Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 15:29:14 Player: WalrusFist Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (59) 295 Value Destroyed (1253) 1253 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2541 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/400 Matter 258/300 Energy 246/250 System Corruption 1% Temperature Cool (43) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer Targeting Computer Propulsion Shielding > --- WEAPON (2) ------- Beam Rifle Light Assault Rifle > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Improved Flight Unit Improved Flight Unit Heat Sink Weight Redist. System Sensor Array Targeting Computer Propulsion Shielding Light Armor Plating Trap Extractor (0/4) Trap Extractor (0/4) Light Assault Rifle Light Assault Rifle Improved Light Cannon Plasma Cutter Flail Heavy Hammer Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Core Shielding Improved Propulsion Shielding > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Carbon-fiber Leg Carbon-fiber Leg Heat Sink Medium Storage Unit Weight Redist. System Sensor Array Targeting Computer Targeting Computer Trap Extractor Trap Extractor Assault Rifle Light Assault Rifle Light Assault Rifle Improved Light Cannon Datajack Flail Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Targeting Computer Device Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 48 | 6 12 30 Power 9 | 1 2 6 Engine 9 | 1 2 6 Core . | . . . Reactor . | . . . Propulsion 11 | 2 4 5 Treads 2 | 2 . . Leg 9 | . 4 5 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 12 | 1 3 8 Device 3 | . . 3 Storage 3 | 1 . 2 Processor 2 | . 1 1 Hackware . | . . . Protection 4 | . 2 2 Artifact . | . . . Weapon 16 | 2 3 11 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 10 | 1 3 6 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 2 13 Power 4 | . 1 3 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 5 | . 1 4 Highest Loss Streak 7 | . 1 7 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 95 97 Engine 11 | . 13 10 Treads 4 | . 11 . Leg 19 | . 16 21 Device 4 | . . 6 Storage 8 | . 3 11 Processor 12 | . 10 13 Protection 11 | . 9 11 Energy Gun 4 | . 2 5 Ballistic Gun 18 | . 24 14 Naked Turns . | . . . Heaviest Build 60 | 13 13 60 Greatest Support 40 | 40 40 36 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 20 | 8 8 20 Average Capacity 13 | 7 5 18 Most Carried 20 | 4 7 20 Average Carried 10 | 2 4 15 Final Capacity 20 | 8 5 20 Final Carried 20 | 4 5 20 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1284 | 180 384 720 Remotely . | . . . Salvage Created 2042 | . 820 1222 Parts 124 | . 46 78 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 6 | . 5 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 41 | . 12 29 Guns 38 | . 12 26 Cannons 3 | . . 3 Classes Destroyed 7 | . 5 2 Worker 3 | . . 3 Hauler 2 | . 1 1 Recycler 6 | . 4 2 Watcher 7 | . 3 4 Swarmer 17 | . 5 12 Grunt 18 | . 7 11 Sentry 6 | . . 6 Best Kill Streak 6 | . 4 6 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2696 | . 735 1961 Core 525 | . 122 403 Absorbed by Shields . | . . . Redirected to Shielding 179 | . 19 160 Regen/Repaired (Parts) 187 | . 187 . Core Remaining (%) 75 | 100 51 . Volleys Fired 214 | . 88 126 Largest 2 | . 2 2 Hottest 79 | . 60 79 Shots Fired 398 | . 166 232 Gun 379 | . 166 213 Cannon 13 | . . 13 Launcher . | . . . Special 6 | . . 6 Kinetic 310 | . 132 178 Thermal 88 | . 34 54 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 13 | . 12 13 Robot Miss Streak 7 | . 6 7 Penetration Max . | . . . Secondary Targets 10 | . 5 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 232 | . 101 131 Core Hits 99 | . 37 62 Critical Kills 1 | . . 1 Critical Parts Destroyed 1 | . 1 . Critical Strikes 8 | . 1 7 Burn 5 | . . 5 Destroy 2 | . 1 1 Sever 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3070 | . 1139 1931 Guns 2794 | . 1135 1659 Cannons 154 | . . 154 Explosions 73 | . . 73 Melee . | . . . Ramming 8 | . 4 4 Kinetic 2352 | . 915 1437 Thermal 637 | . 220 417 Explosive 73 | . . 73 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 3 9 Message Errors 2 | . . 2 Matter Fused 6 | . 1 5 Energy Discharges 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 43 | . . 43 Projectiles . | . . . Explosions 43 | . . 43 Melee . | . . . Knockbacks 2 | . . 2 Impact 1 | . . 1 Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage 94 | . . 94 Shots 1 | . . 1 Rammed 1 | . 1 . Targets Rammed 3 | . 2 1 Kicked 2 | . 1 1 Crushed . | . . . Highest Temperature 145 | . 24 145 Average Temperature 25 | . 9 28 Received Heat Transfer 885 | . 294 591 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1972 | . 500 1472 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 485 | . 315 485 Initial 29 | . . 29 Average 192 | . 135 237 Maximum Alert Level 2 | . 1 2 Low Security (%) 66 | 100 89 50 Level 1 26 | . 10 37 Level 2 7 | . . 11 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 7 | . 2 5 Investigation 5 | . 2 3 Extermination . | . . . Reinforcement 1 | . . 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 68 | . 20 48 Peak Tracking Total 6 | . 4 6 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 15 | . 9 6 Terminals 10 | . 