Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.13 @ 12:37:41 Player: Somberlain Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (38) 190 Value Destroyed (738) 738 Prototype IDs (11) 220 Alien Tech Used (1) 200 Bonus (16246) 16246 TOTAL SCORE: 24694 Bonus ------- Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 3246 Cogmind --------- Core Integrity 772/1600 Matter 104/300 Energy 97/100 System Corruption 23% Temperature Cool (9) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Quantum Reactor Plasma Cutter Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Fission Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Long-range Sensor Array Improved Signal Interpreter Advanced Transmission Jammer Improved Phase Shifter Experimental Power Shielding Advanced Force Field Hacking Suite System Shield > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Advanced Power Amplifier Micro-nuke Launcher Plasma Cutter Sigix Containment Pod [Rating: 130] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Cooled VTOL Module Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hacking Suite Device Advanced Transmission Jammer Processor Improved Signal Interpreter Hackware Hacking Suite Protection Experimental Power Shielding Weapon Heavy Pick Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Slots Evolved 18 | . . 2 2 2 . . 2 2 2 2 . 2 2 Power 2 | . . . . . . . 1 . 1 . . . . Propulsion 8 | . . 2 1 1 . . 1 1 . 1 . 1 . Utility 8 | . . . 1 1 . . . 1 1 1 . 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 87 | 1 5 3 . . 1 12 15 11 11 . 6 13 9 Power 11 | . . 1 . . . 2 3 . 2 . 1 1 1 Engine 2 | . . 1 . . . . 1 . . . . . . Core 5 | . . . . . . 2 2 . 1 . . . . Reactor 4 | . . . . . . . . . 1 . 1 1 1 Propulsion 34 | . 4 . . . 1 7 5 7 5 . 2 2 1 Treads . | . . . . . . . . . . . . . . Leg 1 | . 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 33 | . 3 . . . 1 7 5 7 5 . 2 2 1 Utility 31 | . 1 . . . . 1 6 2 3 . 2 10 6 Device 23 | . 1 . . . . 1 3 1 2 . 1 9 5 Storage . | . . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware 4 | . . . . . . . 1 1 1 . . 1 . Protection 3 | . . . . . . . 1 . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 11 | 1 . 2 . . . 2 1 2 1 . 1 . 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . 1 . . . 1 . 2 . . . . . Special Weapon 2 | . . . . . . . 1 . 1 . . . . Impact Weapon 3 | . . 1 . . . 1 . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 2 2 . 1 . 1 1 2 Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 6 | . . . . . . . . 6 . . . . . Parts Lost 42 | . 1 1 3 1 . 1 1 9 4 . 2 6 13 Power 3 | . . . . . . . . 1 . . 1 1 . Propulsion 24 | . . . 3 . . 1 1 6 2 . 1 5 5 Utility 11 | . 1 . . . . . . . 2 . . . 8 Weapon 4 | . . 1 . 1 . . . 2 . . . . . Highest Loss Streak 6 | . 1 1 2 1 . 1 1 6 3 . 2 2 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 3 | . . . 2 3 3 4 4 3 4 4 3 2 2 Power . | . . . . 1 1 1 . . . . . . 1 Propulsion . | . . . . . . . 1 . . 1 1 . . Utility . | . . . . . . . . 1 2 1 . . . Weapon 1 | . . . 2 2 2 1 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 5 | . . . . . . 1 . 1 . 1 . 1 1 Power 1 | . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . 1 . . . Weapon 3 | . . . . . . 1 . 1 . . . 1 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 56 | . 