Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.14 @ 22:40:57 Player: VR-DUX Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (41) 205 Value Destroyed (609) 609 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1434 Bonus ------- None Cogmind --------- Core Integrity 93/250 Matter 284/300 Energy 122/200 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Subdweller Power Source > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (2) ------- Light EM Pulse Cannon Makeshift Sword > --- INVENTORY (15) --- Huge Storage Unit Large Matter Pod (150) Subdweller Optics Improved Targeting Computer Scrap Shield Hacking Suite Riot Gun Makeshift Laser Beam Cannon Advanced Beam Cannon Subdweller Machine Gun Bore Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Light EM Pulse Cannon Makeshift Sword > --- INVENTORY -------- Subdweller Power Source Small Storage Unit Medium Storage Unit Huge Storage Unit Large Matter Pod Subdweller Optics Improved Targeting Computer Scrap Shield Hacking Suite Riot Gun Beam Cannon Advanced Beam Cannon Bore Cannon Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Weapon Advanced Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Makeshift Sword Build | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 27 | . 19 7 1 Power 5 | . 3 1 1 Engine 5 | . 3 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | . 5 . . Treads 4 | . 4 . . Leg 1 | . 1 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | . 4 . . Device 3 | . 3 . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | . 7 6 . Energy Gun 3 | . 3 . . Energy Cannon 3 | . 1 2 . Ballistic Gun 1 | . 1 . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon 3 | . . 3 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 96 100 . Engine 14 | . 14 14 . Treads 24 | . 22 28 . Leg 3 | . 5 . . Device 12 | . 12 14 . Storage 14 | . 14 14 . Energy Gun 7 | . 11 . . Energy Cannon 13 | . 10 20 . Ballistic Gun 1 | . 2 . . Slashing Weapon 2 | . . 6 . Naked Turns . | . . . . Heaviest Build 34 | 13 32 34 32 Greatest Support 40 | 20 40 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 8 13 15 15 Most Carried 15 | 6 15 15 15 Average Carried 11 | 4 10 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 6 15 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Jun Mat Sub Rec Matter Collected 752 | 200 386 166 . Remotely . | . . . . Salvage Created 1130 | 131 877 122 . Parts 90 | 17 65 8 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Combat Hostiles Destroyed 18 | . 14 4 . Guns 11 | . 11 . . Cannons 3 | . 1 2 . AOE 4 | . 2 2 . Classes Destroyed 12 | 3 6 3 . Worker 3 | 1 2 . . Builder 3 | . 3 . . Tunneler 5 | 4 1 . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Operator 2 | . 2 . . Turret 2 | . . 2 . Watcher 3 | . 3 . . Swarmer 10 | . 8 2 . Grunt 6 | . 6 . . Artisan 1 | . . 1 . Subdweller 2 | . . 2 . Best Kill Streak 4 | 4 4 2 . Combat Bots Only 3 | . 3 2 . Max Kills in Single Turn 3 | 1 3 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Jun Mat Sub Rec Damage Taken 760 | . 401 359 . Core 157 | . 77 80 . Absorbed by Shields . | . . . . Regen/Repaired (Parts) 89 | . 89 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 107 | 20 70 17 . Largest 2 | 2 2 1 . Hottest 108 | 90 108 68 . Shots Fired 148 | 40 91 17 . Gun 123 | 40 83 . . Cannon 16 | . 6 10 . Launcher 9 | . 2 7 . Special . | . . . . Kinetic 6 | . 6 . . Thermal 74 | 40 28 6 . Explosive 9 | . 2 7 . Electromagnetic 59 | . 55 4 . Robot Hit Streak 12 | 6 7 12 . Robot Miss Streak 4 | 2 4 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 85 | 23 48 14 . Core Hits 53 | 7 32 14 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | 2 1 . . Burn 2 | 2 . . . Corrupt 1 | . 1 . . Melee Attacks 5 | . . 5 . Impact . | . . . . Slashing 5 | . . 5 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1774 | 293 1068 413 . Guns 955 | 293 662 . . Cannons 245 | . 61 184 . Explosions 574 | . 345 229 . Melee . | . . . . Ramming . | . . . . Kinetic 8 | . 8 . . Thermal 713 | 293 297 123 . Explosive 469 | . 240 229 . Electromagnetic 584 | . 523 61 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 30 | . 17 13 . Message Errors 2 | . 2 . . Matter Fused 7 | . 3 4 . Heat Flow Errors 5 | . 4 1 . Energy Discharges 3 | . 3 . . Parts Rejected 1 | . 1 . . Data Loss (minor) 5 | . 2 3 . Data Loss (major) 2 | . . 2 . Misfires 2 | . 1 1 . Alerts 1 | . . 1 . Weapon Failures 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 3 | . . 3 . Projectiles . | . . . . Explosions 3 | . . 3 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 21 | . 21 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 330 | 180 330 158 . Average Temperature 98 | 101 98 58 . Received Heat Transfer 255 | . 66 189 . Effects 2 | . 2 . . Shutdowns 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | 1 . 2 . Heat Transferred 1721 | 941 558 222 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Peak Influence 252 | 30 252 . 240 Initial 240 | . 19 . 