . . 3 . . . . . . . . . Recycling Units 20 | . . . 1 6 . 8 . . . . 3 . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzers 17 | . . . 2 5 . . . . . . 2 . 2 . . . . . . . . . 6 . . . . . . . . . Garrison Access 11 | . . . 2 1 . 1 . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . . 2 Terminal Hacks 138 | . . 1 5 6 . 7 7 1 31 . 6 . 5 . . . . 7 1 1 11 . 5 5 4 25 . 1 2 6 . 1 Record 57 | . . 1 . . . . 6 . 11 . . . . . . . . . . . 10 . . . 3 25 . . . . . 1 Part Schematic 18 | . . . 1 1 . . . . 12 . 2 . 1 . . . . . . . . . 1 . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Prototype ID Bank 7 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . 2 . . . . . 1 . . Open Door 6 | . . . . . . . 1 1 . . . . . . . . . . 1 1 1 . . . 1 . . . . . . . Branch Access Points 5 | . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 7 | . . . 1 1 . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . Fabricator Index 5 | . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . 1 . . 2 . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . . Unreport Threat 10 | . . . 1 . . 3 . . . . . . 1 . . . . 1 . . . . 1 1 . . . . . 2 . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . 2 . 4 . . . . 6 . 2 . . . . 4 . . . . 2 . . . . . . . . . Load Schematic 12 | . . . . 1 . 3 . . . . 3 . 2 . . . . 2 . . . . 1 . . . . . . . . . Build 8 | . . . . 1 . 1 . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 25 | . 2 . 3 . . 5 . . . . 4 . 5 . . . . 3 . . . . 3 . . . . . . . . . Scan Component 16 | . 1 . 2 . . 3 . . . . 2 . 4 . . . . 2 . . . . 2 . . . . . . . . . Repair 9 | . 1 . 1 . . 2 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . Recycling Unit Hacks 9 | . . . . 2 . 3 . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . Retrieve Matter 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 6 | . . . . 2 . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 12 | . . . 2 4 . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . Insert Component 6 | . . . 1 3 . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Analyze 6 | . . . 1 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Garrison Access Hacks 6 | . . . 1 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Seal Access 6 | . . . 1 1 . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Unauthorized Hacks 43 | . 4 . 4 6 . 3 . . . . 7 . 5 . . . . 6 . . . . 5 2 . . 1 . . . . . Terminals 33 | . 4 . 3 4 . . . . . . 4 . 5 . . . . 6 . . . . 4 2 . . 1 . . . . . Track 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assimilate 9 | . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . 2 2 . . . . . . . . Botnet 18 | . 3 . 2 2 . . . . . . 2 . 4 . . . . 3 . . . . 2 . . . . . . . . . Operators 4 | . 1 . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 6 | . . . . . . 2 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Prioritize 5 | . . . . . . 1 . . . . 3 . . . . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 4 . 9 10 . 5 . . . . 7 . 13 . . . . 9 . . . . 8 5 3 . 1 . 3 2 . 3 Full Trace Events 18 | . . . 1 3 . 1 . . . . 4 . 5 . . . . 2 . . . . 2 . . . . . . . . . Feedback Events 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 2 . . . . 12 . 2 . 1 . . . . . . . . . 2 . . . . . . . . . Parts Built 10 | . . . . 1 . 1 . . . . 4 . . . . . . 3 . . . . 1 . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 403 | . . . . 95 . 23 . . . . 146 . . . . . . 88 . . . . 51 . . . . . . . . . Total Part Build Rating 54 | . . . . 5 . 5 . . . . 18 . . . . . . 18 . . . . 8 . . . . . . . . . Parts Repaired 9 | . 1 . 1 . . 2 . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . Time 455 | . 26 . 70 . . 114 . . . . 108 . 86 . . . . 23 . . . . 28 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 4 . 3 . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Parts Scanalyzed 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Machine Destruction 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 29 | . . . . 1 . . . . . . . . . . . . . 2 . . 5 . . 21 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Total Allies 70 | . . . . 2 . . 3 . . . 1 18 1 . . . . 3 . . 5 . 2 30 5 . . . . . . . Largest Group 30 | . . . . 1 . . 3 3 . . 1 18 11 . . . . 2 . . 5 . 1 29 30 24 13 . . . . . Highest-Rated Group 1669 | . . . . 26 . . 93 93 . . 