Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 17:46:54 Player: blackdogzx Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1644) 1644 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4319 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Trap Scanner Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VSS Leg Improved Sensor Array Recoil Stabilizer Weapon Cycler Force Booster Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Visual Processing Unit Improved Sensor Array Targeting Computer Advanced ECM Suite Improved Power Shielding > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Micro Nuclear Core Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Energy Filter Weapon Cycler Force Booster Axe [Rating: 45] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Power Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 5 | . . 2 2 1 Weapon . | . . . . . Parts Attached 74 | 7 7 4 30 26 Power 14 | 2 1 . 4 7 Engine 8 | 2 1 . 2 3 Core 6 | . . . 2 4 Reactor . | . . . . . Propulsion 15 | 2 2 . 5 6 Treads . | . . . . . Leg 15 | 2 2 . 5 6 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 21 | 1 1 2 14 3 Device 11 | . 1 1 7 2 Storage 1 | 1 . . . . Processor 3 | . . 1 1 1 Hackware 1 | . . . 1 . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 24 | 2 3 2 7 10 Energy Gun 6 | . . . 1 5 Energy Cannon 3 | . 2 . 1 . Ballistic Gun 8 | 2 . 1 3 2 Ballistic Cannon 4 | . . 1 2 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . 1 . 2 2 Parts Lost 29 | . . 6 9 14 Power 5 | . . 1 1 3 Propulsion 5 | . . 2 1 2 Utility 15 | . . 2 7 6 Weapon 4 | . . 1 . 3 Highest Loss Streak 9 | . . 5 2 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 94 | . 99 87 92 95 Engine 8 | . 14 9 3 8 Core 3 | . . . 3 5 Leg 17 | . 28 18 16 14 Device 19 | . 13 18 20 20 Storage 8 | . 14 11 9 6 Processor 7 | . . 10 1 14 Hackware 3 | . . . 9 1 Protection 5 | . . . 10 6 Energy Gun 1 | . . . . 3 Energy Cannon 5 | . 16 11 4 . Ballistic Gun 6 | . 3 2 11 4 Ballistic Cannon 1 | . . 3 1 3 Launcher 1 | . 7 2 . . Peak Build Rating 45 | 6 11 15 37 45 Average Rating 29 | 5 9 12 31 40 On Entrance 12 | . 6 10 10 34 Naked Turns . | . . . . . Heaviest Build 44 | 12 19 20 34 44 Greatest Support 36 | 20 20 20 36 36 Greatest Overweight (x) 5 | 2 . 5 5 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 1 7 7 8 8 Average Carried 6 | . 4 5 6 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 1 7 7 8 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1533 | 184 216 88 697 348 Remotely . | . . . . . Salvage Created 1686 | . 280 109 910 387 Parts 118 | . 25 15 52 26 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 9 5 17 6 Melee 4 | . . . . 4 Guns 15 | . . 1 12 2 Cannons 14 | . 5 4 5 . AOE 4 | . 4 . . . Classes Destroyed 12 | . 5 1 3 3 Worker 2 | . 1 . . 1 Builder 4 | . 2 1 1 . Recycler 1 | . . . . 1 Watcher 3 | . 1 . 1 1 Swarmer 7 | . 3 4 . . Grunt 14 | . 6 . 8 . Brawler 1 | . . . 1 . Duelist 1 | . . . 1 . Sentry 5 | . . 1 4 . Specialist 2 | . . . . 2 Hunter 5 | . . . 3 2 Programmer 2 | . . . . 2 Best Kill Streak 5 | . 5 3 3 2 Combat Bots Only 3 | . 3 3 3 2 Max Kills in Single Turn 3 | . 3 1 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 510 | . 27 69 187 227 Missed 165 | . 6 19 59 81 Damage Taken 4735 | . 250 577 1739 2169 Core 1069 | . 37 107 219 706 Absorbed by Shields . | . . . . . Redirected to Shielding 103 | . . . 24 79 Regen/Repaired (Parts) 3 | . . 3 . . Core Remaining (%) 79 | 100 85 73 60 . Volleys Fired 169 | . 17 23 83 46 Largest 2 | . 2 2 2 2 Hottest 136 | . 136 107 91 100 Shots Fired 284 | . 32 34 151 67 Gun 181 | . . 3 119 59 Cannon 93 | . 