Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 14:16:18 Player: deadnoob Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (144) 720 Value Destroyed (7543) 7543 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3383) 3383 TOTAL SCORE: 16586 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2742 Follower Combat Kills 716 Entered Garrisons 200 Entered DSFs 500 Friendly Fire -1275 Cogmind --------- Core Integrity 88/1000 Matter 27/300 Energy 291/291 System Corruption 4% Temperature Cool (12) Movement Flying (81) Location -5/Factory Parts ------- > --- POWER (2) -------- Fission-Fusion Core > --- PROPULSION (4) --- Flying NPT-Cooled Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Advanced Cooling System High-capacity Matter Pod (200) Matter Compressor (250) Matter Compressor (250) Advanced Signal Interpreter Advanced Hacking Suite Improved Component Analysis Suite Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fission-Fusion Core > --- PROPULSION ------- Flying NPT-Cooled Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Active Sensor Suite Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Hpw. Ballistic Linear Construct/C Thermic Phase Construct/G > --- INVENTORY -------- Heavy Treads High-capacity Matter Pod Advanced Signal Interpreter Improved Weapon Cycler Heavy Reflective Plating Mini Grenade Launcher Long-range Missile Launcher Long-range Missile Launcher Long-range Missile Launcher Smartbomb Launcher Smartbomb Launcher [Rating: 107] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Grenade Launcher Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Slots Evolved 10 | . . . 2 . . 4 . 2 2 . . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 6 | . . . 1 . . 1 . 2 2 . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 66 | 3 6 1 12 9 4 1 2 1 5 8 14 Power 4 | . 2 . 2 . . . . . . . . Engine 4 | . 2 . 2 . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 10 | . 2 . 4 4 . . . . . . . Treads 9 | . 2 . 3 4 . . . . . . . Leg 1 | . . . 1 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 1 . 2 3 2 1 . 1 5 8 10 Device 14 | 1 . . 2 . 1 1 . 1 2 2 4 Storage 4 | . 1 . . 1 1 . . . 1 . . Processor 4 | . . . . . . . . . 1 1 2 Hackware . | . . . . . . . . . . . . Protection 12 | . . . . 2 . . . . 1 5 4 Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 1 4 2 2 . 2 . . . 4 Energy Gun 3 | 1 1 . . 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 4 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . 1 . 1 . . 2 . . . 3 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . Parts Lost 29 | . 2 1 2 2 . . 1 . 1 5 15 Power 4 | . 1 . 1 . . . . . . 1 1 Propulsion 2 | . . . 1 . . . . . . . 1 Utility 15 | . . 1 . 1 . . . . 1 4 8 Weapon 8 | . 1 . . 1 . . 1 . . . 5 Highest Loss Streak 7 | . 1 1 1 1 . . 1 . 1 2 7 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 99 99 83 96 55 47 53 51 50 55 61 Engine 6 | . 13 14 10 10 4 7 7 6 2 . 3 Treads 12 | . 9 28 26 32 12 7 7 6 1 3 3 Leg 2 | . 18 . 3 . . . . . . . . Device 12 | . 14 13 9 8 11 9 15 13 16 11 17 Storage 8 | . 14 14 11 11 11 7 7 6 5 5 5 Processor 1 | . . . . . . . . . . 5 6 Protection 3 | . . . . 10 . . . . 3 7 7 Energy Gun 4 | . 14 14 . 3 2 7 7 4 . . 2 Energy Cannon 1 | . . . . . . . . . . 3 2 Ballistic Gun 8 | . 14 13 22 17 9 7 7 1 4 4 . Ballistic Cannon 1 | . . . . . . . . 