Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.13 @ 02:58:39 Player: Calasmeer Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (2465) 2465 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (855) 855 TOTAL SCORE: 8080 Bonus ------- High Alert Combat Kills 97 Entered DSFs 500 Registered with UFD 300 Friendly Fire -42 Cogmind --------- Core Integrity 849/1000 Matter 289/300 Energy 65/160 System Corruption 4% Temperature Cool (44) Movement Walking (190) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Armored Leg > --- UTILITY (8) ------ Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON (3) ------- Wave Gun > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved VSS Leg Improved Hacking Suite Authchip [Armor] Drone Bay (2/2) Gatling Laser Heavy Assault Rifle CPS Tube (1) Katana Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Armored Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Tesla Rifle Wave Gun Variable Charge Gun > --- INVENTORY -------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved VSS Leg Improved Hacking Suite Authchip [Armor] Drone Bay Gatling Laser Heavy Assault Rifle Rocket Launcher CPS Tube Katana [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 1 | . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . Utility 6 | . . 1 . . . 3 . 2 Weapon 1 | . . . . . . 1 . . Parts Attached 107 | 6 15 41 7 . 7 6 13 12 Power 15 | 1 3 5 1 . . 1 2 2 Engine 9 | 1 2 3 1 . . 1 1 . Core 6 | . 1 2 . . . . 1 2 Reactor . | . . . . . . . . . Propulsion 29 | 2 5 12 3 . 2 1 4 . Treads 1 | . . . . . 1 . . . Leg 19 | . 1 9 3 . 1 1 4 . Wheel 9 | 2 4 3 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 1 2 6 1 . 3 3 4 5 Device 7 | . . 2 . . 1 2 1 1 Storage 5 | 1 1 1 . . 2 . . . Processor 6 | . 1 1 . . . . . 4 Hackware 2 | . . . 1 . . . 1 . Protection 5 | . . 2 . . . 1 2 . Artifact . | . . . . . . . . . Weapon 38 | 2 5 18 2 . 2 1 3 5 Energy Gun 22 | 1 5 7 2 . 1 1 2 3 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 7 | 1 . 5 . . 1 . . . Ballistic Cannon 2 | . . 2 . . . . . . Launcher 4 | . . 2 . . . . 1 1 Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . Parts Lost 44 | . 9 16 . . . . 10 9 Power 7 | . 1 3 . . . . 2 1 Propulsion 12 | . 5 4 . . . . . 3 Utility 8 | . . 2 . . . . 4 2 Weapon 17 | . 3 7 . . . . 4 3 Highest Loss Streak 9 | . 2 3 . . . . 5 9 To Critical Strikes 2 | . . . . . . . 1 1 Average Slot Usage (%) 93 | . 91 94 100 100 96 93 82 68 Engine 8 | . 13 3 11 11 11 13 5 . Core 1 | . . 5 . . . . 1 1 Leg 25 | . . 26 33 33 32 26 26 22 Wheel 4 | . 21 4 . . . . . . Device 2 | . . 5 . . . 13 11 8 Storage 10 | . 14 11 11 11 10 6 6 5 Processor 10 | . 13 13 11 11 7 . . 8 Hackware 6 | . . . 10 11 11 6 6 5 Energy Gun 11 | . 16 11 9 11 11 13 12 10 Ballistic Gun 5 | . 9 4 1 . 9 6 3 . Ballistic Cannon 3 | . . 2 11 11 1 . . . Peak Build Rating 66 | 6 9 18 21 22 28 43 59 66 Average Rating 21 | 4 6 14 19 21 25 41 51 52 On Entrance 19 | . 6 6 16 21 22 25 42 41 Naked Turns . | . . . . . . . . . Heaviest Build 57 | 10 19 35 34 34 57 57 52 49 Greatest Support 64 | 26 26 39 39 39 39 52 64 64 Greatest Overweight (x) 3 | . 3 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 Average Capacity 13 | 7 8 13 15 15 14 15 15 15 Most Carried 15 | 1 7 15 15 15 15 14 14 12 Average Carried 12 | . 4 11 14 14 14 8 12 10 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 Final Carried 15 | 1 7 13 15 15 15 9 11 11 Class Distribution -------------------- 81% | Mutant 11% | Scavenger-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Tank | -6/DSF Gunner | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Matter Collected 1910 | 241 216 736 184 101 57 . 244 131 Remotely . | . . . . . . . . . Salvage Created 3147 | . 771 1401 185 352 . . 264 174 Parts 183 | . 42 105 6 12 . . 10 8 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Combat Hostiles Destroyed 64 | . 