Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 10:04:37 Player: Zen9890 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (177) 885 Value Destroyed (5286) 5286 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (612) 612 TOTAL SCORE: 9303 Bonus ------- High Alert Combat Kills 612 Cogmind --------- Core Integrity 0/700 Matter 282/500 Energy 100/100 System Corruption 16% Temperature Cool (27) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit High-capacity Matter Pod Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Medium Treads Medium Treads Medium Treads Improved Heat Sink Advanced Weight Redist. System Hardened Heavy Armor Plating Hardened Heavy Armor Plating Shock Rifle Heavy Laser Improved Spread Laser EM Pulse Cannon Gauss Rifle Precision Assault Rifle Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Target Analyzer Weapon Cycler Hardened Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Micro Nuclear Core Medium Treads Medium Treads Medium Treads Improved Heat Sink High-capacity Matter Pod Advanced Weight Redist. System Advanced ECM Suite Hardened Heavy Armor Plating Hardened Heavy Armor Plating System Shield Improved Spread Laser EM Pulse Cannon Precision Assault Rifle Gauss Cannon Shock Bomb Launcher [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Ion Cannon Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Impact Weapon Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 4 | . . 2 1 1 Weapon . | . . . . . Parts Attached 128 | 8 8 29 31 52 Power 25 | 2 . 6 6 11 Engine 14 | 2 . 6 2 4 Core 11 | . . . 4 7 Reactor . | . . . . . Propulsion 34 | 2 4 9 5 14 Treads 15 | . . 5 4 6 Leg 14 | 2 1 3 . 8 Wheel 3 | . 3 . . . Hover . | . . . . . Flight 2 | . . 1 1 . Utility 47 | 2 2 9 16 18 Device 24 | 1 1 3 9 10 Storage 5 | 1 . 3 . 1 Processor 3 | . . 1 . 2 Hackware . | . . . . . Protection 15 | . 1 2 7 5 Artifact . | . . . . . Weapon 22 | 2 2 5 4 9 Energy Gun 7 | 1 . 2 . 4 Energy Cannon 5 | . . 2 2 1 Ballistic Gun 7 | 1 1 1 2 2 Ballistic Cannon 2 | . . . . 2 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 . 3 Parts Lost 40 | . 6 . 11 23 Power 5 | . 1 . 2 2 Propulsion 11 | . 3 . 1 7 Utility 17 | . 1 . 7 9 Weapon 7 | . 1 . 1 5 Highest Loss Streak 8 | . 2 . 4 8 To Critical Strikes . | . . . . . Average Backups 15 | 6 7 9 19 18 Power 1 | 2 . . 1 2 Propulsion 1 | 1 . 1 . 1 Utility 6 | 1 4 5 9 5 Weapon 5 | . 1 2 4 7 Tool/Special . | . . . . . Unused Backups 56 | 1 5 8 11 31 Power 7 | . 1 . 2 4 Propulsion 12 | 1 2 3 1 5 Utility 18 | . 2 5 5 6 Weapon 14 | . . . 2 12 Tool/Special 5 | . . . 1 4 Average Slot Usage (%) 93 | . 91 99 96 89 Engine 6 | . 13 11 3 5 Core 5 | . . . 5 8 Treads 14 | . . 13 25 11 Leg 6 | . 9 8 . 9 Wheel 1 | . 12 . . . Device 15 | . 9 20 14 15 Storage 9 | . 14 11 9 7 Processor 4 | . . 6 . 6 Protection 10 | . 3 4 20 7 Energy Gun 4 | . 8 4 . 6 Energy Cannon 8 | . . 15 14 3 Ballistic Gun 3 | . 14 1 3 1 Ballistic Cannon 1 | . . . . 3 Peak Build Rating 54 | 7 10 23 37 54 Average Rating 30 | 5 8 19 33 41 On Entrance 13 | . 7 8 23 27 Naked Turns . | . . . . . Heaviest Build 97 | 14 15 44 75 97 Greatest Support 75 | 20 24 46 75 64 Greatest Overweight (x) 18 | . 4 2 1 18 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 16 | 7 8 11 19 20 Most Carried 20 | 8 8 11 20 20 Average Carried 15 | 6 7 9 19 18 Final Capacity 20 | 8 8 15 20 20 Final Carried 20 | 7 8 10 18 20 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3249 | 338 314 638 493 1466 Remotely . | . . . . . Salvage Created 6772 | 203 479 1667 1561 2862 Parts 326 | 10 17 86 58 155 Haulers Intercepted 8 | . . 3 1 4 Recyclers Shooed 9 | . 3 3 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 110 | . 8 27 26 49 Melee 3 | . 3 . . . Guns 29 | . 4 6 2 17 Cannons 69 | . . 20 23 26 AOE 4 | . . . . 4 Classes Destroyed 13 | 3 2 6 . 2 Worker 18 | 2 3 1 4 8 Builder 12 | . . 1 2 9 Tunneler 5 | 3 . . . 2 Hauler 8 | . . 3 1 4 Recycler 14 | 1 1 4 3 5 Mechanic 1 | . . 1 . . Watcher 9 | . 1 2 2 4 Swarmer 17 | . . 3 7 7 Grunt 67 | . 8 17 16 26 Brawler 3 | . . 2 . 