Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 12:14:33 Player: Thqwib-Linux Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (2556) 2556 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (656) 656 TOTAL SCORE: 9147 Bonus ------- High Alert Combat Kills 33 Follower Combat Kills 150 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -327 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Advanced Cooling System Advanced Sensor Array Hacking Suite Authchip [Propulsion] Authchip [Weapon] Phase Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Mini Grenade Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer Advanced Sensor Array Hacking Suite Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Cooling System Hardened Light Armor Plating Hacking Suite Authchip [Propulsion] Improved Medium Laser Heavy Assault Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher [Rating: 59] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 5 | . . . . . . . 3 . . . . 2 Utility 4 | . . . 1 . . . 3 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 80 | 4 10 1 20 13 1 2 17 2 4 1 . 5 Power 11 | . 1 . 4 1 . . 2 1 1 . . 1 Engine 6 | . . . 4 1 . . . 1 . . . . Core 5 | . 1 . . . . . 2 . 1 . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 26 | 2 2 1 6 6 1 . 6 . 1 . . 1 Treads 12 | 1 1 . 5 5 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 4 | 1 1 1 . 1 . . . . . . . . Hover 2 | . . . . . 1 . . . . . . 1 Flight 8 | . . . 1 . . . 6 . 1 . . . Utility 17 | 1 2 . 4 . . 1 6 1 . . . 2 Device 5 | 1 . . 1 . . 1 2 . . . . . Storage 3 | . 1 . 1 . . . 1 . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware 5 | . . . 1 . . . 2 . . . . 2 Protection 3 | . 1 . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 26 | 1 5 . 6 6 . 1 3 . 2 1 . 1 Energy Gun 1 | . 1 . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 17 | 1 4 . 5 3 . 1 2 . 1 . . . Ballistic Cannon 2 | . . . . 2 . . . . . . . . Launcher 3 | . . . 1 1 . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . 1 . 3 . . . . . Parts Lost 26 | . 4 1 2 . . . 2 1 1 . 5 10 Power 5 | . 1 . 1 . . . . 1 . . 1 1 Propulsion 12 | . 2 1 1 . . . 1 . 1 . 1 5 Utility 5 | . . . . . . . 1 . . . 1 3 Weapon 4 | . 1 . . . . . . . . . 2 1 Highest Loss Streak 7 | . 3 1 1 . . . 1 1 1 . 5 7 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 15 | 3 9 12 17 20 20 18 9 9 9 10 10 9 Power . | 1 . . . 1 1 1 1 . . . . . Propulsion 4 | 2 2 . 4 8 8 5 . . . . . . Utility 3 | . . 1 3 4 4 5 3 4 5 5 5 4 Weapon 6 | . 4 10 8 7 6 6 4 4 3 4 5 4 Tool/Special . | . . . . . . . . . . . . . Unused Backups 42 | 6 4 . 13 5 1 3 3 1 . . . 6 Power 1 | . . . 1 . . . . . . . . . Propulsion 15 | 4 . . 4 4 . 3 . . . . . . Utility 8 | . 2 . 1 . . . . 1 . . . 4 Weapon 18 | 2 2 . 7 1 1 . 3 . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 99 99 100 100 87 85 83 85 80 45 Engine 8 | . 9 . 10 11 11 11 1 . 2 . . . Core 1 | . . 14 . . . . 3 4 3 6 4 1 Treads 9 | . 13 14 10 11 11 11 . . . . . . Wheel 9 | . 14 14 11 11 10 11 . . . . . . Flight 5 | . . . . . . . 31 33 32 33 31 14 Device 1 | . 6 . . . . . 5 5 . . . . Storage 10 | . 14 14 11 11 11 11 6 6 6 6 6 5 Processor 1 | . . . . . . . 5 6 6 6 6 2 Hackware 8 | . . . 7 11 11 11 16 13 13 13 13 15 Protection 9 | . 7 13 14 11 11 11 . . 2 6 6 . Ballistic Gun 23 | . 27 28 32 22 22 22 13 13 12 11 9 2 Ballistic Cannon 4 | . . . . 8 10 11 . . . . . . Peak Build Rating 59 | 7 10 10 19 23 29 26 59 49 53 53 50 44 Average Rating 22 | 6 7 9 16 22 23 23 48 45 47 48 46 30 On Entrance 26 | 6 7 10 10 19 23 23 24 46 43 49 49 31 Avg Prop Armor Cover (%) 8 | 3 11 12 7 7 7 7 7 . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 63 | 15 30 30 60 63 63 63 63 25 25 25 25 18 Greatest Support 25 | 20 20 16 20 16 16 16 25 25 25 25 25 20 Greatest Overweight (x) 3 | . 1 1 3 3 3 3 3 . . . . 3 Average Overweight (x) 1 | . . 1 2 3 3 3 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 10 10 10 10 10 Average Capacity 16 | 8 14 15 18 20 20 20 10 10 10 10 10 10 Most Carried 20 | 6 15 14 20 20 20 20 20 10 10 10 10 10 Average Carried 15 | 3 9 12 17 19 19 18 9 9 9 9 10 9 Final Capacity 20 | 8 15 15 20 20 20 20 10 10 10 10 10 10 Final Carried 20 | 3 12 13 20 20 20 19 8 10 10 10 10 10 Class Distribution -------------------- 60% | Tank 20% | Mutant 15% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Tank | -9/Recycling Tank | -9/Scraptown Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Matter Collected 3501 | 272 552 146 917 850 130 20 108 133 151 89 61 72 Remotely . | . . . . . . . . . . . . . Salvage Created 3939 | 106 726 162 1258 1329 212 . 111 . 35 . . . Parts 254 | 8 35 11 91 92 7 . 6 . 4 . . . Haulers Intercepted 11 | . 2 . 4 5 . . . . . . . . Recyclers Shooed 8 | 1 . 1 2 3 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 76 | . 13 6 24 22 2 . 5 . 4 . . . Guns 57 | . 13 6 22 12 2 . 2 . . . . . Cannons 10 | . . . . 10 . . . . . . . . AOE 9 | . . . 2 . . . 3 . 4 . . . Classes Destroyed 12 | 2 6 2 1 1 . . . . . . . . Worker 10 | . 1 . 8 1 . . . . . . . . Builder 2 | . . 1 . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 11 | . 2 . 4 5 . . . . . . . . Recycler 8 | 1 1 . 2 3 1 . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . Watcher 5 | . 2 . 2 1 . . . . . . . . Swarmer 29 | . 3 3 11 4 . . 4 . 4 . . . Grunt 27 | . 10 2 5 10 . . . . . . . . Sentry 19 | . . . 8 8 2 . 1 . . . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 7 | 1 4 3 7 4 1 . 3 . 4 . . . Combat Bots Only 4 | . 3 3 4 4 1 . 3 . 4 . . . Max Kills in Single Turn 4 | 1 1 2 2 2 1 . 2 . 4 . . . Gunslinging 1 | . . 1 1 . . . . . . . . . Exploded 4 | . . . 2 . . . 2 . 4 . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Hostile Shots Fired 567 | . 90 38 74 55 4 . 73 8 23 . 60 142 Missed 197 | . 19 14 22 19 2 . 38 3 11 . 26 43 Hits 370 | . 71 24 52 36 2 . 35 5 12 . 34 99 Melee 3 | . . . . . . . . . 3 . . . Projectile 367 | . 71 24 52 36 2 . 35 5 9 . 34 99 Critical Strikes 10 | . 1 1 2 3 . . . . . . 1 2 Damage Taken 5268 | . 950 228 582 439 39 . 315 97 167 . 826 1625 Core 1600 | . 135 . 117 14 17 . 58 18 27 . 206 1008 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 19 | . 9 . 10 . . . . . . . . . Regen/Repaired (Parts) 840 | . 69 . 117 190 . . 107 . . 357 . . Core Remaining (%) 68 | 100 . 46 . . . 63 . . . . 63 . Volleys Fired 306 | 10 78 25 74 69 8 . 15 2 21 . . 4 Largest 3 | 2 2 2 3 3 3 . 2 1 2 . . 1 Hottest 85 | 40 60 40 63 79 79 . 46 30 85 . . 85 Shots Fired 703 | 20 155 50 207 191 22 . 26 2 26 . . 4 Gun 605 | 20 155 50 203 130 14 . 22 . 11 . . . Cannon 77 | . . . . 58 7 . . . 11 . . 1 Launcher 18 | . . . 4 3 1 . 4 2 4 . . . Special 3 | . . . . . . . . . . . . 3 Kinetic 658 | 20 143 50 203 188 21 . 22 . 11 . . . Thermal 24 | . 12 . . . . . . . 11 . . 1 Explosive 18 | . . . 4 3 1 . 4 2 4 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 32 | 4 32 7 18 14 6 . 16 . 4 . . 2 Robot Miss Streak 5 | 2 4 2 5 3 2 . 2 . 3 . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . . . . Shots Hit Robots 429 | 11 103 31 123 114 12 . 20 . 9 . 4 2 Core Hits 189 | 4 38 9 65 51 5 . 12 . 5 . . . Critical Kills 2 | . . . 2 . . . