Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 13:42:42 Player: Domo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1801) 1801 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3666 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 160/160 System Corruption 4% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Improved Sensor Array Particle Charger Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Mining Claw > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Carbon-fiber Leg Improved Heat Sink Advanced Weight Redist. System Advanced Visual Processing Unit Particle Charger Utility Shielding Medium Armor Plating Hacking Suite Heavy Assault Rifle Heavy Missile Launcher [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 54 | 6 3 14 31 Power 11 | 1 . 5 5 Engine 9 | 1 . 4 4 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 13 | 2 . 2 9 Treads 9 | 2 . 2 5 Leg 4 | . . . 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 13 | 1 1 3 8 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 4 | . . . 4 Hackware 2 | . . 1 1 Protection 3 | . . 2 1 Artifact . | . . . . Weapon 17 | 2 2 4 9 Energy Gun 1 | . . 1 . Energy Cannon 3 | . . . 3 Ballistic Gun 9 | 2 1 2 4 Ballistic Cannon . | . . . . Launcher 3 | . 1 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 27 | . . 5 22 Power 6 | . . 1 5 Propulsion 7 | . . 1 6 Utility 5 | . . . 5 Weapon 9 | . . 3 6 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Backups 12 | 1 6 13 13 Power 1 | . 1 1 1 Propulsion 3 | . 1 4 3 Utility 4 | . 1 5 5 Weapon 2 | . 2 2 2 Tool/Special . | . . . . Unused Backups 12 | . . 2 10 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 9 | . . 1 8 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 86 | . 92 84 85 Engine 9 | . 14 9 7 Treads 15 | . 28 20 7 Leg 4 | . . . 8 Device 4 | . . . 8 Storage 14 | . 20 20 8 Processor 7 | . . . 15 Hackware 4 | . . 1 8 Protection 5 | . . 9 5 Energy Cannon 2 | . . . 5 Ballistic Gun 10 | . 18 15 3 Launcher 2 | . 9 . 1 Slashing Weapon 3 | . . 4 4 Peak Build Rating 34 | 6 8 19 34 Average Rating 18 | 3 7 13 26 On Entrance 8 | . 6 8 19 Naked Turns . | . . . . Heaviest Build 50 | 14 35 44 50 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 6 11 15 14 Most Carried 15 | 2 12 15 15 Average Carried 12 | 1 6 13 13 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 2 12 15 6 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1191 | 195 200 244 552 Remotely . | . . . . Salvage Created 1995 | . 190 707 1098 Parts 112 | . 14 44 54 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | . 4 15 25 Guns 29 | . 4 13 12 Cannons 13 | . . . 13 AOE 2 | . . 2 . Classes Destroyed 7 | . 2 1 4 Operator 3 | . 2 1 . Watcher 2 | . . . 2 Swarmer 6 | . . . 6 Grunt 29 | . 4 12 13 Brawler 1 | . . . 1 Sentry 7 | . . 3 4 Hunter 1 | . . . 1 Best Kill Streak 5 | . 2 4 5 Combat Bots Only 5 | . 2 4 5 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 432 | . 33 106 293 Missed 101 | . 6 23 72 Hits 331 | . 27 83 221 Melee 2 | . . . 2 Projectile 329 | . 27 83 219 Critical Strikes 13 | . 1 2 10 Damage Taken 4282 | . 350 1072 2860 Core 716 | . 46 108 562 Absorbed by Shields . | . . . . Redirected to Shielding 50 | . . . 50 Regen/Repaired (Parts) 271 | . . . 271 Core Remaining (%) 84 | 100 81 73 . Volleys Fired 184 | . 22 44 118 Largest 2 | . 2 2 2 Hottest 138 | . 40 60 138 Shots Fired 240 | . 35 73 132 Gun 165 | . 35 73 57 Cannon 75 | . . . 75 Launcher . | . . . . Special . | . . . . Kinetic 145 | . 35 53 57 Thermal 72 | . . . 72 Explosive . | . . . . Electromagnetic 23 | . . 20 3 Robot Hit Streak 15 | . 15 9 14 Robot Miss Streak 4 | . 1 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 1 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 177 | . 29 48 100 Core Hits 80 | . 9 24 47 Critical Kills 3 | . 1 . 