Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 21:41:35

Player: k1ll3rb0t

Result: Destroyed by H-88 Terminator with KE Penetrator

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (22)       4400
Robots Destroyed (279)     1395
Value Destroyed (12242)    12242
Prototype IDs (13)         260
Alien Tech Used (0)        0
Bonus (5657)               5657
              TOTAL SCORE: 28454

 Bonus
-------
Triggered High Security    500
High Alert Combat Kills    3355
Follower Combat Kills      1148
Entered Garrisons          400
Used RIF Installer         1000
Entered DSFs               500
Friendly Fire              -1246

 Cogmind 
---------
Core Integrity             0/1600
Matter                     20/300
Energy                     100/100
System Corruption          3%
Temperature                Cool (0)
Movement                   Core (100) Ox1
Location                   -1/Access

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (14) -----
  Advanced Terrain Scan Processor
  Advanced Target Analyzer
>          --- WEAPON (4) -------
           Falx
>          --- INVENTORY (5) ----
  Advanced Heat Sink
  Advanced Drone Bay (2/2)

 Peak State 
------------
>               --- POWER ------------
                Quantum Reactor
                Quantum Reactor
>               --- PROPULSION -------
         Spiked Medium Treads
          Heavy Treads
       Advanced Heavy Siege Treads
>               --- UTILITY ----------
       Advanced Heat Sink
       Advanced Heat Sink
  High-capacity Storage Unit
       Advanced Sensor Array
       Advanced Terrain Scan Processor
       Advanced Targeting Computer
       Advanced Targeting Computer
       Advanced Target Analyzer
        Layered Medium Armor Plating
        Layered Medium Armor Plating
        Layered Medium Armor Plating
                Thermal Shield
       Advanced Drone Bay
>               --- WEAPON -----------
                Magnetic Acceleration Cannon
                Magnetic Acceleration Cannon
                Tactical Quantum Warhead
       Improved Remote Datajack
>               --- INVENTORY --------
                Quantum Reactor
         Medium Treads
       Advanced Heavy Siege Treads
       Advanced Heavy Siege Treads
       Advanced Heat Sink
                Energy Well
          Large Matter Pod
       Improved Melee Analysis Suite
        Layered Medium Armor Plating
        Layered Medium Armor Plating
                Magnetic Acceleration Cannon
        Compact Mass Driver
                Gamma Bomb Array
                Falx
[Rating: 153]

 Favorites 
-----------
Power                      Light Fission Core
  Engine                   Angular Momentum Engine
  Power Core               Light Fission Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Hover Unit               Antigrav System
Utility                    Advanced Targeting Computer
  Device                   Improved Heat Sink
  Storage                  High-capacity Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Relay Coupler [Grunt]
  Protection               Hardened Medium Armor Plating
Weapon                     Compact Mass Driver
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Compact Mass Driver
  Launcher                 Long-range Missile Launcher
  Special Weapon           Remote Datajack
  Impact Weapon            Heavy Flail
  Slashing Weapon          Katana
  Special Melee Weapon     Datajack