10 638 421 . . . . 95 . . 288 . 26 1393 1669 1432 649 . . . . . Highest-Rated Ally 159 | . . . . 26 . . 31 31 . . 10 50 46 . . . . 65 . . 68 . 26 159 159 159 96 . . . . . Total Orders 49 | . . . . 2 . . . . . . 4 . . . . . . 5 . . 6 . 10 16 5 . . . . . . 1 STAY 17 | . . . . 1 . . . . . . 2 . . . . . . 3 . . 4 . 2 5 . . . . . . . . ROAM 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . FOLLOW 12 | . . . . 1 . . . . . . 2 . . . . . . 2 . . 1 . . 6 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 RETURN 13 | . . . . . . . . . . . . . . . . . . . . . . . 8 5 . . . . . . . . Ally Attacks 439 | . . . . 8 . . 2 . . . . 51 76 . . . . 4 . . 11 . 38 99 73 17 60 . . . . . Total Damage 14752 | . . . . 269 . . 41 . . . . 4251 2761 . . . . 99 . . 414 . 563 2154 1932 394 1874 . . . . . Kills 79 | . . . . 3 . . 1 . . . . 13 17 . . . . 1 . . 2 . 4 12 11 3 12 . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Robot Analysis Total 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . Derelict Logs Recovered 18 | . . 1 . . . . 2 2 . . . . . 2 2 1 3 . 1 3 . 1 . . . . . . . . . . Drone Launches 22 | . . . . . . . . . . . . . . . . . . . . . . . 13 6 . . 1 . . . . 2 Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . 13 5 . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Turns Passed 33241 | 3 2521 3169 4171 2047 43 1315 459 239 39 376 1381 204 985 329 210 392 438 1276 300 530 469 778 1263 1917 237 68 168 532 394 1138 964 4886 Spaces Moved 32206 | 1 924 1387 1700 2299 102 2029 1033 512 96 537 2196 302 1824 692 471 888 759 2091 579 996 762 1001 1583 2333 261 50 264 804 525 809 475 1921 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4781 | 1 923 493 510 . . . . . . . . . . . . . . . . . . . . . . . . . . 458 475 1921 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2694 | . 1 894 1190 609 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 24731 | . . . . 1690 102 2029 1033 512 96 537 2196 302 1824 692 471 888 759 2091 579 996 762 1001 1583 2333 261 50 264 804 525 351 . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 160 145 145 115 38 38 38 38 38 38 38 36 40 40 40 40 40 40 36 36 36 44 44 42 41 47 47 47 47 30 47 152 148 Average Speed 72 | 160 213 178 189 66 38 39 38 38 38 39 40 40 40 40 40 40 40 36 36 42 44 44 45 41 47 47 49 48 50 112 158 161 Slowest Speed 242 | 160 240 240 242 205 38 102 38 38 38 40 43 40 40 40 40 40 40 36 36 44 44 44 104 47 47 47 105 107 107 226 164 234 Overloaded Moves 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 2 84 65 79 32 81 32 97 68 74 61 47 96 44 90 79 81 83 42 76 92 87 78 28 94 89 85 33 26 48 25 46 65 Regions Visited 32 Branch Regions 19 Pre-discovered Areas 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . Known Exits Taken 22 | . . . 1 . . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . . 2 3 . 1 . . . 3 4 1 4 . 2 3 . 2 . . . . . . . . . . Spaces Dug 324 | . 6 3 6 14 . 20 25 . . 14 16 . 17 . . . 6 21 3 4 7 1 31 . . . 1 6 8 3 5 107 Terrain Destroyed 1584 | . 23 4 6 14 . 132 41 1 . 17 54 . 61 . 3 . 6 60 33 97 27 155 85 34 . . 1 7 83 16 6 618 Melee 148 | . . 3 6 14 . 13 . . . 11 15 . 16 . . . 2 13 3 2 7 1 13 . . . 1 5 8 3 5 7 Projectile 126 | . . 1 . . . 8 . 1 . 6 6 . 6 . 3 . 4 14 3 11 . 1 24 10 . . . 2 5 . . 21 AOE 1296 | . 23 . . . . 111 41 . . . 33 . 39 . . . . 33 27 84 20 153 48 24 . . . . 70 8 . 582 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Tes Res Qua Acc Total 40539 | 2 1375 2007 2401 2725 105 2453 1090 548 97 652 2589 385 2018 743 488 925 883 2546 661 1072 852 1319 2026 3195 373 91 289 911 629 982 661 3446 Wait 5789 | . 351 544 415 224 . 266 39 12 . 77 227 81 131 52 12 24 107 335 70 24 20 274 326 615 105 34 13 60 53 31 105 1162 Move 32175 | . 923 1386 1699 2299 101 2028 1032 511 95 536 2196 301 1823 691 470 887 758 2090 578 995 761 1000 1582 2332 260 49 263 803 524 808 474 1920 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 264 | . 19 9 45 25 1 14 1 6 . . 23 1 5 . . 2 4 14 2 7 5 7 8 10 1 2 . 5 5 12 10 21 Fast Attach 169 | . 3 3 14 9 . 11 3 . 1 2 9 . 4 . 2 5 . 5 . . 4 1 4 1 1 . . 4 7 24 12 40 Attach 168 | . 1 7 14 18 1 25 1 4 . 2 17 . 5 . . . 3 6 1 7 2 8 10 2 . 2 . 3 4 2 2 21 Detach 64 | . . 1 4 8 . 20 . 1 . 1 4 . 1 . . . . . . . . 1 6 . . . . . 2 3 3 9 Swap 187 | 2 11 10 28 14 1 7 4 3 . 6 10 . 4 . . . 