Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.02 @ 15:11:22 Player: RNGesus Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (396) 1980 Value Destroyed (13936) 13936 Prototype IDs (315) 6300 Alien Tech Used (5) 1000 Bonus (36106) 36106 TOTAL SCORE: 71222 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2437 Follower Combat Kills 6606 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Friendly Fire -3537 Cogmind --------- Core Integrity 0/1600 Matter 64/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Cooling System Coolant Network Long-range Terrain Scanner Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Experimental Optical Array Experimental Signal Interpreter Long-range Terrain Scanner Experimental Terrain Scan Processor 0b10 Alert Chip Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Heavy Regenerative Plating AEGIS Remote Shield > --- WEAPON ----------- Perforator > --- INVENTORY -------- Combat Antigrav System Combat Antigrav System Experimental Power Amplifier Experimental Cooling System Experimental Cooling System Coolant Network Zionite Biocell Array Advanced Weapon Cycler Zionite Light Carapace Advanced Powered Armor Thermal Barrier Enhanced Nova Cannon Helical Railgun Mini Smartbomb Launcher Ragnarok Missile Launcher Improved Plasma Cutter Vibroblade [Rating: 241] Favorites ----------- Power Zionite Light DM Reactor Engine Improved Ion Engine Power Core Nuclear Core Reactor Zionite Light DM Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Biomechanical Wings Utility Machine Analyzer Device Active Sensor Suite Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Zionite Laser-M Energy Cannon Warp Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Flail Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Utility 11 | . . . . . 2 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 493 | 6 6 2 2 2 34 32 2 10 1 . 4 . 17 11 8 . 26 39 1 1 20 . 35 9 31 1 2 4 3 37 4 6 32 30 37 33 5 Power 35 | 1 2 . . . 1 3 . 1 . . 1 . 1 2 1 . 3 3 . . 2 . 1 . 1 . . . . 4 . . 4 2 . 2 . Engine 10 | 1 2 . . . . . . . . . 1 . 1 1 . . 3 . . . . . . . . . . . . 1 . . . . . . . Core 8 | . . . . . 1 3 . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . Reactor 17 | . . . . . . . . . . . . . . 1 1 . . 1 . . 2 . 1 . 1 . . . . 2 . . 4 2 . 2 . Propulsion 125 | 2 . 1 . 1 17 6 . 4 1 . . . 6 1 2 . 6 9 . . 4 . 13 3 7 . . . 1 11 2 . 11 3 7 6 1 Treads 19 | 2 . 1 . 1 7 2 . . . . . . . . 2 . 2 1 . . . . . . . . . . . 1 . . . . . . . Leg 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . . . 7 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hover 82 | . . . . . . . . . . . . . 5 1 . . . 8 . . 4 . 13 3 7 . . . 1 10 2 . 11 3 7 6 1 Flight 8 | . . . . . 1 1 . 4 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 153 | 1 3 . 2 . 8 7 . 4 . . 1 . 4 1 1 . 7 17 1 . 7 . 9 4 3 . 2 4 . 3 1 3 15 18 15 10 2 Device 83 | . 1 . . . 3 2 . 3 . . 1 . 1 . . . 1 4 1 . 3 . 4 3 1 . 2 3 . 1 . 3 12 17 9 7 1 Storage 14 | 1 2 . 1 . . 1 . 1 . . . . 2 . 1 . . 4 . . . . 1 . . . . . . . . . . . . . . Processor 15 | . . . . . 1 2 . . . . . . . 1 . . . 1 . . 2 . 1 1 . . . . . 1 . . . 1 3 1 . Hackware 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 2 1 . Protection 35 | . . . 1 . 4 2 . . . . . . 1 . . . 6 8 . . 2 . 3 . . . . 1 . 1 1 . 2 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 180 | 2 1 1 . 1 8 16 2 1 . . 2 . 6 7 4 . 10 10 . 1 7 . 12 2 20 1 . . 2 19 1 3 2 7 15 15 2 Energy Gun 19 | . . . . . . 6 . . . . . . . . . . . 2 . . 2 . 2 . 4 . . . . . . 1 . . 2 . . Energy Cannon 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 2 2 10 5 . Ballistic Gun 56 | 2 1 1 . 1 5 3 2 . . . . . 3 3 3 . 7 3 . . 1 . 5 1 6 . . . . 8 1 . . . . . . Ballistic Cannon 13 | . . . . . 2 2 . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 5 1 Launcher 28 | . . . . . 1 4 . . . . 1 . 1 2 1 . 2 2 . 1 . . 1 . 1 1 . . 1 4 . . . 3 1 1 . Special Weapon 11 | . . . . . . 1 . 1 . . . . . . . . . . . . 2 . . . 4 . . . . 1 . . . . 1 1 . Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 31 | . . . . . . . . . . . . . 2 2 . . 1 3 . . 1 . 3 . 5 . . . 1 5 . 1 . 2 1 3 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 90 | . . . . . 2 9 . 1 . . 1 . 2 1 2 . 4 8 . . 13 . 6 2 3 . . 3 . 5 1 4 5 8 6 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . System Corruption 12 | . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . Parts Lost 75 | . . 2 . 1 11 10 . . 1 . . . 1 4 1 . 13 1 . . . . 2 1 4 . . . 1 2 . . 7 1 4 . 8 Power 10 | . . . . . . 1 . . . . . . . 3 . . 3 . . . . . . . . . . . . . . . 1 . 1 . 1 Propulsion 34 | . . 1 . . 6 5 . . . . . . 1 1 1 . 3 . . . . . 2 1 2 . . . 1 2 . . 3 1 . . 4 Utility 15 | . . . . . 2 1 . . . . . . . . . . 4 1 . . . . . . . . . . . . . . 3 . 2 . 2 Weapon 16 | . . 1 . 1 3 3 . . 1 . . . . . . . 3 . . . . . . . 2 . . . . . . . . . 1 . 1 Highest Loss Streak 8 | . . 2 . 1 6 4 . . 1 . . . 1 1 1 . 5 1 . . . . 1 1 1 . . . 1 1 . . 4 1 2 . 8 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 98 100 99 99 90 88 90 70 74 69 73 76 83 71 70 73 72 78 70 70 70 70 83 94 93 89 89 89 89 95 98 97 97 97 97 89 57 Engine 4 | . 14 14 14 14 1 . . . . . 4 7 13 3 6 6 5 3 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 7 6 7 2 7 7 2 . . . . . . 3 5 5 2 . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 2 3 6 4 . . . 2 5 8 10 7 5 5 5 5 5 9 9 10 11 9 5 1 Treads 11 | . 28 28 28 28 16 23 . . . . . . . . 7 13 11 6 . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 6 2 23 . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . . . . . . . . . 17 18 9 6 4 13 23 23 23 23 29 27 27 31 31 31 31 32 31 33 32 32 29 30 19 Flight 1 | . . . . . . . . 28 30 30 30 30 15 6 2 . . . . . . . . . . . . . . . . . . . . . . Device 8 | . 12 14 10 . 4 3 15 12 15 15 15 15 11 6 6 6 3 5 9 11 7 5 8 14 7 10 10 10 10 10 14 11 12 13 13 9 8 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 3 . Processor 13 | . . . . . 9 21 23 7 7 7 7 7 6 11 13 13 13 11 17 17 17 23 21 25 26 26 26 26 26 24 23 23 20 21 25 26 18 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 5 5 5 5 4 4 4 5 4 3 5 . Protection 3 | . . . 3 14 12 6 . . . . . . 1 1 . . 3 9 1 . 2 . 1 . . . . . . . . 2 1 . . 1 3 Ballistic Gun 10 | . 28 28 28 27 11 6 13 1 . . . . 3 9 12 13 10 4 . . . . 3 5 3 . . . . 3 4 2 . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 4 2 . . . . 5 5 4 5 2 . 3 5 5 5 4 3 4 3 4 4 3 2 1 Naked Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Heaviest Build 146 | 13 53 54 98 98 107 115 114 28 28 27 29 23 49 42 65 65 77 85 60 60 60 58 77 75 87 81 85 82 82 94 85 85 97 94 95 146 108 Greatest Support 160 | 40 40 40 40 40 112 112 42 32 32 32 32 23 48 40 160 160 160 90 62 62 62 60 96 92 94 82 82 82 86 106 106 106 125 133 128 132 132 Greatest Overweight (x) 32 | 4 1 1 2 2 32 9 2 . . . . . 3 1 1 . 4 5 . . 1 . 1 1 1 . 1 . . 3 . . 1 . . 1 . Average Overweight (x) . | 1 . 1 1 2 2 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 10 10 10 10 15 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 21 25 25 25 25 10 10 10 10 10 10 10 14 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Most Carried 25 | 2 18 20 25 25 25 25 25 25 10 10 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 12 18 20 24 24 24 23 10 10 10 9 10 9 9 13 15 14 18 20 19 19 20 19 19 19 18 19 19 19 19 19 18 19 19 19 18 5 Final Capacity 25 | 8 20 20 25 25 25 25 25 10 10 10 10 10 10 10 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 2 18 19 25 25 25 25 23 10 10 10 10 10 10 10 15 15 15 20 20 20 20 20 20 20 19 19 20 20 20 20 19 20 19 20 19 19 5 Class Distribution -------------------- 40% | Mutant 8% | Scavenger-Scout 5% | Messiah-Scout 5% | Scavenger-Mutant 4% | Scout 4% | Hacker-Scout 4% | Scavenger-Skirmisher 3% | Trapper-Ninja 3% | Generator-Ninja 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Zion Scout | -6/Proximity Caves Scavenger-Scout | -6/Factory Commander-Skirmisher | -6/Extension Scavenger-Skirmisher | -6/Cetus Scavenger-Skirmisher | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Upper Caves Messiah-Scout | -5/Warlord Scavenger-Scout | -4/Proximity Caves Scavenger-Scout | -4/Factory Scavenger-Skirmisher | -4/Waste Scavenger-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Trapper-Scout | -4/Zhirov Trapper-Ninja | -3/Proximity Caves Trapper-Ninja | -3/Research Scavenger-Ninja | -3/Armory Messiah-Ninja | -3/Lab Hacker-Ninja | -2/Research Generator-Mutant | -2/Testing Generator-Sprinter | -1/Access Hacker-Scout | -1/Command Generator-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Matter Collected 12195 | 217 478 482 . 