Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.07 @ 06:53:38 Player: hop Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (951) 951 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4816 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 157/300 Energy 98/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Cloaking Device Hacking Suite Recalibrator Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Wheel > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Transmission Jammer > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Treads Improved Cloaking Device Hacking Suite Recalibrator High-powered Shotgun [Rating: 49] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Utility Visual Processing Unit Device Seismic Detector Processor Visual Processing Unit Weapon Heavy Flak Cannon Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . 1 2 . . . . . Weapon 3 | . . 1 . 2 . . . . Parts Attached 48 | 11 5 3 16 3 . . 6 4 Power 6 | 1 . . 4 1 . . . . Engine 4 | 1 . . 3 . . . . . Core 2 | . . . 1 1 . . . . Reactor . | . . . . . . . . . Propulsion 10 | 4 2 . 2 . . . 1 1 Treads 1 | . . . . . . . . 1 Leg 1 | . . . . . . . 1 . Wheel 8 | 4 2 . 2 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 12 | 3 1 2 5 . . . . 1 Device 9 | 3 . 2 3 . . . . 1 Storage . | . . . . . . . . . Processor 3 | . 1 . 2 . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 20 | 3 2 1 5 2 . . 5 2 Energy Gun 6 | 2 . . 2 2 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 6 | 1 1 1 2 . . . . 1 Ballistic Cannon 6 | . . . . . . . 5 1 Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 22 | 1 2 . 8 . . 1 1 9 Power 3 | . . . 2 . . . . 1 Propulsion 6 | 1 . . 2 . . . . 3 Utility 6 | . 1 . 2 . . . 1 2 Weapon 7 | . 1 . 2 . . 1 . 3 Highest Loss Streak 8 | 1 2 . 8 . . 1 1 6 To Critical Strikes 1 | . . . 1 . . . . . Average Slot Usage (%) 86 | . 98 98 95 100 86 82 80 58 Engine 5 | . 14 11 2 5 . . . . Core 2 | . . . 5 1 6 6 6 3 Wheel 15 | . 28 22 16 15 13 11 6 3 Device 16 | . 15 22 24 15 13 13 12 5 Processor 16 | . 11 11 18 23 20 20 20 20 Energy Gun 7 | . 15 11 2 23 20 18 . . Ballistic Gun 12 | . 11 20 23 15 13 13 . . Ballistic Cannon 7 | . . . . . . . 30 18 Naked Turns . | . . . . . . . . . Heaviest Build 49 | 11 11 14 20 25 23 23 49 48 Greatest Support 32 | 32 26 20 20 20 20 20 20 20 Greatest Overweight (x) 4 | . . . 1 1 1 1 4 3 Average Overweight (x) . | . . . . 1 1 1 3 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 4 4 5 5 5 Average Carried 4 | 2 4 4 4 2 4 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 4 4 4 5 5 3 Class Distribution -------------------- 42% | Skirmisher 28% | Scavenger-Skirmisher 26% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Matter Collected 934 | 305 60 79 377 . . . 37 76 Remotely . | . . . . . . . . . Salvage Created 1538 | 249 284 144 788 . . . 73 . Parts 110 | 22 19 16 47 . . . 6 . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Combat Hostiles Destroyed 29 | . 3 7 17 . . . 2 . Guns 28 | . 3 7 17 . . . 1 . AOE 1 | . . . . . . . 1 . Classes Destroyed 12 | 3 3 1 3 . . . 2 . Worker 7 | 2 1 . 4 . . . . . Builder 2 | . 1 . . . . . 1 . Tunneler 5 | 5 . . . . . . . . Recycler 7 | 1 3 . 3 . . . . . Operator 1 | . . 1 . . . . . . Watcher 2 | . 1 1 . . . . . . Swarmer 18 | . 3 7 8 . . . . . Grunt 7 | . . . 7 . . . . . Brawler 1 | . . . 1 . . . . . Sentry 1 | . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 16 | 6 4 4 16 . . . 2 . Combat Bots Only 12 | . 3 4 12 . . . 