6 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 3 | . 2 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 57 | . 36 21 Successful 38 | . 23 15 Failed 19 | . 13 6 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual . | . . . Terminals 37 | . 22 15 Fabricators . | . . . Repair Stations 10 | . 10 . Recycling Units 5 | . 4 1 Scanalyzers 5 | . . 5 Garrison Access . | . . . Terminal Hacks 20 | . 10 10 Prototype ID Bank 1 | . 1 . Emergency Access Points 1 | . . 1 Terminal Index 1 | . . 1 Recycling Unit Index 1 | . 1 . Scanalyzer Index 1 | . . 1 Alert Level 1 | . . 1 Locate Traps 2 | . 2 . Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Patrol Status 2 | . 1 1 Transport Status 2 | . 1 1 Hauler Manifests 2 | . 1 1 Registered Components 2 | . 1 1 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks 9 | . 9 . Scan Component 4 | . 4 . Repair 4 | . 4 . Refit 1 | . 1 . Recycling Unit Hacks 5 | . 4 1 Report Inventory 3 | . 2 1 Retrieve Matter 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 13 | . 9 4 Full Trace Events 11 | . 7 4 Feedback Events 3 | . 2 1 Corruption 3 | . 2 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 4 | . 4 . Time 104 | . 104 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter 34 | . 34 . Retrieved Components 5 | . 5 . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2708 | 86 991 1631 Spaces Moved 1227 | 45 500 682 Core 1 | 1 . . Treads 170 | 44 126 . Legs 1056 | . 374 682 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 155 | 157 130 174 Slowest Speed 260 | 160 160 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 48 | 4 83 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 12 | . . 12 Melee . | . . . Projectile 2 | . . 2 AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1645 | 60 689 896 Wait 61 | . 59 2 Move 1225 | 44 499 682 Hop . | . . . Pick Up 68 | 10 16 42 Fast Attach 2 | . 2 . Attach 27 | 6 6 15 Detach . | . . . Swap 19 | . 4 15 Drop 26 | . 13 13 Fire 214 | . 88 126 Melee . | . . . Ram . | . . . Kick 2 | . 1 1 Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 10) 722 | -10/Materials | Discovered new exit (range 7) 908 | -10/Materials | Discovered new exit (range 16) 951 | -10/Materials | Repaired Aluminum Leg 989 | -10/Materials | Repaired Ion Engine 1024 | -10/Materials | Repaired Core Shielding 1053 | -10/Materials | Repaired Aluminum Leg 1078 | -10/Materials | Entered another Materials area 1078 | -9/Materials | Evolved 2 slots: Utility x2 1265 | -9/Materials | Discovered new exit (range 15) 1483 | -9/Materials | Discovered new exit (range 8) 1585 | -9/Materials | Lost 3 parts (1p1u1w) 2084 | -9/Materials | Core integrity fell below 50% 2174 | -9/Materials | Lost 7 parts (1p2n2u2w) 2200 | -9/Materials | Core integrity fell below 20% 2401 | -9/Materials | Discovered new exit (range 13) 2678 | -9/Materials | First assault squad dispatched 2709 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>Scanalyze Scanning: Targeting Computer... Schematic downloaded. 02686_ ALERT: Suspicious activity at Scanalyzer M002. Dispatching Investigation squad. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 02695_ U-05 Engineer lays Concrete. 02697_ K-01 Serf collects debris. 02697_ U-05 Engineer lays Concrete. 02703_ K-01 Serf collects debris. 02705_ C-30 ARC bursts open, deploying its payload. 02705_ G-47 Trooper unfolds itself. 02705_ G-34 Mercenary unfolds itself. 02705_ L-31 Rogue unfolds itself. 02705_ G-34 Mercenary unfolds itself. 02705_ I-25 Savior unfolds itself. 02706_ U-05 Engineer lays Concrete. 02706_ K-01 Serf collects debris. 02707_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????? | | ?????###########???????????????????? | | ?????# #???????????????????? | | ?????# "S #???????????????????? | | ?????# """ #???????????????????? | | ?????# "" """ #???????##??????????? | | ?????# """ #?????? ???????????? | | ?????# """ #?????? #???????????? | | ?????# #????? #???????????? | | ?????# #????? ####? "?????? | | ?????#####+########## #% "?????? | | ???????# ;[ ?????? | | ???????# ! ! #????????? | | ?##########@ !! % #????????? | | # !!! # !/ l g ######???? | | # !!! # =![ g % ???? | | # !!! g ??? | | # # u i ??? | | # """ """ # %* ??? | | ? """ """ ### """ ????? | | ??""" """ #k #??? ""??????? | | ??? # ###???? ""??????? | | ????####### ##??????????????? | | ?????????## ##??????????????? | | ??######## [[ #???????????????? | | ? # [= #???????????????? | | ? """ # [= #???????????????? | | # """ # g ##???????????????? | | # """ # #????????????????? | | # + #????????????????? | | # """ # #????????????????? | | # """ ## #### #????????????????? | | ? """ ## #?? #???????????????? | | ? ## #?? #???????????????? | | ??######### #?? #???????????????? | | ??????????# #?? #???????????????? | | ??????????# #??# ##???????????????? | | ??????????# #??# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Part-time Mechanic Safety First Challenges ------------ None Game ------ Seed SniperPointyClaymores Manual? 0 Play Time 01:04:42 Cumulative 19.6 hours Start 2022.03.19 @ 16:45:03 End 2022.03.20 @ 15:29:14 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 15 Achievement% 8 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85edfb63-3a95-4a2b-bcd4-d0f521d5dd9d