11 38 2 3 . . 5 5 Guns 47 | . 11 26 1 1 . . 4 4 Cannons 8 | . . 5 1 2 . . . . AOE 9 | . . 7 . . . . 1 1 Classes Destroyed 14 | . 5 6 . 1 . . 2 . Worker 13 | . 7 4 2 . . . . . Builder 4 | . 2 1 1 . . . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 6 | . 1 . 1 4 . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . . 2 . . . . . . Swarmer 16 | . . 12 . 1 . . . 3 Grunt 29 | . 11 16 2 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 9 | . . 9 . . . . . . Specialist 3 | . . . . . . . 3 . Hunter 2 | . . . . . . . 2 . Programmer 4 | . . . . 2 . . . 2 Best Kill Streak 4 | . 4 4 4 3 . . 2 3 Combat Bots Only 4 | . 2 4 1 1 . . 2 3 Max Kills in Single Turn 3 | . 1 3 2 2 . . 1 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . 3 . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Hostile Shots Fired 625 | . 102 215 16 12 . . 209 71 Missed 169 | . 28 48 7 6 . . 66 14 Damage Taken 6306 | . 929 1946 132 74 . . 2198 1027 Core 879 | . 247 328 40 . . . 113 151 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 10 | . . . . . . . 10 . Regen/Repaired (Parts) 438 | . . 121 . . 252 . 65 . Core Remaining (%) 48 | 100 1 . . . 8 . 86 . Volleys Fired 311 | . 101 140 18 15 . . 15 22 Largest 3 | . 2 2 2 2 . . 3 3 Hottest 221 | . 100 130 95 95 . . 169 221 Shots Fired 570 | . 176 246 36 31 . . 40 41 Gun 480 | . 176 195 18 16 . . 36 39 Cannon 77 | . . 44 18 15 . . . . Launcher 12 | . . 7 . . . . 4 1 Special 1 | . . . . . . . . 1 Kinetic 197 | . 71 82 23 15 . . 6 . Thermal 331 | . 105 136 13 16 . . 30 31 Explosive 12 | . . 7 . . . . 4 1 Electromagnetic 29 | . . 21 . . . . . 8 Robot Hit Streak 21 | . 10 21 4 9 . . 15 9 Robot Miss Streak 7 | . 5 7 5 4 . . 3 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 8 | . 2 3 . . . . 1 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 Shots Hit Robots 349 | . 106 150 18 18 . . 28 29 Core Hits 178 | . 46 89 7 7 . . 18 11 Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . 6 3 1 . . . 2 . Burn 9 | . 6 1 1 . . . 1 . Destroy 1 | . . . . . . . 1 . Blast 1 | . . 1 . . . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Slashing 1 | . . 1 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6217 | . 1168 2937 374 390 . . 646 702 Guns 4450 | . 1168 1907 188 136 . . 483 568 Cannons 886 | . . 446 186 254 . . . . Explosions 791 | . . 494 . . . . 163 134 Melee 90 | . . 90 . . . . . . Ramming . | . . . . . . . . . Kinetic 1684 | . 364 833 202 254 . . 31 . Thermal 3435 | . 804 1331 172 136 . . 452 540 Explosive 734 | . . 437 . . . . 163 134 Electromagnetic 274 | . . 246 . . . . . 28 Impact . | . . . . . . . . . Slashing 90 | . . 90 . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . 2 4 4 4 . 6 4 Average Corruption 3 | . . 2 3 4 4 . 4 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . 18 13 18 . . 4 4 Message Errors 15 | . . 4 5 1 . . 3 2 Matter Fused 16 | . . 6 2 7 . . . 1 Heat Flow Errors 8 | . . . 4 3 . . . 1 Energy Discharges 6 | . . 2 . 3 . . 1 . Data Loss (minor) 8 | . . 4 2 2 . . . . Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . . . 1 . . . . Alerts 1 | . . 1 . . . . . . Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 92 | . . 62 . 16 . . 14 . Projectiles 28 | . . 12 . 16 . . . . Explosions 14 | . . . . . . . 14 . Melee 50 | . . 50 . . . . . . Knockbacks 7 | . . 4 2 1 . . . . Impact . | . . . . . . . . . Kinetic 7 | . . 4 2 1 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 76 | . . 27 . . . . . 49 Shots 4 | . . 3 . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 805 | . 250 371 275 252 . . 30 805 Average Temperature 101 | . 61 112 83 47 . . 13 261 Received Heat Transfer 1320 | . 534 729 39 18 . . . . Effects 19 | . . 2 . . . . . 17 Shutdowns 3 | . . . . . . . . 3 Energy Bleed 4 | . . 1 . . . . . 3 Interference 3 | . . . . . . . . 