 Build                          | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Slots Evolved              18   | .   .   2   .   .   .   4   .   2   .   .   2   .   .   2   .   .   .   .   2   .   2   2   
  Power                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  12   | .   .   .   .   .   .   3   .   .   .   .   2   .   .   2   .   .   .   .   1   .   2   2   
  Weapon                   2    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             308  | 6   11  10  1   15  .   16  25  41  26  .   55  9   1   10  18  5   .   12  1   20  10  16  
  Power                    31   | 1   1   1   1   1   .   1   .   5   1   .   9   2   .   1   1   .   .   2   .   2   2   .   
    Engine                 14   | 1   1   1   1   1   .   1   .   2   .   .   3   2   .   .   .   .   .   .   .   1   .   .   
    Core                   12   | .   .   .   .   .   .   .   .   3   1   .   6   .   .   1   1   .   .   .   .   .   .   .   
    Reactor                5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   2   .   
  Propulsion               53   | 2   1   6   .   2   .   1   5   10  3   .   12  1   1   .   1   .   .   .   .   4   .   4   
    Treads                 51   | 2   1   6   .   2   .   1   5   10  3   .   11  1   1   .   1   .   .   .   .   4   .   3   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Utility                  78   | 1   3   1   .   1   .   6   5   7   8   .   14  1   .   7   2   1   .   5   .   7   4   5   
    Device                 20   | .   1   .   .   .   .   2   1   2   1   .   3   1   .   1   .   1   .   3   .   .   3   1   
    Storage                12   | 1   1   .   .   .   .   .   .   .   2   .   4   .   .   1   .   .   .   1   .   .   1   1   
    Processor              9    | .   1   .   .   .   .   .   .   .   2   .   1   .   .   3   1   .   .   .   .   .   .   1   
    Hackware               5    | .   .   1   .   .   .   1   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
    Protection             32   | .   .   .   .   1   .   3   3   5   3   .   5   .   .   1   1   .   .   1   .   7   .   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   146  | 2   6   2   .   11  .   8   15  19  14  .   20  5   .   2   14  4   .   5   1   7   4   7   
    Energy Gun             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          44   | 2   4   2   .   6   .   4   9   7   3   .   .   .   .   1   2   2   .   1   1   .   .   .   
    Ballistic Cannon       35   | .   .   .   .   3   .   .   .   3   4   .   10  2   .   .   6   .   .   1   .   5   .   1   
    Launcher               36   | .   .   .   .   .   .   .   .   4   5   .   7   2   .   .   4   2   .   3   .   2   3   4   
    Special Weapon         11   | .   .   .   .   .   .   .   .   4   1   .   2   .   .   1   1   .   .   .   .   .   1   1   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        11   | .   .   .   .   .   .   2   4   1   1   .   1   .   .   .   1   .   .   .   .   .   .   1   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   8    | .   2   .   .   2   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  4    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Corrupted Parts          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    System Corruption      2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Parts Lost                 97   | .   3   1   .   1   .   .   5   7   4   .   30  .   .   3   2   1   .   3   .   12  1   24  
  Power                    17   | .   1   .   .   1   .   .   .   3   .   .   6   .   .   .   1   .   .   1   .   1   1   2   
  Propulsion               29   | .   1   1   .   .   .   .   2   1   1   .   12  .   .   .   1   .   .   .   .   3   .   7   
  Utility                  38   | .   1   .   .   .   .   .   2   3   3   .   7   .   .   3   .   1   .   2   .   5   .   11  
  Weapon                   13   | .   .   .   .   .   .   .   1   .   .   .   5   .   .   .   .   .   .   .   .   3   .   4   
  Highest Loss Streak      23   | .   1   1   .   1   .   .   3   6   3   .   5   .   .   3   2   1   .   2   .   8   1   23  
  To Critical Strikes      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Average Slot Usage (%)     90   | .   91  92  100 99  100 100 94  92  97  100 78  84  88  87  88  88  89  88  80  79  86  74  
  Engine                   5    | .   6   11  11  10  11  7   7   9   .   .   .   9   11  9   5   5   5   3   .   .   .   .   
  Core                     2    | .   .   .   .   .   .   .   .   1   13  13  7   .   .   .   4   5   5   4   .   .   .   .   
  Treads                   24   | .   27  37  44  44  44  30  25  26  32  33  17  16  17  15  14  15  15  15  14  14  13  10  
  Device                   6    | .   1   .   .   .   .   7   7   5   6   6   4   5   11  9   10  13  15  20  19  7   9   15  
  Storage                  9    | .   14  11  11  11  11  7   7   6   6   6   8   11  11  10  10  10  10  5   4   4   4   3   
  Processor                8    | .   12  2   .   .   .   .   .   .   1   13  13  10  5   11  21  16  15  15  14  14  13  15  
  Hackware                 3    | .   .   8   11  1   .   4   6   6   6   6   4   5   5   3   .   .   .   .   .   .   .   .   
  Protection               6    | .   .   .   .   9   11  17  15  13  9   .   .   5   5   8   5   5   5   4   .   14  19  10  
  Ballistic Gun            11   | .   27  22  22  16  11  18  20  14  2   6   .   .   .   4   4   4   5   3   4   1   .   .   
  Ballistic Cannon         6    | .   .   .   .   1   .   .   .   3   13  13  12  12  17  10  7   10  10  9   9   12  13  6   
  Launcher                 1    | .   .   .   .   .   .   .   .   .   1   .   1   3   .   .   3   .   .   2   4   .   2   3   
Peak Build Rating          153  | 6   9   21  21  21  17  33  49  80  82  71  84  90  90  104 105 93  93  103 104 125 145 153 
  Average Rating           58   | 4   7   15  21  18  17  28  40  61  74  71  66  85  89  96  97  90  93  97  104 106 136 129 
  On Entrance              64   | .   6   9   21  21  17  17  32  49  77  71  71  58  90  89  104 88  93  93  98  104 125 145 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             161  | 12  47  51  51  55  52  82  83  99  91  72  89  70  70  77  75  69  66  98  100 135 161 154 
  Greatest Support         188  | 40  40  92  92  92  86  86  115 165 150 146 146 167 167 167 167 120 120 120 120 178 178 188 
  Greatest Overweight (x)  18   | .   2   1   .   .   .   .   1   .   .   .   18  .   .   .   .   .   .   .   .   1   .   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 35   | 8   20  20  20  20  20  20  20  20  35  20  20  15  15  15  15  15  15  20  20  20  20  20  
  Average Capacity         17   | 7   16  20  20  20  20  20  20  20  20  20  11  15  15  15  15  15  15  19  20  20  20  18  
  Most Carried             20   | 4   20  20  20  20  20  20  20  20  20  18  20  15  15  15  15  15  15  20  19  20  20  19  
  Average Carried          16   | 2   14  19  19  19  20  18  19  19  19  18  9   12  14  14  13  13  15  19  19  18  18  14  
  Final Capacity           20   | 8   20  20  20  20  20  20  20  20  20  20  15  15  15  15  15  15  15  20  20  20  20  5   
  Final Carried            20   | 4   20  20  20  20  20  19  20  19  18  18  11  15  15  15  12  15  15  20  19  20  18  3   

 Class Distribution 
--------------------
 26% | Mutant
 17% | Derelict-Gunner
 13% | Scavenger-Tank
  9% | Scavenger-Gunner
  8% | Commander-Gunner
  8% | Scavenger-Mutant
  4% | Derelict-Tank
  4% | Tank
  3% | Bothacker-Tank

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
           Mutant | -9/Storage
 Scavenger-Mutant | -9/Garrison
 Scavenger-Mutant | -9/Recycling
 Scavenger-Mutant | -7/Factory
   Scavenger-Tank | -7/Garrison
   Scavenger-Tank | -6/Factory
             Tank | -6/Lower Caves
 Scavenger-Gunner | -6/Lower Caves
 Scavenger-Gunner | -5/Factory
  Derelict-Gunner | -5/Upper Caves
  Derelict-Gunner | -5/Upper Caves
  Derelict-Gunner | -4/Factory
 Commander-Gunner | -4/Upper Caves
 Commander-Gunner | -4/Upper Caves
 Commander-Gunner | -4/Warlord
  Derelict-Gunner | -3/Proximity Caves
  Derelict-Gunner | -3/Research
  Derelict-Gunner | -3/DSF
    Derelict-Tank | -2/Research
    Derelict-Tank | -1/Access

