Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.20 @ 21:19:46 Player: Jezoensis Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (405) 2025 Value Destroyed (20125) 20125 Prototype IDs (51) 1020 Alien Tech Used (5) 1000 Bonus (12827) 12827 TOTAL SCORE: 47497 Bonus ------- High Alert Combat Kills 3290 Follower Combat Kills 812 Entered Garrisons 1000 Used RIF Installer 3500 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -75 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Long-range Tractor Beam Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Particle Reactor Graviton Reactor > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Active Sensor Suite Experimental Terrain Scan Processor Advanced Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Improved Transmission Jammer Experimental ECM Suite Relay Coupler [Hunter] Microwarp Drive > --- WEAPON ----------- Heavy Machine Gun Railgun Railgun Heavy Linear Accelerator > --- INVENTORY -------- Graviton Reactor Armored Heavy Treads Advanced Coolant Injector Experimental Matter Compressor Advanced Sensor Array Advanced Sensor Array Long-range Terrain Scanner Advanced Weapon Cycler EM Disruption Field Advanced System Restoration Module Advanced System Restoration Module Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator [Rating: 201] Favorites ----------- Power Improved Quantum Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Improved Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Relay Coupler [Grunt] Protection Experimental Utility Shielding Artifact Microwarp Drive Weapon Railgun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Linear Accelerator Launcher Advanced EMP Blaster Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . . 2 . 2 . . . . 2 . 2 . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . 1 . . . 1 . . . 1 . . 2 . 1 . . . . 1 . 2 . . 1 . . 2 . Weapon 3 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Parts Attached 890 | 8 18 8 30 8 2 . 62 15 58 43 40 25 9 34 57 38 1 4 7 3 28 62 10 43 50 46 45 66 54 16 Power 42 | 1 1 . 2 . . . 2 . 1 1 4 . . 1 1 2 . . . . . 4 . 4 3 4 4 4 2 1 Engine 11 | 1 1 . 1 . . . 1 . 1 1 4 . . 1 . . . . . . . . . . . . . . . . Core 5 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . 1 1 . . . . . 2 . 4 3 4 4 4 2 1 Propulsion 99 | 3 4 3 4 . 1 . 5 6 18 15 3 . . 3 3 . . . . 2 2 8 . 1 4 2 3 2 3 4 Treads 65 | . 2 2 1 . 1 . 4 3 9 9 3 . . 3 3 . . . . 2 2 4 . 1 4 2 3 2 3 2 Leg 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Wheel 28 | 3 2 1 3 . . . 1 3 9 6 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 458 | 2 5 3 10 4 1 . 36 2 24 12 22 15 5 19 31 22 1 3 6 . 17 24 9 27 25 26 26 41 33 7 Device 383 | 1 2 2 8 4 . . 28 1 24 11 18 13 5 16 29 19 1 3 2 . 15 21 5 23 20 21 21 38 28 4 Storage 14 | 1 2 . 1 . 1 . . . . . . . . . . 1 . . 2 . . 1 2 . 1 1 . 1 . . Processor 28 | . . 1 1 . . . 3 1 . . 2 1 . 3 . 2 . . 1 . . 1 1 1 . 4 2 1 2 1 Hackware 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Protection 24 | . 1 . . . . . 4 . . 1 2 1 . . 2 . . . 1 . 2 1 . 3 3 . 3 . . . Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 2 Weapon 291 | 2 8 2 14 4 . . 19 7 15 15 11 10 4 11 22 14 . 1 1 1 9 26 1 11 18 14 12 19 16 4 Energy Gun 58 | 2 3 . 5 2 . . 7 1 7 1 1 3 2 4 1 . . . . . . 5 . 1 3 3 2 2 3 . Energy Cannon 41 | . . . . . . . . . 1 . 3 1 . 3 4 2 . . . 1 3 3 . 1 2 2 5 4 2 4 Ballistic Gun 110 | . . 1 4 1 . . 3 1 3 8 6 4 1 4 9 7 . . 1 . 6 12 . 6 8 7 5 6 7 . Ballistic Cannon 20 | . 1 1 1 . . . 2 . . . 1 . . . 1 1 . . . . . 2 1 2 1 1 . 2 3 . Launcher 44 | . . . 4 1 . . 4 2 2 5 . 2 1 . 7 4 . 1 . . . 4 . 1 4 . . 2 . . Special Weapon 10 | . 4 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 3 1 . Impact Weapon 4 | . . . . . . . . 1 2 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . 5 . . . 1 1 . 2 2 3 1 . 5 . . . 2 8 . 1 6 2 1 . Corrupted Parts 16 | . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . 10 3 . System Corruption 89 | . . . . . . . . . . 5 . . . . . . . . . 1 . 10 . . . . . 55 18 . Parts Lost 102 | . . 4 1 1 . . 3 2 6 2 2 . . 3 3 . . . . . 3 12 . 1 9 4 2 18 10 16 Power 13 | . . . . . . . . . 1 . 1 . . . . . . . . . 1 2 . . 2 . . 2 1 3 Propulsion 30 | . . 1 . 1 . . . 1 3 2 . . . 2 2 . . . . . 2 5 . . 1 1 . 1 3 5 Utility 21 | . . 1 1 . . . . . 1 . 1 . . . . . . . . . . . . 1 3 1 1 4 1 6 Weapon 38 | . . 2 . . . . 3 1 1 . . . . 1 1 . . . . . . 5 . . 3 2 1 11 5 2 Highest Loss Streak 9 | . . 4 1 1 . . 2 1 4 1 1 . . 2 2 . . . . . 2 9 . 1 8 2 1 4 4 8 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Average Slot Usage (%) 93 | . 100 100 95 100 100 100 99 99 99 99 99 100 100 99 96 93 94 94 90 94 93 90 89 89 89 88 90 80 81 59 Engine 3 | . 14 14 5 . . . 4 9 9 9 7 7 7 6 4 . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 6 11 11 11 11 10 6 9 8 8 8 7 7 8 5 Treads 14 | . 1 5 11 11 11 11 10 9 10 16 30 30 30 26 23 17 17 17 17 17 15 9 9 9 8 7 8 8 7 6 Wheel 4 | . 26 22 22 22 22 22 16 17 16 10 . . . . . . . . . . . . . . . . . . . . Device 15 | . 8 8 12 11 11 11 15 9 17 17 14 14 15 17 12 16 17 17 14 17 15 15 19 18 16 18 15 13 19 7 Storage 6 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 6 6 5 5 5 5 5 5 4 4 4 5 4 4 4 4 2 Processor 18 | . . 5 5 11 11 11 9 13 9 9 15 15 15 21 26 23 23 23 23 23 21 24 23 23 23 24 26 24 21 24 Hackware 1 | . . . . . . . 1 . . . . . . . . . . . . . . . 4 4 4 4 4 1 3 3 Energy Gun 4 | . 18 3 7 8 11 11 17 10 9 9 3 4 6 . . . . . . . . 7 9 3 2 1 . 1 5 2 Energy Cannon 2 | . . . . . . . . . . . 4 1 . 5 2 3 5 4 . 3 2 2 4 3 1 3 3 2 . 2 Ballistic Gun 11 | . . 10 11 9 11 11 5 2 15 16 12 15 15 12 14 12 11 11 15 12 18 9 . 8 12 12 16 9 9 1 Naked Turns 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Heaviest Build 143 | 15 53 31 56 54 54 54 63 69 66 65 77 71 70 75 83 108 100 100 97 101 108 109 125 143 143 138 140 133 131 124 Greatest Support 155 | 26 20 20 28 28 28 28 28 28 60 60 80 80 80 90 125 125 125 125 125 125 135 150 150 150 145 155 155 155 150 125 Greatest Overweight (x) 14 | 1 2 1 2 1 1 1 4 5 6 6 . . . . . . . . . . . 