27 48 32 2 3 43 87 74 55 61 70 76 44 Core 3 | . . . . . . 4 9 4 4 4 4 3 . Reactor 1 | . . . . . . . . . 2 4 4 6 2 Flight 25 | . 7 33 18 . 3 33 45 32 22 28 31 27 10 Device 8 | . . . . . . . 11 11 9 9 11 15 14 Processor 2 | . . . . . . . 3 5 5 4 4 4 3 Hackware 6 | . . . . . . . 4 10 10 9 9 10 8 Impact Weapon 2 | . . 4 9 2 . 3 6 2 . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 2 4 2 Peak Build Rating 130 | 1 3 6 6 2 7 32 53 83 83 80 110 130 110 Average Rating 55 | . 1 4 4 . 3 20 46 56 56 78 92 114 72 On Entrance 36 | . 1 3 6 2 . 7 32 52 45 78 80 110 96 Avg Prop Armor Cover (%) 16 | . 18 . . . 18 28 . . 8 8 5 . . Naked Turns 210 | . . . . 125 36 43 . . . . . . 6 Heaviest Build 47 | 1 2 6 6 3 . 13 24 31 22 22 34 47 30 Greatest Support 65 | 3 8 12 12 3 3 30 43 50 56 49 65 64 36 Greatest Overweight (x) 5 | . . . . . . . . 4 5 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 1 2 3 3 3 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 2 3 3 4 4 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 2 3 3 3 5 5 5 4 5 4 5 5 Class Distribution -------------------- 45% | Hacker-Sprinter 24% | Mutant 12% | Sprinter 9% | Hacker-Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Matter Collected 1247 | 210 55 55 32 . . 146 201 23 115 . 103 260 47 Remotely . | . . . . . . . . . . . . . . Salvage Created 1299 | . 108 55 101 82 . 81 370 71 21 . 103 260 47 Parts 50 | . 8 1 . 1 . 7 8 5 2 . 6 10 2 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Combat Hostiles Destroyed 18 | . 4 . . . . 4 4 3 2 . . 1 . Melee 3 | . . . . . . . . 2 . . . 1 . Guns 4 | . 4 . . . . . . . . . . . . AOE 10 | . . . . . . 4 4 . 2 . . . . Classes Destroyed 8 | . 3 1 3 . . . 1 . . . . . . Worker 7 | . . . 1 . . 1 1 . . . . 4 . Builder 2 | . . . 1 . . . 1 . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . Recycler 6 | . . . 1 1 . . 2 . . . 1 1 . Operator 2 | . 1 . . . . 1 . . . . . . . Watcher 2 | . . . . . . . 1 . . . . . 1 Swarmer 17 | . 3 . . . . 4 4 3 2 . . 1 . Grunt 1 | . 1 . . . . . . . . . . . . Best Kill Streak 5 | . 3 1 2 1 . 4 5 3 2 . 1 2 1 Combat Bots Only 4 | . 3 . . . . 4 3 3 2 . . 1 . Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 1 2 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . 2 . . . . Melee 1 | . . . . . . . . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Hostile Shots Fired 487 | . 56 14 41 9 . 80 18 87 31 1 12 49 89 Missed 235 | . 16 7 19 4 . 39 10 46 19 1 7 26 41 Hits 252 | . 40 7 22 5 . 41 8 41 12 . 5 23 48 Projectile 252 | . 40 7 22 5 . 41 8 41 12 . 5 23 48 Critical Strikes 4 | . . . . . . . 1 2 . . . 1 . Actively Blocked 1 | . . . . . . . . . . . . 1 . Damage Taken 4998 | . 364 93 344 266 . 382 153 910 214 . 185 435 1652 Core 2009 | . 198 36 233 164 . 196 50 204 39 . 61 . 828 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 42 | . . . . . . . . . . . . 42 . Regen/Repaired (Parts) 68 | . . . . . . 32 . 36 . . . . . Core Remaining (%) 75 | 100 20 91 57 . . 48 94 79 96 . 95 100 48 Volleys Fired 52 | . 41 1 . . . 3 4 1 2 . . . . Largest 2 | . 1 2 . . . 1 1 1 1 . . . . Hottest 50 | . 20 50 . . . 30 39 43 43 . . . . Shots Fired 53 | . 41 2 . . . 3 4 1 2 . . . . Gun 42 | . 41 1 . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 10 | . . 1 . . . 3 4 1 1 . . . . Special 1 | . . . . . . . . . 