1 . Max Kills in Single Turn 2 | 1 1 2 2 . . . 2 . Gunslinging 1 | . . 1 1 . . . . . Exploded 1 | . . . . . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Hostile Shots Fired 305 | . 20 31 86 . . 1 79 88 Missed 77 | . 5 9 27 . . . 15 21 Damage Taken 3327 | 28 182 147 680 . . 46 717 1527 Core 1051 | . 19 61 119 . . 46 110 696 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 935 | 7 55 50 195 . . 12 204 412 Core Remaining (%) 90 | 100 92 84 78 100 . . . . Volleys Fired 116 | 18 42 11 37 . . . 5 3 Largest 5 | 1 2 3 3 . . . 5 1 Hottest 265 | 40 80 93 108 . . . 265 57 Shots Fired 213 | 18 44 27 97 . . . 24 3 Gun 193 | 18 42 27 96 . . . 8 2 Cannon 17 | . . . . . . . 16 1 Launcher 3 | . 2 . 1 . . . . . Special . | . . . . . . . . . Kinetic 126 | . . 16 87 . . . 20 3 Thermal 56 | . 32 11 9 . . . 4 . Explosive 3 | . 2 . 1 . . . . . Electromagnetic 28 | 18 10 . . . . . . . Robot Hit Streak 16 | 6 8 7 16 . . . 10 4 Robot Miss Streak 18 | 2 1 2 2 . . . 18 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . . 4 4 . . . . . Max Gunslinging Chain 2 | . . 2 1 . . . . . Shots Hit Robots 138 | 15 19 17 65 . . . 20 2 Core Hits 91 | 9 14 11 46 . . . 9 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . Burn 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2432 | 270 284 222 1045 . . . 487 124 Guns 1861 | 199 236 222 997 . . . 144 63 Cannons 171 | . . . . . . . 171 . Explosions 339 | 71 48 . 48 . . . 172 . Melee . | . . . . . . . . . Ramming 61 | . . . . . . . . 61 Kinetic 1370 | . . 133 918 . . . 256 63 Thermal 534 | 71 236 89 79 . . . 59 . Explosive 268 | . 48 . 48 . . . 172 . Electromagnetic 199 | 199 . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . 2 . . 10 11 12 Average Corruption 9 | . . . 2 . . 7 10 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 56 | . . . 5 . . 6 21 24 Message Errors 13 | . . . . . . 3 4 6 Matter Fused 11 | . . . . . . 1 7 3 Heat Flow Errors 7 | . . . . . . 1 3 3 Energy Discharges 7 | . . . . . . . 4 3 Data Loss (minor) 9 | . . . 2 . . . . 7 Data Loss (major) 3 | . . . . . . . 1 2 Misfires 4 | . . . 3 . . . 1 . Alerts 1 | . . . . . . 1 . . Misdirections 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 71 | 4 21 . . . . . 46 . Projectiles . | . . . . . . . . . Explosions 71 | 4 21 . . . . . 46 . Melee . | . . . . . . . . . Knockbacks 6 | . . . . . . . 5 1 Impact 1 | . . . . . . . . 1 Kinetic 5 | . . . . . . . 5 . Secondary . | . . . . . . . . . Self-Inflicted Damage 171 | 28 64 . . . . . 79 . Shots 3 | 1 1 . . . . . 1 . Rammed . | . . . . . . . . . Targets Rammed 31 | . . . . . . . . 31 Kicked 31 | . . . . . . . . 31 Crushed . | . . . . . . . . . Highest Temperature 266 | 12 76 72 161 . . 266 178 228 Average Temperature 59 | 12 29 25 61 . . 146 88 112 Received Heat Transfer 777 | . 6 15 504 . . . . 252 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 1419 | 50 777 259 222 . . . 111 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Peak Influence 370 | 30 198 195 370 144 60 47 150 . Initial 144 | . 16 . 16 144 60 17 22 . Average 88 | 12 99 78 147 144 60 24 50 . Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 94 | 100 100 100 74 100 100 100 100 . Level 1 5 | . . . 25 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . . 1 3 . . . 2 . Investigation 4 | . . 1 2 . . . 1 . Extermination 1 | . . . . . . . 1 . Reinforcement 1 | . . . 1 . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 6 20 26 . . 5 6 22 Peak Tracking Total 12 | . 4 5 12 . . 4 2 9 Tactical Retreats 18 | . 