 Resources                       | -11  -10  -9   -9   -9   -9   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-----------                Run   | Yrd  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  DSF  Res  Acc  
Matter Collected           9868  | 196  490  326  90   353  .    164  993  1275 826  .    1700 872  91   423  425  200  .    381  .    595  240  228  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            11058 | .    725  637  361  404  .    57   1705 1946 949  .    1590 161  171  349  381  138  .    131  .    383  230  740  
  Parts                    466   | .    33   25   25   32   .    5    64   80   31   .    67   3    .    8    18   5    .    11   .    8    4    47   
Haulers Intercepted        10    | .    2    3    .    .    .    .    .    4    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Recyclers Shooed           23    | .    8    5    2    .    .    .    .    5    .    .    3    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      54    | .    .    .    .    .    .    .    .    .    8    .    .    16   .    .    14   6    .    10   .    .    .    .    
  Prevented                6     | .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    2    .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Combat Hostiles Destroyed  224  | .   10  7   10  9   .   1   24  27  15  .   45  6   .   6   17  6   .   8   .   12  3   18  
  Melee                    4    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Guns                     77   | .   10  7   10  9   .   1   21  15  .   .   .   .   .   1   3   .   .   .   .   .   .   .   
  Cannons                  62   | .   .   .   .   .   .   .   .   6   8   .   24  2   .   5   2   4   .   2   .   7   1   1   
  AOE                      77   | .   .   .   .   .   .   .   .   6   7   .   21  4   .   .   12  2   .   6   .   3   1   15  
Classes Destroyed          22   | .   7   1   .   1   .   .   3   5   1   .   2   .   .   .   1   .   .   .   .   1   .   .   
  Worker                   10   | .   1   .   .   .   .   .   .   5   .   .   1   .   .   .   .   .   .   .   .   .   .   3   
  Builder                  11   | .   .   .   .   .   .   .   .   4   .   .   4   .   .   .   .   .   .   .   .   .   .   3   
  Tunneler                 2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Hauler                   10   | .   2   3   .   .   .   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycler                 9    | .   3   2   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   
  Mechanic                 3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Watcher                  3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Swarmer                  72   | .   3   .   6   .   .   .   8   2   8   .   10  .   .   .   12  4   .   7   .   3   .   9   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    83   | .   7   6   2   6   .   .   10  8   1   .   23  5   .   3   1   2   .   .   .   4   .   5   
  Brawler                  7    | .   .   .   .   .   .   .   1   2   .   .   2   .   .   1   1   .   .   .   .   .   .   .   
  Duelist                  10   | .   .   .   .   1   .   .   2   3   .   .   3   .   .   .   1   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   17   | .   .   1   2   2   .   1   1   .   1   .   3   .   .   2   1   .   .   .   .   .   3   .   
  Specialist               1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   9    | .   .   .   .   .   .   .   2   3   1   .   1   .   .   .   .   .   .   .   .   .   .   2   
  Programmer               13   | .   .   .   .   .   .   .   1   6   .   .   4   .   .   .   .   .   .   .   .   .   .   2   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Behemoth                 3    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Packrat                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   
  Thug                     6    | .   .   .   .   .   .   .   .   3   1   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Fireman                  3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Best Kill Streak           23   | .   4   2   6   3   .   1   5   23  9   .   12  5   .   5   7   4   .   7   .   4   1   15  
  Combat Bots Only         12   | .   2   2   6   3   .   1   5   10  7   .   8   5   .   5   7   4   .   7   .   4   1   12  
Max Kills in Single Turn   6    | .   1   1   2   1   .   1   2   6   3   .   4   3   1   1   5   2   .   2   .   2   1   6   
  Gunslinging              1    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   .   .   .   .   .   3   3   .   4   3   .   .   5   2   .   2   .   2   1   6   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -9   -9   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run   | Yrd  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  DSF  Res  Acc  
Hostile Shots Fired        1746  | .    72   31   36   74   .    80   132  150  60   .    360  35   .    25   62   7    .    53   .    211  27   331  
  Missed                   525   | .    18   4    11   27   .    32   41   46   7    .    91   11   .    7    15   4    .    16   .    77   8    110  
Damage Taken               24254 | .    659  350  233  621  .    413  1530 2528 852  .    5508 445  .    412  675  88   86   685  .    3136 570  5463 
  Core                     3347  | .    129  29   67   40   .    33   161  151  17   .    586  23   .    43   145  .    14   88   .    212  .    1609 
  Absorbed by Shields      140   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    140  .    .    .    .    
  Reduced by Siege Mode    198   | .    .    .    .    .    .    .    .    5    .    .    150  .    .    12   .    .    .    9    .    22   .    .    
  Redirected to Shielding  259   | .    .    .    .    6    .    7    27   94   11   .    114  .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   287   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    60   227  
Core Remaining (%)         73    | 100  48   .    .    .    66   .    72   .    .    80   .    .    39   .    .    .    .    74   .    83   100  .    
Volleys Fired              593   | .    76   41   20   32   .    11   86   86   22   .    92   12   9    20   12   5    .    15   .    24   15   15   
  Largest                  4     | .    2    2    2    2    .    3    3    3    3    .    3    3    1    3    3    3    .    3    .    4    3    3    
  Hottest                  218   | .    40   46   46   62   .    69   74   185  175  .    198  185  66   165  165  165  .    175  .    218  172  186  
Shots Fired                1242  | .    152  80   36   58   .    23   194  198  46   .    177  29   10   48   31   11   .    41   .    66   25   17   
  Gun                      733   | .    152  80   36   48   .    23   194  139  10   .    .    .    .    15   12   2    .    10   .    12   .    .    
  Cannon                   406   | .    .    .    .    10   .    .    .    33   27   .    155  27   10   29   14   8    .    24   .    49   17   3    
  Launcher                 69    | .    .    .    .    .    .    .    .    7    9    .    18   2    .    .    5    1    .    7    .    5    5    10   
  Special                  34    | .    .    .    .    .    .    .    .    19   .    .    4    .    .    4    .    .    .    .    .    .    3    4    
  Kinetic                  1139  | .    152  80   36   58   .    23   194  172  37   .    155  27   10   44   26   10   .    34   .    61   17   3    
  Thermal                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                56    | .    .    .    .    .    .    .    .    7    9    .    16   2    .    .    5    1    .    7    .    5    .    4    
  Electromagnetic          13    | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    5    6    
  Robot Hit Streak         25    | .    10   9    6    17   .    20   17   12   10   .    13   9    3    12   16   7    .    25   .    24   12   5    
  Robot Miss Streak        6     | .    4    2    3    4    .    3    4    6    2    .    4    2    2    1    1    1    .    1    .    2    1    3    
  Penetration Max          1     | .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    1    .    .    .    .    1    .    .    
  Secondary Targets        13    | .    2    .    2    .    .    .    6    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    1    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           892   | .    101  57   23   36   .    22   162  128  49   .    112  21   5    37   20   8    .    31   .    53   16   11   
  Core Hits                599   | .    46   20   13   14   .    6    67   112  40   .    89   10   3    17   32   5    .    21   .    30   13   61   
  Critical Kills           3     | .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Critical Parts Destroyed 6     | .    .    .    1    .    .    .    2    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Critical Strikes         41    | .    1    .    2    .    .    .    5    3    3    .    13   1    .    3    1    1    .    1    .    6    1    .    
    Destroy                10    | .    1    .    2    .    .    .    2    2    .    .    .    .    .    .    1    .    .    1    .    1    .    .    
    Blast                  26    | .    .    .    .    .    .    .    .    .    2    .    13   1    .    3    .    1    .    .    .    5    1    .    
    Sever                  5     | .    .    .    .    .    .    .    3    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              114   | .    6    .    .    1    .    5    66   2    22   .    9    .    .    .    1    .    .    .    .    .    .    2    
  Thermal                  9     | .    .    .    .    .    .    .    .    .    .    .    9    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 84    | .    .    .    .    .    .    2    55   2    22   .    .    .    .    .    1    .    .    .    .    .    .    2    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            14    | .    5    .    .    .    .    .    8    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           37700 | .    915  832  342  560  .    292  4252 5218 3512 .    7781 1293 193  1170 1874 587  .    1966 .    2581 666  3666 
  Guns                     7999  | .    873  808  342  533  .    292  1846 2057 213  .    .    .    .    290  249  41   .    172  .    283  .    .    
  Cannons                  10549 | .    .    .    .    25   .    .    .    727  691  .    3840 725  193  880  455  283  .    759  .    1514 422  35   
  Explosions               14604 | .    .    .    .    .    .    .    .    2358 892  .    3804 568  .    .    1170 263  .    1035 .    725  173  3616 
  Melee                    4192  | .    .    .    .    .    .    .    2406 70   1716 .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  356   | .    42   24   .    2    .    .    .    6    .    .    137  .    .    .    .    .    .    .    .    59   71   15   
  Kinetic                  18548 | .    873  808  342  558  .    292  1846 2784 904  .    3840 725  193  1170 704  324  .    931  .    1797 422  35   
  Thermal                  1140  | .    .    .    .    .    .    .    .    .    .    .    955  .    .    .    .    .    .    .    .    .    .    185  
  Explosive                12275 | .    .    .    .    .    .    .    .    2358 892  .    2617 568  .    .    1170 263  .    1035 .    725  .    2647 
  Electromagnetic          1189  | .    .    .    .    .    .    .    .    .    .    .    232  .    .    .    .    .    .    .    .    .    173  784  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 4192  | .    .    .    .    .    .    .    2406 70   1716 .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         6     | .    .    .    .    .    .    .    2    3    3    3    5    5    5    5    6    6    6    .    .    .    .    3    
  Average Corruption       3     | .    .    .    .    .    .    .    1    2    3    3    4    5    5    1    5    6    6    .    .    .    .    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  173   | .    .    .    .    .    .    .    31   8    25   3    23   32   11   3    20   13   3    .    .    .    .    1    
    Message Errors         37    | .    .    .    .    .    .    .    10   1    7    1    6    2    2    1    3    2    1    .    .    .    .    1    
    Matter Fused           44    | .    .    .    .    .    .    .    7    .    5    1    6    13   1    1    4    6    .    .    .    .    .    .    
    Heat Flow Errors       26    | .    .    .    .    .    .    .    3    2    4    1    .    4    2    .    5    3    2    .    .    .    .    .    
    Energy Discharges      16    | .    .    .    .    .    .    .    2    1    3    .    4    3    2    .    .    1    .    .    .    .    .    .    
    Parts Rejected         2     | .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    
    Parts Fused            3     | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    1    .    .    .    .    .    .    .    
    Data Loss (minor)      20    | .    .    .    .    .    .    .    4    2    2    .    1    4    1    1    4    1    .    .    .    .    .    .    
    Data Loss (major)      8     | .    .    .    .    .    .    .    1    .    .    .    1    4    1    .    1    .    .    .    .    .    .    .    
    Misfires               7     | .    .    .    .    .    .    .    .    2    2    .    1    .    1    .    1    .    .    .    .    .    .    .    
    Alerts                 7     | .    .    .    .    .    .    .    2    .    1    .    1    1    1    .    1    .    .    .    .    .    .    .    
    Weapon Failures        3     | .    .    .    .    .    .    .    2    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            1430  | .    .    .    .    .    .    .    74   105  586  .    337  45   48   .    .    43   .    78   .    48   .    66   
  Projectiles              184   | .    .    .    .    .    .    .    .    2    .    .    50   .    48   .    .    43   .    .    .    41   .    .    
  Explosions               637   | .    .    .    .    .    .    .    .    103  58   .    287  45   .    .    .    .    .    78   .    .    .    66   
  Melee                    609   | .    .    .    .    .    .    .    74   .    528  .    .    .    .    .    .    .    .    .    .    7    .    .    
Knockbacks                 57    | .    .    .    .    .    .    .    .    8    2    .    25   3    1    2    2    2    .    .    .    11   1    .    
  Impact                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
  Kinetic                  49    | .    .    .    .    .    .    .    .    6    2    .    24   2    1    1    2    2    .    .    .    9    .    .    
  Secondary                7     | .    .    .    .    .    .    .    .    2    .    .    1    1    .    1    .    .    .    .    .    2    .    .    
Self-Inflicted Damage      756   | .    .    .    .    .    .    .    .    93   41   .    233  .    .    .    .    .    .    .    .    .    83   306  
  Shots                    27    | .    .    .    .    .    .    .    .    2    1    .    3    .    .    .    .    .    .    .    .    .    7    14   
  Rammed                   76    | .    17   5    .    1    .    .    .    1    .    .    42   .    .    .    .    .    .    .    .    2    6    2    
Targets Rammed             76    | .    17   5    .    1    .    .    .    1    .    .    42   .    .    .    .    .    .    .    .    2    6    2    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        558   | .    59   17   19   16   .    1    259  397  440  179  380  321  151  168  191  222  558  6    .    223  375  .    
  Average Temperature      96    | .    20   12   11   6    .    1    70   69   116  102  116  140  95   50   63   93   222  4    .    76   143  .    
  Received Heat Transfer   4178  | .    333  156  42   222  .    90   306  357  348  .    1096 136  .    118  159  .    .    13   .    478  90   234  
  Effects                  14    | .    .    .    .    .    .    .    .    2    2    .    6    .    .    .    .    .    .    .    .    .    4    .    
    Shutdowns              4     | .    .    .    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    .    .    .    1    .    
    Energy Bleed           2     | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    1    .    
    Interference           5     | .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    2    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Damage (minor)         2     | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          9     | .    .    .    .    .    .    .    .    3    .    .    2    .    .    2    .    .    .    1    .    1    .    .    
  Total Turns              95    | .    .    .    .    .    .    .    .    7    .    .    30   .    .    25   .    .    .    19   .    14   .    .    
  Longest Duration         22    | .    .    .    .    .    .    .    .    3    .    .    16   .    .    22   .    .    .    19   .    14   .    .    
Robots Corrupted           3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Combat Hostiles          3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    
  Parts Fried              4     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Impact Corruptions       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             3     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    1    .    
  Heat Transferred         600   | .    .    .    .    .    .    .    .    .    .    .    500  .    .    .    .    .    .    .    .    .    .    100  
Parts Sabotaged            4     | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    

