Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 14:49:21 Player: Kinga Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (113) 565 Value Destroyed (3289) 3289 Prototype IDs (39) 780 Alien Tech Used (8) 1600 Bonus (10990) 10990 TOTAL SCORE: 25324 Bonus ------- High Alert Combat Kills 214 Met Data Miner 300 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 476 Cogmind --------- Core Integrity 1502/1600 Matter 277/300 Energy 2/300 System Corruption 5% Temperature Cool (6) Movement Flying (24) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY (12) ----- Compact Battery Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Light Regenerative Plating Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Reaction Control System Sigix Containment Pod Peak State ------------ > --- POWER ------------ Matter Drive > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Improved Diametric Drive Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Coolant Injector Compact Battery Advanced Weight Redist. System Structural Scanner Advanced Transmission Jammer Advanced ECM Suite Light Regenerative Plating Improved Hacking Suite Improved Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Sigix Terminator Sigix Broadsword > --- INVENTORY -------- Advanced Reaction Control System Sigix Containment Pod [Rating: 200] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Artifact Phase Redirector Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Long-range Missile Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 . . . . 2 . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 2 . . . . . . . . . 1 . . 1 . 1 Utility 10 | . . . . 2 2 . . . . 1 . . 1 2 . 1 . 1 Weapon 2 | . . 2 . . . . . . . . . . . . . . . . Parts Attached 211 | 6 12 11 23 19 9 9 . . 10 11 4 16 8 20 10 17 14 12 Power 22 | 1 1 1 3 2 . . . . 1 1 . 2 2 2 1 2 3 . Engine 8 | 1 1 1 3 1 . . . . . 1 . . . . . . . . Core 6 | . . . . 1 . . . . 1 . . 2 2 . . . . . Reactor 8 | . . . . . . . . . . . . . . 2 1 2 3 . Propulsion 42 | 2 1 2 8 4 . 2 . . 2 2 . 5 1 5 3 3 . 2 Treads 5 | 2 1 2 . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 37 | . . . 8 4 . 2 . . 2 2 . 5 1 5 3 3 . 2 Utility 78 | 1 4 3 5 8 4 2 . . 5 6 1 3 4 8 2 9 5 8 Device 44 | . . 2 3 2 2 2 . . 4 6 1 3 4 6 1 3 . 5 Storage 6 | 1 . 1 1 1 . . . . 1 . . . . . . . . 1 Processor 8 | . . . 1 1 . . . . . . . . . 1 1 2 2 . Hackware 11 | . . . . 2 2 . . . . . . . . . . 4 1 2 Protection 7 | . 4 . . 2 . . . . . . . . . 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . . 2 . Weapon 69 | 2 6 5 7 5 5 5 . . 2 2 3 6 1 5 4 3 6 2 Energy Gun 14 | . . 1 2 3 4 2 . . . . 1 1 . . . . . . Energy Cannon 6 | . . . . . . . . . . . 1 . . . 1 2 2 . Ballistic Gun 27 | 2 6 4 4 2 1 . . . . . . 2 . 5 . . . 1 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . 1 . . . Launcher 7 | . . . . . . 2 . . 1 . 1 1 . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Slashing Weapon 8 | . . . . . . 1 . . 1 2 . 2 1 . . . 1 . Piercing Weapon 4 | . . . . . . . . . . . . . . . 2 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . 1 5 2 . . . . . . . . . 4 4 3 8 1 Parts Lost 40 | . . 2 3 3 3 . . . 3 2 . 6 8 1 1 3 2 3 Power 5 | . . 1 . . . . . . 1 . . 1 2 . . . . . Propulsion 12 | . . . . 2 1 . . . 1 1 . 2 4 . 1 . . . Utility 17 | . . 1 1 1 . . . . 1 1 . 2 2 1 . 3 2 2 Weapon 6 | . . . 2 . 2 . . . . . . 1 . . . . . 1 Highest Loss Streak 7 | . . 1 3 1 3 . . . 2 2 . 6 7 1 1 2 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 89 98 97 90 84 91 93 93 86 68 71 65 74 66 79 79 75 77 Engine 3 | . 14 10 9 2 . . . . . 4 5 1 . . . . . . Core 2 | . . . . 4 6 6 6 6 6 . . 2 7 2 . . . . Reactor 1 | . . . . . . . . . . . . . . 