Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.02.03 @ 23:49:39 Player: Runia Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (88) 440 Value Destroyed (2703) 2703 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 7923 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 33/100 System Corruption 0% Temperature Cool (1) Movement Walking (260) Ox2 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Enhanced Flexi-carbon Leg > --- UTILITY (5) ------ High-capacity Storage Unit Core Analyzer Actuator Array Layered Medium Armor Plating > --- WEAPON (3) ------- Axe Axe Makeshift Spear > --- INVENTORY (20) --- Structural Scanner Trap Scanner Experimental Sensor Array Stasis Canceller Transmission Jammer Ghost Barrier Corruption Screen Improved Trap Extractor (0/6) Cooled Particle Cannon Firepult Proton Missile Launcher Missile Launcher Improved Datajack Heavy Mace Heavy Mace Powered Hammer Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Core Analyzer Improved Light Armor Plating Improved Trap Extractor > --- WEAPON ----------- Heavy Mace Heavy Mace Powered Hammer > --- INVENTORY -------- Heavy Ion Engine Carbon-fiber Leg Improved Carbon-fiber Leg Structural Scanner Trap Scanner Actuator Array Actuator Array Transmission Jammer Improved Utility Shielding Hardened Medium Armor Plating Corruption Screen Cooled Particle Cannon Firepult Proton Missile Launcher Rocket Launcher Improved Datajack Heavy Mace Axe Axe [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Heavy Mace Energy Gun EM Pulse Gun Energy Cannon Phase Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . . . . 4 2 . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . Utility 3 | . . . . . 2 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 173 | 2 8 6 1 8 46 51 24 16 11 Power 8 | . 1 . . . 4 1 . 1 1 Engine 7 | . 1 . . . 3 1 . 1 1 Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 18 | 2 2 2 . . 7 1 2 1 1 Treads 9 | 2 2 2 . . 3 . . . . Leg 9 | . . . . . 4 1 2 1 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 87 | . 3 2 . 6 17 29 14 10 6 Device 63 | . . . . 3 11 27 11 8 3 Storage 3 | . 1 . . 1 1 . . . . Processor 1 | . . . . 1 . . . . . Hackware . | . . . . . . . . . . Protection 20 | . 2 2 . 1 5 2 3 2 3 Artifact . | . . . . . . . . . . Weapon 60 | . 2 2 1 2 18 20 8 4 3 Energy Gun 2 | . . . . . 1 1 . . . Energy Cannon 5 | . . . . . . 1 3 1 . Ballistic Gun 20 | . 2 2 1 1 14 . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . . 2 1 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 15 | . . . . . . 11 2 2 . Slashing Weapon 4 | . . . . . . . 1 . 3 Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon 9 | . . . . 1 1 6 1 . . Unidentified Prototypes 7 | . . . . . 5 1 . . 1 Corrupted Parts 3 | . . . . 3 . . . . . System Corruption 12 | . . . . 12 . . . . . Parts Lost 14 | . 2 2 . . 1 . . 1 8 Power 3 | . 1 . . . 1 . . . 1 Propulsion 6 | . . 1 . . . . . 1 4 Utility 4 | . 1 1 . . . . . . 2 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 7 | . 2 2 . . 1 . . 1 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 99 | . 96 98 100 100 99 99 100 100 88 Engine 9 | . 13 14 14 14 8 7 7 7 5 Treads 11 | . 28 27 28 28 7 . . . . Leg 17 | . . . . . 18 30 30 30 22 Device 9 | . . . . . 9 14 18 15 17 Storage 9 | . 14 14 14 14 9 7 7 7 7 Processor 4 | . . . . . 9 7 7 7 7 Protection 8 | . 11 13 14 13 8 7 3 6 4 Ballistic Gun 14 | . 27 28 28 27 25 . . . . Impact Weapon 8 | . . . . . . 20 19 17 4 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 13 30 32 32 52 75 77 80 80 71 Greatest Support 71 | 40 46 46 46 46 66 69 71 71 66 Greatest Overweight (x) 4 | . . . . 