Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 21:30:24 Player: faqq Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1820) 1820 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-169) -169 TOTAL SCORE: 4581 Bonus ------- High Alert Combat Kills 11 Friendly Fire -180 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 65/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- Advanced Beam Rifle > --- INVENTORY (15) --- Deuterium Engine Gravmag System Improved Heat Sink Cooling System Improved Signal Interpreter Energy Filter Hardened Medium Armor Plating Layered Medium Armor Plating Shield Generator Improved Shield Generator Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Improved Hover Unit Improved Heat Sink Cooling System Improved Signal Interpreter Energy Filter Energy Filter Hardened Medium Armor Plating Layered Medium Armor Plating Shield Generator Advanced Beam Rifle Advanced Beam Rifle Grenade Launcher [Rating: 47] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Cooled VTOL Module Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 3 | . . . . 2 1 Weapon . | . . . . . . Parts Attached 86 | 7 5 9 4 28 33 Power 13 | 1 1 2 . 2 7 Engine 11 | 1 1 2 . 2 5 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 33 | 2 1 5 1 11 13 Treads . | . . . . . . Leg 10 | 2 1 5 1 1 . Wheel 4 | . . . . 1 3 Hover 18 | . . . . 9 9 Flight 1 | . . . . . 1 Utility 13 | 1 2 . . 6 4 Device 4 | . . . . 2 2 Storage 3 | 1 1 . . 1 . Processor 4 | . 1 . . 1 2 Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 27 | 3 1 2 3 9 9 Energy Gun 17 | 2 . 2 . 5 8 Energy Cannon 1 | . . . . 1 . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 1 . 1 . . Launcher 6 | . . . 2 3 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 27 | . 1 . 3 2 21 Power 4 | . 1 . . . 3 Propulsion 13 | . . . 3 2 8 Utility 4 | . . . . . 4 Weapon 6 | . . . . . 6 Highest Loss Streak 14 | . 1 . 3 2 14 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 97 89 94 91 Engine 11 | . 13 11 11 9 12 Leg 14 | . 28 41 33 4 . Hover 14 | . . . . 26 23 Device 3 | . . . . 8 4 Storage 11 | . 25 11 11 9 7 Processor 11 | . 1 11 11 9 16 Hackware 4 | . . . . 9 6 Energy Gun 16 | . 20 19 11 15 14 Ballistic Cannon 1 | . 7 2 1 . . Launcher 1 | . . . 9 1 . Naked Turns . | . . . . . . Heaviest Build 47 | 13 36 31 33 37 47 Greatest Support 42 | 20 20 40 40 40 42 Greatest Overweight (x) 9 | 3 1 1 3 5 9 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 4 13 15 15 15 15 Average Carried 13 | 3 9 14 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 12 15 15 15 12 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1324 | 274 91 120 157 283 399 Remotely . | . . . . . . Salvage Created 2307 | 115 232 370 228 612 750 Parts 119 | 8 6 29 7 48 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 51 | . 5 7 13 17 9 Guns 29 | . 3 5 3 12 6 Cannons 4 | . 2 2 . . . AOE 15 | . . . 10 5 . Classes Destroyed 15 | 2 2 2 4 3 2 Worker 2 | . . . . 1 1 Builder 1 | . . . . 1 . Tunneler 3 | 3 . . . . . Recycler 5 | 1 . . 1 . 3 Operator 1 | . . 1 . . . Watcher 5 | . 1 2 . 1 1 Swarmer 10 | . . . 3 7 . Grunt 16 | . 5 4 . 5 2 Duelist 1 | . . . . 1 . Sentry 10 | . . 3 . 4 3 Demolisher 2 | . . . 2 . . Hunter 2 | . . . . . 2 Programmer 2 | . . . . . 2 Zionite 1 | . . . 1 . . Assembled 8 | . . . 8 . . Thug 1 | . . . 1 . . Best Kill Streak 9 | 4 2 3 9 8 3 Combat Bots Only 9 | . 2 3 9 8 2 Max Kills in Single Turn 7 | 1 1 1 7 4 1 Gunslinging 1 | . . . . 1 . Exploded 5 | . . . 5 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 336 | . 32 24 31 43 206 Missed 108 | . 6 8 9 15 70 Damage Taken 3365 | . 298 209 591 464 1803 Core 1056 | . 59 24 166 107 700 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 107 | . . . . 107 . Core Remaining (%) 77 | 100 76 . 