10 6 1 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 101 | 13 29 31 36 101 86 35 38 45 49 68 75 Greatest Support 163 | 20 40 40 60 60 60 37 37 75 75 75 163 Greatest Overweight (x) 4 | . 1 . . 1 4 . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 25 25 15 15 15 15 15 15 Average Capacity 14 | 8 10 15 15 15 17 15 15 15 15 15 15 Most Carried 25 | 6 8 7 15 23 25 11 15 15 15 15 15 Average Carried 11 | 6 5 6 9 14 9 9 12 14 13 14 13 Final Capacity 25 | 8 15 15 15 25 15 15 15 15 15 15 15 Final Carried 23 | 6 4 7 15 23 9 11 15 15 15 15 8 Scrap Engine Consumption 173 | . . . . . 28 3 37 1 23 47 34 Constructs Created 6 | . . . . . 4 . . 1 . . 1 Constructs Modified 56 | . . . . . 4 . . 6 8 21 17 Class Distribution -------------------- 44% | Construct 38% | Mutant 9% | Commander-Construct 5% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Construct | -9/Recycling Commander-Construct | -7/Factory Construct | -7/DSF Construct | -6/Factory Construct | -5/Factory Construct | -5/Garrison Construct | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Matter Collected 2105 | 236 60 62 206 298 153 . 32 . 228 785 45 Remotely 122 | . . . 1 121 . . . . . . . Salvage Created 6146 | 98 565 167 240 621 491 . 278 153 342 1498 1693 Parts 288 | 7 26 5 8 35 26 . 16 3 16 74 72 Haulers Intercepted 6 | . 2 . 1 1 . . . . 1 . 1 Recyclers Shooed 5 | . 1 . 1 . . . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Combat Hostiles Destroyed 122 | . 9 4 4 11 6 . 7 3 4 38 36 Guns 49 | . 9 3 4 11 6 . 3 1 . 10 2 Cannons 51 | . . . . . . . . 2 4 28 17 AOE 22 | . . 1 . . . . 4 . . . 17 Classes Destroyed 22 | 2 2 2 1 . 2 . 1 . 3 4 5 Worker 3 | . . . . . . . . . 1 . 2 Builder 2 | . . . . . . . . . . . 2 Tunneler 1 | 1 . . . . . . . . . . . Hauler 6 | . 2 . 1 1 . . . . 1 . 1 Recycler 6 | 1 1 . . . 3 . . . . . 1 Mechanic 1 | . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . . 1 . . Swarmer 24 | . . 3 . . 1 . 4 . . 12 4 Cutter 7 | . . . . . . . . . . 7 . Saboteur 2 | . . . . . . . . . . . 2 Grunt 45 | . 9 . 2 2 . . 3 3 1 9 16 Brawler 4 | . . . . . . . . . . 1 3 Duelist 5 | . . . . . 1 . . . . . 4 Protector 1 | . . . . . . . . . . . 1 Sentry 23 | . . . 2 9 4 . . . 1 7 . Demolisher 1 | . . . . . 1 . . . . . . Specialist 1 | . . . . . . . 1 . . . . Hunter 5 | . . . . . . . . . 2 . 3 Programmer 3 | . . . . . . . . . . 1 2 Heavy 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . . Best Kill Streak 18 | 2 2 2 3 3 6 . 4 3 2 12 18 Combat Bots Only 17 | . 2 2 3 3 6 . 4 3 1 12 17 Max Kills in Single Turn 4 | 1 1 1 1 1 1 . 3 1 1 1 4 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 1 . . . . 3 . . . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Damage Taken 11477 | . 554 229 349 961 334 . 418 377 541 2906 4808 Core 1421 | . 112 37 44 127 66 . 85 38 37 433 442 Absorbed by Shields 491 | . . . . . . . . . . . 491 Regen/Repaired (Parts) 3491 | . . . . 247 63 . . 291 340 1542 1008 Core Remaining (%) 72 | 100 . 40 . . 40 . 87 95 . . . Volleys Fired 426 | 6 56 28 26 39 17 . 14 11 23 119 87 Largest 3 | 2 2 2 2 2 2 . 2 3 2 2 2 Hottest 293 | 60 60 60 46 73 72 . 84 148 132 134 293 Shots Fired 774 | 12 110 49 52 76 28 . 25 28 45 220 129 Gun 488 | 12 110 42 52 75 24 . 22 7 23 101 20 Cannon 257 | . . . . . . . . 21 22 119 95 Launcher 29 | . . 7 . 1 4 . 3 . . . 14 Special . | . . . . . . . . . . . . Kinetic 511 | 6 56 21 52 69 24 . 22 28 45 151 37 Thermal 210 | 6 51 . . 6 . . . . . 69 78 Explosive 29 | . . 7 . 