3 Matter Decay 1 | . . . . . . . . 1 Short Circuit 1 | . . 1 . . . . . . Damage (minor) 3 | . . . . . . . . 3 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 2 4 . . . . 1 4 Heat Transferred 8082 | . 2718 2729 444 333 . . 1081 777 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Peak Influence 703 | . 265 703 441 241 . . 139 88 Initial 270 | . . 59 270 113 . . . 46 Average 200 | . 127 315 267 114 . . 50 36 Maximum Alert Level 3 | . 1 3 2 1 . . . . Low Security (%) 61 | 100 81 41 24 85 . 100 100 100 Level 1 23 | . 18 23 62 14 . . . . Level 2 14 | . . 34 12 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 4 8 6 . . . 2 2 Investigation 9 | . 3 3 3 . . . . . Extermination 1 | . . . . . . . . 1 Reinforcement 10 | . 1 4 2 . . . 2 1 Assault 1 | . . 1 . . . . . . Garrison 1 | . . . 1 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Distress Signals 7 | . 1 4 2 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 175 | . 35 70 32 17 . . 14 7 Peak Tracking Total 7 | . 6 7 4 6 . . 6 5 Tactical Retreats 16 | . 8 3 2 1 . . 2 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Traps Triggered 6 | . 2 1 . . . . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Machines Disabled 3 | . . 1 . . . . 1 1 Max in Single Turn 1 | . . 1 . . . . 1 1 Garrison Access 1 | . . . 1 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Machines Accessed 52 | . 9 10 10 11 11 1 . . Terminals 26 | . 7 6 7 5 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . 2 1 . . . . . Recycling Units 9 | . 2 2 1 4 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 179 | . 19 28 28 41 62 1 . . Successful 151 | . 14 20 14 40 62 1 . . Failed 28 | . 5 8 14 1 . . . . Catastrophic 3 | . 1 1 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 50 | . 14 14 11 11 . . . . Terminals 68 | . 15 18 22 12 . 1 . . Fabricators . | . . . . . . . . . Repair Stations 6 | . . 5 1 . . . . . Recycling Units 16 | . 4 5 2 5 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . 3 . . . . . Terminal Hacks 114 | . 3 8 9 31 62 1 . . Record 84 | . . 4 1 24 55 . . . Part Schematic 3 | . . . 3 . . . . . Robot Analysis 7 | . . . . 1 6 . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . Emergency Access Points 2 | . 1 . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . Alert Level 4 | . . 3 . 1 . . . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 3 | . 1 . 2 . . . . . Zone Layout 2 | . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 4 . . . . . . Scan Component 2 | . . 2 . . . . . . Repair 2 | . . 2 . . . . . . Recycling Unit Hacks 11 | . 2 3 2 4 . . . . Report Inventory 9 | . 2 2 1 4 . . . . Retrieve Components 2 | . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 21 | . 8 5 3 5 . . . . Terminals 16 | . 7 3 2 4 . . . . Botnet 16 | . 7 3 2 4 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 2 . 1 . . . . Reject 3 | . 1 2 . . . . . . Tunnel 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Jam 1 | . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 28 | . 8 8 9 3 . . . . Full Trace Events 10 | . 1 6 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 2 . . . . . . Time 70 | . . 70 . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . 2 10 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . . . . 4 ROAM 1 | . . . . . . . . 1 EXPLORE 3 | . . . . . . . . 3 Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Robot Analysis Total 7 | . . . . 1 6 . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 3 | . . . . . . . . 3 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Turns Passed 8262 | 53 1203 2031 915 738 2520 28 253 521 Spaces Moved 5794 | 49 930 1184 632 556 2065 12 124 242 Core 13 | 2 11 . . . . . . . Treads . | . . . . . . . . . Legs 4552 | . 