Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.07 @ 18:03:26 Player: Korywon Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (246) 1230 Value Destroyed (7790) 7790 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (547) 547 TOTAL SCORE: 14387 Bonus ------- High Alert Combat Kills 338 Follower Combat Kills 296 Friendly Fire -87 Cogmind --------- Core Integrity 0/1000 Matter 205/300 Energy 100/100 System Corruption 3% Temperature Cool (9) Location -5/Factory Parts ------- Power (1) Propulsion (4) Utility (8) Medium Storage Unit Improved Melee Analysis Suite Target Analyzer Improved Target Analyzer System Backup Module Weapon (4) Inventory (8) Peak State ------------ Power Cold Fusion Reactor Propulsion Heavy Treads Heavy Treads Utility Advanced Heat Sink Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Improved Melee Analysis Suite Target Analyzer Improved Target Analyzer Energy Filter Weapon Heavy Phase Cannon Hypervelocity Coil Gun Hypervelocity Coil Gun Lance Inventory Antimatter Reactor Antimatter Reactor Improved Medium Treads Improved Medium Armor Plating Damper Plating System Backup Module System Backup Module System Backup Module Heavy Laser Long-range Proton Cannon Phase Cannon Phase Cannon Gauss Rifle Gauss Rifle Smartbomb Launcher [Rating: 91] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Linear Accelerator Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . 1 . . . . 1 Utility 6 | . . . 1 . 2 1 . 1 . . 1 Weapon 2 | . . . 1 . . . . 1 . . . Parts Attached 197 | 6 5 1 23 10 11 20 47 8 9 18 39 Power 21 | 1 . . 5 3 1 3 3 . . 2 3 Engine 8 | 1 . . 3 3 . . 1 . . . . Core 9 | . . . 2 . 1 3 2 . . . 1 Reactor 4 | . . . . . . . . . . 2 2 Propulsion 42 | 2 1 . 5 3 3 3 10 4 3 3 5 Treads 29 | 1 . . 3 2 2 3 6 4 3 3 2 Leg 8 | . . . 2 . . . 4 . . . 2 Wheel 5 | 1 1 . . 1 1 . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 53 | 1 3 . 3 1 4 7 16 1 . 4 13 Device 24 | . . . 1 . 1 4 6 . . 4 8 Storage 6 | 1 1 . 1 . . 1 . 1 . . 1 Processor 4 | . . . . . . . 3 . . . 1 Hackware . | . . . . . . . . . . . . Protection 19 | . 2 . 1 1 3 2 7 . . . 3 Artifact . | . . . . . . . . . . . . Weapon 81 | 2 1 1 10 3 3 7 18 3 6 9 18 Energy Gun 18 | 1 . . 5 . . . 1 . . 6 5 Energy Cannon 15 | . . . . . 2 2 2 . 1 2 6 Ballistic Gun 33 | 1 1 . 5 2 . 1 12 2 3 1 5 Ballistic Cannon 5 | . . . . . . 1 1 1 2 . . Launcher 7 | . . 1 . . 1 2 2 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 6 | . . . . . 2 1 2 . . 1 . Parts Lost 108 | . 3 . 12 4 2 6 32 1 2 11 35 Power 11 | . . . 4 . . . 2 . . 1 4 Propulsion 20 | . 1 . 3 1 . . 9 . . 1 5 Utility 25 | . 1 . . . 2 4 9 . . . 9 Weapon 52 | . 1 . 5 3 . 2 12 1 2 9 17 Highest Loss Streak 17 | . 2 . 2 4 1 4 8 1 2 7 17 Average Slot Usage (%) 90 | . 99 100 94 92 90 88 89 99 91 91 80 Engine 3 | . 14 14 2 11 7 . 4 . . . . Core 2 | . . . 4 . 1 7 1 6 6 2 . Reactor 1 | . . . . . . . . . . 3 4 Treads 12 | . 14 14 9 10 9 15 16 15 13 12 9 Leg 2 | . . . 11 4 . . . 4 . . . Wheel 3 | . 14 14 . 6 8 7 . . . . . Device 7 | . . . 9 7 2 12 9 . . 7 13 Storage 16 | . 14 14 22 22 18 15 15 20 20 15 10 Processor 8 | . . . . . . . 7 20 20 20 17 Protection 5 | . 13 14 1 3 15 6 8 6 6 3 . Energy Gun 4 | . 1 . 20 . . . . . . 8 3 Energy Cannon 2 | . . . . . 4 11 1 . . 3 1 Ballistic Gun 13 | . 26 18 9 15 6 2 17 24 14 10 9 Ballistic Cannon 1 | . . . . . . 3 . 1 8 2 . Launcher 1 | . . 9 2 . 8 2 . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 92 | 11 26 28 41 45 64 85 91 77 92 92 91 Greatest Support 140 | 10 20 10 40 26 40 48 60 70 100 100 140 Greatest Overweight (x) 19 | 3 2 2 3 2 19 5 4 1 1 2 18 Average Overweight (x) 1 | 1 1 2 1 1 3 2 1 1 . . . Largest Inventory Capacity 18 | 6 10 10 14 14 14 18 18 18 18 18 18 Average Capacity 15 | 5 8 10 13 14 14 16 18 18 18 18 16 Most Carried 18 | 6 10 10 13 14 14 17 18 14 18 18 18 Average Carried 13 | 3 6 9 10 11 13 12 15 13 16 17 15 Final Capacity 18 | 6 10 10 14 14 14 18 18 18 18 18 8 Final Carried 18 | 6 10 10 11 14 14 17 13 13 18 18 . Class Distribution -------------------- 40% | Scavenger-Gunner 23% | Mutant 17% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Matter Collected 5550 | 200 137 100 556 362 339 406 1642 216 298 577 717 Remotely 98 | . . . . . . 65 33 . . . . Salvage Created 11231 | . 390 102 900 415 1538 601 2464 354 425 1716 2326 Parts 532 | . 14 9 59 29 76 30 121 11 . 82 101 Haulers Intercepted 10 | . . . 2 . 2 . 5 . . 1 . Recyclers Shooed 12 | . . 1 . 1 . . 5 1 . 1 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Combat Hostiles Destroyed 164 | . 4 7 18 15 18 13 30 2 2 25 30 Melee 3 | . . . . . . 1 2 . . . . Guns 98 | . 3 3 17 15 1 3 23 1 1 15 16 Cannons 26 | . . . . . 1 6 1 1 1 9 7 AOE 32 | . 1 4 1 . 15 3 3 . . . 5 Classes Destroyed 16 | . 3 1 6 . 1 1 1 . 1 1 1 Worker 19 | . . . 3 . 4 . 8 1 . 1 2 Builder 13 | . . . 1 . 6 . 3 . . 3 . Tunneler 4 | . . . 2 . . . . . . . 2 Hauler 10 | . . . 2 . 2 . 5 . . 1 . Recycler 24 | . 3 . . 2 2 1 7 2 . 2 5 Mechanic 1 | . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . 2 Watcher 9 | . 1 . 1 . 3 . 2 1 . . 1 Swarmer 45 | . . 5 3 12 5 5 3 . . 4 8 Grunt 65 | . 4 2 8 3 10 4 11 2 . 12 9 Brawler 2 | . . . 1 . . 1 . . . . . Duelist 1 | . . . . . . . . . . 1 . Sentry 23 | . . . 6 . 1 1 8 . . 4 3 Hunter 10 | . . . . . 2 1 4 . . . 3 Programmer 16 | . . . . . . 1 4 . . 4 7 Compactor 2 | . . . . . . . . . 2 . . Best Kill Streak 12 | . 4 3 4 4 10 4 12 4 1 5 7 Combat Bots Only 7 | . 2 3 3 4 7 3 6 2 1 4 5 Max Kills in Single Turn 4 | . 2 2 2 2 4 2 2 1 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . 1 2 1 . 2 2 1 . . . 2 Melee 1 | . . . . . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Damage Taken 15892 | . 532 123 1135 696 720 1654 3473 130 52 2333 5044 Core 2226 | . 132 14 181 67 15 127 402 18 . 249 1021 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 41 . 38 97 . 24 . . 68 . Volleys Fired 533 | . 36 14 68 57 37 37 108 7 11 75 83 Largest 4 | . 2 2 3 3 2 3 3 4 4 4 4 Hottest 267 | . 70 53 189 66 131 175 131 125 196 246 267 Shots Fired 1333 | . 72 20 182 93 66 96 267 27 39 260 211 Gun 993 | . 72 14 174 93 22 24 238 22 10 173 151 Cannon 283 | . . . . . 16 69 21 5 29 87 56 Launcher 57 | . . 6 8 . 28 3 8 . . . 4 Special . | . . . . . . . . . . . . Kinetic 798 | . 64 14 50 93 22 48 242 27 36 102 100 Thermal 405 | . 8 . 124 . 15 27 8 . 3 126 94 Explosive 18 | . . 6 8 . . . . . . . 4 Electromagnetic 112 | . . . . . 29 21 17 . . 32 13 Robot Hit Streak 20 | . 9 3 10 9 5 12 15 6 16 20 10 Robot Miss Streak 9 | . 3 3 4 4 4 5 9 7 3 6 3 Penetration Max 1 | . . . . . . 1 1 . . . 1 Secondary Targets 19 | . 1 . 5 5 . . 5 . . 1 2 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . 1 1 Shots Hit Robots 868 | . 35 5 108 65 31 50 214 17 28 168 147 Core Hits 495 | . 13 9 40 19 45 22 157 17 4 88 81 Critical Hits 50 | . . . . . 5 1 7 3 4 5 25 Critical Kills 20 | . . . . . 3 . 2 2 . 2 11 Critical Parts Destroyed 25 | . . . . . 2 . 