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . . . . . Critical Strikes 7 | . . . 5 2 . . . . . . . . Destroy 5 | . . . 5 . . . . . . . . . Blast 2 | . . . . 2 . . . . . . . . Melee Attacks 7 | . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . 7 . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6773 | 135 1268 401 1651 2013 260 . 483 . 405 . 154 3 Guns 5203 | 135 1268 401 1559 1311 149 . 266 . 114 . . . Cannons 699 | . . . . 620 79 . . . . . . . Explosions 714 | . . . 92 82 32 . 217 . 291 . . . Melee 154 | . . . . . . . . . . . 154 . Ramming 3 | . . . . . . . . . . . . 3 Kinetic 5828 | 135 1194 401 1559 1931 228 . 266 . 114 . . . Thermal 74 | . 74 . . . . . . . . . . . Explosive 714 | . . . 92 82 32 . 217 . 291 . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 154 | . . . . . . . . . . . 154 . Highest Corruption 2 | . 2 2 . . . . . . . . . 1 Average Corruption 1 | . 2 2 . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 14 | . 2 11 . . . . . . . . . 1 Matter Fused 4 | . . 3 . . . . . . . . . 1 Heat Flow Errors 1 | . . 1 . . . . . . . . . . Energy Discharges 1 | . . 1 . . . . . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . . Weapon Failures 2 | . 1 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 36 | . . . . . . . 1 . 35 . . . Projectiles . | . . . . . . . . . . . . . Explosions 36 | . . . . . . . 1 . 35 . . . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . 6 . . . . . . 1 Shots 1 | . . . . . 1 . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 460 | 6 20 123 36 142 54 . 460 6 114 . 24 14 Average Temperature 30 | 6 3 29 7 30 22 . 195 6 50 . 11 10 Received Heat Transfer 1098 | . 450 69 135 216 . . 42 36 . . 150 . Effects 2 | . . . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . Interference 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 175 | . 175 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Maximum Alert Level 2 | . . . 2 2 . . . . . . . . Low Security (%) 69 | 100 100 100 27 54 100 . 100 . . . . 100 Level 1 22 | . . . 60 22 . . . . . . . . Level 2 8 | . . . 11 23 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 477 | 5 195 135 427 477 173 . 176 . . . . 40 Initial 159 | . 3 70 9 159 159 . . . . . . 9 Average 162 | 1 48 49 253 253 112 . 107 . . . . 8 Influence Increases 3182 | 15 454 140 948 786 210 . 306 60 105 . 75 83 Destroy 0b10 Robot/C 1620 | . 260 100 600 440 40 . 100 . 80 . . . Destroy 0b10 Robot/NC 200 | 15 35 5 80 60 5 . . . . . . . Destroy Leader 452 | . 78 20 172 152 . . 20 . 10 . . . Allied During Kill 14 | . . . 14 . . . . . . . . . Successful Hack 125 | . 17 . 46 9 31 . 16 . . . . 6 Select Force Hacks 180 | . 30 . . 30 120 . . . . . . . Disable Machine 105 | . 15 . . 60 . . 30 . . . . . Destroy Structure 126 | . 4 . 36 35 14 . 35 . . . . 2 Partial Spotted 45 | . . . . . . . 45 . . . . . Lose Combat Pursuer 315 | . 15 15 . . . . 60 60 15 . 75 75 Influence Decreases 3182 | 10 276 299 593 756 576 43 196 111 142 22 60 98 Entered New Map 724 | . 2 113 15 220 250 43 . 41 12 22 . 6 Time Decay 2313 | 10 244 176 568 526 326 . 176 60 120 . 40 67 Lost Part 135 | . 30 10 10 . . . 20 10 10 . 20 25 Lost Ally 10 | . . . . 10 . . . . . . . . Squads Dispatched 14 | . 3 . 1 5 . . 3 . . . . 2 Investigation 6 | . 1 . . 2 . . 2 . . . . 1 Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 6 | . 2 . 1 3 . . . . . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Distress Signals 5 | . . . 2 1 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 148 | . 21 7 40 30 3 . 10 4 6 . 13 14 Peak Tracking Total 9 | . 4 3 5 4 1 . 