Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.14 @ 21:41:35 Player: k1ll3rb0t Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (279) 1395 Value Destroyed (12242) 12242 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5657) 5657 TOTAL SCORE: 28454 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3355 Follower Combat Kills 1148 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 500 Friendly Fire -1246 Cogmind --------- Core Integrity 0/1600 Matter 20/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (4) ------- Falx > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Spiked Medium Treads Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Layered Medium Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Thermal Shield Advanced Drone Bay > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Tactical Quantum Warhead Improved Remote Datajack > --- INVENTORY -------- Quantum Reactor Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Energy Well Large Matter Pod Improved Melee Analysis Suite Layered Medium Armor Plating Layered Medium Armor Plating Magnetic Acceleration Cannon Compact Mass Driver Gamma Bomb Array Falx [Rating: 153] Favorites ----------- Power Light Fission Core Engine Angular Momentum Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Hover Unit Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Medium Armor Plating Weapon Compact Mass Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . 2 . . . 4 . 2 . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . 2 . . . . . 1 . . . . . . . . . . . . . . Utility 12 | . . . . . . 3 . . . . 2 . . 2 . . . . 1 . 2 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Parts Attached 308 | 6 11 10 1 15 . 16 25 41 26 . 55 9 1 10 18 5 . 12 1 20 10 16 Power 31 | 1 1 1 1 1 . 1 . 5 1 . 9 2 . 1 1 . . 2 . 2 2 . Engine 14 | 1 1 1 1 1 . 1 . 2 . . 3 2 . . . . . . . 1 . . Core 12 | . . . . . . . . 3 1 . 6 . . 1 1 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 2 . 1 2 . Propulsion 53 | 2 1 6 . 2 . 1 5 10 3 . 12 1 1 . 1 . . . . 4 . 4 Treads 51 | 2 1 6 . 2 . 1 5 10 3 . 11 1 1 . 1 . . . . 4 . 3 Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 78 | 1 3 1 . 1 . 6 5 7 8 . 14 1 . 7 2 1 . 5 . 7 4 5 Device 20 | . 1 . . . . 2 1 2 1 . 3 1 . 1 . 1 . 3 . . 3 1 Storage 12 | 1 1 . . . . . . . 2 . 4 . . 1 . . . 1 . . 1 1 Processor 9 | . 1 . . . . . . . 2 . 1 . . 3 1 . . . . . . 1 Hackware 5 | . . 1 . . . 1 1 . . . 1 . . 1 . . . . . . . . Protection 32 | . . . . 1 . 3 3 5 3 . 5 . . 1 1 . . 1 . 7 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | 2 6 2 . 11 . 8 15 19 14 . 20 5 . 2 14 4 . 5 1 7 4 7 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 44 | 2 4 2 . 6 . 4 9 7 3 . . . . 1 2 2 . 1 1 . . . Ballistic Cannon 35 | . . . . 3 . . . 3 4 . 10 2 . . 6 . . 1 . 5 . 1 Launcher 36 | . . . . . . . . 4 5 . 7 2 . . 4 2 . 3 . 2 3 4 Special Weapon 11 | . . . . . . . . 4 1 . 2 . . 1 1 . . . . . 1 1 Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Slashing Weapon 11 | . . . . . . 2 4 1 1 . 1 . . . 1 . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . 2 . . 2 . 2 2 . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 3 . . . . . . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 97 | . 3 1 . 1 . . 5 7 4 . 30 . . 3 2 1 . 3 . 12 1 24 Power 17 | . 1 . . 1 . . . 3 . . 6 . . . 1 . . 1 . 1 1 2 Propulsion 29 | . 1 1 . . . . 2 1 1 . 12 . . . 1 . . . . 3 . 7 Utility 38 | . 1 . . . . . 2 3 3 . 7 . . 3 . 1 . 2 . 5 . 11 Weapon 13 | . . . . . . . 1 . . . 5 . . . . . . . . 3 . 4 Highest Loss Streak 23 | . 1 1 . 1 . . 3 6 3 . 5 . . 3 2 1 . 2 . 8 1 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 91 92 100 99 100 100 94 92 97 100 78 84 88 87 88 88 89 88 80 79 86 74 Engine 5 | . 6 11 11 10 11 7 7 9 . . . 9 11 9 5 5 5 3 . . . . Core 2 | . . . . . . . . 1 13 13 7 . . . 4 5 5 4 . . . . Treads 24 | . 27 37 44 44 44 30 25 26 32 33 17 16 17 15 14 15 15 15 14 14 13 10 Device 6 | . 1 . . . . 7 7 5 6 6 4 5 11 9 10 13 15 20 19 7 9 15 Storage 9 | . 14 11 11 11 11 7 7 6 6 6 8 11 11 10 10 10 10 5 4 4 4 3 Processor 8 | . 12 2 . . . . . . 1 13 13 10 5 11 21 16 15 15 14 14 13 15 Hackware 3 | . . 8 11 1 . 4 6 6 6 6 4 5 5 3 . . . . . . . . Protection 6 | . . . . 9 11 17 15 13 9 . . 5 5 8 5 5 5 4 . 14 19 10 Ballistic Gun 11 | . 