5 1 . 3 14 Melee Attacks 32 | . . . . 6 4 1 15 . . . 6 Impact . | . . . . . . . . . . . . Slashing 16 | . . . . . . 1 15 . . . . Piercing 6 | . . . . . . . . . . . 6 Sneak Attacks 14 | . . . . 5 4 . 1 . . . 4 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22759 | . 596 480 1747 839 2808 1649 4711 505 967 3505 4952 Guns 11007 | . 330 78 1517 839 212 255 3341 245 190 2212 1788 Cannons 5064 | . . . . . 249 852 417 49 777 1293 1427 Explosions 5701 | . 266 396 230 . 2347 509 441 211 . . 1301 Melee 981 | . . . . . . 33 512 . . . 436 Ramming 6 | . . 6 . . . . . . . . . Kinetic 9246 | . 330 78 401 839 212 584 3428 294 887 1152 1041 Thermal 6926 | . . . 1116 . 477 780 273 . 80 1813 2387 Explosive 1963 | . 266 396 230 . . . . 211 . . 860 Electromagnetic 3637 | . . . . . 2119 252 498 . . 540 228 Impact . | . . . . . . . . . . . . Slashing 545 | . . . . . . 33 512 . . . . Piercing 436 | . . . . . . . . . . . 436 Highest Corruption 6 | . . . . . . 3 6 . . 5 4 Average Corruption 3 | . . . . . . 2 4 . . 4 2 Corruption Purged 12 | . . . . . . . 8 . . . 4 Effects 81 | . . . . . . 2 42 . . 15 22 Message Errors 20 | . . . . . . . 8 . . 4 8 Matter Fused 14 | . . . . . . 1 6 . . 2 5 Heat Flow Errors 8 | . . . . . . . 5 . . 1 2 Energy Discharges 10 | . . . . . . . 8 . . . 2 Data Loss (minor) 7 | . . . . . . 1 2 . . 2 2 Data Loss (major) 1 | . . . . . . . 1 . . . . Misfires 3 | . . . . . . . 2 . . 1 . Targeting Errors 15 | . . . . . . . 9 . . 5 1 Weapon Failures 3 | . . . . . . . 1 . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 737 | . 120 . . . 106 104 8 23 . 54 322 Projectiles 79 | . . . . . . . 2 . . 54 23 Explosions 549 | . 120 . . . 106 104 6 23 . . 190 Melee 109 | . . . . . . . . . . . 109 Knockbacks 3 | . . . . . . 2 . . . 1 . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . 2 . . . 1 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 569 | . 153 26 . . 72 20 . . . . 298 Shots 13 | . 2 1 . . 4 1 . . . . 5 Rammed 1 | . . 1 . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 679 | . 152 17 550 43 285 75 231 188 679 452 264 Average Temperature 92 | . 54 12 117 22 69 26 53 72 259 138 55 Received Heat Transfer 3783 | . 213 15 474 156 216 330 906 63 . 510 900 Effects 27 | . . . 8 . . . . . 13 6 . Shutdowns 7 | . . . 2 . . . . . 2 3 . Energy Bleed 3 | . . . 1 . . . . . 1 1 . Interference 4 | . . . . . . . . . 3 1 . Matter Decay 4 | . . . 1 . . . . . 2 1 . Short Circuit 2 | . . . 1 . . . . . 1 . . Damage (minor) 4 | . . . . . . . . . 4 . . Damage (major) 3 | . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . Combat Hostiles 2 | . . . . . 1 . 1 . . . . Parts Fried 16 | . . . . . 10 . 4 . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 2 Combat Hostiles 3 | . . . . . . . . . . 1 2 Parts Melted 18 | . . . 4 . . 1 . . . 3 10 Heat Transferred 10642 | . . . 2442 . 757 955 422 . 111 2842 3113 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . 9 1 4 . . . 1 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Peak Influence 742 | . 202 115 254 296 742 582 554 332 49 330 430 Average Influence 205 | . 84 27 118 162 384 405 306 242 16 148 271 Maximum Alert Level 3 | . 1 . 1 1 3 2 2 1 . 1 2 Low Security (%) 48 | . . . . . . . . . . . . Level 1 41 | . . . . . . . . . . . . Level 2 9 | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 44 | . 1 . 2 . 2 5 13 1 . 10 10 Investigation 5 | . . . . . . . 1 1 . 1 2 Extermination 13 | . . . . . . 1 5 . . 4 3 Reinforcement 13 | . 