4 9 8 6 4 Treads 3 | . 27 22 . . . . . . . . . . . . . . . . Flight 19 | . . . 36 26 19 25 26 26 26 21 23 20 24 14 18 21 21 21 Device 10 | . . 1 13 2 3 6 6 6 6 11 11 16 24 20 23 20 11 17 Storage 2 | . 14 11 . . . . . . 1 5 5 5 5 . . . . 2 Processor 5 | . . . 2 14 9 6 6 6 3 . . . . 3 8 8 10 2 Hackware 12 | . . . . 10 22 26 26 26 26 22 17 13 10 6 4 10 14 17 Protection 2 | . 5 8 . . . . . . . . . . . 3 4 4 4 4 Energy Gun 6 | . . 3 6 17 16 11 13 13 9 . 5 . . . . . . . Ballistic Gun 10 | . 26 40 28 9 5 . . . . . . 1 . 7 7 . . 2 Slashing Weapon 1 | . . . . . . 5 6 6 4 . . . . . . . 1 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 13 17 27 17 20 17 17 14 14 19 19 26 33 39 50 50 48 54 61 Greatest Support 62 | 40 40 40 20 20 15 18 18 18 21 21 21 33 39 50 50 55 55 62 Greatest Overweight (x) 15 | . . . . 1 1 . . . . 6 1 . . 1 . . . 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 5 5 5 5 10 10 10 10 10 5 5 5 5 5 Average Capacity 6 | 6 8 8 5 5 5 5 5 5 6 10 10 10 9 5 5 5 5 5 Most Carried 10 | 4 8 10 9 5 5 5 5 5 9 10 9 10 10 5 5 5 5 5 Average Carried 5 | 2 7 7 4 4 4 4 5 5 6 8 7 8 9 4 4 4 4 4 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | 4 8 10 5 5 5 5 5 5 9 9 8 10 5 5 5 5 5 3 Class Distribution -------------------- 38% | Hacker-Sprinter 14% | Hacker-Gunner 11% | Sprinter 7% | Infiltrator-Sprinter 7% | Tank 6% | Hacker-Mutant 6% | Mutant 4% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Sprinter | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Infiltrator-Sprinter | -3/Research Infiltrator-Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Wizard-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Matter Collected 3310 | 208 128 607 273 483 276 105 . . 105 30 . 213 20 172 130 143 184 233 Remotely 169 | . . . . . . . . . . . . 149 20 . . . . . Salvage Created 4365 | . 226 1203 286 543 830 51 48 . 53 . . 192 . 154 . 143 184 452 Parts 236 | . 17 75 15 29 33 4 4 . 7 . . 11 . 8 . 8 4 21 Haulers Intercepted 13 | . . 4 1 3 3 . . . . . . . . . . . . 2 Recyclers Shooed 5 | . 1 2 . . . . . . . . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 2 4 . 4 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 63 | . 5 19 4 8 7 4 1 . 4 . . 4 . . . . . 7 Melee 4 | . . . . . . . 1 . 1 . . . . . . . . 2 Guns 42 | . 5 19 4 8 5 . . . . . . 1 . . . . . . AOE 15 | . . . . . . 4 . . 3 . . 3 . . . . . 5 Classes Destroyed 15 | . 4 5 . 2 3 . . . . . . . . . . . . 1 Worker 8 | . . 1 . . 1 . . . . . . 1 . 1 . 1 . 3 Builder 4 | . . 1 . . . . . . . . . . . 1 . 1 . 1 Tunneler 2 | . . 1 . . . . . . . . . 1 . . . . . . Hauler 13 | . . 4 1 3 3 . . . . . . . . . . . . 2 Recycler 9 | . 1 2 . . . . . . . . . 1 . 1 . 1 1 2 Operator 4 | . . . . 1 . . . . . . . . . . . . 1 2 Watcher 10 | . 1 3 1 2 1 . . . . . . . . . . . . 2 Swarmer 23 | . 3 4 . 4 . 4 . . 4 . . 4 . . . . . . Grunt 22 | . 2 13 1 1 . . . . . . . . . . . . . 5 Brawler 2 | . . . . . 1 . . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . 2 3 1 4 . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . Programmer 3 | . . . . 2 . . 1 . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 13 | . 6 12 3 5 2 4 1 . 4 . . 5 . 2 . 2 1 13 Combat Bots Only 5 | . 5 5 1 4 2 4 1 . 4 . . 3 . . . . . 5 Max Kills in Single Turn 13 | . 2 3 1 2 1 4 1 . 3 . . 3 . 2 . 1 1 13 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . 4 . . 3 . . 2 . . . . . 5 Melee 1 | . . . . . . . 1 . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 647 | . 30 71 40 74 93 3 2 . 20 5 . 43 35 28 56 38 4 105 Missed 287 | . 5 28 11 39 35 1 1 . 6 2 . 14 18 17 40 16 2 52 Damage Taken 6291 | . 216 485 483 376 515 27 10 . 209 91 . 471 512 225 324 649 386 1312 Core 939 | . 16 12 50 75 91 15 10 . 55 . . 