179 1744 849 276 . 52 . 63 84 346 534 319 32 788 643 . 14 626 . 455 48 715 15 55 . 43 1043 . . 479 184 597 835 . Remotely 947 | . 465 482 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16997 | . 727 941 . 297 2228 1312 276 . . . . 49 314 1124 565 . 1572 892 . 82 . . 557 . 1200 42 33 . 22 1371 . . 1507 586 834 466 . Parts 863 | . 55 43 . 19 116 78 2 . . . . . 6 46 20 . 70 32 . 6 . . 25 . 56 5 3 . . 55 . . 98 43 65 20 . Haulers Intercepted 16 | . 2 . . . 5 1 . . . . . . . . . . 1 . . . . . 1 . 2 . . . . 3 . . . . 1 . . Recyclers Shooed 15 | . 2 1 . 1 2 2 . . . . . . 2 . . . 2 . . . . . 2 . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . . 3 1 . . . . . . . 5 . . . . . 5 3 . . . . . . . . . . Prevented 7 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Combat Hostiles Destroyed 226 | . 13 5 . 6 40 26 1 . . . . 2 1 22 6 . 20 6 . 4 . . 3 . 18 4 . . 2 11 . . 13 10 10 3 . Melee 11 | . . . . . . 1 . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . 4 . 1 1 . Guns 97 | . 13 5 . 6 21 12 1 . . . . . 1 11 5 . 12 2 . . . . 2 . 4 . . . . 2 . . . . . . . Cannons 36 | . . . . . 16 7 . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 3 2 . AOE 75 | . . . . . 3 6 . . . . . 2 . 10 1 . 8 2 . 4 . . 1 . 14 4 . . 1 9 . . . 5 5 . . Classes Destroyed 24 | . 8 1 . . 5 1 1 . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . 2 . . 2 . Worker 49 | . 2 2 . 1 7 4 . . . . . . . . . . 6 3 . . . . . . 6 . . . . 6 . . 3 . 6 3 . Builder 24 | . 1 . . 1 2 3 . . . . . . 1 1 . . 3 . . . . . . . 2 . . . . . . . 5 2 3 . . Tunneler 9 | . . 1 . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . 2 . . 1 . 2 . . Hauler 16 | . 2 . . . 5 1 . . . . . . . . . . 1 . . . . . 1 . 2 . . . . 3 . . . . 1 . . Recycler 37 | . 2 9 . . 4 5 . . . . . . 2 . . . 2 3 . . . . 2 . 2 . . . . 4 . . 1 1 . . . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 8 | . 1 . . . 1 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 2 . . 1 . Watcher 18 | . 3 . . . 1 . . . . . . . . . . . 1 . . . . . 2 . 1 . . . . 2 . . 4 . 3 1 . Swarmer 39 | . 6 1 . . 3 3 . . . . . . . 3 . . . . . 4 . . . . 2 4 . . . 4 . . . 5 4 . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 102 | . 7 4 . 6 23 15 . . . . . 2 . 12 3 . 11 3 . . . . . . 7 . . . . 4 . . . 3 2 . . Brawler 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 26 | . . . . . 9 2 . . . . . . . 3 . . 5 1 . . . . . . 1 . . . . . . . 1 . 2 2 . Specialist 6 | . . . . . 2 1 . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . Programmer 29 | . . . . . . 4 . . . . . . 1 . . . . 2 . . . . 2 . 4 . . . 2 3 . . 7 2 2 . . Heavy 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cetus Guard 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Enhanced Grunt 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 12 | . 5 6 . 4 7 7 1 . . . . 2 1 6 4 . 12 5 . 4 . . 2 . 8 4 1 . 1 5 . . 6 5 6 2 . Combat Bots Only 6 | . 3 3 . 3 6 6 1 . . . . 2 1 6 4 . 6 3 . 4 . . 2 . 6 4 . . 1 4 . . 4 5 4 1 . Max Kills in Single Turn 4 | . 2 2 . 1 2 2 1 . . . . 2 1 3 2 . 2 2 . 4 . . 1 . 4 3 1 . 1 3 . . 1 3 2 1 . Gunslinging 1 | . 1 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 2 . . . . . 2 . 3 1 . 2 2 . 4 . . 1 . 4 3 . . 1 2 . . . 3 2 . . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . . . 1 . 1 1 . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . A7 (-6/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Damage Taken 20798 | . 466 220 . 221 2111 2587 . . 128 . . 32 106 713 366 42 3778 301 . . 18 76 810 93 735 81 . . 234 400 . . 1336 435 869 668 3972 Core 3293 | . 37 24 . 12 297 170 . . 30 . . . 16 27 25 . 271 58 . . . 37 289 55 139 33 . . 46 50 . . 75 85 188 47 1282 Absorbed by Shields 2233 | . . . . . 88 88 . . . . . . . 63 25 . . . . . . . . . . . . . . . . . . . . 312 1657 Reduced by Siege Mode 107 | . . . . . . . . . . . . . . . . . 107 . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1506 | . . . . . . . . . . . . . . . . . . . . . . . . . 620 . . . . . 324 . . . . 498 64 Core Remaining (%) 73 | 100 . . . 70 46 . . . . . . 71 . . . . 60 . . . . 90 . . . . . . 51 . . 88 . 88 . . . Volleys Fired 893 | . 60 41 . 18 166 114 3 . . . . 5 12 43 25 4 81 48 . 1 . . 31 4 42 2 . . 8 34 . . 51 33 24 38 5 Largest 2 | . 2 2 . 2 2 2 2 . . . . 1 2 2 2 2 2 2 . 1 . . 2 1 2 1 . . 1 2 . . 1 1 1 1 1 Hottest 128 | . 43 46 . 46 88 128 66 . . . . 80 80 80 80 68 80 90 . 80 . . 111 73 76 80 . . 80 80 . . 100 100 100 120 100 Shots Fired 1385 | . 120 81 . 36 323 171 6 . . . . 5 23 62 48 8 129 54 . 1 . . 42 4 70 2 . . 8 43 . . 51 33 23 37 5 Gun 1041 | . 120 81 . 36 248 106 6 . . . . . 22 57 46 8 118 53 . . . . 41 4 63 . . . . 32 . . . . . . . Cannon 261 | . . . . . 70 56 . . . . . . . . . . . . . . . . . . . . . . . . . . 51 30 16 33 5 Launcher 66 | . . . . . 5 8 . . . . . 5 1 5 2 . 11 1 . 1 . . 1 . . 2 . . 8 9 . . . 3 4 . . Special 17 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 7 . . . . 2 . . . . 3 4 . Kinetic 1102 | . 120 81 . 36 318 143 6 . . . . . 22 57 46 8 118 30 . . . . 19 . 53 . . . . 32 . . . . . 8 5 Thermal 196 | . . . . . . 19 . . . . . . . . . . . 23 . . . . 22 4 10 . . . . . . . 51 30 8 29 . Explosive 78 | . . . . . 5 8 . . . . . 5 1 5 2 . 11 1 . 1 . . 1 . 7 2 . . 8 11 . . . 3 7 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Robot Hit Streak 19 | . 9 9 . 5 19 15 4 . . . . . 6 4 11 5 19 9 . . . . 2 . 8 . . . . 3 . . 3 6 11 11 8 Robot Miss Streak 6 | . 6 2 . 2 5 3 2 . . . . . 1 3 2 1 5 2 . . . . 4 . 3 . . . . 5 . . . . 2 3 3 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 16 | . 3 1 . . 4 . . . . . . . . 2 2 . 4 . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 947 | . 75 58 . 23 246 125 4 . . . . . 12 30 34 7 82 42 . 2 . . 14 . 51 . 1 . 2 28 . . 36 8 29 18 20 Core Hits 705 | . 31 23 . 13 150 72 2 . . . . 6 6 47 28 1 73 21 . 4 . . 12 . 46 5 . . 6 38 . . 25 12 30 35 19 Critical Kills 31 | . . . . . 1 . 1 . . . . . . 7 2 . 5 1 . . . . 1 . . . . . . 2 . . 3 3 1 4 . Critical Parts Destroyed 32 | . . . . . 1 . . . . . . . . 3 3 . 8 5 . . . . . . 1 . . . . . . . . . . 8 3 Critical Strikes 98 | . . . . . 2 2 1 . . . . . . 10 6 . 13 7 . . . . 2 . 5 . . . 1 6 . . 5 3 2 25 8 Meltdown 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . Destroy 76 | . . . . . 2 . 1 . . . . . . 10 6 . 13 6 . . . . 1 . 1 . . . . 3 . . . . . 25 8 Blast 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 4 . . . 1 3 . . 2 . 1 . . Melee Attacks 433 | . . . . . . . . . . . 1 . 12 19 . . 1 18 8 2 4 1 16 . 50 3 3 . 5 65 1 3 98 16 71 19 17 Impact 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 432 | . . . . . . . . . . . . . 12 19 . . 1 18 8 2 4 1 16 . 50 3 3 . 5 65 1 3 98 16 71 19 17 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 68 | . . . . . . . . . . . . . 3 1 . . . 3 . 2 . . 4 . 7 . 1 . . 13 . . 15 4 11 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43320 | . 1035 938 . 391 4612 3866 126 . . . . 683 532 2313 1346 168 4702 1288 . 431 . . 1497 . 4768 321 103 . 530 3515 . . 3636 1741 3207 910 661 Guns 13479 | . 1035 925 . 391 2809 1429 126 . . . . . 186 782 1094 166 2603 505 . . . . 313 . 875 . . . . 240 . . . . . . . Cannons 4450 | . . . . . 1245 1162 . . . . . . . . . . . . . . . . . . . . . . . . . . 878 631 261 199 74 Explosions 13244 | . . . . . 558 1264 . . . . . 683 20 1244 252 . 2099 216 . 239 . . 296 . 2500 321 . . 450 1535 . . . 594 973 . . Melee 11533 | . . . . . . . . . . . . . 326 287 . . . 567 . 192 . . 888 . 1066 . 103 . 80 1649 . . 2758 516 1832 682 587 Ramming 26 | . . 13 . . . 