14 . . . . . . 1 3 Average Overweight (x) . | . . 1 1 1 1 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 14 Most Carried 20 | 6 18 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 11 11 13 20 19 20 19 19 19 19 19 19 19 19 19 19 20 20 19 19 19 18 19 19 18 19 19 18 17 12 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 19 19 20 19 20 20 3 Class Distribution -------------------- 27% | Scavenger-Mutant 24% | Scavenger-Skirmisher 23% | Mutant 10% | Skirmisher 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -6/Factory Skirmisher | -6/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Gunner | -4/Garrison Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -3/Garrison Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -2/Quarantine Scavenger-Mutant | -2/Section 7 Scavenger-Gunner | -1/Access Scavenger-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Matter Collected 21354 | 234 167 155 472 172 155 3 771 498 933 648 711 514 151 633 997 798 65 88 250 9 873 2047 300 901 1762 2266 895 1869 1798 219 Remotely 8562 | . . . . . . . . . . . 465 314 81 209 543 602 . 78 . . 688 623 . 389 1156 639 327 1530 918 . Salvage Created 20589 | 36 202 74 607 181 . 27 1174 916 1512 1148 697 557 282 381 908 616 . 356 . . 1130 1520 . 696 1375 1718 712 2166 1427 171 Parts 1030 | 6 9 2 60 16 . 1 58 51 74 64 42 17 9 21 49 39 . 6 . . 54 62 . 32 64 62 62 100 65 5 Haulers Intercepted 7 | . . . 1 . . . 3 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 16 | . . 2 . 1 . . . . 1 . 1 . . 1 . 3 . . . . 1 . . 2 . 1 1 . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . 5 2 . . . . 3 . . . . . . . . . . . . Prevented 26 | . . . . . . . . . . . . 15 6 . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Combat Hostiles Destroyed 318 | . 5 2 19 5 . . 21 26 19 24 13 8 5 5 18 9 . 5 . . 9 28 . 5 26 12 6 25 21 2 Guns 167 | . 2 2 6 2 . . 10 3 16 17 9 2 2 3 5 8 . . . . 8 19 . 1 13 10 6 4 19 . Cannons 32 | . 3 . 2 . . . 1 . . . 4 . . 2 . . . . . . . 2 . 2 3 2 . 9 2 . AOE 95 | . . . 11 3 . . 9 23 1 7 . 5 3 . 13 1 . 2 . . 1 5 . . 10 . . 1 . . Classes Destroyed 22 | 1 4 . 3 3 . . 1 1 1 1 . . . . 2 1 . . . . 1 . . 2 . . . 1 . . Worker 18 | . 2 . 3 1 . . . . 2 . 1 . . 1 . 4 . . . . . . . . . 1 . 1 2 . Builder 21 | . . . 7 . . . 1 . 2 . 5 . . . . . . . . . 1 . . . . . 3 . 2 . Tunneler 6 | 2 . . . 2 . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler 7 | . . . 1 . . . 3 . 1 . 1 1 . . . . . . . . . . . . . . . . . . Recycler 22 | . . . . 1 . . 1 . 4 . 1 . . 1 . . . . . . 3 . . 2 . 5 1 1 2 . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Watcher 12 | . 1 . . . . . 2 . . . 1 . . 1 . . . . . . 2 . . . . 1 2 2 . . Swarmer 57 | . 2 . 7 3 . . 3 7 . 3 4 . . . 3 2 . . . . . 11 . . 4 . . 2 6 . Grunt 117 | . 3 2 9 . . . 11 15 6 8 6 7 5 1 9 1 . 5 . . 2 8 . 1 13 3 . 2 . . Brawler 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . Duelist 6 | . . . . . . . 2 . . . . 1 . . . . . . . . 1 . . . 1 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 47 | . . . 3 . . . 5 3 12 9 1 . . . . 2 . . . . 1 3 . . 3 2 . 2 1 . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 2 . Hunter 32 | . . . . . . . . . 1 1 1 . . 2 2 2 . . . . 2 4 . . 2 . . 8 5 2 Programmer 36 | . . . . . . . . . . 3 1 . . 2 2 . . . . . 1 . . 1 2 5 5 7 7 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 4 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 1 . . . . Striker 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 2 3 2 10 3 . . 5 8 6 5 7 4 4 3 4 7 . 5 . . 5 8 . 2 9 4 2 6 6 1 Combat Bots Only 9 | . 2 2 8 3 . . 5 8 4 5 5 4 4 2 4 3 . 5 . . 4 8 . 2 9 3 2 5 5 2 Max Kills in Single Turn 4 | 1 1 1 4 2 . . 2 4 2 3 2 1 2 2 3 3 . 2 . . 2 2 . 1 2 1 2 1 2 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . Exploded 4 | . . . 3 2 . . 2 4 1 3 . 1 2 . 3 1 . 2 . . 1 2 . . 2 . . 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Damage Taken 30883 | . 326 333 581 97 . 54 860 470 1211 948 715 33 98 240 683 610 140 83 . . 1206 2620 . 774 2930 2748 735 5359 4097 2932 Core 3814 | . 56 71 93 . . 17 79 89 260 104 58 . 17 . 60 31 41 14 . . 104 348 . 56 138 195 72 301 363 1247 Absorbed by Shields 3012 | . . . . . . . . . . . . . . 36 4 160 . . . . . 40 . 379 808 1129 456 . . . Reduced by Siege Mode 2121 | . . . . . . . . . . . . . . . . 69 . 28 . . 70 126 . 34 179 594 49 691 281 . Redirected to Shielding 218 | . . . . . . . . . . 52 24 . . . . . . . . . 54 88 . . . . . . . . Core Remaining (%) 69 | 100 . 49 . . . 72 . . . 3 . . 89 . 92 . . . . 82 . 60 . . 85 . . 60 . . Volleys Fired 1132 | 5 33 11 51 14 . 1 55 26 66 53 47 25 6 41 39 41 6 7 . 4 41 93 9 41 81 80 46 132 69 9 Largest 5 | 2 2 2 2 2 . 2 3 3 3 3 3 3 3 3 3 3 1 1 . 1 4 4 1 4 4 5 5 4 5 2 Hottest 305 | 100 100 85 100 79 . 79 160 141 141 114 198 136 136 198 146 174 113 113 . 113 207 254 120 305 285 280 260 271 248 120 Shots Fired 2593 | 10 46 22 91 26 . 2 135 48 173 134 117 39 13 74 73 75 6 7 . 4 124 276 9 115 188 236 126 200 210 14 Gun 1875 | 10 21 11 76 24 . 2 109 17 163 117 85 21 10 40 42 43 . . . . 112 229 . 75 145 166 92 96 169 . Cannon 554 | . 14 11 4 . . . 12 . 2 . 32 7 . 34 12 27 6 3 . 4 12 39 9 40 33 67 34 97 41 14 Launcher 144 | . . . 11 2 . . 12 31 8 17 . 11 3 . 19 5 . 4 . . . 8 . . 10 . . 3 . . Special 20 | . 11 . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 4 . . Kinetic 1512 | . 14 17 40 12 . 1 40 4 87 76 67 16 8 31 40 43 . . . . 112 221 . 66 136 177 90 82 132 . Thermal 830 | 10 32 5 40 12 . 1 83 13 78 41 50 12 2 38 12 27 6 3 . 4 12 47 9 49 42 56 36 28 78 4 Explosive 50 | . . . 11 2 . . 7 13 . . . . . . 8 1 . . . . . 4 . . 4 . . . . . Electromagnetic 194 | . . . . . . . 5 18 8 17 . 11 3 5 13 4 . 4 . . . 4 . . 6 . . 86 . 