Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.09 @ 13:06:09 Player: cptwinky Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (681) 3405 Value Destroyed (38527) 38527 Prototype IDs (311) 6220 Alien Tech Used (11) 2200 Bonus (50408) 50408 TOTAL SCORE: 112660 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 20723 Follower Combat Kills 4207 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -5222 Cogmind --------- Core Integrity 0/1600 Matter 175/300 Energy 90/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- High-density Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Experimental Phase Shifter > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (5) ---- Matter Drive High-powered Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Power Amplifier Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Experimental Core Analyzer Quantum Capacitor Centrium Medium Armor Plating Heavy Regenerative Plating Beam Splitter AEGIS Remote Shield > --- WEAPON ----------- Cooled Nova Cannon Multinova Projection Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Matter Drive Experimental Energy Well Zionite Biocell Experimental Matter Compressor Heavy Regenerative Plating Improved Focal Shield Experimental Force Field Experimental Force Field Long-range Tractor Beam Transdimensional Reconstructor High-powered Transdimensional Reconstructor Microwarp Drive Improved Potential Cannon Multinova Projection Cannon Multirail Multirail Sigix Broadsword [Rating: 269] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Vortex Chain Reactor Propulsion Armored Treads Treads Armored Treads Leg High-density Centrium Leg Wheel Armored Huge Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Heavy Regenerative Plating Weapon Powered Cannon Energy Gun Beamcaster Energy Cannon Powered Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Tri-rail Accelerator Launcher Enhanced Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Core Stripper Slashing Weapon Makeshift Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . Utility 10 | . . . . 1 . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 639 | 2 7 10 18 6 9 2 2 47 4 2 10 12 3 19 8 17 . 19 23 4 2 13 15 58 5 12 12 1 10 28 9 17 47 12 23 124 27 Power 39 | . 1 1 . . 1 . . 3 . . 1 . 1 . . . . 1 1 . 1 . 1 7 . 1 3 . 1 1 1 1 1 . 1 7 3 Engine 9 | . 1 1 . . 1 . . 3 . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . 1 . . 1 1 . . . . . . . Reactor 24 | . . . . . . . . . . . . . . . . . . . . . . . 1 6 . . 3 . . . 1 1 1 . 1 7 3 Propulsion 79 | 2 . 4 1 3 1 . . 7 1 1 2 1 1 5 . 1 . 8 4 1 . 2 1 10 . . 3 . 1 2 . 2 3 . 4 7 1 Treads 66 | 2 . 4 1 3 1 . . 7 1 1 2 1 1 5 . 1 . 5 4 1 . 1 1 3 . . 1 . 1 2 . 2 3 . 4 7 1 Leg 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . 7 . . 1 . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Utility 359 | . 3 3 4 1 1 . . 24 3 1 5 11 1 14 8 16 . 10 11 1 1 9 11 19 5 5 4 1 5 21 4 9 31 8 12 81 16 Device 229 | . 2 1 1 . . . . 7 . 1 3 7 . 9 7 13 . 4 7 1 . 7 7 12 5 2 2 1 4 15 3 7 24 7 6 53 11 Storage 19 | . 1 1 1 . . . . 1 . . 1 . . 1 . . . . 1 . . . 1 1 . . . . . . . . 1 . 4 5 . Processor 32 | . . . . . . . . 3 1 . 1 . . . . . . 1 1 . . . . 4 . 2 1 . 1 1 . 1 3 . 1 9 2 Hackware 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 . . . 1 . . . Protection 73 | . . 1 2 1 1 . . 12 2 . . 4 1 4 1 3 . 5 2 . 1 2 3 1 . 1 1 . . 2 1 1 3 . 1 14 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 162 | . 3 2 13 2 6 2 2 13 . . 2 . . . . . . . 7 2 . 2 2 22 . 6 2 . 3 4 4 5 12 4 6 29 7 Energy Gun 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . Energy Cannon 49 | . 1 . 1 . . . . 1 . . 1 . . . . . . . 2 1 . . . . . . . . 2 2 2 4 8 2 3 16 3 Ballistic Gun 19 | . . . 3 1 3 1 1 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Ballistic Cannon 34 | . 2 2 3 . . . . . . . 1 . . . . . . . 2 1 . 1 1 12 . 3 1 . . 1 1 . 1 . . 2 . Launcher 24 | . . . 2 . 2 . 1 2 . . . . . . . . . . 2 . . . 1 2 . . . . 1 1 . 1 2 . 2 4 1 Special Weapon 9 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 7 . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 4 . Slashing Weapon 10 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . 1 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 56 | . . . 1 . . . . 1 . 1 1 3 . 2 . 1 . 2 4 . 1 2 1 11 . . 6 . . 1 4 . 7 . 2 4 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Lost 62 | . 1 4 1 . . . . 5 . . 1 . . 1 . 1 . 6 3 . . . . 18 . . . . . 1 . . 3 . 1 2 14 Power 8 | . . 1 . . . . . . . . . . . . . . . 2 . . . . . 4 . . . . . . . . . . . . 1 Propulsion 9 | . . 2 . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . 3 Utility 37 | . 1 . . . . . . 5 . . . . . 1 . 1 . 4 1 . . . . 10 . . . . . 1 . . 3 . 1 2 7 Weapon 8 | . . 1 1 . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 3 Highest Loss Streak 10 | . 1 4 1 . . . . 1 . . 1 . . 1 . 1 . 3 1 . . . . 10 . . . . . 1 . . 1 . 1 1 10 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 82 | . 93 99 97 83 88 88 88 93 89 78 79 91 92 86 87 90 93 91 84 88 87 83 85 71 75 75 77 74 73 75 70 70 69 68 68 68 69 Engine 6 | . 14 13 14 11 11 11 11 9 14 14 13 14 14 12 12 12 12 1 . . . . . 1 5 4 . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . . . . . . 5 10 11 14 16 13 2 . . 3 . 1 4 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 9 10 10 10 10 7 4 4 8 8 8 7 7 10 Treads 22 | . 28 28 28 28 33 33 33 26 27 28 28 28 28 30 31 31 31 30 9 22 22 22 22 7 15 15 14 15 13 13 13 12 12 12 14 15 13 Device 11 | . 8 12 9 . . . . . 7 7 7 14 14 12 12 12 12 6 9 11 11 10 11 11 25 25 21 19 18 16 11 12 20 21 17 14 11 Storage 5 | . 14 14 2 11 11 11 11 8 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 3 4 2 Processor 8 | . . . . . . . . 11 8 7 7 14 8 6 6 6 6 6 15 17 16 16 16 16 10 10 10 10 13 15 18 16 8 4 3 8 17 Protection 9 | . . 1 13 11 11 11 11 15 17 7 7 6 12 11 11 15 18 24 12 11 10 6 8 3 . . 8 10 9 5 4 7 6 8 7 7 3 Energy Cannon 3 | . 5 14 1 . . . . 1 7 7 6 7 7 6 6 6 6 6 3 . . . . . . . . . 1 4 4 7 7 6 6 4 5 Ballistic Gun 2 | . 2 . 13 21 20 14 21 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 19 14 . . . . . . . . . . . . . . . . 1 4 5 4 5 4 5 4 4 5 4 3 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 247 | 13 25 36 38 51 56 54 58 63 67 59 80 96 90 104 99 111 110 127 145 143 153 168 160 161 171 176 176 163 171 176 186 212 223 219 216 235 247 Greatest Support 360 | 40 40 40 40 69 69 69 69 69 90 90 88 88 88 126 126 134 134 138 56 114 114 154 154 210 210 210 210 210 215 215 215 215 255 255 330 360 350 Greatest Overweight (x) 5 | . . . . 1 . . . 1 . . . 1 1 1 . . . 3 5 5 1 1 1 4 . . 1 . . . . 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 8 8 11 6 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 23 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 6 7 11 6 14 14 14 15 14 14 14 16 19 20 19 19 19 20 19 22 24 24 24 24 22 24 24 24 24 24 24 24 24 24 24 24 24 22 Final Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 25 25 25 25 25 23 25 24 25 25 25 24 24 25 24 25 25 25 3 Class Distribution -------------------- 42% | Scavenger-Mutant 19% | Alien-Mutant 15% | Mutant 6% | Scavenger-Skirmisher 5% | Trapper-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -9/Materials Mutant | -9/Mines Subdweller-Mutant | -9/Exiles Subdweller-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Trapper-Mutant | -4/Factory Trapper-Mutant | -4/Upper Caves Trapper-Mutant | -4/Upper Caves Trapper-Skirmisher | -4/Warlord Commander-Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Armory Mutant | -3/Lab Alien-Mutant | -2/Research Alien-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 17055 | 220 198 258 294 186 225 40 55 1115 40 30 2103 639 20 443 135 180 . 180 378 134 88 290 444 1611 473 260 . 540 136 1428 306 220 832 130 223 2873 328 Remotely 2084 | . 126 . . . . . . . . . . . . . . . . . . . . . . . 109 . . . 81 506 153 . . 70 . 1039 . Salvage Created 43751 | . 254 101 163 127 188 . 104 1812 458 126 1207 . 105 660 292 554 . 1444 1853 160 138 100 245 2070 236 173 . 76 100 1024 244 1875 2460 650 3268 20131 1353 Parts 1776 | . 18 6 8 7 14 . 3 113 17 4 50 . 5 25 10 18 . 54 69 . 4 3 11 92 4 6 . 6 2 51 1 102 87 41 137 727 81 Haulers Intercepted 15 | . . . . 2 . . . 6 . . . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . . . Recyclers Shooed 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 188 | . . . 5 . . . . . . 1 45 2 24 . . 16 . 60 . . . 1 13 . 4 . . 17 . . . . . . . . . Prevented 20 | . . . . . . . . . . . 7 . . . . 6 . . . . . . 3 . . . . 4 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 583 | . 8 14 3 . 7 . 4 28 7 1 13 . 2 13 5 7 . 23 31 . . . 11 54 6 . . 3 4 23 5 26 31 8 40 191 15 Melee 9 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . 5 . . . Guns 34 | . . . . . 4 . 3 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Cannons 292 | . 8 12 2 . . . . 4 5 . 12 . 2 7 4 5 . 18 20 . . . 8 28 6 . . 3 2 15 5 20 14 3 29 57 3 AOE 165 | . . 2 1 . 3 . 1 6 . . . . . 2 . . . . 5 . . . 