1 1 1 1 1 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Average Capacity 18 | 8 14 15 15 16 20 20 20 20 20 Most Carried 20 | 5 15 15 15 20 20 20 20 20 20 Average Carried 17 | 3 8 14 14 16 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 Final Carried 20 | 2 12 14 15 20 20 20 20 19 17 Class Distribution -------------------- 72% | Mutant 10% | Skirmisher 7% | Gunner 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 2808 | 200 396 153 . 29 1068 325 339 233 65 Remotely . | . . . . . . . . . . Salvage Created 3563 | . 566 267 . 75 1277 536 312 195 335 Parts 180 | . 34 20 . 3 74 20 11 6 12 Haulers Intercepted 3 | . 1 . . . 2 . . . . Recyclers Shooed 4 | . 1 . . . 2 1 . . . Parts Field Recycled 14 | . . . . . 14 . . . . Retrieved Matter 327 | . . . . . 327 . . . . Parts Self-Destructed 11 | . . . . . . . 8 3 . Prevented 1 | . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 61 | . 11 8 . . 22 8 7 2 3 Melee 15 | . . . . . . 7 3 2 3 Guns 38 | . 11 8 . . 19 . . . . Cannons 1 | . . . . . . . 1 . . AOE 7 | . . . . . 3 1 3 . . Classes Destroyed 14 | . 4 2 . . 3 3 2 . . Worker 7 | . . 1 . . 4 2 . . . Builder 4 | . . . . . 2 2 . . . Tunneler 1 | . . . . . . 1 . . . Hauler 3 | . 1 . . . 2 . . . . Recycler 7 | . 2 . . 1 2 2 . . . Minesweeper 1 | . . . . . . . 1 . . Operator 2 | . . . . . 2 . . . . Watcher 1 | . . . . . 1 . . . . Swarmer 14 | . 3 3 . . 3 2 3 . . Grunt 31 | . 8 3 . . 14 4 2 . . Brawler 1 | . . . . . . . 1 . . Sentry 9 | . . 2 . . 5 . 1 1 . Hunter 1 | . . . . . . 1 . . . Programmer 2 | . . . . . . 1 . 1 . Enhanced Grunt 3 | . . . . . . . . . 3 Decomposer 1 | . . . . . . . 1 . . Best Kill Streak 7 | . 4 6 . 1 7 3 3 1 1 Combat Bots Only 6 | . 3 5 . . 6 3 3 1 1 Max Kills in Single Turn 2 | . 2 2 . 1 2 2 2 1 1 Gunslinging 1 | . 1 1 . . . . . . . Exploded 2 | . . . . . 2 1 2 . . Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 4157 | . 501 427 . 75 703 311 278 281 1581 Core 942 | . 52 55 . 11 107 31 29 46 611 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 67 | . . . . . . . . 3 64 Core Remaining (%) 77 | 100 . . . 52 80 . . . . Volleys Fired 183 | . 78 17 . 1 64 8 10 5 . Largest 3 | . 2 2 . 2 3 1 1 1 . Hottest 90 | . 40 46 . 46 84 63 90 30 . Shots Fired 403 | . 156 34 . 2 188 8 10 5 . Gun 379 | . 156 34 . 2 186 1 . . . Cannon 17 | . . . . . . 5 7 5 . Launcher 7 | . . . . . 2 2 3 . . Special . | . . . . . . . . . . Kinetic 378 | . 156 34 . 2 186 . . . . Thermal 18 | . . . . . . 6 7 5 . Explosive 7 | . . . . . 2 2 3 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | . 11 8 . 3 12 . 2 2 . Robot Miss Streak 5 | . 3 5 . 2 5 . 1 1 . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 5 | . 2 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . Shots Hit Robots 316 | . 98 25 . 3 117 25 9 11 28 Core Hits 164 | . 36 17 . 2 74 9 9 4 13 Critical Kills 2 | . . 1 . . 1 . . . . Critical Parts Destroyed 4 | . 1 . . . . 3 . . . Critical Strikes 8 | . 1 1 . . 1 3 . . 2 Destroy 3 | . 1 1 . . 1 . . . . Smash 3 | . . . . . . 3 . . . Impale 2 | . . . . . . . . . 2 Melee Attacks 151 | . . . . 1 1 60 11 13 65 Impact 75 | . . . . . . 60 8 7 . Slashing 29 | . . . . . . . 2 . 27 Piercing 44 | . . . . . . . . 6 38 Sneak Attacks 12 | . . . . 1 1 6 3 . 1 Combat Hostiles 1 | . . . . . . 1 . . . Follow-up Attacks 30 | . . . . . . 8 1 4 17 Damage Inflicted 7161 | . 808 368 . 21 2224 1693 654 466 927 Guns 3102 | . 808 368 . 21 1905 . . . . Cannons 112 | . . . . . . . 59 53 . Explosions 652 | . . . . . 319 95 238 . . Melee 3295 | . . . . . . 1598 357 413 927 Ramming . | . . . . . . . . . . Kinetic 3102 | . 808 368 . 21 1905 . . . . Thermal 112 | . . . . . . . 59 53 . Explosive 652 | . . . . . 319 95 238 . . Electromagnetic . | . . . . . . . . . . Impact 2147 | . . . . . . 1598 329 220 . Slashing 473 | . . . . . . . 28 . 