10 Robot Hit Streak 45 | 6 9 5 17 5 . 3 8 9 16 17 17 5 4 7 6 16 . 4 . . 20 28 . 16 44 28 26 37 45 5 Robot Miss Streak 10 | 2 3 3 5 3 . . 6 4 3 3 10 5 5 5 5 3 . . . . 4 4 . 2 2 2 2 3 2 1 Penetration Max 2 | . . . . . . . . . 1 1 1 . . . 1 1 . . . . 1 1 . . 2 1 . . 1 . Secondary Targets 35 | . . . 1 . . . 1 1 2 1 2 . . . . 2 . . . . 3 5 . 1 4 2 1 1 8 . Max Gunslinging Chain 2 | . . . 1 . . . 1 1 1 1 1 . . . . 1 . . . . 1 1 . 1 1 1 1 1 2 . Shots Hit Robots 1584 | 6 21 14 59 13 . 1 68 17 110 84 80 17 10 37 27 37 . 2 . . 82 172 . 75 127 153 75 143 147 7 Core Hits 815 | 2 11 6 43 11 . 1 50 36 45 42 53 24 12 44 44 29 . 7 . . 38 63 . 21 60 39 26 50 56 2 Critical Kills 29 | . . . . . . . . . . . . . . . . 3 . . . . 3 5 . 3 6 1 3 1 4 . Critical Parts Destroyed 59 | . . . . . . . . . . . . 1 . . 2 2 . . . . 4 6 . 15 11 6 5 4 3 . Critical Strikes 144 | . 2 2 . . . . 4 . 6 1 . 1 . . 2 6 . . . . 7 14 . 19 32 15 9 11 13 . Burn 13 | . 1 . . . . . 4 . 6 1 . . . . . . . . . . . 1 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Destroy 107 | . . . . . . . . . . . . 1 . . 2 6 . . . . 7 13 . 18 30 10 9 4 7 . Blast 18 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . 2 5 . 2 6 . Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks 13 | . . . . . . . 2 4 6 1 . . . . . . . . . . . . . . . . . . . . Impact 7 | . . . . . . . . 1 5 1 . . . . . . . . . . . . . . . . . . . . Slashing 6 | . . . . . . . 2 3 1 . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49592 | 74 349 237 1851 330 . 14 2320 1738 2399 1986 1785 881 427 898 1977 1336 . 509 . . 1924 4466 . 1515 4257 5311 2431 5000 5295 282 Guns 26830 | 74 138 105 754 164 . 14 1182 183 2055 1515 1147 284 113 614 412 652 . . . . 1637 3244 . 727 1345 3097 1749 1778 3847 . Cannons 11147 | . 211 132 57 . . . 158 . . . 617 . . 213 . 195 . . . . 79 532 . 717 788 2214 526 3080 1355 273 Explosions 11312 | . . . 1040 157 . . 980 1555 344 471 . 597 314 . 1565 489 . 509 . . 174 690 . . 2124 . 123 103 77 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 303 | . . . . 9 . . . . . . 21 . . 71 . . . . . . 34 . . 71 . . 33 39 16 9 Kinetic 23959 | . 211 200 483 62 . . 367 33 909 1006 980 203 79 426 388 652 . . . . 1637 3149 . 435 1638 4224 1653 1899 3325 . Thermal 12123 | 74 138 37 328 102 . 14 1137 150 1146 537 784 95 90 287 . 195 . . . . 253 627 . 1009 540 1087 622 917 1954 . Explosive 5522 | . . . 1040 157 . . 518 873 . . . . . . 745 111 . . . . . 378 . . 1577 . 123 . . . Electromagnetic 7685 | . . . . . . . 298 682 344 443 . 583 258 114 844 378 . 509 . . . 312 . . 502 . . 2145 . 273 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 97 | . . . . . . . . . 1 7 . . . . 1 . . . . 1 1 10 1 6 9 19 26 97 13 16 Average Corruption 12 | . . . . . . . . . 1 1 . . . . 1 . . . . 1 1 2 1 4 8 4 22 54 7 12 Corruption Purged 30 | . . . . . . . . . . . . . . . . . . . . . 1 9 . . . . . . 20 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 329 | . . . . . . . . . 5 14 . . . . 7 . . . . . . 15 2 22 47 27 66 88 34 2 Message Errors 75 | . . . . . . . . . . 6 . . . . 4 . . . . . . 1 1 5 12 5 19 12 10 . Matter Fused 64 | . . . . . . . . . 2 5 . . . . 2 . . . . . . 3 . 4 10 5 12 13 8 . Heat Flow Errors 28 | . . . . . . . . . 1 . . . . . . . . . . . . 2 1 4 2 2 5 8 3 . Energy Discharges 33 | . . . . . . . . . 2 1 . . . . 1 . . . . . . 2 . 2 6 4 8 5 . 2 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 4 . . Data Loss (minor) 35 | . . . . . . . . . . . . . . . . . . . . . . 3 . 4 7 2 8 9 2 . Data Loss (major) 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 2 7 2 . Misfires 17 | . . . . . . . . . . 1 . . . . . . . . . . . 2 . 2 . 1 5 5 1 . Alerts 9 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 2 2 2 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 43 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 6 5 4 20 6 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1034 | . . . 3 . . . 35 25 . 4 14 . 29 10 . . . 5 . . 12 33 . 49 91 155 . 250 319 . Projectiles 784 | . . . . . . . . . . . 14 . . 5 . . . . . . 12 24 . 13 2 155 . 250 309 . Explosions 209 | . . . 3 . . . 35 25 . 4 . . 29 . . . . 5 . . . 9 . . 89 . . . 10 . Melee 41 | . . . . . . . . . . . . . . 5 . . . . . . . . . 36 . . . . . . Knockbacks 37 | . 3 3 . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 7 4 . 4 12 . Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 33 | . 3 3 . . . . . . . . 1 . . . . . . . . . . 1 . 1 7 4 . 4 9 . Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Self-Inflicted Damage 722 | . . . 74 4 . . 17 91 12 58 . . . . 5 91 . . . . . 50 . . 138 . 155 27 . . Shots 24 | . . . 3 . . . 2 6 1 3 . . . . 1 2 . . . . . 1 . . 2 . 2 1 . . Rammed 28 | . . . . 1 . . . . . . 4 . . 7 . . . . . . 4 . . 2 . . 2 3 3 2 Targets Rammed 29 | . . . . 1 . . . . . . 4 . . 8 . . . . . . 4 . . 2 . . 2 3 3 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 456 | 141 360 150 81 60 . 15 364 134 421 39 372 84 93 183 112 327 108 108 . 108 207 416 132 450 456 304 220 340 196 82 Average Temperature 85 | 77 112 84 30 20 . 10 86 46 86 10 112 26 36 35 34 84 48 40 . 56 58 102 46 114 132 77 85 92 84 41 Received Heat Transfer 4819 | . 168 210 192 . . . 414 171 531 216 204 18 72 36 132 148 . 63 . . 411 461 . 14 210 327 38 333 189 261 Effects 21 | . 2 . . . . . . . 1 . . . . . . . . . . . . 1 . 8 7 . . 2 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Energy Bleed 6 | . . . . . . . . . 1 . . . . . . . . . . . . 1 . 2 1 . . 1 . . Interference 9 | . 1 . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . . 1 3 . 1 . . 2 5 . 3 5 2 4 7 5 . Total Turns 682 | . . . . . . . . . . . . . . . 15 34 . 5 . . 36 52 . 72 78 104 52 155 79 . Longest Duration 90 | . . . . . . . . . . . . . . . 15 19 . 5 . . 24 17 . 57 29 90 23 41 53 . Robots Corrupted 22 | . . . . . . . 1 . 2 . . 1 . . . . . 3 . . . 2 . . . . . 11 . 2 Combat Hostiles 21 | . . . . . . . 