Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 14:13:39 Player: DGSTER Result: Smashed by cave-in Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (122) 610 Value Destroyed (4086) 4086 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (716) 716 TOTAL SCORE: 7912 Bonus ------- High Alert Combat Kills 716 Cogmind --------- Core Integrity 0/700 Matter 87/300 Energy 92/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Advanced Targeting Computer Gatling Laser Improved Spread Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Gun Gauss Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Heat Sink Enhanced Optical Array Advanced Targeting Computer Advanced ECM Suite Improved Medium Armor Plating Heavy Laser Gatling Laser Improved Spread Laser Improved Assault Rifle Katana [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 127 | 7 9 36 44 31 Power 13 | 1 . 5 4 3 Engine 10 | 1 . 4 3 2 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 31 | 2 3 6 12 8 Treads 1 | . . . 1 . Leg 30 | 2 3 6 11 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 22 | 2 2 4 7 7 Device 8 | 1 1 . 3 3 Storage 5 | 1 1 3 . . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 5 | . . . 2 3 Artifact . | . . . . . Weapon 61 | 2 4 21 21 13 Energy Gun 10 | . . 1 7 2 Energy Cannon 2 | . 2 . . . Ballistic Gun 36 | 2 2 16 10 6 Ballistic Cannon 5 | . . 1 1 3 Launcher 4 | . . 2 2 . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 3 1 Parts Lost 45 | . 1 7 15 22 Power 8 | . . 4 2 2 Propulsion 13 | . . 1 5 7 Utility 11 | . 1 . 3 7 Weapon 13 | . . 2 5 6 Highest Loss Streak 10 | . 1 2 6 10 To Critical Strikes 2 | . . 1 . 1 Average Slot Usage (%) 94 | . 91 99 91 91 Engine 8 | . 14 9 6 5 Core 1 | . . 1 2 1 Leg 23 | . 28 21 23 23 Device 8 | . 6 11 8 6 Storage 9 | . 14 11 9 6 Processor 10 | . . 10 11 14 Protection 2 | . . . 2 6 Energy Gun 3 | . . . 10 3 Energy Cannon 1 | . 9 . . . Ballistic Gun 19 | . 18 31 13 11 Ballistic Cannon 2 | . . . 1 6 Naked Turns . | . . . . . Heaviest Build 52 | 11 20 37 47 52 Greatest Support 45 | 20 20 23 35 45 Greatest Overweight (x) 12 | 1 . 2 3 12 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 10 15 14 Most Carried 13 | 4 9 10 10 13 Average Carried 7 | 1 5 7 6 9 Final Capacity 15 | 8 10 15 15 5 Final Carried 9 | 2 8 9 8 4 Class Distribution -------------------- 34% | Scavenger-Gunner 20% | Mutant 18% | Scavenger-Skirmisher 15% | Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3421 | 314 166 912 1332 697 Remotely . | . . . . . Salvage Created 5159 | 231 508 1288 2208 924 Parts 245 | 21 28 73 75 48 Haulers Intercepted 7 | . 1 1 3 2 Recyclers Shooed 9 | . . 1 7 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 106 | . 8 31 42 25 Melee 1 | . . . 1 . Guns 77 | . 4 25 31 17 Cannons 14 | . 4 . 2 8 AOE 11 | . . 6 5 . Classes Destroyed 16 | 3 5 2 3 3 Worker 2 | 1 . 1 . . Builder 1 | . 1 . . . Tunneler 7 | 6 1 . . . Hauler 7 | . 1 1 3 2 Recycler 6 | 1 1 1 3 . Mechanic 1 | . . . 1 . Watcher 3 | . 1 2 . . Swarmer 12 | . 2 7 3 . Grunt 61 | . 6 14 30 11 Brawler 3 | . . . 3 . Duelist 4 | . . 2 2 . Sentry 15 | . . 8 3 4 Demolisher 2 | . . . . 2 Hunter 1 | . . . 1 . Programmer 3 | . . . . 3 Assembled 5 | . . . . 5 Best Kill Streak 7 | 3 3 6 7 6 Combat Bots Only 7 | . 2 5 7 6 Max Kills in Single Turn 3 | 1 3 2 2 2 Gunslinging 1 | . . 1 1 . Exploded 2 | . . 1 2 . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 752 | . 58 146 249 299 Missed 215 | . 17 39 66 93 Damage Taken 7993 | . 605 1386 2878 3124 Core 1650 | . 141 288 508 713 Absorbed by Shields . | . . . . . Core Remaining (%) 44 | 100 43 28 7 . Volleys Fired 332 | 22 48 79 123 60 Largest 3 | 2 2 3 3 3 Hottest 156 | 40 88 79 143 156 Shots Fired 883 | 44 96 216 347 180 Gun 767 | 44 66 205 332 120 Cannon 101 | . 30 2 9 60 Launcher 15 | . . 9 6 . Special . | . . . . . Kinetic 687 | 44 66 207 206 164 Thermal 181 | . 30 . 135 16 Explosive 15 | . . 9 6 . Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 9 14 18 19 Robot Miss Streak 21 | 4 2 4 3 21 Penetration Max . | . . . . . Secondary Targets 10 | . . 