223 122 . 91 81 . 98 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 937 | . . . . 29 . . . . . 26 . . . 37 46 57 164 578 Core Remaining (%) 90 | 100 93 97 90 89 . . . . 79 . . 77 89 . 93 . 94 93 Volleys Fired 168 | . 13 40 31 23 31 1 1 . 1 . 2 12 . 5 6 . 1 1 Largest 4 | . 2 4 4 4 4 1 2 . 1 . 1 1 . 3 3 . 1 1 Hottest 211 | . 40 110 89 211 211 43 122 . 43 . 43 61 . 99 99 . 50 . Shots Fired 491 | . 26 157 101 82 88 1 2 . 1 . 2 11 . 9 9 . 1 1 Gun 471 | . 26 157 95 82 88 . 2 . . . . 9 . 9 3 . . . Cannon 13 | . . . 6 . . . . . . . . . . . 6 . 1 . Launcher 7 | . . . . . . 1 . . 1 . 2 2 . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 337 | . 26 144 101 36 18 . . . . . . . . 9 3 . . . Thermal 137 | . . 13 . 35 70 . 2 . . . . 9 . . 6 . 1 1 Explosive 6 | . . . . . . 1 . . 1 . 2 2 . . . . . . Electromagnetic 11 | . . . . 11 . . . . . . . . . . . . . . Robot Hit Streak 25 | . 4 15 9 17 25 1 . . 2 . 4 3 . 11 1 . . . Robot Miss Streak 5 | . 2 5 5 3 1 . . . . . . 1 . . 2 . . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets 11 | . 2 8 1 . . . . . . . . . . . . . . . Max Gunslinging Chain 2 | . 1 2 1 . . . . . . . . . . . . . . . Shots Hit Robots 336 | . 15 95 56 55 68 1 1 . 3 . 2 10 . 9 3 3 4 11 Core Hits 167 | . 11 48 17 25 30 3 1 . 5 . . 6 . 5 1 1 1 13 Critical Kills 1 | . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 13 | . . 1 . 2 7 . . . . . . 1 . . . 1 1 . Burn 10 | . . . . 2 7 . . . . . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 1 1 . Melee Attacks 51 | . . . . . . . 2 . 2 2 . 7 . . 2 5 13 18 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 35 | . . . . . . . 2 . 2 2 . 7 . . . . 4 18 Piercing 16 | . . . . . . . . . . . . . . . 2 5 9 . Sneak Attacks 10 | . . . . . . . 1 . . . . 1 . . . 3 1 4 Combat Hostiles 2 | . . . . . . . 1 . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 19125 | . 179 1441 752 984 1217 330 67 . 390 . 234 740 . 246 129 355 424 11637 Guns 4940 | . 178 1438 752 984 1217 . . . . . . 104 . 246 21 . . . Cannons 108 | . . . . . . . . . . . . . . . 108 . . . Explosions 11742 | . . . . . . 330 . . 308 . 234 488 . . . . . 10382 Melee 2331 | . . . . . . . 67 . 82 . . 148 . . . 355 424 1255 Ramming 4 | . 1 3 . . . . . . . . . . . . . . . . Kinetic 3044 | . 178 1312 752 333 202 . . . . . . . . 246 21 . . . Thermal 12156 | . . 126 . 495 1015 . . . . . . 104 . . 108 . . 10308 Explosive 1434 | . . . . . . 330 . . 308 . 234 488 . . . . . 74 Electromagnetic 156 | . . . . 156 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1717 | . . . . . . . 67 . 82 . . 148 . . . . 165 1255 Piercing 614 | . . . . . . . . . . . . . . . . 355 259 . Highest Corruption 8 | . . 1 1 1 . . . . . . 8 8 3 5 7 . . 5 Average Corruption 3 | . . 1 1 1 . . . . . . 8 8 3 5 5 . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . 3 . Effects 26 | . . . 2 1 . . . . . . 1 9 . 2 7 . . 4 Message Errors 7 | . . . . . . . . . . . 1 3 . 1 2 . . . Matter Fused 5 | . . . . 1 . . . . . . . 2 . . 1 . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 2 . . 1 Energy Discharges 2 | . . . 1 . . . . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . . . . . 1 . 1 1 . . . Data Loss (major) 3 | . . . 1 . . . . . . . . 1 . . . . . 1 Misfires 1 | . . . . . . . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1979 | . . . . . . 58 . . 12 . . 111 . . . 336 164 1298 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 1244 | . . . . . . 58 . . . . . 43 . . . . . 1143 Melee 735 | . . . . . . . . . 12 . . 68 . . . 336 164 155 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . Targets Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 507 | . 12 272 86 507 450 . 7 . . . . 5 . 13 200 379 . 