Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.11 @ 23:40:22 Player: Dylbot Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (665) 665 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (469) 469 TOTAL SCORE: 5349 Bonus ------- Follower Combat Kills 498 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 360/360 System Corruption 19% Temperature Cool (9) Movement Hovering (1000) Ox12 Location -5/Factory Parts ------- > --- POWER (4) -------- Heavy Deuterium Engine Light Angular Momentum Engine Fusion Compressor Fusion Compressor > --- PROPULSION (4) --- Linear Gravjet > --- UTILITY (5) ------ Power Amplifier Large Storage Unit High-capacity Storage Unit Improved Focal Shield > --- WEAPON (4) ------- Variable Charge Gun KE Penetrator Enhanced Gauss Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Carbon-fiber Leg Nuclear Pulse Array Humpback Advanced Targeting Computer Advanced Recoil Stabilizer Improved Kinecellerator Improved Recalibrator Improved Recalibrator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Advanced Targeting Computer Improved Recalibrator > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Heavy Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Fusion Compressor Fusion Compressor Carbon-fiber Leg Carbon-fiber Leg Linear Gravjet Power Amplifier Humpback Advanced Targeting Computer Advanced Recoil Stabilizer Improved Kinecellerator Improved Focal Shield Improved Recalibrator Improved Recalibrator Variable Charge Gun KE Penetrator Enhanced Gauss Cannon [Rating: 87] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Linear Gravjet Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Weapon Subdweller Beam Cannon Energy Gun EM Shotgun Energy Cannon Subdweller Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Slots Evolved 10 | . . . . 8 . . 2 Power 3 | . . . . 2 . . 1 Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 2 . . 1 Weapon 2 | . . . . 2 . . . Parts Attached 63 | 8 4 . 7 14 . 2 28 Power 11 | 1 . . . 5 . . 5 Engine 9 | 1 . . . 5 . . 3 Core 2 | . . . . . . . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 1 . 3 4 . . 6 Treads 3 | . . . 3 . . . . Leg 2 | . . . . . . . 2 Wheel 9 | 2 1 . . 4 . . 2 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . . 1 Utility 15 | 2 1 . 2 3 . . 7 Device 7 | 1 . . . 2 . . 4 Storage 4 | 1 1 . 2 . . . . Processor 3 | . . . . 1 . . 2 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 3 2 . 2 2 . 2 10 Energy Gun 5 | . . . 1 1 . 1 2 Energy Cannon 5 | . 1 . 1 . . 1 2 Ballistic Gun 6 | 3 . . . 1 . . 2 Ballistic Cannon 5 | . 1 . . . . . 4 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . Parts Lost 10 | . . . . 1 . . 9 Power 3 | . . . . . . . 3 Propulsion 1 | . . . . 1 . . . Utility 2 | . . . . . . . 2 Weapon 4 | . . . . . . . 4 Highest Loss Streak 9 | . . . . 1 . . 9 To Critical Strikes . | . . . . . . . . Average Backups 13 | 3 7 10 14 13 18 18 16 Power 2 | . 1 1 . 3 5 5 3 Propulsion 4 | 2 5 7 5 3 2 2 3 Utility 3 | . . . 2 2 6 6 7 Weapon 3 | . . 1 5 3 5 5 3 Tool/Special . | . . . . . . . . Unused Backups 21 | . 2 4 1 5 . . 9 Power 4 | . . 1 . 3 . . . Propulsion 2 | . . 2 . . . . . Utility 12 | . 2 1 . . . . 9 Weapon 3 | . . . 1 2 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 96 | . 97 100 99 88 100 100 91 Engine 16 | . 14 14 14 16 20 20 20 Treads 6 | . . . 16 2 . . . Wheel 18 | . 25 28 11 21 26 26 16 Device 8 | . 14 14 6 7 6 6 9 Storage 15 | . 14 14 20 13 13 13 11 Processor 1 | . . . . 2 6 6 4 Energy Gun 6 | . . . 8 11 13 13 5 Energy Cannon 9 | . 4 14 14 6 6 6 4 Ballistic Gun 2 | . 18 . . 4 6 6 3 Ballistic Cannon 6 | . 4 14 5 . . . 6 Peak Build Rating 87 | 9 9 11 14 39 39 41 87 Average Rating 26 | 5 8 10 11 28 39 39 62 On Entrance 19 | . 9 9 11 12 39 39 40 Naked Turns . | . . . . . . . . Heaviest Build 216 | 13 32 32 216 105 105 105 138 Greatest Support 60 | 20 20 20 40 50 50 50 60 Greatest Overweight (x) 12 | . 3 1 5 2 2 2 12 Average Overweight (x) 1 | . . 