1 . . . . Kinetic 42 | . 41 1 . . . . . . . . . . . Thermal 1 | . . . . . . . . . 1 . . . . Explosive 10 | . . 1 . . . 3 4 1 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 4 | . 4 . . . . 4 . . 1 . . . . Robot Miss Streak 4 | . 2 . . . . . 4 . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 52 | . 23 1 3 1 . 4 3 5 1 . 2 8 1 Core Hits 35 | . 9 . . 1 . 5 8 3 2 . 1 5 1 Critical Kills 1 | . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . 1 . . . 1 2 . . . . . . Critical Strikes 7 | . . 1 . . . 1 2 1 . . . 1 1 Smash 5 | . . 1 . . . 1 2 1 . . . . . Impale 2 | . . . . . . . . . . . . 1 1 Melee Attacks 160 | . . 1 12 2 . 17 30 8 . . 4 31 55 Impact 114 | . . 1 12 2 . 17 30 8 . . . . 44 Slashing . | . . . . . . . . . . . . . . Piercing 46 | . . . . . . . . . . . 4 31 11 Sneak Attacks 17 | . . 1 3 1 . 2 2 . . . 2 6 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 2978 | . 188 48 222 38 . 519 788 260 164 . 217 475 59 Guns 188 | . 188 . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 1007 | . . . . . . 300 512 31 164 . . . . Melee 1739 | . . 48 222 38 . 219 276 229 . . 173 475 59 Ramming 44 | . . . . . . . . . . . 44 . . Kinetic 188 | . 188 . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 936 | . . . . . . 300 441 31 164 . . . . Electromagnetic 71 | . . . . . . . 71 . . . . . . Impact 1032 | . . 48 222 38 . 219 276 229 . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 707 | . . . . . . . . . . . 173 475 59 Highest Corruption 23 | . . . . . 8 8 . 6 . . 1 . 23 Average Corruption 8 | . . . . . 8 8 . 6 . . 1 . 13 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 26 | . . . . . 2 11 . 5 . . 1 . 7 Message Errors 4 | . . . . . . 1 . . . . . . 3 Matter Fused 8 | . . . . . 1 2 . 3 . . . . 2 Heat Flow Errors 2 | . . . . . . 2 . . . . . . . Energy Discharges 3 | . . . . . 1 1 . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . Data Loss (minor) 3 | . . . . . . 2 . 1 . . . . . Data Loss (major) 3 | . . . . . . 2 . . . . . . 1 Alerts 1 | . . . . . . 1 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 808 | . . 48 137 . . 188 279 30 . . 22 104 . Projectiles . | . . . . . . . . . . . . . . Explosions 37 | . . . . . . 4 33 . . . . . . Melee 771 | . . 48 137 . . 184 246 30 . . 22 104 . Knockbacks 6 | . . . 2 . . . 2 1 . . 1 . . Impact 6 | . . . 2 . . . 2 1 . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . 33 13 24 . . 22 . . Shots 3 | . . . . . . 1 1 1 . . . . . Rammed 1 | . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 293 | . 1 . . . . 285 205 108 214 178 88 293 . Average Temperature 89 | . 1 . . . . 84 78 35 133 22 43 108 . Received Heat Transfer 840 | . 96 45 144 12 . 78 45 192 21 . 18 63 126 Effects 4 | . . . . . . . . . 1 . . 3 . Interference 4 | . . . . . . . . . 1 . . 3 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 6 | . . . 2 . . . 3 1 . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . Parts Fried 15 | . . 1 5 . . 3 5 1 . . . . . Impact Corruptions 20 | . . 1 4 . . 4 7 3 . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Maximum Alert Level 2 | . . . . . . . 2 2 . . . . 1 Low Security (%) 79 | 100 100 100 100 100 100 100 11 38 100 100 100 100 69 Level 1 14 | . . . . . . . 54 49 . . . . 30 Level 2 5 | . . . . . . . 34 12 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 494 | . 