1 Sentry 13 | . . 5 3 5 Hunter 2 | . . . . 2 Programmer 8 | . . . . 8 Best Kill Streak 11 | 3 4 6 11 9 Combat Bots Only 5 | . 2 5 5 4 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . . . 2 Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 818 | . 83 109 194 432 Missed 221 | . 14 38 34 135 Hits 597 | . 69 71 160 297 Melee 4 | . . . . 4 Projectile 593 | . 69 71 160 293 AOE 1 | . . . 1 . Critical Strikes 21 | . . 2 9 10 Actively Blocked 3 | . . . 3 . Part Disruptions 3 | . . 1 . 2 Actively Blocked 1 | . . 1 . . Damage Taken 8677 | . 771 655 2456 4795 Core 1266 | . 110 136 314 706 Absorbed by Shields 557 | . . 148 209 200 Redirected to Shielding 348 | . . 27 204 117 Ignored by Resistances 114 | . . . . 114 Regen/Repaired (Parts) 90 | . . 22 . 68 Core Remaining (%) 66 | 100 56 66 42 . Volleys Fired 436 | 23 62 83 111 157 Largest 2 | 2 2 2 2 2 Hottest 160 | 70 70 136 136 160 Shots Fired 808 | 46 97 168 207 290 Gun 387 | 46 97 71 32 141 Cannon 421 | . . 97 175 149 Launcher . | . . . . . Special . | . . . . . Kinetic 266 | 23 62 13 32 136 Thermal 542 | 23 35 155 175 154 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 13 | 10 13 8 7 12 Robot Miss Streak 16 | 4 2 4 8 16 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . . 2 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 509 | 25 82 90 120 192 Core Hits 284 | 8 19 42 61 154 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 3 | . 3 . . . Critical Strikes 24 | 2 4 2 1 15 Burn 5 | 2 1 1 . 1 Meltdown 3 | . . 1 1 1 Blast 13 | . . . . 13 Smash 3 | . 3 . . . Melee Attacks 27 | . 27 . . . Impact 27 | . 27 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11444 | 276 1032 1648 2745 5743 Guns 4376 | 276 666 564 389 2481 Cannons 5864 | . . 1084 2356 2424 Explosions 831 | . . . . 831 Melee 366 | . 366 . . . Ramming 7 | . . . . 7 Kinetic 3109 | 99 355 99 389 2167 Thermal 7131 | 177 311 1549 2356 2738 Explosive 722 | . . . . 722 Electromagnetic 109 | . . . . 109 Impact 366 | . 366 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 16 | . . 6 . 16 Average Corruption 5 | . . 5 . 5 Corruption Purged 5 | . . . . 5 Corruption Blocked . | . . . . . Effects 88 | . . 31 . 57 Message Errors 18 | . . 6 . 12 Matter Fused 26 | . . 9 . 17 Heat Flow Errors 8 | . . 3 . 5 Energy Discharges 11 | . . 5 . 6 Parts Rejected 3 | . . . . 3 Data Loss (minor) 5 | . . 1 . 4 Data Loss (major) 6 | . . 2 . 4 Misfires 7 | . . 3 . 4 Alerts 2 | . . 1 . 1 Weapon Failures 2 | . . 1 . 1 Overload Shots . | . . . . . Overflow Damage 284 | . 88 1 22 173 Projectiles 40 | . . 1 22 17 Explosions 156 | . . . . 156 Melee 88 | . 88 . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary 3 | . . . . 3 Self-Inflicted Damage 561 | . . . . 561 Shots 9 | . . . . 9 Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 615 | 40 70 415 466 615 Average Temperature 118 | 17 26 66 146 139 Received Heat Transfer 3291 | . 423 311 1052 1505 Effects 34 | . . . 10 24 Shutdowns 11 | . . . 1 10 Energy Bleed 2 | . . . . 2 Interference 8 | . . . 3 5 Matter Decay 3 | . . . . 3 Short Circuit 2 | . . . 1 1 Damage (minor) 2 | . . . 1 1 Damage (major) 5 | . . . 4 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 4 | . 4 . . . Impact Corruptions 4 | . 4 . . . Robots Melted 5 | . . 1 1 3 Combat Hostiles 4 | . . 1 1 2 Parts Melted 30 | 2 1 5 10 12 Heat Transferred 14338 | 666 999 3182 3922 5569 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 4 | . . 1 1 4 Low Security (%) 55 | 100 100 76 31 45 Level 1 28 | . . 23 68 16 Level 2 4 | . . . . 11 Level 3 7 | . . . . 17 Level 4 3 | . . . . 8 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1366 | 10 44 291 386 1366 Initial 92 | . . . 92 82 Average 253 | 1 9 121 245 410 Influence Increases 4101 | 30 237 819 925 2090 Destroy 0b10 Robot/C 2200 | . 160 540 520 980 Destroy 0b10 Robot/NC 335 | 30 25 60 60 160 Destroy Leader 544 | . 32 140 116 256 Successful Hack 129 | . 19 30 50 30 Disable Machine 555 | . . 15 45 495 Destroy Structure 158 | . 1 4 14 139 Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 165 | . . 