 Alert                          | -11  -10  -9   -9   -9   -9   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------                    Run  | Yrd  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  DSF  Res  Acc  
Peak Influence             1934 | .    140  140  275  522  234  292  1657 1934 .    .    1690 .    .    501  .    .    .    .    141  635  505  994  
  Initial                  869  | .    .    34   14   180  234  98   204  869  .    .    538  .    .    429  .    .    .    .    141  109  357  182  
  Average                  539  | .    36   59   96   396  234  147  853  1403 .    .    1044 .    .    439  .    .    .    .    141  299  385  391  
Maximum Alert Level        5    | .    .    .    1    2    1    1    5    5    .    .    5    .    .    2    .    .    .    .    .    2    2    3    
  Low Security (%)         38   | 100  100  100  81   8    .    89   .    .    .    .    .    .    .    .    .    .    .    .    100  21   .    57   
  Level 1                  14   | .    .    .    18   49   100  10   22   .    .    .    .    .    .    9    .    .    .    .    .    60   75   3    
  Level 2                  17   | .    .    .    .    41   .    .    28   .    .    .    19   .    .    90   .    .    .    .    .    18   25   23   
  Level 3                  10   | .    .    .    .    .    .    .    17   8    .    .    37   .    .    .    .    .    .    .    .    .    .    16   
  Level 4                  16   | .    .    .    .    .    .    .    26   68   .    .    35   .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  3    | .    .    .    .    .    .    .    4    22   .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Sterilizations             1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Squads Dispatched          31   | .    1    2    2    .    .    2    .    8    .    .    9    .    .    .    .    .    .    .    .    1    3    3    
  Investigation            1    | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            6    | .    .    .    .    .    .    1    .    2    .    .    2    .    .    .    .    .    .    .    .    .    .    1    
  Reinforcement            12   | .    1    1    .    .    .    .    .    4    .    .    2    .    .    .    .    .    .    .    .    1    1    2    
  Assault                  6    | .    .    .    .    .    .    .    .    2    .    .    4    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 6    | .    .    .    2    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Distress Signals           15   | .   4   1   .   .   .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   .   7   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              367  | .   36  9   11  12  .   8   37  55  18  .   71  6   .   7   18  7   .   8   .   18  3   43  
  Peak Tracking Total      19   | .   3   2   5   4   .   3   5   9   7   .   9   5   .   4   7   5   .   5   .   8   2   19  
  Tactical Retreats        17   | .   1   .   .   1   .   .   .   .   3   .   5   .   .   .   .   .   .   2   .   2   .   3   