240 Average 154 | 13 164 . 240 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 75 | 100 73 . . Level 1 24 | . 26 . 100 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 7 . . Investigation 5 | . 5 . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Jun Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 21 40 . Peak Tracking Total 5 | . 3 5 . Tactical Retreats 6 | . 3 3 . Traps | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Jun Mat Sub Rec Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Jun Mat Sub Rec Machines Accessed 8 | . 8 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 24 . . Successful 14 | . 14 . . Failed 10 | . 10 . . Catastrophic 3 | . 3 . . Database Lockouts . | . . . . Manual 12 | . 12 . . Terminals 15 | . 15 . . Fabricators . | . . . . Repair Stations 7 | . 7 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 4 | . 4 . . Fabricator Hacks . | . . . . Repair Station Hacks 7 | . 7 . . Scan Component 4 | . 4 . . Repair 3 | . 3 . . Recycling Unit Hacks 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events 4 | . 4 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 3 . . Time 78 | . 78 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 19 | . 19 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Jun Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Jun Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted 1 | . . 1 . Intel | -11 -10 -10 -7 ------- Run | Jun Mat Sub Rec Robot Analysis Total 4 | . 4 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Jun Mat Sub Rec Turns Passed 2307 | 117 1469 716 5 Spaces Moved 1204 | 40 765 397 2 Core . | . . . . Treads 988 | . 589 397 2 Legs 216 | 40 176 . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 160 160 Average Speed 152 | 120 150 160 160 Slowest Speed 160 | 120 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 92 27 2 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . 16 19 . Melee . | . . . . Projectile . | . . . . AOE 35 | . 16 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Jun Mat Sub Rec Total 1526 | 70 994 458 4 Wait 117 | 7 100 10 . Move 1201 | 39 764 396 2 Hop . | . . . . Pick Up 36 | 2 23 11 . Fast Attach 5 | . 5 . . Attach 8 | . 7 . 1 Detach 1 | . 1 . . Swap 14 | . 7 7 . Drop 32 | 2 17 12 1 Fire 107 | 20 70 17 . Melee 5 | . . 5 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 2) 118 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 559 | -10/Materials | Discovered new exit (range 7) 808 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 16) 1069 | -10/Materials | Repaired EM Pulse Gun 1099 | -10/Materials | Repaired Lgt. Treads 1127 | -10/Materials | Repaired Lgt. Treads 1173 | -10/Materials | Discovered new exit (range 8) 1587 | -10/Materials | Entered Subcaves 1600 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 1641 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1656 | -10/Subcaves | Discovered new exit (range 5) 1662 | -10/Subcaves | Ambushed by swarm of Subdwellers 2002 | -10/Subcaves | Core integrity fell below 50% 2015 | -10/Subcaves | Discovered new exit (range 16) 2303 | -10/Subcaves | Entered Recycling 2308 | -7/Recycling | Self-destructed Last Messages --------------- 02015_ EXIT=FOUND 02019_ W8-XVS(g) destroyed. 02072_ The unstable cave ceiling collapses. 02072_ Acquired 8 matter. 02073_ Machine disabled. 02075_ Destroyed Autobeam. 02077_ Machine disabled. 02079_ Autobeam Turret destroyed. 02083_ System corrupted: Component data lost. 02083_ Acquired 52 matter. 02088_ Acquired 10 matter. 02092_ The unstable cave ceiling collapses. 02153_ Sub. Power Source shoots sparks and powers down. 02155_ System corrupted: IFF burst signal emitted. 02215_ System corrupted: Matter fused (-6). H9-DAA(R) emerges from concealment. A mysterious object appears at your location! LOCATION=UNKNOWN GOAL=ESCAPE 02303_ Dropped Broken Sub. Power Source. Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????? ????? | | ???????????????????????? * ??? | | ?????????????????????? # ##??? | | ?????????????????????? # ##??? | | ?????????????????????? # ##??? | | ??????????????????????## ##??? | | ??????????????????????## ##??? | | ??????????????????????## ##??? | | ?????????????????????? # ##??? | | ?????????????????????? # ##??? | | ?????????????????????? # ##??? | | ?????????????????????? + ##??? | | ?????????????????????? # ##??? | | ?????????????????????? # ##??? | | ?????????????????????? # ##??? | | ?????????????????????? # @*##??? | | ??????????????????????## ##??? | | ??????????????????????#######??? | | ??????????????????????#######??? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileBoreShearcannon Manual? 0 Play Time 00:44:07 Cumulative 65.7 hours Start 2023.08.14 @ 20:51:55 End 2023.08.14 @ 22:40:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 34 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 82x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d529cd27-f0e4-48a0-8a36-7f930fed0ae8