1 7 . 2 5 4 15 7 1 . 6 8 1 15 6 9 Drop 356 | . 8 6 37 42 1 16 4 5 1 2 21 2 7 . 2 7 3 17 2 6 9 8 7 10 3 2 . 5 12 33 24 54 Fire 800 | . 56 24 123 22 . 38 6 5 . 15 26 . 12 . 2 . 5 29 5 29 26 13 37 64 2 . 1 2 8 49 13 188 Melee 292 | . . 17 20 29 . 25 . 1 . 11 35 . 24 . . . 2 19 3 2 7 3 30 . . 2 3 19 13 5 12 10 Ram 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 103 | . . . . 26 . . . . . . 13 . . . . . . 13 . . . . . 39 . . . . . . . 12 Rewire 144 | . . . . 6 . . . . . . . . . . . . . 10 . . 13 . . 115 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 21 | . . . . 3 . 3 . . . . 8 . 2 . . . . . . . . . . . . . 3 2 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Ext x2) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 2 exits: *Hub x2) -4/Hub_04(d) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 5) 1174 | -10/Materials | Discovered new exit (range 8) 1406 | -10/Materials | Discovered new exit (range 11) 1482 | -10/Materials | Repaired Lgt. Treads 1720 | -10/Materials | Discovered new exit (range 8) 2507 | -10/Materials | Discovered new exit (range 8) 2525 | -10/Materials | Entered Subcaves 2693 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2846 | -10/Subcaves | Discovered new exit (range 9) 3654 | -10/Subcaves | Visited Clippyterm 4020 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4022 | -10/Subcaves | Learned Materials terminal intel 4588 | -10/Subcaves | Core integrity fell below 50% 4847 | -10/Subcaves | Shifting Twisted Machinery released Mak. Spear 4851 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4883 | -10/Subcaves | Build established: Scavenger-Mutant 4902 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 4919 | -10/Subcaves | Discovered new exit (range 7) 4961 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 5255 | -10/Subcaves | Build established: Mutant 5668 | -10/Subcaves | Disturbed a concealed Subdweller 5694 | -10/Subcaves | Entered Materials 5694 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5695 | -8/Materials | Loaded intel: 12 terminal locations 6055 | -8/Materials | Garrison activated, responded to threat 6104 | -8/Materials | Build established: Scavenger-Mutant 6109 | -8/Materials | Lost 4 parts (1p2n1w) 7164 | -8/Materials | Build established: Mutant 7473 | -8/Materials | Core integrity fell below 50% 7476 | -8/Materials | Garrison activated, responded to threat 7709 | -8/Materials | Build established: Scavenger-Mutant 7755 | -8/Materials | Discovered new exit (range 14) 8401 | -8/Materials | Discovered new exit (range 15) 8503 | -8/Materials | Repaired Broken Lgt. Angular Momentum Engine 9863 | -8/Materials | Identified exit to Factory 9865 | -8/Materials | Entered Factory 9865 | -7/Factory | Evolved 2 slots: Utility x2 11216 | -7/Factory | Build established: Mutant 11457 | -7/Factory | Discovered new exit (range 5) 11505 | -7/Factory | Cargo convoy interrupted 11539 | -7/Factory | Build established: Hacker-Mutant 11712 | -7/Factory | Fabricated Imp. System Shield (x1) 11912 | -7/Factory | Sucked down chute 11912 | -7/Factory | Entered Waste 11915 | -7/Waste | Found Prototype Launcher 11919 | -7/Waste | Spotted C-40 Crusher 11924 | -7/Waste | Spotted C-40 Crusher 11925 | -7/Waste | Spotted C-40 Crusher 11927 | -7/Waste | EMP discharged 11934 | -7/Waste | Spotted C-40 Crusher 11937 | -7/Waste | Spotted C-40 Crusher 11938 | -7/Waste | Spotted C-40 Crusher 11939 | -7/Waste | Discovered new exit (range 19) 11955 | -7/Waste | Entered Factory 12003 | -7/Factory | Identified Scatter Rocket Array 12086 | -7/Factory | Discovered new exit (range 17) 12110 | -7/Factory | Identified exit to Lower Caves 12530 | -7/Factory | Repaired Cld. Airjet? 