 Traps                          | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Traps Triggered            7    | .   .   .   .   .   .   .   1   1   .   .   2   .   .   1   .   .   1   .   .   .   1   .   
  Indirectly               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Trap Hack Attempts         34   | .   6   .   .   17  .   .   11  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             5    | .   1   .   .   3   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   5    | .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                5    | .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Triggered                8    | .   1   .   .   4   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   4   .   .   2   .   .   .   .   .   .   .   .   1   .   1   1   1   .   .   

 Machines                       | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
----------                 Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Machines Disabled          47   | .   .   1   .   2   .   .   4   14  .   .   19  .   .   1   4   .   .   .   .   1   1   .   
  Max in Single Turn       5    | .   .   1   .   1   .   .   1   2   .   .   5   .   .   1   1   .   .   .   .   1   1   .   
  Garrison Relay           5    | .   .   .   .   1   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
---------                  Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Machines Accessed          23   | .   6   3   2   1   .   1   2   .   .   .   3   .   .   1   .   1   .   .   1   .   2   .   
  Terminals                20   | .   5   3   1   1   .   .   2   .   .   .   3   .   .   1   .   1   .   .   1   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                47   | .   13  8   3   2   .   1   4   .   .   .   10  .   .   2   .   1   .   .   1   .   2   .   
  Successful               24   | .   5   3   2   1   .   1   2   .   .   .   6   .   .   1   .   1   .   .   1   .   1   .   
  Failed                   23   | .   8   5   1   1   .   .   2   .   .   .   4   .   .   1   .   .   .   .   .   .   1   .   
    Catastrophic           4    | .   1   1   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                44   | .   12  8   2   2   .   .   4   .   .   .   10  .   .   2   .   1   .   .   1   .   2   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             22   | .   5   3   1   1   .   .   2   .   .   .   6   .   .   1   .   1   .   .   1   .   1   .   
  Record                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        5    | .   2   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Open DSF                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Reinforcements    1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Components    2    | .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unlock Access            2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         15   | .   6   2   1   1   .   .   2   .   .   .   1   .   .   1   .   .   .   .   .   .   1   .   
  Full Trace Events        2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
------------               Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Used RIF Installer         2    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hotswap                  1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              24   | .   2   .   .   .   .   3   2   8   .   .   4   .   .   2   .   .   .   .   .   .   1   2   
  Non-combat               14   | .   2   .   .   .   .   .   .   6   .   .   1   .   .   2   .   .   .   .   .   .   1   2   
  Combat                   10   | .   .   .   .   .   .   3   2   2   .   .   3   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        37   | .   5   .   .   .   .   3   2   13  .   .   4   .   .   4   .   .   .   .   .   .   3   3   
  parse_system             3    | .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              9    | .   1   .   .   .   .   .   .   3   .   .   1   .   .   2   .   .   .   .   .   .   1   1   
  find_chute               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  find_fabricator          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   
  find_dsf                 2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  find_recycling           2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  ignore_parts             6    | .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  check_alert              2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_garrison            1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  spike_heat               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  go_dormant               1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  formatsys_high           7    | .   .   .   .   .   .   1   2   2   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    21   | .   .   .   .   5   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Destruction      21   | .   .   .   .   5   .   .   16  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 3    | .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   3   .   2   .   .   .   .   .   6   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -9   -9   -9   -9   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
--------                   Run  | Yrd  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  DSF  Res  Acc  
Total Allies               23   | .    .    .    .    .    .    1    7    5    2    .    2    .    .    .    6    .    .    .    .    .    .    .    
  Largest Group            6    | .    .    .    .    .    .    1    5    4    2    2    2    .    .    .    6    6    6    3    .    .    .    .    
  Highest-Rated Group      253  | .    .    .    .    .    .    32   227  196  64   64   64   .    .    .    253  253  253  114  .    .    .    .    
  Highest-Rated Ally       80   | .    .    .    .    .    .    32   80   80   32   32   47   .    .    .    47   47   47   46   .    .    .    .    
Total Orders               1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  EXPLORE                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Ally Attacks               167  | .    .    .    .    .    .    10   46   64   7    .    18   .    .    .    .    13   .    9    .    .    .    .    
  Total Damage             5263 | .    .    .    .    .    .    470  1133 2074 319  .    604  .    .    .    .    351  .    312  .    .    .    .    
  Kills                    44   | .    .    .    .    .    .    4    10   20   2    .    5    .    .    .    .    1    .    2    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -9  -9  -9  -9  -7  -7  -6  -6  -6  -5  -5  -5  -4  -4  -4  -4  -3  -3  -3  -2  -1  
-------                    Run  | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    7    | .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   2   1   .   .   .   .   .   .   
Drone Launches             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Drone Recoveries         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   