15 120 30 Influence Decreases 2800 | 30 237 599 962 972 Entered New Map 229 | . . . 128 101 Time Decay 1911 | 30 207 449 574 651 Lost Part 360 | . 30 . 110 220 Purge Threat 300 | . . 150 150 . Squads Dispatched 31 | . 2 4 6 19 Investigation 13 | . 1 2 6 4 Extermination 6 | . . . . 6 Reinforcement 10 | . 1 2 . 7 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 1 2 4 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 171 | . 16 38 45 72 Peak Tracking Total 9 | . 3 4 6 9 Tactical Retreats 8 | . . 1 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 37 | . . 1 3 33 Max in Single Turn 6 | . . 1 1 6 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 24 | . 2 7 9 6 Terminals 15 | . 1 5 7 2 Fabricators 2 | . . . . 2 Repair Stations 2 | . . 1 . 1 Recycling Units 3 | . 1 1 1 . Scanalyzers 2 | . . . 1 1 Garrison Access . | . . . . . Total Hacks 101 | . 7 27 46 21 Successful 51 | . 3 12 20 16 Failed 45 | . 4 15 21 5 Catastrophic 5 | . 1 1 2 1 Database Lockouts 5 | . . . 5 . Manual . | . . . . . Terminals 60 | . 3 15 37 5 Fabricators 6 | . . . . 6 Repair Stations 10 | . . 8 . 2 Recycling Units 14 | . 4 4 6 . Scanalyzers 11 | . . . 3 8 Garrison Access . | . . . . . Terminal Hacks 26 | . 2 7 15 2 Record 14 | . . 3 10 1 Prototype ID Bank 3 | . 1 1 1 . Open DSF 1 | . . . . 1 Emergency Access Points 3 | . 1 1 1 . Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Dispatch Records 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks 5 | . . . . 5 Network Status 1 | . . . . 1 Load Schematic 2 | . . . . 2 Build 2 | . . . . 2 Repair Station Hacks 5 | . . 3 . 2 Scan Component 3 | . . 2 . 1 Repair 2 | . . 1 . 1 Recycling Unit Hacks 6 | . 1 2 3 . Recycle Component 2 | . 1 . 1 . Process 2 | . . 1 1 . Report Inventory 2 | . . 1 1 . Scanalyzer 9 | . . . 2 7 Insert Component 5 | . . . 1 4 Analyze 4 | . . . 1 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 24 | . 2 7 9 6 Full Trace Events 18 | . 2 4 8 4 Feedback Events 1 | . . 1 . . Corruption 1 | . . 1 . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . . . 1 3 Parts Built . | . . . . . Authchips . | . . . . . Time 168 | . . . . 168 Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 1 . 1 Time 60 | . . 38 . 22 Parts Recycled 2 | . 1 . 1 . Recycled Matter 514 | . . 149 365 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 4 | . . . 1 3 Part Schematics Acquired 4 | . . . 1 3 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Programmers 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2045 | 164 212 . . 1669 Seismic 376 | 164 212 . . . T.N.C. 1669 | . . . . 1669 ECM 16 | . . . . 16 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6993 | 280 778 1312 1748 2875 Spaces Moved 2832 | 175 428 583 656 990 Core 24 | 21 2 . . 1 Treads 1617 | . . 387 656 574 Legs 840 | 154 110 161 . 415 Wheels 351 | . 316 35 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 95 145 190 Average Speed 178 | 111 115 161 188 221 Slowest Speed 950 | 120 250 260 232 950 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 10 50 52 42 24 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 159 | . . . 14 145 Melee . | . . . . . Projectile 40 | . . . 14 26 AOE 119 | . . . . 119 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3985 | 215 580 796 970 1424 Wait 227 | . 34 29 78 86 Move 2828 | 174 427 582 655 990 Hop . | . . . . . Pick Up 164 | 9 13 29 47 66 Fast Attach 21 | 6 . 4 6 5 Attach 48 | 1 6 4 9 28 Detach 3 | . . 1 . 2 Swap 93 | 1 6 27 26 33 Drop 136 | 1 5 37 38 55 Fire 436 | 23 62 83 111 157 Melee 27 | . 27 . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 281 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 950 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Entered another Materials area 1059 | -9/Materials | Evolved 2 slots: Utility x2 1576 | -9/Materials | Build established: Scavenger-Mutant 1682 | -9/Materials | Discovered new exit (range 15) 1728 | -9/Materials | Discovered new exit (range 14) 2015 | -9/Materials | Repaired Imp. Heat Sink 2101 | -9/Materials | Build established: Mutant 2311 | -9/Materials | Discovered new exit (range 13) 2371 | -9/Materials | Entered another Materials area 2371 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3892 | -8/Materials | Central database locked down 3892 | -8/Materials | Central database locked down 3936 | -8/Materials | Core integrity fell below 50% 3986 | -8/Materials | Central database locked down 3986 | -8/Materials | Central database locked down 3986 | -8/Materials | Central database locked down 4013 | -8/Materials | Discovered new exit (range 16) 4119 | -8/Materials | Entered Factory 4119 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4149 | -7/Factory | Lost 4 parts (1p2u1w) 4549 | -7/Factory | Lost 3 parts (1p1n1w) 4583 | -7/Factory | Discovered new exit (range 15) 4747 | -7/Factory | Build established: Scavenger-Mutant 5014 | -7/Factory | Discovered new exit (range 15) 5454 | -7/Factory | Repaired Gatling Laser 5899 | -7/Factory | Core integrity fell below 50% 5925 | -7/Factory | Lost 3 parts (3u) 6837 | -7/Factory | System corruption reached 10% 6919 | -7/Factory | First assault squad dispatched 6987 | -7/Factory | Core integrity fell below 20% 6994 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted by crushing effect (+5). Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer builds a Wall. Critical hit (Burn: +37). R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger collects Lgt. Deuterium Engine. U-05 Engineer destroyed. System corrupted: FCS attempts to trigger Gauss Cannon. System corrupted: Gauss Cannon misfires. G-50 Soldier Hvy. Laser blasted off. G-50 Soldier knocked back. Knocked back. Gauss Cannon destroyed. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). R,I=Y4V=#:AJAHL7UTX8JEQH6C Imp. Carbon-fiber Leg destroyed. Cld. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | # # #???#^ #??????????????? | | # + #???# """"""" #??????????????? | | ############### #???# """"""" #??????????????? | | #??# # ##### """"""" #??????????????? | | #??# # + """"""" #??????????????? | | #??# " # #??????????????? | | ???# # #####+#########??????????? | | +###???# # #??????????? | | ???????? # #??????????? | | ???????? " """" #?????""???? | | ????????? # F +?????"" ??? | | ????????? # #???"""" ??? | | ???????? ?###""#% #? ????? | | ????????? ????##"# ####+####??? | | ????????? ??# # ^ ^ #??? | | ?????????? ???# # ^ ^ #??? | | ?????????? ????# # % % %%=% #??? | | ???????????? ?????# # =[ * !*% #??? | | ??????????????????# + !%| !!== ] #??? | | ??????????????????# # ###########+##! " #??? | | ??????????????????# # ## %[= #%! "%"#??? | | ??????????????????# #g### ! #! " #??? | | ????????????????????? # #?# # ? | | ??????????????# ####+### ### # | | ??????????????# b## # | | ??????????????# @## # | | ??????????????# ############# | | ??????????????# gg ???????????? | | ??????????????# ???????????? ###### | | ??????????????# ??????????? #????? | | ????????????? g ??????????? #????? | | ???????????? wg ?????????? #????? | | ????????????"" """" """" """"?????????? ?????? | | ????????????? """" """" """" ????????? ???????? | | ?????????????????"" """" """" ???????????????????? | | ?????????????????""????" ""?? "??????????????????? | | ???????????????????????" ?????"??????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????" ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 500 Matter Stores 399 Matter Capacity 500 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Gauss Cannon | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 45% | -9/Materials Gatling Laser | 20% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Librarian Made in Tau Ceti IV Novice Programmer Oops Safety First Serviceable Loadout Significant Disruption System Compromised Challenges ------------ None Game ------ Seed WardroneAntimatterScanner Manual? 0 Play Time 01:48:43 Cumulative 4.1 hours Start 2025.08.12 @ 07:56:13 End 2025.08.12 @ 10:04:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 7% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 428f561b-a3a1-4362-a79c-eb1a53199c7e