12824 | -7/Factory | Fabricated Imp. System Shield (x1) 12959 | -7/Factory | Repaired Broken Imp. Airjet 13088 | -7/Factory | Discovered new exit (range 20) 13155 | -7/Factory | Search patrols dispatched 13270 | -7/Factory | Entered Lower Caves 13461 | -7/Lower Caves | Learned Factory non-interactive machine intel 13524 | -7/Lower Caves | A Commander dispatched an escort 13525 | -7/Lower Caves | Learned location of 1 exit from Factory 13525 | -7/Lower Caves | Learned 8 Factory zone layouts 13525 | -7/Lower Caves | Learned Research stockpile data 13525 | -7/Lower Caves | Learned Armory security intel 13525 | -7/Lower Caves | Learned Research terminal intel 13668 | -7/Lower Caves | Discovered new exit (range 5) 13729 | -7/Lower Caves | Entered another Lower Caves area 13729 | -7/Lower Caves | Accompanied by 3 allies 13730 | -7/Lower Caves | Commander's escort returned to base 13730 | -7/Lower Caves | Commander's escort returned to base 13730 | -7/Lower Caves | Commander's escort returned to base 13736 | -7/Lower Caves | Discovered new exit (range 12) 13749 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13897 | -7/Lower Caves | Identified exit to Data Miner 13968 | -7/Lower Caves | Entered Data Miner 13969 | -7/Data Miner | Discovered new exit (range 6) 13975 | -7/Data Miner | Met Data Miner 13988 | -7/Data Miner | Learned location of Section 7 (-2) 13988 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13991 | -7/Data Miner | Received God Mode back door access code from Data Miner 14007 | -7/Data Miner | Entered Proximity Caves 14382 | -6/Proximity Caves | Discovered new exit (range 3) 14383 | -6/Proximity Caves | Entered Factory 14383 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14384 | -6/Factory | Identified exit to Factory 14386 | -6/Factory | Loaded intel: 267 non-interactive machine locations 14623 | -6/Factory | Fabricated Multitool (x1) 14862 | -6/Factory | Build established: Hacker-Scout 15113 | -6/Factory | Spotted B-75 Beast 15183 | -6/Factory | Build established: Hacker-Ninja 15232 | -6/Factory | Repaired Imp. Airjet? 15247 | -6/Factory | Fabricated Weapon Mount (x2) 15275 | -6/Factory | Fabricated Combat Drone Bay? 15590 | -6/Factory | Build established: Hacker-Scout 15656 | -6/Factory | System corruption reached 10% 15725 | -6/Factory | Repaired Hvy. Assault Cannon 15764 | -6/Factory | Manually triggered Chute Trap 15764 | -6/Factory | Sucked down chute 15764 | -6/Factory | Entered Waste 15767 | -6/Waste | Found Quantum Capacitor 15770 | -6/Waste | Spotted C-40 Crusher 15795 | -6/Waste | Spotted C-40 Crusher 15800 | -6/Waste | Spotted C-40 Crusher 15801 | -6/Waste | Spotted C-40 Crusher 15827 | -6/Waste | Warlord forces began an assault 15846 | -6/Waste | Allies destroyed C-40 Crusher 15850 | -6/Waste | Spotted C-40 Crusher 15850 | -6/Waste | Spotted C-40 Crusher 15880 | -6/Waste | Discovered new exit (range 22) 15903 | -6/Waste | Lost 7 allies 15917 | -6/Waste | Identified exit to Factory 15968 | -6/Waste | Entered Factory 15968 | -6/Factory | Accompanied by 11 allies 16062 | -6/Factory | Identified exit to Lower Caves 16531 | -6/Factory | Repaired Broken Quantum Capacitor 16668 | -6/Factory | First assault squad dispatched 16753 | -6/Factory | Spotted B-75 Beast 16953 | -6/Factory | Entered Lower Caves 17059 | -6/Lower Caves | Identified exit to Lower Caves 17226 | -6/Lower Caves | Encountered a Warlord checkpoint 17282 | -6/Lower Caves | Entered another Lower Caves area 17342 | -6/Lower Caves | Learned 4 Factory zone layouts 17345 | -6/Lower Caves | Learned Factory terminal intel 17490 | -6/Lower Caves | Discovered new exit (range 5) 17491 | -6/Lower Caves | Identified exit to Zion 17492 | -6/Lower Caves | Entered Zion 17506 | -6/Zion | System corruption cleaned by Quarantine Array 17560 | -6/Zion | Learned 4 Factory zone layouts 17848 | -6/Zion | Discovered new exit (range 16) 17862 | -6/Zion | Identified exit to Proximity Caves 17884 | -6/Zion | Entered Proximity Caves 18082 | -5/Proximity Caves | Learned 4 Factory zone layouts 18208 | -5/Proximity Caves | Spotted B-75 Beast 18241 | -5/Proximity Caves | Learned location of 1 exit from Factory 18322 | -5/Proximity Caves | Entered Factory 18322 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18323 | -5/Factory | Identified exit to Factory 18325 | -5/Factory | Loaded intel: 26 terminal locations 18376 | -5/Factory | Identified exit to Upper Caves 18878 | -5/Factory | Fabricated Hvy. Mass Driver (x1) 18938 | -5/Factory | Fabricated Cmb. Gravmag System (x2) 18953 | -5/Factory | Spotted B-75 Beast 19290 | -5/Factory | Repaired Imp. Airjet 19598 | -5/Factory | Entered Upper Caves 19713 | -5/Upper Caves | Learned Factory trap positions 19855 | -5/Upper Caves | Discovered new exit (range 13) 19898 | -5/Upper Caves | Identified exit to Upper Caves 19898 | -5/Upper Caves | Entered another Upper Caves area 19922 | -5/Upper Caves | Identified exit to Warlord 19954 | -5/Upper Caves | Discovered exit to Factory (range 19) 20046 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 20225 | -5/Upper Caves | Spotted B-75 Beast 20326 | -5/Upper Caves | Destroyed B-75 Beast 20405 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20428 | -5/Upper Caves | Entered Warlord 20448 | -5/Warlord | System corruption cleaned by Quarantine Array 20572 | -5/Warlord | Visited the Vortex Lab 20592 | -5/Warlord | Warlord's base attacked by MAIN.C 20650 | -5/Warlord | Met Warlord 20659 | -5/Warlord | Opened Warlord's prototype stash 20662 | -5/Warlord | Found Prototype Processor 20662 | -5/Warlord | Identified Spectral Analyzer 20716 | -5/Warlord | Spotted B-86 Titan 20719 | -5/Warlord | Spotted B-75 Beast 20728 | -5/Warlord | Destroyed B-75 Beast 20732 | -5/Warlord | Destroyed B-86 Titan 20757 | -5/Warlord | P-70 Sage assimilated allied Beamer 6a 20812 | -5/Warlord | Found Prototype Special Weapon 20812 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 20874 | -5/Warlord | Warlord forces counterattacked 20892 | -5/Warlord | Spotted Executioner 20893 | -5/Warlord | Discovered new exit (range 12) 20897 | -5/Warlord | Identified exit to Proximity Caves 20897 | -5/Warlord | Entered Proximity Caves 21061 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 21653 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 21675 | -4/Proximity Caves | Entered Factory 21675 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21676 | -4/Factory | Identified exit to Extension 21677 | -4/Factory | Loaded intel: 126 trap records 21935 | -4/Factory | Repaired Smartbomb Launcher 21946 | -4/Factory | Spotted B-86 Titan 22318 | -4/Factory | Build established: Hacker-Ninja 22390 | -4/Factory | Fabricated Cld. Antigrav System? 22628 | -4/Factory | Spotted B-86 Titan 22849 | -4/Factory | Build established: Hacker-Scout 22938 | -4/Factory | Entered Extension 23264 | -4/Extension | Build established: Machinist-Scout 24011 | -4/Extension | Spotted B-86 Titan 24188 | -4/Extension | Rescued a captive Derelict 24248 | -4/Extension | Rescued a captive Derelict 24248 | -4/Extension | Rescued a captive Derelict 24400 | -4/Extension | Build established: Commander-Scout 24409 | -4/Extension | Allies destroyed B-86 Titan 24412 | -4/Extension | Spotted B-86 Titan 24423 | -4/Extension | Destroyed B-86 Titan 24476 | -4/Extension | Rescued a captive Derelict 24477 | -4/Extension | Rescued a captive Derelict 24492 | -4/Extension | Rescued a captive Derelict 24510 | -4/Extension | Rescued a captive Derelict 24760 | -4/Extension | Rescued A7 24770 | -4/Extension | Discovered new exit (range 10) 24770 | -4/Extension | Discovered new exit (range 6) 24773 | -4/Extension | Identified exit to Cetus 24777 | -4/Extension | Identified exit to Research 24855 | -4/Extension | Entered Cetus 24855 | -4/Cetus | Accompanied by 28 allies (A7) 24857 | -4/Cetus | Spotted Cetus Guard 24857 | -4/Cetus | Spotted Cetus Guard 24860 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 24860 | -4/Cetus | Spotted Cetus Guard 24860 | -4/Cetus | Allies destroyed Cetus Guard 24865 | -4/Cetus | Spotted Cetus Guard 24871 | -4/Cetus | Allies destroyed Cetus Guard 24873 | -4/Cetus | Allies destroyed Cetus Guard 24875 | -4/Cetus | Allies destroyed Cetus Guard 24906 | -4/Cetus | Started Cetus Manufacturing Module 24931 | -4/Cetus | Manufactured an Enhanced Grunt 24932 | -4/Cetus | Discovered new exit (range 23) 24956 | -4/Cetus | Manufactured an Enhanced Grunt 24958 | -4/Cetus | Spotted Cetus Guard 24958 | -4/Cetus | Spotted Cetus Guard 24958 | -4/Cetus | Spotted Cetus Guard 24958 | -4/Cetus | Spotted Cetus Guard 24981 | -4/Cetus | Manufactured an Enhanced Grunt 24981 | -4/Cetus | Allies destroyed Cetus Guard 24983 | -4/Cetus | Allies destroyed Cetus Guard 24984 | -4/Cetus | Allies destroyed Cetus Guard 24986 | -4/Cetus | Discovered exit to Research (range 24) 24987 | -4/Cetus | Allies destroyed Cetus Guard 24996 | -4/Cetus | Met Revision 17 25006 | -4/Cetus | Manufactured an Enhanced Grunt 25015 | -4/Cetus | Identified exit to Archives 25031 | -4/Cetus | Manufactured an Enhanced Grunt 25092 | -4/Cetus | Entered Archives 25092 | -4/Archives | Accompanied by 24 allies (A7) 25097 | -4/Archives | Met Zhirov 25098 | -4/Archives | Discovered new exit (range 23) 25103 | -4/Archives | Reinforcements dispatched to Archives 25107 | -4/Archives | Unable to access archive contents 25110 | -4/Archives | Discovered new exit (range 24) 25114 | -4/Archives | Read partially decrypted archive contents 25124 | -4/Archives | Identified exit to Hub_04(d) 25148 | -4/Archives | Reinforcements dispatched to Archives 25160 | -4/Archives | Entered Hub_04(d) 25160 | -4/Hub_04(d) | Accompanied by 13 allies 25209 | -4/Hub_04(d) | Lost 5 allies 25265 | -4/Hub_04(d) | Garrison activated, responded to threat 25278 | -4/Hub_04(d) | Discovered exit to Research (range 9) 25299 | -4/Hub_04(d) | Network Hub disabled 25302 | -4/Hub_04(d) | Spotted Lightning 25303 | -4/Hub_04(d) | Spotted Lightning 25304 | -4/Hub_04(d) | Spotted Lightning 25318 | -4/Hub_04(d) | Spotted Lightning 25318 | -4/Hub_04(d) | Spotted Lightning 25318 | -4/Hub_04(d) | Spotted Lightning 25328 | -4/Hub_04(d) | Entered Research 25328 | -3/Research | Evolved 2 slots: Utility x2 25330 | -3/Research | Loaded intel: 23 terminal locations 25357 | -3/Research | Lost 4 allies 25528 | -3/Research | Revision forces began assault on 0b10 25549 | -3/Research | Discovered new exit (range 4) 25550 | -3/Research | Identified exit to Research 25575 | -3/Research | Met up with Revision 17++ 25639 | -3/Research | Build established: Scavenger-Ninja 25649 | -3/Research | Identified exit to Testing 25794 | -3/Research | Lost 4 allies 25860 | -3/Research | Entered Testing 25910 | -3/Testing | Found Prototype Energy Cannon 25910 | -3/Testing | Identified Imp. Potential Cannon 25914 | -3/Testing | Found Imp. Potential Cannon 26223 | -3/Testing | Found Prototype Ballistic Gun 26223 | -3/Testing | Identified Hyp. Multirail 26246 | -3/Testing | Discovered exit to Research (range 24) 26254 | -3/Testing | Entered Research 26254 | -2/Research | Warlord forces began assault on 0b10 26254 | -2/Research | Evolved 2 slots: Power x1, Utility x1 26267 | -2/Research | Identified exit to Quarantine 26288 | -2/Research | Met up with Warlord 26347 | -2/Research | Spotted B-90 Cyclops 26364 | -2/Research | Research machine network offline 26380 | -2/Research | Lost 4 allies 26600 | -2/Research | Discovered new exit (range 23) 26601 | -2/Research | Spotted Striker 26601 | -2/Research | Spotted Executioner 26605 | -2/Research | Borebot progress halted 26636 | -2/Research | Identified exit to Access 26686 | -2/Research | Found Fusion Bomb Launcher 26688 | -2/Research | Found Fusion Bomb Launcher 26747 | -2/Research | Found Exp. Terrain Scan Processor 26768 | -2/Research | Build established: Scavenger-Assassin 26782 | -2/Research | Borebot progress halted 26806 | -2/Research | Borebot progress halted 26826 | -2/Research | Lost 3 allies 26942 | -2/Research | Spotted Striker 26942 | -2/Research | Spotted Striker 26966 | -2/Research | Spotted Striker 26966 | -2/Research | Spotted Striker 26967 | -2/Research | Destroyed Striker 26999 | -2/Research | Lost 7 allies 27061 | -2/Research | Found Prototype Slashing Weapon 27061 | -2/Research | Identified Vibroblade 27136 | -2/Research | Spotted Striker 27226 | -2/Research | Spotted Executioner 27227 | -2/Research | Destroyed Executioner 27238 | -2/Research | Spotted Executioner 27273 | -2/Research | Spotted Striker 27283 | -2/Research | Destroyed Striker 27293 | -2/Research | Destroyed Executioner 27302 | -2/Research | Found Prototype Processor 27302 | -2/Research | Identified Exp. Core Analyzer 27307 | -2/Research | Found Prototype Processor 27307 | -2/Research | Identified Exp. Targeting Computer 27392 | -2/Research | Entered Quarantine 27536 | -2/Quarantine | Cryocooling Duct disabled 27539 | -2/Quarantine | Cryocooling Duct disabled 27551 | -2/Quarantine | Ambient heat levels rising (+20) 27551 | -2/Quarantine | Non-combat units ordered to evacuate 27554 | -2/Quarantine | Ambient heat levels rising (+20) 27554 | -2/Quarantine | Combat units ordered to evacuate 27593 | -2/Quarantine | Discovered exit to Access (range 9) 27627 | -2/Quarantine | Found Alien Energy Cannon 27627 | -2/Quarantine | Identified Core Cannon 27654 | -2/Quarantine | Quarantine Guard activated 27654 | -2/Quarantine | Spotted Quarantine Guard 27661 | -2/Quarantine | Spotted Quarantine Guard 27662 | -2/Quarantine | Spotted Quarantine Guard 27666 | -2/Quarantine | Spotted Quarantine Guard 27752 | -2/Quarantine | Found Alien Artifact 27752 | -2/Quarantine | Identified Phase Redirector 27788 | -2/Quarantine | Spotted Quarantine Guard 27813 | -2/Quarantine | Destroyed Quarantine Guard 27863 | -2/Quarantine | Destroyed Quarantine Guard 27865 | -2/Quarantine | Destroyed Quarantine Guard 27867 | -2/Quarantine | Destroyed Quarantine Guard 28000 | -2/Quarantine | Found Alien Artifact 28111 | -2/Quarantine | Destroyed Quarantine Guard 28148 | -2/Quarantine | Found Alien Artifact 28148 | -2/Quarantine | Identified Core Reset Matrix 28148 | -2/Quarantine | Identified Phase Armor 28148 | -2/Quarantine | Used Core Reset Matrix 28152 | -2/Quarantine | Detected hypermatrix surge 28152 | -2/Quarantine | Sensed 2 artifacts in vicinity 28229 | -2/Quarantine | Spotted Quarantine Guard 28238 | -2/Quarantine | Spotted Quarantine Guard 28245 | -2/Quarantine | Destroyed Quarantine Guard 28287 | -2/Quarantine | Spotted Quarantine Guard 28289 | -2/Quarantine | Destroyed Quarantine Guard 28309 | -2/Quarantine | Discovered exit to Access (range 20) 28356 | -2/Quarantine | Entered Access 28356 | -1/Access | Evolved 2 slots: Power x1, Utility x1 28491 | -1/Access | Garrison activated, responded to threat 28917 | -1/Access | Energy Cycler disabled 29078 | -1/Access | Found Prototype Device 29078 | -1/Access | Identified Exp. Sensor Array 29081 | -1/Access | Found Exp. Sensor Array 29102 | -1/Access | Discovered new exit (range 6) 29108 | -1/Access | Identified exit to Surface 29132 | -1/Access | First assault squad dispatched 29690 | -1/Access | Build established: Scavenger-Mutant 29779 | -1/Access | High security lockdown imminent 29859 | -1/Access | High security lockdown engaged 29994 | -1/Access | Destroyed 11 combat bots 30060 | -1/Access | Destroyed 7 combat bots 30082 | -1/Access | Garrison activated, responded to threat 30082 | -1/Access | Spotted Executioner 30082 | -1/Access | Spotted Striker 30085 | -1/Access | Destroyed Executioner 30087 | -1/Access | Destroyed Striker 30111 | -1/Access | Destroyed 11 combat bots 30134 | -1/Access | Destroyed Investigator 30155 | -1/Access | Destroyed Executioner 30155 | -1/Access | Spotted Striker 30158 | -1/Access | Destroyed Striker 30176 | -1/Access | Spotted Striker 30179 | -1/Access | Destroyed Striker 30224 | -1/Access | Spotted Striker 30233 | -1/Access | Spotted Striker 30233 | -1/Access | Spotted Executioner 30237 | -1/Access | Destroyed Striker 30242 | -1/Access | Destroyed Striker 30249 | -1/Access | Destroyed Executioner 30278 | -1/Access | Spotted Executioner 30283 | -1/Access | Destroyed Executioner 30306 | -1/Access | Destroyed 35 combat bots 30344 | -1/Access | Destroyed Striker 30347 | -1/Access | Destroyed Executioner 30351 | -1/Access | Sterilization system engaged 30368 | -1/Access | Destroyed 7 combat bots 30430 | -1/Access | Scanned by Researcher 30455 | -1/Access | Spotted Investigator 30456 | -1/Access | System corruption reached 10% 30459 | -1/Access | Spotted Executioner 30471 | -1/Access | Destroyed Executioner 30488 | -1/Access | Destroyed Investigator 30500 | -1/Access | Destroyed 26 combat bots 30651 | -1/Access | Ambient heat levels rising (+10) 30679 | -1/Access | Spotted B-99 Colossus 30696 | -1/Access | Destroyed B-99 Colossus 30720 | -1/Access | Spotted B-99 Colossus 30737 | -1/Access | Destroyed B-99 Colossus 30766 | -1/Access | Lost 3 parts (1n2u) 30801 | -1/Access | Ambient heat levels rising (+10) 30812 | -1/Access | Core integrity fell below 50% 30869 | -1/Access | Found Unknown Device 30869 | -1/Access | Identified Heavy Servo Lattice 30951 | -1/Access | Ambient heat levels rising (+10) 30990 | -1/Access | Build established: Generator-Mutant 31101 | -1/Access | Ambient heat levels rising (+10) 31251 | -1/Access | Ambient heat levels rising (+10) 31285 | -1/Access | Spotted B-99 Colossus 31401 | -1/Access | Ambient heat levels rising (+10) 31551 | -1/Access | Ambient heat levels rising (+10) 31701 | -1/Access | Ambient heat levels rising (+10) 31851 | -1/Access | Ambient heat levels rising (+10) 32001 | -1/Access | Ambient heat levels rising (+10) 32151 | -1/Access | Ambient heat levels rising (+10) 32301 | -1/Access | Ambient heat levels rising (+10) 32451 | -1/Access | Ambient heat levels rising (+10) 32601 | -1/Access | Ambient heat levels rising (+10) 32751 | -1/Access | Ambient heat levels rising (+10) 32901 | -1/Access | Ambient heat levels rising (+10) 33051 | -1/Access | Ambient heat levels rising (+10) 33201 | -1/Access | Ambient heat levels rising (+10) 33242 | *** | Heading to fleet! Last Messages --------------- 33038_ The unstable cave ceiling collapses. 