 Exploration                     | -11  -10  -9   -9   -9   -9   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
-------------              Run   | Yrd  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  DSF  Res  Acc  
Turns Passed               18159 | 96   2733 958  227  887  150  371  2201 1105 1488 74   1850 1160 382  605  1164 743  163  627  28   337  436  374  
Spaces Moved               8813  | 54   1115 447  95   431  93   164  1001 467  813  45   804  678  221  306  643  439  95   322  17   136  234  193  
  Core                     48    | 2    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    43   
  Treads                   8760  | 52   1115 447  95   431  93   164  1001 467  813  45   796  678  221  306  643  439  95   322  17   136  234  150  
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    5     | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  160  160  160  160  160  160  160  160  160  163  163  163  163  163  163  163  160  160  50   
  Average Speed            169   | 155  214  160  160  160  160  160  166  160  160  160  169  162  163  163  163  163  163  163  163  162  160  140  
  Slowest Speed            950   | 160  320  240  160  160  160  160  240  160  160  160  950  165  163  163  165  163  163  163  163  240  160  255  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       37    | 5    90   28   22   49   25   3    91   16   61   7    28   93   23   8    78   65   19   52   1    95   6    7    
  Regions Visited          22
    Branch Regions         10
  Pre-discovered Areas     5     | .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    1    .    .    .    .    .    .    
  Known Exits Taken        5     | .    .    .    1    .    .    1    .    .    .    .    1    .    .    1    .    .    .    .    1    .    .    .    
  Unknown Exits Taken      14    | 1    1    1    .    .    1    .    .    1    1    1    .    1    1    .    1    1    1    1    .    .    1    .    
Scrap Searched             17    | .    .    .    .    .    .    .    .    .    3    .    .    4    2    .    2    3    .    3    .    .    .    .    
Spaces Dug                 63    | .    .    .    .    .    .    2    1    .    .    .    1    .    .    1    16   17   .    10   .    13   .    2    
Terrain Destroyed          972   | .    .    .    .    .    .    2    1    140  96   .    248  36   8    13   87   20   .    82   .    56   1    182  
  Melee                    4     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Projectile               125   | .    .    .    .    .    .    .    1    15   10   .    55   3    8    13   8    3    .    6    .    2    1    .    
  AOE                      843   | .    .    .    .    .    .    .    .    125  86   .    193  33   .    .    79   17   .    76   .    54   .    180  
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -9   -9   -9   -9   -7   -7   -6   -6   -6   -5   -5   -5   -4   -4   -4   -4   -3   -3   -3   -2   -1   
---------                  Run   | Yrd  Mat  Mat  Sto  Gar  Rec  Fac  Gar  Fac  Low  Low  Fac  Upp  Upp  Fac  Upp  Upp  War  Pro  Res  DSF  Res  Acc  
Total                      10796 | 63   1312 609  136  573  94   244  1292 679  921  47   1066 711  234  375  727  456  103  394  17   197  271  275  
  Wait                     458   | .    46   74   8    33   2    36   66   31   9    3    32   1    1    35   6    .    9    25   .    3    1    37   
  Move                     8794  | 53   1114 446  95   430  92   164  1000 466  812  44   803  677  220  305  642  438  94   321  16   136  233  193  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  190   | 4    26   15   6    20   .    6    18   24   6    .    21   8    2    3    1    6    .    12   .    9    2    1    
  Fast Attach              70    | 6    2    2    .    1    .    .    4    5    8    .    23   4    .    3    1    .    .    1    .    7    1    2    
  Attach                   77    | .    2    1    .    2    .    5    4    9    3    .    13   2    1    2    3    1    .    5    1    7    5    11   
  Detach                   11    | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    .    .    1    .    .    2    5    
  Swap                     161   | .    7    7    1    12   .    11   17   27   15   .    19   3    .    5    14   4    .    6    .    6    4    3    
  Drop                     157   | .    10   18   6    20   .    6    20   27   10   .    11   4    1    2    3    2    .    8    .    3    2    4    
  Fire                     593   | .    76   41   20   32   .    11   86   86   22   .    92   12   9    20   12   5    .    15   .    24   15   15   
  Melee                    114   | .    6    .    .    1    .    5    66   2    22   .    9    .    .    .    1    .    .    .    .    .    .    2    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    75    | .    17   5    .    1    .    .    .    1    .    .    42   .    .    .    .    .    .    .    .    1    6    2    
  Escape Stasis            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   57    | .    .    .    .    .    .    .    .    .    14   .    .    .    .    .    43   .    .    .    .    .    .    .    
  Trap                     39    | .    6    .    .    21   .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-9/Materials
-9/Storage
-9/Garrison (discovered 3 exits: [*Rec x3])
-9/Recycling
-7/Factory (discovered 2 exits: [*Fac] / Gar)
-7/Garrison (discovered 3 exits: [*Fac x3])
-6/Factory
-6/Lower Caves
-6/Lower Caves
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-4/Factory (discovered 4 exits: *Upp x2 / Ext x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / [*War])
-4/Warlord
-3/Proximity Caves
-3/Research
-3/DSF
-2/Research
-1/Access