1 6 4 . . 2 . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Traps Triggered 3 | . 1 . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . . 4 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Disabled 9 | . 4 . 1 . . . 4 . Max in Single Turn 4 | . 1 . 1 . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Machines Accessed 10 | . 3 2 2 1 . . 2 . Terminals 7 | . 2 2 1 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 30 | . 8 4 11 3 . . 4 . Successful 18 | . 5 3 8 . . . 2 . Failed 12 | . 3 1 3 3 . . 2 . Catastrophic 1 | . . . . . . . 1 . Database Lockouts . | . . . . . . . . . Manual 4 | . . 4 . . . . . . Terminals 18 | . 7 4 3 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 8 | . . . 8 . . . . . Garrison Access 3 | . . . . 3 . . . . Terminal Hacks 9 | . 4 3 . . . . 2 . Record 1 | . . . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . . 1 . . . . . . Maintenance Status 2 | . 1 1 . . . . . . Investigation Status 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer 8 | . . . 8 . . . . . Insert Component 4 | . . . 4 . . . . . Analyze 4 | . . . 4 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used 1 | . . 1 . . . . . . Hacking Detections 9 | . 2 2 2 1 . . 2 . Full Trace Events 3 | . . 1 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Turns Passed 4324 | 134 573 1090 770 97 35 212 537 876 Spaces Moved 2794 | 72 357 663 353 95 37 149 326 742 Core 531 | 1 . . . . . . . 530 Treads 5 | . . . . . . . . 5 Legs 238 | . . . . . . . 31 207 Wheels 2020 | 71 357 663 353 95 37 149 295 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 95 95 50 Average Speed 96 | 93 81 80 80 95 95 95 147 105 Slowest Speed 260 | 100 90 80 95 95 95 95 260 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 4 36 24 30 2 1 76 9 63 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 2 | . . . . . . . . 2 Spaces Dug . | . . . . . . . . . Terrain Destroyed 67 | 9 40 . 10 . . . 8 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 67 | 9 40 . 10 . . . 8 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Total 4216 | 119 596 1199 761 101 37 219 368 816 Wait 1185 | 6 186 519 342 . . 70 28 34 Move 2787 | 71 356 662 352 94 37 148 325 742 Hop . | . . . . . . . . . Pick Up 34 | 12 4 3 10 3 . 1 . 1 Fast Attach 9 | 1 . . 1 . . . 6 1 Attach 28 | 7 3 3 10 2 . . . 3 Detach 1 | . 1 . . . . . . . Swap 11 | 3 2 . 5 1 . . . . Drop 13 | 1 2 1 4 1 . . 4 . Fire 116 | 18 42 11 37 . . . 5 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 31 | . . . . . . . . 31 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 11) 708 | -10/Materials | Entered another Materials area 708 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -9/Materials | Identified exit to Materials 1119 | -9/Materials | Build established: Scavenger-Skirmisher 1509 | -9/Materials | Build established: Skirmisher 1798 | -9/Materials | Entered another Materials area 1798 | -8/Materials | Evolved 2 slots: Utility x2 2108 | -8/Materials | Build established: Scavenger-Skirmisher 2432 | -8/Materials | Destroyed 12 combat bots 2435 | -8/Materials | Lost 8 parts (2p2n2u2w) 2555 | -8/Materials | Discovered new exit (range 18) 2568 | -8/Materials | Identified exit to Factory 2568 | -8/Materials | Entered Factory 2568 | -7/Factory | Evolved 2 slots: Weapon x2 2660 | -7/Factory | Discovered new exit (range 5) 2664 | -7/Factory | Identified exit to Factory 2665 | -7/Factory | Entered another Factory area 2665 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2688 | -6/Factory | Discovered new exit (range 17) 2700 | -6/Factory | Sucked down chute 2700 | -6/Factory | Entered Waste 2712 | -6/Waste | Spotted C-40 Crusher 2715 | -6/Waste | EMP discharged 2747 | -6/Waste | Spotted C-40 Crusher 2815 | -6/Waste | EMP discharged 2815 | -6/Waste | System corruption reached 10% 2817 | -6/Waste | Spotted C-40 Crusher 2823 | -6/Waste | Spotted C-40 Crusher 2839 | -6/Waste | Spotted C-40 Crusher 2852 | -6/Waste | Spotted C-40 Crusher 2868 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2896 | -6/Waste | Discovered new exit (range 17) 2911 | -6/Waste | Identified exit to Factory 2912 | -6/Waste | Entered Factory 3104 | -6/Factory | Identified exit to Lower Caves 3166 | -6/Factory | Build established: Skirmisher 3449 | -6/Factory | Entered Lower Caves 3720 | -6/Lower Caves | Learned Factory emergency access door positions 4014 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4020 | -6/Lower Caves | Core integrity fell below 50% 4042 | -6/Lower Caves | Lost 6 parts (1p2n3w) 4184 | -6/Lower Caves | Core integrity fell below 20% 4249 | -6/Lower Caves | Build established: Mutant 4325 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04227_ Found Mak. Power Source. 04227_ Found Hvy. Plasma Cannon. 04227_ Found Mak. Terrain Scan Processor. 04227_ Found 17 Matter. 04228_ Acquired 17 matter. 04258_ System corrupted: Heat flow error (+138). 04287_ Penetrated by Slug. 04289_ =FVK195RQZWLUFKJ5QGLUGUU2MG 04318_ G-50 Soldier triggered Fire Trap. 04318_ Burning plasma bursts from the floor. 04318_ G-50 Soldier destroyed. 04320_ System corrupted: Substantial component data lost. 04322_ G-50 Soldier triggered Dirty Bomb Trap. 04322_ An explosion rips through the floor. 04325_ L-41 Fighter overheating. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????########????????????????????????? | | ????????????????##"##;""######???????????????????? | | ????????????????#; " " #??#####?????#####??? | | ?????????????????# #?## ####### #### | | ???????###??????## #### | | ??????## ##?????#" g # ##?# ] | | ??????# #?????## % # #### #########" | | ??????# ##?????# #lg# #??????#### | | ?????## # ##????# g@ ### ##????## | | ?????# #????# ## g ##?# ##???# | | ?????# #????######### #### #???## # | | ?##### ##?????????#### ## ##??# | | ?# #########???## #### ### ##?## # # # | | ?# ### ##### ### ### #?# | | ?## ## # ## # # ### # # | | ??####?## # # ## ## # | | ????????## # ## ######### # ### | | ?????????# # ###### ##???????##### ##### | | ?????????## ##????# #????????????# #### # | | ??????????#######?????# #????????????# #?# | | ????????????????????### #???????????? # #?# | | ???????????????????## # ####????????# # ### | | ?????????????####### ##???????## # ### | | ??????###???## #?????### #### | | ???#### #??## ##????? ###?# | | ??## #?## ## ##????? #?## | | ??# ### ### ##????# #?## | | ??# ##?## ###### #### | | ??# ##???## # | | ??# ##?????## ######## # | | ??# ##???????# #""""""# ## | | ??# ##???????## # "# ## | | ??## ##?# ### ###### % ## "# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Wheel | -8/Materials | Scanalyzed Transmission Jammer | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed BattleShieldPit Manual? 0 Play Time 00:53:30 Cumulative 29.1 hours Start 2024.05.07 @ 06:04:33 End 2024.05.07 @ 06:53:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 54 Rogue 43 Adventurer 8 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88d743bb-5bd9-4605-bcce-01338bcc3821