Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.30 @ 16:36:24 Player: Ilppis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1468) 1468 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (131) 131 TOTAL SCORE: 4159 Bonus ------- High Alert Combat Kills 131 Cogmind --------- Core Integrity 631/700 Matter 294/300 Energy 82/100 System Corruption 0% Temperature Cool (9) Movement Walking (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg VSS Leg VSS Leg > --- UTILITY (5) ------ Small Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON (3) ------- Remote Datajack > --- INVENTORY (8) ---- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Improved Cooling System Small Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Improved Datajack Remote Datajack > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Signal Interpreter [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 49 | 7 6 10 25 1 Power 7 | 1 1 . 5 . Engine 7 | 1 1 . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 3 7 1 Treads . | . . . . . Leg 13 | 2 . 3 7 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 2 . Device 3 | . 1 . 2 . Storage 1 | 1 . . . . Processor 2 | . 1 1 . . Hackware 1 | . . 1 . . Protection . | . . . . . Artifact . | . . . . . Weapon 22 | 3 3 5 11 . Energy Gun 9 | 2 3 1 3 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 2 | 1 . . 1 . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon 1 | . . . 1 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . 2 2 . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . . 2 9 5 Power 1 | . . . . 1 Propulsion 5 | . . 1 3 1 Utility 2 | . . . 1 1 Weapon 8 | . . 1 5 2 Highest Loss Streak 5 | . . 2 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 97 96 93 86 Engine 11 | . 13 11 9 7 Leg 27 | . 28 32 25 28 Device 4 | . 1 . 8 7 Storage 11 | . 14 11 9 7 Processor 11 | . 10 17 9 7 Hackware 4 | . . 2 9 7 Energy Gun 16 | . 21 15 12 . Energy Cannon 2 | . . 2 3 5 Ballistic Gun 3 | . 6 . 2 . Special Melee Weapon 1 | . . . 2 5 Peak Build Rating 34 | 6 11 18 33 34 Average Rating 16 | 3 8 14 24 31 On Entrance 13 | . 6 11 18 33 Naked Turns . | . . . . . Heaviest Build 25 | 14 16 17 25 25 Greatest Support 49 | 20 20 36 39 49 Greatest Overweight (x) 1 | . . . 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 3 8 8 8 6 Average Carried 5 | 1 5 7 6 5 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 2 8 6 6 5 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 8% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 825 | 144 250 110 321 . Remotely . | . . . . . Salvage Created 1875 | . 403 343 1129 . Parts 113 | . 29 15 69 . Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 7 5 21 . Guns 22 | . 7 1 14 . Cannons 6 | . . 1 5 . AOE 4 | . . 3 1 . Classes Destroyed 10 | . 7 2 1 . Worker 1 | . 1 . . . Hauler 2 | . 1 1 . . Recycler 2 | . 1 . 1 . Operator 1 | . 1 . . . Watcher 5 | . 3 1 1 . Swarmer 7 | . 4 . 3 . Grunt 14 | . 3 2 9 . Duelist 1 | . . 1 . . Sentry 5 | . . 2 3 . Specialist 6 | . . . 6 . Best Kill Streak 5 | . 5 4 4 . Combat Bots Only 4 | . 3 4 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 211 | . 16 19 150 26 Missed 64 | . 3 4 51 6 Damage Taken 2316 | . 141 398 1443 334 Core 419 | . 26 93 231 69 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 26 | . 26 . . . Core Remaining (%) 80 | 100 89 76 58 . Volleys Fired 131 | . 38 19 70 4 Largest 3 | . 2 2 3 1 Hottest 163 | . 90 113 163 68 Shots Fired 254 | . 70 36 144 4 Gun 209 | . 70 28 111 . Cannon 34 | . . 3 29 2 Launcher 9 | . . 5 4 . Special 2 | . . . . 2 Kinetic 43 | . 23 . 20 . Thermal 111 | . 21 3 85 2 Explosive . | . . . . . Electromagnetic 98 | . 26 33 39 . Robot Hit Streak 10 | . 4 10 10 8 Robot Miss Streak 8 | . 8 4 4 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 157 | . 32 27 94 4 Core Hits 69 | . 19 11 39 . Critical Kills 2 | . 1 . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 2 . 3 . Burn 3 | . 1 . 2 . Meltdown 1 | . . . 1 . Destroy 1 | . 1 . . . Melee Attacks 8 | . . 3 5 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 3 | . . 3 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2735 | . 508 564 1613 50 Guns 1741 | . 504 268 969 . Cannons 514 | . . 42 431 41 Explosions 467 | . . 254 213 . Melee . | . . . . . Ramming 13 | . 4 . . 9 Kinetic 319 | . 107 . 212 . Thermal 1354 | . 177 178 958 41 Explosive . | . . . . . Electromagnetic 1049 | . 220 386 443 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 44 | . . 44 . . Projectiles . | . . . . . Explosions 44 | . . 44 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 63 | . . 63 . . Shots 2 | . . 2 . . Rammed . | . . . . . Targets Rammed 4 | . 1 . . 3 Kicked 4 | . 1 . . 3 Crushed . | . . . . . Highest Temperature 360 | . 124 117 360 . Average Temperature 83 | . 38 36 121 . Received Heat Transfer 609 | . 