199 Average Temperature 93 | . 9 63 33 142 132 . 4 . . . . 4 . 10 97 124 . 90 Received Heat Transfer 767 | . 42 210 90 66 84 . 20 . 9 12 . 18 36 18 9 36 . 117 Effects 8 | . . . . 4 2 . . . . . . . . . . 2 . . Shutdowns 4 | . . . . 1 1 . . . . . . . . . . 2 . . Energy Bleed 2 | . . . . 2 . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . Parts Melted 12 | . . 1 . 4 7 . . . . . . . . . . . . . Heat Transferred 4845 | . . 370 . 1184 2701 . . . . . . 296 . . 74 . . 220 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Peak Influence 1530 | . 168 568 390 398 411 . . . . 202 106 314 171 213 241 422 497 1530 Initial 297 | . . 70 204 177 163 . . . . 95 70 74 153 68 55 135 237 297 Average 272 | . 117 348 337 311 295 . . . . 131 92 200 160 113 145 228 379 478 Maximum Alert Level 4 | . . 2 1 1 2 . . . . 1 . 1 . 1 1 2 2 4 Low Security (%) 37 | 100 100 21 . 5 8 . . . . 99 100 45 100 97 82 49 . . Level 1 47 | . . 33 100 94 90 . . . . . . 54 . 2 17 50 55 28 Level 2 15 | . . 45 . . . . . . . . . . . . . . 44 69 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 2 2 4 2 . . . . . . 2 1 . 3 2 . 4 Investigation 7 | . 1 . 1 1 1 . . . . . . . 1 . 1 . . 1 Extermination 2 | . . . . 2 . . . . . . . . . . . . . . Reinforcement 13 | . . 2 1 1 . . . . . . . 2 . . 2 2 . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Distress Signals 9 | . . . 2 . . . . . . 1 . 1 1 . . . . 4 Communications Jammed 36 | . . . . . . . . . . . . . . . . 3 8 25 Distress Signals 35 | . . . . . . . . . . . . . . . . 3 8 24 Times Spotted 266 | . 10 32 14 15 11 5 1 . 8 11 6 14 12 23 19 20 10 55 Peak Tracking Total 11 | . 6 6 5 4 3 4 1 . 5 8 6 6 6 8 11 9 6 8 Tactical Retreats 38 | . 1 . . 1 1 1 . . 3 3 . 2 2 4 4 6 . 10 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Traps Triggered 10 | . 3 . . 1 1 . . . . 1 . . 1 1 . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Machines Disabled 20 | . . 2 . . . . . . . . . 2 . . 2 . 8 6 Max in Single Turn 6 | . . 1 . . . . . . . . . 1 . . 1 . 1 6 Garrison Access 7 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Machines Accessed 76 | . 3 2 2 9 2 2 1 4 1 6 . 7 2 9 5 5 6 10 Terminals 49 | . 3 2 2 4 1 . . . 1 2 . 4 1 7 5 4 6 7 Fabricators 7 | . . . . 3 . . . . . . . 1 1 1 . . . 1 Repair Stations 2 | . . . . 1 . . . . . 1 . . . . . . . . Recycling Units 2 | . . . . 1 . . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . 2 Total Hacks 233 | . 9 8 6 16 4 7 1 30 6 15 . 15 7 17 8 16 16 52 Successful 130 | . 2 2 1 10 2 7 1 30 6 11 . 10 6 11 2 5 5 19 Failed 103 | . 7 6 5 6 2 . . . . 4 . 5 1 6 6 11 11 33 Catastrophic 20 | . 1 1 . 1 1 . . . . . . 2 . 1 3 2 2 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 72 | . 9 2 5 8 2 . . . . 2 . 4 2 4 6 8 6 14 Terminals 152 | . 9 8 6 9 2 . . . 6 3 . 10 4 14 8 15 16 42 Fabricators 15 | . . . . 4 . . . . . . . 2 3 1 . . . 5 Repair Stations 4 | . . . . 2 . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . 1 . . . . . . . 2 . . . . . . Scanalyzers 8 | . . . . . . . . . . 8 . . . . . . . . Garrison Access 13 | . . . . . 2 . . . . 2 . 1 . 2 . 1 . 5 Terminal Hacks 90 | . 1 2 . 3 1 7 1 30 6 1 . 5 3 9 2 2 5 12 Record 38 | . . 1 . . . 6 . 11 6 . . . . 2 . 1 2 9 Part Schematic 13 | . . . . 1 1 . . 11 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 6 | . 1 1 . . . . . 3 . . . . . . 1 . . . Open Door 3 | . . . . . . 1 1 . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 9 | . . . . 1 . . . . . 1 . 1 1 3 . 1 . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . Locate Traps 2 | . . . . . . . . . . . . 1 . . . . 1 . Recall Investigation 3 | . . . . 1 . . . . . . . 1 . . . . . 1 Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 . . 