27 22 22 16 11 18 20 14 2 6 . . . 4 4 4 5 3 4 1 . . Ballistic Cannon 6 | . . . . 1 . . . 3 13 13 12 12 17 10 7 10 10 9 9 12 13 6 Launcher 1 | . . . . . . . . . 1 . 1 3 . . 3 . . 2 4 . 2 3 Peak Build Rating 153 | 6 9 21 21 21 17 33 49 80 82 71 84 90 90 104 105 93 93 103 104 125 145 153 Average Rating 58 | 4 7 15 21 18 17 28 40 61 74 71 66 85 89 96 97 90 93 97 104 106 136 129 On Entrance 64 | . 6 9 21 21 17 17 32 49 77 71 71 58 90 89 104 88 93 93 98 104 125 145 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 161 | 12 47 51 51 55 52 82 83 99 91 72 89 70 70 77 75 69 66 98 100 135 161 154 Greatest Support 188 | 40 40 92 92 92 86 86 115 165 150 146 146 167 167 167 167 120 120 120 120 178 178 188 Greatest Overweight (x) 18 | . 2 1 . . . . 1 . . . 18 . . . . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 20 20 20 20 35 20 20 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 17 | 7 16 20 20 20 20 20 20 20 20 20 11 15 15 15 15 15 15 19 20 20 20 18 Most Carried 20 | 4 20 20 20 20 20 20 20 20 20 18 20 15 15 15 15 15 15 20 19 20 20 19 Average Carried 16 | 2 14 19 19 19 20 18 19 19 19 18 9 12 14 14 13 13 15 19 19 18 18 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 15 15 15 15 15 15 15 20 20 20 20 5 Final Carried 20 | 4 20 20 20 20 20 19 20 19 18 18 11 15 15 15 12 15 15 20 19 20 18 3 Class Distribution -------------------- 26% | Mutant 17% | Derelict-Gunner 13% | Scavenger-Tank 9% | Scavenger-Gunner 8% | Commander-Gunner 8% | Scavenger-Mutant 4% | Derelict-Tank 4% | Tank 3% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -5/Upper Caves Derelict-Gunner | -4/Factory Commander-Gunner | -4/Upper Caves Commander-Gunner | -4/Upper Caves Commander-Gunner | -4/Warlord Derelict-Gunner | -3/Proximity Caves Derelict-Gunner | -3/Research Derelict-Gunner | -3/DSF Derelict-Tank | -2/Research Derelict-Tank | -1/Access Resources | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 9868 | 196 490 326 90 353 . 164 993 1275 826 . 1700 872 91 423 425 200 . 381 . 595 240 228 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11058 | . 725 637 361 404 . 57 1705 1946 949 . 1590 161 171 349 381 138 . 131 . 383 230 740 Parts 466 | . 33 25 25 32 . 5 64 80 31 . 67 3 . 8 18 5 . 11 . 8 4 47 Haulers Intercepted 10 | . 2 3 . . . . . 4 . . . . . 1 . . . . . . . . Recyclers Shooed 23 | . 8 5 2 . . . . 5 . . 3 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . . . 8 . . 16 . . 14 6 . 10 . . . . Prevented 6 | . . . . . . . . . . . . 2 2 . . 2 . . . . . . Kills | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 224 | . 10 7 10 9 . 1 24 27 15 . 45 6 . 6 17 6 . 8 . 12 3 18 Melee 4 | . . . . . . . 3 . . . . . . . . . . . . 1 . . Guns 77 | . 10 7 10 9 . 1 21 15 . . . . . 1 3 . . . . . . . Cannons 62 | . . . . . . . . 6 8 . 24 2 . 5 2 4 . 2 . 7 1 1 AOE 77 | . . . . . . . . 6 7 . 21 4 . . 12 2 . 6 . 3 1 15 Classes Destroyed 22 | . 7 1 . 1 . . 3 5 1 . 2 . . . 1 . . . . 1 . . Worker 10 | . 1 . . . . . . 5 . . 1 . . . . . . . . . . 3 Builder 11 | . . . . . . . . 4 . . 4 . . . . . . . . . . 3 Tunneler 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 Hauler 10 | . 2 3 . . . . . 4 . . . . . 1 . . . . . . . . Recycler 9 | . 3 2 1 . . . . 1 . . 1 . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Swarmer 72 | . 3 . 6 . . . 8 2 8 . 10 . . . 12 4 . 7 . 3 . 9 Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 83 | . 7 6 2 6 . . 10 8 1 . 23 5 . 3 1 2 . . . 4 . 5 Brawler 7 | . . . . . . . 1 2 . . 2 . . 1 1 . . . . . . . Duelist 10 | . . . . 1 . . 2 3 . . 3 . . . 1 . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Sentry 17 | . . 1 2 2 . 1 1 . 1 . 3 . . 2 1 . . . . . 3 . Specialist 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 9 | . . . . . . . 2 3 1 . 1 . . . . . . . . . . 2 Programmer 13 | . . . . . . . 1 6 . . 4 . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Decomposer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Thug 6 | . . . . . . . . 3 1 . . . . . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Fireman 3 | . . . . . . . . . 3 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 23 | . 4 2 6 3 . 1 5 23 9 . 12 5 . 5 7 4 . 7 . 4 1 15 Combat Bots Only 12 | . 2 2 6 3 . 1 5 10 7 . 8 5 . 5 7 4 . 7 . 4 1 12 Max Kills in Single Turn 6 | . 