3 26 . . . . 2 5 . 5 3 . 6 94 1 Classes Destroyed 34 | . 3 2 2 2 1 . 1 5 1 1 2 . . 2 . 1 . . 1 . 2 . 1 1 . . . . . . . 1 1 . . 4 . Worker 33 | . . . . . 1 . . 2 . . . . . 1 . . . . 2 . . . . 8 . . . . . . . 1 . . . 18 . Builder 16 | . . 1 . . . . . 2 1 . . . . 1 . . . . 3 . . . . 7 . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 15 | . . . . 2 . . . 6 . . . . . . . 1 . . 3 . . . . 3 . . . . . . . . . . . . . Recycler 15 | . 1 . . . . . . 1 . . . . . . . . . . 2 . . . . 4 . . . . . . . . . . 2 5 . Carrier 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Minesweeper 7 | . . . . . . . . . . . 3 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . . Mechanic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Operator 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 26 | . . . . 1 . . . 5 . . . . . 1 . . . . 2 . . . . 2 . . . . . 2 . 1 1 1 6 4 . Swarmer 96 | . 3 5 1 . 5 . 1 . . . 5 . . 3 . . . 5 11 . . . 4 11 1 . . 3 2 5 . 5 5 . 9 12 . Saboteur 19 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 16 . Grunt 176 | . 5 . . . 2 . 2 11 4 . 6 . 1 7 . 6 . 10 10 . . . 2 13 2 . . . . 2 5 3 10 . 10 65 . Brawler 19 | . . . . . . . . 2 . . 1 . . . . . . 4 1 . . . . . . . . . . 1 . . . . 1 9 . Duelist 24 | . . . . . . . 1 . 1 . 1 . . 1 . . . 1 . . . . . 2 . . . . . . . . 1 . 2 14 . Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 . . 9 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 27 | . . . . . . . . 8 1 . . . . . . . . 1 . . . . 1 1 1 . . . 2 2 . . . 1 4 5 . Specialist 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . Hunter 51 | . . . . . . . . 4 1 1 . . 1 . . . . 1 2 . . . 2 12 2 . . . . 2 . 7 2 . 4 10 . Programmer 70 | . . . . . . . . . . . . . . 2 . . . . 5 . . . 1 10 . . . . . 7 . 8 1 7 5 24 . Heavy 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Behemoth 6 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . . . . . 2 . . . 1 . Quarantine Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Tracker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . Combat Programmer 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Cobbler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 6 | . . . . . . . . . . . 2 . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 4 | . . . . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Commander 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 42 | . 4 5 2 1 3 . 3 6 3 1 4 . 1 7 4 2 . 5 10 . . . 4 20 3 . . 3 3 6 5 7 7 5 7 42 5 Combat Bots Only 35 | . 4 5 2 . 3 . 3 4 3 1 4 . 1 6 4 2 . 5 10 . . . 4 13 3 . . 3 3 6 5 7 6 5 6 35 5 Max Kills in Single Turn 5 | . 2 2 1 1 2 . 1 4 1 1 1 . 1 2 1 1 . 1 4 1 1 . 2 4 1 1 . 1 1 4 1 5 3 1 3 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 1 . 2 . 1 2 . . . . . 1 . . . . 3 . . . 2 4 . . . . 1 4 . 5 3 . 3 5 1 Melee 1 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . 2 2 Warbot (-6/Factory) A5 (-3/Lab) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 33485 | . 315 566 372 48 185 . 48 2023 104 . 565 . 38 610 58 468 . 1787 1078 . . . 516 5266 185 . . 36 172 1031 121 1056 1413 985 1058 5051 8330 Core 3156 | . 20 42 53 . 7 . 16 147 17 . 36 . . . . 19 . 79 111 . . . 54 1055 . . . . 23 122 . 91 45 24 52 229 914 Absorbed by Shields 11961 | . . . . . . . . . . . . . . . . . . . 288 . . . 91 872 145 . . 34 57 355 118 368 979 709 1102 4153 2690 Reduced by Siege Mode 807 | . . . . . . . . . . . . . . . . . . . . . . . 9 . 47 . . . . 163 . 6 31 . 13 467 71 Redirected to Shielding 376 | . . . . . . . . . . . . . . 63 . 18 . 37 . . . . . . . . . 21 80 66 . 67 24 . . . . Ignored by Resistances 2746 | . . . . . . . . . . . . . . . . 33 . 334 188 . . . . . . . . . . . . . . . . 1414 777 Regen/Repaired (Parts) 8158 | . . . . . . . . 182 114 . . . . . . . . . . . . . . . . . 90 . . . . 333 484 1698 511 4287 459 Core Remaining (%) 74 | 100 . . 54 . . . 94 73 . . . . 92 . . . . 88 . . . . 83 . . . . 8 . . 88 . . 69 . . . Volleys Fired 1885 | . 21 36 73 21 19 . 4 115 18 3 116 3 12 53 12 52 . 112 112 19 6 . 35 133 23 8 3 20 14 81 25 58 78 29 109 337 125 Largest 3 | . 2 2 2 2 2 . 2 2 1 1 1 1 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 1 2 1 1 1 1 1 3 3 Hottest 200 | . 70 95 110 46 46 . 46 46 40 40 60 40 40 40 40 40 . 40 90 98 60 . 60 60 80 80 80 80 94 174 94 130 130 130 130 160 200 Shots Fired 2163 | . 42 69 93 42 36 . 7 208 18 3 116 3 12 53 12 52 . 112 112 19 6 . 35 135 22 8 3 20 14 85 25 57 80 29 109 385 141 Gun 407 | . . . 75 42 34 . 6 186 . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 16 Cannon 1609 | . 42 69 15 . . . . 17 18 3 116 3 12 53 12 52 . 112 110 19 6 . 33 111 22 8 3 20 12 82 25 56 74 29 106 255 114 Launcher 123 | . . . 3 . 2 . 1 5 . . . . . . . . . . 2 . . . 2 . . . . . 2 3 . 1 6 . 3 82 11 Special 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . . . . . . . . . . . . . Kinetic 800 | . 42 36 22 42 36 . 7 191 . . 3 . . . . . . . 16 13 6 . 33 111 22 8 3 20 11 71 18 . . . . 73 16 Thermal 1144 | . . 33 70 . . . . 17 18 3 113 3 12 53 12 52 . 112 94 6 . . . . . . . . . . . 56 48 21 78 229 114 Explosive 39 | . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 24 . . . . 2 3 . 1 1 . 3 . . Electromagnetic 180 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 11 7 . 31 8 28 83 11 Robot Hit Streak 51 | . 9 7 10 4 6 . 7 21 9 12 15 . 11 18 9 12 . 21 19 8 12 . 16 24 20 . . 16 6 13 6 24 19 6 16 51 18 Robot Miss Streak 8 | . 5 4 6 3 3 . . 5 1 . 2 . 1 3 . 2 . 3 3 2 1 . 8 3 1 . . 2 1 4 1 5 5 3 8 7 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 3 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 506 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 69 29 106 154 99 Shots Hit Robots 1489 | . 19 32 27 21 25 4 4 143 14 3 66 . 5 27 9 22 . 68 84 11 4 1 31 119 20 9 . 7 8 40 13 47 59 18 83 323 123 Core Hits 1683 | . 8 16 11 8 9 . 5 74 7 1 23 . 1 14 4 7 . 26 42 2 7 1 24 144 7 4 . 5 5 26 6 44 63 12 78 856 143 Critical Kills 32 | . . . . . . . . 3 1 1 5 . . 4 1 2 . 5 4 1 . . . . . . . . . . . 1 . . 1 1 2 Critical Parts Destroyed 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Critical Strikes 68 | . 1 1 1 . . . . 6 1 1 5 . . 4 1 2 . 5 4 1 . . 2 12 4 2 . 1 1 3 3 1 . . 2 2 2 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 28 | . . . . . . . . . 1 1 5 . . 4 1 2 . 5 4 1 . . . . . . . . . . . 1 . . 1 1 1 Destroy 8 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Blast 23 | . 1 1 . . . . . . . . . . . . . . . . . . . . 2 7 4 . . 1 1 3 3 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . . . . . Melee Attacks 103 | . . . 34 . 3 4 . 3 . . . . . . . . . . . . . 1 . . . 9 6 . . . . . 1 22 . 20 . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 20 . Impact 8 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . Slashing 65 | . . . 34 . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . 22 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . 3 4 . 2 . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 121982 | . 423 716 688 441 674 . 318 3609 805 161 3085 . 335 2378 524 1484 . 3819 4773 382 337 76 1705 14448 1359 648 . 598 1337 3801 930 4724 5031 1533 6733 43520 10587 Guns 5476 | . . . 305 392 372 . 62 1861 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2030 454 Cannons 75679 | . 421 592 186 . . . . 825 798 161 3085 . 335 1717 524 1484 . 3819 4209 382 337 . 1401 5771 1359 . . 560 761 3367 930 4216 3856 829 5635 19685 8434 Explosions 36452 | . . 95 197 . 274 . 250 853 . . . . . 638 . . . . 564 . . . 304 7796 . . . . 535 434 . 490 1175 . 999 20149 1699 Melee 2787 | . . . . . . . . . . . . . . . . . . . . . . 76 . . . 648 . . . . . . . 704 . 1359 . Ramming 757 | . 2 29 . 49 28 . 6 70 7 . . . . 23 . . . . . . . . . 50 . . . 38 41 . . 18 . . 99 297 . Kinetic 24454 | . 421 253 288 392 571 . 234 2714 . . 114 . . . . . . . 590 185 337 . 1401 5771 1359 . . 560 726 3001 930 . . . . 4153 454 Thermal 65358 | . . 434 295 . 75 . 78 825 798 161 2971 . 335 2040 524 1484 . 3819 3694 197 . . . 192 . . . . . . . 4216 3296 755 4662 25203 9304 Explosive 11614 | . . . 105 . . . . . . . . . . 219 . . . . 489 . . . 304 7604 . . . . 535 434 . 490 435 . 999 . . Electromagnetic 17540 | . . . . . . . . . . . . . . 96 . . . . . . . . . . . . . . 35 366 . . 1300 74 973 13867 829 Impact 76 | . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . . . . . . . . . . Slashing 2183 | . . . . . . . . . . . . . . . . . . . . . . . . 831 . 648 . . . . . . . 704 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . . . . 1 . . . 4 1 . . . 1 5 5 . . . . 5 6 3 6 . . . . Average Corruption 3 | . . . . . . . . . . . . . . 1 . . . 3 1 . . . 1 3 4 . . . . 4 5 2 3 . . . . Corruption Purged 17 | . . . . . . . . . . . . . . 1 . . . 4 2 . . . 1 4 5 . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . . Effects 112 | . . . . . . . . . . . . . . . . . . 4 . . . . 3 21 16 . . . . 32 8 6 22 . . . . Message Errors 27 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 5 4 . . . . 7 . 3 5 . . . . Matter Fused 19 | . . . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . 7 1 . 5 . . . . Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . 4 1 2 4 . . . . Energy Discharges 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 4 3 . 1 . . . . Data Loss (minor) 18 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 5 1 . . . . 4 1 . 4 . . . . Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . . . 2 2 . . . . . . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . 2 . . . . Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . 1 . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 3836 | . 8 53 6 . . . 4 . 51 . 174 . 67 146 . 155 . 203 291 66 2 . 41 312 263 10 . 92 47 231 18 137 154 26 247 840 192 Projectiles 2984 | . 8 53 . . . . . . 51 . 174 . 67 107 . 155 . 203 244 66 2 . 28 227 263 . . 92 20 217 18 137 80 19 155 510 88 Explosions 761 | . . . 6 . . . 4 . . . . . . 39 . . . . 47 . . . 13 85 . . . . 19 14 . . 74 . 92 264 104 Melee 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . 8 . . . . 7 . 66 . Knockbacks 126 | . 9 6 1 . 2 . . . . . . . . . . . . . 1 2 2 . 9 63 7 . . 2 . 10 4 . . . . 8 . Impact 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 114 | . 9 6 1 . . . . . . . . . . . . . . . 1 2 2 . 9 58 7 . . 2 . 8 4 . . . . 5 . Secondary 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . . . Self-Inflicted Damage 737 | . . . 24 . . . 10 . . . . . . . . . . . . . . . . 147 . . . . . 58 . . . . 14 226 258 Shots 41 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 13 22 Rammed 48 | . 3 6 . 5 3 . 2 8 . . . . . 1 . . . . . . . . . 3 . . . 1 2 . . . . . 8 6 . Targets Rammed 58 | . 3 7 . 5 4 . 2 10 1 . . . . 3 . . . . . . . . . 3 . . . 1 2 . . 1 . . 8 8 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 10 | . . 1 . . 1 . . 2 1 . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . 2 . Highest Temperature 654 | . 90 4 1 . 7 . . 241 22 29 162 23 56 170 4 209 . 99 268 157 68 . 17 227 213 . . . 22 204 125 654 308 161 158 158 138 Average Temperature 52 | . 38 4 1 . 3 . . 48 9 16 32 14 24 36 2 25 . 16 53 48 30 . 7 39 108 . . . 10 18 22 113 103 70 88 61 83 Received Heat Transfer 3510 | . 42 80 45 15 51 . 9 450 51 . 153 . 6 216 . 174 . 351 267 . . . 90 589 29 . . . 17 51 32 426 44 8 36 278 . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 42 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . . . . 3 . 4 5 1 10 11 1 Total Turns 3034 | . . . . . . . . . . . . . . . . . . . . . . . 15 12 51 . . . . 53 . 16 66 7 63 2730 21 Longest Duration 1910 | . . . . . . . . . . . . . . . . . . . . . . . 15 12 14 . . . . 38 . 10 22 7 19 1910 21 Robots Corrupted 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 1 4 31 6 Combat Hostiles 50 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 8 . 4 31 6 Parts Fried 178 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . 16 2 10 127 20 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . Robots Melted 34 | . . . . . . . . . 1 1 5 . . 4 1 2 . 5 5 1 . . . . . . . . . . . 1 5 . 1 1 1 Combat Hostiles 30 | . . . . . . . . . 1 1 2 . . 4 1 2 . 5 5 . . . . . . . . . . . . 1 5 . 1 1 1 Parts Melted 116 | . . 1 . . . . . . 1 2 3 . . 5 . 1 . 5 6 . . . . . . . . . . . . 16 15 5 12 37 7 Heat Transferred 34184 | . . 853 629 . 100 . 150 . . . . . . 200 . . . . 50 300 . . . 200 . . . . . . . 3404 2683 629 3885 16931 4170 Parts Sabotaged 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . 4 . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 48 1 Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 6521 | . 218 132 . 687 462 . 158 370 424 . . . . 1250 . . . . 1374 . . . . 1488 . . . . 191 1356 . 731 1233 917 1965 6521 . Initial 1257 | . . 6 . . 250 . . 61 156 . . . . 600 . . . . 12 . . . . 9 . . . . 7 100 . . 411 606 522 1257 . Average 1925 | . 120 45 . 517 248 . 132 176 260 . . . . 668 . . . . 856 . . . . 784 . . . . 55 448 . 349 991 767 1220 5359 . Maximum Alert Level 5 | . 1 . . 2 2 . . 1 2 . . . . 4 . . . . 4 . . . . 4 . . . . . 4 . 3 4 3 5 5 . Low Security (%) 19 | 100 62 100 . 4 24 . 100 62 51 . . . . . . . . . 11 . . . . 6 . . . . 100 6 . 24 . . . . . Level 1 15 | . 37 . . 14 67 . . 37 18 . . . . 6 . . . . 15 . . . . 23 . . . . . 54 . 35 . . . . . Level 2 11 | . . . . 81 7 . . . 29 . . . . 61 . . . . 10 . . . . 13 . . . . . 16 . 21 12 28 15 . . Level 3 8 | . . . . . . . . . . . . . . 23 . . . . 8 . . . . 23 . . . . . 15 . 17 37 71 30 . . Level 4 11 | . . . . . . . . . . . . . . 8 . . . . 53 . . . . 33 . . . . . 6 . . 49 . 31 4 . Level 5 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 23 . High Security 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 71 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 110 | . 1 . . 3 . . . 5 2 . 1 . . 9 . . . 1 6 . . . . 9 . . . . . 10 . 4 9 1 12 37 . Investigation 6 | . 1 . . 2 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Extermination 21 | . . . . . . . . . . . . . . 3 . . . . 3 . . . . 4 . . . . . 5 . 2 1 1 1 1 . Reinforcement 14 | . . . . . . . . 4 . . . . . 2 . . . . 1 . . . . 3 . . . . . 3 . 1 . . . . . Assault 59 | . . . . 1 . . . . 1 . 1 . . 3 . . . 1 1 . . . . 2 . . . . . 2 . 1 2 . 8 36 . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 30 | . 2 . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . 1 1 1 . 1 . . 4 16 . Communications Jammed 180 | . . . . . . . . . . . . . . . . . . . 2 . . . 2 30 . . . . 1 45 . . . 17 65 18 . Distress Signals 177 | . . . . . . . . . . . . . . . . . . . 2 . . . . 30 . . . . 1 45 . . . 17 64 18 . Times Spotted 851 | . 8 13 17 20 14 . 5 44 10 1 23 . 9 37 7 12 . 30 57 . . . 14 73 6 . . 5 7 40 8 25 37 11 56 227 35 Peak Tracking Total 17 | . 5 4 3 5 3 . 3 4 4 1 8 . 4 4 6 5 . 9 6 . . . 4 12 2 . . 3 2 5 8 4 10 6 8 17 9 Tactical Retreats 28 | . . 1 . . . . . 1 . . 5 . . 2 . 2 . 2 3 . . . 1 1 . . . . 2 . . . . . 5 2 1 Traps | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 16 | . . . . . 1 . . 3 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 2 1 7 . Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Trap Hack Attempts 91 | . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 10 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Reused 20 | . . . . . . . . 8 . . 5 . . . 1 1 . . 1 . . . 2 . . . . . . . . . . . . 2 . Traps Extracted 14 | . . . . . . . . 8 . . . . . . 1 2 . . . . . . . 1 . . . . . . . . . . . 2 . Installed 34 | . . . . . . . . 8 . . 9 . . . 2 6 . . 3 . . . 3 1 . . . . . . . . . . . 2 . Triggered 26 | . . . . . . . . 8 . . 7 . . . . 1 . . 1 . . . 4 . 1 . . 2 . . . . . . . 2 . Fabricated Traps 10 | . . . . . . . . . . . . 6 . . 1 . . . . . . 3 . . . . . . . . . . . . . . . Most Traps Carried 10 | . . . 1 . . . . 6 . . 3 6 6 6 6 6 6 6 6 6 6 9 10 10 10 10 10 6 6 6 6 6 6 . . 2 . Machines | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 106 | . . 3 1 3 4 . 2 1 1 . 1 . . 13 . . . 1 10 . . . . 16 . . . . . 4 2 5 15 6 1 15 2 Max in Single Turn 6 | . . 1 1 . 4 . 2 1 . . 1 . . 2 . . . 1 1 . . . . 6 . . . . . 1 1 1 2 1 1 2 1 Garrison Access 6 | . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 64 | . 3 . 2 4 1 . . 12 3 1 4 1 . 5 . 1 3 . 3 1 . 4 . 4 . 2 . . 1 2 . 4 1 1 1 . . Terminals 16 | . 2 . . 2 . . . 9 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 2 . 1 . . . . . Repair Stations 8 | . . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . Garrison Access 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . 1 1 . . Total Hacks 167 | . 8 . 2 20 1 . . 33 5 1 4 4 . 9 . 1 27 . 3 1 . 17 . 9 . 5 . . 1 5 . 6 2 2 1 . . Successful 111 | . 5 . 2 11 1 . . 18 3 1 4 4 . 2 . 1 27 . 1 1 . 17 . 4 . 5 . . . 2 . 1 . . 1 . . Failed 56 | . 3 . . 9 . . . 15 2 . . . . 7 . . . . 2 . . . . 5 . . . . 1 3 . 5 2 2 . . . Catastrophic 21 | . 1 . . 1 . . . 5 2 . . . . 3 . . . . 1 . . . . 3 . . . . 1 2 . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 143 | . 7 . . 9 . . . 23 . . . . . 24 . . . . 20 . . 1 . 2 . . 1 . 3 10 1 5 23 8 4 2 . Terminals 45 | . 6 . . 10 . . . 25 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 14 | . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . 5 . 2 . . . . . Repair Stations 18 | . . . . 4 . . . 3 2 . . . . 2 . . . . 1 . . . . 6 . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . 6 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . Garrison Access 10 | . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 1 . . 2 . 2 1 . . Terminal Hacks 80 | . 3 . 2 2 1 . . 10 1 1 4 4 . . . 1 27 . . 1 . 17 . . . 5 . . . . . 1 . . . . . Record 17 | . . . 1 . . . . . . . 1 . . . . . 6 . . . . 5 . . . 4 . . . . . . . . . . . Part Schematic 18 | . . . . . . . . . . . . 4 . . . . 10 . . . . 4 . . . . . . . . . . . . . . . Robot Schematic 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . . 1 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . 1 . . . 1 . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . . Open Door 9 | . . . . . 1 . . . . 1 3 . . . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . 2 . . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Repair Station Hacks 8 | . . . . 2 . . . 2 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Scan Component 5 | . . . . 2 . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 12 | . 1 . . 3 . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Terminals 6 | . . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Extract 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . 4 . . . 11 3 . . . . 5 . . . . 2 . . . . 4 . . . . 1 2 . 3 1 1 . . . Full Trace Events 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . 4 . . . . 8 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . . . . 4 . . . . . . . 18 . . . . 10 . 2 . . 4 . . . . . . . . . . 23 12 . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Time 97 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . 58 . . . . . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . 14 . . . . . . . Parts Repaired 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 120 | . . . . . . . . 38 38 . . . . . . . . . . . . . . 44 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . 2 4 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Non-combat 6 | . . . . . 2 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . no_distress 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 3 . . . Machine Destruction 8 | . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . Autooverrided 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . . . . . 2 . . . 2 . . 2 1 . . . . . . . 5 . . 14 . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 103 | . . . 20 . 3 . . . 3 . 3 11 . 4 2 . . 4 11 . . 2 . 1 . . 5 . . 31 . 1 . . 2 . . Largest Group 19 | . . . 19 19 3 3 3 . 3 1 3 14 14 10 2 2 . 2 7 . . 2 2 1 . . 5 5 2 16 12 3 . . 1 . . Highest-Rated Group 876 | . . . 362 362 40 40 40 . 93 31 151 516 516 391 62 62 . 96 450 . . 192 192 56 . . 284 284 121 876 625 155 . . 31 . . Highest-Rated Ally 103 | . . . 20 20 19 16 16 . 31 31 99 99 99 99 31 31 . 96 85 . . 96 96 56 . . 65 65 65 103 68 68 . . 31 . . Zionite Dispatches 11 | . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . 2 . 1 . . 2 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Demo 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Orders 35 | . . . . . 2 . . . . . . . . 2 . . . . 5 . . . . . . . 2 7 2 3 . 5 . . 3 4 . STAY 13 | . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . 1 4 1 1 . 2 . . 1 . . FOLLOW 10 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 3 1 1 . 2 . . . . . DROP 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 2 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 6 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 . . . . . 2 . Ally Attacks 667 | . . . 19 151 28 . 15 . 32 . . . 51 90 . 2 . 12 86 . . . 8 4 . . . 15 4 126 21 3 . . . . . Total Damage 19911 | . . . 274 2424 362 . 182 . 464 . . . 1389 2964 . 40 . 297 3737 . . . 236 159 . . . 372 176 5497 1104 234 . . . . . Kills 149 | . . . 3 31 7 . 2 . 2 . . . 10 26 . . . 1 23 . . . 1 1 . . . 5 1 33 3 . . . . . . Allies Corrupted 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 . . . . . . . Allies Melted 4 | . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 10 | . 3 . . 1 . . . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Derelict Logs Recovered 19 | . . 1 2 . 1 . . . . 1 2 2 2 . 3 1 . 1 . . . . 2 . 1 . . . . . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . 3 . Drone Recoveries 8 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . . 3 . Decoded 0b10 Intel 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 135 . 49 40 . . . . Items 257 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 135 . 49 40 . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . . . . . 6 2 . . . Emergency Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Active Garrisons 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 68964 | 11 469 1356 5128 1062 1661 445 385 3428 719 1503 4720 2564 2468 1581 1881 2553 119 2466 1846 2726 1497 975 2790 1651 973 987 727 1395 494 1992 422 686 2125 570 1054 11061 474 Spaces Moved 31700 | 6 215 732 2965 438 882 272 225 1626 410 899 2364 1326 1101 767 1072 1334 74 1375 1033 1070 603 342 1085 542 472 507 342 671 245 831 190 281 677 268 482 3822 154 Core 12 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . 2 Treads 30213 | 6 215 732 2965 438 882 272 225 1626 410 899 2364 1326 1101 767 1072 1334 74 1185 . 1063 603 342 1085 287 472 507 342 671 245 831 190 281 677 268 482 3822 152 Legs 245 | . . . . . . . . . . . . . . . . . . . . . . . . 245 . . . . . . . . . . . . . Wheels 1230 | . . . . . . . . . . . . . . . . . . 190 1033 7 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 160 160 160 160 160 160 160 160 155 161 161 165 167 167 164 164 162 162 115 115 175 245 165 165 120 180 180 180 180 180 180 180 168 150 155 155 158 160 Average Speed 175 | 160 160 160 160 184 160 160 160 163 161 163 166 167 221 174 164 163 162 157 142 244 245 242 244 208 180 180 180 180 180 180 180 181 206 155 157 160 161 Slowest Speed 330 | 160 160 160 160 250 160 160 160 241 161 167 167 247 252 252 164 164 162 247 175 245 245 245 245 330 180 180 270 180 180 180 180 248 248 155 161 166 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Exploration Rate (%) 60 | 2 28 97 92 40 99 64 35 97 12 94 99 90 98 21 98 98 68 98 30 92 77 61 84 20 69 57 63 65 10 50 99 14 71 21 19 64 12 Regions Visited 37 Branch Regions 27 Pre-discovered Areas 14 | . 1 . 2 . 2 . . . . . 1 1 1 . . . 1 . . . . 3 . . . . . . . . . . 2 . . . . Known Exits Taken 20 | . . . 1 . . . . . 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 17 | 1 1 1 . 1 1 1 1 1 . . . 1 1 . 1 1 1 . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 58 | . . 2 19 . 1 . . . . 3 6 4 5 . 2 2 . 4 . 2 . . 1 . 3 2 . 2 . . . . . . . . . Spaces Dug 373 | . . . 14 . 17 . . 1 2 . 32 . 6 13 3 23 . 18 7 8 1 . 1 25 1 8 5 11 1 64 1 4 5 29 33 40 . Terrain Destroyed 1556 | . . 19 32 . 36 . 23 71 3 . 55 . 6 65 3 28 . 37 35 14 5 . 50 271 3 8 5 13 40 99 5 58 46 45 173 199 109 Melee 7 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . Projectile 803 | . . . 1 . . . . 1 3 . 55 . 6 19 3 28 . 37 26 14 5 . 24 64 3 8 3 13 2 32 5 28 35 42 116 161 69 AOE 746 | . . 19 30 . 36 . 23 69 . . . . . 46 . . . . 9 . . . 26 207 . . . . 38 67 . 30 11 . 57 38 40 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Sub Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 43263 | 7 299 847 3225 647 1092 279 241 2167 454 931 3067 1671 1125 965 1183 1659 73 1592 1297 1163 617 487 1192 931 568 566 439 834 284 1263 251 451 1393 382 770 8504 347 Wait 7517 | . 34 39 94 161 157 . 9 256 17 21 504 300 7 98 55 239 . 40 79 63 3 111 38 126 63 12 10 139 9 108 17 80 530 28 124 3937 9 Move 31664 | 5 214 731 2964 437 881 271 224 1625 409 898 2363 1325 1100 766 1071 1333 73 1374 1032 1069 602 341 1084 542 471 506 341 670 244 830 189 280 676 267 481 3821 154 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 345 | . 10 15 23 7 7 1 . 7 2 3 30 10 . 11 1 5 . 10 18 3 1 4 5 29 2 3 2 1 2 3 1 3 14 8 5 90 9 Fast Attach 268 | . 3 . 3 1 1 . . 16 4 1 5 6 2 6 1 3 . 10 6 1 2 7 5 32 4 11 10 1 2 14 6 9 29 5 14 45 3 Attach 138 | . . 5 4 1 . . . 3 . 1 4 2 . 3 1 3 . 5 10 2 1 2 2 22 1 1 2 . 1 4 2 2 4 6 2 28 14 Detach 105 | . 1 . 1 . . . . 3 . 1 3 2 1 . . . . . 4 1 . 3 3 18 1 4 5 . . 6 3 4 6 3 3 21 8 Swap 245 | 2 4 5 11 4 8 2 2 28 . . 1 4 1 10 6 11 . 4 7 1 . 5 8 4 . . . . 7 10 3 6 17 4 7 53 10 Drop 486 | . 9 9 18 9 9 1 . 18 3 3 25 19 2 15 3 7 . 16 14 4 1 13 8 22 3 12 12 2 3 11 5 8 38 10 17 122 15 Fire 1885 | . 21 36 73 21 19 . 4 115 18 3 116 3 12 53 12 52 . 112 112 19 6 . 35 133 23 8 3 20 14 81 25 58 78 29 109 337 125 Melee 103 | . . . 34 . 3 4 . 3 . . . . . . . . . . . . . 1 . . . 9 6 . . . . . 1 22 . 20 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 57 | . 3 7 . 5 4 . 2 10 1 . . . . 3 . . . . . . . . . 2 . . . 1 2 . . 1 . . 8 8 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 320 | . . . . . . . . . . . 7 . . . 31 . . 21 12 . 1 . 1 . . . 48 . . 196 . . . . . 3 . Trap 125 | . . . . . . . . 83 . . 9 . . . 2 6 . . 3 . . . 3 1 . . . . . . . . . . . 