Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 13:26:10 Player: puppuppit Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (80) 400 Value Destroyed (1617) 1617 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-118) -118 TOTAL SCORE: 3119 Bonus ------- High Alert Combat Kills 32 Friendly Fire -150 Cogmind --------- Core Integrity 296/400 Matter 255/300 Energy 264/265 System Corruption 0% Temperature Cool (3) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (3) ------ Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (2) ------- Light Cannon Improved Light Cannon > --- INVENTORY (5) ---- Improved Hover Unit Experimental Sensor Array Targeting Computer Target Analyzer Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Light Cannon > --- INVENTORY -------- Hover Unit Experimental Sensor Array Targeting Computer Light Cannon Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 70 | 8 28 7 27 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 24 | 3 7 1 13 Treads . | . . . . Leg . | . . . . Wheel 8 | 3 5 . . Hover 14 | . 2 1 11 Flight 2 | . . . 2 Utility 10 | 2 3 3 2 Device 2 | 1 . 1 . Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware 5 | . 1 2 2 Protection . | . . . . Artifact . | . . . . Weapon 30 | 2 17 2 9 Energy Gun 4 | 1 3 . . Energy Cannon . | . . . . Ballistic Gun 10 | 1 7 1 1 Ballistic Cannon 7 | . 1 . 6 Launcher 9 | . 6 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 4 | . 2 . 2 Power 2 | . . . 2 Propulsion 1 | . 1 . . Utility 1 | . 1 . . Weapon . | . . . . Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 99 98 Engine 13 | . 14 14 9 Wheel 1 | . 2 . . Hover 26 | . 25 28 32 Device 9 | . 8 13 . Processor 11 | . 12 13 . Hackware 6 | . 5 . 32 Ballistic Gun 13 | . 14 13 5 Ballistic Cannon 13 | . 12 14 15 Peak Build Rating 22 | 9 11 12 22 Average Rating 10 | 5 9 10 19 On Entrance 7 | . 9 10 12 Naked Turns . | . . . . Heaviest Build 18 | 11 18 8 14 Greatest Support 26 | 26 20 12 21 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 5 5 Average Capacity 5 | 7 5 5 5 Most Carried 10 | 2 10 5 5 Average Carried 5 | . 5 5 4 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 5 Class Distribution -------------------- 84% | Scavenger-Mutant 8% | Hacker-Mutant 6% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Hacker-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 2129 | 265 841 183 840 Remotely . | . . . . Salvage Created 1976 | 76 844 154 902 Parts 149 | 8 63 15 63 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed 5 | . 2 . 3 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 42 | . 19 2 21 Guns 17 | . 9 . 8 Cannons 13 | . 2 1 10 AOE 12 | . 8 1 3 Classes Destroyed 10 | 2 7 . 1 Worker 9 | . 4 1 4 Builder 4 | . 1 . 3 Tunneler 6 | 2 1 3 . Hauler 5 | . 2 . 3 Recycler 5 | 1 1 1 2 Operator 4 | . 2 . 2 Watcher 4 | . 3 . 1 Swarmer 10 | . 3 . 7 Grunt 27 | . 16 2 9 Sentry 5 | . . . 5 Thug 1 | . . . 1 Best Kill Streak 11 | 2 6 2 11 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 3 | 1 3 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 114 | . 44 8 62 Missed 28 | . 11 3 14 Damage Taken 1158 | . 448 51 659 Core 253 | . 149 . 104 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 244 | . 74 . 170 Core Remaining (%) 70 | 100 . 40 . Volleys Fired 195 | 10 97 10 78 Largest 2 | 2 2 2 2 Hottest 74 | 60 60 68 74 Shots Fired 368 | 20 173 22 153 Gun 198 | 20 131 11 36 Cannon 150 | . 27 10 113 Launcher 20 | . 15 1 4 Special . | . . . . Kinetic 298 | 10 118 21 149 Thermal 50 | 10 40 . . Explosive 20 | . 