 History 
---------
  Turn | Location           | Event
     2 | -11/Scrapyard      | Met Revision 17
    15 | -11/Scrapyard      | Discovered new exit (range 14)
    97 | -11/Scrapyard      | Entered Materials
   311 | -10/Materials      | Build established: Mutant
   876 | -10/Materials      | Discovered new exit (range 15)
   951 | -10/Materials      | Discovered new exit (range 7)
  1409 | -10/Materials      | Discovered new exit (range 15)
  1661 | -10/Materials      | Discovered new exit (range 9)
  2576 | -10/Materials      | Core integrity fell below 50%
  2830 | -10/Materials      | Entered another Materials area
  2830 | -9/Materials       | Evolved 2 slots: Propulsion x2
  3162 | -9/Materials       | Discovered new exit (range 7)
  3788 | -9/Materials       | Entered Storage
  3886 | -9/Storage         | Garrison activated, responded to threat
  4015 | -9/Storage         | Identified exit to Garrison
  4015 | -9/Storage         | Entered Garrison
  4027 | -9/Garrison        | Discovered new exit (range 52)
  4027 | -9/Garrison        | Discovered new exit (range 89)
  4027 | -9/Garrison        | Discovered new exit (range 65)
  4205 | -9/Garrison        | Triggered checkpoint
  4217 | -9/Garrison        | Triggered checkpoint
  4529 | -9/Garrison        | Triggered checkpoint
  4553 | -9/Garrison        | Build established: Scavenger-Mutant
  4568 | -9/Garrison        | Garrison Relay disabled
  4593 | -9/Garrison        | Installed Relay Interface Framework
  4797 | -9/Garrison        | Triggered checkpoint
  4902 | -9/Garrison        | Entered Recycling
  4903 | -9/Recycling       | Met a Zionite searching for Scraptown
  5031 | -9/Recycling       | Discovered new exit (range 8)
  5052 | -9/Recycling       | Entered Factory
  5052 | -7/Factory         | Evolved 4 slots: Utility x3, Weapon x1
  5158 | -7/Factory         | Discovered new exit (range 5)
  5380 | -7/Factory         | Garrison activated, responded to threat
  5422 | -7/Factory         | Identified exit to Garrison
  5423 | -7/Factory         | Entered Garrison
  5423 | -7/Garrison        | Accompanied by 1 ally
  5619 | -7/Garrison        | Triggered checkpoint
  5640 | -7/Garrison        | Build established: Scavenger-Tank
  5710 | -7/Garrison        | Expanded RIF knowledge: Hotswap
  5731 | -7/Garrison        | Garrison Relay disabled
  5882 | -7/Garrison        | Triggered checkpoint
  6013 | -7/Garrison        | Triggered checkpoint
  6284 | -7/Garrison        | Discovered new exit (range 13)
  6559 | -7/Garrison        | Triggered checkpoint
  6589 | -7/Garrison        | Garrison Relay disabled
  6598 | -7/Garrison        | Build established: Scavenger-Mutant
  6721 | -7/Garrison        | Triggered checkpoint
  6769 | -7/Garrison        | Lost 3 parts (2u1w)
  6781 | -7/Garrison        | Triggered checkpoint
  6912 | -7/Garrison        | Discovered new exit (range 3)
  6935 | -7/Garrison        | Triggered checkpoint
  6963 | -7/Garrison        | Garrison Relay disabled
  7036 | -7/Garrison        | Found embedded Infiltrators
  7223 | -7/Garrison        | Triggered checkpoint
  7229 | -7/Garrison        | P-60 Hacker assimilated allied 31-S4H(g)
  7281 | -7/Garrison        | Triggered checkpoint
  7298 | -7/Garrison        | Garrison Relay disabled
  7386 | -7/Garrison        | Discovered new exit (range 10)
  7529 | -7/Garrison        | Build established: Bothacker-Tank
  7624 | -7/Garrison        | Entered Factory
  7624 | -6/Factory         | Accompanied by 4 allies
  7624 | -6/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  7941 | -6/Factory         | Build established: Scavenger-Tank
  8250 | -6/Factory         | Spotted B-75 Beast
  8257 | -6/Factory         | Destroyed B-75 Beast
  8324 | -6/Factory         | First assault squad dispatched
  8449 | -6/Factory         | Cargo convoy interrupted
  8499 | -6/Factory         | Destroyed 10 combat bots
  8514 | -6/Factory         | Lost 6 parts (3p1n2u)
  8516 | -6/Factory         | Found Prototype Launcher
  8572 | -6/Factory         | Identified Mni. Smartbomb Launcher
  8593 | -6/Factory         | Found Mni. Smartbomb Launcher
  8682 | -6/Factory         | Discovered new exit (range 14)
  8694 | -6/Factory         | Allied Derelicts emerged from ambush trap array
  8729 | -6/Factory         | Entered Lower Caves
  8745 | -6/Lower Caves     | Lost 3 allies
  8754 | -6/Lower Caves     | Destroyed 7 combat bots
  8851 | -6/Lower Caves     | Build established: Tank
  9553 | -6/Lower Caves     | Attracted the attention of an 0b10 outpost
  9851 | -6/Lower Caves     | Spotted B-75 Beast
  9866 | -6/Lower Caves     | Allies destroyed B-75 Beast
  9894 | -6/Lower Caves     | Lost 3 parts (1n2u)
 10173 | -6/Lower Caves     | Build established: Scavenger-Gunner
 10204 | -6/Lower Caves     | Discovered new exit (range 4)
 10217 | -6/Lower Caves     | Entered another Lower Caves area
 10217 | -6/Lower Caves     | Accompanied by 2 allies
 10227 | -6/Lower Caves     | Discovered new exit (range 13)
 10291 | -6/Lower Caves     | Entered Factory
 10291 | -5/Factory         | Accompanied by 2 allies
 10291 | -5/Factory         | Evolved 2 slots: Utility x2
 10355 | -5/Factory         | Identified exit to Upper Caves
 10555 | -5/Factory         | Lost 4 parts (2n2u)
 10591 | -5/Factory         | First assault squad dispatched
 10780 | -5/Factory         | Lost 3 parts (1p1n1w)
 11072 | -5/Factory         | Destroyed 8 combat bots
 11312 | -5/Factory         | Lost 4 parts (2n2u)
 11442 | -5/Factory         | Garrison activated, responded to threat
 11505 | -5/Factory         | Lost 5 parts (1p3n1u)
 11687 | -5/Factory         | Lost 3 parts (1n2w)
 12000 | -5/Factory         | Build established: Gunner
 12045 | -5/Factory         | Core integrity fell below 50%
 12058 | -5/Factory         | High security lockdown imminent
 12092 | -5/Factory         | Lost 5 parts (1p2n1u1w)
 12138 | -5/Factory         | High security lockdown engaged
 12141 | -5/Factory         | Lost 3 parts (2p1w)
 12141 | -5/Factory         | Entered Upper Caves
 12206 | -5/Upper Caves     | Learned location of Armory (-3)
 12303 | -5/Upper Caves     | Found DCF Scrap (14 items)
 12604 | -5/Upper Caves     | Build established: Derelict-Gunner
 12987 | -5/Upper Caves     | Encountered a Warlord checkpoint
 13017 | -5/Upper Caves     | Spotted B-75 Beast
 13089 | -5/Upper Caves     | Destroyed B-75 Beast
 13105 | -5/Upper Caves     | Lost 3 allies
 13220 | -5/Upper Caves     | Discovered new exit (range 15)
 13301 | -5/Upper Caves     | Entered another Upper Caves area
 13349 | -5/Upper Caves     | Learned Factory emergency access door positions
 13484 | -5/Upper Caves     | Discovered new exit (range 6)
 13683 | -5/Upper Caves     | Entered Factory
 13683 | -4/Factory         | Evolved 2 slots: Utility x2
 13840 | -4/Factory         | Identified exit to Upper Caves
 13840 | -4/Factory         | Identified exit to Extension
 14145 | -4/Factory         | Lost 3 parts (3u)
 14288 | -4/Factory         | Entered Upper Caves
 14373 | -4/Upper Caves     | Encountered a Warlord checkpoint
 14470 | -4/Upper Caves     | Attracted the attention of an 0b10 outpost
 14515 | -4/Upper Caves     | Destroyed 7 combat bots
 14709 | -4/Upper Caves     | Attacked by a delusional Derelict stockpiling Unaware
 14901 | -4/Upper Caves     | Learned Research terminal intel
 15064 | -4/Upper Caves     | Build established: Commander-Gunner
 15332 | -4/Upper Caves     | Discovered new exit (range 9)
 15452 | -4/Upper Caves     | Entered another Upper Caves area
 15452 | -4/Upper Caves     | Accompanied by 6 allies
 15537 | -4/Upper Caves     | Encountered a Warlord checkpoint
 15670 | -4/Upper Caves     | Discovered new exit (range 16)
 16122 | -4/Upper Caves     | Learned location of Testing (-2)
 16166 | -4/Upper Caves     | Discovered new exit (range 15)
 16195 | -4/Upper Caves     | Entered Warlord
 16195 | -4/Warlord         | Accompanied by 6 allies
 16277 | -4/Warlord         | System corruption cleaned by Quarantine Array
 16283 | -4/Warlord         | RIF detected upon attempting to enter Warlord's base
 16283 | -4/Warlord         | Attacked by Warlord forces
 16337 | -4/Warlord         | Discovered new exit (range 14)
 16358 | -4/Warlord         | Entered Proximity Caves
 16358 | -3/Proximity Caves | Accompanied by 3 allies
 16371 | -3/Proximity Caves | Lost 3 allies
 16639 | -3/Proximity Caves | Build established: Derelict-Gunner
 16824 | -3/Proximity Caves | Spotted B-86 Titan
 16855 | -3/Proximity Caves | Destroyed B-86 Titan
 16871 | -3/Proximity Caves | Lost 3 allies
 16962 | -3/Proximity Caves | Discovered new exit (range 14)
 16971 | -3/Proximity Caves | Destroyed 7 combat bots
 16985 | -3/Proximity Caves | Entered Research
 16985 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 16986 | -3/Research        | Loaded intel: 22 terminal locations
 17013 | -3/Research        | Identified exit to DSF
 17013 | -3/Research        | Entered DSF
 17056 | -3/DSF             | Additional patrols routed to DSF
 17127 | -3/DSF             | Wild Derelicts raided the area
 17208 | -3/DSF             | Lost 8 parts (1p3n2u2w)
 17277 | -3/DSF             | Sterilization system engaged
 17297 | -3/DSF             | Ambient heat levels rising (+10)
 17311 | -3/DSF             | Found Unknown Launcher
 17312 | -3/DSF             | Ambient heat levels rising (+10)
 17314 | -3/DSF             | Found Unknown Launcher
 17319 | -3/DSF             | Discovered new exit (range 15)
 17327 | -3/DSF             | Ambient heat levels rising (+10)
 17342 | -3/DSF             | Ambient heat levels rising (+10)
 17350 | -3/DSF             | Entered Research
 17350 | -2/Research        | Evolved 2 slots: Utility x2
 17350 | -2/Research        | Identified Gamma Bomb Array (x2)
 17543 | -2/Research        | Build established: Derelict-Tank
 17639 | -2/Research        | Garrison activated, responded to threat
 17767 | -2/Research        | Discovered new exit (range 8)
 17784 | -2/Research        | Found Prototype Launcher
 17784 | -2/Research        | Identified Tactical Quantum Warhead
 17786 | -2/Research        | Entered Access
 17786 | -1/Access          | Evolved 2 slots: Utility x2
 18126 | -1/Access          | Core integrity fell below 50%
 18129 | -1/Access          | Destroyed 12 combat bots
 18136 | -1/Access          | Core integrity fell below 20%
 18160 | -1/Access          | Destroyed by H-88 Terminator with KE Penetrator