18 . Miscellaneous 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat / *Mat / Rec) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 3 exits: *Res x2 / *Lab) -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 12 | -11/Junkyard | Entered Materials 348 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 11) 481 | -10/Materials | Entered Mines 847 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 956 | -10/Mines | Discovered new exit (range 12) 1091 | -10/Mines | Assembled infested the area 1272 | -10/Mines | Lost 4 parts (1p2n1w) 1384 | -10/Mines | Discovered new exit (range 9) 1826 | -10/Mines | Discovered new exit (range 6) 1837 | -10/Mines | Entered Subcaves 1838 | -10/Subcaves | Identified exit to Recycling 1927 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1934 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1941 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1948 | -10/Subcaves | Shifting Twisted Machinery released Mak. Armor Plating 1948 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2006 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2525 | -10/Subcaves | Visited triangular shrine 2546 | -10/Subcaves | Found Prototype Device 2831 | -10/Subcaves | Build established: Scavenger-Mutant 2840 | -10/Subcaves | A Subdweller sparked back to life 2840 | -10/Subcaves | A Subdweller sparked back to life 2840 | -10/Subcaves | A Subdweller sparked back to life 2840 | -10/Subcaves | Identified V3-11A's Pendant 2845 | -10/Subcaves | Befriended Subdweller 2845 | -10/Subcaves | Befriended Subdweller 2845 | -10/Subcaves | Befriended Subdweller 2905 | -10/Subcaves | Befriended Subdweller 2905 | -10/Subcaves | Befriended Subdweller 2990 | -10/Subcaves | Befriended Subdweller 3270 | -10/Subcaves | Befriended Subdweller 3380 | -10/Subcaves | Visited 4L-MR0's lab 3475 | -10/Subcaves | Befriended Subdweller 3480 | -10/Subcaves | Befriended Subdweller 3557 | -10/Subcaves | Visited Clippyterm 3699 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3955 | -10/Subcaves | Befriended Subdweller 4340 | -10/Subcaves | Learned location of Zion (-7) 4340 | -10/Subcaves | Met a Zionite searching for "candidates" 4344 | -10/Subcaves | Disturbed a concealed Subdweller 4345 | -10/Subcaves | Befriended Subdweller 4375 | -10/Subcaves | Befriended Subdweller 4532 | -10/Subcaves | Identified exit to Materials 4535 | -10/Subcaves | Befriended Subdweller 4540 | -10/Subcaves | Befriended Subdweller 4635 | -10/Subcaves | Befriended Subdweller 4635 | -10/Subcaves | Befriended Subdweller 5075 | -10/Subcaves | Befriended Subdweller 5169 | -10/Subcaves | Discovered new exit (range 6) 5188 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 5190 | -10/Subcaves | Befriended Subdweller 5190 | -10/Subcaves | Befriended Subdweller 5830 | -10/Subcaves | Befriended Subdweller 5902 | -10/Subcaves | Learned location of Storage (-7) 6596 | -10/Subcaves | Found Powered Cannon 6965 | -10/Subcaves | Entered Materials 6965 | -9/Materials | Accompanied by 19 allies 6965 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7272 | -9/Materials | Build established: Mutant 7485 | -9/Materials | Discovered new exit (range 7) 7765 | -9/Materials | First assault squad dispatched 7879 | -9/Materials | Found Powered Cannon 8027 | -9/Materials | Entered Mines 8027 | -9/Mines | Accompanied by 2 allies 8568 | -9/Mines | Discovered new exit (range 6) 8585 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8921 | -9/Mines | Discovered new exit (range 16) 8926 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 9278 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9280 | -9/Mines | Discovered new exit (range 5) 9688 | -9/Mines | Entered Exiles 9688 | -9/Exiles | Accompanied by 3 allies 9730 | -9/Exiles | Met 8R-AWN 9759 | -9/Exiles | Met EX-HEX 9770 | -9/Exiles | Build established: Subdweller-Mutant 9847 | -9/Exiles | Met EX-DEC 9928 | -9/Exiles | Met EX-BIN 10109 | -9/Exiles | Discovered new exit (range 14) 10133 | -9/Exiles | Entered Mines 10133 | -8/Mines | Accompanied by 3 allies 10401 | -8/Mines | Discovered new exit (range 9) 10518 | -8/Mines | Entered Materials 10518 | -8/Materials | Evolved 2 slots: Utility x2 11595 | -8/Materials | Build established: Mutant 12298 | -8/Materials | Discovered new exit (range 16) 12984 | -8/Materials | Discovered new exit (range 12) 13372 | -8/Materials | Repaired Hrd. Medium Armor Plating 13466 | -8/Materials | Attached Powered Cannon, gained temporary slot: Power 13616 | -8/Materials | Discovered new exit (range 5) 13714 | -8/Materials | Found Prototype Device 13946 | -8/Materials | Entered Factory 13946 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14009 | -7/Factory | Repaired Hrd. Medium Armor Plating? 14018 | -7/Factory | Build established: Scavenger-Mutant 14124 | -7/Factory | Discovered new exit (range 15) 14336 | -7/Factory | Allied Derelicts emerged from ambush trap array 14348 | -7/Factory | Garrison activated, responded to threat 14391 | -7/Factory | Identified exit to Storage 14391 | -7/Factory | Identified exit to Lower Caves 14665 | -7/Factory | Entered Lower Caves 14665 | -7/Lower Caves | Accompanied by 1 ally 14744 | -7/Lower Caves | Identified Active Sensor Suite 14951 | -7/Lower Caves | Encountered a Warlord checkpoint 15050 | -7/Lower Caves | Build established: Skirmisher 15174 | -7/Lower Caves | Learned location of 2 exits from Factory 15777 | -7/Lower Caves | Discovered new exit (range 5) 15833 | -7/Lower Caves | Build established: Scavenger-Skirmisher 16166 | -7/Lower Caves | Identified exit to Lower Caves 16168 | -7/Lower Caves | Entered another Lower Caves area 16814 | -7/Lower Caves | Identified exit to Zion 17158 | -7/Lower Caves | Encountered a Warlord checkpoint 17171 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17916 | -7/Lower Caves | Found Prototype Device 18082 | -7/Lower Caves | Learned Factory terminal intel 18255 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 18391 | -7/Lower Caves | Destroyed DS-SQW(g) 19042 | -7/Lower Caves | Attached Powered Cannon, gained temporary slot: Power 19558 | -7/Lower Caves | Discovered new exit (range 11) 19628 | -7/Lower Caves | Identified Heart of Steel 19934 | -7/Lower Caves | Build established: Mutant 20452 | -7/Lower Caves | Heart of Steel transformed into Warbot 20803 | -7/Lower Caves | Build established: Scavenger-Mutant 20888 | -7/Lower Caves | Entered Zion 20888 | -7/Zion | Accompanied by 3 allies (Warbot) 20954 | -7/Zion | Given A8's code to call for help 20967 | -7/Zion | Discovered new exit (range 12) 21021 | -7/Zion | Given the Hacking Drone Bay 21022 | -7/Zion | Found Prototype Device 21022 | -7/Zion | Identified Hacking Drone Bay 21079 | -7/Zion | Gained Derelict followers 21374 | -7/Zion | Found Prototype Device 21374 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 21599 | -7/Zion | Found Prototype Special Weapon 21602 | -7/Zion | Found Prototype Special Weapon 21605 | -7/Zion | Found Prototype Special Weapon 21695 | -7/Zion | Gained Derelict followers 22077 | -7/Zion | Learned 4 Factory zone layouts 22088 | -7/Zion | Learned location of 1 exit from Factory 22214 | -7/Zion | Learned location of Quarantine (-2) 22221 | -7/Zion | Found Prototype Device 22698 | -7/Zion | Identified Bomb Factory No. 2 23091 | -7/Zion | Imprinted 23094 | -7/Zion | Declared Zion's savior 23452 | -7/Zion | Entered Proximity Caves 23452 | -6/Proximity Caves | Accompanied by 14 allies (Warbot) 23540 | -6/Proximity Caves | Spotter reported a threat 23554 | -6/Proximity Caves | Spotter reported a threat 23619 | -6/Proximity Caves | Spotter reported a threat 23620 | -6/Proximity Caves | Spotter reported a threat 23720 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23964 | -6/Proximity Caves | Learned location of Extension (-4) 24350 | -6/Proximity Caves | Spotted B-75 Beast 24364 | -6/Proximity Caves | Allies destroyed B-75 Beast 24920 | -6/Proximity Caves | Ambushed by research squad 24966 | -6/Proximity Caves | Discovered new exit (range 14) 25920 | -6/Proximity Caves | Entered Factory 25920 | -6/Factory | Accompanied by 10 allies (Warbot) 25920 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25921 | -6/Factory | Identified exit to Factory 25921 | -6/Factory | Identified exit to Lower Caves 25923 | -6/Factory | Loaded intel: 26 terminal locations 26270 | -6/Factory | Search patrols dispatched 26620 | -6/Factory | Search patrols dispatched 26632 | -6/Factory | Retrieved Zion intel report: Active Garrisons 26633 | -6/Factory | Zion Light squad teleported in 26820 | -6/Factory | Found Prototype Protection 26820 | -6/Factory | Identified Zio. Weapon Casing 26970 | -6/Factory | First assault squad dispatched 27048 | -6/Factory | Allies destroyed Warbot 27125 | -6/Factory | Retrieved Zion intel report: Trap Installations 27191 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 27204 | -6/Factory | Retrieved Zion intel report: Emergency Access 27244 | -6/Factory | Terminal network hard line cut 27501 | -6/Factory | Entered Lower Caves 27860 | -6/Lower Caves | Encountered a Warlord checkpoint 27998 | -6/Lower Caves | Learned location of 1 exit from Factory 28124 | -6/Lower Caves | Learned 8 Factory zone layouts 28311 | -6/Lower Caves | Learned Factory non-interactive machine intel 28783 | -6/Lower Caves | Discovered new exit (range 12) 29382 | -6/Lower Caves | Entered another Lower Caves area 29382 | -6/Lower Caves | Accompanied by 2 allies 29433 | -6/Lower Caves | Discovered exit to Factory (range 14) 30253 | -6/Lower Caves | Found Imp. Powered Armor 30508 | -6/Lower Caves | Spotted B-75 Beast 30527 | -6/Lower Caves | Destroyed B-75 Beast 30678 | -6/Lower Caves | Discovered new exit (range 5) 31076 | -6/Lower Caves | Learned Factory stockpile data 31935 | -6/Lower Caves | Entered Data Miner 31935 | -6/Data Miner | Discovered new exit (range 6) 31966 | -6/Data Miner | Met Data Miner 31995 | -6/Data Miner | Learned location of Section 7 (-2) 31995 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 32016 | -6/Data Miner | Received God Mode back door access code from Data Miner 32054 | -6/Data Miner | Entered Proximity Caves 32068 | -5/Proximity Caves | Spotted B-75 Beast 32070 | -5/Proximity Caves | Escorted by Enhanced Grunt 32079 | -5/Proximity Caves | Destroyed B-75 Beast 32127 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 32250 | -5/Proximity Caves | Found Prototype Device 32250 | -5/Proximity Caves | Identified Exp. Thermal Shield 32320 | -5/Proximity Caves | Lost 3 parts (1p2u) 33005 | -5/Proximity Caves | Learned Factory trap positions 34034 | -5/Proximity Caves | Discovered exit to Factory (range 14) 34520 | -5/Proximity Caves | Entered Factory 34520 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 34521 | -5/Factory | Identified exit to Factory 34523 | -5/Factory | Loaded intel: 76 trap records 34525 | -5/Factory | Loaded intel: 220 non-interactive machine locations 34854 | -5/Factory | P-70 Sage assimilated allied Archangel 6a 34896 | -5/Factory | Destroyed 10 combat bots 34902 | -5/Factory | Retrieved Zion intel report: Active Terminals 34907 | -5/Factory | Discovered new exit (range 4) 34911 | -5/Factory | Identified exit to Upper Caves 35040 | -5/Factory | Spotted B-75 Beast 35045 | -5/Factory | Destroyed B-75 Beast 35063 | -5/Factory | Identified RU-N14's Throwing Claymores (x3) 35119 | -5/Factory | Retrieved Zion intel report: Active Garrisons 35120 | -5/Factory | Zion Demo squad teleported in 35196 | -5/Factory | Zion Heavy squad teleported in 35220 | -5/Factory | Zion Light squad teleported in 35350 | -5/Factory | Found Zio. Weapon Casing 35375 | -5/Factory | Zion Demo squad teleported in 35729 | -5/Factory | Zion Trap Resupply teleported in 36043 | -5/Factory | Terminal network hard line cut 36366 | -5/Factory | Entered Upper Caves 38745 | -5/Upper Caves | Discovered new exit (range 9) 38789 | -5/Upper Caves | Identified exit to Upper Caves 39092 | -5/Upper Caves | Entered another Upper Caves area 39124 | -5/Upper Caves | Discovered exit to Factory (range 9) 39467 | -5/Upper Caves | Found Alien Artifact 39467 | -5/Upper Caves | Identified Core Expander 39467 | -5/Upper Caves | Installed Core Expander, added new Power slot 40249 | -5/Upper Caves | Discovered new exit (range 17) 40490 | -5/Upper Caves | Identified exit to Zhirov 40589 | -5/Upper Caves | Entered Zhirov 40589 | -5/Zhirov | Discovered new exit (range 3) 40634 | -5/Zhirov | Met Zhirov 40688 | -5/Zhirov | Learned location of Testing (-3) 40688 | -5/Zhirov | Learned location of Command (-1) 40703 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 40750 | -5/Zhirov | Found Alien Artifact 40750 | -5/Zhirov | Identified Integrated Dissipator 40750 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 41270 | -5/Zhirov | Found Alien Artifact 41430 | -5/Zhirov | Build established: Trapper-Mutant 41478 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 41478 | -5/Zhirov | Enhanced Grunt warped into view, answering call for help 41560 | -5/Zhirov | Identified exit to Proximity Caves 41564 | -5/Zhirov | Entered Proximity Caves 41564 | -4/Proximity Caves | Accompanied by 2 allies 41664 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 42197 | -4/Proximity Caves | Learned 4 Research zone layouts 42658 | -4/Proximity Caves | Build established: Scavenger-Mutant 43381 | -4/Proximity Caves | Discovered exit to Factory (range 22) 43586 | -4/Proximity Caves | Learned 8 Research zone layouts 44354 | -4/Proximity Caves | Entered Factory 44354 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 44355 | -4/Factory | Identified exit to Extension 45052 | -4/Factory | Cargo convoy interrupted 45069 | -4/Factory | Core integrity fell below 50% 45107 | -4/Factory | Lost 10 parts (3p1n5u1w) 45120 | -4/Factory | Destroyed 13 combat bots 45221 | -4/Factory | Found Prototype Launcher 45221 | -4/Factory | Identified Adv. Micro-nuke Launcher 45246 | -4/Factory | Found Prototype Launcher 45246 | -4/Factory | Identified Enh. Gamma Bomb Array 45265 | -4/Factory | Found Adv. Micro-nuke Launcher 45354 | -4/Factory | First assault squad dispatched 45361 | -4/Factory | Found Prototype Processor 45361 | -4/Factory | Identified Exp. Signal Interpreter 45452 | -4/Factory | Core integrity fell below 20% 45480 | -4/Factory | Build established: Trapper-Mutant 45651 | -4/Factory | Fabricated Hvy. Siege Treads (x2) 45768 | -4/Factory | Terminal network hard line cut 45907 | -4/Factory | Incoming assault squad redirected 45919 | -4/Factory | Crushed by falling debris 45994 | -4/Factory | Discovered new exit (range 10) 46001 | -4/Factory | Discovered new exit (range 16) 46003 | -4/Factory | Identified exit to Upper Caves 46005 | -4/Factory | Entered Upper Caves 46286 | -4/Upper Caves | Learned Research non-interactive machine intel 46371 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 46896 | -4/Upper Caves | Discovered new exit (range 7) 46976 | -4/Upper Caves | Identified exit to Upper Caves 46978 | -4/Upper Caves | Entered another Upper Caves area 46979 | -4/Upper Caves | Encountered a Warlord checkpoint 47073 | -4/Upper Caves | Discovered new exit (range 9) 47088 | -4/Upper Caves | Identified exit to Research 47747 | -4/Upper Caves | Discovered new exit (range 3) 47749 | -4/Upper Caves | Identified exit to Warlord 47811 | -4/Upper Caves | Learned Factory trap positions 47811 | -4/Upper Caves | Learned Research trap positions 47833 | -4/Upper Caves | Destroyed Z5-GEF(g) 47965 | -4/Upper Caves | Entered Warlord 48397 | -4/Warlord | Build established: Trapper-Skirmisher 48402 | -4/Warlord | Opened Warlord's prototype stash 48416 | -4/Warlord | Found Prototype Reactor 48416 | -4/Warlord | Identified Vortex Chain Reactor 48424 | -4/Warlord | Found Prototype Device 48424 | -4/Warlord | Identified Exp. Phase Shifter 48449 | -4/Warlord | Found Exp. Core Analyzer 48662 | -4/Warlord | Discovered new exit (range 14) 48689 | -4/Warlord | Identified exit to Proximity Caves 48692 | -4/Warlord | Entered Proximity Caves 48692 | -3/Proximity Caves | Accompanied by 5 allies 48733 | -3/Proximity Caves | Build established: Commander-Mutant 49355 | -3/Proximity Caves | Discovered exit to Research (range 7) 50087 | -3/Proximity Caves | Entered Research 50087 | -3/Research | Accompanied by 2 allies 50087 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 50088 | -3/Research | Identified exit to Armory 50089 | -3/Research | Identified exit to Research 50090 | -3/Research | Loaded intel: 86 trap records 50091 | -3/Research | Loaded intel: 59 non-interactive machine locations 50385 | -3/Research | Build established: Mutant 50581 | -3/Research | Entered Armory 50581 | -3/Armory | Accompanied by 2 allies 50582 | -3/Armory | Met VL-GR5, who suggested a friendly competition 50600 | -3/Armory | Zion Heavy squad teleported in 50683 | -3/Armory | Spotted B-86 Titan 50738 | -3/Armory | Zion Fire squad teleported in 50874 | -3/Armory | Lost the competition with VL-GR5 51156 | -3/Armory | VL-GR5 left a parting gift on exiting Armory 51176 | -3/Armory | Discovered exit to Research (range 5) 51188 | -3/Armory | Found Prototype Energy Cannon 51188 | -3/Armory | Identified Multinova Projection Cannon 51404 | -3/Armory | P-80 Master assimilated allied Archangel 7b 52004 | -3/Armory | Terminal network hard line cut 52126 | -3/Armory | First assault squad dispatched 52147 | -3/Armory | Assisted by bots powering up and referring to "LRC-V3" 52307 | -3/Armory | Fabricated Hvy. Siege Treads? 