99 54 82 33 1 143 487 494 194 70 76 169 264 Initial 180 | . . 39 9 32 1 . 46 164 180 40 39 . 19 Average 119 | . 48 34 32 13 . 54 336 281 144 44 31 48 117 Influence Increases 3381 | . 164 34 163 52 . 394 607 565 144 70 129 503 556 Destroy 0b10 Robot/C 360 | . 80 . . . . 80 80 60 40 . . 20 . Destroy 0b10 Robot/NC 100 | . 5 5 15 5 . 10 25 . . . 5 25 5 Destroy Leader 56 | . 20 2 . . . 10 12 10 . . . . 2 Successful Hack 297 | . 29 4 6 16 . 26 52 68 10 25 17 44 . Disable Machine 150 | . . . . . . 15 105 . . . 15 15 . Destroy Structure 273 | . . 8 7 1 . 28 63 22 34 . 2 54 54 Partial Spotted 435 | . . 15 75 15 . 45 90 15 15 30 60 30 45 Lose Combat Pursuer 1710 | . 30 . 60 15 . 180 180 390 45 15 30 315 450 Influence Decreases 3215 | . 70 105 114 119 5 297 367 533 435 78 199 470 423 Entered New Map 609 | . . 55 14 40 4 . 51 173 189 38 31 . 14 Time Decay 1551 | . 60 30 70 69 1 144 206 170 206 40 152 217 186 Search Patrol Dispatched 300 | . . . . . . . 100 100 . . . . 100 Lost Part 409 | . 10 10 30 10 . 10 10 90 40 . 16 60 123 Lost Ally 10 | . . 10 . . . . . . . . . . . Purge Threat 336 | . . . . . . 143 . . . . . 193 . Squads Dispatched 25 | . 2 . . 1 . 4 3 4 3 . 2 4 2 Investigation 6 | . . . . . . 1 1 3 1 . . . . Extermination 11 | . . . . . . 2 1 . 2 . 1 3 2 Reinforcement 8 | . 2 . . 1 . 1 1 1 . . 1 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . 1 1 . . . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Distress Signals 15 | . 1 . . . . 2 2 3 3 . 1 1 2 Communications Jammed 4 | . . . . . . . . . . 2 1 1 . Distress Signals 4 | . . . . . . . . . . 2 1 1 . Times Spotted 237 | . 12 9 15 2 6 26 18 47 19 4 14 27 38 Peak Tracking Total 20 | . 5 8 13 1 6 11 8 16 14 4 12 7 20 Tactical Retreats 45 | . 2 . 2 1 . 4 6 9 2 1 1 10 7 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Traps Triggered 14 | . . . . 4 . . 1 3 4 . 1 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Machines Disabled 10 | . . . . . . 1 7 . . . 1 1 . Max in Single Turn 2 | . . . . . . 1 2 . . . 1 1 . Garrison Access 3 | . . . 1 1 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Machines Accessed 81 | . 3 2 2 5 . 12 13 10 11 8 4 8 3 Terminals 45 | . 3 2 1 3 . 5 5 5 4 5 4 6 2 Fabricators 13 | . . . . 1 . 2 3 2 3 1 . 1 . Repair Stations 3 | . . . . . . 1 . 1 1 . . . . Recycling Units 11 | . . . . . . 3 2 1 2 1 . 1 1 Scanalyzers 4 | . . . . . . 1 2 1 . . . . . Garrison Access 5 | . . . 1 1 . . 1 . 1 1 . . . Total Hacks 206 | . 10 7 6 12 . 29 33 31 25 16 7 25 5 Successful 84 | . 4 4 3 4 . 7 16 15 10 6 3 11 1 Failed 122 | . 6 3 3 8 . 22 17 16 15 10 4 14 4 Catastrophic 33 | . 3 . 1 3 . 5 2 7 2 5 . 2 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 100 | . 10 7 5 8 . 3 9 19 10 4 5 18 2 Terminals 130 | . 10 7 5 8 . 11 15 20 10 11 7 23 3 Fabricators 30 | . . . . 2 . 4 7 6 8 2 . 1 . Repair Stations 7 | . . . . . . 3 . 3 1 . . . . Recycling Units 24 | . . . . . . 10 4 1 4 2 . 1 2 Scanalyzers 7 | . . . . . . 1 5 1 . . . . . Garrison Access 8 | . . . 1 2 . . 2 . 2 1 . . . Terminal Hacks 24 | . 2 . . . . 2 2 5 2 2 2 7 . Record 1 | . . . . . . . . . . . . 1 . Robot Analysis 2 | . 1 . . . . . . . 1 . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . Level Access Points 3 | . . . . . . . 1 1 . . . 