1 1 2 1 . 1 2 6 3 . 4 3 1 1 5 2 . 2 . 2 1 6 Gunslinging 1 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . Exploded 6 | . . . . . . . . 3 3 . 4 3 . . 5 2 . 2 . 2 1 6 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Hostile Shots Fired 1746 | . 72 31 36 74 . 80 132 150 60 . 360 35 . 25 62 7 . 53 . 211 27 331 Missed 525 | . 18 4 11 27 . 32 41 46 7 . 91 11 . 7 15 4 . 16 . 77 8 110 Damage Taken 24254 | . 659 350 233 621 . 413 1530 2528 852 . 5508 445 . 412 675 88 86 685 . 3136 570 5463 Core 3347 | . 129 29 67 40 . 33 161 151 17 . 586 23 . 43 145 . 14 88 . 212 . 1609 Absorbed by Shields 140 | . . . . . . . . . . . . . . . . . . 140 . . . . Reduced by Siege Mode 198 | . . . . . . . . 5 . . 150 . . 12 . . . 9 . 22 . . Redirected to Shielding 259 | . . . . 6 . 7 27 94 11 . 114 . . . . . . . . . . . Ignored by Resistances 287 | . . . . . . . . . . . . . . . . . . . . . 60 227 Core Remaining (%) 73 | 100 48 . . . 66 . 72 . . 80 . . 39 . . . . 74 . 83 100 . Volleys Fired 593 | . 76 41 20 32 . 11 86 86 22 . 92 12 9 20 12 5 . 15 . 24 15 15 Largest 4 | . 2 2 2 2 . 3 3 3 3 . 3 3 1 3 3 3 . 3 . 4 3 3 Hottest 218 | . 40 46 46 62 . 69 74 185 175 . 198 185 66 165 165 165 . 175 . 218 172 186 Shots Fired 1242 | . 152 80 36 58 . 23 194 198 46 . 177 29 10 48 31 11 . 41 . 66 25 17 Gun 733 | . 152 80 36 48 . 23 194 139 10 . . . . 15 12 2 . 10 . 12 . . Cannon 406 | . . . . 10 . . . 33 27 . 155 27 10 29 14 8 . 24 . 49 17 3 Launcher 69 | . . . . . . . . 7 9 . 18 2 . . 5 1 . 7 . 5 5 10 Special 34 | . . . . . . . . 19 . . 4 . . 4 . . . . . . 3 4 Kinetic 1139 | . 152 80 36 58 . 23 194 172 37 . 155 27 10 44 26 10 . 34 . 61 17 3 Thermal . | . . . . . . . . . . . . . . . . . . . . . . . Explosive 56 | . . . . . . . . 7 9 . 16 2 . . 5 1 . 7 . 5 . 4 Electromagnetic 13 | . . . . . . . . . . . 2 . . . . . . . . . 5 6 Robot Hit Streak 25 | . 10 9 6 17 . 20 17 12 10 . 13 9 3 12 16 7 . 25 . 24 12 5 Robot Miss Streak 6 | . 4 2 3 4 . 3 4 6 2 . 4 2 2 1 1 1 . 1 . 2 1 3 Penetration Max 1 | . . . . . . . 1 1 . . 1 . . . 1 . . . . 1 . . Secondary Targets 13 | . 2 . 2 . . . 6 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 892 | . 101 57 23 36 . 22 162 128 49 . 112 21 5 37 20 8 . 31 . 53 16 11 Core Hits 599 | . 46 20 13 14 . 6 67 112 40 . 89 10 3 17 32 5 . 21 . 30 13 61 Critical Kills 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . 1 . . . 2 2 . . . . . . . . . . . 1 . . Critical Strikes 41 | . 1 . 2 . . . 5 3 3 . 13 1 . 3 1 1 . 1 . 6 1 . Destroy 10 | . 1 . 2 . . . 2 2 . . . . . . 1 . . 1 . 1 . . Blast 26 | . . . . . . . . . 2 . 13 1 . 3 . 1 . . . 5 1 . Sever 5 | . . . . . . . 3 1 1 . . . . . . . . . . . . . Melee Attacks 114 | . 6 . . 1 . 5 66 2 22 . 9 . . . 1 . . . . . . 2 Thermal 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . . . 2 55 2 22 . . . . . 1 . . . . . . 2 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . 5 . . . . . 8 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37700 | . 915 832 342 560 . 292 4252 5218 3512 . 7781 1293 193 1170 1874 587 . 1966 . 2581 666 3666 Guns 7999 | . 873 808 342 533 . 292 1846 2057 213 . . . . 290 249 41 . 172 . 283 . . Cannons 10549 | . . . . 25 . . . 727 691 . 3840 725 193 880 455 283 . 759 . 1514 422 35 Explosions 14604 | . . . . . . . . 2358 892 . 3804 568 . . 1170 263 . 1035 . 725 173 3616 Melee 4192 | . . . . . . . 2406 70 1716 . . . . . . . . . . . . . Ramming 356 | . 42 24 . 2 . . . 6 . . 137 . . . . . . . . 59 71 15 Kinetic 18548 | . 873 808 342 558 . 292 1846 2784 904 . 3840 725 193 1170 704 324 . 931 . 1797 422 35 Thermal 1140 | . . . . . . . . . . . 955 . . . . . . . . . . 185 Explosive 12275 | . . . . . . . . 2358 892 . 2617 568 . . 1170 263 . 1035 . 725 . 2647 Electromagnetic 1189 | . . . . . . . . . . . 232 . . . . . . . . . 173 784 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing 4192 | . . . . . . . 2406 70 1716 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . 2 3 3 3 5 5 5 5 6 6 6 . . . . 3 Average Corruption 3 | . . . . . . . 1 2 3 3 4 5 5 1 5 6 6 . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 173 | . . . . . . . 31 8 25 3 23 32 11 3 20 13 3 . . . . 1 Message Errors 37 | . . . . . . . 10 1 7 1 6 2 2 1 3 2 1 . . . . 1 Matter Fused 44 | . . . . . . . 7 . 5 1 6 13 1 1 4 6 . . . . . . Heat Flow Errors 26 | . . . . . . . 