11 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Kinetic 15427 | . 1035 925 . 391 4054 2210 126 . . . . . 186 782 1094 166 2603 221 . . . . 279 . 842 . . . . 240 . . . . . 199 74 Thermal 2659 | . . . . . . 721 . . . . . . . . . . . 284 . . . . 34 . 33 . . . . . . . 878 631 49 29 . Explosive 12904 | . . . . . 558 924 . . . . . 683 20 1244 252 . 2099 216 . 239 . . 296 . 2500 321 . . 450 1535 . . . 594 973 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 12092 | . . . . . . . . . . . . . 326 287 . . . 567 . 192 . . 888 . 1393 . 103 . 80 1740 . . 2758 516 1973 682 587 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 212 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 212 . . Highest Corruption 20 | . . . . . . 4 20 20 20 20 20 . . . . . 12 1 1 1 1 . 2 2 8 8 8 8 9 . . . 3 3 3 9 19 Average Corruption 5 | . . . . . . 3 15 20 20 20 20 . . . . . 12 1 1 1 1 . 1 2 3 8 8 8 8 . . . 2 1 2 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 197 | . . . . . . 10 6 10 13 2 1 . . . . . 11 . 4 1 . . 8 2 32 2 6 1 10 . . . 23 8 10 34 3 Message Errors 43 | . . . . . . 2 3 1 1 . . . . . . . 3 . 1 . . . 2 . 7 1 . . 5 . . . 6 3 3 5 . Matter Fused 51 | . . . . . . 2 1 4 4 1 . . . . . . 4 . . . . . 1 1 3 . . . 4 . . . 5 2 3 15 1 Heat Flow Errors 24 | . . . . . . 2 . 1 1 . 1 . . . . . . . . . . . 3 1 5 . 2 . . . . . 3 . . 4 1 Energy Discharges 23 | . . . . . . 2 . 2 . . . . . . . . . . . . . . 2 . 6 1 2 . . . . . 2 . 1 4 1 Parts Rejected 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . 1 . . 1 . . . . . . . . 3 . . . . . 1 . . 1 1 . . . 2 2 2 3 . Data Loss (major) 12 | . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 5 . 1 . . . . . 1 . 1 1 . Misfires 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Alerts 10 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . 3 1 . 1 . Misdirections 9 | . . . . . . . 1 . 6 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3007 | . . . . . . 108 . . . . . 17 125 158 . . 64 116 . 139 . . 350 . 270 31 63 . 27 472 . . 429 227 121 290 . Projectiles 93 | . . . . . . 10 . . . . . . . . . . . . . . . . . . 2 . . . . . . . 14 67 . . . Explosions 256 | . . . . . . 98 . . . . . 17 . . . . 64 . . . . . . . 15 31 . . . 20 . . . 6 5 . . Melee 2658 | . . . . . . . . . . . . . 125 158 . . . 116 . 139 . . 350 . 253 . 63 . 27 452 . . 415 154 116 290 . Knockbacks 39 | . . . . . 23 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . . . . . 23 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 481 | . . . . . 69 256 . . . . . . . . . . 35 . . . . . 79 . . 42 . . . . . . . . . . . Shots 12 | . . . . . 3 5 . . . . . . . . . . 2 . . . . . 1 . . 1 . . . . . . . . . . . Rammed 3 | . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . 3 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 510 | . 22 38 . 93 235 453 54 115 194 . 95 81 108 223 52 12 397 33 . 20 . . 510 129 401 . 234 . 16 19 . . 342 299 36 308 . Average Temperature 79 | . 4 10 . 34 44 130 28 61 97 . 52 41 54 57 24 5 98 14 . 15 . . 135 44 79 . 85 . 10 11 . . 114 96 8 89 . Received Heat Transfer 3779 | . 150 111 . 141 840 732 . . 36 . . . 9 189 18 . 1020 63 . . . 12 97 . 118 . . . . 78 . . 99 18 27 21 . Effects 29 | . . . . . 1 10 . . . . . . . . . . 4 . . . . . 8 . 3 . . . . . . . 1 2 . . . Shutdowns 5 | . . . . . . 2 . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Interference 13 | . . . . . 1 6 . . . . . . . . . . . . . . . . 3 . 1 . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 5 | . . . . . . 2 . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Turns 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . Longest Duration 26 | . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 1 . . Parts Melted 15 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 7 3 1 2 . Heat Transferred 2678 | . . . . . . 1050 . . . . . . . . . . . 370 . . . . 37 . 37 . . . . . . . 592 481 37 74 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Peak Influence 1918 | . 352 100 . 70 587 1226 422 351 . . . . 710 1452 1472 670 1038 603 . . . . 959 335 1245 . . . . 849 450 . 482 612 803 1918 . Initial 741 | . . 6 . . 27 259 422 291 . . . . 100 347 741 508 234 447 . . . . . 283 216 . . . . 27 396 . . 238 367 502 . Average 382 | . 113 31 . 36 221 514 412 296 . . . . 437 816 1234 654 656 387 . . . . 430 300 620 . . . . 346 422 . 231 383 598 1228 . Maximum Alert Level 5 | . 1 . . . 2 4 2 1 . . . . 3 4 4 2 3 2 . . . . 3 1 4 . . . . 3 2 . 2 2 3 5 . Low Security (%) 36 | 100 79 100 . 100 57 . . . . . . . 17 . . . . . . . . . 20 . . . . . . 46 . . 49 . . . . Level 1 20 | . 20 . . . 26 45 . 100 . . . . 26 6 . . 3 53 . . . . 17 100 26 . . . . 13 15 . 27 50 3 . . Level 2 27 | . . . . . 16 41 100 . . . . . 53 26 . 100 64 46 . . . . 43 . 45 . . . . 22 84 . 23 49 75 16 . Level 3 7 | . . . . . . 6 . . . . . . 2 50 36 . 32 . . . . . 18 . 7 . . . . 18 . . . . 20 9 . Level 4 4 | . . . . . . 6 . . . . . . . 17 63 . . . . . . . . . 20 . . . . . . . . . . 29 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 101 | . 3 1 . . 4 15 . 1 . . . . 7 6 2 . 6 5 . . . . 12 . 7 . . . . 6 2 . 7 1 3 13 . Investigation 33 | . 2 1 . . . 2 . . . . . . 2 5 2 . 2 4 . . . . 7 . 2 . . . . . 2 . 2 . . . . Extermination 19 | . . . . . . 4 . 1 . . . . 2 . . . . 1 . . . . 1 . 2 . . . . 1 . . 3 1 2 1 . Reinforcement 32 | . 1 . . . 4 9 . . . . . . . . . . 3 . . . . . 3 . 1 . . . . 3 . . 2 . . 6 . Assault 14 | . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . 2 . . . . 2 . . . . 1 6 . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Construction Impeded 5 | . . . . . 1 1 . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses 17 | . . . . . . . . . . . . . 2 3 2 . 1 3 . . . . 6 . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Distress Signals 50 | . 1 . . . 5 3 . . . . . . 1 . 2 . 1 . . . . . 2 . 6 . . . . 2 . . 1 . 2 24 . Communications Jammed 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 1 . 17 16 6 . . Distress Signals 58 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 1 . 16 16 6 . . Times Spotted 651 | . 19 7 . 7 59 62 5 4 11 4 . 7 20 34 15 6 31 11 2 . 27 4 31 5 69 8 5 . 2 42 1 . 54 21 34 34 10 Peak Tracking Total 11 | . 4 4 . 3 5 10 4 4 10 3 . 4 4 7 8 1 7 3 3 . 10 4 6 5 11 5 5 . 2 7 1 . 7 6 9 8 9 Tactical Retreats 59 | . 1 . . 1 . 3 1 2 . 2 . 1 2 2 . . 2 . 1 . . . 2 . 11 2 . . . 4 . . 11 2 6 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Traps Triggered 24 | . 1 . . . . 4 . 3 . . . . . 1 . . . 2 . . . . 3 . 1 . . . . 1 . . 6 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . 1 . . . . . . . . . 1 . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 8 8 8 8 8 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Machines Disabled 58 | . . . . . 2 3 . . . . . . 5 1 . 2 15 1 . . . . 5 . 9 . . . . 2 1 1 1 4 . 6 . Max in Single Turn 4 | . . . . . 1 2 . . . . . . 2 1 . 1 2 . . . . . 4 . 3 . . . . 1 1 1 . 1 . 1 . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Machines Accessed 69 | . 3 1 2 . 7 2 . . . . . . 1 3 1 . 1 3 . . 4 . 4 . 10 . . 5 1 5 2 1 3 1 4 5 . Terminals 23 | . 3 . . . 5 2 . . . . . . 1 3 1 . . . . . . . . . . . . . 1 1 . . . . 3 3 . Fabricators 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 2 . . . . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . 1 1 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . . . 1 . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Total Hacks 187 | . 12 1 19 . 13 6 . . . . . . 1 5 3 . 2 5 . . 13 . 12 . 30 . . 16 2 9 6 1 9 2 6 14 . Successful 122 | . 7 1 19 . 7 1 . . . . . . 1 2 1 . 1 2 . . 13 . 4 . 20 . . 16 2 4 5 1 5 1 3 6 . Failed 65 | . 5 . . . 6 5 . . . . . . . 3 2 . 1 3 . . . . 8 . 10 . . . . 5 1 . 4 1 3 8 . Catastrophic 9 | . 1 . . . . 1 . . . . . . . 1 . . 1 1 . . . . . . 2 . . . . . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 244 | . 10 . 1 . 5 4 . . . . . . 25 7 1 . 15 24 . . . . 23 . 34 . . . . 27 . . 30 15 20 3 . Terminals 52 | . 12 . . . 10 6 . . . . . . 1 5 3 . . . . . . . . . . . . . 2 1 . . . . 5 7 . Fabricators 12 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . 8 . . . . Repair Stations 34 | . . . . . . . . . . . . . . . . . . . . . . . 8 . 12 . . . . 2 5 . . . . 7 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 28 | . . . . . 2 . . . . . . . . . . . . . . . . . 3 . 17 . . . . 4 . . . 2 . . . Garrison Access 11 | . . . . . 1 . . . . . . . . . . . 2 2 . . . . 1 . 1 . . . . 2 . . 1 . 1 . . Terminal Hacks 73 | . 6 1 19 . 3 1 . . . . . . 1 2 1 . . . . . 13 . . . . . . 16 2 1 . 1 . . 3 3 . Record 39 | . . . 18 . . . . . . . . . . . . . . . . . 12 . . . . . . 6 2 . . 1 . . . . . Part Schematic 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 11 | . . 1 . . . . . . . . . . 1 2 1 . . . . . 1 . . . . . . . . 1 . . . . 3 1 . Branch Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Station Hacks 20 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 10 . . . . 1 4 . . . . 3 . Scan Component 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . . . . 1 2 . . . . 2 . Repair 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . 2 . . . . . . . . . . . . . . . . . 2 . 10 . . . . 1 . . . 1 . . . Insert Component 11 | . . . . . 1 . . . . . . . . . . . . . . . . . 2 . 6 . . . . 1 . . . 1 . . . Analyze 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . Seal Access 5 | . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . . 1 . . 1 . . . . Unauthorized Hacks 4 | . 1 . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Terminals 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . . . 4 2 . . . . . . . 3 1 . . 2 . . . . 3 . 9 . . . . 5 2 . 2 1 2 4 . Full Trace Events 8 | . 1 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . 2 . . . . . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . Part Schematics Acquired 126 | . 2 . . . 1 . . . . . 16 . 36 . . . . . . . . . 8 . 12 . . 2 . 30 . . 19 . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 111 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111 . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . 1 . Time 554 | . . . . . . . . . . . . . . . . . . . . . . . . . 456 . . . . . 74 . . . . 24 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . Programmers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Total Allies 153 | . . 2 . 3 1 . 1 3 . . 4 . 3 24 5 . . 4 . . . . 7 19 7 . . . . 7 1 . 5 . 3 54 . Largest Group 37 | . . 2 2 3 1 . 1 3 . . 4 4 3 13 8 5 5 3 . . . . 4 19 5 . . . . 3 1 . 3 . 1 37 . Highest-Rated Group 3355 | . . 41 41 40 10 . 31 93 . . 157 157 210 507 633 358 358 210 . . . . 329 684 237 . . . . 288 35 . 345 . 29 3355 . Highest-Rated Ally 269 | . . 31 31 16 10 . 31 31 . . 41 41 70 159 159 96 96 70 . . . . 103 50 103 . . . . 96 35 . 122 . 29 269 . Zionite Dispatches 19 | . . . . . . . . . . . . . 1 1 . . . 2 . . . . 4 . 3 . . . . 3 . . 2 . 3 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . Light 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . . 1 . . . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Infowar Resupply 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Total Orders 19 | . . . . . . . . . . . . . . . . . . 3 1 . . . 5 . 3 . . . . 1 1 . . . 3 2 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . DROP 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 1 . . . . 1 . . . . 3 . . PICKUP 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ally Attacks 1096 | . . 8 . 20 . 48 9 8 . . . 10 62 154 90 13 39 17 . . . . 45 56 59 . . . . 88 . . 22 . . 348 . Total Damage 46158 | . . 107 . 268 . 2500 188 105 . . . 164 1327 3266 2835 421 1284 286 . . . . 2388 2457 651 . . . . 3501 . . 1265 . . 23145 . Kills 237 | . . 3 . 2 . 20 . . . . . 2 13 22 17 4 9 1 . . . . 15 7 6 . . . . 20 . . 3 . . 93 . Allies Corrupted 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 5 . Allies Melted 3 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . Turrets Deployed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 . 2 . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Drone Recoveries 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . Zionite Intel Received 40 | . . . . . . . . . . . . . 5 1 . . 3 3 . . . . 3 . 7 . . . . 6 . . 6 4 2 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . 1 1 . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Component Stockpiles 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Schematics 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . Prototype Schematics 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . Unaware Analyses 7 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 1 . . Trap Installations 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/0 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Depthwide Sectors/-1 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Turns Passed 27457 | 89 1656 2306 1242 1537 2867 1848 173 268 109 78 513 224 520 875 460 272 912 1217 359 102 645 114 774 136 1429 112 200 60 322 1273 186 127 1669 634 1026 1012 111 Spaces Moved 28726 | 45 707 893 478 462 1243 727 131 550 360 244 970 518 829 634 277 160 390 1052 493 194 915 257 1393 267 2551 282 412 137 680 2223 216 164 2906 1263 1965 1647 91 Core 94 | 18 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75 Treads 4478 | 27 707 893 478 462 633 559 . . . . . . . . 143 160 336 80 . . . . . . . . . . . . . . . . . . . Legs 57 | . . . . . 57 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1127 | . . . . . 552 168 131 . . . . . . . . . 54 222 . . . . . . . . . . . . . . . . . . . Hover 20018 | . . . . . . . . . . . . . 519 634 134 . . 750 493 194 915 257 1393 267 2551 282 412 137 680 2223 216 164 2906 1263 1965 1647 16 Flight 2952 | . . . . . . . . 550 360 244 970 518 310 . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 24 | 50 160 240 240 320 140 123 123 29 29 29 29 29 26 52 52 160 101 46 48 48 43 43 24 33 25 35 35 35 35 36 36 36 29 32 32 30 34 Average Speed 72 | 176 205 240 257 320 183 206 123 30 29 29 29 29 42 85 129 160 157 84 48 48 46 43 34 40 38 35 38 35 39 37 36 36 35 35 34 36 47 Slowest Speed 1650 | 250 240 240 320 320 1650 490 123 32 29 29 29 29 240 108 160 160 240 240 48 48 95 43 100 111 133 35 105 35 41 270 36 36 132 44 40 129 50 Overloaded Moves 19 | . . . . . . . . . . . . . . . . . . . . . . . 12 . 7 . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Exploration Rate (%) 59 | 4 96 99 87 87 81 24 72 8 52 53 88 69 18 61 78 95 48 34 62 56 92 50 42 95 56 54 53 61 72 58 15 97 59 97 45 41 7 Regions Visited 37 Branch Regions 24 Pre-discovered Areas 37 | . . . 1 . . . . . . . 2 . 10 . . . . 4 . . 1 . . . 8 . . 3 . 4 . . . 4 . . . Known Exits Taken 28 | . 1 . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . 1 . 3 . . . . 1 1 4 1 . . . . . . 2 . . 1 . . . 2 2 . 3 . . . . . . . . Spaces Dug 356 | . . . . . 7 . . . . . . . 9 16 . . 1 16 8 . 1 1 31 4 34 3 2 . 3 42 . . 85 19 49 25 . Terrain Destroyed 1319 | . . . . . 30 81 . . . . . 58 80 83 44 1 122 25 8 11 1 1 72 4 147 35 2 . 85 149 . . 86 48 111 34 1 Melee 225 | . . . . . . . . . . . . . 7 4 . . 1 9 8 . 1 1 7 . 26 3 2 . 3 39 . . 53 9 43 9 . Projectile 221 | . . . . . . 8 . . . . . . 6 17 13 1 20 7 . . . . 34 4 29 . . . . 7 . . 33 10 9 23 . AOE 867 | . . . . . 30 73 . . . . . 58 67 62 31 . 101 6 . 11 . . 31 . 92 32 . . 82 103 . . . 29 59 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Acc Com Ac0 Total 33345 | 52 808 988 492 495 1593 936 137 659 363 250 1201 584 953 869 329 168 547 1307 602 198 1141 259 1616 290 2835 288 446 148 714 2513 320 229 3336 1388 2176 1991 124 Wait 2069 | . 6 41 . 8 82 24 2 34 3 7 216 62 70 37 6 4 43 93 101 . 162 . 103 2 146 . 29 . 17 124 99 41 221 17 43 223 3 Move 28689 | 44 706 892 477 461 1242 727 130 547 359 243 969 517 828 633 276 159 389 1051 492 193 914 256 1393 266 2550 281 411 136 679 2222 215 163 2905 1262 1964 1646 91 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 196 | 2 21 6 6 3 29 10 . 10 . . 5 . 3 2 7 . 4 22 . . 11 1 8 2 4 . 1 2 1 10 . 5 5 4 7 5 . Fast Attach 244 | 6 2 . 1 . 17 17 . 3 1 . 2 . 6 2 4 . 14 13 . . 17 . 21 6 11 . . 4 . 19 2 3 19 22 23 6 3 Attach 107 | . 1 2 . 1 8 6 2 7 . . 2 . 3 1 . . 5 11 . 1 3 . 5 3 4 1 . 1 2 4 1 1 5 4 6 16 1 Detach 90 | . 