1 . Branch Access Points 2 | . . . . . . . . 1 . 1 . . . Terminal Index 1 | . . . . . . . . 1 . . . . . Unreport Threat 5 | . . . . . . 2 . . . . . 3 . Recall Investigation 2 | . . . . . . . . 1 1 . . . . Recall Extermination 2 | . . . . . . . . . . . 1 1 . Registered Components 2 | . . . . . . . 1 1 . . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . Fabricator Hacks 14 | . . . . 1 . 1 4 4 3 . . 1 . Network Status 5 | . . . . 1 . 1 2 . . . . 1 . Load Schematic 4 | . . . . . . . 1 2 1 . . . . Build 5 | . . . . . . . 1 2 2 . . . . Repair Station Hacks 4 | . . . . . . 2 . 2 . . . . . Scan Component 2 | . . . . . . 1 . 1 . . . . . Repair 2 | . . . . . . 1 . 1 . . . . . Recycling Unit Hacks 11 | . . . . . . 2 2 . 3 2 . 1 1 Process 1 | . . . . . . . . . 1 . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . . Retrieve Components 8 | . . . . . . 2 2 . 1 1 . 1 1 Scanalyzer 4 | . . . . . . . 4 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Analyze 2 | . . . . . . . 2 . . . . . . Retrieve Study 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . 1 . . . . . . Seal Access 3 | . . . 1 1 . . 1 . . . . . . Unauthorized Hacks 24 | . 2 4 2 2 . . 3 4 2 2 1 2 . Terminals 24 | . 2 4 2 2 . . 3 4 2 2 1 2 . Assimilate 2 | . . 1 . 1 . . . . . . . . . Botnet 19 | . 2 2 1 1 . . 3 3 2 2 1 2 . Operators 3 | . . 1 1 . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 69 | . 3 2 1 4 . 11 9 10 9 8 3 6 3 Full Trace Events 6 | . . . . . . 1 1 3 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 6 | . . . . . . . 1 2 3 . . . . Authchips . | . . . . . . . . . . . . . . Time 452 | . . . . . . . 67 134 251 . . . . Total Part Build Rating 30 | . . . . . . . 4 8 18 . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . . . Parts Repaired 2 | . . . . . . 1 . 1 . . . . . Time 60 | . . . . . . 43 . 17 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 23 | . . . . . . . . . 23 . . . . Retrieved Matter 23 | . . . . . . . . . 23 . . . . Retrieved Components 11 | . . . . . . 2 2 . 1 3 . 3 . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Total Allies 1 | . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . Highest-Rated Group 10 | . . 10 . . . . . . . . . . . Highest-Rated Ally 10 | . . 10 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Active Infowar (turns) 1969 | . . . . . . . 223 339 294 95 360 469 189 Sensors 1938 | . . . . . . . 223 339 294 95 360 438 189 Cloaking 4 | . . . . . . . . . . . . 2 2 Jamming 1053 | . . . . . . . . . 3 95 360 469 126 Robot Analysis Total 2 | . 1 . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Turns Passed 3637 | 20 149 72 144 179 78 415 422 350 420 95 360 469 464 Spaces Moved 7801 | 37 140 163 292 316 153 963 1040 784 1233 418 742 865 655 Core 771 | 37 81 . 14 316 153 136 . 2 3 . . . 29 Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7030 | . 59 163 278 . . 827 1040 782 1230 418 742 865 626 Fastest Speed 6 | 50 37 34 34 50 50 23 19 12 6 12 7 11 31 Average Speed 27 | 50 44 34 36 50 50 28 19 21 25 21 20 21 37 Slowest Speed 300 | 50 50 34 50 50 50 50 23 250 300 25 22 31 170 Overloaded Moves 427 | . . . . . . . . 82 124 22 108 91 . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 57 | . . . . . . 1 . 7 28 2 12 2 5 Potential Cave-ins 32 | . . . . . . . . . . . . . 