4 4 4 . 9 9 Tactical Retreats 12 | . 1 1 . . . . 3 1 1 . 2 3 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Traps Triggered 7 | . 2 . . 2 . . 1 . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Disabled 7 | . 1 . . 4 . . 2 . . . . . Max in Single Turn 1 | . 1 . . 1 . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Machines Accessed 54 | . 8 . 12 10 10 2 9 1 . . . 2 Terminals 33 | . 6 . 10 6 6 . 4 . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 5 | . 1 . 1 2 . . 1 . . . . . Recycling Units 8 | . 1 . . 1 4 . 2 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 124 | . 22 . 32 21 17 6 20 1 . . . 5 Successful 80 | . 12 . 17 15 10 6 14 1 . . . 5 Failed 43 | . 10 . 14 6 7 . 6 . . . . . Catastrophic 3 | . . . 2 . . . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . Manual 52 | . 15 . 15 9 8 . 2 . . . . 3 Terminals 84 | . 19 . 28 12 13 . 9 . . . . 3 Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations 12 | . 2 . 2 6 . . 2 . . . . . Recycling Units 11 | . 1 . . 1 4 . 5 . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . Garrison Access 4 | . . . . 2 . . 2 . . . . . Terminal Hacks 37 | . 5 . 9 6 4 6 4 1 . . . 2 Record 1 | . . . . . . 1 . . . . . . Robot Analysis 6 | . . . . . 1 5 . . . . . . Prototype ID Bank 10 | . 3 . 4 1 1 . . . . . . 1 Open Door 2 | . . . . 1 . . . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . . 1 Recycling Unit Index 1 | . . . . . . . 1 . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . Security Status 1 | . . . 1 . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . Recall Investigation 2 | . . . 1 1 . . . . . . . . Hauler Manifests 2 | . . . 1 1 . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . Zone Layout 6 | . 1 . . 2 2 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . 1 Repair Station Hacks 10 | . 2 . 2 4 . . 2 . . . . . Scan Component 5 | . 1 . 1 2 . . 1 . . . . . Repair 5 | . 1 . 1 2 . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . Recycle Component 1 | . . . . . . . 1 . . . . . Process 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . . Retrieve Study 3 | . . . 1 . . . 2 . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . Seal Access 2 | . . . . 1 . . 1 . . . . . Unauthorized Hacks 24 | . 5 . 5 4 6 . 2 . . . . 2 Terminals 15 | . 4 . 5 3 2 . . . . . . 1 Assimilate 1 | . . . 1 . . . . . . . . . Botnet 14 | . 4 . 4 3 2 . . . . . . 1 Fabricators 1 | . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 1 . . 1 4 . 2 . . . . . Tunnel 6 | . 1 . . 1 4 . . . . . . . Fedlink 2 | . . . . . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 6 . 8 8 4 . 6 . . . . 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . . Parts Repaired 5 | . 1 . 1 2 . . 1 . . . . . Time 173 | . 26 . 32 83 . . 32 . . . . . Parts Recycled 1 | . . . . . . . 1 . . . . . Recycled Matter 61 | . . . . . . . 61 . . . . . Retrieved Matter 61 | . . . . . . . 61 . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . 2 find_chute 2 | . . . . . . . . . . . . 2 Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total Allies 4 | . . 1 1 . . . . . . 2 . . Largest Group 2 | . . 1 1 1 . . . . . 2 2 . Highest-Rated Group 57 | . . 31 31 10 . . . . . 57 57 . Highest-Rated Ally 32 | . . 31 31 10 . . . . . 32 32 . Initial UFD Resources 38 | . . . . . . . 22 36 36 36 38 38 Total Orders . | . . . . . . . . . . . . . Ally Attacks 12 | . . . 7 . . . . . . . 5 . Total Damage 245 | . . . 130 . . . . . . . 115 . Kills 6 | . . . 6 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Active Infowar (turns) 1914 | 5 484 . 10 . . . 