3 2 4 1 . 4 2 . 5 3 2 . . . . . Energy Discharges 16 | . . . . . . . 2 1 3 . 4 3 2 . . 1 . . . . . . Parts Rejected 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 1 . . 1 . . . . . . . Data Loss (minor) 20 | . . . . . . . 4 2 2 . 1 4 1 1 4 1 . . . . . . Data Loss (major) 8 | . . . . . . . 1 . . . 1 4 1 . 1 . . . . . . . Misfires 7 | . . . . . . . . 2 2 . 1 . 1 . 1 . . . . . . . Alerts 7 | . . . . . . . 2 . 1 . 1 1 1 . 1 . . . . . . . Weapon Failures 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1430 | . . . . . . . 74 105 586 . 337 45 48 . . 43 . 78 . 48 . 66 Projectiles 184 | . . . . . . . . 2 . . 50 . 48 . . 43 . . . 41 . . Explosions 637 | . . . . . . . . 103 58 . 287 45 . . . . . 78 . . . 66 Melee 609 | . . . . . . . 74 . 528 . . . . . . . . . . 7 . . Knockbacks 57 | . . . . . . . . 8 2 . 25 3 1 2 2 2 . . . 11 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 49 | . . . . . . . . 6 2 . 24 2 1 1 2 2 . . . 9 . . Secondary 7 | . . . . . . . . 2 . . 1 1 . 1 . . . . . 2 . . Self-Inflicted Damage 756 | . . . . . . . . 93 41 . 233 . . . . . . . . . 83 306 Shots 27 | . . . . . . . . 2 1 . 3 . . . . . . . . . 7 14 Rammed 76 | . 17 5 . 1 . . . 1 . . 42 . . . . . . . . 2 6 2 Targets Rammed 76 | . 17 5 . 1 . . . 1 . . 42 . . . . . . . . 2 6 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 558 | . 59 17 19 16 . 1 259 397 440 179 380 321 151 168 191 222 558 6 . 223 375 . Average Temperature 96 | . 20 12 11 6 . 1 70 69 116 102 116 140 95 50 63 93 222 4 . 76 143 . Received Heat Transfer 4178 | . 333 156 42 222 . 90 306 357 348 . 1096 136 . 118 159 . . 13 . 478 90 234 Effects 14 | . . . . . . . . 2 2 . 6 . . . . . . . . . 4 . Shutdowns 4 | . . . . . . . . 1 . . 2 . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . Interference 5 | . . . . . . . . . . . 3 . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . 3 . . 2 . . 2 . . . 1 . 1 . . Total Turns 95 | . . . . . . . . 7 . . 30 . . 25 . . . 19 . 14 . . Longest Duration 22 | . . . . . . . . 3 . . 16 . . 22 . . . 19 . 14 . . Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 Parts Fried 4 | . . . . . . . 1 . . . . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . Heat Transferred 600 | . . . . . . . . . . . 500 . . . . . . . . . . 100 Parts Sabotaged 4 | . . . . . . . . . . . 4 . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Peak Influence 1934 | . 140 140 275 522 234 292 1657 1934 . . 1690 . . 501 . . . . 141 635 505 994 Initial 869 | . . 34 14 180 234 98 204 869 . . 538 . . 429 . . . . 141 109 357 182 Average 539 | . 36 59 96 396 234 147 853 1403 . . 1044 . . 439 . . . . 141 299 385 391 Maximum Alert Level 5 | . . . 1 2 1 1 5 5 . . 5 . . 2 . . . . . 2 2 3 Low Security (%) 38 | 100 100 100 81 8 . 89 . . . . . . . . . . . . 100 21 . 57 Level 1 14 | . . . 18 49 100 10 22 . . . . . . 9 . . . . . 60 75 3 Level 2 17 | . . . . 41 . . 28 . . . 19 . . 90 . . . . . 18 25 23 Level 3 10 | . . . . . . . 17 8 . . 37 . . . . . . . . . . 16 Level 4 16 | . . . . . . . 26 68 . . 35 . . . . . . . . . . . Level 5 3 | . . . . . . . 4 22 . . 2 . . . . . . . . . . . High Security . | . . . . . . . . . . . 4 . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Squads Dispatched 31 | . 1 2 2 . . 2 . 8 . . 9 . . . . . . . . 1 3 3 Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Extermination 6 | . . . . . . 1 . 2 . . 2 . . . . . . . . . . 1 Reinforcement 12 | . 1 1 . . . . . 4 . . 2 . . . . . . . . 1 1 2 Assault 6 | . . . . . . . . 2 . . 4 . . . . . . . . . . . Garrison 6 | . . . 2 . . 1 . . . . 1 . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 15 | . 4 1 . . . . . . . . 2 . . 1 . . . . . . . 7 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 36 9 11 12 . 8 37 55 18 . 71 6 . 7 18 7 . 8 . 18 3 43 Peak Tracking Total 19 | . 3 2 5 4 . 3 5 9 7 . 9 5 . 4 7 5 . 5 . 8 2 19 Tactical Retreats 17 | . 1 . . 1 . . . . 3 . 5 . . . . . . 2 . 2 . 3 Traps | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 7 | . . . . . . . 1 1 . . 2 . . 1 . . 1 . . . 1 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 34 | . 6 . . 17 . . 11 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 1 . . 3 . . 1 . . . . . . . . . . . . . . . Reused 5 | . 1 . . 4 . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 4 . . . . . . . . . . . . . . . 1 . . Triggered 8 | . 1 . . 4 . . . . 1 . . . 1 . . 1 . . . . . . Most Traps Carried 4 | . . . . 4 . . 2 . . . . . . . . 1 . 1 1 1 . . Machines | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled 47 | . . 1 . 2 . . 4 14 . . 19 . . 1 4 . . . . 1 1 . Max in Single Turn 5 | . . 1 . 1 . . 1 2 . . 5 . . 1 1 . . . . 1 1 . Garrison Relay 5 | . . . . 1 . . 4 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 23 | . 6 3 2 1 . 1 2 . . . 3 . . 1 . 1 . . 1 . 2 . Terminals 20 | . 5 3 1 1 . . 2 . . . 3 . . 1 . 1 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Total Hacks 47 | . 13 8 3 2 . 1 4 . . . 10 . . 2 . 1 . . 1 . 2 . Successful 24 | . 5 3 2 1 . 1 2 . . . 6 . . 1 . 1 . . 1 . 1 . Failed 23 | . 8 5 1 1 . . 2 . . . 4 . . 1 . . . . . . 1 . Catastrophic 4 | . 1 1 1 . . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Terminals 44 | . 12 8 2 2 . . 4 . . . 10 . . 2 . 1 . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 22 | . 5 3 1 1 . . 2 . . . 6 . . 1 . 1 . . 1 . 1 . Record 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 5 | . 2 2 . . . . . . . . 1 . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . 6 2 1 1 . . 2 . . . 1 . . 1 . . . . . . 1 . Full Trace Events 2 | . . 2 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Robots Hacked 24 | . 2 . . . . 3 2 8 . . 4 . . 2 . . . . . . 1 2 Non-combat 14 | . 2 . . . . . . 6 . . 1 . . 2 . . . . . . 1 2 Combat 10 | . . . . . . 3 2 2 . . 3 . . . . . . . . . . . Robot Hacks Applied 37 | . 5 . . . . 3 2 13 . . 4 . . 4 . . . . . . 3 3 parse_system 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . no_distress 9 | . 1 . . . . . . 3 . . 1 . . 2 . . . . . . 1 1 find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . find_dsf 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . find_recycling 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 ignore_parts 6 | . . . . . . . . 5 . . . . . . . . . . . . . 1 check_alert 2 | . 2 . . . . . . . . . . . . . . . . . . . . . find_garrison 1 | . . . . . . . . . . . 1 . . . . . . . . . . . spike_heat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . go_dormant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . formatsys_high 7 | . . . . . . 1 2 2 . . 2 . . . . . . . . . . . Relay Couplers Released 21 | . . . . 5 . . 16 . . . . . . . . . . . . . . . Machine Destruction 21 | . . . . 5 . . 16 . . . . . . . . . . . . . . . Attached 3 | . . . . . . 1 1 . . . 1 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . 3 . 2 . . . . . 6 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Total Allies 23 | . . . . . . 1 7 5 2 . 2 . . . 6 . . . . . . . Largest Group 6 | . . . . . . 1 5 4 2 2 2 . . . 6 6 6 3 . . . . Highest-Rated Group 253 | . . . . . . 32 227 196 64 64 64 . . . 253 253 253 114 . . . . Highest-Rated Ally 80 | . . . . . . 32 80 80 32 32 47 . . . 47 47 47 46 . . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 167 | . . . . . . 10 46 64 7 . 18 . . . . 13 . 9 . . . . Total Damage 5263 | . . . . . . 470 1133 2074 319 . 604 . . . . 351 . 312 . . . . Kills 44 | . . . . . . 4 10 20 2 . 5 . . . . 1 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . . . . . . . . . . 2 2 . 2 1 . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 18159 | 96 2733 958 227 887 150 371 2201 1105 1488 74 1850 1160 382 605 1164 743 163 627 28 337 436 374 Spaces Moved 8813 | 54 1115 447 95 431 93 164 1001 467 813 45 804 678 221 306 643 439 95 322 17 136 234 193 Core 48 | 2 . . . . . . . . . . 3 . . . . . . . . . . 43 Treads 8760 | 52 1115 447 95 431 93 164 1001 467 813 45 796 678 221 306 643 439 95 322 17 136 234 150 Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . 5 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 160 160 163 163 163 163 163 163 163 160 160 50 Average Speed 169 | 155 214 160 160 160 160 160 166 160 160 160 169 162 163 163 163 163 163 163 163 162 160 140 Slowest Speed 950 | 160 320 240 160 160 160 160 240 160 160 160 950 165 163 163 165 163 163 163 163 240 160 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 5 90 28 22 49 25 3 91 16 61 7 28 93 23 8 78 65 19 52 1 95 6 7 Regions Visited 22 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . 2 1 . 1 1 . . . . . . Known Exits Taken 5 | . . . 