33039_ OE JQDI 9QAB1LXKFLJ=L5 33051_ ALERT: Ambient heat levels +10. Unknown Device melts. 33055_ System corrupted: Heat flow error (+220). 33089_ System corrupted: Component data lost. 33104_ <#AZ 55TT1U >LGRKD YH 33122_ System corrupted: Matter fused (-8). 33128_ Acquired 11 matter. 33137_ KDR OA=RQZROEDGUKS#G/KU5WFWY>4 NX#S 33176_ Acquired 3 matter. 33184_ System corrupted: Matter fused (-6). 33197_ Acquired 6 matter. 33201_ ALERT: Ambient heat levels +10. 33210_ System corrupted: Coolant Network fused. 33230_ System corrupted: Substantial component data lost. [Achievement: Torch] [Achievement: Rambo] [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | ???# #???????# ## % | | ???# #???????# ## | | ???# #???????# ## | | ???# #???????# ##+########## | | ???# ######### " """ # ########## | | ???# % ## # " """" # %# | | ???# # # = """"" # # !* | | ???# # # """"" + # ! | | ???# % % # " # # | | #######""" "" ############"# # | | # % "############## ;#### ########## | | + % % % | | # "" %% % % % % | | # ######### % % ############### | | ## ## # ## " | | ##%%#?# # % # ######### | | ## #????#% # # ####???????# | | ######### ###???# # % ###??????????# | | ######### # #???# ; #????????????# "" | | #######; ; ##???????????# "" | | % % # ; #???????????#""""" | | ######### # " % ##???????????#""""" | | % # # "%# #????????????# "" | | # # ### % % #????????????# "" | | " +% # %#%#% #????????????# | | """ # + %# # @" #????????????# | | """ # %+ %# # "" #????????????###### | | " # #% # # #?????????????????? | | #%%# # # #?????????????????? | | # %# # # #?????????????????? | | ######### %# # #" #?????????????????? | | ????????# %+% # #" #?????????????????? | | ????????# # ### #?????????????????? | | ????????# # #?# #?????????????????? | | ???????## ########?# % #?????????????????? | | ######## #???????# #?????????????????? | | #???????# #?????????????????? | | # #???????# #?????????????????? | | # ##### #???????# #?????????????????? | | # #???######???????# #?????????######### | | # #????????????????# #####?????# | | # #????????????????#### ## # # ####??# | | # #???????????????????# # #??# | | # #???????????????????# # #??# | | #???????????????????# #??# | | #+##????? ?????????????# #??# | | ??????# ?????????????# #??# | | ????? # ????????????# #??# | | ????? ???????????# #?## | | ????? ??????????# #?#" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 251 Coolant Potential 100 Energy Generation 93 Energy Capacity 1090 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Corruption Block 8 Armor Coverage 900 Resistance: TH 20 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 59 Targeting Accuracy 20 Launcher Accuracy 20 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 4 Offensive Hacking 34 Defensive Hacking 35 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -7/Factory Imp. System Shield | x1 | -7/Factory | Authchip Multitool | x1 | -6/Factory Weapon Mount | x2 | -6/Factory Combat Drone Bay | x1 | -6/Factory Hvy. Mass Driver | x1 | -5/Factory Cmb. Gravmag System | x2 | -5/Factory Cld. Antigrav System | x1 | -4/Factory Alien Tech Used ----------------- Core Cannon Phase Redirector Core Reset Matrix Phase Armor Achievements -------------- Boltbath Giant Slayer Home At Last? Killing Spree Max Potential More Power To You No Signal Rambo Torch Challenges ------------ None Game ------ Seed LinkedSmartbombDoublenader Manual? 0 Play Time 09:28:02 Cumulative 123.4 hours Start 2024.06.19 @ 16:57:00 End 2024.06.21 @ 13:59:19 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 57 Adventurer 0 Explorer 0 Win Type 2 Total 6 Types 4/0/1/1/0/0/0/0/0 Lore% 67 Gallery% 67 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2fa39809-af0d-4e14-bca7-b213c814dfcf