2 Critical Parts Destroyed 1 | . 1 . . Critical Strikes 5 | . 2 1 2 Destroy 4 | . 2 . 2 Corrupt 1 | . . 1 . Melee Attacks 7 | . . 2 5 Impact . | . . . . Slashing 7 | . . 2 5 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3184 | . 366 766 2052 Guns 1696 | . 366 659 671 Cannons 1329 | . . . 1329 Explosions 91 | . . 91 . Melee 47 | . . . 47 Ramming 21 | . . 16 5 Kinetic 1534 | . 366 497 671 Thermal 1345 | . . 91 1254 Explosive . | . . . . Electromagnetic 237 | . . 162 75 Impact . | . . . . Slashing 47 | . . . 47 Piercing . | . . . . Highest Corruption 4 | . . . 4 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 16 | . . . 16 Message Errors 3 | . . . 3 Matter Fused 3 | . . . 3 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 13 | . . . 13 Projectiles 13 | . . . 13 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 29 | . . 29 . Shots 1 | . . 1 . Rammed 3 | . . 2 1 Targets Rammed 5 | . . 2 3 Kicked 2 | . . . 2 Crushed . | . . . . Highest Temperature 913 | . 17 57 913 Average Temperature 169 | . 5 17 219 Received Heat Transfer 1935 | . 222 516 1197 Effects 35 | . . . 35 Shutdowns 5 | . . . 5 Energy Bleed 3 | . . . 3 Interference 5 | . . . 5 Matter Decay 5 | . . . 5 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 12 | . . . 12 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2111 | . . 150 1961 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 98 | 100 100 100 97 Level 1 1 | . . . 2 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 246 | . 55 186 246 Initial 5 | . . . 5 Average 51 | . 12 82 48 Influence Increases 1368 | . 140 429 799 Destroy 0b10 Robot/C 880 | . 80 300 500 Destroy 0b10 Robot/NC 25 | . 10 5 10 Destroy Leader 214 | . 20 60 134 Successful Hack 21 | . . 12 9 Disable Machine 60 | . . 30 30 Destroy Structure 18 | . . 7 11 Partial Spotted 15 | . 15 . . Lose Combat Pursuer 135 | . 15 15 105 Influence Decreases 1125 | . 140 416 569 Entered New Map 8 | . . . 8 Time Decay 877 | . 140 386 351 Lost Part 240 | . . 30 210 Squads Dispatched 13 | . 3 4 6 Investigation 7 | . . 2 5 Extermination . | . . . . Reinforcement 6 | . 3 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | . 8 19 41 Peak Tracking Total 9 | . 2 6 9 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 3 5 7 Terminals 10 | . 3 3 4 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Total Hacks 43 | . 4 18 21 Successful 24 | . 2 10 12 Failed 19 | . 2 8 9 Catastrophic 3 | . . 2 1 Database Lockouts . | . . . . Manual 14 | . 2 7 5 Terminals 22 | . 4 7 11 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units . | . . . . Scanalyzers 14 | . . 11 3 Garrison Access . | . . . . Terminal Hacks 8 | . 2 1 5 Record 1 | . . . 1 Repair Station Index 1 | . . . 1 Scanalyzer Index 1 | . . 1 . Alert Level 3 | . 1 . 2 Recall Investigation 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . . 4 Scan Component 2 | . . . 2 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer 12 | . . 9 3 Insert Component 7 | . . 5 2 Analyze 5 | . . 4 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 1 4 7 Full Trace Events 9 | . . 4 5 Feedback Events 3 | . . . 3 Corruption 2 | . . . 2 Hackware Fried 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 4 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 58 | . . . 58 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 4 1 Part Schematics Acquired 5 | . . 4 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1407 | . . . 1407 Terrain 1407 | . . . 1407 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3319 | 67 598 1016 1638 Spaces Moved 1424 | 38 316 470 600 Core 19 | 3 . . 16 Treads 1148 | 35 316 470 327 Legs 257 | . . . 257 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 120 Average Speed 172 | 151 160 165 184 Slowest Speed 450 | 160 160 240 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 3 72 41 46 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 16 | . . 