1 . 2 . 2 . 4 . . 2 2 Assault 1 | . . . . . . . 1 . . . . Garrison 12 | . . . . . . 4 2 . . 3 3 Intercept . | . . . . . . . . . . . . Construction Impeded 5 | . . . . . 1 . 2 . . 1 1 Haulers Reinforced 2 | . . . . . . . 1 . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Distress Signals 11 | . . . 3 . 2 . 2 1 . 2 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 253 | . 12 8 34 20 31 17 51 3 2 28 47 Peak Tracking Total 7 | . 4 3 5 5 7 4 5 3 2 5 7 Tactical Retreats 15 | . . 1 . 1 3 2 1 . . 1 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Traps Triggered 7 | . . . . . 2 . 3 1 . . 1 Indirectly 2 | . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Machines Disabled 39 | . 5 1 2 . 8 16 . 1 . . 6 Max in Single Turn 13 | . 4 1 1 . 2 13 . 1 . . 4 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Machines Accessed 20 | . 1 . 4 . 1 . 5 2 . 2 5 Terminals 14 | . 1 . 2 . 1 . 5 1 . . 4 Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . 2 1 Garrison Access . | . . . . . . . . . . . . Total Hacks 60 | . 4 . 11 . 2 . 14 5 . 14 10 Successful 43 | . 3 . 9 . 1 . 9 1 . 14 6 Failed 17 | . 1 . 2 . 1 . 5 4 . . 4 Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 36 | . 4 . 7 . 2 . 13 2 . . 8 Terminals 36 | . 4 . 7 . 2 . 14 2 . . 7 Fabricators . | . . . . . . . . . . . . Repair Stations 5 | . . . 2 . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 19 | . . . 2 . . . . . . 14 3 Garrison Access . | . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 19 | . . . 2 . . . . . . 14 3 Insert Component 9 | . . . 1 . . . . . . 7 1 Analyze 10 | . . . 1 . . . . . . 7 2 Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 56 | . 7 . 12 . 3 . 21 3 . . 10 Terminals 21 | . 3 . 5 . 1 . 8 1 . . 3 Track 11 | . 1 . 2 . 1 . 3 1 . . 3 Assimilate 6 | . 1 . 2 . . . 3 . . . . Botnet 4 | . 1 . 1 . . . 2 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 18 | . . . 3 . 1 . 5 2 . 2 5 Full Trace Events 4 | . . . . . . . 1 1 . 1 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . . . . 5 1 Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 26 | . . . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . . . . 5 1 Part Schematics Acquired 7 | . . . 1 . . . . . . 5 1 Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 3 . . . . . . Non-combat 4 | . . . . 1 3 . . . . . . Combat 1 | . . . . 1 . . . . . . . Robot Hacks Applied 7 | . . . . 4 3 . . . . . . parse_system 5 | . . . . 2 3 . . . . . . no_distress 2 | . . . . 2 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Total Allies 10 | . . . . . . . 10 . . . . Largest Group 10 | . . . . . . . 10 . . . . Highest-Rated Group 173 | . . . . . . . 173 . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 52 | . . . . . . . 52 . . . . Total Damage 799 | . . . . . . . 799 . . . . Kills 9 | . . . . . . . 9 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Turns Passed 11861 | 112 740 569 1545 696 579 904 2068 450 977 1339 1882 Spaces Moved 5584 | 97 493 528 731 315 255 481 610 240 559 647 628 Core 52 | 25 . . . . 2 . . . . . 25 Treads 3413 | . 181 . 283 197 103 204 519 175 559 647 545 Legs 545 | . . . 397 5 . . 20 65 . . 58 Wheels 1574 | 72 312 528 51 113 150 277 71 . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 120 130 130 140 156 160 160 120 Average Speed 155 | 97 123 100 168 163 172 152 179 173 163 161 167 Slowest Speed 1000 | 200 180 100 200 200 1000 180 220 180 185 200 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 35 | 4 50 84 43 41 25 7 52 5 86 13 13 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 . 