1 1 1 2 2 2 Largest Inventory Capacity 35 | 8 15 15 35 20 20 20 20 Average Capacity 18 | 7 13 15 18 20 20 20 20 Most Carried 20 | 7 9 14 16 20 19 20 20 Average Carried 14 | 4 7 11 14 14 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 7 7 13 16 19 19 20 11 Class Distribution -------------------- 60% | Mutant 15% | Generator-Gunner 9% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Generator-Gunner | -5/Factory Resources | -11 -10 -10 -8 -6 -6 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Matter Collected 1083 | 292 22 60 68 202 90 . 349 Remotely . | . . . . . . . . Salvage Created 553 | 113 . . . 149 . . 291 Parts 38 | 4 . . . 14 . . 20 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Combat Hostiles Destroyed 11 | . . . . 3 . . 8 Guns 5 | . . . . 3 . . 2 Cannons 4 | . . . . . . . 4 AOE 1 | . . . . . . . 1 Classes Destroyed 8 | 2 . . . 3 . . 3 Worker 1 | . . . . 1 . . . Builder 1 | . . . . . . . 1 Tunneler 1 | 1 . . . . . . . Recycler 1 | 1 . . . . . . . Saboteur 2 | . . . . . . . 2 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . 1 . . 1 Programmer 5 | . . . . 2 . . 3 Best Kill Streak 4 | 2 . . . 1 . . 4 Combat Bots Only 4 | . . . . 1 . . 4 Max Kills in Single Turn 1 | 1 . . . 1 . . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Hostile Shots Fired 179 | . . 7 . 28 . . 144 Missed 46 | . . 3 . 7 . . 36 Hits 133 | . . 4 . 21 . . 108 Projectile 133 | . . 4 . 21 . . 108 Critical Strikes 6 | . . . . 2 . . 4 Part Disruptions 2 | . . . . 1 . . 1 Damage Taken 3303 | . . 84 . 298 . . 2921 Core 1100 | . . 17 . 66 . . 1017 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 197 | . 5 . . . 24 . 168 Core Remaining (%) 95 | 100 . . 93 . . 92 . Volleys Fired 43 | 6 1 7 . 14 . . 15 Largest 4 | 2 2 2 . 4 . . 4 Hottest 296 | 40 40 90 . 213 . . 296 Shots Fired 137 | 12 2 14 . 51 . . 58 Gun 69 | 12 2 . . 38 . . 17 Cannon 68 | . . 14 . 13 . . 41 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 55 | 12 2 7 . 13 . . 21 Thermal 60 | . . 7 . 27 . . 26 Explosive . | . . . . . . . . Electromagnetic 22 | . . . . 11 . . 11 Robot Hit Streak 6 | 6 2 1 . 5 . . 6 Robot Miss Streak 7 | 3 1 4 . 7 . . 6 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 69 | 7 1 1 . 24 . . 36 Core Hits 43 | 5 . 1 . 12 . . 25 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . . . 2 Burn 1 | . . . . . . . 1 Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2055 | 64 6 18 . 463 . . 1504 Guns 774 | 64 6 . . 348 . . 356 Cannons 969 | . . 18 . 115 . . 836 Explosions 312 | . . . . . . . 312 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 639 | 64 6 18 . 148 . . 403 Thermal 1179 | . . . . 268 . . 911 Explosive . | . . . . . . . . Electromagnetic 237 | . . . . 47 . . 190 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 19 | . . . . 4 4 4 19 Average Corruption 6 | . . . . 2 4 4 14 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . 5 3 . 10 Message Errors 4 | . . . . . 2 . 2 Matter Fused 2 | . . . . 1 . . 1 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 3 | . . . . 1 1 . 1 Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . 1 . . 1 Misfires 2 | . . . . . . . 2 Misdirections 1 | . . . . . . . 1 Weapon Failures 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 23 | . . . . 20 . . 3 Projectiles 23 | . . . . 20 . . 3 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . . . . . . . 6 Impact . | . . . . . . . . Kinetic 6 | . . . . . . . 6 Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 767 | . . . . 251 . . 767 Average Temperature 218 | . . . . 98 . . 324 Received Heat Transfer 81 | . . . . . . . 81 Effects 37 | . . . . . . . 37 Shutdowns 16 | . . . . . . . 16 Energy Bleed 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Matter Decay 1 | . . . . . . . 1 Short Circuit 2 | . . . . . . . 2 Damage (minor) 2 | . . . . . . . 2 Damage (major) 5 | . . . . . . . 5 Damage (core) 5 | . . . . . . . 5 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 1 | . . . . 1 . . . Heat Transferred 1330 | . . . . 444 . . 886 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 66 | 100 100 . . 100 100 100 34 Level 1 33 | . . . . . . . 65 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 391 | 5 3 . . 32 2 . 391 Initial 3 | . 3 . . . 2 . . Average 107 | 1 . . . 8 . . 209 Influence Increases 931 | 10 2 . . 