Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 05:58:49 Player: PopcornMaze Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (80) 400 Value Destroyed (2590) 2590 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-280) -280 TOTAL SCORE: 5510 Bonus ------- High Alert Combat Kills 121 Friendly Fire -401 Cogmind --------- Core Integrity 662/700 Matter 500/500 Energy 100/100 System Corruption 15% Temperature Hot (271) Movement Core (400) Ox7 Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit High-capacity Matter Pod Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Nuclear Core Armored Treads Medium Treads Improved Targeting Computer Improved Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Shield Generator Field Recycling Unit (0) Gatling Laser High-powered Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Hardened Light Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun High-powered Shotgun Flak Gun Flak Gun > --- INVENTORY -------- Nuclear Core Armored Treads Medium Treads Improved Targeting Computer Improved Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Shield Generator Field Recycling Unit Gatling Laser High-powered Shotgun High-powered Shotgun Grenade Launcher [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Propulsion Medium Treads Treads Medium Treads Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Matter Pod Device Weight Redist. System Storage High-capacity Matter Pod Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Slots Evolved 6 | . . . . 4 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 2 1 . Weapon 2 | . . . . 1 1 . Parts Attached 58 | 8 4 4 4 30 7 1 Power 7 | 2 . 1 . 3 1 . Engine 7 | 2 . 1 . 3 1 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 18 | 2 1 . 1 14 . . Treads 8 | . . . . 8 . . Leg . | . . . . . . . Wheel 4 | 2 1 . 1 . . . Hover 3 | . . . . 3 . . Flight 3 | . . . . 3 . . Utility 13 | 1 1 . 1 8 2 . Device 1 | . . . . 1 . . Storage 5 | 1 1 . . 3 . . Processor 1 | . . . 1 . . . Hackware 1 | . . . . . 1 . Protection 5 | . . . . 4 1 . Artifact . | . . . . . . . Weapon 20 | 3 2 3 2 5 4 1 Energy Gun 1 | 1 . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 14 | 2 . . 2 5 4 1 Ballistic Cannon . | . . . . . . . Launcher 5 | . 2 3 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . Parts Lost 16 | . . 2 1 8 . 5 Power 2 | . . 1 . 1 . . Propulsion 4 | . . 1 . 2 . 1 Utility 2 | . . . . 1 . 1 Weapon 8 | . . . 1 4 . 3 Highest Loss Streak 5 | . . 2 1 2 . 5 To Critical Strikes . | . . . . . . . Average Backups 10 | 2 8 9 9 10 14 14 Power . | . 1 1 1 . 1 1 Propulsion 2 | 1 2 2 2 3 2 2 Utility 2 | . . 1 1 2 7 8 Weapon 3 | . 4 5 4 3 3 3 Tool/Special . | . . . . . . . Unused Backups 21 | . . . . 9 1 11 Power 2 | . . . . 1 . 1 Propulsion 2 | . . . . 1 . 1 Utility 8 | . . . . . 1 7 Weapon 8 | . . . . 6 . 2 Tool/Special 1 | . . . . 1 . . Average Slot Usage (%) 86 | . 85 64 74 91 99 94 Engine 9 | . 14 6 14 8 7 7 Treads 15 | . . . . 23 23 18 Wheel 6 | . 28 15 17 . . . Storage 15 | . 14 14 14 17 15 15 Hackware 1 | . . . . . 6 7 Protection 9 | . . . . 13 15 13 Ballistic Gun 22 | . 6 21 17 25 30 29 Launcher 3 | . 21 6 9 . . . Peak Build Rating 44 | 6 7 6 17 32 44 44 Average Rating 20 | 4 6 5 8 24 38 40 On Entrance 15 | . 6 6 6 17 31 44 Avg Prop Armor Cover (%) 5 | . 5 . . 6 . . Naked Turns . | . . . . . . . Heaviest Build 106 | 14 21 18 21 106 61 61 Greatest Support 84 | 26 26 16 36 84 84 84 Greatest Overweight (x) 1 | . 1 1 1 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 25 15 15 Average Capacity 12 | 6 9 10 10 12 15 15 Most Carried 15 | 4 10 10 10 15 15 15 Average Carried 10 | 2 8 9 9 11 14 14 Final Capacity 15 | 8 10 10 10 15 15 15 Final Carried 15 | 4 9 10 8 15 15 14 Class Distribution -------------------- 40% | Mutant 27% | Tank 14% | Scientist-Tank 12% | Scavenger-Bomber 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scientist-Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Was Matter Collected 3036 | 113 120 306 254 1510 230 503 Remotely . | . . . . . . . Salvage Created 3841 | . 