15 1 4 Electromagnetic . | . . . . Robot Hit Streak 11 | 2 11 10 10 Robot Miss Streak 5 | 2 5 1 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 209 | 9 92 16 92 Core Hits 121 | 4 62 11 44 Critical Kills . | . . . . Critical Parts Destroyed 2 | . 2 . . Critical Strikes 8 | . 2 1 5 Destroy 2 | . 2 . . Blast 6 | . . 1 5 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4281 | 100 1836 264 2081 Guns 1329 | 100 733 53 443 Cannons 1677 | . 171 136 1370 Explosions 1275 | . 932 75 268 Melee . | . . . . Ramming . | . . . . Kinetic 2632 | 36 594 189 1813 Thermal 374 | 64 310 . . Explosive 1275 | . 932 75 268 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 74 | . 49 25 . Message Errors 14 | . 10 4 . Matter Fused 14 | . 8 6 . Heat Flow Errors 8 | . 5 3 . Energy Discharges 11 | . 7 4 . Parts Fused 1 | . 1 . . Data Loss (minor) 15 | . 11 4 . Data Loss (major) 4 | . 2 2 . Misfires 6 | . 4 2 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 48 | . 9 9 30 Projectiles 39 | . . 9 30 Explosions 9 | . 9 . . Melee . | . . . . Knockbacks 11 | . 1 2 8 Impact . | . . . . Kinetic 11 | . 1 2 8 Secondary . | . . . . Self-Inflicted Damage 57 | . 12 . 45 Shots 2 | . 1 . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | 40 271 157 123 Average Temperature 39 | 20 47 37 33 Received Heat Transfer 573 | . 264 24 285 Effects 1 | . 1 . . Energy Bleed 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 825 | 150 675 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 598 | 15 478 130 598 Initial 21 | . 9 21 . Average 116 | 6 137 15 238 Maximum Alert Level 2 | . 2 . 2 Low Security (%) 77 | 100 75 100 35 Level 1 18 | . 20 . 53 Level 2 4 | . 4 . 10 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 6 1 5 Investigation 7 | . 5 1 1 Extermination . | . . . . Reinforcement 5 | . 1 . 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 1 . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 63 | . 30 5 28 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 4 | . . 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . . . 3 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 7 | . 5 . 2 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 22 | . 10 1 11 Terminals 14 | . 7 . 7 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 2 | . 2 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 93 | . 34 1 58 Successful 57 | . 15 1 41 Failed 35 | . 19 . 16 Catastrophic 5 | . 4 . 1 Database Lockouts 1 | . . . 1 Manual 44 | . 23 . 21 Terminals 57 | . 27 . 30 Fabricators . | . . . . Repair Stations 17 | . 3 . 14 Recycling Units 4 | . 4 . . Scanalyzers 14 | . . . 14 Garrison Access . | . . . . Terminal Hacks 26 | . 9 1 16 Robot Schematic 3 | . . . 3 Robot Analysis 10 | . 4 . 6 Prototype ID Bank 3 | . 3 . . Open Door 1 | . . 1 . Level Access Points 1 | . . . 1 Branch Access Points 3 | . 1 . 2 Terminal Index 2 | . 1 . 1 Reprogram Traps 2 | . . . 2 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 17 | . 3 . 14 Scan Component 9 | . 2 . 7 Repair 8 | . 1 . 7 Recycling Unit Hacks 3 | . 3 . . Report Inventory 1 | . 1 . . Retrieve Components 2 | . 2 . . Scanalyzer 11 | . . . 11 Insert Component 4 | . . . 4 Analyze 7 | . . . 7 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 10 . 11 Full Trace Events 13 | . 8 . 5 Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired 3 | . . . 3 Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 8 | . 1 . 7 Time 308 | . 26 . 282 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 18 | . 18 . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 10 | . 4 . 6 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 11025 | 70 7454 2554 947 Spaces Moved 2496 | 38 1181 581 696 Core 5 | 5 . . . Treads . | . . . . Legs . | . . . . Wheels 617 | 33 584 . . Hover 1857 | . 