32 Cave-ins Triggered 8 | . . . . . . . . . . . . . 8 Exploration Rate (%) 30 | 3 42 21 37 13 93 31 26 21 30 18 44 28 21 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 116 | . . . 7 1 . 13 22 2 . . 1 18 52 Terrain Destroyed 209 | . . 9 7 1 . 30 63 11 17 . 1 18 52 Melee 116 | . . . 7 1 . 13 22 2 . . 1 18 52 Projectile . | . . . . . . . . . . . . . . AOE 93 | . . 9 . . . 17 41 9 17 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Fac Res Qua Res Acc Total 8863 | 37 190 174 307 333 153 1064 1203 938 1297 420 896 1079 772 Wait 636 | . 4 2 3 . . 63 86 114 46 . 131 150 37 Move 7672 | 36 139 162 291 316 152 960 1039 769 1178 413 717 860 640 Hop 54 | . . . . . . 1 . 7 26 2 12 2 4 Pick Up 23 | . . 1 . . . 1 7 4 1 3 3 1 2 Fast Attach 92 | 1 4 3 . . 1 12 13 19 10 . 4 18 7 Attach 24 | . . 2 . . . 1 5 4 4 . 4 . 4 Detach 19 | . . 2 1 . . 3 2 2 3 . 1 1 4 Swap 8 | . 1 . . . . 1 2 . . . . 1 3 Drop 59 | . 1 . . . . 2 15 10 1 2 2 15 11 Fire 52 | . 41 1 . . . 3 4 1 2 . . . . Melee 160 | . . 1 12 2 . 17 30 8 . . 4 31 55 Ram 1 | . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 46 | . . . . 15 . . . . 26 . . . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous 17 | . . . . . . . . . . . 17 . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low / [*Ext]) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 21 | -11/Scrapyard | Entered Materials 21 | -10/Materials | Discovered new exit (range 7) 111 | -10/Materials | Core integrity fell below 50% 145 | -10/Materials | Discovered new exit (range 5) 170 | -10/Materials | Entered another Materials area 170 | -9/Materials | Evolved 2 slots: Propulsion x2 197 | -9/Materials | Discovered new exit (range 16) 238 | -9/Materials | Discovered new exit (range 4) 242 | -9/Materials | Entered another Materials area 242 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -8/Materials | Build established: Mutant 347 | -8/Materials | Discovered new exit (range 16) 386 | -8/Materials | Entered Factory 386 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 521 | -7/Factory | Discovered new exit (range 7) 565 | -7/Factory | Sucked down chute 565 | -7/Factory | Entered Waste 577 | -7/Waste | Spotted C-40 Crusher 580 | -7/Waste | EMP discharged 581 | -7/Waste | Spotted C-40 Crusher 587 | -7/Waste | Spotted C-40 Crusher 619 | -7/Waste | Spotted C-40 Crusher 619 | -7/Waste | Spotted C-40 Crusher 629 | -7/Waste | Spotted C-40 Crusher 639 | -7/Waste | Discovered new exit (range 10) 643 | -7/Waste | Entered Factory 700 | -7/Factory | Repaired Broken Impulse Thruster 804 | -7/Factory | Core integrity fell below 50% 960 | -7/Factory | Discovered new exit (range 12) 1058 | -7/Factory | Entered another Factory area 1058 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1084 | -6/Factory | Build established: Sprinter 1207 | -6/Factory | Discovered new exit (range 15) 1234 | -6/Factory | Identified exit to Factory 1316 | -6/Factory | Fabricated Cld. VTOL Module (x1) 1408 | -6/Factory | Search patrols dispatched 1440 | -6/Factory | Discovered new exit (range 15) 1442 | -6/Factory | Identified exit to Lower Caves 1480 | -6/Factory | Entered another Factory area 1480 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1559 | -5/Factory | Repaired Imp. Flight Unit 1592 | -5/Factory | Identified exit to Upper Caves 