52380 | -3/Armory | Incoming assault squad redirected 52418 | -3/Armory | Discovered new exit (range 4) 52455 | -3/Armory | Build established: Commander-Mutant 52531 | -3/Armory | Discovered exit to Research (range 3) 52567 | -3/Armory | Identified exit to Lab 52573 | -3/Armory | Entered Lab 52573 | -3/Lab | Accompanied by 12 allies 52573 | -3/Lab | Discovered exit to Research (range 9) 52595 | -3/Lab | Unable to decrypt terminal 52595 | -3/Lab | Opened the door to a hidden lab 52596 | -3/Lab | Gained access to the hidden lab's interior 52598 | -3/Lab | Detected by scanners 52604 | -3/Lab | Confronted by A5 52666 | -3/Lab | Allies destroyed A5 52723 | -3/Lab | Found Prototype Protection 52723 | -3/Lab | Identified Hvy. Regenerative Plating 52729 | -3/Lab | Found Prototype Energy Cannon 52729 | -3/Lab | Identified Warp Cannon 52738 | -3/Lab | Found Prototype Energy Gun 52738 | -3/Lab | Identified Tachyon Dispersion Ray 52759 | -3/Lab | Unable to decrypt terminal 52811 | -3/Lab | Unable to decrypt terminal 52863 | -3/Lab | Found Alien Artifact 52863 | -3/Lab | Identified Core Reset Matrix 52863 | -3/Lab | Identified Transdimensional Reconstructor 52863 | -3/Lab | Used Core Reset Matrix 52867 | -3/Lab | Sensed 3 artifacts in vicinity 52902 | -3/Lab | Found Integrated Dissipator 52902 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 52916 | -3/Lab | Found Transdimensional Reconstructor 52944 | -3/Lab | Discovered exit to Research (range 9) 52995 | -3/Lab | Entered Research 52995 | -2/Research | Accompanied by 2 allies 52995 | -2/Research | Evolved 2 slots: Utility x2 53024 | -2/Research | Destroyed B-90 Cyclops 53044 | -2/Research | Zion Infowar Resupply teleported in 53079 | -2/Research | Found Unknown Device 53079 | -2/Research | Identified Quantum Capacitor 53179 | -2/Research | Build established: Alien-Mutant 53349 | -2/Research | Spotted B-90 Cyclops 53377 | -2/Research | Destroyed B-90 Cyclops 53543 | -2/Research | First assault squad dispatched 53581 | -2/Research | Destroyed 7 combat bots 53602 | -2/Research | Found Unknown Device 53602 | -2/Research | Identified Antimissile System 53655 | -2/Research | Discovered new exit (range 8) 53668 | -2/Research | Identified exit to Quarantine 53681 | -2/Research | Entered Quarantine 53682 | -2/Quarantine | Detected hypermatrix surge 53682 | -2/Quarantine | Sensed 17 artifacts in vicinity 53738 | -2/Quarantine | Found Sigix Broadsword 53769 | -2/Quarantine | Cryocooling Duct disabled 53784 | -2/Quarantine | Ambient heat levels rising (+20) 53784 | -2/Quarantine | Non-combat units ordered to evacuate 53885 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 53931 | -2/Quarantine | First assault squad dispatched 53936 | -2/Quarantine | Found Subatomic Replicator 54059 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 54148 | -2/Quarantine | Found Core Stripper 54228 | -2/Quarantine | Used Subatomic Replicator to replicate Multinova Projection Cannon 54255 | -2/Quarantine | Found Matter Drive 54404 | -2/Quarantine | Cryocooling Duct disabled 54416 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 54419 | -2/Quarantine | Ambient heat levels rising (+20) 54419 | -2/Quarantine | Combat units ordered to evacuate 54441 | -2/Quarantine | Intercept squad dispatched 54447 | -2/Quarantine | Spotted Tracker 54447 | -2/Quarantine | Spotted Tracker 54451 | -2/Quarantine | Destroyed Tracker 54454 | -2/Quarantine | Destroyed Tracker 54458 | -2/Quarantine | Spotted Combat Programmer 54459 | -2/Quarantine | Spotted Combat Programmer 54460 | -2/Quarantine | Destroyed Combat Programmer 54462 | -2/Quarantine | Cryocooling Duct disabled 54465 | -2/Quarantine | Destroyed Combat Programmer 54476 | -2/Quarantine | Cryocooling Duct disabled 54477 | -2/Quarantine | Ambient heat levels rising (+20) 54491 | -2/Quarantine | Ambient heat levels rising (+20) 54491 | -2/Quarantine | Cryocooling Duct disabled 54506 | -2/Quarantine | Ambient heat levels rising (+20) 54509 | -2/Quarantine | Retrieved Zion intel report: Component Stockpiles 54519 | -2/Quarantine | Quarantine Guard activated 54529 | -2/Quarantine | Found Prototype Device 54529 | -2/Quarantine | Identified Exp. Phase Shifter 54545 | -2/Quarantine | Spotted Quarantine Guard 54545 | -2/Quarantine | Spotted Quarantine Guard 54545 | -2/Quarantine | Spotted Quarantine Guard 54545 | -2/Quarantine | Spotted Quarantine Guard 54545 | -2/Quarantine | Spotted Quarantine Guard 54574 | -2/Quarantine | Spotted Quarantine Guard 54575 | -2/Quarantine | Warped through subspace 54606 | -2/Quarantine | Spotted Quarantine Guard 54630 | -2/Quarantine | Spotted Quarantine Guard 54639 | -2/Quarantine | Destroyed Quarantine Guard 54650 | -2/Quarantine | Destroyed Quarantine Guard 54662 | -2/Quarantine | Destroyed Quarantine Guard 54692 | -2/Quarantine | Discovered new exit (range 16) 54750 | -2/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-1 54796 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54817 | -2/Quarantine | Destroyed Quarantine Guard 54918 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 55002 | -2/Quarantine | Found Core Reset Matrix 55005 | -2/Quarantine | Sensed 11 artifacts in vicinity 55139 | -2/Quarantine | Spotted Fortress 55148 | -2/Quarantine | Destroyed Fortress 55191 | -2/Quarantine | Found Vortex Chain Reactor 55200 | -2/Quarantine | Terminal network hard line cut 55211 | -2/Quarantine | Found Prototype Device 55211 | -2/Quarantine | Identified Thermal Barrier 55216 | -2/Quarantine | Found Unknown Device 55216 | -2/Quarantine | Identified Antimissile System 55234 | -2/Quarantine | Found Prototype Device 55234 | -2/Quarantine | Identified Exp. Force Field 55263 | -2/Quarantine | Intercept squad dispatched 55276 | -2/Quarantine | Spotted Tracker 55277 | -2/Quarantine | Spotted Tracker 55283 | -2/Quarantine | Destroyed Tracker 55285 | -2/Quarantine | Destroyed Tracker 55385 | -2/Quarantine | Discovered new exit (range 5) 55460 | -2/Quarantine | Build established: Scavenger-Mutant 55806 | -2/Quarantine | Entered Section 7 55807 | -2/Section 7 | Sensed 23 artifacts in vicinity 55838 | -2/Section 7 | Found Integrity Redistributor 55907 | -2/Section 7 | Found Integrated Thermoelectric Network 55907 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 55955 | -2/Section 7 | Retrieved Zion intel report: Emergency Access 55999 | -2/Section 7 | Found Core Membrane 55999 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 56023 | -2/Section 7 | Found Antimissile System 56052 | -2/Section 7 | Retrieved Zion intel report: Component Schematics 56074 | -2/Section 7 | Found Integrity Redistributor 56074 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-220) 56157 | -2/Section 7 | Build established: Alien-Mutant 56164 | -2/Section 7 | Found Microwarp Drive 56321 | -2/Section 7 | Discovered new exit (range 16) 56376 | -2/Section 7 | Entered Access 56376 | -1/Access | Evolved 2 slots: Propulsion x2 56626 | -1/Access | First assault squad dispatched 56767 | -1/Access | Found Prototype Device 56772 | -1/Access | Identified Exp. Thermal Defense Suite 56893 | -1/Access | Incoming assault squad redirected 57041 | -1/Access | Intercept squad dispatched 57048 | -1/Access | Spotted Tracker 57049 | -1/Access | Spotted Tracker 57055 | -1/Access | Destroyed Tracker 57064 | -1/Access | Destroyed Tracker 57066 | -1/Access | Spotted Combat Programmer 57073 | -1/Access | Destroyed Combat Programmer 57097 | -1/Access | Found Exp. Phase Shifter 57104 | -1/Access | Spotted Combat Programmer 57109 | -1/Access | Destroyed Combat Programmer 57125 | -1/Access | Zion Heavy Resupply teleported in 57151 | -1/Access | Incoming assault squad redirected 57210 | -1/Access | Zion Resource Resupply teleported in 57320 | -1/Access | High security lockdown imminent 57400 | -1/Access | High security lockdown engaged 57400 | -1/Access | Discovered new exit (range 7) 57430 | -1/Access | Entered Command 57530 | -1/Command | Found Unknown Device 57530 | -1/Command | Identified Launcher Loader 57722 | -1/Command | First assault squad dispatched 57919 | -1/Command | Destroyed 11 combat bots 58153 | -1/Command | High security lockdown imminent 58233 | -1/Command | High security lockdown engaged 58421 | -1/Command | Spotted Striker 58422 | -1/Command | Spotted Striker 58427 | -1/Command | Destroyed Striker 58429 | -1/Command | Destroyed Striker 58466 | -1/Command | Destroyed 15 combat bots 58494 | -1/Command | Spotted Executioner 58494 | -1/Command | Spotted Striker 58500 | -1/Command | Destroyed Executioner 58505 | -1/Command | Destroyed Striker 58526 | -1/Command | Destroyed 12 combat bots 58532 | -1/Command | Spotted Investigator 58534 | -1/Command | Destroyed Investigator 58649 | -1/Command | Spotted Striker 58655 | -1/Command | Destroyed Striker 58676 | -1/Command | Spotted Executioner 58676 | -1/Command | Spotted Striker 58678 | -1/Command | Destroyed 12 combat bots 58679 | -1/Command | Destroyed Executioner 58681 | -1/Command | Destroyed Striker 58711 | -1/Command | Destroyed 12 combat bots 58835 | -1/Command | Destroyed Striker 58838 | -1/Command | Destroyed Striker 58853 | -1/Command | Spotted Executioner 58857 | -1/Command | Destroyed Executioner 58878 | -1/Command | Spotted Striker 58878 | -1/Command | Spotted Striker 58883 | -1/Command | Spotted Striker 58883 | -1/Command | Destroyed Striker 58888 | -1/Command | Destroyed Striker 58909 | -1/Command | Destroyed 31 combat bots 59048 | -1/Command | Spotted Executioner 59052 | -1/Command | Destroyed Executioner 59054 | -1/Command | Destroyed Striker 59094 | -1/Command | Spotted Striker 59094 | -1/Command | Spotted Striker 59094 | -1/Command | Spotted Striker 59101 | -1/Command | Destroyed Striker 59101 | -1/Command | Destroyed Striker 59102 | -1/Command | Destroyed Striker 59123 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-363) 59127 | -1/Command | Destroyed 35 combat bots 59132 | -1/Command | Spotted Executioner 59133 | -1/Command | Destroyed Executioner 59436 | -1/Command | Spotted Striker 59436 | -1/Command | Spotted Executioner 59438 | -1/Command | Destroyed Executioner 