1 . 2 . . 1 . . . . . 3 . . . 2 . . . . . 10 . 2 Parts Fried 52 | . . . . . . . . 1 3 2 . 4 1 1 3 . . 7 . . . 4 . . . . . 24 . 2 Impact Corruptions 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . 2 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . Parts Melted 41 | 1 . . . . . . 7 . 8 3 1 . . . . . . . . . . 4 . 7 1 3 . 4 2 . Heat Transferred 17350 | 222 481 111 888 259 . 37 2346 259 2590 999 1231 211 75 372 . 185 . . . . 174 816 . 1073 568 1036 518 740 2159 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . 2 1 . 2 . 1 1 . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Peak Influence 1395 | 10 268 50 643 441 . 5 574 735 532 1017 733 . . 119 627 1395 . . . . 350 921 562 366 1277 800 519 734 1314 881 Initial 814 | . 6 . 19 250 . . 1 22 358 259 533 . . . . 329 . . . . . 73 517 203 51 717 438 111 384 814 Average 462 | 2 93 32 238 346 . 4 286 443 381 756 596 . . 43 395 890 . . . . 149 530 529 217 773 695 290 339 991 836 Maximum Alert Level 4 | . 1 . 2 2 . . 2 3 2 3 3 . . . 2 4 . . . . 1 3 2 1 4 3 2 3 4 3 Low Security (%) 26 | 100 82 100 40 . . 100 28 14 . . . . . 100 15 . . . . . 73 16 . 26 12 . 29 39 . . Level 1 20 | . 17 . 42 64 . . 40 32 60 3 . . . . 48 11 . . . . 26 9 3 74 . . 39 20 4 . Level 2 30 | . . . 17 35 . . 30 39 39 32 91 . . . 35 33 . . . . . 51 96 . 33 47 31 32 8 . Level 3 15 | . . . . . . . . 12 . 64 8 . . . . 12 . . . . . 22 . . 32 52 . 6 40 100 Level 4 5 | . . . . . . . . . . . . . . . . 42 . . . . . . . . 21 . . . 46 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 64 | . 3 . 4 . . . 4 . 3 . 3 . . 6 . 4 . . . . 2 . 1 6 . 4 2 10 10 2 Investigation 16 | . 1 . 3 . . . . . 1 . 1 . . 2 . . . . . . . . 1 1 . . . 2 3 1 Extermination 14 | . . . . . . . . . . . 1 . . 3 . 1 . . . . . . . 1 . 2 2 3 1 . Reinforcement 24 | . 2 . 1 . . . 4 . 1 . 1 . . 1 . 2 . . . . 2 . . 3 . 1 . 2 3 1 Assault 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 2 . Garrison 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . 3 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Active Scanning Responses 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Distress Signals 13 | . . . . . . . 2 . 1 . 3 . . . . . . . . . 1 . . 3 . . . 1 1 1 Communications Jammed 240 | . . . . . . . . . . . 1 . . 4 . 24 . . . . 1 . . 125 . 20 7 51 6 1 Distress Signals 222 | . . . . . . . . . . . . . . 4 . 23 . . . . 1 . . 125 . 20 7 37 4 1 Times Spotted 500 | . 12 2 26 6 . 2 34 21 23 24 21 7 5 8 20 29 2 5 . . 17 28 . 18 24 26 12 45 59 24 Peak Tracking Total 14 | . 6 2 9 4 . 4 7 4 5 5 7 5 4 2 4 7 2 5 . . 3 4 . 6 8 5 3 6 12 14 Tactical Retreats 30 | . 1 . 1 1 . . 2 . 2 2 2 . . . . . . . . . . . . 1 . 2 2 5 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Traps Triggered 25 | . . . . . . . . 3 1 7 . . . . 1 . . . . . . 6 1 . . . 3 . 1 2 Indirectly 7 | . . . . . . . . . 1 2 . . . . . . . . . . . 4 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Machines Disabled 61 | . . . 3 . . . 4 2 1 3 . . . . 7 10 1 . . . 4 1 . 2 5 3 4 6 4 1 Max in Single Turn 3 | . . . 1 . . . 1 1 1 1 . . . . 2 2 1 . . . 3 1 . 1 2 1 1 1 1 1 Garrison Access 10 | . . . . . . . . . . . 2 . . 1 . 3 . . . . 1 . . . . 1 . . 2 . Garrison Relay 4 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 2 . . . . . Phase Generator 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Machines Accessed 111 | . 8 . 7 1 . . 8 3 10 2 10 . 1 10 1 5 . . 4 . 7 2 3 7 3 5 10 2 2 . Terminals 80 | . 7 . 5 1 . . 7 3 9 2 6 . . 6 1 3 . . . . 4 2 3 4 3 4 8 2 . . Fabricators 4 | . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . Garrison Access 14 | . . . . . . . 1 . 1 . 2 . . 2 . 2 . . . . 2 . . 1 . 1 . . 2 . Total Hacks 245 | . 26 . 19 3 . . 32 4 18 4 20 . 5 18 1 7 . . 17 . 13 3 5 11 4 8 21 2 4 . Successful 121 | . 15 . 11 1 . . 14 2 10 . 6 . 5 8 1 5 . . 17 . 5 2 1 3 1 1 9 . 4 . Failed 123 | . 10 . 8 2 . . 18 2 8 4 14 . . 10 . 2 . . . . 8 1 4 8 3 7 12 2 . . Catastrophic 29 | . . . 1 . . . 5 . 1 . 3 . . 4 . 1 . . . . 2 . 2 3 2 1 3 1 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 21 . 18 3 . . 28 . 7 . 14 . . 12 . 4 . . . . 7 . . 7 . 3 12 2 . . Terminals 190 | . 25 . 17 3 . . 30 4 17 4 15 . . 12 1 5 . . . . 10 3 5 8 4 7 18 2 . . Fabricators 5 | . . . . . . . . . . . 2 . . 1 . . . . . . 1 . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 1 . 2 . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . Garrison Access 17 | . . . . . . . 2 . 1 . 2 . . 2 . 2 . . . . 2 . . 1 . 1 . . 4 . Terminal Hacks 65 | . 9 . 3 1 . . 8 2 5 . 3 . 5 . 1 1 . . 17 . 1 2 1 1 1 . 4 . . . Record 11 | . . . . . . . . . . . . . 5 . . . . . 5 . . . . . . . 1 . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 11 | . 1 . 2 1 . . 2 . . . 1 . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 8 | . 2 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . 1 . . . Open Door 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 8 | . 2 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . 2 . . . Locate Traps 5 | . 1 . . . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 16 | . . . . . . . 1 . 1 . 2 . . 2 . 2 . . . . 2 . . 1 . 1 . . 4 . Unlock Access 5 | . . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . 1 . . . . . . Seal Access 9 | . . . . . . . . . . . 2 . . 1 . 2 . . . . 1 . . . . 1 . . 2 . Coupler Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unauthorized Hacks 37 | . 6 . 8 . . . 5 . 4 . 1 . . 4 . 2 . . . . 2 . . 1 . . 4 . . . Terminals 31 | . 5 . 6 . . . 5 . 4 . . . . 3 . 2 . . . . 2 . . . . . 4 . . . Track 10 | . 1 . 2 . . . 3 . 2 . . . . . . . . . . . . . . . . . 2 . . . Assimilate 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 14 | . 2 . 2 . . . 2 . 2 . . . . 2 . 2 . . . . 1 . . . . . 1 . . . Operators 5 | . 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 1 . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Tunnel 5 | . 