1592 | -5/Factory | Identified exit to Factory 1711 | -5/Factory | Lost 6 parts (1p3n2w) 1718 | -5/Factory | Fabricated Cld. VTOL Module (x1) 1780 | -5/Factory | Search patrols dispatched 1815 | -5/Factory | Fabricated Cld. VTOL Module (x1) 1830 | -5/Factory | Entered another Factory area 1830 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 1838 | -4/Factory | Build established: Hacker-Sprinter 1972 | -4/Factory | Lost 3 parts (1n2u) 2007 | -4/Factory | Fabricated Adv. Reaction Control System? 2016 | -4/Factory | Discovered new exit (range 15) 2028 | -4/Factory | Identified exit to Upper Caves 2168 | -4/Factory | Fabricated Cld. VTOL Module (x1) 2247 | -4/Factory | Discovered new exit (range 14) 2249 | -4/Factory | Identified exit to Research 2250 | -4/Factory | Entered Research 2250 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2322 | -3/Research | Identified exit to Quarantine 2326 | -3/Research | Spotted B-86 Titan 2345 | -3/Research | Entered Quarantine 2375 | -3/Quarantine | Discovered new exit (range 15) 2548 | -3/Quarantine | Found Alien Artifact 2548 | -3/Quarantine | Identified Core Reset Matrix 2548 | -3/Quarantine | Used Core Reset Matrix 2552 | -3/Quarantine | Detected hypermatrix surge 2552 | -3/Quarantine | Sensed 9 artifacts in vicinity 2569 | -3/Quarantine | Met incapacitated Sigix Warrior 2569 | -3/Quarantine | Lockdown squad dispatched 2618 | -3/Quarantine | Found Sigix Containment Pod 2623 | -3/Quarantine | Spotted Lightning 2651 | -3/Quarantine | Spotted Lightning 2651 | -3/Quarantine | Spotted Lightning 2702 | -3/Quarantine | Discovered new exit (range 15) 2704 | -3/Quarantine | Identified exit to Research 2705 | -3/Quarantine | Entered Research 2705 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2942 | -2/Research | Spotted B-90 Cyclops 2975 | -2/Research | Identified exit to Access 2975 | -2/Research | Watched by a mysterious "MATRIX" hacker 3174 | -2/Research | Entered Access 3174 | -1/Access | Evolved 2 slots: Utility x2 3345 | -1/Access | Spotted B-99 Colossus 3373 | -1/Access | Spotted B-99 Colossus 3412 | -1/Access | Lost 6 parts (3n3u) 3424 | -1/Access | Search patrols dispatched 3497 | -1/Access | Crushed by falling debris 3525 | -1/Access | Crushed by falling debris 3526 | -1/Access | Crushed by falling debris 3557 | -1/Access | Lost 3 parts (3u) 3560 | -1/Access | Crushed by falling debris 3561 | -1/Access | System corruption reached 10% 3564 | -1/Access | Crushed by falling debris 3573 | -1/Access | Crushed by falling debris 3576 | -1/Access | Crushed by falling debris 3607 | -1/Access | Lost 3 parts (2n1u) 3624 | -1/Access | Crushed by falling debris 3633 | -1/Access | Door terminal overloaded 3636 | -1/Access | Discovered new exit (range 6) 3637 | -1/Access | Core integrity fell below 50% 3638 | *** | Destroyed 0b10! Last Messages --------------- 03620_ U-05 Engineer builds a Wall. 03624_ The unstable cave ceiling collapses. 03624_ Crushed by falling debris. 03624_ System Shield destroyed. 03624_ System corrupted by crushing effect (+3). 03625_ K-01 Serf collects debris. 03626_ U-05 Engineer builds a Wall. 03628_ Slug penetrates Wall. 03628_ Dropped Exp. Coolant Injector. 03630_ P-80 Master resets U-05 Engineer, system corruption cleaned. 03632_ ETE7XI,ZIYLL