1 . . 1 . . . . 1 . . 1 . . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 . . 1 . . 1 1 1 . 1 1 . 1 1 1 1 . . 1 . Scrap Searched 17 | . . . . . . . . . 3 . . 4 2 . 2 3 . 3 . . . . Spaces Dug 63 | . . . . . . 2 1 . . . 1 . . 1 16 17 . 10 . 13 . 2 Terrain Destroyed 972 | . . . . . . 2 1 140 96 . 248 36 8 13 87 20 . 82 . 56 1 182 Melee 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 Projectile 125 | . . . . . . . 1 15 10 . 55 3 8 13 8 3 . 6 . 2 1 . AOE 843 | . . . . . . . . 125 86 . 193 33 . . 79 17 . 76 . 54 . 180 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Gar Rec Fac Gar Fac Low Low Fac Upp Upp Fac Upp Upp War Pro Res DSF Res Acc Total 10796 | 63 1312 609 136 573 94 244 1292 679 921 47 1066 711 234 375 727 456 103 394 17 197 271 275 Wait 458 | . 46 74 8 33 2 36 66 31 9 3 32 1 1 35 6 . 9 25 . 3 1 37 Move 8794 | 53 1114 446 95 430 92 164 1000 466 812 44 803 677 220 305 642 438 94 321 16 136 233 193 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 4 26 15 6 20 . 6 18 24 6 . 21 8 2 3 1 6 . 12 . 9 2 1 Fast Attach 70 | 6 2 2 . 1 . . 4 5 8 . 23 4 . 3 1 . . 1 . 7 1 2 Attach 77 | . 2 1 . 2 . 5 4 9 3 . 13 2 1 2 3 1 . 5 1 7 5 11 Detach 11 | . . . . . . . . 1 . . 1 . . . 1 . . 1 . . 2 5 Swap 161 | . 7 7 1 12 . 11 17 27 15 . 19 3 . 5 14 4 . 6 . 6 4 3 Drop 157 | . 10 18 6 20 . 6 20 27 10 . 11 4 1 2 3 2 . 8 . 3 2 4 Fire 593 | . 76 41 20 32 . 11 86 86 22 . 92 12 9 20 12 5 . 15 . 24 15 15 Melee 114 | . 6 . . 1 . 5 66 2 22 . 9 . . . 1 . . . . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 75 | . 17 5 . 1 . . . 1 . . 42 . . . . . . . . 1 6 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 57 | . . . . . . . . . 14 . . . . . 43 . . . . . . . Trap 39 | . 6 . . 21 . . 11 . . . . . . . . . . . . 1 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Rec x3]) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / [*War]) -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 14) 97 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 876 | -10/Materials | Discovered new exit (range 15) 951 | -10/Materials | Discovered new exit (range 7) 1409 | -10/Materials | Discovered new exit (range 15) 1661 | -10/Materials | Discovered new exit (range 9) 2576 | -10/Materials | Core integrity fell below 50% 2830 | -10/Materials | Entered another Materials area 2830 | -9/Materials | Evolved 2 slots: Propulsion x2 3162 | -9/Materials | Discovered new exit (range 7) 3788 | -9/Materials | Entered Storage 3886 | -9/Storage | Garrison activated, responded to threat 4015 | -9/Storage | Identified exit to Garrison 4015 | -9/Storage | Entered Garrison 4027 | -9/Garrison | Discovered new exit (range 52) 4027 | -9/Garrison | Discovered new exit (range 89) 4027 | -9/Garrison | Discovered new exit (range 65) 4205 | -9/Garrison | Triggered checkpoint 4217 | -9/Garrison | Triggered checkpoint 4529 | -9/Garrison | Triggered checkpoint 4553 | -9/Garrison | Build established: Scavenger-Mutant 4568 | -9/Garrison | Garrison Relay disabled 4593 | -9/Garrison | Installed Relay Interface Framework 4797 | -9/Garrison | Triggered checkpoint 4902 | -9/Garrison | Entered Recycling 4903 | -9/Recycling | Met a Zionite searching for Scraptown 5031 | -9/Recycling | Discovered new exit (range 8) 5052 | -9/Recycling | Entered Factory 5052 | -7/Factory | Evolved 4 slots: Utility x3, Weapon x1 5158 | -7/Factory | Discovered new exit (range 5) 5380 | -7/Factory | Garrison activated, responded to threat 5422 | -7/Factory | Identified exit to Garrison 5423 | -7/Factory | Entered Garrison 5423 | -7/Garrison | Accompanied by 1 ally 5619 | -7/Garrison | Triggered checkpoint 5640 | -7/Garrison | Build established: Scavenger-Tank 5710 | -7/Garrison | Expanded RIF knowledge: Hotswap 5731 | -7/Garrison | Garrison Relay disabled 5882 | -7/Garrison | Triggered checkpoint 6013 | -7/Garrison | Triggered checkpoint 6284 | -7/Garrison | Discovered new exit (range 13) 6559 | -7/Garrison | Triggered checkpoint 6589 | -7/Garrison | Garrison Relay disabled 6598 | -7/Garrison | Build established: Scavenger-Mutant 6721 | -7/Garrison | Triggered checkpoint 6769 | -7/Garrison | Lost 3 parts (2u1w) 6781 | -7/Garrison | Triggered checkpoint 6912 | -7/Garrison | Discovered new exit (range 3) 6935 | -7/Garrison | Triggered checkpoint 6963 | -7/Garrison | Garrison Relay disabled 7036 | -7/Garrison | Found embedded Infiltrators 7223 | -7/Garrison | Triggered checkpoint 7229 | -7/Garrison | P-60 Hacker assimilated allied 31-S4H(g) 7281 | -7/Garrison | Triggered checkpoint 7298 | -7/Garrison | Garrison Relay disabled 7386 | -7/Garrison | Discovered new exit (range 10) 7529 | -7/Garrison | Build established: Bothacker-Tank 7624 | -7/Garrison | Entered Factory 7624 | -6/Factory | Accompanied by 4 allies 7624 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7941 | -6/Factory | Build established: Scavenger-Tank 8250 | -6/Factory | Spotted B-75 Beast 8257 | -6/Factory | Destroyed B-75 Beast 8324 | -6/Factory | First assault squad dispatched 8449 | -6/Factory | Cargo convoy interrupted 8499 | -6/Factory | Destroyed 10 combat bots 8514 | -6/Factory | Lost 6 parts (3p1n2u) 8516 | -6/Factory | Found Prototype Launcher 8572 | -6/Factory | Identified Mni. Smartbomb Launcher 8593 | -6/Factory | Found Mni. Smartbomb Launcher 8682 | -6/Factory | Discovered new exit (range 14) 8694 | -6/Factory | Allied Derelicts emerged from ambush trap array 8729 | -6/Factory | Entered Lower Caves 8745 | -6/Lower Caves | Lost 3 allies 8754 | -6/Lower Caves | Destroyed 7 combat bots 8851 | -6/Lower Caves | Build established: Tank 9553 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9851 | -6/Lower Caves | Spotted B-75 Beast 9866 | -6/Lower Caves | Allies destroyed B-75 Beast 9894 | -6/Lower Caves | Lost 3 parts (1n2u) 10173 | -6/Lower Caves | Build established: Scavenger-Gunner 10204 | -6/Lower Caves | Discovered new exit (range 4) 10217 | -6/Lower Caves | Entered another Lower Caves area 10217 | -6/Lower Caves | Accompanied by 2 allies 10227 | -6/Lower Caves | Discovered new exit (range 13) 10291 | -6/Lower Caves | Entered Factory 10291 | -5/Factory | Accompanied by 2 allies 10291 | -5/Factory | Evolved 2 slots: Utility x2 10355 | -5/Factory | Identified exit to Upper Caves 10555 | -5/Factory | Lost 4 parts (2n2u) 10591 | -5/Factory | First assault squad dispatched 10780 | -5/Factory | Lost 3 parts (1p1n1w) 11072 | -5/Factory | Destroyed 8 combat bots 11312 | -5/Factory | Lost 4 parts (2n2u) 11442 | -5/Factory | Garrison activated, responded to threat 11505 | -5/Factory | Lost 5 parts (1p3n1u) 11687 | -5/Factory | Lost 3 parts (1n2w) 12000 | -5/Factory | Build established: Gunner 12045 | -5/Factory | Core integrity fell below 50% 12058 | -5/Factory | High security lockdown imminent 12092 | -5/Factory | Lost 5 parts (1p2n1u1w) 12138 | -5/Factory | High security lockdown engaged 12141 | -5/Factory | Lost 3 parts (2p1w) 12141 | -5/Factory | Entered Upper Caves 12206 | -5/Upper Caves | Learned location of Armory (-3) 12303 | -5/Upper Caves | Found DCF Scrap (14 items) 12604 | -5/Upper Caves | Build established: Derelict-Gunner 12987 | -5/Upper Caves | Encountered a Warlord checkpoint 13017 | -5/Upper Caves | Spotted B-75 Beast 13089 | -5/Upper Caves | Destroyed B-75 Beast 13105 | -5/Upper Caves | Lost 3 allies 13220 | -5/Upper Caves | Discovered new exit (range 15) 13301 | -5/Upper Caves | Entered another Upper Caves area 13349 | -5/Upper Caves | Learned Factory emergency access door positions 13484 | -5/Upper Caves | Discovered new exit (range 6) 13683 | -5/Upper Caves | Entered Factory 13683 | -4/Factory | Evolved 2 slots: Utility x2 13840 | -4/Factory | Identified exit to Upper Caves 13840 | -4/Factory | Identified exit to Extension 14145 | -4/Factory | Lost 3 parts (3u) 14288 | -4/Factory | Entered Upper Caves 14373 | -4/Upper Caves | Encountered a Warlord checkpoint 14470 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 14515 | -4/Upper Caves | Destroyed 7 combat bots 14709 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14901 | -4/Upper Caves | Learned Research terminal intel 15064 | -4/Upper Caves | Build established: Commander-Gunner 15332 | -4/Upper Caves | Discovered new exit (range 9) 15452 | -4/Upper Caves | Entered another Upper Caves area 15452 | -4/Upper Caves | Accompanied by 6 allies 15537 | -4/Upper Caves | Encountered a Warlord checkpoint 15670 | -4/Upper Caves | Discovered new exit (range 16) 16122 | -4/Upper Caves | Learned location of Testing (-2) 