238 229 95 2131 395 753 Parts 188 | . 10 17 5 129 25 2 Haulers Intercepted 5 | . 1 . . 4 . . Recyclers Shooed 5 | . 1 . . 3 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 6 | . . . 6 . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Combat Hostiles Destroyed 59 | . 5 9 2 33 7 3 Guns 48 | . 1 2 2 33 7 3 AOE 11 | . 4 7 . . . . Classes Destroyed 12 | . 6 1 1 3 . 1 Worker 3 | . . . . 1 2 . Builder 2 | . 1 . . . 1 . Hauler 5 | . 1 . . 4 . . Recycler 6 | . 1 . . 5 . . Mechanic 1 | . 1 . . . . . Watcher 2 | . 1 . . 1 . . Swarmer 6 | . . 3 . 3 . . Grunt 39 | . 5 6 . 23 5 . Duelist 1 | . . . . 1 . . Sentry 8 | . . . . 6 2 . Compactor 3 | . . . . . . 3 Subdweller 2 | . . . 2 . . . Thug 2 | . . 1 . . . 1 Best Kill Streak 7 | . 7 4 1 7 3 2 Combat Bots Only 7 | . 3 4 1 7 3 2 Max Kills in Single Turn 3 | . 3 3 1 2 2 1 Gunslinging 1 | . . . . 1 . . Exploded 3 | . 1 3 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Hostile Shots Fired 289 | . 16 25 13 158 71 6 Missed 90 | . 3 9 2 47 27 2 Hits 199 | . 13 16 11 111 44 4 Melee 4 | . . . . . . 4 Projectile 195 | . 13 16 11 111 44 . Critical Strikes 8 | . . . . 5 1 2 Damage Taken 3138 | . 163 240 363 1703 472 197 Core 438 | . 13 87 74 226 38 . Absorbed by Shields . | . . . . . . . Redirected to Shielding 37 | . . . . 37 . . Core Remaining (%) 62 | 100 . . 30 58 . . Volleys Fired 194 | . 11 17 16 110 19 21 Largest 4 | . 2 2 2 3 4 4 Hottest 106 | . 60 60 66 94 106 106 Shots Fired 529 | . 21 33 25 301 76 73 Gun 510 | . 13 28 21 299 76 73 Cannon . | . . . . . . . Launcher 19 | . 8 5 4 2 . . Special . | . . . . . . . Kinetic 510 | . 13 28 21 299 76 73 Thermal . | . . . . . . . Explosive 19 | . 8 5 4 2 . . Electromagnetic . | . . . . . . . Robot Hit Streak 23 | . 13 23 23 17 19 10 Robot Miss Streak 9 | . 1 1 2 5 8 9 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . . 4 2 1 Max Gunslinging Chain 1 | . . . . 1 1 1 Shots Hit Robots 365 | . 17 29 16 182 56 65 Core Hits 187 | . 17 18 4 81 28 39 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 2 | . . . . 1 1 . Critical Strikes 5 | . . . . 2 1 2 Destroy 5 | . . . . 2 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7667 | . 842 759 333 3188 999 1546 Guns 6398 | . 114 254 320 3165 999 1546 Cannons . | . . . . . . . Explosions 1229 | . 688 505 13 23 . . Melee . | . . . . . . . Ramming 40 | . 40 . . . . . Kinetic 6398 | . 114 254 320 3165 999 1546 Thermal 96 | . 96 . . . . . Explosive 1133 | . 592 505 13 23 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . 2 2 2 . 1 15 Average Corruption 2 | . 2 2 2 . 1 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . 1 6 4 . . 4 Message Errors 5 | . . 1 2 . . 2 Matter Fused 6 | . . 2 2 . . 2 Heat Flow Errors 2 | . . 2 . . . . Data Loss (major) 1 | . . 1 . . . . Misfires 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 30 | . 12 18 . . . . Projectiles . | . . . . . . . Explosions 30 | . 12 18 . . . . Melee . | . . . . . . . Knockbacks 2 | . 2 . . . . . Impact 2 | . 2 . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 47 | . 18 20 9 . . . Shots 3 | . . 2 1 . . . Rammed 10 | . 10 . . . . . Targets Rammed 10 | . 10 . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 342 | . 12 204 . 303 333 342 Average Temperature 83 | . 9 62 . 51 117 181 Received Heat Transfer 1392 | . 78 108 90 873 243 . Effects 6 | . . . . . 2 4 Shutdowns 1 | . . . . . 1 . Energy Bleed 1 | . . . . . 1 . Interference 4 | . . . . . . 4 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . 2 1 . . . Heat Transferred 100 | . 100 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Maximum Alert Level 2 | . . . . 2 1 . Low Security (%) 64 | 100 100 100 . 59 . 100 Level 1 15 | . . . . 6 100 . Level 2 20 | . . . . 34 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 600 | . 196 193 . 600 355 106 Initial 259 | . . 72 . . 259 106 Average 203 | . 65 111 . 243 303 75 Influence Increases 1866 | . 256 241 . 1163 206 . Destroy 0b10 Robot/C 1080 | . 100 180 . 660 140 . Destroy 0b10 Robot/NC 95 | . 25 . . 