1 4 . 3 . . . 14 Electromagnetic 24 | . 3 21 . . . . . . . . . Robot Hit Streak 30 | 3 15 10 16 26 30 . 5 7 10 10 17 Robot Miss Streak 7 | 2 4 3 3 1 1 . 2 2 3 7 3 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 546 | 5 83 28 43 66 38 . 15 20 35 119 94 Core Hits 269 | 3 29 10 14 19 16 . 19 9 14 49 87 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . 1 . Critical Strikes 10 | . . 1 1 2 . . . 1 . 5 . Burn 1 | . . . . 1 . . . . . . . Destroy 3 | . . . 1 1 . . . . . 1 . Blast 5 | . . . . . . . . 1 . 4 . Corrupt 1 | . . 1 . . . . . . . . . Melee Attacks 14 | . . . . . 14 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 14 | . . . . . 14 . . . . . . Combat Hostiles 9 | . . . . . 9 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20970 | 47 827 357 367 1062 566 . 781 519 1516 6487 8441 Guns 6029 | 47 827 267 367 1058 344 . 258 73 531 1922 335 Cannons 10110 | . . . . . . . . 446 985 4565 4114 Explosions 4777 | . . 77 . . 213 . 523 . . . 3964 Melee . | . . . . . . . . . . . . Ramming 54 | . . 13 . 4 9 . . . . . 28 Kinetic 9346 | 15 342 91 367 990 344 . 258 519 1516 3804 1100 Thermal 6590 | 32 458 . . 68 . . . . . 2683 3349 Explosive 4777 | . . 77 . . 213 . 523 . . . 3964 Electromagnetic 203 | . 27 176 . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . 1 . . . . . 4 Average Corruption 2 | . . . . . 1 . . . . . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . . . 4 Effects 4 | . . . . . 1 . . . . . 3 Message Errors 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . 1 . . . . . 1 Overload Shots 1 | . . . . . . . . . . . 1 Overflow Damage 906 | . . 13 . . . . 4 . 131 416 342 Projectiles 741 | . . . . . . . . . 131 416 194 Explosions 165 | . . 13 . . . . 4 . . . 148 Melee . | . . . . . . . . . . . . Knockbacks 33 | . . . . . . . . 7 6 7 13 Impact . | . . . . . . . . . . . . Kinetic 32 | . . . . . . . . 7 5 7 13 Secondary 1 | . . . . . . . . . 1 . . Self-Inflicted Damage 514 | . . 147 . 27 62 . . . . . 278 Shots 13 | . . 5 . 1 2 . . . . . 5 Rammed 5 | . . 2 . 1 2 . . . . . . Targets Rammed 7 | . 1 2 . 1 2 . . . . . 1 Kicked 1 | . 1 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 Highest Temperature 539 | 40 140 40 1 202 5 . . 270 391 539 148 Average Temperature 79 | 17 51 23 1 59 3 . . 91 139 157 21 Received Heat Transfer 2856 | . 303 . 129 303 63 . 108 234 207 576 933 Effects 6 | . . . . . . . . . . 6 . Shutdowns 2 | . . . . . . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . 2 . . 1 . . . . . 1 2 Heat Transferred 5133 | 75 1025 . . 259 . . . . . 1443 2331 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Peak Influence 2416 | 10 197 96 170 376 151 316 343 353 450 2407 2416 Initial 1263 | . 6 18 37 71 83 316 221 179 172 283 1263 Average 534 | 6 74 34 120 142 60 316 262 201 286 1362 1659 Maximum Alert Level 5 | . . . . 1 . 1 1 1 2 5 5 Low Security (%) 53 | 100 100 100 100 66 100 . . 70 18 . . Level 1 16 | . . . . 34 . 100 100 29 68 8 . Level 2 4 | . . . . . . . . . 12 17 . Level 3 2 | . . . . . . . . . . 13 . Level 4 7 | . . . . . . . . . . 14 39 Level 5 11 | . . . . . . . . . . 45 27 High Security 3 | . . . . . . . . . . . 33 Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 28 | . 2 . 1 5 . . 2 3 3 . 12 Investigation 7 | . 2 . . . . . . 2 2 . 1 Extermination . | . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 2 . 1 . 1 Assault 12 | . . . . 2 . . . . . . 10 Garrison 4 | . . . . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses 3 | . . . . . . . . 1 1 1 . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Distress Signals 4 | . 1 . . . . . . . 2 . 1 Communications Jammed 21 | . . . . . . . . . . . 21 Distress Signals 20 | . . . . . . . . . . . 20 Times Spotted 198 | . 13 4 7 12 7 . 10 6 10 53 76 Peak Tracking Total 17 | . 2 2 3 3 6 . 4 3 4 5 17 Tactical Retreats 12 | . 1 1 . . . . . . 2 3 5 Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Traps Triggered 4 | . 1 . . . . . 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Machines Disabled 23 | . . . . 1 . . . . 2 14 6 Max in Single Turn 2 | . . . . 1 . . . . 1 2 1 Garrison Access 2 | . . . . 1 . . . . . . 1 Garrison Relay 8 | . . . . . . . . . . 8 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills 2 | . . . . . . . . . . . 2 Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Machines Accessed 34 | . 4 . 2 5 9 1 . 1 4 3 5 Terminals 18 | . 3 . 1 3 5 1 . 1 . 3 1 Fabricators 6 | . . . . . . . . . 3 . 3 Repair Stations 1 | . . . . 1 . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . 1 Total Hacks 85 | . 14 . 4 19 23 2 . 2 6 4 11 Successful 44 | . 8 . 2 13 9 1 . . 4 2 5 Failed 40 | . 5 . 2 6 14 1 . 2 2 2 6 Catastrophic 4 | . 1 . . 1 2 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 44 | . 12 . 1 12 15 . . . . . 4 Terminals 55 | . 12 . 2 14 15 2 . 2 . 4 4 Fabricators 10 | . . . . . . . . . 5 . 5 Repair Stations 4 | . . . . 4 . . . . . . . Recycling Units 10 | . 2 . . . 8 . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . . Garrison Access 4 | . . . . 1 . . . . 1 . 2 Terminal Hacks 23 | . 5 . 2 6 5 1 . . . 2 2 Robot Schematic 1 | . 1 . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . Prototype ID Bank 2 | . . . 1 . 1 . . . . . . Open Door 1 | . . . . . . . . . . 1 . Open DSF 1 | . . . . . . 1 . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . Terminal Index 1 | . . . . 1 . . . . . . . Alert Level 2 | . . . . 1 1 . . . . . . Unreport Threat 3 | . . . . 2 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . . . . 1 Hauler Manifests 2 | . . . . 1 1 . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . 1 Fabricator Hacks 4 | . . . . . . . . . 3 . 1 Load Schematic 1 | . . . . . . . . . 1 . . Build 3 | . . . . . . . . . 2 . 1 Repair Station Hacks 4 | . . . . 4 . . . . . . . Scan Component 2 | . . . . 2 . . . . . . . Repair 2 | . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 11 | . 3 . . 2 4 . . . . . 2 Terminals 5 | . 2 . . 2 . . . . . . 1 Botnet 5 | . 2 . . 2 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . 1 Overload 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 1 . . . 4 . . . . . . Tunnel 5 | . 1 . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 4 . 2 3 4 1 . 1 2 2 3 Full Trace Events 4 | . . . . . 2 . . 1 1 . . Feedback Events 1 | . . . . . 1 . . . . . . Corruption 1 | . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . 76 . . Total Robot Build Rating 5 | . . . . . . . . . 5 . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 4 | . . . . . . . . . 2 . 2 Authchips . | . . . . . . . . . . . . Time 122 | . . . . . . . . . 64 . 58 Total Part Build Rating 30 | . . . . . . . . . 16 . 14 Parts Repaired 2 | . . . . 2 . . . . . . . Time 52 | . . . . 52 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . Non-combat 1 | . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . parse_system 1 | . . . . . 1 . . . . . . Relay Couplers Released 36 | . . . . . . . . . . 33 3 Machine Destruction 36 | . . . . . . . . . . 33 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 8 | . . . . . 7 . . . . 1 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Total Allies 23 | . . . . 12 7 . . . 1 3 . Largest Group 10 | . . . . 10 7 6 6 . 1 2 . Highest-Rated Group 148 | . . . . 88 97 63 63 . 19 148 . Highest-Rated Ally 148 | . . . . 31 34 21 21 . 19 148 . Total Orders 4 | . . . . 2 . . . . 1 1 . STAY 1 | . . . . 1 . . . . . . . ROAM 3 | . . . . 1 . . . . 1 1 . Ally Attacks 94 | . . . . 28 1 . 19 . . 46 . Total Damage 2341 | . . . . 452 30 . 251 . . 1608 . Kills 22 | . . . . 6 1 . 2 . . 13 . Allies Corrupted 1 | . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Robot Analysis Total 3 | . 2 . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Turns Passed 6986 | 55 919 709 343 650 1006 77 241 256 611 1287 832 Spaces Moved 4006 | 29 428 363 149 262 438 48 128 129 425 927 680 Core . | . . . . . . . . . . . . Treads 3125 | . 159 363 149 262 438 48 128 129 155 753 541 Legs 298 | 29 269 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 451 | . . . . . . . . . 270 135 46 Flight 132 | . . . . . . . . . . 39 93 Fastest Speed 77 | 120 120 160 160 160 153 153 153 153 83 81 77 Average Speed 122 | 120 138 160 160 167 159 153 154 166 106 88 80 Slowest Speed 480 | 120 240 160 160 240 480 153 228 228 162 162 81 Overloaded Moves 8 | . . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 3 62 74 12 38 80 2 83 5 12 97 23 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 6 | . 1 . . 1 4 . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 3 | . . . . . . . . 1 . 2 . Terrain Destroyed 344 | . . 35 . 2 26 . 5 2 16 147 111 Melee . | . . . . . . . . . . . . Projectile 104 | . . . . . . . . 2 16 73 13 AOE 240 | . . 35 . 2 26 . 5 . . 74 98 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Sto Rec Fac DSF Fac Fac Gar Fac Total 5391 | 37 656 447 208 404 725 52 147 149 552 1185 829 Wait 728 | . 162 43 11 61 206 . . 3 92 111 39 Move 3990 | 28 427 362 148 261 437 47 127 128 425 920 680 Hop 2 | . . . . . . . . . . 2 . Pick Up 64 | . 1 7 9 19 2 3 3 4 3 8 5 Fast Attach 29 | 1 . . 5 3 2 1 . . 2 10 5 Attach 19 | . 2 . . 2 1 . 2 1 1 2 8 Detach 14 | . . . . 1 9 . 1 . . 2 1 Swap 22 | 2 4 1 7 4 1 . . . 2 . 1 Drop 65 | . 3 4 2 13 24 1 . 2 4 10 2 Fire 426 | 6 56 28 26 39 17 . 14 11 23 119 87 Melee 14 | . . . . . 14 . . . . . . Ram . | . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . Crush 6 | . . 2 . 1 2 . . . . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 11 | . . . . . 10 . . . . 1 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 56 | -11/Junkyard | Entered Materials 80 | -10/Materials | Discovered new exit (range 16) 128 | -10/Materials | Discovered new exit (range 16) 173 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 766 | -10/Materials | Central database locked down 975 | -10/Materials | Entered Mines 1263 | -10/Mines | Discovered new exit (range 13) 1306 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1342 | -10/Mines | Destroyed YI-UF0 1597 | -10/Mines | Excavation squad dispatched 1597 | -10/Mines | A large section of the Mines collapsed 1642 | -10/Mines | Core integrity fell below 50% 1679 | -10/Mines | Discovered new exit (range 3) 1684 | -10/Mines | Entered