16166 | -4/Upper Caves | Discovered new exit (range 15) 16195 | -4/Upper Caves | Entered Warlord 16195 | -4/Warlord | Accompanied by 6 allies 16277 | -4/Warlord | System corruption cleaned by Quarantine Array 16283 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 16283 | -4/Warlord | Attacked by Warlord forces 16337 | -4/Warlord | Discovered new exit (range 14) 16358 | -4/Warlord | Entered Proximity Caves 16358 | -3/Proximity Caves | Accompanied by 3 allies 16371 | -3/Proximity Caves | Lost 3 allies 16639 | -3/Proximity Caves | Build established: Derelict-Gunner 16824 | -3/Proximity Caves | Spotted B-86 Titan 16855 | -3/Proximity Caves | Destroyed B-86 Titan 16871 | -3/Proximity Caves | Lost 3 allies 16962 | -3/Proximity Caves | Discovered new exit (range 14) 16971 | -3/Proximity Caves | Destroyed 7 combat bots 16985 | -3/Proximity Caves | Entered Research 16985 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16986 | -3/Research | Loaded intel: 22 terminal locations 17013 | -3/Research | Identified exit to DSF 17013 | -3/Research | Entered DSF 17056 | -3/DSF | Additional patrols routed to DSF 17127 | -3/DSF | Wild Derelicts raided the area 17208 | -3/DSF | Lost 8 parts (1p3n2u2w) 17277 | -3/DSF | Sterilization system engaged 17297 | -3/DSF | Ambient heat levels rising (+10) 17311 | -3/DSF | Found Unknown Launcher 17312 | -3/DSF | Ambient heat levels rising (+10) 17314 | -3/DSF | Found Unknown Launcher 17319 | -3/DSF | Discovered new exit (range 15) 17327 | -3/DSF | Ambient heat levels rising (+10) 17342 | -3/DSF | Ambient heat levels rising (+10) 17350 | -3/DSF | Entered Research 17350 | -2/Research | Evolved 2 slots: Utility x2 17350 | -2/Research | Identified Gamma Bomb Array (x2) 17543 | -2/Research | Build established: Derelict-Tank 17639 | -2/Research | Garrison activated, responded to threat 17767 | -2/Research | Discovered new exit (range 8) 17784 | -2/Research | Found Prototype Launcher 17784 | -2/Research | Identified Tactical Quantum Warhead 17786 | -2/Research | Entered Access 17786 | -1/Access | Evolved 2 slots: Utility x2 18126 | -1/Access | Core integrity fell below 50% 18129 | -1/Access | Destroyed 12 combat bots 18136 | -1/Access | Core integrity fell below 20% 18160 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 18130_ U-05 Engineer lays Concrete. 18131_ K-01 Serf collects debris. 18131_ Acquired Corrupted Xenon Bombardment Thruster. 18131_ Integrated Corrupted Xenon Bombardment Thruster (+2). 18131_ Xenon Bombardment Thruster destroyed. 18131_ Knocked back. 18131_ Slug penetrates Wall. 18131_ U-05 Engineer lays Concrete. 18135_ Acquired 11 matter. 18149_ Slug penetrates Door. 18149_ Com. Mass Driver destroyed. 18149_ Slug penetrates Wall. 18152_ Penetrated by Slug. 18152_ Slug penetrates Wall. 18157_ Penetrated by Slug. 18157_ Slug penetrates Wall. 18160_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? ??????????? | | ???????????????????###????##????"""" ????????? | | ?????????????#######;#####;# """"" ?????? | | ?????????????# ! @## ??? | | ?????????????# #? =?? | | ?????????????# #? ? | | ?????????????# #?? # ? | | ?????????????# #??? # % | | ?????????????# ##### # | | #####????????# # | | #???????# # H | | #???????# # | | #???????# # | | #???????# # | | #???????# g # | | ##################;### | | "" # gh # | | "" # h = # | | # !%= / | | + % # | | # ! # | | # " =% # | | ###### # # | | ###+#############"#####+#### " | | # # % | | # # % ! | | # # # % ! ! | | # [!! # """""" " ]!| | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 950 Matter Stores 356 Matter Capacity 450 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Corruption Containment 12 Armor Coverage 1125 Resistance: TH 20 Core Shielding 20 Power Shielding 66 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 22 Target Analysis 8 Recoil Reduction 5 Offensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Assimilation Complete Collateral Damage Explorer Fist Fight Hehehe Rockin' Loadout Tank Challenges ------------ None Game ------ Seed FortressBladeScanner Manual? 0 Play Time 04:57:40 Cumulative 32.9 hours Start 2025.01.12 @ 21:07:41 End 2025.01.14 @ 21:41:35 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 002bd067-2767-4427-80e3-37ffe473ee51