23 30 32 8 Launcher 10 | . 9 1 . . Special . | . . . . . Kinetic 169 | . . 10 130 29 Thermal 71 | . 23 23 21 4 Explosive 10 | . 9 1 . . Electromagnetic 34 | . . . . 34 Robot Hit Streak 12 | . 8 2 6 12 Robot Miss Streak 6 | . 3 6 6 4 Penetration Max 1 | . . . 1 1 Secondary Targets . | . . . . . Shots Hit Robots 167 | . 15 11 84 57 Core Hits 75 | . 16 6 35 18 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 8 | . . . 3 5 Destroy 2 | . . . 2 . Blast 1 | . . . 1 . Sever 5 | . . . . 5 Melee Attacks 24 | . . . . 24 Impact . | . . . . . Slashing 24 | . . . . 24 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3824 | . 734 293 1525 1272 Guns 1477 | . . 16 1089 372 Cannons 1036 | . 286 232 434 84 Explosions 570 | . 448 35 . 87 Melee 722 | . . . . 722 Ramming 19 | . . 10 2 7 Kinetic 1778 | . . 123 1254 401 Thermal 767 | . 286 125 269 87 Explosive 483 | . 448 35 . . Electromagnetic 55 | . . . . 55 Impact . | . . . . . Slashing 722 | . . . . 722 Piercing . | . . . . . Highest Corruption 10 | . . 5 . 10 Average Corruption 3 | . . 5 . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . 1 . 14 Message Errors 4 | . . . . 4 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Misfires 1 | . . . . 1 Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 12 | . . . . 12 Projectiles . | . . . . . Explosions 3 | . . . . 3 Melee 9 | . . . . 9 Knockbacks 6 | . . 1 3 2 Impact 1 | . . 1 . . Kinetic 5 | . . . 3 2 Secondary . | . . . . . Self-Inflicted Damage 27 | . 25 2 . . Shots 1 | . 1 . . . Rammed 1 | . . 1 . . Targets Rammed 5 | . 1 2 1 1 Kicked 4 | . 1 1 1 1 Crushed . | . . . . . Highest Temperature 336 | . 336 232 245 314 Average Temperature 81 | . 102 71 70 89 Received Heat Transfer 777 | . 72 147 558 . Effects 2 | . . . 1 1 Energy Bleed 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . 2 1 2 . Heat Transferred 1271 | . 518 222 481 50 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 350 | . 274 293 350 177 Initial 158 | . . 59 102 158 Average 116 | . 115 193 152 77 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 81 | 100 76 45 69 100 Level 1 18 | . 23 54 30 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 1 7 5 Investigation 4 | . 2 . 2 . Extermination 3 | . . . . 3 Reinforcement 5 | . . 1 2 2 Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . . 4 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 12 12 31 15 Peak Tracking Total 7 | . 3 6 7 5 Tactical Retreats 6 | . . 2 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 3 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . . 3 3 1 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 1 1 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 8 5 3 2 Successful 15 | . 7 3 3 2 Failed 3 | . 1 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 8 . 3 2 Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 . 3 2 Record 8 | . 4 . 2 2 Prototype ID Bank 1 | . . . 1 . Alert Level 2 | . 2 . . . Maintenance Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 1 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3232 | 64 534 281 1048 1305 Spaces Moved 1820 | 46 365 144 595 670 Core 59 | 8 . 19 21 11 Treads . | . . . . . Legs 1761 | 38 365 125 574 659 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 134 | 116 120 132 126 151 Slowest Speed 300 | 150 120 300 300 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 49 19 41 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 70 | . 54 10 2 4 Melee . | . . . . . Projectile 3 | . . . 2 1 AOE 67 | . 54 10 . 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2305 | 53 429 198 771 854 Wait 118 | . 