597 581 679 Flight 17 | . . . 17 Fastest Speed 37 | 50 56 56 37 Average Speed 60 | 78 68 56 51 Slowest Speed 95 | 90 95 56 56 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 67 | 4 98 97 71 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 166 | . 125 4 37 Melee . | . . . . Projectile 2 | . . . 2 AOE 164 | . 125 4 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 11645 | 56 7673 2790 1126 Wait 8831 | . 6341 2185 305 Move 2493 | 37 1180 580 696 Hop . | . . . . Pick Up 25 | 1 13 2 9 Fast Attach 18 | 7 2 3 6 Attach 5 | . 2 . 3 Detach 3 | . . 2 1 Swap 47 | 1 24 4 18 Drop 28 | . 14 4 10 Fire 195 | 10 97 10 78 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 17 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 151 | -10/Materials | Discovered new exit (range 16) 263 | -10/Materials | Discovered new exit (range 16) 443 | -10/Materials | Discovered new exit (range 16) 473 | -10/Materials | Identified exit to Mines 607 | -10/Materials | Build established: Mutant 663 | -10/Materials | Repaired Lgt. Assault Rifle 753 | -10/Materials | Discovered new exit (range 15) 847 | -10/Materials | Discovered new exit (range 14) 986 | -10/Materials | Build established: Scavenger-Mutant 4726 | -10/Materials | Core integrity fell below 50% 7525 | -10/Materials | Entered Mines 7546 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 7549 | -10/Mines | Found Prototype Device 7579 | -10/Mines | Met a Derelict bent on vengeance 7585 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 7594 | -10/Mines | Discovered new exit (range 14) 7605 | -10/Mines | Met a Derelict shopkeep closing up shop 7705 | -10/Mines | Identified exit to Subcaves 10079 | -10/Mines | Entered Materials 10079 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 10083 | -9/Materials | Identified Exp. Sensor Array 10136 | -9/Materials | Repaired Hover Unit 10163 | -9/Materials | Repaired Hover Unit 10191 | -9/Materials | Repaired Hover Unit 10300 | -9/Materials | Repaired Exp. Sensor Array 10381 | -9/Materials | Build established: Hacker-Mutant 10402 | -9/Materials | Discovered new exit (range 4) 10562 | -9/Materials | Discovered new exit (range 16) 10704 | -9/Materials | Repaired Imp. Hover Unit 10738 | -9/Materials | Repaired Imp. Hover Unit 10771 | -9/Materials | Repaired Imp. Light Cannon 10787 | -9/Materials | Discovered new exit (range 9) 10789 | -9/Materials | Identified exit to Mines 10789 | -9/Materials | Identified exit to Storage 10789 | -9/Materials | Central database locked down 11010 | -9/Materials | Discovered new exit (range 15) 11026 | -9/Materials | Identified exit to Materials 11026 | -9/Materials | Self-destructed Last Messages --------------- Reprogrammed 3 Shock Traps. >>Traps(Reprogram) No applicable traps found in local area. >>Layout(Zone) Retrieving Zone 6R layout... Downloaded map data. 11022_ U-05 Engineer lays Concrete. 11026_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (13,11) Mines (88,40) Storage Map updated. >>Access(Main) Found 3 level access points to Materials: (84,91) (14,88) (46,88) Map updated. 11026_ Connecting with Terminal... 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Sensor Array | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked I-25 Savior | -9/Materials | Hacked O-16 Technician | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCooledDoublenader Manual? 0 Play Time 00:40:12 Cumulative 43.9 hours Start 2025.01.24 @ 12:53:00 End 2025.01.24 @ 13:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 31 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 2d6cd8ab-8236-4da8-9823-3365ae1ce93a