Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 17:09:10 Player: Hadza Result: Core melted Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (79) 395 Value Destroyed (2249) 2249 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (372) 372 TOTAL SCORE: 5536 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 69/300 Energy 638/1600 System Corruption 2% Temperature Critical (554) Movement Treading (237) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Superbattery Improved Targeting Computer Core Shielding Reactive Plating > --- WEAPON (2) ------- Lightning Gun Lightning Gun > --- INVENTORY (15) --- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Light Armor Plating Hacking Suite Hacking Suite Advanced Beam Rifle Advanced Beam Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Superbattery Improved Targeting Computer Core Shielding Improved Light Armor Plating Reactive Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Improved Ion Engine Armored Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Light Armor Plating Hacking Suite Hacking Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun High-powered Shotgun [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Core Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 56 | 5 7 5 . 2 37 Power 6 | 1 2 . . . 3 Engine 5 | 1 1 . . . 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 14 | 1 1 3 . . 9 Treads 9 | 1 1 1 . . 6 Leg 3 | . . . . . 3 Wheel 2 | . . 2 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 2 . . . 14 Device 3 | . . . . . 3 Storage 3 | 1 1 . . . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 9 | . 1 . . . 8 Artifact . | . . . . . . Weapon 19 | 2 2 2 . 2 11 Energy Gun 11 | . 1 . . 2 8 Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon 3 | . . 2 . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 20 | . 3 2 . . 15 Power 3 | . 1 . . . 2 Propulsion 7 | . 1 2 . . 4 Utility 4 | . . . . . 4 Weapon 6 | . 1 . . . 5 Highest Loss Streak 5 | . 2 1 . . 5 To Critical Strikes . | . . . . . . Average Backups 10 | 2 9 13 13 13 9 Power 2 | 1 2 3 3 3 1 Propulsion . | . . . . . 2 Utility 3 | . 4 5 5 6 2 Weapon 3 | . 3 5 5 4 3 Tool/Special . | . . . . . . Unused Backups 15 | . 8 . . . 7 Power 3 | . 3 . . . . Propulsion 2 | . . . . . 2 Utility 5 | . 2 . . . 3 Weapon 5 | . 3 . . . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 94 82 100 100 96 Engine 11 | . 10 14 14 14 8 Core 1 | . 3 . . . . Treads 12 | . 24 5 . . 9 Leg 1 | . . . . . 4 Wheel 5 | . . 6 28 28 3 Device 1 | . . . . . 4 Storage 15 | . 14 14 14 14 17 Processor 1 | . . . . . 3 Protection 17 | . 12 14 14 14 25 Energy Gun 7 | . 1 7 . 3 17 Ballistic Gun 10 | . 26 7 . . . Ballistic Cannon 6 | . . 13 28 24 . Peak Build Rating 40 | 5 11 12 13 13 40 Average Rating 16 | 3 8 10 12 12 30 On Entrance 8 | . 5 10 12 13 12 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 53 | 12 33 36 36 36 53 Greatest Support 44 | 20 40 20 20 20 44 Greatest Overweight (x) 11 | . 1 11 1 1 2 Average Overweight (x) 1 | . . 2 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 Most Carried 15 | 5 15 14 14 14 14 Average Carried 10 | 2 9 13 13 13 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 14 | 3 13 13 14 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1329 | 249 287 147 . 26 620 Remotely . | . . . . . . Salvage Created 2501 | . 386 150 . 90 1875 Parts 160 | . 38 9 . 4 109 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 5 | . 1 1 . . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 55 | . 12 4 . 2 37 Guns 43 | . 10 3 . . 30 Cannons 4 | . . 1 . 2 1 AOE 8 | . 2 . . . 6 Classes Destroyed 16 | . 5 3 . . 8 Worker 4 | . 2 . . . 2 Builder 6 | . . 2 . . 4 Tunneler 2 | . 1 . . . 1 Hauler 2 | . . . . . 2 Recycler 4 | . . 1 . 1 2 Mechanic 1 | . . . . . 1 Operator 2 | . 1 . . . 1 Watcher 3 | . . . . . 3 Swarmer 12 | . 5 3 . 1 3 Cutter 3 | . . . . . 3 Grunt 26 | . 7 . . 1 18 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 10 | . . 1 . . 9 Hunter 1 | . . . . . 1 Heavy 1 | . . . . . 1 Best Kill Streak 9 | . 4 3 . 2 9 Combat Bots Only 6 | . 3 3 . 1 6 Max Kills in Single Turn 3 | . 2 1 . 1 3 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 279 | . 60 22 . 10 187 Missed 69 | . 11 6 . 6 46 Hits 210 | . 49 16 . 4 141 Melee 8 | . . . . . 8 Projectile 202 | . 49 16 . 4 133 AOE 4 | . . 3 . . 1 Critical Strikes 14 | . . . . . 14 Actively Blocked 2 | . . . . . 2 Part Disruptions 1 | . . . . . 1 Actively Blocked 1 | . . . . . 1 Damage Taken 3875 | . 669 255 . 58 2893 Core 740 | . 89 14 . 8 629 Absorbed by Shields . | . . . . . . Redirected to Shielding 211 | . 19 2 . 2 188 Ignored by Resistances 43 | . . . . . 43 Regen/Repaired (Parts) 32 | . . . . . 32 Core Remaining (%) 77 | 100 . . . 55 . Volleys Fired 162 | . 33 18 . 10 101 Largest 2 | . 2 2 . 2 2 Hottest 130 | . 85 85 . 66 130 Shots Fired 310 | . 67 36 . 20 187 Gun 266 | . 67 22 . . 177 Cannon 38 | . . 14 . 20 4 Launcher 6 | . . . . . 6 Special . | . . . . . . Kinetic 111 | . 60 25 . 20 6 Thermal 147 | . 7 11 . . 129 Explosive . | . . . . . . Electromagnetic 52 | . . . . . 52 Robot Hit Streak 16 | . 9 7 . 8 16 Robot Miss Streak 9 | . 9 6 . 5 8 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 1 . . 2 Max Gunslinging Chain 1 | . 1 1 . . 1 Shots Hit Robots 226 | . 36 26 . 8 156 Core Hits 269 | . 30 17 . 4 218 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 2 1 Burn 1 | . . . . . 1 Destroy 1 | . 1 . . . . Blast 2 | . . . . 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5098 | . 822 446 . 172 3658 Guns 3261 | . 506 211 . . 2544 Cannons 524 | . . 235 . 172 117 Explosions 1293 | . 298 . . . 995 Melee . | . . . . . . Ramming 20 | . 18 . . . 2 Kinetic 1087 | . 441 315 . 172 159 Thermal 2450 | . 65 131 . . 2254 Explosive 298 | . 298 . . . . Electromagnetic 1243 | . . . . . 1243 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 1 1 1 1 2 Average Corruption 1 | . 1 1 1 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 42 | . 9 6 3 2 22 Message Errors 6 | . 1 1 . 1 3 Matter Fused 13 | . 3 2 2 . 6 Heat Flow Errors 8 | . 2 1 . 1 4 Energy Discharges 7 | . 2 1 1 . 3 Data Loss (minor) 3 | . . 1 . . 2 Misfires 4 | . 1 . . . 3 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 91 | . 24 22 . . 45 Projectiles 22 | . . 22 . . . Explosions 69 | . 24 . . . 45 Melee . | . . . . . . Knockbacks 10 | . . 2 . 3 5 Impact . | . . . . . . Kinetic 9 | . . 2 . 3 4 Secondary 1 | . . . . . 1 Self-Inflicted Damage 233 | . 122 . . . 111 Shots 7 | . 2 . . . 5 Rammed 5 | . 4 . . . 1 Targets Rammed 5 | . 4 . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 735 | . 189 150 . 216 735 Average Temperature 124 | . 87 35 . 65 154 Received Heat Transfer 1098 | . 120 18 . 33 927 Effects 34 | . . . . 2 32 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . . 3 Interference 6 | . . . . 2 4 Matter Decay 7 | . . . . . 7 Short Circuit 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (major) 9 | . . . . . 