25 23 23 47 Move 1816 | 45 364 143 594 670 Hop . | . . . . . Pick Up 42 | 1 8 2 16 15 Fast Attach 38 | 6 3 2 14 13 Attach 22 | . 1 2 14 5 Detach 18 | . 2 1 11 4 Swap 14 | 1 3 . 2 8 Drop 39 | . 5 . 13 21 Fire 169 | . 17 23 83 46 Melee 24 | . . . . 24 Ram 1 | . . 1 . . Kick 4 | . 1 1 1 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x2 656 | -9/Materials | Repaired Signal Interpreter? 854 | -9/Materials | Discovered new exit (range 14) 875 | -9/Materials | Lost 5 parts (1p2n2u) 880 | -9/Materials | Entered another Materials area 880 | -8/Materials | Evolved 2 slots: Utility x2 1687 | -8/Materials | Garrison activated, responded to threat 1916 | -8/Materials | Discovered new exit (range 11) 1928 | -8/Materials | Entered Factory 1928 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2181 | -7/Factory | Build established: Scavenger-Mutant 3127 | -7/Factory | Lost 3 parts (1p2u) 3163 | -7/Factory | System corruption reached 10% 3206 | -7/Factory | Core integrity fell below 50% 3230 | -7/Factory | Core integrity fell below 20% 3233 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 03201_ Acquired Prototype Energy Gun. 03201_ Identified Adv. Beam Rifle. 03202_ System corrupted: Energy discharge (-162). 03205_ Carbon-fiber Leg destroyed. 03205_ Targeting Computer destroyed. 03205_ Slug penetrates Wall. 03205_ Knocked back. 03206_ Nuclear Core destroyed. 03215_ Imp. Sensor Array destroyed. 03217_ System corrupted: Heat flow error (+185). 03217_ U-05 Engineer builds a Wall. 03217_ R-06 Scavenger collects Tractor Beam. 03221_ U-05 Engineer builds a Wall. 03221_ Hvy. Deuterium Engine destroyed. 03221_ U-05 Engineer builds a Wall. 03227_ Adv. Beam Rifle destroyed. 03229_ Slug penetrates Wall. 03232_ U-05 Engineer builds a Wall. 03233_ DKKAK#3WVB9=%0VHYM1QU3CWEYJNZFI|G Map ----- +----------------------------------------------------+ | ???????# # """" #??????????????????????? | | ???????# """""" # #??????????????????????? | | ???????# """""" *########??????????????????????? | | ???????# """"""!]#?????????????????????????????? | | ???????# """""" #??????? ?????????????????? | | ???????# #?????## ???????????????? | | ???????# #?????# #?????????????? | | ??#?#### ####### #?????????????? | | """ #?????????????? | | "Y #?????????????? | | ?"" """ ^ +?????????????? | | ?"" % ] #?????????????? | | ?"" #?????????????? | | ?"" ###########/######### ??????????????? | | ?????????# #???? ??????????????? | | ?????????# " " " #????# ##??????????????? | | ?????????# " " " #????# ##??????????????? | | ?????????# " " " #????# T#??????????????? | | ?????????# " " " #????# #??????????????? | | ?????????# " " " #????#% #???????????????? | | ?????????# " " " ###### #???????????????? | | ?????????# " " " /=[ [ #???????????????? | | ?????????# " " " ########H#########?????????? | | ?????????# " " " " " # % #?????????? | | ?????????# "Y" # #?????????? | | ?????????# """ # @ x #?????????? | | ?????????############## #?????????? | | ??????????????????????# % #?????????? | | ??????????????????????# %x""""""" #?????????? | | ??????????????????????# """"""" #?????????? | | ??????????????????????# % """"""" #?????????? | | ??????????????????????# """"""" #?????????? | | ??????????????????????##################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 2 Armor Coverage 225 Resistance: EM 15 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubdwellerEncryptedKatana Manual? 0 Play Time 00:57:27 Cumulative 20.2 hours Start 2024.12.21 @ 16:48:45 End 2024.12.21 @ 17:46:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 25 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5049db5c-a2be-4e69-b770-625f6ae8afb6