1 . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacking Detections 78 | . 6 . 5 1 . . 7 2 6 2 7 . . 7 . 3 . . . . 5 1 3 6 3 4 7 2 1 . Full Trace Events 4 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . Retrieved Matter 35 | . . . . . . . . . . . . . . 35 . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Used RIF Installer 7 | . . . . . . . . 2 . 1 . . . . 2 . . . . . . 1 . . 1 . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Cloak 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 16 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 2 4 1 . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 16 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 5 2 4 1 . Autoassimilated 9 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 2 1 . . Robot Hacks Applied 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Relay Couplers Released 21 | . . . . . . . . 5 . 1 . . . . . . . . . . . 5 . . 8 . . . 2 . Machine Destruction 20 | . . . . . . . . 5 . . . . . . . . . . . . . 5 . . 8 . . . 2 . Programmers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Attached 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . Merged Code Value 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 3 . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Total Allies 19 | . . . . . . . . . . . . . . . 2 . . . . . . . . 4 . 4 2 3 4 . Largest Group 3 | . . . . . . . . . . . . . . . 2 2 . . . . . . . 2 1 2 1 1 3 . Highest-Rated Group 374 | . . . . . . . . . . . . . . . 218 218 . . . . . . . 94 47 116 58 58 374 . Highest-Rated Ally 131 | . . . . . . . . . . . . . . . 119 119 . . . . . . . 47 47 58 58 58 131 . Total Orders 8 | . . . . . . . . . 1 . . . . . 2 2 . . . . . . . . 2 . 1 . . . STAY 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 1 . . . FOLLOW 3 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Ally Attacks 121 | . . . . . . . . . . . . . . . 6 35 . . . . . . . 14 16 10 7 8 25 . Total Damage 4575 | . . . . . . . . . . . . . . . 308 1669 . . . . . . . 201 478 285 285 235 1114 . Kills 27 | . . . . . . . . . . . . . . . 2 16 . . . . . . . . . . . . 9 . Allies Corrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Robot Analysis Total 11 | . 1 . 2 1 . . 2 . . . 1 . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . . . . . . . Drone Launches 16 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Turns Passed 23962 | 80 644 79 608 272 209 50 913 960 915 1025 968 831 877 1659 1079 881 467 347 309 430 890 1520 414 900 1384 1380 1251 1234 1160 226 Spaces Moved 13100 | 57 541 38 389 199 187 43 529 666 462 536 454 452 523 903 516 421 258 193 171 246 413 765 257 479 723 671 674 508 513 313 Core 55 | 7 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 47 Treads 9202 | . . . . . . . . . 1 149 454 452 523 903 516 421 258 193 171 246 413 678 257 479 723 671 674 508 450 62 Legs 86 | . . . . . . . . . . . . . . . . . . . . . . 86 . . . . . . . . Wheels 3490 | 50 541 38 389 199 187 43 529 666 461 387 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59 Fastest Speed 37 | 50 80 95 95 110 110 110 115 115 110 120 162 162 162 162 162 170 170 170 170 170 166 120 145 145 145 152 145 152 162 37 Average Speed 146 | 82 91 95 98 110 110 110 120 126 125 139 162 162 162 162 164 170 170 170 170 170 169 146 145 145 148 152 151 156 188 93 Slowest Speed 750 | 95 110 95 120 110 110 110 150 165 170 410 162 162 162 162 170 170 170 170 170 170 170 750 145 145 152 152 152 162 250 385 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Microwarps 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 11 Exploration Rate (%) 48 | 3 83 12 40 46 55 19 60 90 81 70 22 76 71 31 83 21 62 44 61 56 18 89 11 79 77 22 72 26 17 15 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 10 | . 1 . 2 . . . . . . . 1 . 2 1 . . . . 3 . . . . . . . . . . . Known Exits Taken 19 | . 1 . . . . . 1 . 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 14 | . . . . . . . . . . . . 1 10 . . . 2 1 . . . . . . . . . . . . Spaces Dug 185 | . 8 . . . . . 4 . 8 . 9 5 . 19 2 11 3 3 . 3 8 3 9 17 1 28 17 10 13 4 Terrain Destroyed 1205 | . 11 . 50 24 . . 63 63 8 82 14 14 6 28 132 57 5 3 . 4 50 47 9 22 326 45 75 19 44 4 Melee 8 | . . . . . . . 2 . 6 . . . . . . . . . . . . . . . . . . . . . Projectile 313 | . 11 . 1 . . . 4 . 2 . 14 7 . 28 6 21 5 3 . 4 22 26 9 21 7 44 26 19 29 4 AOE 878 | . . . 49 24 . . 57 63 . 82 . 7 6 . 126 36 . . . . 27 19 . . 318 . 49 . 15 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Tes Gar Res Qua Sec Acc Com Total 15962 | 76 615 57 518 222 190 43 692 731 661 694 586 512 541 1034 674 526 280 203 190 254 507 1010 292 599 916 868 827 781 640 223 Wait 352 | . 5 . 16 1 . . 3 7 26 37 9 2 1 13 35 6 14 . 1 . 14 18 . 12 31 28 19 40 9 5 Move 12871 | 56 540 37 388 198 186 42 528 664 461 534 453 451 522 902 514 420 257 192 170 245 412 763 256 479 721 670 673 507 456 174 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Pick Up 265 | 7 13 . 16 . 1 . 18 3 14 7 16 2 1 17 8 7 . . 2 . 4 36 6 4 13 17 15 15 21 2 Fast Attach 155 | 6 . . 6 . . . 4 1 9 1 1 5 . 4 5 5 2 . 6 1 1 17 3 13 10 8 13 18 8 8 Attach 174 | 1 . 5 3 . 1 . 9 2 9 4 4 . 1 8 4 3 . . 2 1 5 14 3 5 17 9 11 15 30 8 Detach 90 | . . 1 4 . . . 5 1 5 . . 1 . 2 3 3 . . 3 1 1 5 2 3 10 6 5 7 17 5 Swap 566 | 1 18 3 21 8 1 . 49 12 40 38 35 20 8 23 48 30 . 4 1 1 22 31 4 25 23 29 22 33 16 . Drop 279 | . 6 . 13 . 1 . 19 3 18 9 17 6 2 16 11 11 1 . 5 1 3 32 9 16 10 21 21 11 9 8 Fire 1132 | 5 33 11 51 14 . 1 55 26 66 53 47 25 6 41 39 41 6 7 . 4 41 93 9 41 81 80 46 132 69 9 Melee 13 | . . . . . . . 2 4 6 1 . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 27 | . . . . . . . . . . . 4 . . 8 . . . . . . 4 . . 1 . . 2 3 3 2 Escape Stasis 21 | . . . . . . . . 8 . 10 . . . . . . . . . . . 1 . . . . . . 