410 129 246 389 132 109 Optics 1415 | . . . . . . . 410 129 246 389 132 109 Sensors 230 | . . . . . . . 229 . . 1 . . Structural 10 | . . . 10 . . . . . . . . . Seismic 489 | 5 484 . . . . . . . . . . . Robot Analysis Total 6 | . . . . . 1 5 . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 2 . 1 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Turns Passed 8521 | 94 1115 457 1740 1462 722 1361 428 129 246 389 132 246 Spaces Moved 7940 | 35 625 329 994 776 509 1002 985 373 603 846 394 469 Core 30 | . . . . . . . . . . . . 30 Treads 169 | 35 94 . 40 . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels 4109 | . 531 329 954 776 509 1002 8 . . . . . Hover 28 | . . . . . . . . . . . . 28 Flight 3604 | . . . . . . . 977 373 603 846 394 411 Fastest Speed 27 | 160 115 115 115 135 135 135 27 27 27 27 27 29 Average Speed 85 | 160 133 115 138 135 135 135 28 27 27 27 27 42 Slowest Speed 240 | 160 240 115 240 135 135 135 135 27 31 27 29 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . 16 2 2 . . 14 Potential Cave-ins 3 | . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 66 | 3 81 62 93 97 96 82 23 66 77 81 81 19 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 9 | . 1 . . 1 4 . 1 . . 2 . . Known Exits Taken 4 | . . . 1 . . . 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 . . 1 1 . . Scrap Searched 17 | . . 2 . . . 7 . 3 2 2 1 . Spaces Dug 87 | . . . 23 4 17 . . 31 11 . . 1 Terrain Destroyed 175 | . . . 31 32 17 . 36 31 27 . . 1 Melee . | . . . . . . . . . . . . . Projectile 16 | . . . . 4 . . . . 11 . . 1 AOE 159 | . . . 31 28 17 . 36 31 16 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Total 9025 | 53 754 357 1221 1051 525 1010 1092 398 657 1006 402 499 Wait 509 | . 20 . 62 167 3 . 54 17 23 153 1 9 Move 7864 | 34 624 328 993 775 508 1001 952 369 598 845 393 444 Hop 30 | . . . . . . . 16 1 2 . . 11 Pick Up 68 | 1 15 2 30 5 1 2 4 2 2 1 . 3 Fast Attach 25 | 1 1 1 4 3 . . 6 1 3 2 . 3 Attach 32 | . 4 1 2 . . . 14 2 3 1 . 5 Detach 18 | . . . . . . . 9 3 2 1 . 3 Swap 71 | 3 6 . 25 17 4 4 10 . 1 . 1 . Drop 79 | 4 6 . 31 15 1 3 12 1 2 3 . 1 Fire 306 | 10 78 25 74 69 8 . 15 2 21 . . 4 Melee 7 | . . . . . . . . . . . 7 . Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 95 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 3) 614 | -10/Materials | Repaired Lgt. Treads? 719 | -10/Materials | Discovered new exit (range 12) 849 | -10/Materials | Discovered new exit (range 13) 926 | -10/Materials | Core integrity fell below 50% 968 | -10/Materials | Lost 3 parts (2n1w) 1210 | -10/Materials | Entered Mines 1220 | -10/Mines | Learned Materials stockpile data 1279 | -10/Mines | Assembled infested the area 1652 | -10/Mines | Learned Materials non-interactive machine intel 1657 | -10/Mines | Discovered new exit (range 8) 1660 | -10/Mines | Received a Mining Laser from a helpful Derelict 1667 | -10/Mines | Entered Materials 1667 | -9/Materials | Accompanied by 1 ally 1667 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1669 | -9/Materials | Loaded intel: 32 non-interactive machine locations 1965 | -9/Materials | Build established: Tank 2007 | -9/Materials | Discovered new exit (range 8) 2187 | -9/Materials | Discovered new exit (range 11) 2362 | -9/Materials | Discovered new exit (range 12) 2456 | -9/Materials | Central database locked down 2478 | -9/Materials | Discovered new exit (range 16) 2535 | -9/Materials | Identified exit to Mines 2535 | -9/Materials | Identified exit to Storage 2594 | -9/Materials | Discovered new exit (range 11) 3291 | -9/Materials | Repaired Hrd. Light Armor Plating? 