445 Piercing 675 | . . . . . . . . 193 482 Highest Corruption 13 | . . . . 13 . . . . . Average Corruption 1 | . . . . 1 . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots 2 | . . . . . . . 2 . . Overflow Damage 936 | . . . . . 7 779 66 84 . Projectiles . | . . . . . . . . . . Explosions 7 | . . . . . 7 . . . . Melee 929 | . . . . . . 779 66 84 . Knockbacks 6 | . . . . . . 6 . . . Impact 5 | . . . . . . 5 . . . Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 114 | . . . . . 29 . 85 . . Shots 3 | . . . . . 1 . 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 224 | . 75 38 . . 224 10 108 2 . Average Temperature 27 | . 15 15 . . 38 7 54 1 . Received Heat Transfer 927 | . 240 162 . . 324 108 33 60 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 9 | . . . . . . 8 1 . . Impact Corruptions 22 | . . . . . . 18 1 3 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 124 | . . . . . . . 50 74 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 377 | . 155 194 . 5 377 170 . . . Initial 114 | . . 14 . . . 114 . . . Average 99 | . 60 101 . 2 188 69 . . . Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 86 | 100 100 100 . 100 57 100 . . . Level 1 13 | . . . . . 42 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 4 1 . . 5 2 . . . Investigation 2 | . 2 . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 7 | . 2 . . . 5 . . . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 7 | . 1 . . . 5 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 105 | . 23 8 . . 42 18 8 2 4 Peak Tracking Total 6 | . 4 5 . . 6 3 3 1 2 Tactical Retreats 7 | . 1 . . . 3 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 5 | . . . . 2 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 140 | . . . . 4 38 79 19 . . Triggered 1 | . . . . 1 . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 15 | . 3 . . . 4 7 1 . . Reused 21 | . . . . . 4 5 8 2 2 Traps Extracted 26 | . . . . . 5 8 10 3 . Installed 24 | . . . . . 5 6 8 3 2 Triggered 19 | . . . . . 4 5 8 2 . Most Traps Carried 6 | . . 3 1 . 4 4 6 4 2 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled 6 | . . . . . 1 3 . 1 1 Max in Single Turn 1 | . . . . . 1 1 . 1 1 Garrison Access 1 | . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 23 | . 7 . 2 2 4 4 . . 4 Terminals 9 | . 5 . . . 2 2 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 75 | . 22 . 2 2 9 11 . . 29 Successful 51 | . 10 . 2 2 5 3 . . 29 Failed 24 | . 12 . . . 4 8 . . . Catastrophic 2 | . 2 . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 10 | . 7 . 1 . 1 1 . . . Terminals 32 | . 20 . . . 6 6 . . . Fabricators 2 | . . . . . . 2 . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . . 2 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Terminal Hacks 45 | . 8 . 2 2 2 2 . . 29 Record 12 | . . . 1 . . . . . 11 Part Schematic 10 | . . . . . . 1 . . 9 Robot Schematic 6 | . . . . . . . . . 6 Robot Analysis 1 | . . . . . 1 . . . . Prototype ID Bank 5 | . 2 . . . . . . . 3 Open Door 2 | . . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . Locate Traps 4 | . 3 . . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks 3 | . 2 . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Assimilate 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 5 . . . 2 4 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 1 . . 9 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total Allies 2 | . . 1 . . . 1 . . . Largest Group 1 | . . 1 1 1 1 1 . . . Highest-Rated Group 31 | . . 31 31 31 31 9 . . . Highest-Rated Ally 31 | . . 31 31 31 31 9 . . . Total Orders 1 | . . . . . . 1 . . . STAY 1 | . . . . . . 1 . . . Ally Attacks 5 | . . . . . 5 . . . . Total Damage 42 | . . . . . 42 . . . . Kills 1 | . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 1 | . . . . . 1 . . . . Derelict Logs Recovered 5 | . . 1 . . . . 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 9324 | 4 1483 465 600 675 1867 1487 1728 760 255 Spaces Moved 4779 | 1 747 244 373 370 799 706 1006 441 92 Core . | . . . . . . . . . . Treads 1987 | 1 747 244 373 370 252 . . . . Legs 2792 | . . . . . 547 706 1006 441 92 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 120 | 160 160 160 160 160 160 120 120 120 120 Average Speed 157 | 160 160 160 160 172 180 126 154 156 141 Slowest Speed 400 | 160 160 160 160 240 240 190 195 195 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 58 | 2 97 65 70 72 47 19 84 49 78 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 5 | . 2 . 1 . . . . 1 1 Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . 1 . . . . 4 5 . Spaces Dug 37 | . . . . . . 16 19 2 . Terrain Destroyed 65 | . . . . . 13 20 30 2 . Melee 16 | . . . . . . 13 3 . . Projectile 9 | . . . . . . 3 4 2 . AOE 40 | . . . . . 13 4 23 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Total 6081 | 6 913 288 377 400 1102 1196 1147 487 165 Wait 519 | . 50 8 . 10 87 280 64 6 14 Move 4770 | . 746 243 372 369 798 705 1005 440 92 Hop . | . . . . . . . . . . Pick Up 80 | . 22 8 2 6 25 10 3 3 1 Fast Attach 30 | . . 1 . . 19 5 1 2 2 Attach 22 | 2 4 1 . . 8 3 . 1 3 Detach 1 | . . . . . 1 . . . . Swap 121 | . 4 4 1 8 19 43 23 13 6 Drop 86 | 4 9 6 2 1 37 15 5 5 2 Fire 183 | . 78 17 . 1 64 8 10 5 . Melee 105 | . . . . 1 1 42 9 9 43 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 164 | . . . . 4 43 85 27 3 2 Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 3) 703 | -10/Materials | Discovered new exit (range 8) 1045 | -10/Materials | Discovered new exit (range 16) 1093 | -10/Materials | Discovered new exit (range 8) 1488 | -10/Materials | Entered Mines 1514 | -10/Mines | Found a hidden stash of uninstalled traps 1783 | -10/Mines | Discovered new exit (range 9) 1792 | -10/Mines | Met a Derelict testing a Signal Generator 1874 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1878 | -10/Mines | Found Prototype Device 1947 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1947 | -10/Mines | Discovered new exit (range 5) 1953 | -10/Mines | Entered Exiles 1953 | -10/Exiles | Accompanied by 1 ally 1992 | -10/Exiles | Met 8R-AWN 2019 | -10/Exiles | Met EX-HEX 2088 | -10/Exiles | Met EX-DEC 2101 | -10/Exiles | Learned location of Zion (-6) 2313 | -10/Exiles | Met EX-BIN 2335 | -10/Exiles | Aligned with FarCom system 2337 | -10/Exiles | Given EX-Vault access code 2374 | -10/Exiles | Opened EX-Vault 2391 | -10/Exiles | Found Firepult 2425 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2532 | -10/Exiles | Discovered new exit (range 11) 2553 | -10/Exiles | Left Exiles lab with Firepult 2553 | -10/Exiles | Entered Mines 2553 | -9/Mines | Accompanied by 1 ally 2619 | -9/Mines | Met a Derelict bent on vengeance 2648 | -9/Mines | Discovered new exit (range 9) 2787 | -9/Mines | Found the Drone Emporium 3051 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3228 | -9/Mines | System corruption reached 10% 3228 | -9/Mines | Entered Materials 3228 | -8/Materials | Accompanied by 1 ally 3228 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3229 | -8/Materials | Identified Exp. Sensor Array 3547 | -8/Materials | Build established: Skirmisher 4159 | -8/Materials | Build established: Gunner 4354 | -8/Materials | Discovered new exit (range 4) 5094 | -8/Materials | Build established: Skirmisher 5095 | -8/Materials | Entered Factory 5095 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5932 | -7/Factory | Identified exit to Lower Caves 6175 | -7/Factory | Build