51 45 486 27 Effects 5 | . . . 5 . Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 4 . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 6 | . . . 6 . Heat Transferred 3025 | . 592 274 2085 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 3 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 593 | . 205 224 593 266 Initial 251 | . . 33 94 251 Average 220 | . 100 110 398 252 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 52 | 100 78 78 16 . Level 1 24 | . 21 21 26 100 Level 2 22 | . . . 57 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . 1 4 1 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . . . 4 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 54 | . 13 6 31 4 Peak Tracking Total 8 | . 3 2 8 3 Tactical Retreats 5 | . . . 5 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . 2 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 8 | . 3 3 2 . Terminals 7 | . 2 3 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 7 10 5 . Successful 15 | . 3 9 3 . Failed 7 | . 4 1 2 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 20 | . 5 10 5 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 1 9 3 . Record 6 | . . 4 2 . Emergency Access Points 3 | . 1 2 . . Alert Level 2 | . . 1 1 . Investigation Status 1 | . . 1 . . Registered Prototypes 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 1 2 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 3 | . . 2 . 1 Non-combat 2 | . . 2 . . Combat 1 | . . . . 1 Robot Hacks Applied 4 | . . 3 . 1 parse_system 2 | . . 1 . 1 no_distress 2 | . . 2 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1757 | 67 645 305 694 46 Spaces Moved 969 | 49 356 188 342 34 Core 6 | 6 . . . . Treads . | . . . . . Legs 963 | 43 356 188 342 34 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 100 100 Average Speed 120 | 111 120 120 123 102 Slowest Speed 190 | 120 120 120 190 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 70 24 23 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . . 15 7 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 21 | . . 15 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1310 | 59 502 230 477 42 Wait 115 | . 92 4 19 . Move 965 | 48 355 187 341 34 Hop . | . . . . . Pick Up 28 | 4 9 4 11 . Fast Attach 8 | 4 1 1 2 . Attach 18 | 2 2 4 9 1 Detach . | . . . . . Swap 23 | 1 3 5 14 . Drop 10 | . 1 3 6 . Fire 131 | . 38 19 70 4 Melee 8 | . . 3 5 . Ram . | . . . . . Kick 4 | . 1 . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 133 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 549 | -10/Materials | Repaired Ion Engine 592 | -10/Materials | Discovered new exit (range 5) 706 | -10/Materials | Discovered new exit (range 4) 713 | -10/Materials | Entered another Materials area 713 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 976 | -9/Materials | Discovered new exit (range 18) 1018 | -9/Materials | Entered another Materials area 1018 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1489 | -8/Materials | Lost 3 parts (1n1u1w) 1653 | -8/Materials | Build established: Scavenger-Mutant 1676 | -8/Materials | Lost 4 parts (1n3w) 1705 | -8/Materials | Discovered new exit (range 8) 1712 | -8/Materials | Entered Factory 1712 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -7/Factory | Self-destructed Last Messages --------------- floor. 01737_ G-47 Trooper emerges from a hatch in the floor. 01737_ ALERT: All DSF locations entering lockdown mode. 01740_ Jacked S-27 Virus... 01741_ Adv. Beam Cannon destroyed. 01744_ Imp. Datajack destroyed. 01744_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 01746_ U-05 Engineer lays Concrete. 01752_ Jacked S-27 Virus... >>parse_system Reading system data... 01752_ Imp. Deuterium Engine destroyed. 01753_ Kicked S-27 Virus out of the way. 01754_ Kicked S-27 Virus. 01755_ Kicked S-27 Virus out of the way. 01757_ Carbon-fiber Leg destroyed. 01758_ Imp. Cooling System destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ???????????????????????????????????????# #??? | | ?????????????????????????????########### #??? | | ??????????????????????????? # #??? | | ??????????????????????? ? ?"" 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""""""""" """"""""" ""??????? | | ??????????????? r ??????????? | | ??????????????? ? ?????????????? | | ???????????????? ?? w ?????????????? | | ?????????????????????#####+##### ???????????????? | | ?????????????????????????? ?????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorBiometalExtrapolator Manual? 0 Play Time 00:41:24 Cumulative 37.6 hours Start 2024.09.30 @ 15:53:46 End 2024.09.30 @ 16:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 1 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 21 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 989b97b4-4345-4d46-a440-cfd2eb0e420a