Materials 1684 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1685 | -9/Materials | Identified exit to Mines 1787 | -9/Materials | Discovered new exit (range 16) 2027 | -9/Materials | Entered Storage 2102 | -9/Storage | Repaired Lgt. Treads 2129 | -9/Storage | Repaired Lgt. Treads 2175 | -9/Storage | Learned location of Armory (-4) 2228 | -9/Storage | Garrison activated, responded to threat 2396 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2546 | -9/Storage | Met a pair of Derelict thieves 2667 | -9/Storage | Used back door to open Recycling access 2667 | -9/Storage | Discovered new exit (range 5) 2677 | -9/Storage | Entered Recycling 2678 | -9/Recycling | Found Scrap Engine 3056 | -9/Recycling | Core integrity fell below 50% 3135 | -9/Recycling | Build established: Construct 3371 | -9/Recycling | Discovered new exit (range 9) 3453 | -9/Recycling | Build established: Commander-Construct 3683 | -9/Recycling | Entered Factory 3683 | -7/Factory | Accompanied by 6 allies 3683 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3759 | -7/Factory | Identified exit to DSF 3760 | -7/Factory | Entered DSF 3760 | -7/DSF | Accompanied by 6 allies 3786 | -7/DSF | Additional patrols routed to DSF 3802 | -7/DSF | Discovered new exit (range 16) 3872 | -7/DSF | Found Prototype Device 3952 | -7/DSF | Sterilization system engaged 3972 | -7/DSF | Ambient heat levels rising (+10) 3987 | -7/DSF | Ambient heat levels rising (+10) 4001 | -7/DSF | Entered Factory 4001 | -6/Factory | Evolved 2 slots: Utility x2 4008 | -6/Factory | Identified Active Sensor Suite 4116 | -6/Factory | Build established: Construct 4221 | -6/Factory | Discovered new exit (range 14) 4247 | -6/Factory | Identified exit to Factory 4251 | -6/Factory | Garrison activated, responded to threat 4257 | -6/Factory | Entered another Factory area 4257 | -5/Factory | Evolved 2 slots: Utility x2 4469 | -5/Factory | Fabricated Mic. Antimatter Reactor? 4768 | -5/Factory | Fabricated R-10 Processor (x1) 4868 | -5/Factory | Identified exit to Garrison 4868 | -5/Factory | Entered Garrison 4868 | -5/Garrison | Spotted B-90 Cyclops 4880 | -5/Garrison | Destroyed B-90 Cyclops 4908 | -5/Garrison | Found Hvy. Reflective Plating 4913 | -5/Garrison | Rewired B-90 Cyclops 5002 | -5/Garrison | Found Relay Coupler [Proto] 5005 | -5/Garrison | Found Relay Coupler [Proto] 5007 | -5/Garrison | Found Relay Coupler [Proto] 5010 | -5/Garrison | Found Relay Coupler [Proto] 5207 | -5/Garrison | Garrison Relay disabled 5515 | -5/Garrison | Destroyed 12 combat bots 5553 | -5/Garrison | Garrison Relay disabled 5589 | -5/Garrison | Phase Generator disabled 5805 | -5/Garrison | Discovered new exit (range 9) 5827 | -5/Garrison | Garrison Relay disabled 5858 | -5/Garrison | Garrison Relay disabled 5862 | -5/Garrison | Garrison Relay disabled 5864 | -5/Garrison | Garrison Relay disabled 5866 | -5/Garrison | Garrison Relay disabled 5909 | -5/Garrison | Rescued a captive Derelict 5910 | -5/Garrison | Rescued a captive Derelict 5946 | -5/Garrison | Discovered new exit (range 13) 6039 | -5/Garrison | Garrison Relay disabled 6143 | -5/Garrison | Discovered new exit (range 15) 6155 | -5/Garrison | Entered Factory 6249 | -5/Factory | Fabricated Phase Gun (x2) 6455 | -5/Factory | First assault squad dispatched 6594 | -5/Factory | Core integrity fell below 50% 6711 | -5/Factory | High security lockdown imminent 6760 | -5/Factory | Lost 5 parts (1p2u2w) 6777 | -5/Factory | Destroyed 7 combat bots 6791 | -5/Factory | High security lockdown engaged 6938 | -5/Factory | Core integrity fell below 20% 6962 | -5/Factory | Destroyed 17 combat bots 6964 | -5/Factory | Spotted B-75 Beast 6972 | -5/Factory | Lost 7 parts (4u3w) 6987 | -5/Factory | Self-destructed Last Messages --------------- 06972_ Arm. Scrap Engine consumes Arm. Medium Treads. 