9 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 3216 | . 80 165 . . 2971 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . . . . . 7 Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 2 | . . . . . 2 Low Security (%) 82 | 100 100 100 . 100 51 Level 1 17 | . . . . . 47 Level 2 . | . . . . . 1 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 465 | . 122 94 . 82 465 Initial 34 | . . 34 . . 24 Average 89 | . 40 9 . 60 191 Influence Increases 1842 | . 418 105 . 132 1187 Destroy 0b10 Robot/C 1160 | . 240 80 . 100 740 Destroy 0b10 Robot/NC 120 | . 20 15 . 5 80 Destroy Leader 290 | . 60 10 . 10 210 Allied During Kill 17 | . . . . 17 . Successful Hack 28 | . 12 . . . 16 Disable Machine 120 | . 30 . . . 90 Destroy Structure 62 | . 41 . . . 21 Lose Combat Pursuer 45 | . 15 . . . 30 Influence Decreases 1385 | . 329 194 . 70 792 Entered New Map 93 | . . 55 . . 38 Time Decay 1098 | . 309 129 . 70 590 Lost Part 180 | . 20 10 . . 150 Lost Ally 14 | . . . . . 14 Squads Dispatched 12 | . 3 . . . 9 Investigation 5 | . 2 . . . 3 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 87 | . 27 5 . 5 50 Peak Tracking Total 7 | . 5 3 . 3 7 Tactical Retreats 3 | . 1 . . . 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 6 | . 6 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 8 | . 2 . . . 6 Max in Single Turn 3 | . 2 . . . 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 19 | . 4 . 5 . 10 Terminals 11 | . 4 . . . 7 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access 1 | . . . . . 1 Total Hacks 60 | . 8 . 28 . 24 Successful 41 | . 5 . 28 . 8 Failed 18 | . 3 . . . 15 Catastrophic 5 | . . . . . 5 Database Lockouts 1 | . . . . . 1 Manual 19 | . 3 . 1 . 15 Terminals 24 | . 8 . . . 16 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . . 3 Terminal Hacks 36 | . 5 . 28 . 3 Record 27 | . . . 27 . . Branch Access Points 3 | . 1 . . . 2 Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Surveillance Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Retrieve Study 2 | . . . . . 2 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 . . . 7 Full Trace Events 5 | . 1 . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . . . . 2 Parts Repaired 1 | . . . . . 1 Time 38 | . . . . . 38 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 3 3 3 Highest-Rated Group 40 | . . 40 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 16 Total Orders . | . . . . . . Ally Attacks 28 | . . . . 17 11 Total Damage 303 | . . . . 195 108 Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 9 | . . . . . 9 Sensors 9 | . . . . . 9 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5698 | 91 1951 1058 575 142 1881 Spaces Moved 2672 | 49 810 425 569 107 712 Core 68 | 1 . 67 . . . Treads 1355 | 48 810 120 . . 377 Legs 180 | . . . . . 180 Wheels 1069 | . . 238 569 107 155 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 95 110 Average Speed 163 | 157 174 212 95 95 187 Slowest Speed 600 | 160 240 600 95 95 305 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 58 | 3 95 79 92 32 52 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . 45 . . . 24 Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . 45 . . . 24 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 3706 | 63 1284 543 603 128 1085 Wait 682 | 2 391 93 34 8 154 Move 2667 | 48 809 424 568 106 712 Hop . | . . . . . . Pick Up 75 | 8 26 3 1 . 37 Fast Attach 2 | . 2 . . . . Attach 61 | 5 7 3 . 2 44 Detach 10 | . . . . . 10 Swap 12 | . 1 2 . . 9 Drop 30 | . 