1 Hauler Manifests 2 | . . . . . . . . . . . . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 11 | . . . . 4 . . . . . . . 1 3 1 . . . 2 Network Status 6 | . . . . 2 . . . . . . . 1 1 1 . . . 1 Load Schematic 2 | . . . . 1 . . . . . . . . 1 . . . . . Build 3 | . . . . 1 . . . . . . . . 1 . . . . 1 Repair Station Hacks 4 | . . . . 2 . . . . . 2 . . . . . . . . Scan Component 2 | . . . . 1 . . . . . 1 . . . . . . . . Repair 2 | . . . . 1 . . . . . 1 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . . . . . Retrieve Matter 2 | . . . . . . . . . . . . 2 . . . . . . Scanalyzer 7 | . . . . . . . . . . 7 . . . . . . . . Insert Component 4 | . . . . . . . . . . 4 . . . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . 2 Seal Access 7 | . . . . . 1 . . . . 1 . 1 . 1 . 1 . 2 Unauthorized Hacks 9 | . 1 . 1 1 . . . . . . . 1 . . . 2 . 3 Terminals 9 | . 1 . 1 1 . . . . . . . 1 . . . 2 . 3 Assimilate 3 | . . . 1 1 . . . . . . . . . . . 1 . . Botnet 6 | . 1 . . . . . . . . . . 1 . . . 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . . 1 . . . . . . 1 2 Used 3 | . . . . . . . . . . 1 . . . . . . . 2 Hacking Detections 57 | . 3 2 2 7 1 . . . . 4 . 5 2 9 5 4 5 8 Full Trace Events 9 | . 1 2 1 1 1 . . . . . . . 1 . 1 . . 1 Feedback Events 1 | . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . Time 27 | . . . . . . . . . . . . . . . . . . 27 Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . . 1 Part Schematics Acquired 15 | . . . . 1 1 . . 11 . 2 . . . . . . . . Parts Built 2 | . . . . 1 . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 225 | . . . . 73 . . . . . . . . 152 . . . . . Total Part Build Rating 8 | . . . . 3 . . . . . . . . 5 . . . . . Parts Repaired 2 | . . . . 1 . . . . . 1 . . . . . . . . Time 107 | . . . . 51 . . . . . 56 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Total Allies 3 | . . . . 1 . . . . 1 . . . . . . . . 1 Largest Group 1 | . . . . 1 1 . . . 1 1 . . . . . . . 1 Highest-Rated Group 96 | . . . . 10 10 . . . 96 96 . . . . . . . 8 Highest-Rated Ally 96 | . . . . 10 10 . . . 96 96 . . . . . . . 8 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . 4 6 . . . . . . . . Total Damage 229 | . . . . . . . . . . 229 . . . . . . . . Kills 2 | . . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Turns Passed 5477 | 73 295 533 301 799 565 200 106 24 189 250 67 272 211 347 208 236 216 585 Spaces Moved 10837 | 44 147 224 282 1111 712 639 376 93 536 531 200 663 527 948 554 770 583 1897 Core 15 | 8 . . . . . . . . . 1 . . . . . . . 6 Treads 407 | 36 147 224 . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10415 | . . . 282 1111 712 639 376 93 536 530 200 663 527 948 554 770 583 1891 Fastest Speed 17 | 50 160 160 27 27 30 26 26 26 26 28 28 28 28 28 28 22 22 17 Average Speed 36 | 140 160 160 28 46 61 26 26 26 26 28 28 30 28 31 28 22 22 24 Slowest Speed 800 | 160 160 160 30 102 100 32 26 26 29 350 103 37 40 110 30 23 23 800 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 106 | . . . 6 10 12 5 2 . 4 7 . 10 10 6 12 5 5 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 3 31 38 38 35 19 77 67 75 61 16 81 26 11 22 55 27 47 54 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . 3 . 1 . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . . . . 1 . 1 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 . . . 1 . . 1 1 . Scrap Searched 7 | . . . . . . 3 2 . 2 . . . . . . . . . Spaces Dug 6 | . . . . . . . 1 . . 2 . 1 . . . 1 . 1 Terrain Destroyed 624 | . . . . . . 24 1 . 14 2 28 9 . . 2 1 . 543 Melee 6 | . . . . . . . 1 . . 2 . 1 . . . 1 . 1 Projectile 2 | . . . . . . . . . . . . . . . 2 . . . AOE 616 | . . . . . . 24 . . 14 . 28 8 . . . . . 