3 7 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 589 | 30 62 133 237 127 Core Hits 287 | 15 24 63 99 86 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . 1 2 . Critical Strikes 14 | . . 2 10 2 Burn 8 | . . . 8 . Destroy 3 | . . 2 1 . Blast 2 | . . . . 2 Smash 1 | . . . 1 . Melee Attacks 20 | . . . 10 10 Impact 10 | . . . 10 . Slashing 10 | . . . . 10 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11389 | 234 926 2605 5234 2390 Guns 8165 | 234 404 1974 3916 1637 Cannons 1336 | . 389 45 156 746 Explosions 1519 | . 133 537 849 . Melee 279 | . . . 279 . Ramming 90 | . . 49 34 7 Kinetic 7239 | 234 404 2019 2441 2141 Thermal 2262 | . 389 . 1631 242 Explosive 1386 | . . 537 849 . Electromagnetic 133 | . 133 . . . Impact 279 | . . . 279 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Matter Fused 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 143 | . 11 35 97 . Projectiles 11 | . . 3 8 . Explosions 43 | . 11 32 . . Melee 89 | . . . 89 . Knockbacks 12 | . . 2 7 3 Impact 4 | . . 1 3 . Kinetic 6 | . . 1 2 3 Secondary 2 | . . . 2 . Self-Inflicted Damage 94 | . 70 24 . . Shots 3 | . 2 1 . . Rammed 1 | . . . 1 . Targets Rammed 25 | . 1 10 12 2 Kicked 24 | . 1 10 11 2 Crushed . | . . . . . Highest Temperature 341 | . 311 68 341 160 Average Temperature 66 | . 121 18 75 36 Received Heat Transfer 3030 | . 264 615 1413 738 Effects 3 | . . . 3 . Shutdowns 1 | . . . 1 . Energy Bleed 1 | . . . 1 . Damage (minor) 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions 2 | . . . 2 . Robots Melted 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Parts Melted 14 | . . . 13 1 Heat Transferred 5172 | . 703 . 3911 558 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1101 | 40 198 605 1101 518 Initial 438 | . 26 . 255 438 Average 345 | 21 49 253 698 362 Maximum Alert Level 4 | . . 2 4 2 Low Security (%) 28 | 100 100 29 . . Level 1 37 | . . 56 10 67 Level 2 23 | . . 13 45 32 Level 3 9 | . . . 41 . Level 4 . | . . . 2 . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 23 | . 2 6 7 8 Investigation 5 | . 1 3 . 1 Extermination 2 | . . . . 2 Reinforcement 11 | . 1 3 3 4 Assault 4 | . . . 4 . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . . 2 8 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 192 | . 17 45 82 48 Peak Tracking Total 12 | . 4 4 8 12 Tactical Retreats 10 | . . 2 6 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . . 6 . . Reused 2 | . . 2 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 2 . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 2 . 4 . Max in Single Turn 2 | . 2 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 8 7 2 3 Terminals 18 | . 8 6 2 2 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 59 | . 22 23 7 7 Successful 30 | . 12 12 3 3 Failed 29 | . 10 11 4 4 Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 29 | . 9 9 6 5 Terminals 54 | . 22 20 7 5 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 3 | . . 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . 9 9 3 2 Record 2 | . . 2 . . Robot Analysis 1 | . 1 . . . Prototype ID Bank 5 | . 3 2 . . Branch Access Points 1 | . 1 . . . Emergency Access Points 1 | . 1 . . . Alert Level 4 | . . 1 2 1 Unreport Threat 4 | . 2 . 1 1 Locate Traps 2 | . 1 1 . . Reprogram Traps 1 | . . 1 . . Maintenance Status 1 | . . 1 . . Registered Components 1 | . . 1 . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . 2 . . Report Inventory 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 3 1 . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Reject 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 6 6 2 3 Full Trace Events 3 | . 2 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6593 | 255 1029 2087 1572 1650 Spaces Moved 2983 | 158 708 896 541 680 Core 24 | 14 . . . 10 Treads 17 | . . . 17 . Legs 2942 | 144 708 896 524 670 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 190 50 Average Speed 170 | 114 120 190 192 191 Slowest Speed 650 | 120 120 260 330 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 7 98 91 38 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 103 | . . 