2 . Rewire 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Factory (discovered 5 exits: *Fac x2 / [*Low] / Ext / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x2 / [Arm] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Testing (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: Acc / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Central database locked down 316 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 4) 504 | -10/Materials | Discovered new exit (range 11) 616 | -10/Materials | Identified exit to Mines 636 | -10/Materials | Discovered new exit (range 13) 725 | -10/Materials | Entered Mines 756 | -10/Mines | Core integrity fell below 50% 776 | -10/Mines | Lost 4 parts (1n1u2w) 780 | -10/Mines | Discovered new exit (range 10) 804 | -10/Mines | Entered Materials 804 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1295 | -9/Materials | Discovered new exit (range 15) 1354 | -9/Materials | Destroyed 8 combat bots 1412 | -9/Materials | Entered Mines 1418 | -9/Mines | Discovered new exit (range 5) 1473 | -9/Mines | Assembled infested the area 1680 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1680 | -9/Mines | Discovered new exit (range 5) 1684 | -9/Mines | Entered Exiles 1700 | -9/Exiles | Discovered new exit (range 15) 1713 | -9/Exiles | Met 8R-AWN 1728 | -9/Exiles | Met EX-HEX 1803 | -9/Exiles | Met EX-BIN 1817 | -9/Exiles | Met EX-DEC 1847 | -9/Exiles | Build established: Scavenger-Mutant 1884 | -9/Exiles | Discovered new exit (range 10) 1893 | -9/Exiles | Entered Mines 1895 | -8/Mines | Discovered new exit (range 12) 1943 | -8/Mines | Entered Materials 1943 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2469 | -8/Materials | Discovered new exit (range 7) 2488 | -8/Materials | Identified exit to Factory 2629 | -8/Materials | Discovered exit to Factory (range 10) 2757 | -8/Materials | Build established: Skirmisher 2764 | -8/Materials | Discovered new exit (range 14) 2789 | -8/Materials | Identified exit to Storage 2855 | -8/Materials | Identified exit to Garrison 2856 | -8/Materials | Entered Garrison 2941 | -8/Garrison | Triggered checkpoint 2991 | -8/Garrison | Triggered checkpoint 2998 | -8/Garrison | Triggered checkpoint 3026 | -8/Garrison | Destroyed 8 combat bots 3046 | -8/Garrison | Triggered checkpoint 3089 | -8/Garrison | Discovered exit to Storage (range 8) 3236 | -8/Garrison | Triggered checkpoint 3263 | -8/Garrison | Build established: Mutant 3300 | -8/Garrison | Triggered checkpoint 3407 | -8/Garrison | Discovered exit to Storage (range 10) 3454 | -8/Garrison | Triggered checkpoint 3454 | -8/Garrison | Garrison Relay disabled 3586 | -8/Garrison | Installed Relay Interface Framework 3692 | -8/Garrison | Triggered checkpoint 3725 | -8/Garrison | Expanded RIF knowledge: Program Shield 3793 | -8/Garrison | Discovered exit to Storage (range 81) 3793 | -8/Garrison | Discovered exit to Storage (range 51) 3793 | -8/Garrison | Discovered exit to Storage (range 12) 3816 | -8/Garrison | Entered Storage 3954 | -8/Storage | Core integrity fell below 50% 3978 | -8/Storage | Lost 4 parts (1p1n1u1w) 4682 | -8/Storage | Discovered exit to Factory (range 5) 4684 | -8/Storage | Garrison activated, responded to threat 4730 | -8/Storage | Identified exit to Garrison 4731 | -8/Storage | Entered Garrison 4734 | -8/Garrison | Triggered checkpoint 4788 | -8/Garrison | Expanded RIF knowledge: Robot Detection 4850 | -8/Garrison | Core integrity fell below 20% 4978 | -8/Garrison | Triggered checkpoint 4992 | -8/Garrison | Triggered checkpoint 5148 | -8/Garrison | Discovered exit to Factory (range 8) 5232 | -8/Garrison | Triggered checkpoint 5256 | -8/Garrison | Triggered checkpoint 5318 | -8/Garrison | Phase Generator disabled 5349 | -8/Garrison | Discovered exit to Factory (range 9) 5406 | -8/Garrison | Triggered checkpoint 5756 | -8/Garrison | Entered Factory 5756 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5895 | -7/Factory | Build established: Scavenger-Skirmisher 6261 | -7/Factory | Identified exit to Lower Caves 6724 | -7/Factory | Entered Lower Caves 6838 | -7/Lower Caves | Encountered a Warlord checkpoint 6898 | -7/Lower Caves | Spotted B-75 Beast 7257 | -7/Lower Caves | Discovered new exit (range 13) 7553 | -7/Lower Caves | Identified exit to Lower Caves 7555 | -7/Lower Caves | Entered another Lower Caves area 7557 | -7/Lower Caves | Discovered new exit (range 19) 7693 | -7/Lower Caves | Learned Factory emergency access door positions 7756 | -7/Lower Caves | Learned location of Extension (-6) 7756 | -7/Lower Caves | Learned Factory trap positions 7756 | -7/Lower Caves | Learned Research trap positions 7947 | -7/Lower Caves | Discovered new exit (range 10) 7982 | -7/Lower Caves | Identified exit to Zion 8430 | -7/Lower Caves | Identified exit to Factory 8432 | -7/Lower Caves | Entered Factory 8432 | -6/Factory | Evolved 2 slots: Utility x2 8433 | -6/Factory | Identified exit to Extension 8434 | -6/Factory | Loaded intel: 79 trap records 9172 | -6/Factory | Discovered new exit (range 11) 9191 | -6/Factory | Identified exit to Factory 9591 | -6/Factory | Discovered exit to Factory (range 23) 9676 | -6/Factory | Discovered new exit (range 18) 9941 | -6/Factory | Build established: Mutant 10089 | -6/Factory | Identified exit to Garrison 10091 | -6/Factory | Entered Garrison 10300 | -6/Garrison | Triggered checkpoint 10375 | -6/Garrison | Phase Generator disabled 10415 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 10446 | -6/Garrison | Discovered exit to Factory (range 8) 10530 | -6/Garrison | Triggered checkpoint 10626 | -6/Garrison | Discovered exit to Factory (range 12) 10633 | -6/Garrison | Spotted Striker 10653 | -6/Garrison | Destroyed Striker 10679 | -6/Garrison | Rewired Striker 10693 | -6/Garrison | Rewired Executioner 10696 | -6/Garrison | Build established: Skirmisher 10781 | -6/Garrison | Triggered checkpoint 10820 | -6/Garrison | Triggered checkpoint 10871 | -6/Garrison | Discovered exit to Factory (range 15) 10888 | -6/Garrison | Spotted B-75 Beast 10900 | -6/Garrison | Destroyed B-75 Beast 11128 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 11170 | -6/Garrison | Entered Factory 11170 | -5/Factory | Accompanied by 2 allies 11170 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11672 | -5/Factory | Allies destroyed Striker 11790 | -5/Factory | Found Prototype Processor 11790 | -5/Factory | Identified Exp. Targeting Computer 11875 | -5/Factory | Discovered new exit (range 16) 12006 | -5/Factory | Discovered new exit (range 9) 12045 | -5/Factory | Identified exit to Upper Caves 12051 | -5/Factory | Entered Upper Caves 12059 | -5/Upper Caves | Encountered a Warlord checkpoint 12252 | -5/Upper Caves | Found Alien Artifact 12252 | -5/Upper Caves | Identified Dimensional Node Initializer 12252 | -5/Upper Caves | Initialized slip node 12463 | -5/Upper Caves | Discovered new exit (range 11) 12504 | -5/Upper Caves | Build established: Mutant 12516 | -5/Upper Caves | Identified exit to Upper Caves 12518 | -5/Upper Caves | Entered another Upper Caves area 12824 | -5/Upper Caves | Discovered new exit (range 23) 12863 | -5/Upper Caves | Identified exit to Zhirov 12865 | -5/Upper Caves | Entered Zhirov 12865 | -5/Zhirov | Discovered new exit (range 3) 12897 | -5/Zhirov | Met Zhirov 12936 | -5/Zhirov | Found Alien Artifact 12936 | -5/Zhirov | Identified Integrated Reactor 12936 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13002 | -5/Zhirov | Found Alien Artifact 13002 | -5/Zhirov | Identified Transdimensional Reconstructor 13002 | -5/Zhirov | Warped through subspace 13003 | -5/Zhirov | Identified exit to Proximity Caves 13112 | -5/Zhirov | Learned location of Quarantine (-2) 13112 | -5/Zhirov | Learned location of Testing (-3) 13120 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13174 | -5/Zhirov | Entered Proximity Caves 13174 | -4/Proximity Caves | Identified exit to Factory 13470 | -4/Proximity Caves | Build established: Scavenger-Mutant 13604 | -4/Proximity Caves | Entered Factory 13604 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 13605 | -4/Factory | Identified exit to Research 13635 | -4/Factory | Discovered exit to Research (range 21) 14191 | -4/Factory | Discovered new exit (range 24) 14492 | -4/Factory | Identified exit to Garrison 14494 | -4/Factory | Entered Garrison 14614 | -4/Garrison | Triggered checkpoint 14792 | -4/Garrison | Triggered checkpoint 14799 | -4/Garrison | Triggered checkpoint 14802 | -4/Garrison | Spotted B-86 Titan 14809 | -4/Garrison | Triggered checkpoint 14818 | -4/Garrison | Destroyed B-86 Titan 14938 | -4/Garrison | Destroyed 8 combat bots 14990 | -4/Garrison | Lost 9 parts (1p5n3w) 14991 | -4/Garrison | System corruption reached 10% 15068 | -4/Garrison | Triggered checkpoint 15453 | -4/Garrison | Discovered exit to Research (range 22) 15523 | -4/Garrison | Found Adv. Powered Armor 15526 | -4/Garrison | Found Adv. Powered Armor 15558 | -4/Garrison | Expanded RIF knowledge: Autoassimilate 15616 | -4/Garrison | Discovered exit to Research (range 10) 15660 | -4/Garrison | Triggered checkpoint 15840 | -4/Garrison | Discovered exit to Research (range 13) 15914 | -4/Garrison | Build established: Mutant 15959 | -4/Garrison | Garrison Relay disabled 16014 | -4/Garrison | Entered Research 16014 | -3/Research | Evolved 2 slots: Utility x2 16015 | -3/Research | Loaded intel: 70 trap records 16142 | -3/Research | Discovered new exit (range 19) 16168 | -3/Research | Identified exit to Testing 16266 | -3/Research | Found Prototype Processor 16266 | -3/Research | Identified Exp. Terrain Scan Processor 16428 | -3/Research | Entered Testing 16435 | -3/Testing | Found Prototype Processor 16435 | -3/Testing | Identified Spectral Analyzer 16602 | -3/Testing | Spotted Striker 16604 | -3/Testing | Spotted Striker 16646 | -3/Testing | Destroyed Striker 16654 | -3/Testing | Destroyed Striker 16658 | -3/Testing | Spotted Alpha 7 16688 | -3/Testing | Destroyed Alpha 7 16769 | -3/Testing | Stole the SGEMP Prototype 17090 | -3/Testing | Found Prototype Launcher 17090 | -3/Testing | Identified Tactical Quantum Warhead 17158 | -3/Testing | Spotted PL-2D4A8HSWVY 17230 | -3/Testing | Discovered new exit (range 21) 17277 | -3/Testing | Garrison activated, responded to threat 17327 | -3/Testing | Identified exit to Garrison 17328 | -3/Testing | Entered Garrison 17328 | -3/Garrison | Accompanied by 1 ally 17333 | -3/Garrison | Triggered checkpoint 17374 | -3/Garrison | Expanded RIF knowledge: Code Merge 17442 | -3/Garrison | Spotted B-86 Titan 17474 | -3/Garrison | Destroyed B-86 Titan 17488 | -3/Garrison | Triggered checkpoint 17515 | -3/Garrison | Triggered checkpoint 17547 | -3/Garrison | Destroyed 9 combat bots 17556 | -3/Garrison | Triggered checkpoint 17620 | -3/Garrison | Lost 8 parts (2p3u3w) 17732 | -3/Garrison | Discovered new exit (range 9) 17735 | -3/Garrison | Build established: Scavenger-Gunner 17745 | -3/Garrison | Garrison Relay disabled 17771 | -3/Garrison | Identified exit to Research 17924 | -3/Garrison | Discovered exit to Research (range 11) 18078 | -3/Garrison | Triggered checkpoint 18093 | -3/Garrison | Garrison Relay disabled 18322 | -3/Garrison | Discovered exit to Research (range 10) 18410 | -3/Garrison | Phase Generator disabled 18425 | -3/Garrison | Spotted Executioner 18624 | -3/Garrison | Build established: Scavenger-Mutant 18712 | -3/Garrison | Entered Research 18712 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19462 | -2/Research | First assault squad dispatched 19870 | -2/Research | Discovered new exit (range 17) 19939 | -2/Research | Discovered new exit (range 24) 19976 | -2/Research | Spotted B-90 Cyclops 20027 | -2/Research | System corruption reached 10% 20043 | -2/Research | Destroyed B-90 Cyclops 20090 | -2/Research | Identified exit to Quarantine 20092 | -2/Research | Entered Quarantine 20113 | -2/Quarantine | Found Alien Artifact 20117 | -2/Quarantine | Identified Subatomic Replicator 20117 | -2/Quarantine | Used Subatomic Replicator to replicate Imp. Transmission Jammer 20183 | -2/Quarantine | Found Alien Artifact 20765 | -2/Quarantine | Identified Core Reset Matrix 20890 | -2/Quarantine | Spotted Alpha 7 20904 | -2/Quarantine | Destroyed Alpha 7 20917 | -2/Quarantine | Found Prototype Processor 20917 | -2/Quarantine | Identified Exp. Target Analyzer 20921 | -2/Quarantine | Found Prototype Device 20921 | -2/Quarantine | Identified Exp. ECM Suite 21086 | -2/Quarantine | Discovered new exit (range 21) 21215 | -2/Quarantine | Spotted Fortress 21329 | -2/Quarantine | Discovered new exit (range 6) 21335 | -2/Quarantine | Identified exit to Section 7 21343 | -2/Quarantine | Entered Section 7 21397 | -2/Section 7 | Spotted B-90 Cyclops 21725 | -2/Section 7 | System corruption reached 30% 21765 | -2/Section 7 | Lost 3 parts (3w) 21888 | -2/Section 7 | Found Corrupted Prototype Device 21888 | -2/Section 7 | Identified Active Sensor Suite 21898 | -2/Section 7 | Lost 4 parts (2u2w) 21958 | -2/Section 7 | Found Corrupted Active Sensor Suite 22012 | -2/Section 7 | Garrison activated, responded to threat 22073 | -2/Section 7 | Lost 3 parts (1p1u1w) 22169 | -2/Section 7 | Discovered new exit (range 23) 22415 | -2/Section 7 | Lost 3 parts (1p2w) 22495 | -2/Section 7 | Found Alien Artifact 22495 | -2/Section 7 | Identified Microwarp Drive 22565 | -2/Section 7 | Identified exit to Access 22577 | -2/Section 7 | Entered Access 22577 | -1/Access | Evolved 2 slots: Utility x2 22578 | -1/Access | Loaded intel: 101 machine locations 22578 | -1/Access | Loaded intel: 80 trap records 22578 | -1/Access | Identified exit to Surface 22578 | -1/Access | Discovered exit to Surface (range 75) 22578 | -1/Access | Identified exit to Command 22578 | -1/Access | Discovered exit to Command (range 87) 22578 | -1/Access | Delivered the SGEMP Prototype to Zhirov 22578 | -1/Access | Zhirov transferred Access data 22635 | -1/Access | Garrison activated, responded to threat 22777 | -1/Access | Zhirov warped through subspace 22787 | -1/Access | System corruption reached 10% 22827 | -1/Access | First assault squad dispatched 22906 | -1/Access | Local machine network offline 23081 | -1/Access | Lost 4 parts (1n1u2w) 23362 | -1/Access | Energy Cycler disabled 23492 | -1/Access | Found Exp. Targeting Computer 23737 | -1/Access | Entered Command 23899 | -1/Command | Lost 8 parts (2p2n2u2w) 23910 | -1/Command | Core integrity fell below 50% 23927 | -1/Command | Spotted M Guard 23927 | -1/Command | Spotted M Guard 23927 | -1/Command | Spotted Combat Programmer 23927 | -1/Command | Spotted Combat Programmer 23942 | -1/Command | Released all parts (6) 23948 | -1/Command | Core integrity fell below 20% 23963 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- 23941_ Penetrated by EMDS Slug. 23941_ Field Propulsion Array destroyed. 23941_ Adv. Visual Processing Unit destroyed. 23942_ Released Exp. Targeting Computer. 23942_ Released Adv. Targeting Computer. 23942_ Released Exp. Target Analyzer. 23942_ Released Relay Coupler [Hunter]. 23942_ Released Imp. Armor Integrity Analyzer. 23942_ Released Exp. ECM Suite. 23946_ Penetrated by EMDS Slug. 23948_ EMDS Slug penetrates Combat Programmer. 23949_ Penetrated by EMDS Slug. 23949_ Door malfunctions. 23949_ P-80 Master resets Combat Programmer, system corruption cleaned. 23950_ Penetrated by EMDS Slug. 23954_ System corrupted: Energy discharge (-29). 23957_ Slug penetrates Wall. 23958_ Penetrated by EMDS Slug. 23959_ P-80 Master resets P-80 Master, system corruption cleaned. 23960_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# +??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# @#??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ##########?????????????? | | ???????????????????????# ########## # | | ???????????????????????# *# | | ???????????????????????# # | | ???????????????????????# !! ########## # | | ???????????????????????# !! ##?????????????? | | ???????????????????????# !! #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #??????????????? | | ???????????????????????# #???###????????? | | ???????????????????????# #??? #????????? | | ???????????????????????# #?? #????????? | | ???????????????????????# #?? #????????? | | ???????????????????????# #? #????????? | | ???????????????????????# #? !#????????? | | ???????????????????????# # #????????? | | ???????????????????????# # #????????? | | ???????????????????????#### / #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????# #? !! #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 63 Energy Capacity 600 Matter Stores 507 Matter Capacity 800 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 14 EM Shielding 4 Corruption Containment 12 Armor Coverage 800 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Utility Shielding 90 Weapon Shielding 66 Point Defense Rating 80 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 20 Launcher Accuracy 20 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Salvage Targeting 3 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 43 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Microwarp Drive Achievements -------------- None Challenges ------------ None Game ------ Seed SensorGlidesysDesublimator Manual? 0 Play Time 06:08:44 Cumulative 832.2 hours Start 2022.12.19 @ 15:03:28 End 2022.12.20 @ 21:19:46 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 433 Rogue 306 Adventurer 125 Explorer 2 Win Type - Total 98 Types 80/7/6/1/1/0/0/2/1 Lore% 83 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9aec5f71-de76-4819-b58e-0e60b4d3d05f