26 895 632 556 2065 12 124 242 Wheels 1229 | 47 893 289 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 120 120 120 120 120 120 Average Speed 116 | 89 92 123 120 120 120 184 120 120 Slowest Speed 200 | 100 200 190 120 120 190 190 120 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 58 | 5 90 85 87 85 96 1 65 13 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 3 | . . . . . 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 79 | . . 40 1 1 . . 28 9 Melee . | . . . . . . . . . Projectile 3 | . . . 1 1 . . . 1 AOE 76 | . . 40 . . . . 28 8 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac DSF Fac Total 6768 | 55 1109 1500 756 597 2105 18 191 437 Wait 454 | . 53 108 80 25 6 . 24 158 Move 5786 | 48 929 1183 631 555 2064 11 123 242 Hop . | . . . . . . . . . Pick Up 56 | 1 8 19 9 1 15 . 2 1 Fast Attach 39 | 6 6 10 1 . 5 . 5 6 Attach 34 | . 3 17 . . 1 6 4 3 Detach 7 | . . 4 . . . 1 1 1 Swap 34 | . 6 14 6 . 1 . 4 3 Drop 36 | . 3 4 11 1 13 . 3 1 Fire 311 | . 101 140 18 15 . . 15 22 Melee 1 | . . 1 . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 8) 266 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 687 | -10/Materials | Identified exit to Mines 892 | -10/Materials | Core integrity fell below 50% 1086 | -10/Materials | Discovered new exit (range 7) 1222 | -10/Materials | Core integrity fell below 20% 1256 | -10/Materials | Identified exit to Materials 1257 | -10/Materials | Entered another Materials area 1257 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1577 | -9/Materials | Build established: Scavenger-Mutant 1712 | -9/Materials | Lost 3 parts (1p2w) 1765 | -9/Materials | Repaired Lgt. Nuclear Core 1878 | -9/Materials | Discovered new exit (range 15) 1891 | -9/Materials | Build established: Mutant 1998 | -9/Materials | Discovered new exit (range 16) 2118 | -9/Materials | Discovered new exit (range 8) 2154 | -9/Materials | Identified exit to Materials 2249 | -9/Materials | Discovered new exit (range 9) 2382 | -9/Materials | Repaired Imp. Aluminum Leg 2437 | -9/Materials | Build established: Scavenger-Mutant 2530 | -9/Materials | Discovered exit to Materials (range 4) 2531 | -9/Materials | Core integrity fell below 50% 2721 | -9/Materials | Identified exit to Mines 2925 | -9/Materials | Lost 3 parts (1n1u1w) 3179 | -9/Materials | Build established: Mutant 3197 | -9/Materials | Identified exit to Storage 3257 | -9/Materials | First assault squad dispatched 3277 | -9/Materials | Core integrity fell below 20% 3288 | -9/Materials | Entered Storage 3318 | -9/Storage | Met 01-MTF 3807 | -9/Storage | Discovered new exit (range 6) 3836 | -9/Storage | Identified exit to Recycling 3905 | -9/Storage | Garrison activated, responded to threat 4085 | -9/Storage | Discovered exit to Materials (range 15) 4203 | -9/Storage | Entered Recycling 4203 | -9/Recycling | Accompanied by 1 ally (01-MTF) 4204 | -9/Recycling | Met a Zionite searching for Scraptown 4486 | -9/Recycling | Identified exit to Factory 4905 | -9/Recycling | Scanned before Scraplab entrance 4922 | -9/Recycling | Entered Scraplab 4939 | -9/Recycling | Discovered new exit (range 3) 4940 | -9/Recycling | Identified exit to Scraptown 4941 | -9/Recycling | Entered Scraptown 4946 | -9/Scraptown | System corruption cleaned by C-Scrubber 5009 | -9/Scraptown | Visited CPS Storage 5027 | -9/Scraptown | Visited Supply Room 5088 | -9/Scraptown | Visited CR-KLE's Repair Center 5096 | -9/Scraptown | CR-KLE repaired 6 parts 5504 | -9/Scraptown | Visited Shadow of the Wyrm 5582 | -9/Scraptown | Visited Cave Peace 5767 | -9/Scraptown | Visited UFD Registry 5767 | -9/Scraptown | Registered with UFD as "Arcforce" 5784 | -9/Scraptown | Visited Cyclists 5803 | -9/Scraptown | Entered Cyclist Reading Room 5839 | -9/Scraptown | Visited Awakened 5866 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 5919 | -9/Scraptown | Discovered new exit (range 7) 5925 | -9/Scraptown | Identified