55 15 . Destroy Leader 234 | . 14 30 . 150 40 . Allied During Kill 5 | . . 5 . . . . Successful Hack 35 | . . . . 25 10 . Disable Machine 105 | . 60 . . 45 . . Destroy Structure 117 | . 57 26 . 33 1 . Lose Combat Pursuer 195 | . . . . 195 . . Influence Decreases 1866 | . 70 314 113 592 472 305 Entered New Map 685 | . . 114 60 . 312 199 Time Decay 1050 | . 70 180 53 531 160 56 Lost Part 131 | . . 20 . 61 . 50 Squads Dispatched 13 | . 2 1 . 6 4 . Investigation 7 | . 1 . . 4 2 . Extermination . | . . . . . . . Reinforcement 3 | . 1 . . 2 . . Assault 1 | . . 1 . . . . Garrison 2 | . . . . . 2 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Distress Signals 5 | . 2 . . 3 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 86 | . 10 11 2 49 9 5 Peak Tracking Total 10 | . 4 4 1 10 2 2 Tactical Retreats 5 | . . . . 5 . . Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Traps Triggered 4 | . 1 . 1 1 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Was Machines Disabled 7 | . 4 . . 3 . . Max in Single Turn 4 | . 4 . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Machines Accessed 9 | . 1 . . 6 2 . Terminals 3 | . . . . 2 1 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . 2 1 . Recycling Units 2 | . 1 . . 1 . . Scanalyzers 1 | . . . . 1 . . Garrison Access . | . . . . . . . Total Hacks 31 | . 2 . . 22 7 . Successful 17 | . . . . 16 1 . Failed 14 | . 2 . . 6 6 . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . . 6 3 . Fabricators . | . . . . . . . Repair Stations 10 | . . . . 6 4 . Recycling Units 4 | . 2 . . 2 . . Scanalyzers 8 | . . . . 8 . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . . 5 . . Prototype ID Bank 1 | . . . . 1 . . Branch Access Points 1 | . . . . 1 . . Emergency Access Points 1 | . . . . 1 . . Transport Status 1 | . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 3 1 . Scan Component 4 | . . . . 3 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 8 | . . . . 8 . . Insert Component 1 | . . . . 1 . . Analyze 1 | . . . . 1 . . Retrieve Study 6 | . . . . 6 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 1 . . 5 2 . Full Trace Events 7 | . 1 . . 4 2 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 6 | . . . . 6 . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . Part Schematics Acquired 1 | . . . . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Was Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Was Total Allies 2 | . . 1 . . . 1 Largest Group 1 | . . 1 . . . 1 Highest-Rated Group 31 | . . 31 . . . 31 Highest-Rated Ally 31 | . . 31 . . . 31 Total Orders . | . . . . . . . Ally Attacks 13 | . . 5 . . . 8 Total Damage 185 | . . 102 . . . 83 Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Was Active Infowar (turns) 102 | . . . 25 77 . . Machine Analysis 102 | . . . 25 77 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Was Turns Passed 3024 | 50 276 366 301 1587 323 121 Spaces Moved 1609 | 37 232 244 219 704 141 32 Core 1 | 1 . . . . . . Treads 823 | . . . . 650 141 32 Legs . | . . . . . . . Wheels 772 | 36 232 244 219 41 . . Hover 13 | . . . . 13 . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 100 105 105 160 160 Average Speed 133 | 89 92 104 113 160 160 160 Slowest Speed 250 | 100 95 115 115 250 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 3 36 43 12 57 5 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 5 | . . 1 4 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 183 | . 89 47 18 29 . . Melee . | . . . . . . . Projectile 17 | . . . . 17 . . AOE 166 | . 89 47 18 12 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Was Total 2096 | 49 272 321 246 956 198 54 Wait 121 | 1 2 54 2 43 19 . Move 1604 | 36 231 243 218 703 141 32 Hop . | . . . . . . . Pick Up 48 | 4 6 1 2 30 5 . Fast Attach 28 | 6 2 1 3 14 2 . Attach 9 | . . . . 6 2 1 Detach 3 | . . . . 3 . . Swap 34 | 2 6 5 1 17 3 . Drop 45 | . 4 . 4 30 7 . Fire 194 | . 11 17 16 110 19 21 Melee . | . . . . . . . Ram 10 | . 10 . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 13) 270 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Entered Mines 339 | -10/Mines | Met a Derelict bent on vengeance 378 | -10/Mines | Learned location of Zion (-7) 426 | -10/Mines | Met a Derelict testing a Signal Generator 565 | -10/Mines | Learned location of Storage (-8) 567 | -10/Mines | Discovered new exit (range 6) 689 | -10/Mines | Discovered new exit (range 5) 693 | -10/Mines | Entered Subcaves 694 | -10/Subcaves | Approached by a straggling Scientist 715 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 838 | -10/Subcaves | Discovered new exit (range 9) 904 | -10/Subcaves | Core integrity fell below 50% 994 | -10/Subcaves | Entered Materials 994 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1658 | -8/Materials | Build established: Scavenger-Bomber 1869 | -8/Materials | Discovered new exit (range 5) 2039 | -8/Materials | Build established: Scientist-Tank 2078 | -8/Materials | Destroyed 7 combat bots 2456 | -8/Materials | Identified exit to Storage 2474 | -8/Materials | Build established: Tank 2475 | -8/Materials | Discovered new exit (range 6) 2581 | -8/Materials | Entered Factory 2581 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2746 | -7/Factory | Garrison activated, responded to threat 2904 | -7/Factory | Sucked down chute 2904 | -7/Factory | Entered Waste 2905 | -7/Waste | Met a frightened Derelict 2919 | -7/Waste | EMP discharged 2930 | -7/Waste | Spotted C-40 Crusher 2935 | -7/Waste | Spotted C-40 Crusher 2974 | -7/Waste | Destroyed C-40 Crusher 2980 | -7/Waste | Destroyed C-40 Crusher 2985 | -7/Waste | Spotted C-40 Crusher 2998 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3001 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3004 | -7/Waste | Spotted C-40 Crusher 3004 | -7/Waste | Destroyed C-40 Crusher 3011 | -7/Waste | Spotted C-40 Crusher 3019 | -7/Waste | EMP discharged 3019 | -7/Waste | System corruption reached 10% 3020 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3023 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3025 | -7/Waste | Self-destructed Last Messages --------------- 03005_ Acquired 14 matter. 03008_ Acquired 10 matter. 03009_ Acquired 18 matter. 03009_ ALERT: Foreign system detected. Charging EMP. 03013_ Overheating: System interference. 03013_ Hpw. Shotgun temporarily disabled. 03013_ Acquired 18 matter. 03015_ ZD 03023_ Imp. Deuterium Engine crushed. 03023_ Flak Gun destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????#####?????????????????????? | | ??????????????????????? #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????????????????### #####?????????????????? | | ????????????????????# * ??????????????????? | | ????????????????????# ! ???????????????????? | | ????????????????????? ????????????????????? | | ?????????????????????? ?????????????????????? | | ??????????????????????# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????# #??# #???????????#?????????? | | ????????# #??# #????????? #?????????? | | ????????# #### ######## ###???????? | | ????????# ?????? | | ????????# ?????? | | ????????# ?????? | | ????????# ?????? | | ????????# #### ######## ####??????? | | ????????# #??# #????????? #?????????? | | ????????# #??# #?????????????????????? | | ????????############??# #?????????????????????? | | ????????????????????###CCCC#?????????????????????? | | ????????????????????# CCCC#?????????????????????? | | ????????????????????# [@*#?????????????????????? | | ????????????????????# ! #?????????????????????? | | ????????????????????# #?????????????????????? | | ????????????????????### #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 375 Utility Shielding 66 Evasion (%) 44 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Minigun | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Beam Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrowingFortressFilter Manual? 0 Play Time 00:37:18 Cumulative 15.9 hours Start 2026.04.20 @ 05:22:45 End 2026.04.20 @ 05:58:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7cdadd2-a50e-4a14-95e0-aa8672a8d852