3407 | -9/Materials | Entered Storage 3407 | -9/Storage | Accompanied by 1 ally 3453 | -9/Storage | Repaired Shotgun 4315 | -9/Storage | Discovered new exit (range 14) 4617 | -9/Storage | Met 01-MTF 4773 | -9/Storage | Repaired Imp. Assault Rifle 4864 | -9/Storage | Used back door to open Recycling access 4864 | -9/Storage | Discovered new exit (range 5) 4869 | -9/Storage | Entered Recycling 4869 | -9/Recycling | Accompanied by 1 ally (01-MTF) 5166 | -9/Recycling | Discovered new exit (range 9) 5536 | -9/Recycling | Scanned before Scraplab entrance 5576 | -9/Recycling | Entered Scraplab 5586 | -9/Recycling | Discovered new exit (range 3) 5591 | -9/Recycling | Entered Scraptown 5789 | -9/Scraptown | Discovered new exit (range 13) 5868 | -9/Scraptown | Visited Symbiants 5886 | -9/Scraptown | Visited TADAMA 5899 | -9/Scraptown | Visited CPS Storage 5947 | -9/Scraptown | Visited Bundlers 6049 | -9/Scraptown | Visited Junk Repository 6312 | -9/Scraptown | Visited UFD Registry 6312 | -9/Scraptown | Registered with UFD as "Bioboard" 6360 | -9/Scraptown | Visited Modified Component R&D 6384 | -9/Scraptown | Visited Science Guys 6406 | -9/Scraptown | Visited Scrapoid Pod Storage 6427 | -9/Scraptown | Visited Junk Repository 6453 | -9/Scraptown | Visited Derelict Rescue Squad 6485 | -9/Scraptown | Visited Analyses Database 6514 | -9/Scraptown | Visited Curators Association 6746 | -9/Scraptown | Visited Infowarlord's Domain 6754 | -9/Scraptown | Found Spectral Analyzer 6863 | -9/Scraptown | Met Optimus 6863 | -9/Scraptown | Accepted into 0bPrime 6946 | -9/Scraptown | Discovered new exit (range 5) 6952 | -9/Scraptown | Entered Factory 6952 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x3 6982 | -6/Factory | Discovered new exit (range 12) 7038 | -6/Factory | Identified exit to Lower Caves 7093 | -6/Factory | Loaded intel: 8 recycling unit locations 7223 | -6/Factory | Repaired Hrd. Light Armor Plating? 7256 | -6/Factory | Build established: Hacker-Sprinter 7360 | -6/Factory | Learned location of Protoforge (-3) 7380 | -6/Factory | Entered Lower Caves 7391 | -6/Lower Caves | Identified exit to Lower Caves 7483 | -6/Lower Caves | Learned Factory stockpile data 7509 | -6/Lower Caves | Entered another Lower Caves area 7530 | -6/Lower Caves | Discovered new exit (range 22) 7753 | -6/Lower Caves | Discovered new exit (range 9) 7755 | -6/Lower Caves | Entered Zion 7772 | -6/Zion | Discovered new exit (range 18) 7793 | -6/Zion | Learned location of 1 exit from Proximity Caves 7809 | -6/Zion | Found Unknown Piercing Weapon 7809 | -6/Zion | Identified CR-A16's Pointy Stick 7819 | -6/Zion | Learned location of Warlord (-4) 7895 | -6/Zion | Visited the Megawrench Repair Shop 7895 | -6/Zion | Megawrench repaired 8 parts 7902 | -6/Zion | Learned Factory garrison access intel 7915 | -6/Zion | Gained Derelict followers 8144 | -6/Zion | Entered Proximity Caves 8144 | -5/Proximity Caves | Accompanied by 2 allies 8145 | -5/Proximity Caves | Identified exit to Factory 8196 | -5/Proximity Caves | Learned location of 1 exit from Factory 8220 | -5/Proximity Caves | Spotted B-75 Beast 8239 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8276 | -5/Proximity Caves | Entered Factory 8276 | -5/Factory | Evolved 2 slots: Propulsion x2 8277 | -5/Factory | Identified exit to Factory 8279 | -5/Factory | Loaded intel: 4 garrison access locations 8284 | -5/Factory | Identified exit to Upper Caves 8302 | -5/Factory | Lost 5 parts (1p1n1u2w) 8466 | -5/Factory | Lost 7 parts (1p4n1u1w) 8480 | -5/Factory | Core integrity fell below 50% 8490 | -5/Factory | Core integrity fell below 20% 8501 | -5/Factory | Discovered exit to Factory (range 13) 8520 | -5/Factory | Lost 3 parts (1n2u) 8522 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 08480_ Adv. Hacking Suite destroyed. 