 Last Messages 
---------------
18130_ U-05 Engineer lays Concrete.
18131_ K-01 Serf collects debris.
18131_ Acquired Corrupted Xenon Bombardment
  Thruster.
18131_ Integrated Corrupted Xenon Bombardment
  Thruster (+2).
18131_ Xenon Bombardment Thruster destroyed.
18131_ Knocked back.
18131_ Slug penetrates Wall. <x2>
18131_ U-05 Engineer lays Concrete.
18135_ Acquired 11 matter.
18149_ Slug penetrates Door.
18149_ Com. Mass Driver destroyed.
18149_ Slug penetrates Wall. <x2>
18152_ Penetrated by Slug. <x2>
18152_ Slug penetrates Wall. <x3>
18157_ Penetrated by Slug.
18157_ Slug penetrates Wall.
18160_ Penetrated by Slug.
[Achievement: Achiever]

 Map 
-----
+----------------------------------------------------+
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|              ###+#############"#####+#### "        |
|              #              #                %     |
|              #              #             %   !    |
|              #              #            # % ! !   |
|              #  [!!         #    """"""  "   ]!|   |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           90
Energy Generation          45
Energy Capacity            950
Matter Stores              356
Matter Capacity            450
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       210
Jamming Range              14
Corruption Containment     12
Armor Coverage             1125
Resistance: TH             20
Core Shielding             20
Power Shielding            66
Propulsion Shielding       33
Weapon Shielding           66
Evasion (%)                50
Targeting Accuracy         22
Target Analysis            8
Recoil Reduction           5
Offensive Hacking          12
Relay Coupler Types        1
Relay Coupler Value        34
Authchip Count             1

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Achiever
Assimilation Complete
Collateral Damage
Explorer
Fist Fight
Hehehe
Rockin' Loadout
Tank

 Challenges 
------------
None

 Game 
------
Seed              FortressBladeScanner
  Manual?         0
Play Time         04:57:40
  Cumulative      32.9 hours
  Start           2025.01.12 @ 21:07:41
  End             2025.01.14 @ 21:41:35
Sessions          11
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          13
  Rogue           13
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          29
Achievement%      26
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 002bd067-2767-4427-80e3-37ffe473ee51