established: Assassin 6582 | -7/Factory | Entered Lower Caves 6796 | -7/Lower Caves | Build established: Mutant 7233 | -7/Lower Caves | Learned Factory stockpile data 7572 | -7/Lower Caves | Learned 8 Factory zone layouts 8033 | -7/Lower Caves | Encountered a Warlord checkpoint 8113 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8254 | -7/Lower Caves | Discovered new exit (range 15) 8310 | -7/Lower Caves | Entered another Lower Caves area 8762 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8885 | -7/Lower Caves | Discovered new exit (range 14) 8932 | -7/Lower Caves | Learned Factory interactive machine intel 9070 | -7/Lower Caves | Entered Data Miner 9070 | -7/Data Miner | Discovered new exit (range 6) 9093 | -7/Data Miner | Met Data Miner 9126 | -7/Data Miner | Learned location of Section 7 (-2) 9126 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9141 | -7/Data Miner | Received God Mode back door access code from Data Miner 9167 | -7/Data Miner | Destroyed Data Miner 9169 | -7/Data Miner | Found Prototype Hackware 9170 | -7/Data Miner | Data Conduit disabled 9247 | -7/Data Miner | Core integrity fell below 50% 9294 | -7/Data Miner | Core integrity fell below 20% 9308 | -7/Data Miner | Lost 7 parts (1p4n1u1w) 9325 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 09252_ Identified Enh. Flexi-carbon Leg. 09255_ Carbon-fiber Leg destroyed. 09256_ Mak. Axe follow-up attack on Enhanced Grunt. 09261_ Mak. Axe destroyed. 09264_ Axe follow-up attack on Enhanced Grunt. 09272_ Mak. Spear follow-up attack on Enhanced Grunt. 09274_ Axe follow-up attack on Enhanced Grunt. 09277_ Rnf. Deuterium Engine destroyed. 09278_ Mak. Spear follow-up attack on Enhanced Grunt. 09291_ Enhanced Grunt destroyed. 09292_ Acquired 65 matter. 09297_ Dropped Imp. Utility Shielding. 09297_ Imp. Utility Shielding crushed and broken. 09297_ Acquired Lyr. Medium Armor Plating. 09301_ Axe follow-up attack on Enhanced Grunt. 09305_ Enhanced Grunt suffers critical hit (Impale). 09307_ Axe follow-up attack on Enhanced Grunt. 09314_ Enhanced Grunt suffers critical hit (Impale). 09321_ Actuator Array destroyed. 09323_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ???###################???????? | | ??#########################??? | | ?####"""""""""""""""###### # # | | ?###""""""""" """"""""##### | | ?##"""!"""""" | | ?##""g"*"" | | ?##"!%"" | | ?##%%]"""% | | ?#!"!@!""" | | #=#""*"""" """""" | | ?##"""""""" """"#### | | ?###""""""" """""###### | | ?####"""""""" "########?? | | ??##########"## "######???? | | ?????#######"### "##???????? | | ??????????##"### "##???????? | | ??????????##"## "##???????? | | ??????????##"## "##???????? | | ????????????"# "##???????? | | ????????????"### "###??????? | | ????????????"### "###??????? | | ??????????##"### ""##??????? | | ?????????"##"## ""##??????? | | ?????????"##"#"X ""#####???? | | ?????????"""""" "#####???? | | ?????????#""""" X"""""#???? | | ?????????###"#"X "##"##???? | | ?????????###"## X""""##???? | | ??????????##"### "##"##???? | | ?????????????##########"##???? | | ??????????????#########??????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 375 Utility Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 4 Trap Extractor Capacity 6 Item Schematics ----------------- Power Sword | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScatterStealthBlade Manual? 0 Play Time 01:21:40 Cumulative 546.5 hours Start 2022.02.03 @ 22:15:39 End 2022.02.03 @ 23:49:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 528 Rogue 528 Adventurer 0 Explorer 0 Win Type - Total 17 Types 10/2/3/1/0/0/0/1/0 Lore% 86 Gallery% 92 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87ccaed2-3e72-41a4-bebf-c713fff9e77e