2 . 1 . 2 10 . 9 . . . . 3 . 2 . . 10 . 1 2 . 5 3 5 1 . . 1 2 . 3 1 3 5 18 1 Swap 149 | . 3 . 1 1 9 9 . . . . . . 8 8 4 . 7 15 1 . . . 9 . 17 . 2 . 1 14 2 2 10 5 8 12 1 Drop 304 | . 7 3 6 3 38 18 . 12 . . 6 . 8 1 5 . 3 26 . . 28 1 25 4 6 . . 5 . 19 . 8 15 22 25 8 2 Fire 893 | . 60 41 . 18 166 114 3 . . . . 5 12 43 25 4 81 48 . 1 . . 31 4 42 2 . . 8 34 . . 51 33 24 38 5 Melee 433 | . . . . . . . . . . . 1 . 12 19 . . 1 18 8 2 4 1 16 . 50 3 3 . 5 65 1 3 98 16 71 19 17 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . . 3 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 42 | . . . . . . . . 36 . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . Rewire 123 | . . . . . . . . . . . . . . 123 . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac x3) -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: *Res x2 / *Arm / *Qua x2) -3/Armory -3/Lab -2/Research -2/Testing -1/Access -1/Command (discovered 3 exits: *Sur x2 / *Ac0) -1/Access_0 History --------- Turn | Location | Event 54 | -11/Scrapyard | Discovered new exit (range 14) 90 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 11) 304 | -10/Materials | Build established: Mutant 470 | -10/Materials | Identified exit to Mines 642 | -10/Materials | Discovered new exit (range 14) 1266 | -10/Materials | Discovered new exit (range 16) 1537 | -10/Materials | Discovered new exit (range 5) 1746 | -10/Materials | Entered Mines 1961 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2119 | -10/Mines | Learned Materials non-interactive machine intel 2131 | -10/Mines | Found a hidden stash of uninstalled traps 2227 | -10/Mines | Discovered new exit (range 6) 2391 | -10/Mines | Met a Derelict shopkeep closing up shop 2820 | -10/Mines | Assembled infested the area 3110 | -10/Mines | Discovered new exit (range 5) 4040 | -10/Mines | Discovered new exit (range 5) 4052 | -10/Mines | Entered Exiles 4052 | -10/Exiles | Accompanied by 2 allies 4082 | -10/Exiles | Led the pair of lost Derelicts to a safe place 4112 | -10/Exiles | Met 8R-AWN 4151 | -10/Exiles | Met EX-HEX 4249 | -10/Exiles | Met EX-DEC 4261 | -10/Exiles | Learned location of Zion (-7) 4358 | -10/Exiles | Visited The Gauntlet 4806 | -10/Exiles | Met EX-BIN 4840 | -10/Exiles | Aligned with FarCom system 4842 | -10/Exiles | Given EX-Vault access code 4897 | -10/Exiles | Opened EX-Vault 4917 | -10/Exiles | Found 0b10 Alert Chip 4938 | -10/Exiles | Found Deploy-a-Sentry 4942 | -10/Exiles | Found Deploy-a-Sentry 4948 | -10/Exiles | Found Deploy-a-Sentry 4962 | -10/Exiles | Found Army-in-a-Box 5051 | -10/Exiles | Warned to stay clear of 0b10 Research branches 5265 | -10/Exiles | Discovered new exit (range 10) 5294 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Army-in-a-Box, Deploy-a-Sentry 5294 | -10/Exiles | Entered Mines 5345 | -9/Mines | Met a Derelict bent on vengeance 5369 | -9/Mines | Learned Materials security intel 5603 | -9/Mines | Discovered new exit (range 4) 5628 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6831 | -9/Mines | Entered Materials 6831 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 6833 | -8/Materials | Loaded intel: 39 non-interactive machine locations 7173 | -8/Materials | Lost 6 parts (3n1u2w) 7737 | -8/Materials | Discovered new exit (range 3) 8980 | -8/Materials | Discovered new exit (range 5) 9206 | -8/Materials | Found Prototype Device 9247 | -8/Materials | Core integrity fell below 50% 9385 | -8/Materials | Discovered new exit (range 5) 9698 | -8/Materials | Entered Factory 9698 | -7/Factory | Evolved 2 slots: Utility x2 9700 | -7/Factory | FarCom data flow suspended 10148 | -7/Factory | Discovered new exit (range 6) 10815 | -7/Factory | Discovered new exit (range 15) 11053 | -7/Factory | Lost 4 parts (3n1u) 11253 | -7/Factory | Discovered new exit (range 7) 11295 | -7/Factory | DAS Turret deployed 11297 | -7/Factory | DAS Turret deployed 11299 | -7/Factory | DAS Turret deployed 11307 | -7/Factory | Cargo convoy interrupted 11372 | -7/Factory | Found Prototype Launcher 11372 | -7/Factory | Identified Mni. Smartbomb Launcher 11385 | -7/Factory | Found Mni. Smartbomb Launcher 11546 | -7/Factory | Sucked down chute 11546 | -7/Factory | Entered Waste 11547 | -7/Waste | Met a frightened Derelict 11560 | -7/Waste | Spotted C-40 Crusher 11561 | -7/Waste | EMP discharged 11561 | -7/Waste | System corruption reached 10% 11569 | -7/Waste | Destroyed C-40 Crusher 11605 | -7/Waste | Spotted C-40 Crusher 11607 | -7/Waste | Spotted C-40 Crusher 11661 | -7/Waste | EMP discharged 11698 | -7/Waste | Discovered new exit (range 16) 11700 | -7/Waste | Spotted C-40 Crusher 11719 | -7/Waste | Entered Factory 11727 | -7/Factory | Identified Active Sensor Suite 11792 | -7/Factory | Discovered new exit (range 8) 11881 | -7/Factory | Allied Derelicts emerged from ambush trap array 11987 | -7/Factory | Identified exit to Lower Caves 11987 | -7/Factory | Entered Lower Caves 11987 | -7/Lower Caves | Spotted B9-0YO(f) 11988 | -7/Lower Caves | Encountered a Master Thief 11988 | -7/Lower Caves | Spotted VU-SR1(f) 11998 | -7/Lower Caves | Encountered a Master Thief 12027 | -7/Lower Caves | Build established: Scout 12094 | -7/Lower Caves | Discovered new exit (range 7) 12096 | -7/Lower Caves | Identified exit to Lower Caves 12096 | -7/Lower Caves | Entered another Lower Caves area 12113 | -7/Lower Caves | Discovered new exit (range 11) 12135 | -7/Lower Caves | Identified exit to Zion 12170 | -7/Lower Caves | Spotted TK-07V(f) 12170 | -7/Lower Caves | Spotted 9E-4QX(f) 12172 | -7/Lower Caves | Encountered a Master Thief 12173 | -7/Lower Caves | Encountered a Master Thief 12174 | -7/Lower Caves | Entered Zion 12180 | -7/Zion | Given the Hacking Drone Bay 12189 | -7/Zion | System corruption cleaned by Quarantine Array 12200 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 12211 | -7/Zion | Found Prototype Device 12259 | -7/Zion | Given A8's code to call for help 12315 | -7/Zion | Learned location of Warlord (-5) 12337 | -7/Zion | Found Prototype Special Weapon 12338 | -7/Zion | Found Prototype Special Weapon 12352 | -7/Zion | Identified Hacking Drone Bay 12411 | -7/Zion | Imprinted 12413 | -7/Zion | Declared Zion's savior 12471 | -7/Zion | Discovered new exit (range 16) 12687 | -7/Zion | Identified exit to Proximity Caves 12687 | -7/Zion | Entered Proximity Caves 12687 | -6/Proximity Caves | Accompanied by 4 allies 12789 | -6/Proximity Caves | Learned Factory stockpile data 12798 | -6/Proximity Caves | Learned Factory security intel 12902 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12907 | -6/Proximity Caves | Discovered new exit (range 15) 12911 | -6/Proximity Caves | Identified exit to Factory 12911 | -6/Proximity Caves | Entered Factory 12911 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12982 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/0 12987 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12999 | -6/Factory | Retrieved Zion intel report: Component Schematics 13000 | -6/Factory | Zion Light squad teleported in 13087 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 13134 | -6/Factory | Garrison activated, responded to threat 13308 | -6/Factory | Build established: Scavenger-Scout 13383 | -6/Factory | Retrieved Zion intel report: Component Schematics 13426 | -6/Factory | Discovered new exit (range 6) 13430 | -6/Factory | Identified exit to Extension 13431 | -6/Factory | Entered Extension 13652 | -6/Extension | Rescued A7 13735 | -6/Extension | Rescued a captive Derelict 13742 | -6/Extension | Rescued a captive Derelict 13801 | -6/Extension | Rescued a captive Derelict 13875 | -6/Extension | Retrieved Zion intel report: Emergency Access 13876 | -6/Extension | Zion Recon squad teleported in 14131 | -6/Extension | First assault squad dispatched 14160 | -6/Extension | Rescued a captive Derelict 14289 | -6/Extension | Discovered new exit (range 10) 14290 | -6/Extension | Discovered new exit (range 6) 14304 | -6/Extension | Identified exit to Cetus 14306 | -6/Extension | Entered Cetus 14306 | -6/Cetus | Accompanied by 7 allies (A7) 14311 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 14319 | -6/Cetus | Spotted Cetus Guard 14319 | -6/Cetus | Spotted Cetus Guard 14322 | -6/Cetus | Spotted Cetus Guard 14324 | -6/Cetus | Allies destroyed Cetus Guard 14324 | -6/Cetus | Spotted Cetus Guard 14330 | -6/Cetus | Allies destroyed Cetus Guard 14336 | -6/Cetus | Allies destroyed Cetus Guard 14336 | -6/Cetus | Destroyed Cetus Guard 14414 | -6/Cetus | Escorted A7 to Cetus Mainframe 14425 | -6/Cetus | Started Cetus Manufacturing Module 14439 | -6/Cetus | Discovered new exit (range 16) 14450 | -6/Cetus | Manufactured an Enhanced Grunt 14461 | -6/Cetus | Spotted Cetus Guard 14463 | -6/Cetus | Spotted Cetus Guard 14467 | -6/Cetus | Spotted Cetus Guard 14469 | -6/Cetus | Spotted Cetus Guard 14475 | -6/Cetus | Manufactured an Enhanced Grunt 14476 | -6/Cetus | Allies destroyed Cetus Guard 14476 | -6/Cetus | Destroyed Cetus Guard 14485 | -6/Cetus | Destroyed Cetus Guard 14486 | -6/Cetus | Allies destroyed Cetus Guard 14495 | -6/Cetus | Discovered new exit (range 16) 14500 | -6/Cetus | Manufactured an Enhanced Grunt 14502 | -6/Cetus | Scared off Revision 17 14525 | -6/Cetus | Manufactured an Enhanced Grunt 14550 | -6/Cetus | Manufactured an Enhanced Grunt 14574 | -6/Cetus | Found Prototype Device 14700 | -6/Cetus | Destroyed A7 14705 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14762 | -6/Cetus | Identified exit to Archives 14766 | -6/Cetus | Entered Archives 14766 | -6/Archives | Accompanied by 5 allies 14789 | -6/Archives | Build established: Scavenger-Skirmisher 14814 | -6/Archives | Unable to access archive contents 14818 | -6/Archives | Discovered new exit (range 16) 14874 | -6/Archives | Discovered new exit (range 15) 14898 | -6/Archives | Identified exit to Factory 14956 | -6/Archives | Identified exit to Hub_04(d) 14996 | -6/Archives | Discovered exit to Hub_04(d) (range 13) 15038 | -6/Archives | Entered Hub_04(d) 15038 | -6/Hub_04(d) | Accompanied by 5 allies 15203 | -6/Hub_04(d) | Retrieved Zion intel report: Guard Positions 15444 | -6/Hub_04(d) | Retrieved Zion intel report: Trap Installations 15452 | -6/Hub_04(d) | Discovered exit to Factory (range 14) 15490 | -6/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 15609 | -6/Hub_04(d) | Identified Exp. Thermal Shield 15689 | -6/Hub_04(d) | System corruption reached 10% 15718 | -6/Hub_04(d) | Lost 3 parts (1p1u1w) 15738 | -6/Hub_04(d) | First assault squad dispatched 15753 | -6/Hub_04(d) | Found Active Sensor Suite 15847 | -6/Hub_04(d) | Lost 5 parts (1p2n2u) 15901 | -6/Hub_04(d) | Build established: Scavenger-Mutant 15931 | -6/Hub_04(d) | Lost 3 parts (1n2w) 15950 | -6/Hub_04(d) | Entered Factory 15950 | -5/Factory | Evolved 2 slots: Utility x2 16064 | -5/Factory | Zion Light squad teleported in 16184 | -5/Factory | Found Prototype Protection 16400 | -5/Factory | Identified Zio. Weapon Casing 16510 | -5/Factory | Discovered new exit (range 15) 16539 | -5/Factory | Identified exit to Factory 16631 | -5/Factory | Found Prototype Launcher 16631 | -5/Factory | Identified Rocket Array 16654 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 16936 | -5/Factory | Build established: Messiah-Scout 17053 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17097 | -5/Factory | Retrieved Zion intel report: Active Terminals 17098 | -5/Factory | Zion Infowar Resupply teleported in 17150 | -5/Factory | Search patrols dispatched 17164 | -5/Factory | Discovered new exit (range 5) 17166 | -5/Factory | Identified exit to Upper Caves 17167 | -5/Factory | Entered Upper Caves 17457 | -5/Upper Caves | Spotted B-75 Beast 17477 | -5/Upper Caves | Learned Factory non-interactive machine intel 17523 | -5/Upper Caves | Discovered new exit (range 7) 17526 | -5/Upper Caves | Identified exit to Upper Caves 17526 | -5/Upper Caves | Entered another Upper Caves area 17583 | -5/Upper Caves | Learned Factory stockpile data 17624 | -5/Upper Caves | Discovered new exit (range 11) 17627 | -5/Upper Caves | Identified exit to Warlord 17628 | -5/Upper Caves | Entered Warlord 17645 | -5/Warlord | System corruption cleaned by Quarantine Array 17716 | -5/Warlord | Found Prototype Special Weapon 17716 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 17718 | -5/Warlord | Identified RU-N14's Throwing Claymores (x2) 17720 | -5/Warlord | Found RU-N14's Throwing Claymores v3 17759 | -5/Warlord | Visited the Vortex Lab 17761 | -5/Warlord | Found Prototype Energy Gun 17761 | -5/Warlord | Identified Vortex Rifle 17765 | -5/Warlord | Found Prototype Energy Gun 17765 | -5/Warlord | Identified Vortex Shotgun 17779 | -5/Warlord | Warlord's base attacked by MAIN.C 17871 | -5/Warlord | Learned location of Command (-1) 17871 | -5/Warlord | Learned Armory trap positions 17871 | -5/Warlord | Learned Research stockpile data 17871 | -5/Warlord | Learned Armory emergency access door positions 17871 | -5/Warlord | Learned Quarantine trap positions 17871 | -5/Warlord | Learned Armory stockpile data 17871 | -5/Warlord | Learned Factory repair station intel 17871 | -5/Warlord | Learned Research fabricator intel 17871 | -5/Warlord | Learned Research recycling unit intel 17871 | -5/Warlord | Learned 4 Armory zone layouts 17871 | -5/Warlord | Learned 4 Quarantine zone layouts 17890 | -5/Warlord | Rebuked by Warlord 17928 | -5/Warlord | Found Prototype Hackware 17931 | -5/Warlord | Found Prototype Device 17931 | -5/Warlord | Identified Thermal Barrier 17939 | -5/Warlord | Found Prototype Reactor 17942 | -5/Warlord | Found Prototype Processor 17945 | -5/Warlord | Found Prototype Processor 18129 | -5/Warlord | Warlord forces counterattacked 18160 | -5/Warlord | Spotted Striker 18190 | -5/Warlord | Spotted Executioner 18198 | -5/Warlord | Found Prototype Ballistic Cannon 18198 | -5/Warlord | Identified Hvy. Autocannon 18208 | -5/Warlord | Spotted B-86 Titan 18212 | -5/Warlord | Spotted Executioner 18231 | -5/Warlord | Spotted B-75 Beast 18257 | -5/Warlord | Found Prototype Device 18257 | -5/Warlord | Identified Adv. Kinecellerator 18259 | -5/Warlord | Found Prototype Processor 18259 | -5/Warlord | Identified Exp. Core Analyzer 18264 | -5/Warlord | Spotted Executioner 18267 | -5/Warlord | Discovered new exit (range 17) 18273 | -5/Warlord | Identified exit to Proximity Caves 18273 | -5/Warlord | Entered Proximity Caves 18377 | -4/Proximity Caves | Discovered exit to Factory (range 22) 18387 | -4/Proximity Caves | Entered Factory 18387 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18388 | -4/Factory | Identified exit to Research 18390 | -4/Factory | Loaded intel: 187 non-interactive machine locations 18391 | -4/Factory | Loaded intel: 6 repair station locations 18408 | -4/Factory | Found Prototype Device 18408 | -4/Factory | Identified Exp. ECM Suite 18416 | -4/Factory | Zion Hover Resupply teleported in 18497 | -4/Factory | Zion Light squad teleported in 18533 | -4/Factory | Found Prototype Processor 18533 | -4/Factory | Identified Exp. Melee Analysis Suite 18537 | -4/Factory | Found Prototype Slashing Weapon 18537 | -4/Factory | Identified Centrium Greatsword 18539 | -4/Factory | Found Centrium Greatsword 18565 | -4/Factory | Build established: Scavenger-Scout 18633 | -4/Factory | Retrieved Zion intel report: Emergency Access 18667 | -4/Factory | Zion Heavy squad teleported in 18772 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 18773 | -4/Factory | Zion Infowar Resupply teleported in 18782 | -4/Factory | Found Exp. Signal Interpreter 18841 | -4/Factory | Spotted B-86 Titan 18887 | -4/Factory | First assault squad dispatched 19022 | -4/Factory | Identified System Mapper 19022 | -4/Factory | Identified Exp. Target Analyzer 19055 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19137 | -4/Factory | Search patrols dispatched 19161 | -4/Factory | Sucked down chute 19161 | -4/Factory | Entered Waste 19164 | -4/Waste | Spotted C-40 Crusher 19166 | -4/Waste | Found Prototype Device 19166 | -4/Waste | Identified Exp. Cloaking Device 19190 | -4/Waste | Spotted C-40 Crusher 19190 | -4/Waste | Spotted C-40 Crusher 19191 | -4/Waste | Spotted C-40 Crusher 19210 | -4/Waste | Found Prototype Reactor 19216 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19252 | -4/Waste | Spotted C-40 Crusher 19253 | -4/Waste | Spotted C-40 Crusher 19255 | -4/Waste | Warlord forces began an assault 19266 | -4/Waste | Allies destroyed C-40 Crusher 19267 | -4/Waste | Allies destroyed C-40 Crusher 19268 | -4/Waste | Allies destroyed C-40 Crusher 19293 | -4/Waste | Discovered new exit (range 12) 19297 | -4/Waste | Identified exit to Factory 19297 | -4/Waste | Entered Factory 19297 | -4/Factory | Accompanied by 4 allies 19300 | -4/Factory | Zion Thermal Resupply teleported in 19458 | -4/Factory | Repaired Cmb. Linear Gravjet? 