1 1 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 28 | . . 28 . . . . . . . . . Terrain Destroyed 283 | . 15 57 71 . 15 21 24 11 3 10 56 Melee . | . . . . . . . . . . . . Projectile 26 | . . . . . . . 2 . 3 10 11 AOE 257 | . 15 57 71 . 15 21 22 11 . . 45 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac Sto Fac Was Fac Fac Total 7692 | 114 553 550 895 412 325 573 1341 258 607 786 1278 Wait 1060 | . . 3 46 . . 2 503 . . 21 485 Move 5574 | 96 492 527 730 314 254 480 609 240 558 646 628 Hop . | . . . . . . . . . . . . Pick Up 205 | 12 14 2 20 16 12 22 44 3 15 19 26 Fast Attach . | . . . . . . . . . . . . Attach 125 | 6 4 1 16 4 3 9 32 3 7 12 28 Detach 5 | . . . 2 . . . . . 2 . 1 Swap 72 | . 1 . 7 6 8 11 15 5 2 6 11 Drop 85 | . 6 2 6 9 7 11 15 . 12 7 10 Fire 533 | . 36 14 68 57 37 37 108 7 11 75 83 Melee 32 | . . . . 6 4 1 15 . . . 6 Ram 1 | . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 416 | -10/Materials | Discovered new exit (range 15) 614 | -10/Materials | Discovered new exit (range 15) 853 | -10/Materials | Entered Mines 960 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1054 | -10/Mines | Learned Materials emergency access door positions 1254 | -10/Mines | Discovered new exit (range 5) 1405 | -10/Mines | Learned location of 1 exit from Materials 1408 | -10/Mines | Discovered new exit (range 10) 1422 | -10/Mines | Entered Materials 1422 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1423 | -9/Materials | Identified exit to Materials 1963 | -9/Materials | Repaired Lgt. Armor Plating 2143 | -9/Materials | Build established: Gunner 2675 | -9/Materials | Build established: Mutant 2932 | -9/Materials | Discovered new exit (range 16) 2967 | -9/Materials | Entered Mines 2981 | -9/Mines | Core integrity fell below 50% 3060 | -9/Mines | Lost 4 parts (1n3w) 3067 | -9/Mines | Learned Materials emergency access door positions 3351 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3537 | -9/Mines | Build established: Scavenger-Mutant 3639 | -9/Mines | Discovered exit to Materials (range 8) 3663 | -9/Mines | Entered Materials 3663 | -8/Materials | Evolved 2 slots: Utility x2 4062 | -8/Materials | Destroyed 7 combat bots 4228 | -8/Materials | Discovered new exit (range 7) 4242 | -8/Materials | Entered Factory 4242 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4618 | -7/Factory | Garrison activated, responded to threat 4712 | -7/Factory | Lost 4 parts (2u2w) 4799 | -7/Factory | Discovered new exit (range 12) 5101 | -7/Factory | Garrison activated, responded to threat 5146 | -7/Factory | Entered Storage 5414 | -7/Storage | Lost 8 parts (2n3u3w) 5455 | -7/Storage | Lost 3 parts (1n2u) 6303 | -7/Storage | Build established: Scavenger-Gunner 6608 | -7/Storage | Core integrity fell below 50% 6683 | -7/Storage | Lost 3 parts (1n1u1w) 6851 | -7/Storage | Discovered new exit (range 16) 6943 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7097 | -7/Storage | Garrison activated, responded to threat 7179 | -7/Storage | First assault squad dispatched 7196 | -7/Storage | Lost 5 parts (1p1n1u2w) 7214 | -7/Storage | Entered Factory 7214 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7664 | -6/Factory | Sucked down chute 7664 | -6/Factory | Entered Waste 7664 | -6/Waste | The area was eerily silent 7880 | -6/Waste | A Compactor