52 80 . Volleys Fired 148 | 7 17 21 18 36 49 Largest 2 | 2 2 2 2 2 2 Hottest 138 | 90 90 122 100 122 138 Shots Fired 288 | 14 34 41 36 69 94 Gun 244 | 14 20 36 18 62 94 Cannon 27 | . 14 5 8 . . Launcher 17 | . . . 10 7 . Special . | . . . . . . Kinetic 31 | 4 14 5 8 . . Thermal 237 | 10 20 36 18 62 91 Explosive 17 | . . . 10 7 . Electromagnetic 3 | . . . . . 3 Robot Hit Streak 19 | 5 7 9 3 8 19 Robot Miss Streak 4 | 1 2 4 4 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 183 | 11 19 25 14 47 67 Core Hits 111 | 5 9 11 34 28 24 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 10 | . 1 2 . 3 4 Burn 9 | . 1 1 . 3 4 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4442 | 121 285 489 713 1450 1384 Guns 3056 | 121 163 376 160 880 1356 Cannons 258 | . 122 113 23 . . Explosions 1082 | . . . 530 552 . Melee . | . . . . . . Ramming 46 | . . . . 18 28 Kinetic 285 | 27 122 113 23 . . Thermal 2968 | 94 163 376 160 880 1295 Explosive 1082 | . . . 530 552 . Electromagnetic 61 | . . . . . 61 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 1 1 . 2 Average Corruption 1 | . . 1 1 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . 2 2 . 4 Message Errors 4 | . . . 2 . 2 Energy Discharges 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Data Loss (major) 1 | . . 1 . . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 7 | . . . 3 4 . Projectiles . | . . . . . . Explosions 7 | . . . 3 4 . Melee . | . . . . . . Knockbacks 5 | . 3 1 . 1 . Impact 1 | . . . . 1 . Kinetic 3 | . 2 1 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 80 | . . . 19 47 14 Shots 3 | . . . 2 1 . Rammed 7 | . . . . 2 5 Targets Rammed 7 | . . . . 2 5 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 632 | 90 269 171 202 463 632 Average Temperature 127 | 34 111 61 91 140 164 Received Heat Transfer 708 | . 183 78 . 198 249 Effects 25 | . . . . 6 19 Shutdowns 6 | . . . . 1 5 Energy Bleed 2 | . . . . 1 1 Interference 5 | . . . . 3 2 Matter Decay 4 | . . . . 1 3 Short Circuit 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 17 | . . 1 . 2 14 Heat Transferred 6428 | 236 531 814 296 1850 2701 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 455 | 20 170 254 194 455 233 Initial 206 | . 13 . 30 75 206 Average 108 | 10 49 100 166 156 104 Maximum Alert Level 2 | . . 1 . 2 1 Low Security (%) 82 | 100 100 94 100 75 69 Level 1 16 | . . 5 . 21 30 Level 2 . | . . . . 2 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . . 1 4 Investigation 2 | . 2 . . . . Extermination 3 | . . . . . 3 Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 4 | . . 1 . 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 79 | . 7 15 17 20 20 Peak Tracking Total 17 | . 6 4 17 7 6 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 7 | . 1 1 . . 5 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 4 | . 1 . 2 1 . Max in Single Turn 2 | . 1 . 2 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 3 4 . 6 3 Terminals 10 | . 2 1 . 5 2 Fabricators 1 | . . . . . 1 Repair Stations 2 | . 1 . . 1 . Recycling Units 2 | . . 2 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 10 9 . 13 3 Successful 13 | . 3 3 . 6 1 Failed 22 | . 7 6 . 7 2 Catastrophic 7 | . 1 1 . 3 2 Database Lockouts . | . . . . . . Manual 10 | . 1 1 . 7 1 Terminals 16 | . 3 1 . 10 2 Fabricators 1 | . . . . . 1 Repair Stations 10 | . 7 . . 3 . Recycling Units 4 | . . 4 . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . . 4 . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . . . . 1 . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 5 | . 3 . . 2 . Scan Component 4 | . 3 . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Mask 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 15 | . 3 3 . 