19604 | -4/Factory | Zion Heavy squad teleported in 19621 | -4/Factory | Repaired Broken Mni. Smartbomb Launcher? 19699 | -4/Factory | Retrieved Zion intel report: Emergency Access 19783 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 19898 | -4/Factory | Repaired Cld. Antigrav System? 19963 | -4/Factory | Repaired Cld. Antigrav System 19989 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/0 20022 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 20047 | -4/Factory | First assault squad dispatched 20094 | -4/Factory | Identified Singularity Reactor 20103 | -4/Factory | Repaired Helical Railgun? 20152 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20371 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 20374 | -4/Factory | Identified Vortex Chain Reactor 20404 | -4/Factory | Cargo convoy interrupted 20444 | -4/Factory | Build established: Hacker-Scout 20699 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20700 | -4/Factory | Zion Fire squad teleported in 20724 | -4/Factory | Spotted B-86 Titan 20725 | -4/Factory | Discovered new exit (range 3) 20725 | -4/Factory | Identified exit to Upper Caves 20726 | -4/Factory | Entered Upper Caves 20753 | -4/Upper Caves | Encountered a Warlord checkpoint 20836 | -4/Upper Caves | Discovered new exit (range 7) 20838 | -4/Upper Caves | Identified exit to Upper Caves 20838 | -4/Upper Caves | Entered another Upper Caves area 21031 | -4/Upper Caves | Discovered new exit (range 14) 21032 | -4/Upper Caves | Spotted WE-SHP(f) 21032 | -4/Upper Caves | Spotted HQ-TR4(f) 21032 | -4/Upper Caves | Spotted G5-8NG(f) 21032 | -4/Upper Caves | Spotted W2-MK5(f) 21032 | -4/Upper Caves | Spotted 0X-8FV(f) 21034 | -4/Upper Caves | Encountered a Master Thief 21034 | -4/Upper Caves | Encountered a Master Thief 21034 | -4/Upper Caves | Encountered a Master Thief 21034 | -4/Upper Caves | Encountered a Master Thief 21034 | -4/Upper Caves | Encountered a Master Thief 21037 | -4/Upper Caves | Identified exit to Zhirov 21038 | -4/Upper Caves | Entered Zhirov 21038 | -4/Zhirov | Discovered new exit (range 4) 21045 | -4/Zhirov | Met Zhirov 21051 | -4/Zhirov | Learned location of Testing (-2) 21055 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21061 | -4/Zhirov | Found Alien Artifact 21067 | -4/Zhirov | Found Alien Artifact 21067 | -4/Zhirov | Identified Integrated Dissipator 21067 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21097 | -4/Zhirov | Identified exit to Proximity Caves 21098 | -4/Zhirov | Entered Proximity Caves 21417 | -3/Proximity Caves | Discovered exit to Research (range 9) 21420 | -3/Proximity Caves | Entered Research 21420 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21421 | -3/Research | Identified exit to Quarantine 21423 | -3/Research | Loaded intel: 4 fabricator locations 21424 | -3/Research | Loaded intel: 4 recycling unit locations 21476 | -3/Research | Found Prototype Device 21502 | -3/Research | Discovered new exit (range 21) 21590 | -3/Research | Found Prototype Launcher 21590 | -3/Research | Identified Adv. Micro-nuke Launcher 21603 | -3/Research | Identified exit to Research 21644 | -3/Research | Identified Exp. Shield Generator 21843 | -3/Research | Build established: Trapper-Ninja 21888 | -3/Research | Found Prototype Slashing Weapon 21888 | -3/Research | Identified Vibroblade 22093 | -3/Research | Zion Light squad teleported in 22116 | -3/Research | Retrieved Zion intel report: Unaware Analyses 22214 | -3/Research | Discovered exit to Quarantine (range 9) 22378 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 22379 | -3/Research | Zion Light squad teleported in 22435 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/0 22476 | -3/Research | Retrieved Zion intel report: Component Schematics 22499 | -3/Research | Retrieved Zion intel report: Component Schematics 22511 | -3/Research | Spotted B-86 Titan 22536 | -3/Research | Discovered exit to Research (range 22) 22563 | -3/Research | Build established: Scavenger-Ninja 22652 | -3/Research | Retrieved Zion intel report: Branch Access 22652 | -3/Research | Identified exit to Armory 22661 | -3/Research | Zion Zionite Resupply teleported in 22670 | -3/Research | First assault squad dispatched 22693 | -3/Research | Entered Armory 22695 | -3/Armory | Loaded intel: 40 trap records 22780 | -3/Armory | Repaired Cmb. Linear Gravjet 22814 | -3/Armory | Fabricated M-36 Artificer? 22819 | -3/Armory | Repaired Cmb. Linear Gravjet 22875 | -3/Armory | Identified Transdimensional Reconstructor 22875 | -3/Armory | Warped through subspace to slip node 22875 | -3/Armory | Discovered new exit (range 1) 22875 | -3/Armory | Identified exit to Lab 22879 | -3/Armory | Entered Lab 22879 | -3/Lab | Discovered exit to Research (range 9) 22885 | -3/Lab | Hidden lab's door opened automatically 22885 | -3/Lab | Sensor layout match revealed 22886 | -3/Lab | Gained access to the hidden lab's interior 22909 | -3/Lab | Unable to decrypt terminal 22935 | -3/Lab | Found Prototype Energy Gun 22935 | -3/Lab | Identified Tachyon Dispersion Ray 22938 | -3/Lab | Found Prototype Energy Cannon 22938 | -3/Lab | Identified Warp Cannon 22942 | -3/Lab | Found Prototype Device 22942 | -3/Lab | Identified AEGIS Remote Shield 22946 | -3/Lab | Found Prototype Hackware 22963 | -3/Lab | Found Alien Artifact 22969 | -3/Lab | Found Alien Artifact 22987 | -3/Lab | Found Transdimensional Reconstructor 23000 | -3/Lab | Found Alien Artifact 23006 | -3/Lab | Entered Research 23006 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 23092 | -2/Research | Retrieved Zion intel report: Unaware Analyses 23101 | -2/Research | Retrieved Zion intel report: Active Terminals 23245 | -2/Research | Identified Quantum Router 23285 | -2/Research | Zion Heavy squad teleported in 23358 | -2/Research | Fabricated Singularity Reactor? 23361 | -2/Research | Found Prototype Protection 23386 | -2/Research | Retrieved Zion intel report: Prototype Schematics 23407 | -2/Research | Build established: Hacker-Ninja 23551 | -2/Research | Identified Integrated Reactor 23551 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 23552 | -2/Research | Identified Core Expander 23552 | -2/Research | Installed Core Expander, added new Power slot 24016 | -2/Research | Retrieved Zion intel report: Active Garrisons 24032 | -2/Research | Retrieved Zion intel report: Emergency Access 24036 | -2/Research | Retrieved Zion intel report: Prototype Schematics 24037 | -2/Research | Zion Light squad teleported in 24046 | -2/Research | P-80 Master assimilated allied ZH-CU4(z) 24053 | -2/Research | P-80 Master assimilated allied G3-0P8(z) 24092 | -2/Research | Lost 4 parts (1p2n1u) 24102 | -2/Research | Spotted B-90 Cyclops 24114 | -2/Research | Spotted B-90 Cyclops 24284 | -2/Research | Terminal network hard line cut 24377 | -2/Research | Build established: Generator-Ninja 24506 | -2/Research | Search patrols dispatched 24644 | -2/Research | Discovered new exit (range 13) 24672 | -2/Research | Identified exit to Testing 24675 | -2/Research | Entered Testing 24703 | -2/Testing | Retrieved Zion intel report: Guard Positions 24710 | -2/Testing | Retrieved Zion intel report: Emergency Access 24715 | -2/Testing | Spotted Alpha 7 24730 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/-1 24859 | -2/Testing | Spotted Striker 24861 | -2/Testing | Spotted Striker 24902 | -2/Testing | Identified Core Reset Matrix 24902 | -2/Testing | Used Core Reset Matrix 24908 | -2/Testing | Found Prototype Ballistic Cannon 24982 | -2/Testing | Build established: Generator-Mutant 25015 | -2/Testing | Spotted PH-1NLCFWKFJ7 25037 | -2/Testing | Discovered new exit (range 16) 25041 | -2/Testing | Identified exit to Access 25067 | -2/Testing | Retrieved Zion intel report: Depthwide Sectors/0 25088 | -2/Testing | Found Prototype Launcher 25088 | -2/Testing | Identified Z-bomb Delivery System 25097 | -2/Testing | Spotted PH-WK8PAMMRCU 25115 | -2/Testing | Found Prototype Processor 25115 | -2/Testing | Identified Exp. Terrain Scan Processor 25132 | -2/Testing | Found Prototype Launcher 25132 | -2/Testing | Identified Adv. Micro-nuke Launcher 25285 | -2/Testing | Found Prototype Device 25285 | -2/Testing | Identified Exp. Actuator Array 25309 | -2/Testing | Entered Access 25309 | -1/Access | Evolved 2 slots: Utility x2 25339 | -1/Access | Identified Exp. Targeting Computer 25446 | -1/Access | Zion Zionite Resupply teleported in 25451 | -1/Access | Found Prototype Energy Cannon 25451 | -1/Access | Identified Zio. Alpha Cannon 25645 | -1/Access | Retrieved Zion intel report: Trap Installations 25646 | -1/Access | Zion Hacking Resupply teleported in 25944 | -1/Access | Zion Infowar Resupply teleported in 25998 | -1/Access | Spotted B-99 Colossus 26132 | -1/Access | Spotted B-99 Colossus 26177 | -1/Access | Build established: Generator-Ninja 26246 | -1/Access | Retrieved Zion intel report: Unaware Analyses 26252 | -1/Access | Discovered new exit (range 15) 26302 | -1/Access | Spotted B-99 Colossus 26302 | -1/Access | Spotted B-99 Colossus 26309 | -1/Access | First assault squad dispatched 26335 | -1/Access | Identified exit to Command 26335 | -1/Access | Entered Command 26375 | -1/Command | Identified Perforator 26494 | -1/Command | Disengaged cave seal 26494 | -1/Command | Zionites emerged from the dark tunnel 26535 | -1/Command | Repaired Cmb. Linear Gravjet 26585 | -1/Command | First assault squad dispatched 26596 | -1/Command | Zionites emerged from the dark tunnel 26792 | -1/Command | Disengaged cave seal 26792 | -1/Command | Zionites emerged from the dark tunnel 26801 | -1/Command | Build established: Hacker-Scout 26885 | -1/Command | Spotted M Guard 26885 | -1/Command | Spotted M Guard 26885 | -1/Command | Spotted Combat Programmer 26940 | -1/Command | Spotted Combat Programmer 26947 | -1/Command | Combat Programmer assimilated allied 0T-10D(d) 26948 | -1/Command | Allies destroyed Combat Programmer 26952 | -1/Command | High security lockdown imminent 26952 | -1/Command | Allies destroyed M Guard 26955 | -1/Command | Allies destroyed M Guard 26956 | -1/Command | Allies destroyed Combat Programmer 26956 | -1/Command | All MAIN.C guards destroyed 26965 | -1/Command | Found Prototype Protection 26965 | -1/Command | Identified Hvy. Regenerative Plating 26974 | -1/Command | Found Prototype Launcher 26974 | -1/Command | Identified Ragnarok Missile Launcher 27032 | -1/Command | High security lockdown engaged 27054 | -1/Command | Met MAIN.C 27063 | -1/Command | 0b10 Conduit disabled 27063 | -1/Command | Allies destroyed MAIN.C Shell 27064 | -1/Command | MAIN.C activated Command garrisons 27070 | -1/Command | Allies destroyed MAIN.C 27076 | -1/Command | Discovered new exit (range 50) 27076 | -1/Command | Discovered new exit (range 83) 27076 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 27156 | -1/Command | Identified exit to Surface 27186 | -1/Command | Found Adv. Powered Armor 27343 | -1/Command | Warped through subspace to slip node 27343 | -1/Command | Discovered new exit (range 4) 27346 | -1/Command | Identified exit to Access_0 27347 | -1/Command | Entered Access_0 27348 | -1/Access_0 | Sensed 4 artifacts in vicinity 27348 | -1/Access_0 | Met Architect 27349 | -1/Access_0 | System corruption reached 10% 27420 | -1/Access_0 | Released all parts (14) 27423 | -1/Access_0 | Core integrity fell below 50% 27434 | -1/Access_0 | Core integrity fell below 20% 27451 | -1/Access_0 | Lost 8 parts (1p4n2u1w) 27458 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 27421_ Penetrated by Quantum Shear. 27421_ Quantum Shear penetrates Earth. 27421_ Penetrated by Quantum Shear. 27424_ Quantum Shear penetrates Enhanced Grunt. 27424_ Penetrated by Quantum Shear. 27426_ Quantum Shear penetrates Enhanced Grunt. 27426_ Penetrated by Quantum Shear. 27434_ System corrupted: Heat flow error (+100). 27444_ Quantum Shear penetrates Wall. 27456_ HV Slug penetrates Wall. 27456_ Penetrated by HV Slug. 27456_ Knocked back. 27456_ Penetrated by HV Slug. 27456_ Knocked back. 27457_ HV Slug penetrates Wall. 27457_ Enhanced Hunter knocked back. 27457_ Penetrated by HV Slug. 27457_ HV Slug penetrates Wall. 27458_ Quantum Shear penetrates Wall. [Achievement: Superachiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ????????????? | | ??????????????????????????##?????? ????????????? | | ?????????????????????????? ??? ?? #???????????? | | ????????????????????????? ### ? ##??????????? | | ????????????????????????# ? ##?????????? | | ???????????????????????? ??# #?????????? | | ????????????????????????? "??# #?????????? | | ????????????????????????? #??? ??????????? | | ????????????????????????? #??? ???????????? | | ????????????# ????????? % ????# #???????????? | | ????????????# // [???????? ;????## ####????????? | | ????????????# // [[ ??????# #?#### ?????????? | | ????????????# ?????# #?# #????????### | | ???????????????? !! ##### ### ########## # | | ??????????????????! % ## ggg "## # | | ???????????????????????# @ ; ;; 0 ### | | ???????????????????????#% ;### "##" ## | | ???????????????????????###; #?##"##### ## | | ?????????????????????????## % #??###?### ## | | ??????????????????????????###### #??????# # | | ???????????????????????????????# #??????## #### | | ???????????????????????????????# #???????# ##?? | | ???????????????????????????????# #???????# #?? | | ??????????????????????????????? #???????## ##? | | ??????????????????????????????? #???????## #? | | ???????????????????????????????####??????## #? | | ?????????????????????????????????????????# #? | | ????????????????????????????????????????## "#? | | ????????????????????????????????????????# """#? | | ????????????????????????????????????????### #""## | | ??????????????????????????????????????????# "" # | | ????????????????????????????????????????### | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ?????????????????????????????????????????## # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????## # | | ??????????????????????????????????????????# | | ??????????????????????????????????# ??????# # | | ?????????????????????????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 248 Coolant Potential 100 Energy Generation 85 Energy Capacity 1100 Matter Stores 308 Matter Capacity 600 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 9 Armor Coverage 1000 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 64 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Energy Filtering 50 Particle Charging 30 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 25 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-36 Artificer | x1 | -3/Armory | Preloaded Singularity Reactor | x1 | -2/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Expander Core Reset Matrix Achievements -------------- Behind The Curtain Superachiever Challenges ------------ None Game ------ Seed UtilityFlakBoosters Manual? 0 Play Time 05:59:52 Cumulative 411.7 hours Start 2022.05.28 @ 17:36:33 End 2022.06.02 @ 15:11:22 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 541 Rogue 541 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/1/1/1/0/0/0/0/0 Lore% 89 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 888a7b5b-06e6-49b6-8015-b56a90f429ca