120 . . 799 Destroy 0b10 Robot/C 500 | . . . . 60 . . 440 Destroy 0b10 Robot/NC 25 | 10 . . . 5 . . 10 Destroy Leader 90 | . . . . 30 . . 60 Allied During Kill 213 | . . . . . . . 213 Successful Hack 7 | . 2 . . 5 . . . Disable Machine 15 | . . . . 15 . . . Destroy Structure 81 | . . . . 5 . . 76 Influence Decreases 630 | 5 7 . . 112 8 . 498 Entered New Map 8 | . 2 . . . 6 . . Time Decay 421 | 5 5 . . 111 2 . 298 Lost Part 91 | . . . . 1 . . 90 Lost Ally 110 | . . . . . . . 110 Squads Dispatched 7 | . . . . 3 . . 4 Investigation 1 | . . . . . . . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 4 | . . . . 2 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Distress Signals 1 | . . . . 1 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 28 | . 2 3 . 4 . . 19 Peak Tracking Total 10 | . 2 2 . 2 . . 10 Tactical Retreats . | . . . . . . . . Traps | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Traps Triggered 4 | . 1 . . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Disabled 1 | . . . . 1 . . . Max in Single Turn 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Machines Accessed 10 | . 1 1 2 2 . 1 3 Terminals 3 | . . . . 1 . 1 1 Fabricators 1 | . . . . 1 . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 41 | . 3 9 17 2 . 3 7 Successful 35 | . 2 9 17 1 . 1 5 Failed 6 | . 1 . . 1 . 2 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . . . . 1 . 3 2 Fabricators 1 | . . . . 1 . . . Repair Stations 7 | . 3 . . . . . 4 Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 29 | . . 9 17 1 . 1 1 Record 26 | . . 8 17 . . 1 . Open DSF 2 | . . . . 1 . . 1 Proto ID Catalog 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . 4 Scan Component 3 | . 1 . . . . . 2 Repair 3 | . 1 . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 1 . . 1 . 1 2 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 . . . . . 2 Time 96 | . 26 . . . . . 70 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total Allies 21 | . . . . . 21 . . Largest Group 21 | . . . . . 21 8 8 Highest-Rated Group 766 | . . . . . 766 254 254 Highest-Rated Ally 50 | . . . . . 50 50 50 Total Orders . | . . . . . . . . Ally Attacks 46 | . . . . . . . 46 Total Damage 2229 | . . . . . . . 2229 Kills 16 | . . . . . . . 16 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Active Infowar (turns) 1795 | 8 185 760 663 179 . . . Optics 179 | . . . . 179 . . . Terrain 1708 | 8 185 760 663 92 . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Turns Passed 4178 | 77 185 760 1513 441 159 85 958 Spaces Moved 3063 | 51 176 764 980 293 140 72 587 Core 5 | 5 . . . . . . . Treads 366 | . . . 341 25 . . . Legs . | . . . . . . . . Wheels 2678 | 46 176 764 639 268 140 72 573 Hover 14 | . . . . . . . 14 Flight . | . . . . . . . . Fastest Speed 50 | 50 80 95 95 100 113 113 103 Average Speed 123 | 77 94 95 149 115 113 113 139 Slowest Speed 1000 | 80 125 95 560 240 113 113 1000 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 3 22 40 59 5 81 2 10 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched 9 | . . 2 7 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . . 3 . . 2 Melee . | . . . . . . . . Projectile 5 | . . . . 3 . . 2 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Fac Total 3372 | 79 195 786 1033 369 140 75 695 Wait . | . . . . . . . . Move 3057 | 50 175 763 979 293 139 71 587 Hop . | . . . . . . . . Pick Up 109 | 14 7 11 32 25 . 1 19 Fast Attach 9 | . . . . 1 . 1 7 Attach 68 | 8 5 . 8 19 . . 28 Detach 12 | 1 . . 2 2 . . 7 Swap 6 | . 1 . 1 1 . 1 2 Drop 63 | . 6 5 8 14 . 1 29 Fire 43 | 6 1 7 . 14 . . 15 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 4 | . . . 3 . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Met a group of wandering Federalists 167 | -10/Materials | Discovered new exit (range 16) 177 | -10/Materials | Discovered new exit (range 12) 243 | -10/Materials | Repaired Wheel 263 | -10/Materials | Entered Subcaves 264 | -10/Subcaves | Continued accompanying wandering Federalists (5) 305 | -10/Subcaves | Build established: Mutant 461 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 518 | -10/Subcaves | Visited 4L-MR0's lab 762 | -10/Subcaves | Shifting Twisted Machinery released Flamer 827 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 928 | -10/Subcaves | Discovered new exit (range 6) 965 | -10/Subcaves | Disturbed a concealed Subdweller 1023 | -10/Subcaves | Entered Scraptown 1172 | -8/Scraptown | Visited Spacefarers 1229 | -8/Scraptown | Visited Cave Peace 1273 | -8/Scraptown | Visited Comm Corps 1545 | -8/Scraptown | Visited Assassins FH 1579 | -8/Scraptown | Visited TADAMA 1605 | -8/Scraptown | Visited Bundlers 1945 | -8/Scraptown | Visited UFD Registry 1974 | -8/Scraptown | Visited Scrapoid Research Area 2368 | -8/Scraptown | Discovered new exit (range 5) 2536 | -8/Scraptown | Entered Factory 2536 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x2, Weapon x2 2977 | -6/Factory | Sucked down chute 2977 | -6/Factory | Entered Waste 2978 | -6/Waste | Met a frightened Derelict 2978 | -6/Waste | Joined by Warlord forces that had cleared the area 3119 | -6/Waste | Discovered new exit (range 15) 3136 | -6/Waste | Entered Factory 3136 | -6/Factory | Accompanied by 8 allies 3195 | -6/Factory | Discovered new exit (range 15) 3221 | -6/Factory | Entered another Factory area 3221 | -5/Factory | Accompanied by 8 allies 3221 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3243 | -5/Factory | Build established: Scavenger-Gunner 3277 | -5/Factory | Repaired Sub. Monowheel 3320 | -5/Factory | Repaired Imp. Heat Sink 3642 | -5/Factory | Build established: Generator-Gunner 3923 | -5/Factory | Cargo convoy interrupted 3946 | -5/Factory | Core integrity fell below 50% 3967 | -5/Factory | Lost 4 allies 3976 | -5/Factory | P-70 Sage assimilated allied 7J-4R7(m) 3983 | -5/Factory | Core integrity fell below 20% 4001 | -5/Factory | System corruption reached 10% 4047 | -5/Factory | Lost 9 parts (3p2u4w) 4179 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- R-10 Processor inserts Corrupted Terrain Scan Processor into recycling unit. Acquired 61 matter. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. Slammed into K-01 Serf. K-01 Serf collects debris. System corrupted: Heat flow error (+141). K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. K-01 Serf cleans the Recycling Unit. K-01 Serf collects debris. K-01 Serf cleans the Construction Platform. 21INO2C K-01 Serf cleans the Construction Platform. System corrupted: Energy discharge (-129). K-01 Serf collects debris. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????################+######+##### | | ?????????????????????# % | | ?????????????????????# | | ??????????????????# """" "" | | ????????????????# """" """" | | ???????????????# ="""" "" | | ?????????????#% """" """" ########## | | #############% """"*"""" ##] | | """" """" A""" ## = """ | | ![ """" """" Y" ## """ | | [=%* == R m % k """ ## """ | | =%!%= %%% g @k ## | | % [[ %g ######/#+# | | % ! g A #????# | | # ################## ###### | | ???????????????###t######## | | """"" ??????????????????# #??######+########### | | ??""""" ???????????????????# #??# #????? | | ????? ???????????????????# #??# #??? | | ????? ????????????????????# #??# """ """ #?# | | ????##????????????????????? #??# """ """ #?# | | ???????????????????????????###??# """ """ #?# | | ????????????????????????????????# #?# | | ????????????????????????????????# #?# | | ????????????????????????????????############??#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 57 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Resistance: KI 25 Evasion (%) 44 Targeting Accuracy 14 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 87% | -10/Materials Sub. Monowheel | 50% | -5/Factory Imp. Heat Sink | 52% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- 5k Club Librarian More Dakka Please Oh No You Don't! Please Form A Line Serviceable Loadout Tank The More The Merrier We Are Legion Challenges ------------ None Game ------ Seed CoreConcussiveBroadsword Manual? 0 Play Time 01:06:54 Cumulative 5.3 hours Start 2025.10.11 @ 22:34:48 End 2025.10.11 @ 23:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b6ff6f41-4c86-4a2e-9661-1a38df9c02cb