6 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 5 | . . . . . 5 Parts Repaired 1 | . . . . 1 . Time 60 | . . . . 60 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 51 | . . . 51 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 1 | . . . 1 . . Total Damage 20 | . . . 20 . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3466 | 141 503 481 357 689 1295 Spaces Moved 2131 | 90 236 284 196 578 747 Core 15 | 11 . . . . 4 Treads . | . . . . . . Legs 855 | 79 236 284 196 60 . Wheels 101 | . . . . 36 65 Hover 1160 | . . . . 482 678 Flight . | . . . . . . Fastest Speed 48 | 50 120 120 120 48 52 Average Speed 116 | 118 182 123 150 72 116 Slowest Speed 500 | 200 190 190 330 365 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 32 27 54 44 16 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 119 | . . . 79 40 . Melee . | . . . . . . Projectile 7 | . . . 7 . . AOE 112 | . . . 72 40 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2840 | 107 273 381 222 783 1074 Wait 372 | . 5 43 3 103 218 Move 2126 | 89 235 283 195 577 747 Hop . | . . . . . . Pick Up 49 | 4 9 11 1 14 10 Fast Attach 40 | 6 1 2 1 9 21 Attach 15 | . 2 1 . 3 9 Detach 4 | . 1 1 . 1 1 Swap 31 | 1 2 6 3 16 3 Drop 48 | . 1 13 1 22 11 Fire 148 | 7 17 21 18 36 49 Melee . | . . . . . . Ram 7 | . . . . 2 5 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 3) 588 | -10/Materials | Identified exit to Materials 645 | -10/Materials | Entered another Materials area 645 | -9/Materials | Evolved 2 slots: Propulsion x2 1088 | -9/Materials | Discovered new exit (range 16) 1118 | -9/Materials | Identified exit to Mines 1126 | -9/Materials | Entered Mines 1171 | -9/Mines | Build established: Scavenger-Mutant 1281 | -9/Mines | Assembled infested the area 1286 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1335 | -9/Mines | Destroyed 9 combat bots 1337 | -9/Mines | Lost 3 allies 1372 | -9/Mines | Lost 3 parts (3n) 1399 | -9/Mines | Discovered new exit (range 11) 1431 | -9/Mines | Identified exit to Materials 1483 | -9/Mines | Entered Materials 1483 | -8/Materials | Evolved 2 slots: Utility x2 1565 | -8/Materials | Garrison activated, responded to threat 1874 | -8/Materials | Build established: Mutant 1918 | -8/Materials | Repaired Adv. Beam Rifle 2110 | -8/Materials | Discovered new exit (range 15) 2142 | -8/Materials | Destroyed 8 combat bots 2171 | -8/Materials | Identified exit to Factory 2172 | -8/Materials | Entered Factory 2172 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2377 | -7/Factory | Fabricated Lyr. Medium Armor Plating (x1) 3442 | -7/Factory | Core integrity fell below 50% 3456 | -7/Factory | Core integrity fell below 20% 3467 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03444_ Hvy. Laser destroyed. 03447_ K-01 Serf collects debris. 03450_ Penetrated by Slug. 03451_ K-01 Serf collects debris. 03453_ U-05 Engineer destroyed. 03453_ Acquired Lgt. Nuclear Core. 03454_ K-01 Serf collects debris. 03455_ System corrupted: Lgt. Nuclear Core rejected. 03455_ K-01 Serf destroyed. 03456_ Penetrated by Slug. 03458_ Hacking Suite destroyed. 03459_ Penetrated by Slug. 03459_ Adv. Targeting Computer destroyed. 03462_ Penetrated by Slug. 03462_ K-01 Serf collects debris. 03465_ H-55 Commando misfires. 03465_ K-01 Serf collects debris. 03466_ Targeting Computer fried. 03466_ H-55 Commando destroyed. 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Medium Armor Plating | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed AutogunQuantumNeutralizer Manual? 0 Play Time 00:42:42 Cumulative 12.5 hours Start 2024.06.02 @ 20:51:19 End 2024.06.02 @ 21:30:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 6 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 454be668-ef02-40bb-9293-a18916f708a0