6 10 Melee 1 | . . 1 . Projectile 10 | . . . 10 AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2030 | 45 373 629 983 Wait 275 | . 22 75 178 Move 1421 | 37 315 469 600 Hop . | . . . . Pick Up 53 | 2 10 13 28 Fast Attach 16 | 6 1 2 7 Attach 26 | . . 6 20 Detach 3 | . . . 3 Swap 19 | . 2 7 10 Drop 21 | . 1 9 11 Fire 184 | . 22 44 118 Melee 7 | . . 2 5 Ram 1 | . . . 1 Kick 2 | . . . 2 Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Met a group of wandering Federalists 315 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 7) 630 | -10/Materials | Discovered new exit (range 7) 666 | -10/Materials | Entered another Materials area 666 | -9/Materials | Evolved 2 slots: Utility x2 779 | -9/Materials | Lost 3 parts (1p1n1w) 994 | -9/Materials | Discovered new exit (range 16) 1667 | -9/Materials | Discovered new exit (range 10) 1682 | -9/Materials | Entered another Materials area 1682 | -8/Materials | Evolved 2 slots: Utility x2 2044 | -8/Materials | Lost 6 parts (1p2n2u1w) 2234 | -8/Materials | Discovered new exit (range 10) 2542 | -8/Materials | Repaired Lrg. Storage Unit 2712 | -8/Materials | Build established: Scavenger-Mutant 2833 | -8/Materials | Hacking Suite fried by hacking feedback 2885 | -8/Materials | Core integrity fell below 50% 3122 | -8/Materials | Build established: Mutant 3191 | -8/Materials | Core integrity fell below 20% 3210 | -8/Materials | Lost 6 parts (2p2n2w) 3320 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- T-07 Excavator destroyed. K-01 Serf collects debris. Acquired 85 matter. Triggered Shock Trap. The floor emits a surge of raw power. System corrupted (+2). Acquired Hvy. Assault Rifle. Utility Shielding destroyed. S-10 Pest destroyed. Lgt. Treads destroyed. System corrupted: Matter fused (-8). G-50 Soldier destroyed. G-47 Trooper suffers critical hit (Destroy). G-47 Trooper destroyed. Acquired 41 matter. Imp. Terrain Scanner destroyed. Lgt. Deuterium Engine destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-10). G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????#??????????????????????? | | ????## #?????????????????? | | ?###?# #???#?????????????? | | ??#??# #?????#???????????? | | ??#?## #?????#???????????? | | ##??## #?####??????? ?? | | #?#### #?####??#???# ? ? | | #????# ### ????? ?# ? ? | | #?#### #?? ?? ??# # ? | | ?##?## ##? ??? "? # # | | ###### ### "" # # | | # # #?# ? # # | | #[ ""# #?# + ### | | # T"# ### # ### | | # ""# #?? # ### | | # @#! ###?#####?### ### | | # [[g%= ## ? # ## | | #* *#### #? ? # | | #[ [#### #? + | | # #### #? """ """ # | | ######### ## """ """ # ## | | # ??# ##?""" """ ## ### | | ? ? # ## ## ### | | # ?"""" # ## ## ### | | # ?"""" # ############# ### | | #? ?""" # % *[%+ | | # ? ? + ### | | # ?"?" # ### | | # ""?" ### ############+#### | | ? """"?### ######## + | | # ? ? ### ######## # | | #? ? ?### ######## # | | ?#?##??#### #??##### # | | ????#?? #?###### ? # | | ###?#???#?###?#????? # | | ?#????????#?######## # | | ????????#?#?#???#?## ? # | | #?#? ?????#?#???##? # | | ????? ???#????? ?? ##?###?### | | ???????????/??? ???###?####?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 375 Utility Shielding 33 Evasion (%) 45 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Scanalyzed Hvy. Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lrg. Storage Unit | 22% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravjetBackupSpear Manual? 0 Play Time 00:45:21 Cumulative 21.7 hours Start 2025.05.10 @ 12:56:07 End 2025.05.10 @ 13:42:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 20 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 14 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bd0e01c8-c3f9-4dfb-a387-7fded8d22891