06974_ Flying NPT-Cooled Exoskeleton destroyed. 06974_ Flying NPT-Cooled Exoskeleton core remains intact and functional. 06980_ Acquired Scythe. 06981_ W-25 Informer distress signal jammed. 06982_ Penetrated by Slug. 06983_ C-30 ARC bursts open, deploying its payload. 06983_ G-67 Veteran unfolds itself. 06983_ G-50 Soldier unfolds itself. 06983_ E-15 Imp unfolds itself. 06983_ W-25 Informer distress signal jammed. 06985_ Assembly Bed disabled. 06986_ W-25 Informer distress signal jammed. 06986_ Slug penetrates Wall. 06986_ Scythe blown off. 06986_ Lrn. Missile Launcher blown off. 06986_ E-15 Imp destroyed. 06987_ Slug penetrates Y-64 Sentinel. 06987_ Penetrated by Slug. 06987_ Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????? ????????????????????? | | ??????????????????????????"""????????????????????? | | ?????????????????????????? ??????###???????????? | | ??????????????????????????""????? ???????????? | | ?????????????????????????? ???? ??????????? | | ?????????????????????????? ??? !/???????????? | | ??????????????????????####;#### !????????????? | | ??????????????????????# ???????????? | | ??????????????????????# ???????????? | | ?????????????????????## =?????????????? | | ?????????????????????#; ??????????????? | | ??????????????????????# @""""""?????????????????? | | ??????????????????????# ]/""""""?? ??????????????? | | ??????????????????????# !]%""""" #??????????????? | | ??????????????????????# /= """" #??????????????? | | ??????????????????????# #??????????????? | | ????????????########### #??????????????? | | ????????????# ; ^ #??????????????? | | ????????????# ; ]// #??????????????? | | ????????????# """ """p# // #??????????????? | | ????????????# """ """ ; // #???????????#### | | ???????????## """ """ #gY #???????????# | | ???????????#" % m Yg #???????????# | | ???????????## ;hYYg ###?????????# | | ????????????#! ! ;g B #?????????# | | ???????###############;gg #?????????# | | ???????# ""% """" ###?????????# | | ???????# """"""""" # " """" #???????????# | | ???????# # """" #???????????# | | ???????# """"""""" # #???????????# | | ???????# + ^ #???????????# | | ???????# """"""""" # #???????????# | | ##?????# # """ #???????????# | | # ###### # G" #???????????#"## | | "" "" # """??????????????# % | | ""F"" ## ??????????????# % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 37 Energy Capacity 912 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Corruption Block 13 Armor Coverage 825 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 9 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Mic. Antimatter Reactor | x2 | -5/Factory | Preloaded R-10 Processor | x1 | -5/Factory | Preloaded Phase Gun | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommShadeWings Manual? 0 Play Time 01:00:47 Cumulative 201.6 hours Start 2023.03.15 @ 00:54:16 End 2023.03.15 @ 14:16:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21c3f504-05fa-47ac-907f-e8e5305e5b07