542 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Fac Res Tes Res Qua Acc Total 11867 | 53 182 304 428 1336 764 663 376 92 576 622 207 701 579 983 587 811 635 1968 Wait 496 | . 1 6 79 166 13 17 . . 23 74 . 1 41 . 11 12 10 42 Move 10610 | 43 146 223 269 1090 689 628 371 92 527 517 199 643 507 935 529 759 571 1872 Hop 102 | . . . 6 10 10 5 2 . 4 7 . 9 9 6 12 5 5 12 Pick Up 69 | 4 5 10 3 8 3 1 . . 3 5 . 4 6 6 4 3 2 2 Fast Attach 108 | 6 9 4 10 13 1 3 . . 1 2 . 7 1 14 6 9 12 10 Attach 55 | . . 2 6 3 7 3 . . 4 4 3 6 6 5 1 3 1 1 Detach 33 | . . . 1 2 5 2 . . 5 2 2 4 3 2 1 1 2 1 Swap 50 | . 3 5 7 3 1 3 . . 5 5 1 3 1 1 3 5 3 1 Drop 122 | . 4 13 16 18 4 . . . 1 4 . 5 5 9 12 9 14 8 Fire 168 | . 13 40 31 23 31 1 1 . 1 . 2 12 . 5 6 . 1 1 Melee 51 | . . . . . . . 2 . 2 2 . 7 . . 2 5 13 18 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . 1 1 . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered another Materials area 369 | -9/Materials | Evolved 2 slots: Weapon x2 529 | -9/Materials | Discovered new exit (range 16) 682 | -9/Materials | Build established: Tank 899 | -9/Materials | Discovered new exit (range 3) 902 | -9/Materials | Entered another Materials area 902 | -8/Materials | Evolved 2 slots: Propulsion x2 1096 | -8/Materials | Lost 3 parts (1u2w) 1190 | -8/Materials | Discovered new exit (range 5) 1194 | -8/Materials | Build established: Sprinter 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Utility x2 1607 | -7/Factory | Repaired Imp. Flight Unit 1696 | -7/Factory | Fabricated Hacking Suite (x1) 1985 | -7/Factory | Discovered new exit (range 15) 2002 | -7/Factory | Entered another Factory area 2002 | -6/Factory | Accompanied by 1 ally 2002 | -6/Factory | Evolved 2 slots: Utility x2 2023 | -6/Factory | Build established: Hacker-Gunner 2046 | -6/Factory | Garrison activated, responded to threat 2520 | -6/Factory | Lost 3 parts (1n2w) 2535 | -6/Factory | Discovered new exit (range 13) 2567 | -6/Factory | Entered Lower Caves 2640 | -6/Lower Caves | Learned location of Extension (-4) 2640 | -6/Lower Caves | Learned Factory trap positions 2640 | -6/Lower Caves | Learned Armory security intel 2723 | -6/Lower Caves | Build established: Hacker-Sprinter 2764 | -6/Lower Caves | Discovered new exit (range 8) 2767 | -6/Lower Caves | Entered another Lower Caves area 2788 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2830 | -6/Lower Caves | Encountered a Warlord checkpoint 2870 | -6/Lower Caves | Discovered new exit (range 13) 2873 | -6/Lower Caves | Entered Data Miner 2873 | -6/Data Miner | Discovered new exit (range 6) 2878 | -6/Data Miner | Met Data Miner 2883 | -6/Data Miner | Learned location of Section 7 (-2) 2883 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2889 | -6/Data Miner | Received God Mode back door access code from Data Miner 2897 | -6/Data Miner | Entered Proximity Caves 2976 | -5/Proximity Caves | Learned Factory emergency access door positions 2982 | -5/Proximity Caves | Learned 4 Factory zone layouts 3002 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3007 | -5/Proximity Caves | Learned Research security intel 3007 | -5/Proximity Caves | Learned Extension security intel 3007 | -5/Proximity Caves | Learned Armory security intel 3007 | -5/Proximity Caves | Learned Research terminal intel 3007 | -5/Proximity Caves | Learned Armory garrison access intel 3042 | -5/Proximity Caves | Escorted by Enhanced Grunt 3061 | -5/Proximity Caves | Discovered new exit (range 12) 3086 | -5/Proximity Caves | Entered Factory 3086 | -5/Factory | Accompanied by 1 ally 3086 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3087 | -5/Factory | Identified exit to Factory 3088 | -5/Factory | Loaded intel: 92 trap records 3156 | -5/Factory | Repaired Field Propulsion Drive 3312 | -5/Factory | Spotted B-75 Beast 3336 | -5/Factory | Sucked down chute 3336 | -5/Factory | Entered Waste 3351 | -5/Waste | EMP discharged 3357 | -5/Waste | Spotted C-40 Crusher 3382 | -5/Waste | Spotted C-40 Crusher 3385 | -5/Waste | Spotted C-40 Crusher 3388 | -5/Waste | Spotted C-40 Crusher 3395 | -5/Waste | Spotted C-40 Crusher 3399 | -5/Waste | Spotted C-40 Crusher 3400 | -5/Waste | Discovered new exit (range 10) 3403 | -5/Waste | Entered Factory 3473 | -5/Factory | Spotted B-75 Beast 3533 | -5/Factory | Lost 6 parts (1p2n2u1w) 3556 | -5/Factory | Found Hvy. Reflective Plating 3670 | -5/Factory | Discovered exit to Factory (range 15) 3675 | -5/Factory | Entered another Factory area 3675 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3676 | -4/Factory | Identified exit to Armory 3851 | -4/Factory | Fabricated Lgt. Regenerative Plating? 3868 | -4/Factory | Discovered new exit (range 16) 3886 | -4/Factory | Entered Research 3886 | -3/Research | Evolved 2 slots: Utility x2 3888 | -3/Research | Loaded intel: 23 terminal locations 3916 | -3/Research | Lost 7 parts (1p4n2u) 4182 | -3/Research | Identified exit to Testing 4233 | -3/Research | Entered Testing 4250 | -3/Testing | Found Enh. Force Lance 4300 | -3/Testing | Found Prototype Device 4300 | -3/Testing | Identified Exp. Thermal Shield 4347 | -3/Testing | Found Prototype Energy Cannon 4347 | -3/Testing | Identified Cld. Nova Cannon 4371 | -3/Testing | Build established: Infiltrator-Sprinter 4408 | -3/Testing | Found Prototype Ballistic Cannon 4408 | -3/Testing | Identified Perforator 4439 | -3/Testing | Discovered new exit (range 8) 4441 | -3/Testing | Identified exit to Research 4441 | -3/Testing | Entered Research 4441 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4500 | -2/Research | Found Quantum Capacitor 4572 | -2/Research | Discovered new exit (range 4) 4581 | -2/Research | Found Prototype Processor 4581 | -2/Research | Identified Exp. Target Analyzer 4616 | -2/Research | Spotted B-90 Cyclops 4677 | -2/Research | Entered Quarantine 4689 | -2/Quarantine | Found Alien Artifact 4689 | -2/Quarantine | Identified Phase Armor 4707 | -2/Quarantine | Found Alien Artifact 4707 | -2/Quarantine | Identified Terrabomb 4707 | -2/Quarantine | Used Terrabomb 4713 | -2/Quarantine | Found Terrabomb 4729 | -2/Quarantine | Found Alien Impact Weapon 4729 | -2/Quarantine | Identified Core Stripper 4749 | -2/Quarantine | Found Alien Energy Cannon 4749 | -2/Quarantine | Identified Core Cannon 4778 | -2/Quarantine | Found Alien Launcher 4778 | -2/Quarantine | Identified Sigix Terminator 4783 | -2/Quarantine | Spotted Alpha 7 4792 | -2/Quarantine | Found Alien Slashing Weapon 4792 | -2/Quarantine | Identified Sigix Broadsword 4807 | -2/Quarantine | Found Alien Artifact 4807 | -2/Quarantine | Identified Phase Redirector 4812 | -2/Quarantine | Met incapacitated Sigix Warrior 4812 | -2/Quarantine | Lockdown squad dispatched 4817 | -2/Quarantine | Used Terrabomb 4821 | -2/Quarantine | Crushed by falling debris 4844 | -2/Quarantine | Build established: Hacker-Sprinter 4859 | -2/Quarantine | Spotted Lightning 4877 | -2/Quarantine | Spotted Lightning 4877 | -2/Quarantine | Spotted Lightning 4887 | -2/Quarantine | Found Alien Reactor 4887 | -2/Quarantine | Identified Matter Drive 4891 | -2/Quarantine | Discovered new exit (range 13) 4893 | -2/Quarantine | Entered Access 4893 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5119 | -1/Access | Fabricated R-06 Scavenger? 