rumbled back to life 7881 | -6/Waste | Spotted C-40 Crusher 7890 | -6/Waste | A Compactor rumbled back to life 7890 | -6/Waste | Spotted C-40 Crusher 7892 | -6/Waste | Destroyed C-40 Crusher 7913 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7965 | -6/Waste | Destroyed C-40 Crusher 8057 | -6/Waste | Discovered new exit (range 13) 8122 | -6/Waste | Found Damper Plating 8641 | -6/Waste | Entered Factory 9138 | -6/Factory | Lost 3 parts (3w) 9417 | -6/Factory | Garrison activated, responded to threat 9531 | -6/Factory | Lost 7 parts (1n6w) 9954 | -6/Factory | Discovered new exit (range 16) 9980 | -6/Factory | Entered another Factory area 9980 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11589 | -5/Factory | Discovered new exit (range 16) 11622 | -5/Factory | Garrison activated, responded to threat 11683 | -5/Factory | Core integrity fell below 50% 11718 | -5/Factory | Lost 17 parts (3p1n5u8w) 11841 | -5/Factory | Core integrity fell below 20% 11862 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 11815_ Adv. Heat Sink fried. 11815_ Y-64 Sentinel destroyed. 11818_ Hvy. Ion Cannon destroyed. 11823_ Emergency Access malfunctions. 11825_ Destroyed Lgt. Nuclear Core. 11826_ Hpw. Shock Rifle destroyed. 11828_ Carbon-fiber Leg destroyed. 11828_ Mic. Fission Core destroyed. 11828_ Penetrated by Slug. 11828_ Imp. Medium Armor Plating destroyed. 11831_ Carbon-fiber Leg destroyed. 11834_ EKLHFIGI8KRGB,WFKO67OY6DRLO6NRRMWMELI# 11834_ Penetrated by Slug. 11834_ U-05 Engineer builds a Wall. 11837_ Penetrated by Slug. 11843_ Acquired Maneuvering Thrusters. 11848_ Penetrated by Slug. 11854_ M-28 Smith fits Backup Propulsion III on S-27 Virus. 11855_ Maneuvering Thrusters destroyed. 11860_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????#####??###???????????? | | ????????#########+########### #;##?# #???????????? | | ????????# # usY ######??????????? | | ????????# # @ u""" # #??????????? | | ######### "T" #! !! """ # #??????????? | | # !!Y""" # #??????????? | | ######### # m # #??????????? | | # # % # ""T"" / #??????????? | | ! # #k # """"" # #??????????? | | # # ##+##########R[ #??????????? | | # # +[ * ############ | | # # ########! ! # | | # # !! #?###########] """ | | ! # # ! #?# #???# """"" | | # + ###!"" #???# """"" | | #### # T #???# | | =######## ### #??##! | | #?# #??#% [ | | ! #####+###?### ###??##= | | # ???# ####### !! | | # !! ???# #* !T # " "" !! | | # !! ???# +=![ # "R"" * !! | | # ! ???# #*%! # """ | | ############# # "" ############ | | + "" # | | ##################k# """ # | | # #############??# # """ # | | ####+#####?# ??# # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 21 Energy Capacity 325 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 1200 Resistance: EM 90 Propulsion Shielding 66 Evasion (%) 42 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 4 Energy Filtering 30 Item Schematics ----------------- Pulse Rifle | -9/Materials | Scanalyzed Dynamic Insulation System | -6/Factory | Scanalyzed System Backup Module | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Phase Cannon | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Scanalyzed Hvy. Laser | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed MicroStructuralSink Manual? 0 Play Time 01:45:26 Cumulative 56.5 hours Start 2019.11.07 @ 09:37:58 End 2019.11.07 @ 18:03:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 505bc21e-d30a-4c0a-b7c5-493c5fdd4980