08480_ Slug penetrates Wall. 08480_ Acquired 30 matter. 08482_ Penetrated by Slug. 08482_ Scanalyzer disabled. 08483_ Slug penetrates Wall. 08483_ Penetrated by Slug. 08483_ Slug penetrates Wall. 08485_ Slug penetrates Scanalyzer. 08485_ Slug penetrates Wall. 08489_ Gyrokinetic Inverter destroyed. 08489_ Penetrated by Slug. 08489_ Slammed into W-25 Informer. 08494_ Slug penetrates Wall. 08498_ Wall collapses. 08499_ Slug penetrates Wall. 08501_ EXIT=FOUND: FACTORY 08515_ Terminal disabled. 08517_ K-01 Serf collects debris. 08522_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????^?????????????????????????????????????? | | ??????????????????????????????"??????????????????? | | ??????????????????????????????""?????????????????? | | ??????????????????????????????G???!??????????????? | | ??????????????????????????????""?????????????????? | | ??????????????????????????????"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ? ?????????????????????????????? | | ????????????????? ? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | +#########???????# #?????????????????????????????? | | #???????# #?????????????????????????????? | | #???????# #?????????????????????????????? | | +?????### ###????######?????????????????? | | #?????# ##### ! #?????????????????? | | ####### #?????????????????? | | /%h h hh k t < #?????????????????? | | # ## k u @ ] #?????????????????? | | # ## ##### #?????????????????? | | " ########????# ##?????????????????? | | ## ###""######??????? #??????????????????? | | #???????? #??????????????????? | | S #????????? #??????????????????? | | "" #??????????#??????????????????? | | [% #?????????????????????????????? | | [ [ #?????????????????????????????? | | = !! """ #?????????????????????????????? | | ! ! """ #?????????????????????????????? | | """ #?????????????????????????????? | | #?????????????????????????????? | | ## ############????????????????????!????????? | | ?# # #??????????????????????????????????? | | ?# # #??????????????????????????????????? | | ?# + #??????????????????????????????????? | | ?# # ""T"" #??????????????????????????????????? | | ?#+## # """"" ???????????????????????????????????? | | ? ?# ##############?????????????????????????????? | | ??# #???# #?????????????????????????????? | | " ??# ##### #?????????????????????????????? | | "???# # !!! #?????????????????????????????? | | "???# # !!! #?????????????????????????????? | | ????+ # !!! #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 45 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 50% | -10/Materials Hrd. Light Armor Plating | 35% | -9/Materials Shotgun | 35% | -9/Storage Imp. Assault Rifle | 17% | -9/Storage Hrd. Light Armor Plating | 40% | -6/Factory Studied --------- Com. Wheel | -9/Materials | Hacked VTOL Module | -6/Factory | Hacked Mni. Grenade Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed SurveybotCobblerMesh Manual? 0 Play Time 01:26:23 Cumulative 254.8 hours Start 2026.05.01 @ 03:27:50 End 2026.05.01 @ 12:14:33 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 138 Rogue 138 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/0/2/1/0/0/0/1/0/0 Lore% 73 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02e9f65d-5d1b-449c-983b-8c0fce5bafcd