59439 | -1/Command | Destroyed Striker 60378 | -1/Command | Found Corrupted Exp. Core Analyzer 60386 | -1/Command | Found Corrupted Prototype Device 60394 | -1/Command | Identified Adv. Kinecellerator 61088 | -1/Command | Spotted B-99 Colossus 61103 | -1/Command | Destroyed B-99 Colossus 61667 | -1/Command | Found Unknown Protection 61667 | -1/Command | Identified Hvy. Reflective Plating 63056 | -1/Command | Build established: Alien-Tank 63411 | -1/Command | Spotted M Guard 63413 | -1/Command | Spotted M Guard 63413 | -1/Command | Spotted Combat Programmer 63677 | -1/Command | Build established: Alien-Mutant 63843 | -1/Command | Spotted Combat Programmer 63844 | -1/Command | Destroyed Combat Programmer 63850 | -1/Command | Destroyed Combat Programmer 63863 | -1/Command | Destroyed M Guard 63898 | -1/Command | Destroyed M Guard 63898 | -1/Command | All MAIN.C guards destroyed 63905 | -1/Command | Found Prototype Processor 63908 | -1/Command | Identified Exp. Targeting Computer 63919 | -1/Command | Found Prototype Device 63967 | -1/Command | Identified AEGIS Remote Shield 63990 | -1/Command | Found Prototype Reactor 63990 | -1/Command | Identified Zero-point Reactor 64016 | -1/Command | Found Hvy. Regenerative Plating 64022 | -1/Command | Found Hvy. Regenerative Plating 64497 | -1/Command | Found Prototype Launcher 64501 | -1/Command | Identified Ragnarok Missile Launcher 64502 | -1/Command | Found Prototype Energy Cannon 64509 | -1/Command | Identified Cld. Nova Cannon 65659 | -1/Command | Found Prototype Ballistic Gun 65659 | -1/Command | Identified Multirail 65671 | -1/Command | Found Multirail 66084 | -1/Command | Met MAIN.C 66087 | -1/Command | 0b10 Conduit disabled 66095 | -1/Command | Destroyed MAIN.C Shell 66096 | -1/Command | MAIN.C activated Command garrisons 66160 | -1/Command | Destroyed MAIN.C 66209 | -1/Command | Discovered new exit (range 47) 66209 | -1/Command | Discovered new exit (range 101) 66209 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 66307 | -1/Command | Found Imp. Potential Cannon 66313 | -1/Command | Found Exp. Force Field 66316 | -1/Command | Found Exp. Force Field 66319 | -1/Command | Found Beam Splitter 66327 | -1/Command | Found Zero-point Reactor 66330 | -1/Command | Found Zero-point Reactor 67148 | -1/Command | Found Multirail 67775 | -1/Command | Found Corrupted Exp. Target Analyzer 67920 | -1/Command | Found Hvy. Insulated Plating 68162 | -1/Command | Found Exp. Targeting Computer 68411 | -1/Command | Build established: Scavenger-Mutant 68433 | -1/Command | Found Enh. Gamma Bomb Array 68478 | -1/Command | Warped through subspace to slip node 68478 | -1/Command | Discovered new exit (range 5) 68491 | -1/Command | Entered Access_0 68492 | -1/Access_0 | Sensed 2 artifacts in vicinity 68493 | -1/Access_0 | Met Architect 68494 | -1/Access_0 | Architect warped through subspace 68513 | -1/Access_0 | Destroyed A8 68528 | -1/Access_0 | Core integrity fell below 50% 68570 | -1/Access_0 | Architect warped through subspace 68595 | -1/Access_0 | Lost 4 parts (4u) 68596 | -1/Access_0 | Architect warped through subspace 68612 | -1/Access_0 | Found Prototype Device 68612 | -1/Access_0 | Identified Desublimator 68623 | -1/Access_0 | Architect warped through subspace 68646 | -1/Access_0 | Architect warped through subspace 68669 | -1/Access_0 | Architect warped through subspace 68690 | -1/Access_0 | Architect warped through subspace 68704 | -1/Access_0 | Found Exp. Weapon Cycler 68707 | -1/Access_0 | Architect warped through subspace 68710 | -1/Access_0 | Found Exp. Phase Shifter 68726 | -1/Access_0 | Architect warped through subspace 68745 | -1/Access_0 | Architect warped through subspace 68767 | -1/Access_0 | Architect warped through subspace 68779 | -1/Access_0 | Subspace Access Node disabled 68790 | -1/Access_0 | Architect warped through subspace 68806 | -1/Access_0 | Architect warped through subspace 68820 | -1/Access_0 | Architect warped through subspace 68834 | -1/Access_0 | Architect warped through subspace 68847 | -1/Access_0 | Architect warped through subspace 68863 | -1/Access_0 | Architect warped through subspace 68886 | -1/Access_0 | A6 warped into view 68903 | -1/Access_0 | Core integrity fell below 20% 68904 | -1/Access_0 | Destroyed A6 68934 | -1/Access_0 | Subspace Access Node disabled 68965 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 68943_ Penetrated by Quantum Shear. 68943_ Quantum Shear penetrates Wall. 68945_ Dropped Lrn. Terrain Scanner. 68945_ Acquired Hpw. Transdimensional Reconstructor. 68945_ Quantum Shear penetrates Earth. 68945_ AEGIS Remote Shield destroyed. 68948_ Quantum Shear penetrates Earth. 68950_ Quantum Shear penetrates Wall. 68950_ Penetrated by Quantum Shear. 68950_ Hvy. Regenerative Plating destroyed. 68953_ Penetrated by Quantum Shear. 68953_ Quantum Shear penetrates Earth. 68954_ Dropped Zero-point Reactor. 68955_ Dropped Exp. Power Amplifier. 68955_ Penetrated by Quantum Shear. 68956_ Dropped Quantum Capacitor. 68960_ Quantum Shear penetrates Wall. 68960_ Penetrated by Quantum Shear. 68963_ Dropped Microwarp Drive. 68965_ Penetrated by Quantum Shear. Map ----- +----------------------------------------------------+ | ## ######?###?##" "############## # ? ?? | | ? ####?####?### ########### # ? | | ?? ############ # ### ? | | ##### ##? ########## #? ### ? | | ?#####?### #?####"## # ####? ## ## | | ? ###?##### ##### ! ## ######## ## ?? | | ? ######## ####" =*=%!] ######## ?? | | ? ###?### ### " !]!*%=%! ########? ? | | ??? ##?### " =!=!!=*!] ####### ? ## | | ? ####?# ## " ]!!=%=]="######### #? | | ??? ?###" =%=!=!###### #?# ## #?? | | ? ? ? ]% =!=]! #?# ##### ?####? | | ?? ? "* !!! #####? ## ###??# | | ?? ? ## ## ==*!######## ? #####?? | | ?# ? #"" *%!; ####### ## ####?#? | | ?#? ### ==!!! ####? ## ######? | | ?????#### #### 0! ][ ####? # ??#?#?"??? | | ??# ############ " *]!!! ## ?#####?" ?? | | ??? ??#####?# #" !!! ###? ??####" ? ? | | ?????#####?## ### ;*[! ### ##??##"" ?? | | ??? ?######?# #### ### ;* ; ##?# #######"?""? | | ?? ###?##### ?###?? ###;*!; #### ?###### "?""? | | ???##?######? #### ? ###;! ; ## ## ?###?##? ???? | | ???########?# #?##? #### # ### #? ####?# ??? | | ????#?##?## #### ??### ;###?####? #??##???#??? | | ??? ?#??#? ? ?#?##? ###;@ ;########? ##??? ##??? | | ??? ??#?# ###? #?## ##?####?# ##?## ?#???? | | ????#??#?? ?? ? ?#### #?#####?" ?"??#? ????? | | ?????????? ? ?## ?#?# ;###?# ???" ?? ?????? | | ??????#??? ? ##?#? ##?# ;###?# ? ?"?? ????? ??? | | ????????? ?#??####???##?# ;#####??? "?####?????? | | ?????????? ##??##?# ?#?## ;####??#?? ?#?????????? | | ????????#?????????###??#" ###??#?# ##?????????? | | ????????????# ? ? "" ??#?## ?#?#????????? | | ????????? ? ? ? ? ? "" ???#????????????????? | | ???????????????###??####" ;#?#???#? ##?????????? | | ?????????? #?? ? ??????## #;#?###?? ???????????? | | ???????????????????????#? #####?????????????????? | | ??????????????? ?????#?#?##?##?#?????????????????? | | ????????????????????#????##???#???#??????????????? | | ???????????????????????#????????#????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 189 Energy Generation 106 Energy Capacity 1440 Matter Stores 790 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 40 Additional Mass Support 16 EM Shielding 4 Armor Coverage 2850 Resistance: KI 30 Resistance: TH 75 Resistance: EM 30 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 20 Target Analysis 10 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 50 Particle Charging 25 Offensive Hacking 12 Authchip Count 5 Trap Extractor Capacity 8 Item Schematics ----------------- Mni. Drone Bay | -2/Section 7 | Z-intel Centrium Leg | -2/Section 7 | Z-intel System Shield | -2/Section 7 | Z-intel Seismic Detector | -2/Section 7 | Z-intel Power Sword | -2/Section 7 | Z-intel Adv. Targeting Computer | -2/Section 7 | Z-intel Imp. Remote Datajack | -2/Section 7 | Z-intel Lrn. Terrain Scanner | -2/Section 7 | Z-intel Imp. Gyrokinetic Inverter | -2/Section 7 | Z-intel Adv. Coolant Injector | -2/Section 7 | Z-intel Imp. Remote Force Field | -2/Section 7 | Z-intel Adv. Weapon Cycler | -2/Section 7 | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hvy. Siege Treads | x2 | -4/Factory | Authchip Hvy. Siege Treads | x2 | -3/Armory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Core Reset Matrix Subatomic Replicator Transdimensional Reconstructor Core Stripper Integrated Thermoelectric Network Core Membrane Integrity Redistributor Sigix Broadsword Matter Drive Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalAssembledScanner Manual? 0 Play Time 06:04:27 Cumulative 1344.4 hours Start 2023.07.08 @ 23:55:02 End 2023.07.09 @ 13:06:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 958 Rogue 954 Adventurer 4 Explorer 0 Win Type - Total 150 Types 112/10/10/6/2/1/1/5/3 Lore% 95 Gallery% 97 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ecbbe40-8f9d-4112-8212-29d8d38e297e