exit to Factory 6242 | -9/Scraptown | Visited Chapter 10 6319 | -9/Scraptown | Visited Abandonware Association 6340 | -9/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6419 | -9/Scraptown | Found Scrap Suit 6471 | -9/Scraptown | Discovered exit to Factory (range 3) 6525 | -9/Scraptown | Visited Supply Room 6540 | -9/Scraptown | Visited Analyses Database 6645 | -9/Scraptown | Visited Research Penetration Think Tank 6682 | -9/Scraptown | Visited Junk Repository 6827 | -9/Scraptown | Found Scrap Suit 7106 | -9/Scraptown | Visited Scrap Suit Storage 7146 | -9/Scraptown | Visited Science Guys 7192 | -9/Scraptown | Visited Curators Association 7461 | -9/Scraptown | Entered Factory 7461 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 7488 | -6/Factory | Identified exit to DSF 7489 | -6/Factory | Entered DSF 7522 | -6/DSF | Discovered new exit (range 12) 7528 | -6/DSF | Additional patrols routed to DSF 7701 | -6/DSF | Lost 5 parts (1p2u2w) 7742 | -6/DSF | Entered Factory 7742 | -5/Factory | Evolved 2 slots: Utility x2 7768 | -5/Factory | Lost 5 parts (1p2u2w) 8263 | -5/Factory | Self-destructed Last Messages --------------- 08231_ Arm. Leg destroyed. 08237_ Destroyed VTOL Module. 08237_ Subcomponent Replicator disabled. 08237_ S-27 Virus destroyed. 08238_ Rocket Launcher destroyed. 08240_ Arm. Leg destroyed. 08240_ S-27 Virus destroyed. 08244_ U-05 Engineer lays Concrete. 08247_ U-05 Engineer builds a Wall. 08248_ U-05 Engineer lays Concrete. 08249_ Critical hit (Destroy). 08249_ Arm. Leg destroyed. 08249_ U-05 Engineer lays Concrete. 08250_ Acquired Lgt. Nuclear Core. 08250_ U-05 Engineer lays Concrete. 08252_ Imp. Targeting Computer destroyed. 08253_ U-05 Engineer lays Concrete. 08262_ U-05 Engineer builds a Wall. 08263_ U-05 Engineer lays Concrete. 08263_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###########???????????#### | | ????????????????????????# #?########??# | | ????????????????????????# #?# = #??# | | ????????????????????????# #?# = #??# | | ????????????????????????# #?# =! #??# | | ???????????????##############+####### ! #??# | | ???????????????# + + #??# | | ???????????????# # ### #??# | | ???????????????# # ################ | | ???????????????# # | | ???????????????# # | | ???????????????# = / """ """ | | ???????????????# # """ """ | | ???????######### # """ """ | | / # ######### | | ???????######### # """ """ # # | | ???????????????# # """ """ # # | | ???????????????# # """ """ # + | | ???????????????############## # # | | ???????????????????#### # """ """ # # | | ???????????????????# u u # """ """ # # | | ???????????????????# [ @ # """ """ ######### | | ???????????????????# % % # % ######### | | ???????????????????# =*uu # """ """ | | ???????????????????# " Ys# """ """ | | ???????????????????# "" # """ """ | | ???????????????????# """u# ^ | | ???????????????????# """ # """ """ | | ???????????????????# # """ """ ######### | | ??????????????????+######+###% """ """ #???????? | | ???????????????""" #???????? | | ???????????????T"" """ """ +???????? | | ????????????? 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"????????????????? | | ?????????????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 22 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Evasion (%) 55 Targeting Accuracy 24 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Carbon-fiber Leg | -9/Storage | Hacked Imp. Light Armor Plating | -9/Storage | Hacked Signal Interpreter | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Brute Force Significant Disruption \\IAMDERELICT root@ Challenges ------------ None Game ------ Seed RelayGreatBlaster Manual? 0 Play Time 02:38:39 Cumulative 11.8 hours Start 2024.08.12 @ 21:57:41 End 2024.08.13 @ 02:58:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41193eb7-9af3-420d-9abb-4dbb8007be2f