11 . . 2 17 Fire 162 | . 33 18 . 10 101 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 5 | . 4 . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 788 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Identified exit to Mines 1151 | -10/Materials | Discovered new exit (range 12) 1262 | -10/Materials | Discovered new exit (range 13) 1542 | -10/Materials | Discovered new exit (range 5) 2043 | -10/Materials | Entered Mines 2337 | -10/Mines | Assembled infested the area 2890 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2921 | -10/Mines | Discovered new exit (range 8) 2950 | -10/Mines | Discovered new exit (range 7) 3022 | -10/Mines | Learned location of Mines (-9) 3057 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3075 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3090 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3091 | -10/Mines | Discovered new exit (range 5) 3101 | -10/Mines | Entered Exiles 3101 | -10/Exiles | Accompanied by 3 allies 3124 | -10/Exiles | Met 8R-AWN 3140 | -10/Exiles | Met EX-HEX 3171 | -10/Exiles | Met EX-BIN 3182 | -10/Exiles | Aligned with FarCom system 3183 | -10/Exiles | Given EX-Vault access code 3207 | -10/Exiles | Opened EX-Vault 3214 | -10/Exiles | Found Superbattery 3247 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3274 | -10/Exiles | Met EX-DEC 3284 | -10/Exiles | Learned location of Zion (-6) 3376 | -10/Exiles | Visited The Gauntlet 3521 | -10/Exiles | Discovered new exit (range 14) 3632 | -10/Exiles | Discovered new exit (range 14) 3676 | -10/Exiles | Left Exiles lab with Superbattery 3676 | -10/Exiles | Entered Mines 3676 | -9/Mines | Accompanied by 3 allies 3776 | -9/Mines | Discovered new exit (range 15) 3818 | -9/Mines | Entered Materials 3818 | -8/Materials | Accompanied by 3 allies 3818 | -8/Materials | Evolved 4 slots: Utility x4 3891 | -8/Materials | Lost 3 allies 4077 | -8/Materials | Central database locked down 4129 | -8/Materials | Garrison activated, responded to threat 4173 | -8/Materials | Lost 3 parts (2n1w) 4702 | -8/Materials | Repaired Imp. Heat Sink 4812 | -8/Materials | Lost 5 parts (1p1n2u1w) 5113 | -8/Materials | Core integrity fell below 50% 5681 | -8/Materials | Core integrity fell below 20% 5700 | -8/Materials | Core melted Last Messages --------------- 05690_ U-05 Engineer lays Concrete. 05691_ Overheating: Energy bleed (-133). 05691_ U-05 Engineer lays Concrete. 05692_ Imp. Light Armor Plating destroyed. 05692_ U-05 Engineer lays Concrete. 05692_ K-01 Serf collects debris. 05693_ Overheating: Adv. Treads damaged (-15). 05693_ K-01 Serf collects debris. 05693_ U-05 Engineer lays Concrete. 05694_ Overheating: Energy bleed (-191). 05695_ U-05 Engineer lays Concrete. 05695_ U-05 Engineer builds a Wall. 05695_ Critical hit (Burn: +37). 05695_ K-01 Serf collects debris. 05699_ Overheating: Broken Imp. Ion Engine damaged (-3). 05699_ Overheating: Superbattery damaged (-7). 05699_ Overheating: Reactive Plating damaged (-64). 05700_ Overheating: Core damaged (-99). 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Heat Sink | 20% | -8/Materials Studied --------- Spread Laser | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed IntegrityRocketGreatsword Manual? 0 Play Time 00:32:27 Cumulative 20.0 hours Start 2026.07.15 @ 16:27:00 End 2026.07.15 @ 17:09:10 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 17 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f6b23a2c-b69d-42e3-b913-016a8bf991a8