5143 | -1/Access | Search patrols dispatched 5357 | -1/Access | Spotted B-99 Colossus 5369 | -1/Access | Spotted B-99 Colossus 5393 | -1/Access | Search patrols dispatched 5433 | -1/Access | Spotted B-99 Colossus 5466 | -1/Access | Fired Sigix Terminator 5466 | -1/Access | Destroyed B-99 Colossus 5470 | -1/Access | Discovered new exit (range 14) 5476 | -1/Access | Spotted B-99 Colossus 5478 | *** | Destroyed 0b10! Last Messages --------------- [Achievement: Ultimate Loadout] 05465_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05466_ Sigix Terminator expended. [Achievement: Hard Hitter] [Achievement: Quick And Dirty] 05466_ W-44 Eye destroyed. 05470_ Drone signal jammed. 05470_ EXIT=FOUND 05473_ Sigix Broadsword destroyed. 05474_ Dropped Adv. Coolant Injector. 05475_ Dropped Matter Drive. 05476_ Penetrated by Slug. 05476_ Adv. Weight Redist. System destroyed. 05476_ Penetrated by Slug. 05476_ Imp. Hacking Suite destroyed. 05476_ Penetrated by Slug. 05477_ The Access Shell folds into the floor. [Achievement: Back For More] [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | " # * ##???????????## #### | | " # ##???????????## ""## | | " # ## #?## ] " | | # #"####"##########+####?## "%## | | # %* ########"+####"##### | | # [ ######## ########## | | ""# ####"############?## ########## | | ""# #################?## ########## | | # # ???????????## | | # # ????????????????## """####+## | | " # ??????????????; ; = " | | # # ???????????? ; ; | | " # ????????? ; ; " | | + + ??????? ; ; | | # # ????? ; ; " | | ### # ????? ; ;;;;;;;;;;;" " | | # # ???? ; ; " | | " # ????? ; ; | | # ##??????#;;;;;;;; """""""""" | | # ##??????# ;;; ; | | + ##???#####;;;;;;;;;;;;; ;;;;;%; | | # ##?? * " | | # ##?? BB ! " | | # ##? BB % % ; | | # ? ; | | ### "@ ; | | ### "" ; | | ?## ; | | ?######### BB " | | ########## BB " | | #########?? " | | ##??######;;;;;;;;;;;;; ;;;;;;; " | | ##??#### ;;; ; " ? | | ######## ; " ## | | #########; ; """ ### | | # ; ;;;; " " * ! | | # # ; ; "= " | | # " ;;;;;;;;;;;;;;;; ;"""! # ! | | # """ + # | | # """ " + " | | # " "##"###;;;;;""" # """ | | " ### # # """ | | " ### ?? # # " | | #+##"#""###"""+#### ]] ? # ! ####""#### | | / ] ?? #"" ### #### | | ## ? #"" ### #### | | #######"""#"# ## #"T ###"""#### | | " ## """ """ #"" # # | | # ## """S""" #"" # # | | # ## ?? # # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 45 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 20 Additional Mass Support 12 Corruption Block 20 Armor Coverage 150 Utility Shielding 66 Evasion (%) 77 Targeting Accuracy 16 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 38 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Cld. VTOL Module | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Railgun | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Impulse Thruster Array | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Prc. Beam Rifle | -5/Factory | Scanalyzed Lrn. Missile Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Lgt. Regenerative Plating | x1 | -4/Factory R-06 Scavenger | x1 | -1/Access | Preloaded Alien Tech Used ----------------- Phase Armor Terrabomb Core Stripper Core Cannon Sigix Terminator Sigix Broadsword Phase Redirector Matter Drive Achievements -------------- Alien Tech Back For More False Reunion Hard Hitter My Command Is Your Wish Origins Payload Armed Quick And Dirty Ultimate Loadout Challenges ------------ None Game ------ Seed CargoAlloyCharge Manual? 0 Play Time 02:38:07 Cumulative 34.9 hours Start 2024.04.20 @ 11:53:12 End 2024.04.20 @ 14:49:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type 3 Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 20 Gallery% 43 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5741cd3e-8a82-498d-927b-823768730173