53 29 21 Melee 10 | . . . . 10 Projectile 11 | . . . . 11 AOE 82 | . . 53 29 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3768 | 197 802 1103 795 871 Wait 149 | . 16 46 26 61 Move 2978 | 157 707 895 540 679 Hop . | . . . . . Pick Up 76 | 10 14 19 20 13 Fast Attach 14 | . . 1 8 5 Attach 39 | 7 1 8 15 8 Detach 1 | . . . 1 . Swap 74 | . 8 27 21 18 Drop 60 | 1 7 18 19 15 Fire 332 | 22 48 79 123 60 Melee 20 | . . . 10 10 Ram . | . . . . . Kick 24 | . 1 10 11 2 Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 256 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 13) 718 | -10/Materials | Identified exit to Mines 806 | -10/Materials | Discovered new exit (range 15) 995 | -10/Materials | Core integrity fell below 50% 1080 | -10/Materials | Discovered new exit (range 16) 1112 | -10/Materials | Discovered new exit (range 12) 1182 | -10/Materials | Discovered new exit (range 11) 1285 | -10/Materials | Entered another Materials area 1285 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1598 | -9/Materials | Build established: Skirmisher 1689 | -9/Materials | Discovered new exit (range 4) 2043 | -9/Materials | Build established: Scavenger-Skirmisher 2258 | -9/Materials | Discovered new exit (range 5) 2264 | -9/Materials | Identified exit to Materials 2532 | -9/Materials | Core integrity fell below 50% 2738 | -9/Materials | Discovered new exit (range 16) 2949 | -9/Materials | Identified exit to Mines 3279 | -9/Materials | Build established: Skirmisher 3330 | -9/Materials | Discovered exit to Materials (range 15) 3372 | -9/Materials | Entered another Materials area 3372 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3765 | -8/Materials | Lost 5 parts (1p2n1u1w) 3772 | -8/Materials | First assault squad dispatched 3819 | -8/Materials | Discovered new exit (range 15) 3907 | -8/Materials | Core integrity fell below 50% 4006 | -8/Materials | Identified exit to Storage 4492 | -8/Materials | Core integrity fell below 20% 4571 | -8/Materials | Build established: Scavenger-Tank 4638 | -8/Materials | Destroyed 7 combat bots 4643 | -8/Materials | Lost 6 parts (1p2n1u2w) 4872 | -8/Materials | Discovered new exit (range 9) 4873 | -8/Materials | Build established: Scavenger-Gunner 4942 | -8/Materials | Identified exit to Factory 4944 | -8/Materials | Entered Factory 4944 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5419 | -7/Factory | Lost 3 parts (1n1u1w) 5979 | -7/Factory | Garrison activated, responded to threat 6298 | -7/Factory | Lost 5 parts (1p1n2u1w) 6485 | -7/Factory | Cargo convoy interrupted 6541 | -7/Factory | Assembled infested ambush trap array 6544 | -7/Factory | Core integrity fell below 50% 6587 | -7/Factory | Core integrity fell below 20% 6594 | -7/Factory | Crushed by falling debris 6594 | -7/Factory | Smashed by cave-in Last Messages --------------- as-07209 emerges from a hatch in the floor. as-83283 emerges from a hatch in the floor. as-19270 emerges from a hatch in the floor. Gauss Cannon destroyed. Aluminum Leg destroyed. as-17359 emerges from a hatch in the floor. as-72179 emerges from a hatch in the floor. as-30719 emerges from a hatch in the floor. Trap cavity collapses in on itself. Critical hit (Destroy). Lgt. Angular Momentum Engine destroyed. Knocked back. as-72179 destroyed. Flak Gun destroyed. Imp. Heat Sink destroyed. Dropped Lrg. Storage Unit. The unstable cave ceiling collapses. Crushed by falling debris. Katana destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ???????????????????# ?#%# | # | | ???????????????????# # ############## | | ???????????????????# ^ +% *%= | | ???????????????????#^ # %=! # ## | | ?????????????????????""" # * #####+##### | | ?????????????????????????+ """ # ?# | | ?????????????????????????## """" # ##!! # | | ??????????????????????????# """" ""####! 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